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Examples: Clean up

Mugen87 7 年之前
父節點
當前提交
9cd6c4f21a

+ 1 - 1
examples/js/controls/EditorControls.js

@@ -199,7 +199,7 @@ THREE.EditorControls = function ( object, domElement ) {
 
 	}
 
-	this.dispose = function() {
+	this.dispose = function () {
 
 		domElement.removeEventListener( 'contextmenu', contextmenu, false );
 		domElement.removeEventListener( 'mousedown', onMouseDown, false );

+ 2 - 2
examples/js/controls/FirstPersonControls.js

@@ -184,7 +184,7 @@ THREE.FirstPersonControls = function ( object, domElement ) {
 
 	};
 
-	this.update = function( delta ) {
+	this.update = function ( delta ) {
 
 		if ( this.enabled === false ) return;
 
@@ -259,7 +259,7 @@ THREE.FirstPersonControls = function ( object, domElement ) {
 
 	}
 
-	this.dispose = function() {
+	this.dispose = function () {
 
 		this.domElement.removeEventListener( 'contextmenu', contextmenu, false );
 		this.domElement.removeEventListener( 'mousedown', _onMouseDown, false );

+ 22 - 22
examples/js/controls/FlyControls.js

@@ -39,7 +39,7 @@ THREE.FlyControls = function ( object, domElement ) {
 
 	};
 
-	this.keydown = function( event ) {
+	this.keydown = function ( event ) {
 
 		if ( event.altKey ) {
 
@@ -78,7 +78,7 @@ THREE.FlyControls = function ( object, domElement ) {
 
 	};
 
-	this.keyup = function( event ) {
+	this.keyup = function ( event ) {
 
 		switch ( event.keyCode ) {
 
@@ -109,7 +109,7 @@ THREE.FlyControls = function ( object, domElement ) {
 
 	};
 
-	this.mousedown = function( event ) {
+	this.mousedown = function ( event ) {
 
 		if ( this.domElement !== document ) {
 
@@ -139,16 +139,16 @@ THREE.FlyControls = function ( object, domElement ) {
 
 	};
 
-	this.mousemove = function( event ) {
+	this.mousemove = function ( event ) {
 
 		if ( ! this.dragToLook || this.mouseStatus > 0 ) {
 
 			var container = this.getContainerDimensions();
-			var halfWidth  = container.size[ 0 ] / 2;
+			var halfWidth = container.size[ 0 ] / 2;
 			var halfHeight = container.size[ 1 ] / 2;
 
-			this.moveState.yawLeft   = - ( ( event.pageX - container.offset[ 0 ] ) - halfWidth  ) / halfWidth;
-			this.moveState.pitchDown =   ( ( event.pageY - container.offset[ 1 ] ) - halfHeight ) / halfHeight;
+			this.moveState.yawLeft = - ( ( event.pageX - container.offset[ 0 ] ) - halfWidth ) / halfWidth;
+			this.moveState.pitchDown = ( ( event.pageY - container.offset[ 1 ] ) - halfHeight ) / halfHeight;
 
 			this.updateRotationVector();
 
@@ -156,7 +156,7 @@ THREE.FlyControls = function ( object, domElement ) {
 
 	};
 
-	this.mouseup = function( event ) {
+	this.mouseup = function ( event ) {
 
 		event.preventDefault();
 		event.stopPropagation();
@@ -184,7 +184,7 @@ THREE.FlyControls = function ( object, domElement ) {
 
 	};
 
-	this.update = function( delta ) {
+	this.update = function ( delta ) {
 
 		var moveMult = delta * this.movementSpeed;
 		var rotMult = delta * this.rollSpeed;
@@ -202,42 +202,42 @@ THREE.FlyControls = function ( object, domElement ) {
 
 	};
 
-	this.updateMovementVector = function() {
+	this.updateMovementVector = function () {
 
 		var forward = ( this.moveState.forward || ( this.autoForward && ! this.moveState.back ) ) ? 1 : 0;
 
-		this.moveVector.x = ( - this.moveState.left    + this.moveState.right );
-		this.moveVector.y = ( - this.moveState.down    + this.moveState.up );
+		this.moveVector.x = ( - this.moveState.left + this.moveState.right );
+		this.moveVector.y = ( - this.moveState.down + this.moveState.up );
 		this.moveVector.z = ( - forward + this.moveState.back );
 
 		//console.log( 'move:', [ this.moveVector.x, this.moveVector.y, this.moveVector.z ] );
 
 	};
 
-	this.updateRotationVector = function() {
+	this.updateRotationVector = function () {
 
 		this.rotationVector.x = ( - this.moveState.pitchDown + this.moveState.pitchUp );
-		this.rotationVector.y = ( - this.moveState.yawRight  + this.moveState.yawLeft );
+		this.rotationVector.y = ( - this.moveState.yawRight + this.moveState.yawLeft );
 		this.rotationVector.z = ( - this.moveState.rollRight + this.moveState.rollLeft );
 
