Browse Source

Fixed bug in custom attributes setting for face-bound attributes.

Zombies now look correct.

Though still getting undebuggable random crashes in Chrome with ro.me animals demo :S
alteredq 13 years ago
parent
commit
9eb852db13
3 changed files with 319 additions and 328 deletions
  1. 207 207
      build/Three.js
  2. 104 104
      build/custom/ThreeWebGL.js
  3. 8 17
      src/renderers/WebGLRenderer.js

+ 207 - 207
build/Three.js

@@ -16,8 +16,8 @@ THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,c,b,d){this.x=
 c.z;this.w=a.w-c.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){a?(this.x/=a,this.y/=a,this.z/=a,this.w/=a):(this.z=this.y=this.x=0,this.w=1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
 normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,c){this.x+=(a.x-this.x)*c;this.y+=(a.y-this.y)*c;this.z+=(a.z-this.z)*c;this.w+=(a.w-this.w)*c;return this}};THREE.Ray=function(a,c){this.origin=a||new THREE.Vector3;this.direction=c||new THREE.Vector3};
 THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(a){return this.intersectObjects(a.children)},intersectObjects:function(a){var c,b,d=[];c=0;for(b=a.length;c<b;c++)Array.prototype.push.apply(d,this.intersectObject(a[c]));d.sort(function(a,b){return a.distance-b.distance});return d},intersectObject:function(a){function c(a,b,c){var d;d=c.clone().subSelf(a).dot(b);if(d<=0)return null;a=a.clone().addSelf(b.clone().multiplyScalar(d));return c.distanceTo(a)}function b(a,b,c,p){d.copy(p).subSelf(b);
-g.copy(c).subSelf(b);e.copy(a).subSelf(b);f=d.dot(d);h=d.dot(g);i=d.dot(e);k=g.dot(g);l=g.dot(e);m=1/(f*k-h*h);o=(k*i-h*l)*m;n=(f*l-h*i)*m;return o>=0&&n>=0&&o+n<1}for(var d=new THREE.Vector3,g=new THREE.Vector3,e=new THREE.Vector3,f,h,i,k,l,m,o,n,s,p=[],u=0,v=a.children.length;u<v;u++)Array.prototype.push.apply(p,this.intersectObject(a.children[u]));if(a instanceof THREE.Particle){u=c(this.origin,this.direction,a.matrixWorld.getPosition());if(u===null||u>a.scale.x)return[];s={distance:u,point:a.position,
-face:null,object:a};p.push(s)}else if(a instanceof THREE.Mesh){u=c(this.origin,this.direction,a.matrixWorld.getPosition());if(u===null||u>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return p;var y,q,t,w,z,L,J,I,D=a.geometry,C=D.vertices;a.matrixRotationWorld.extractRotation(a.matrixWorld);u=0;for(v=D.faces.length;u<v;u++)if(s=D.faces[u],J=this.origin.clone(),I=this.direction.clone(),w=a.matrixWorld,y=w.multiplyVector3(s.centroid.clone()).subSelf(J),L=y.dot(I),
+g.copy(c).subSelf(b);e.copy(a).subSelf(b);f=d.dot(d);h=d.dot(g);i=d.dot(e);k=g.dot(g);l=g.dot(e);m=1/(f*k-h*h);o=(k*i-h*l)*m;n=(f*l-h*i)*m;return o>=0&&n>=0&&o+n<1}for(var d=new THREE.Vector3,g=new THREE.Vector3,e=new THREE.Vector3,f,h,i,k,l,m,o,n,s,p=[],v=0,u=a.children.length;v<u;v++)Array.prototype.push.apply(p,this.intersectObject(a.children[v]));if(a instanceof THREE.Particle){v=c(this.origin,this.direction,a.matrixWorld.getPosition());if(v===null||v>a.scale.x)return[];s={distance:v,point:a.position,
