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@@ -18,19 +18,19 @@
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<script src="../build/three.js"></script>
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<script src="../build/three.js"></script>
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<script src="js/Detector.js"></script>
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<script src="js/Detector.js"></script>
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- <script src="js/libs/stats.min.js"></script>
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<script>
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<script>
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if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
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if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
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- var container, stats;
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+ var container;
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var camera, scene, renderer;
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var camera, scene, renderer;
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var objectNewGeometry;
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var objectNewGeometry;
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var objectToggleAddRemove;
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var objectToggleAddRemove;
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var objectRandomizeFaces;
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var objectRandomizeFaces;
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+ var objectRandomizeMaterialIndices;
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init();
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init();
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animate();
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animate();
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@@ -41,68 +41,32 @@
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document.body.appendChild( container );
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document.body.appendChild( container );
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camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
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camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
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- camera.position.y = 1500;
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+ camera.position.z = 600;
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scene = new THREE.Scene();
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scene = new THREE.Scene();
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- var light, object;
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-
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- scene.add( new THREE.AmbientLight( 0x404040 ) );
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-
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- light = new THREE.DirectionalLight( 0xffffff );
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- light.position.set( 0, 1, 0 );
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- scene.add( light );
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-
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- var map = new THREE.TextureLoader().load( 'textures/UV_Grid_Sm.jpg' );
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- map.wrapS = map.wrapT = THREE.RepeatWrapping;
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- map.anisotropy = 16;
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-
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- //var material = new THREE.MeshLambertMaterial( { map: map, side: THREE.DoubleSide } );
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-
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//
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//
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- object = createObject( createMultiMaterial(), 4 );
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- object.position.set( -400, 0, 200 );
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+ var object = createObject( createMultiMaterial(), 1 );
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+ object.position.set( -100, 100, 0 );
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scene.add( object );
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scene.add( object );
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objectNewGeometry = object;
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objectNewGeometry = object;
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- object = createObject( createMultiMaterial(), 4 );
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- object.position.set( -200, 0, 200 );
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+ object = createObject( createMultiMaterial(), 1 );
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+ object.position.set( 100, 100, 0 );
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scene.add( object );
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scene.add( object );
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objectToggleAddRemove = object;
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objectToggleAddRemove = object;
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object = createObject( createMultiMaterial(), 4 );
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object = createObject( createMultiMaterial(), 4 );
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- object.position.set( 0, 0, 200 );
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+ object.position.set( -100, -100, 0 );
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scene.add( object );
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scene.add( object );
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objectRandomizeFaces = object;
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objectRandomizeFaces = object;
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-/*
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- These are not yet used but they are ready to be shown
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- object = createObject( createMultiMaterial(), 4 );
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- object.position.set( 200, 0, 200 );
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- scene.add( object );
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-
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- //
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-
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- object = createObject( createMultiMaterial(), 4 );
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- object.position.set( -400, 0, 0 );
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- scene.add( object );
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-
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- object = createObject( createMultiMaterial(), 4 );
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- object.position.set( -200, 0, 0 );
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- scene.add( object );
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-
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- object = createObject( createMultiMaterial(), 4 );
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- object.position.set( 0, 0, 0 );
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- scene.add( object );
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object = createObject( createMultiMaterial(), 4 );
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object = createObject( createMultiMaterial(), 4 );
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- object.position.set( 200, 0, 0 );
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+ object.position.set( 100, -100, 0 );
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scene.add( object );
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scene.add( object );
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+ objectRandomizeMaterialIndices = object;
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- object = createObject( createMultiMaterial(), 4 );
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- object.position.set( 400, 0, 0 );
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- scene.add( object );
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- */
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//
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//
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//
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//
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@@ -112,38 +76,40 @@
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renderer.setSize( window.innerWidth, window.innerHeight );
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renderer.setSize( window.innerWidth, window.innerHeight );
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container.appendChild( renderer.domElement );
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container.appendChild( renderer.domElement );
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- stats = new Stats();
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- container.appendChild( stats.dom );
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-
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//
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//
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window.addEventListener( 'resize', onWindowResize, false );
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window.addEventListener( 'resize', onWindowResize, false );
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}
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}
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- function createObject(material, segments ){