 		//console.log( 'rotate:', [ this.rotationVector.x, this.rotationVector.y, this.rotationVector.z ] );
 
 	};
 
-	this.getContainerDimensions = function() {
+	this.getContainerDimensions = function () {
 
 		if ( this.domElement != document ) {
 
 			return {
-				size	: [ this.domElement.offsetWidth, this.domElement.offsetHeight ],
-				offset	: [ this.domElement.offsetLeft,  this.domElement.offsetTop ]
+				size: [ this.domElement.offsetWidth, this.domElement.offsetHeight ],
+				offset: [ this.domElement.offsetLeft, this.domElement.offsetTop ]
 			};
 
 		} else {
 
 			return {
-				size	: [ window.innerWidth, window.innerHeight ],
-				offset	: [ 0, 0 ]
+				size: [ window.innerWidth, window.innerHeight ],
+				offset: [ 0, 0 ]
 			};
 
 		}
@@ -260,7 +260,7 @@ THREE.FlyControls = function ( object, domElement ) {
 
 	}
 
-	this.dispose = function() {
+	this.dispose = function () {
 
 		this.domElement.removeEventListener( 'contextmenu', contextmenu, false );
 		this.domElement.removeEventListener( 'mousedown', _mousedown, false );
@@ -282,10 +282,10 @@ THREE.FlyControls = function ( object, domElement ) {
 
 	this.domElement.addEventListener( 'mousemove', _mousemove, false );
 	this.domElement.addEventListener( 'mousedown', _mousedown, false );
-	this.domElement.addEventListener( 'mouseup',   _mouseup, false );
+	this.domElement.addEventListener( 'mouseup', _mouseup, false );
 
 	window.addEventListener( 'keydown', _keydown, false );
-	window.addEventListener( 'keyup',   _keyup, false );
+	window.addEventListener( 'keyup', _keyup, false );
 
 	this.updateMovementVector();
 	this.updateRotationVector();

+ 1 - 1
examples/js/controls/OrbitControls.js

@@ -457,7 +457,7 @@ THREE.OrbitControls = function ( object, domElement ) {
 
 		rotateEnd.set( event.clientX, event.clientY );
 
-		rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );;
+		rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
 
 		var element = scope.domElement === document ? scope.domElement.body : scope.domElement;
 

+ 4 - 4
examples/js/controls/PointerLockControls.js

@@ -31,7 +31,7 @@ THREE.PointerLockControls = function ( camera ) {
 
 	};
 
-	this.dispose = function() {
+	this.dispose = function () {
 
 		document.removeEventListener( 'mousemove', onMouseMove, false );
 
@@ -47,14 +47,14 @@ THREE.PointerLockControls = function ( camera ) {
 
 	};
 
-	this.getDirection = function() {
+	this.getDirection = function () {
 
 		// assumes the camera itself is not rotated
 
 		var direction = new THREE.Vector3( 0, 0, - 1 );
-		var rotation = new THREE.Euler( 0, 0, 0, "YXZ" );
+		var rotation = new THREE.Euler( 0, 0, 0, 'YXZ' );
 
-		return function( v ) {
+		return function ( v ) {
 
 			rotation.set( pitchObject.rotation.x, yawObject.rotation.y, 0 );
 

+ 16 - 16
examples/js/controls/TrackballControls.js

@@ -44,24 +44,24 @@ THREE.TrackballControls = function ( object, domElement ) {
 	var lastPosition = new THREE.Vector3();
 
 	var _state = STATE.NONE,
-	_prevState = STATE.NONE,
+		_prevState = STATE.NONE,
 
-	_eye = new THREE.Vector3(),
+		_eye = new THREE.Vector3(),
 
-	_movePrev = new THREE.Vector2(),
-	_moveCurr = new THREE.Vector2(),
+		_movePrev = new THREE.Vector2(),
+		_moveCurr = new THREE.Vector2(),
 
-	_lastAxis = new THREE.Vector3(),
-	_lastAngle = 0,
+		_lastAxis = new THREE.Vector3(),
+		_lastAngle = 0,
 
-	_zoomStart = new THREE.Vector2(),
-	_zoomEnd = new THREE.Vector2(),
+		_zoomStart = new THREE.Vector2(),
+		_zoomEnd = new THREE.Vector2(),
 
-	_touchZoomDistanceStart = 0,
-	_touchZoomDistanceEnd = 0,
+		_touchZoomDistanceStart = 0,
+		_touchZoomDistanceEnd = 0,
 
-	_panStart = new THREE.Vector2(),
-	_panEnd = new THREE.Vector2();
+		_panStart = new THREE.Vector2(),
+		_panEnd = new THREE.Vector2();
 