+face:null,object:a};p.push(s)}else if(a instanceof THREE.Mesh){v=c(this.origin,this.direction,a.matrixWorld.getPosition());if(v===null||v>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return p;var y,q,t,w,z,L,J,I,D=a.geometry,C=D.vertices;a.matrixRotationWorld.extractRotation(a.matrixWorld);v=0;for(u=D.faces.length;v<u;v++)if(s=D.faces[v],J=this.origin.clone(),I=this.direction.clone(),w=a.matrixWorld,y=w.multiplyVector3(s.centroid.clone()).subSelf(J),L=y.dot(I),
 !(L<=0)&&(y=w.multiplyVector3(C[s.a].position.clone()),q=w.multiplyVector3(C[s.b].position.clone()),t=w.multiplyVector3(C[s.c].position.clone()),w=s instanceof THREE.Face4?w.multiplyVector3(C[s.d].position.clone()):null,z=a.matrixRotationWorld.multiplyVector3(s.normal.clone()),L=I.dot(z),a.doubleSided||(a.flipSided?L>0:L<0)))if(L=z.dot((new THREE.Vector3).sub(y,J))/L,J=J.addSelf(I.multiplyScalar(L)),s instanceof THREE.Face3)b(J,y,q,t)&&(s={distance:this.origin.distanceTo(J),point:J,face:s,object:a},
 p.push(s));else if(s instanceof THREE.Face4&&(b(J,y,q,w)||b(J,q,t,w)))s={distance:this.origin.distanceTo(J),point:J,face:s,object:a},p.push(s)}return p}};
 THREE.Rectangle=function(){function a(){e=d-c;f=g-b}var c,b,d,g,e,f,h=!0;this.getX=function(){return c};this.getY=function(){return b};this.getWidth=function(){return e};this.getHeight=function(){return f};this.getLeft=function(){return c};this.getTop=function(){return b};this.getRight=function(){return d};this.getBottom=function(){return g};this.set=function(e,f,l,m){h=!1;c=e;b=f;d=l;g=m;a()};this.addPoint=function(e,f){h?(h=!1,c=e,b=f,d=e,g=f):(c=c<e?c:e,b=b<f?b:f,d=d>e?d:e,g=g>f?g:f);a()};this.add3Points=
@@ -27,19 +27,19 @@ THREE.Math={clamp:function(a,c,b){return a<c?c:a>b?b:a},clampBottom:function(a,c
 THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,c=this.m;a=c[1];c[1]=c[3];c[3]=a;a=c[2];c[2]=c[6];c[6]=a;a=c[5];c[5]=c[7];c[7]=a;return this},transposeIntoArray:function(a){var c=this.m;a[0]=c[0];a[1]=c[3];a[2]=c[6];a[3]=c[1];a[4]=c[4];a[5]=c[7];a[6]=c[2];a[7]=c[5];a[8]=c[8];return this}};
 THREE.Matrix4=function(a,c,b,d,g,e,f,h,i,k,l,m,o,n,s,p){this.set(a!==void 0?a:1,c||0,b||0,d||0,g||0,e!==void 0?e:1,f||0,h||0,i||0,k||0,l!==void 0?l:1,m||0,o||0,n||0,s||0,p!==void 0?p:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
 THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,c,b,d,g,e,f,h,i,k,l,m,o,n,s,p){this.n11=a;this.n12=c;this.n13=b;this.n14=d;this.n21=g;this.n22=e;this.n23=f;this.n24=h;this.n31=i;this.n32=k;this.n33=l;this.n34=m;this.n41=o;this.n42=n;this.n43=s;this.n44=p;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
-c,b){var d=THREE.Matrix4.__v1,g=THREE.Matrix4.__v2,e=THREE.Matrix4.__v3;e.sub(a,c).normalize();if(e.length()===0)e.z=1;d.cross(b,e).normalize();d.length()===0&&(e.x+=1.0E-4,d.cross(b,e).normalize());g.cross(e,d).normalize();this.n11=d.x;this.n12=g.x;this.n13=e.x;this.n21=d.y;this.n22=g.y;this.n23=e.y;this.n31=d.z;this.n32=g.z;this.n33=e.z;return this},multiply:function(a,c){var b=a.n11,d=a.n12,g=a.n13,e=a.n14,f=a.n21,h=a.n22,i=a.n23,k=a.n24,l=a.n31,m=a.n32,o=a.n33,n=a.n34,s=a.n41,p=a.n42,u=a.n43,
