Bläddra i källkod

webgl_animation_scene.html

Ben Houston 10 år sedan
förälder
incheckning
9c0dc9b2b6

Filskillnaden har hållts tillbaka eftersom den är för stor
+ 0 - 991
examples/models/json/node-animation.json


Filskillnaden har hållts tillbaka eftersom den är för stor
+ 2675 - 0
examples/models/json/scene-animation.json


+ 0 - 216
examples/webgl_animation_nodes.html

@@ -1,216 +0,0 @@
-<!doctype html>
-<html lang="en">
-	<head>
-		<title>three.js webgl - blendShapes + animation tracks [boxes]</title>
-		<meta charset="utf-8">
-		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
-		<style>
-			body {
-				color: #000;
-				font-family:Monospace;
-				font-size:13px;
-				text-align:center;
-
-				background-color: #fff;
-				margin: 0px;
-				overflow: hidden;
-			}
-
-			#info {
-				position: absolute;
-				top: 0px; width: 100%;
-				padding: 5px;
-			}
-
-			a {
-				color: #0af;
-			}
-
-			#stats { position: absolute; top:0; left: 0 }
-			#stats #fps { background: transparent !important }
-			#stats #fps #fpsText { color: #777 !important }
-			#stats #fps #fpsGraph { display: none }
-		</style>
-	</head>
-
-	<body>
-
-		<div id="container"></div>
-
-		<div id="info">
-		<a href="http://threejs.org" target="_blank">three.js</a> webgl - clip system
-		- three gears
-		</div>
-
-		<script src="../build/three.min.js"></script>
-
-		<script src="js/Detector.js"></script>
-		<script src="js/libs/stats.min.js"></script>
-		<script src="js/libs/dat.gui.min.js"></script>
-
-		<script>
-
-			var SCREEN_WIDTH = window.innerWidth;
-			var SCREEN_HEIGHT = window.innerHeight;
-			var FLOOR = -250;
-
-			var container,stats;
-
-			var camera, scene, sceneAnimationClip;
-			var renderer;
-
-			var mesh, helper;
-
-			var mixer;
-		
-			var mouseX = 0, mouseY = 0;
-
-			var windowHalfX = window.innerWidth / 2;
-			var windowHalfY = window.innerHeight / 2;
-
-			var clock = new THREE.Clock();
-
-			document.addEventListener( 'mousemove', onDocumentMouseMove, false );
-
-			init();
-			animate();
-
-			function init() {
-
-				container = document.getElementById( 'container' );
-
-				camera = new THREE.PerspectiveCamera( 30, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 10000 );
-				camera.position.z = 150;
-
-				scene = new THREE.Scene();
-
-				scene.fog = new THREE.Fog( 0x000000, 2000, 10000 );
-
-				//scene.add( camera );
-
-				// GROUND
-
-				var geometry = new THREE.PlaneBufferGeometry( 16000, 16000 );
-				var material = new THREE.MeshPhongMaterial( { emissive: 0x000000 } );
-
-				var ground = new THREE.Mesh( geometry, material );
-				ground.position.set( 0, FLOOR, 0 );
-				ground.rotation.x = -Math.PI/2;
-				/*scene.add( ground );*/
-
-				ground.receiveShadow = true;
-
-
-				// RENDERER
-
-				renderer = new THREE.WebGLRenderer( { antialias: true } );
-				renderer.setClearColor( scene.fog.color );
-				renderer.setPixelRatio( window.devicePixelRatio );
-				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
-				renderer.domElement.style.position = "relative";
-
-				container.appendChild( renderer.domElement );
-
-				renderer.gammaInput = true;
-				renderer.gammaOutput = true;
-
-				renderer.shadowMap.enabled = true;
-
-
-				// STATS
-
-				stats = new Stats();
-				container.appendChild( stats.domElement );
-
-				//
-
-				var loader = new THREE.ObjectLoader();
-				loader.load( "models/json/three-gears-node-animation5.json", function ( loadedScene ) {
-
-					sceneAnimationClip = loadedScene.animationClips[0];
-					scene = loadedScene;
-					scene.add( camera );
-				
-					mixer = new THREE.AnimationMixer( scene );
-			
-					mixer.addAction( new THREE.AnimationAction( sceneAnimationClip, 0, 1, 1, true ) );
-
-				} );
-
-				// GUI
-
-				initGUI();
-
-				//
-
-				window.addEventListener( 'resize', onWindowResize, false );
-
-			}
-
-			function onWindowResize() {
-
-				windowHalfX = window.innerWidth / 2;
-				windowHalfY = window.innerHeight / 2;
-
-				camera.aspect = window.innerWidth / window.innerHeight;
-				camera.updateProjectionMatrix();
-
-				renderer.setSize( window.innerWidth, window.innerHeight );
-
-			}
-
-			function initGUI() {
-
-				var API = {
-					'show model'    : true,
-					'show skeleton' : false
-				};
-
-				var gui = new dat.GUI();
-
-				gui.add( API, 'show model' ).onChange( function() { mesh.visible = API[ 'show model' ]; } );
-
-				gui.add( API, 'show skeleton' ).onChange( function() { helper.visible = API[ 'show skeleton' ]; } );
-
-			}
-
-			function onDocumentMouseMove( event ) {
-
-				mouseX = ( event.clientX - windowHalfX );
-				mouseY = ( event.clientY - windowHalfY );
-
-			}
-
-			//
-
-			function animate() {
-
-				requestAnimationFrame( animate );
-
-				render();
-				stats.update();
-
-			}
-
-			function render() {
-
-				var delta = 0.75 * clock.getDelta();
-
-				camera.position.x += ( mouseX - camera.position.x ) * .05;
-				camera.position.y = THREE.Math.clamp( camera.position.y + ( - mouseY - camera.position.y ) * .05, 0, 1000 );
-
-				camera.lookAt( scene.position );
-
-				if( mixer ) {
-					//console.log( "updating mixer by " + delta );
-					mixer.update( delta );
-				}
-
-				renderer.render( scene, camera );
-
-			}
-
-		</script>
-
-	</body>
-</html>