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- var geometry = createGeometry(segments);
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- var mesh = new THREE.Mesh( geometry , material);
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- return mesh;
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+ function createObject( material, segments ){
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+
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+ var geometry = createGeometry( segments );
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+ return new THREE.Mesh( geometry, material );
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+
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}
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}
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- function createGeometry(segments){
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+
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+ function createGeometry( segments ) {
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+
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var matrix = new THREE.Matrix4();
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var matrix = new THREE.Matrix4();
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var euler = new THREE.Euler();
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var euler = new THREE.Euler();
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var geometry = new THREE.BoxGeometry( 100, 100, 100, segments, segments, segments );
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var geometry = new THREE.BoxGeometry( 100, 100, 100, segments, segments, segments );
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- geometry.applyMatrix(matrix.makeRotationFromEuler(euler.set(parseInt(Math.random()*2,10)*Math.PI,parseInt(Math.random()*2,10)*Math.PI,parseInt(Math.random()*2,10)*Math.PI)));
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+ geometry.applyMatrix(matrix.makeRotationFromEuler(euler.set(Math.random()*2*Math.PI,Math.random()*2*Math.PI,Math.random()*2*Math.PI)));
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return geometry;
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return geometry;
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+
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}
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}
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function createMultiMaterial(){
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function createMultiMaterial(){
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- var materials = [];
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- materials.push(new THREE.MeshBasicMaterial({color: 0xff0000}));
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- materials.push(new THREE.MeshBasicMaterial({color: 0xffff00}));
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- materials.push(new THREE.MeshBasicMaterial({color: 0x00ff00}));
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- materials.push(new THREE.MeshBasicMaterial({color: 0x00ffff}));
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- materials.push(new THREE.MeshBasicMaterial({color: 0x0000ff}));
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- materials.push(new THREE.MeshBasicMaterial({color: 0xff00ff}));
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- var material = new THREE.MultiMaterial(materials);
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- return material;
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+ var materials = [
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+ new THREE.MeshBasicMaterial( { color: 0xff0000 } ),
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+ new THREE.MeshBasicMaterial( { color: 0xffff00 } ),
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+ new THREE.MeshBasicMaterial( { color: 0x00ff00 } ),
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+ new THREE.MeshBasicMaterial( { color: 0x00ffff } ),
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+ new THREE.MeshBasicMaterial( { color: 0x0000ff } ),
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+ new THREE.MeshBasicMaterial( { color: 0xff00ff } )
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+ ];
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+
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+ return new THREE.MultiMaterial( materials );
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}
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}
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function onWindowResize() {
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function onWindowResize() {
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@@ -159,52 +125,60 @@
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function animate() {
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function animate() {
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- requestAnimationFrame( animate );
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+ setTimeout( animate, 1000 );
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render();
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render();
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- stats.update();
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}
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}
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- function randomizeFaces(object){
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- for(var i = 0,l=object.geometry.faces.length;i<l;i++){
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+ function randomizeFaces( object ) {
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+
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+ var geometry = object.geometry;
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+ var faces = geometry.faces;
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- object.geometry.faces[i].materialIndex = Math.floor(Math.random() * 6);
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+ for ( var i = 0, l = faces.length; i < l; i ++ ) {
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+
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+ faces[ i ].a = Math.floor( Math.random() * geometry.vertices.length );
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+ faces[ i ].b = Math.floor( Math.random() * geometry.vertices.length );
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+ faces[ i ].c = Math.floor( Math.random() * geometry.vertices.length );
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}
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}
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- object.geometry.groupsNeedUpdate = true;
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+
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+ geometry.elementsNeedUpdate = true;
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+
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}
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}
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- function render() {
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+ function randomizeMaterialIndices( object ) {
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- var timer = Date.now() * 0.001;
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+ var geometry = object.geometry;
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+ var faces = geometry.faces;
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- if (parseInt(timer,10)%2 === 0){
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+ for ( var i = 0, l = faces.length; i < l; i ++ ) {
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- if (scene.children.indexOf(objectToggleAddRemove) === -1) {
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+ faces[ i ].materialIndex = Math.floor( Math.random() * 6 );
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+ }
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- objectNewGeometry.geometry = createGeometry(1);
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- randomizeFaces(objectRandomizeFaces);
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+ geometry.groupsNeedUpdate = true;
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- scene.add(objectToggleAddRemove);
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+ }
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- }
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+ function render() {
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- } else {
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+ objectNewGeometry.geometry = createGeometry( 1 );
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- if (scene.children.indexOf(objectToggleAddRemove) !== -1) {
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+ if ( scene.children.indexOf( objectToggleAddRemove ) === -1 ) {
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- objectNewGeometry.geometry = createGeometry(1);
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- randomizeFaces(objectRandomizeFaces);
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+ scene.add( objectToggleAddRemove );
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- scene.remove(objectToggleAddRemove);
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+ } else {
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- }
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+ scene.remove( objectToggleAddRemove );
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}
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}
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- camera.lookAt( scene.position );
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+ randomizeFaces( objectRandomizeFaces );
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+ randomizeMaterialIndices( objectRandomizeMaterialIndices );
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renderer.render( scene, camera );
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renderer.render( scene, camera );
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