-v=a.n44,y=c.n11,q=c.n12,t=c.n13,w=c.n14,z=c.n21,L=c.n22,J=c.n23,I=c.n24,D=c.n31,C=c.n32,P=c.n33,R=c.n34,fa=c.n41,M=c.n42,N=c.n43,ga=c.n44;this.n11=b*y+d*z+g*D+e*fa;this.n12=b*q+d*L+g*C+e*M;this.n13=b*t+d*J+g*P+e*N;this.n14=b*w+d*I+g*R+e*ga;this.n21=f*y+h*z+i*D+k*fa;this.n22=f*q+h*L+i*C+k*M;this.n23=f*t+h*J+i*P+k*N;this.n24=f*w+h*I+i*R+k*ga;this.n31=l*y+m*z+o*D+n*fa;this.n32=l*q+m*L+o*C+n*M;this.n33=l*t+m*J+o*P+n*N;this.n34=l*w+m*I+o*R+n*ga;this.n41=s*y+p*z+u*D+v*fa;this.n42=s*q+p*L+u*C+v*M;this.n43=
-s*t+p*J+u*P+v*N;this.n44=s*w+p*I+u*R+v*ga;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,c,b){this.multiply(a,c);b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=
-a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var c=a.x,b=a.y,d=a.z,g=1/(this.n41*c+this.n42*b+this.n43*d+this.n44);a.x=(this.n11*c+this.n12*b+this.n13*d+this.n14)*g;a.y=(this.n21*c+this.n22*b+this.n23*d+this.n24)*g;a.z=(this.n31*c+this.n32*b+this.n33*d+this.n34)*g;return a},multiplyVector4:function(a){var c=a.x,b=a.y,d=a.z,g=a.w;a.x=this.n11*c+this.n12*b+this.n13*d+this.n14*g;a.y=
-this.n21*c+this.n22*b+this.n23*d+this.n24*g;a.z=this.n31*c+this.n32*b+this.n33*d+this.n34*g;a.w=this.n41*c+this.n42*b+this.n43*d+this.n44*g;return a},rotateAxis:function(a){var c=a.x,b=a.y,d=a.z;a.x=c*this.n11+b*this.n12+d*this.n13;a.y=c*this.n21+b*this.n22+d*this.n23;a.z=c*this.n31+b*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var c=new THREE.Vector4;c.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;c.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;c.z=this.n31*
-a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;c.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return c},determinant:function(){var a=this.n11,c=this.n12,b=this.n13,d=this.n14,g=this.n21,e=this.n22,f=this.n23,h=this.n24,i=this.n31,k=this.n32,l=this.n33,m=this.n34,o=this.n41,n=this.n42,s=this.n43,p=this.n44;return d*f*k*o-b*h*k*o-d*e*l*o+c*h*l*o+b*e*m*o-c*f*m*o-d*f*i*n+b*h*i*n+d*g*l*n-a*h*l*n-b*g*m*n+a*f*m*n+d*e*i*s-c*h*i*s-d*g*k*s+a*h*k*s+c*g*m*s-a*e*m*s-b*e*i*p+c*f*i*p+b*g*k*p-a*f*k*p-
-c*g*l*p+a*e*l*p},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;
-a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=
-this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,c){a[c]=this.n11;a[c+1]=this.n21;a[c+2]=this.n31;a[c+3]=this.n41;a[c+4]=this.n12;a[c+5]=this.n22;a[c+6]=this.n32;a[c+7]=this.n42;a[c+8]=this.n13;a[c+9]=this.n23;a[c+10]=this.n33;a[c+11]=this.n43;a[c+12]=this.n14;a[c+13]=this.n24;a[c+14]=
