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@@ -113,7 +113,7 @@ THREE.CylinderGeometry = function ( radiusTop, radiusBottom, height, radialSegme
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var uv1 = uvs[ 0 ][ x ].clone();
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var uv2 = uvs[ 0 ][ x + 1 ].clone();
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- var uv3 = new THREE.Vector2( uv2.u, 0 );
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+ var uv3 = new THREE.Vector2( uv2.x, 0 );
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this.faces.push( new THREE.Face3( v1, v2, v3, [ n1, n2, n3 ] ) );
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this.faceVertexUvs[ 0 ].push( [ uv1, uv2, uv3 ] );
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@@ -140,7 +140,7 @@ THREE.CylinderGeometry = function ( radiusTop, radiusBottom, height, radialSegme
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var uv1 = uvs[ y ][ x + 1 ].clone();
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var uv2 = uvs[ y ][ x ].clone();
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- var uv3 = new THREE.Vector2( uv2.u, 1 );
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+ var uv3 = new THREE.Vector2( uv2.x, 1 );
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this.faces.push( new THREE.Face3( v1, v2, v3, [ n1, n2, n3 ] ) );
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this.faceVertexUvs[ 0 ].push( [ uv1, uv2, uv3 ] );
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