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@@ -4,11 +4,67 @@
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module( "Frustum" );
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+var unit3 = new THREE.Vector3( 1, 0, 0 );
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+
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+var planeEquals = function ( a, b, tolerance ) {
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+ tolerance = tolerance || 0.0001;
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+ if( a.normal.distanceTo( b.normal ) > tolerance ) {
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+ return false;
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+ }
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+ if( Math.abs( a.constant - b.constant ) > tolerance ) {
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+ return false;
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+ }
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+ return true;
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+};
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+
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test( "constructor", function() {
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var a = new THREE.Frustum();
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ok( a.planes !== undefined, "Passed!" );
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ok( a.planes.length === 6, "Passed!" );
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+
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+ var pDefault = new THREE.Plane();
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+ for( var i = 0; i < 6; i ++ ) {
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+ ok( a.planes[i].equals( pDefault ), "Passed!" );
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+ }
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+
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+ var p0 = new THREE.Plane( unit3, -1 );
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+ var p1 = new THREE.Plane( unit3, 1 );
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+ var p2 = new THREE.Plane( unit3, 2 );
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+ var p3 = new THREE.Plane( unit3, 3 );
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+ var p4 = new THREE.Plane( unit3, 4 );
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+ var p5 = new THREE.Plane( unit3, 5 );
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+
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+ a = new THREE.Frustum( p0, p1, p2, p3, p4, p5 );
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+ ok( a.planes[0].equals( p0 ), "Passed!" );
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+ ok( a.planes[1].equals( p1 ), "Passed!" );
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+ ok( a.planes[2].equals( p2 ), "Passed!" );
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+ ok( a.planes[3].equals( p3 ), "Passed!" );
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+ ok( a.planes[4].equals( p4 ), "Passed!" );
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+ ok( a.planes[5].equals( p5 ), "Passed!" );
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+});
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+
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+test( "copy", function() {
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+
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+ var p0 = new THREE.Plane( unit3, -1 );
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+ var p1 = new THREE.Plane( unit3, 1 );
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+ var p2 = new THREE.Plane( unit3, 2 );
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+ var p3 = new THREE.Plane( unit3, 3 );
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+ var p4 = new THREE.Plane( unit3, 4 );
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+ var p5 = new THREE.Plane( unit3, 5 );
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+
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+ var b = new THREE.Frustum( p0, p1, p2, p3, p4, p5 );
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+ var a = new THREE.Frustum().copy( b );
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+ ok( a.planes[0].equals( p0 ), "Passed!" );
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+ ok( a.planes[1].equals( p1 ), "Passed!" );
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+ ok( a.planes[2].equals( p2 ), "Passed!" );
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+ ok( a.planes[3].equals( p3 ), "Passed!" );
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+ ok( a.planes[4].equals( p4 ), "Passed!" );
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+ ok( a.planes[5].equals( p5 ), "Passed!" );
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+
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+ // ensure it is a true copy by modifying source
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+ b.planes[0] = p1;
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+ ok( a.planes[0].equals( p0 ), "Passed!" );
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});
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test( "setFromMatrix/makeOrthographic/containsPoint", function() {
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@@ -48,4 +104,62 @@ test( "setFromMatrix/makeFrustum/containsPoint", function() {
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ok( a.containsPoint( new THREE.Vector3( 99.999, 99.999, -99.999 ) ), "Passed!" );
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ok( ! a.containsPoint( new THREE.Vector3( 100.1, 100.1, -100.1 ) ), "Passed!" );
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ok( ! a.containsPoint( new THREE.Vector3( 0, 0, -101 ) ), "Passed!" );
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+});
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+
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+test( "transform", function() {
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+
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+ var p0 = new THREE.Plane( unit3, -1 );
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+ var p1 = new THREE.Plane( unit3, 1 );
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+ var p2 = new THREE.Plane( unit3, 2 );
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+ var p3 = new THREE.Plane( unit3, 3 );
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+ var p4 = new THREE.Plane( unit3, 4 );
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+ var p5 = new THREE.Plane( unit3, 5 );
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+
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+ var b = new THREE.Frustum( p0, p1, p2, p3, p4, p5 );
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+ var a = new THREE.Frustum().copy( b ).transform( new THREE.Matrix4() );
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+ ok( a.planes[0].equals( p0 ), "Passed!" );
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+ ok( a.planes[1].equals( p1 ), "Passed!" );
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+ ok( a.planes[2].equals( p2 ), "Passed!" );
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+ ok( a.planes[3].equals( p3 ), "Passed!" );
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+ ok( a.planes[4].equals( p4 ), "Passed!" );
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+ ok( a.planes[5].equals( p5 ), "Passed!" );
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+
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+ a = new THREE.Frustum().copy( b ).transform( new THREE.Matrix4().makeRotationZ( Math.PI ) );
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+ ok( ! planeEquals( a.planes[0], p0 ), "Passed!" );
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+ ok( ! planeEquals( a.planes[1], p1 ), "Passed!" );
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+ ok( ! planeEquals( a.planes[2], p2 ), "Passed!" );
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+ ok( ! planeEquals( a.planes[3], p3 ), "Passed!" );
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+ ok( ! planeEquals( a.planes[4], p4 ), "Passed!" );
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+ ok( ! planeEquals( a.planes[5], p5 ), "Passed!" );
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+
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+ a = a.transform( new THREE.Matrix4().makeRotationZ( Math.PI ) );
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+ ok( planeEquals( a.planes[0], p0 ), "Passed!" );
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+ ok( planeEquals( a.planes[1], p1 ), "Passed!" );
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+ ok( planeEquals( a.planes[2], p2 ), "Passed!" );
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+ ok( planeEquals( a.planes[3], p3 ), "Passed!" );
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+ ok( planeEquals( a.planes[4], p4 ), "Passed!" );
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+ ok( planeEquals( a.planes[5], p5 ), "Passed!" );
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+});
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+
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+test( "clone", function() {
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+
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+ var p0 = new THREE.Plane( unit3, -1 );
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+ var p1 = new THREE.Plane( unit3, 1 );
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+ var p2 = new THREE.Plane( unit3, 2 );
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+ var p3 = new THREE.Plane( unit3, 3 );
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+ var p4 = new THREE.Plane( unit3, 4 );
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+ var p5 = new THREE.Plane( unit3, 5 );
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+
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+ var b = new THREE.Frustum( p0, p1, p2, p3, p4, p5 );
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+ var a = b.clone();
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+ ok( a.planes[0].equals( p0 ), "Passed!" );
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+ ok( a.planes[1].equals( p1 ), "Passed!" );
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+ ok( a.planes[2].equals( p2 ), "Passed!" );
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+ ok( a.planes[3].equals( p3 ), "Passed!" );
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+ ok( a.planes[4].equals( p4 ), "Passed!" );
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+ ok( a.planes[5].equals( p5 ), "Passed!" );
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+
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+ // ensure it is a true copy by modifying source
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+ b.planes[0] = p1;
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+ ok( a.planes[0].equals( p0 ), "Passed!" );
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});
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