-this.n34;a[c+15]=this.n44;return a},setTranslation:function(a,c,b){this.set(1,0,0,a,0,1,0,c,0,0,1,b,0,0,0,1);return this},setScale:function(a,c,b){this.set(a,0,0,0,0,c,0,0,0,0,b,0,0,0,0,1);return this},setRotationX:function(a){var c=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,c,-a,0,0,a,c,0,0,0,0,1);return this},setRotationY:function(a){var c=Math.cos(a),a=Math.sin(a);this.set(c,0,a,0,0,1,0,0,-a,0,c,0,0,0,0,1);return this},setRotationZ:function(a){var c=Math.cos(a),a=Math.sin(a);this.set(c,-a,0,
-0,a,c,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,c){var b=Math.cos(c),d=Math.sin(c),g=1-b,e=a.x,f=a.y,h=a.z,i=g*e,k=g*f;this.set(i*e+b,i*f-d*h,i*h+d*f,0,i*f+d*h,k*f+b,k*h-d*e,0,i*h-d*f,k*h+d*e,g*h*h+b,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
-this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var c=a.n11,b=a.n12,d=a.n13,g=a.n14,e=a.n21,f=a.n22,h=a.n23,i=a.n24,k=a.n31,l=a.n32,m=a.n33,o=a.n34,n=a.n41,s=a.n42,p=a.n43,u=a.n44;this.n11=h*o*s-i*m*s+i*l*p-f*o*p-h*l*u+f*m*u;this.n12=g*m*s-d*o*s-g*l*p+b*o*p+d*l*u-b*m*u;this.n13=d*i*s-g*h*s+g*f*p-b*i*p-d*f*u+b*h*u;this.n14=g*h*l-d*i*l-g*f*m+b*i*m+d*f*o-b*h*o;this.n21=i*m*n-h*o*n-i*k*p+e*o*p+h*k*u-e*m*u;this.n22=d*o*n-g*m*n+
-g*k*p-c*o*p-d*k*u+c*m*u;this.n23=g*h*n-d*i*n-g*e*p+c*i*p+d*e*u-c*h*u;this.n24=d*i*k-g*h*k+g*e*m-c*i*m-d*e*o+c*h*o;this.n31=f*o*n-i*l*n+i*k*s-e*o*s-f*k*u+e*l*u;this.n32=g*l*n-b*o*n-g*k*s+c*o*s+b*k*u-c*l*u;this.n33=d*i*n-g*f*n+g*e*s-c*i*s-b*e*u+c*f*u;this.n34=g*f*k-b*i*k-g*e*l+c*i*l+b*e*o-c*f*o;this.n41=h*l*n-f*m*n-h*k*s+e*m*s+f*k*p-e*l*p;this.n42=b*m*n-d*l*n+d*k*s-c*m*s-b*k*p+c*l*p;this.n43=d*f*n-b*h*n-d*e*s+c*h*s+b*e*p-c*f*p;this.n44=b*h*k-d*f*k+d*e*l-c*h*l-b*e*m+c*f*m;this.multiplyScalar(1/a.determinant());
+c,b){var d=THREE.Matrix4.__v1,g=THREE.Matrix4.__v2,e=THREE.Matrix4.__v3;e.sub(a,c).normalize();if(e.length()===0)e.z=1;d.cross(b,e).normalize();d.length()===0&&(e.x+=1.0E-4,d.cross(b,e).normalize());g.cross(e,d).normalize();this.n11=d.x;this.n12=g.x;this.n13=e.x;this.n21=d.y;this.n22=g.y;this.n23=e.y;this.n31=d.z;this.n32=g.z;this.n33=e.z;return this},multiply:function(a,c){var b=a.n11,d=a.n12,g=a.n13,e=a.n14,f=a.n21,h=a.n22,i=a.n23,k=a.n24,l=a.n31,m=a.n32,o=a.n33,n=a.n34,s=a.n41,p=a.n42,v=a.n43,
+u=a.n44,y=c.n11,q=c.n12,t=c.n13,w=c.n14,z=c.n21,L=c.n22,J=c.n23,I=c.n24,D=c.n31,C=c.n32,P=c.n33,R=c.n34,ea=c.n41,M=c.n42,N=c.n43,$=c.n44;this.n11=b*y+d*z+g*D+e*ea;this.n12=b*q+d*L+g*C+e*M;this.n13=b*t+d*J+g*P+e*N;this.n14=b*w+d*I+g*R+e*$;this.n21=f*y+h*z+i*D+k*ea;this.n22=f*q+h*L+i*C+k*M;this.n23=f*t+h*J+i*P+k*N;this.n24=f*w+h*I+i*R+k*$;this.n31=l*y+m*z+o*D+n*ea;this.n32=l*q+m*L+o*C+n*M;this.n33=l*t+m*J+o*P+n*N;this.n34=l*w+m*I+o*R+n*$;this.n41=s*y+p*z+v*D+u*ea;this.n42=s*q+p*L+v*C+u*M;this.n43=s*
+t+p*J+v*P+u*N;this.n44=s*w+p*I+v*R+u*$;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,c,b){this.multiply(a,c);b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=
+a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var c=a.x,b=a.y,d=a.z,g=1/(this.n41*c+this.n42*b+this.n43*d+this.n44);a.x=(this.n11*c+this.n12*b+this.n13*d+this.n14)*g;a.y=(this.n21*c+this.n22*b+this.n23*d+this.n24)*g;a.z=(this.n31*c+this.n32*b+this.n33*d+this.n34)*g;return a},multiplyVector4:function(a){var c=a.x,b=a.y,d=a.z,g=a.w;a.x=this.n11*c+this.n12*b+this.n13*d+this.n14*g;a.y=this.n21*c+this.n22*