+ 2 - 5
examples/webgl_animation_node.html → examples/webgl_animation_scene.html

@@ -38,9 +38,7 @@
 		<div id="container"></div>
 
 		<div id="info">
-		<a href="http://threejs.org" target="_blank">three.js</a> webgl - clip system
-		- three gears
-		</div>
+		<a href="http://threejs.org" target="_blank">three.js</a> webgl - scene animation - <a href="https://clara.io/view/96106133-2e99-40cf-8abd-64defd153e61">Three Gears Scene</a> courtesy of David Sarno</div>
 
 		<script src="../build/three.min.js"></script>
 
@@ -125,13 +123,12 @@
 				//
 
 				var loader = new THREE.ObjectLoader();
-				loader.load( "models/json/node-animation.json", function ( loadedScene ) {
+				loader.load( "models/json/scene-animation.json", function ( loadedScene ) {
 
 					sceneAnimationClip = loadedScene.clips[0];
 					scene = loadedScene;
 					scene.add( camera );
 				
-					console.log( 'creating animation mixer with clip: ', sceneAnimationClip );
 					mixer = new THREE.AnimationMixer( scene );
 			
 					mixer.addAction( new THREE.AnimationAction( sceneAnimationClip, 0, 1, 1, true ) );

+ 0 - 3
src/loaders/ObjectLoader.js

@@ -626,7 +626,6 @@ THREE.ObjectLoader.prototype = {
 				}
 
 			}
-
 			if( data.clips ) {
 
 				// NOTE: only reading the first clip if it exists.  We can add multiple clip support in the future with this design.
@@ -640,10 +639,8 @@ THREE.ObjectLoader.prototype = {
 
 					for( var i = 0; i < dataTracks.length; i ++ ) {
 
-						console.log( dataTracks[i] );
 						var track = THREE.KeyframeTrack.parse( dataTracks[i] ).scale( fpsToSeconds );
 						track.name = object.uuid + '.' + track.name;
-						console.log( track );
 						tracks.push( track );
 						
 					}

Vissa filer visades inte eftersom för många filer har ändrats