 	// for reset
 
@@ -145,7 +145,7 @@ THREE.TrackballControls = function ( object, domElement ) {
 
 	}() );
 
-	this.rotateCamera = ( function() {
+	this.rotateCamera = ( function () {
 
 		var axis = new THREE.Vector3(),
 			quaternion = new THREE.Quaternion(),
@@ -235,7 +235,7 @@ THREE.TrackballControls = function ( object, domElement ) {
 
 	};
 
-	this.panCamera = ( function() {
+	this.panCamera = ( function () {
 
 		var mouseChange = new THREE.Vector2(),
 			objectUp = new THREE.Vector3(),
@@ -469,7 +469,7 @@ THREE.TrackballControls = function ( object, domElement ) {
 	function mousewheel( event ) {
 
 		if ( _this.enabled === false ) return;
-		
+
 		if ( _this.noZoom === true ) return;
 
 		event.preventDefault();
@@ -587,7 +587,7 @@ THREE.TrackballControls = function ( object, domElement ) {
 
 	}
 
-	this.dispose = function() {
+	this.dispose = function () {
 
 		this.domElement.removeEventListener( 'contextmenu', contextmenu, false );
 		this.domElement.removeEventListener( 'mousedown', mousedown, false );

+ 13 - 13
examples/js/controls/TransformControls.js

@@ -21,7 +21,7 @@
 		this.oldColor = this.color.clone();
 		this.oldOpacity = this.opacity;
 
-		this.highlight = function( highlighted ) {
+		this.highlight = function ( highlighted ) {
 
 			if ( highlighted ) {
 
@@ -58,7 +58,7 @@
 		this.oldColor = this.color.clone();
 		this.oldOpacity = this.opacity;
 
-		this.highlight = function( highlighted ) {
+		this.highlight = function ( highlighted ) {
 
 			if ( highlighted ) {
 
@@ -103,9 +103,9 @@
 			var planeMaterial = new THREE.MeshBasicMaterial( { visible: false, side: THREE.DoubleSide } );
 
 			var planes = {
-				"XY":   new THREE.Mesh( planeGeometry, planeMaterial ),
-				"YZ":   new THREE.Mesh( planeGeometry, planeMaterial ),
-				"XZ":   new THREE.Mesh( planeGeometry, planeMaterial ),
+				"XY": new THREE.Mesh( planeGeometry, planeMaterial ),
+				"YZ": new THREE.Mesh( planeGeometry, planeMaterial ),
+				"XZ": new THREE.Mesh( planeGeometry, planeMaterial ),
 				"XYZE": new THREE.Mesh( planeGeometry, planeMaterial )
 			};
 
@@ -124,7 +124,7 @@
 
 			//// HANDLES AND PICKERS
 
-			var setupGizmos = function( gizmoMap, parent ) {
+			var setupGizmos = function ( gizmoMap, parent ) {
 
 				for ( var name in gizmoMap ) {
 
@@ -176,7 +176,7 @@
 
 		this.highlight = function ( axis ) {
 
-			this.traverse( function( child ) {
+			this.traverse( function ( child ) {
 
 				if ( child.material && child.material.highlight ) {
 
@@ -207,7 +207,7 @@
 		var vec2 = new THREE.Vector3( 0, 1, 0 );
 		var lookAtMatrix = new THREE.Matrix4();
 
-		this.traverse( function( child ) {
+		this.traverse( function ( child ) {
 
 			if ( child.name.search( "E" ) !== - 1 ) {
 
@@ -235,13 +235,13 @@
 		arrowGeometry.merge( mesh.geometry, mesh.matrix );
 
 		var lineXGeometry = new THREE.BufferGeometry();
-		lineXGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0,  1, 0, 0 ], 3 ) );
+		lineXGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) );
 
 		var lineYGeometry = new THREE.BufferGeometry();
-		lineYGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0,  0, 1, 0 ], 3 ) );
+		lineYGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 1, 0 ], 3 ) );
 
 		var lineZGeometry = new THREE.BufferGeometry();
-		lineZGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0,  0, 0, 1 ], 3 ) );
+		lineZGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) );
 
 		this.handleGizmos = {
 
@@ -671,12 +671,12 @@
 		var oldScale = new THREE.Vector3();
 		var oldRotationMatrix = new THREE.Matrix4();
 
-		var parentRotationMatrix  = new THREE.Matrix4();
+		var parentRotationMatrix = new THREE.Matrix4();
 		var parentScale = new THREE.Vector3();
 
 		var worldPosition = new THREE.Vector3();
 		var worldRotation = new THREE.Euler();
-		var worldRotationMatrix  = new THREE.Matrix4();
+		var worldRotationMatrix = new THREE.Matrix4();
 		var camPosition = new THREE.Vector3();
 		var camRotation = new THREE.Euler();