+b+this.n23*d+this.n24*g;a.z=this.n31*c+this.n32*b+this.n33*d+this.n34*g;a.w=this.n41*c+this.n42*b+this.n43*d+this.n44*g;return a},rotateAxis:function(a){var c=a.x,b=a.y,d=a.z;a.x=c*this.n11+b*this.n12+d*this.n13;a.y=c*this.n21+b*this.n22+d*this.n23;a.z=c*this.n31+b*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var c=new THREE.Vector4;c.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;c.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;c.z=this.n31*a.x+this.n32*a.y+this.n33*
+a.z+this.n34*a.w;c.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return c},determinant:function(){var a=this.n11,c=this.n12,b=this.n13,d=this.n14,g=this.n21,e=this.n22,f=this.n23,h=this.n24,i=this.n31,k=this.n32,l=this.n33,m=this.n34,o=this.n41,n=this.n42,s=this.n43,p=this.n44;return d*f*k*o-b*h*k*o-d*e*l*o+c*h*l*o+b*e*m*o-c*f*m*o-d*f*i*n+b*h*i*n+d*g*l*n-a*h*l*n-b*g*m*n+a*f*m*n+d*e*i*s-c*h*i*s-d*g*k*s+a*h*k*s+c*g*m*s-a*e*m*s-b*e*i*p+c*f*i*p+b*g*k*p-a*f*k*p-c*g*l*p+a*e*l*p},transpose:function(){var a;
+a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;
+a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;
+a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,c){a[c]=this.n11;a[c+1]=this.n21;a[c+2]=this.n31;a[c+3]=this.n41;a[c+4]=this.n12;a[c+5]=this.n22;a[c+6]=this.n32;a[c+7]=this.n42;a[c+8]=this.n13;a[c+9]=this.n23;a[c+10]=this.n33;a[c+11]=this.n43;a[c+12]=this.n14;a[c+13]=this.n24;a[c+14]=this.n34;a[c+15]=this.n44;return a},
+setTranslation:function(a,c,b){this.set(1,0,0,a,0,1,0,c,0,0,1,b,0,0,0,1);return this},setScale:function(a,c,b){this.set(a,0,0,0,0,c,0,0,0,0,b,0,0,0,0,1);return this},setRotationX:function(a){var c=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,c,-a,0,0,a,c,0,0,0,0,1);return this},setRotationY:function(a){var c=Math.cos(a),a=Math.sin(a);this.set(c,0,a,0,0,1,0,0,-a,0,c,0,0,0,0,1);return this},setRotationZ:function(a){var c=Math.cos(a),a=Math.sin(a);this.set(c,-a,0,0,a,c,0,0,0,0,1,0,0,0,0,1);return this},
+setRotationAxis:function(a,c){var b=Math.cos(c),d=Math.sin(c),g=1-b,e=a.x,f=a.y,h=a.z,i=g*e,k=g*f;this.set(i*e+b,i*f-d*h,i*h+d*f,0,i*f+d*h,k*f+b,k*h-d*e,0,i*h-d*f,k*h+d*e,g*h*h+b,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
+this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var c=a.n11,b=a.n12,d=a.n13,g=a.n14,e=a.n21,f=a.n22,h=a.n23,i=a.n24,k=a.n31,l=a.n32,m=a.n33,o=a.n34,n=a.n41,s=a.n42,p=a.n43,v=a.n44;this.n11=h*o*s-i*m*s+i*l*p-f*o*p-h*l*v+f*m*v;this.n12=g*m*s-d*o*s-g*l*p+b*o*p+d*l*v-b*m*v;this.n13=d*i*s-g*h*s+g*f*p-b*i*p-d*f*v+b*h*v;this.n14=g*h*l-d*i*l-g*f*m+b*i*m+d*f*o-b*h*o;this.n21=i*m*n-h*o*n-i*k*p+e*o*p+h*k*v-e*m*v;this.n22=d*o*n-g*m*n+
