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Projector handling sprites being at z -1 or z 1.

Mr.doob 11 years ago
parent
commit
9d5bbb71d8
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/core/Projector.js

+ 1 - 1
src/core/Projector.js

@@ -391,7 +391,7 @@ THREE.Projector = function () {
 
 
 				_vector4.z *= invW;
 				_vector4.z *= invW;
 
 
-				if ( _vector4.z > -1 && _vector4.z < 1 ) {
+				if ( _vector4.z >= -1 && _vector4.z <= 1 ) {
 
 
 					_sprite = getNextSpriteInPool();
 					_sprite = getNextSpriteInPool();
 					_sprite.id = object.id;
 					_sprite.id = object.id;