+g*k*p-c*o*p-d*k*v+c*m*v;this.n23=g*h*n-d*i*n-g*e*p+c*i*p+d*e*v-c*h*v;this.n24=d*i*k-g*h*k+g*e*m-c*i*m-d*e*o+c*h*o;this.n31=f*o*n-i*l*n+i*k*s-e*o*s-f*k*v+e*l*v;this.n32=g*l*n-b*o*n-g*k*s+c*o*s+b*k*v-c*l*v;this.n33=d*i*n-g*f*n+g*e*s-c*i*s-b*e*v+c*f*v;this.n34=g*f*k-b*i*k-g*e*l+c*i*l+b*e*o-c*f*o;this.n41=h*l*n-f*m*n-h*k*s+e*m*s+f*k*p-e*l*p;this.n42=b*m*n-d*l*n+d*k*s-c*m*s-b*k*p+c*l*p;this.n43=d*f*n-b*h*n-d*e*s+c*h*s+b*e*p-c*f*p;this.n44=b*h*k-d*f*k+d*e*l-c*h*l-b*e*m+c*f*m;this.multiplyScalar(1/a.determinant());
 return this},setRotationFromEuler:function(a,c){var b=a.x,d=a.y,g=a.z,e=Math.cos(b),b=Math.sin(b),f=Math.cos(d),d=Math.sin(d),h=Math.cos(g),g=Math.sin(g);switch(c){case "YXZ":var i=f*h,k=f*g,l=d*h,m=d*g;this.n11=i+m*b;this.n12=l*b-k;this.n13=e*d;this.n21=e*g;this.n22=e*h;this.n23=-b;this.n31=k*b-l;this.n32=m+i*b;this.n33=e*f;break;case "ZXY":i=f*h;k=f*g;l=d*h;m=d*g;this.n11=i-m*b;this.n12=-e*g;this.n13=l+k*b;this.n21=k+l*b;this.n22=e*h;this.n23=m-i*b;this.n31=-e*d;this.n32=b;this.n33=e*f;break;case "ZYX":i=
 e*h;k=e*g;l=b*h;m=b*g;this.n11=f*h;this.n12=l*d-k;this.n13=i*d+m;this.n21=f*g;this.n22=m*d+i;this.n23=k*d-l;this.n31=-d;this.n32=b*f;this.n33=e*f;break;case "YZX":i=e*f;k=e*d;l=b*f;m=b*d;this.n11=f*h;this.n12=m-i*g;this.n13=l*g+k;this.n21=g;this.n22=e*h;this.n23=-b*h;this.n31=-d*h;this.n32=k*g+l;this.n33=i-m*g;break;case "XZY":i=e*f;k=e*d;l=b*f;m=b*d;this.n11=f*h;this.n12=-g;this.n13=d*h;this.n21=i*g+m;this.n22=e*h;this.n23=k*g-l;this.n31=l*g-k;this.n32=b*h;this.n33=m*g+i;break;default:i=e*h,k=e*
 g,l=b*h,m=b*g,this.n11=f*h,this.n12=-f*g,this.n13=d,this.n21=k+l*d,this.n22=i-m*d,this.n23=-b*f,this.n31=m-i*d,this.n32=l+k*d,this.n33=e*f}return this},setRotationFromQuaternion:function(a){var c=a.x,b=a.y,d=a.z,g=a.w,e=c+c,f=b+b,h=d+d,a=c*e,i=c*f;c*=h;var k=b*f;b*=h;d*=h;e*=g;f*=g;g*=h;this.n11=1-(k+d);this.n12=i-g;this.n13=c+f;this.n21=i+g;this.n22=1-(a+d);this.n23=b-e;this.n31=c-f;this.n32=b+e;this.n33=1-(a+k);return this},scale:function(a){var c=a.x,b=a.y,a=a.z;this.n11*=c;this.n12*=b;this.n13*=
@@ -56,17 +56,17 @@ THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(a,c){thi
 if(c&&(g=g.getChildByName(a,c),g!==void 0))return g}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&
 this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var c=0,b=this.children.length;c<b;c++)this.children[c].updateMatrixWorld(a)}};THREE.Object3DCount=0;
 THREE.Projector=function(){function a(){var a=f[e]=f[e]||new THREE.RenderableObject;e++;return a}function c(){var a=k[i]=k[i]||new THREE.RenderableVertex;i++;return a}function b(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,g=b.z+b.w,f=-a.z+a.w,h=-b.z+b.w;return e>=0&&g>=0&&f>=0&&h>=0?!0:e<0&&g<0||f<0&&h<0?!1:(e<0?c=Math.max(c,e/(e-g)):g<0&&(d=Math.min(d,e/(e-g))),f<0?c=Math.max(c,f/(f-h)):h<0&&(d=Math.min(d,f/(f-h))),d<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-d),!0))}var g,e,f=[],h,i,k=[],
-l,m,o=[],n,s=[],p,u,v=[],y,q,t=[],w={objects:[],sprites:[],lights:[],elements:[]},z=new THREE.Vector3,L=new THREE.Vector4,J=new THREE.Matrix4,I=new THREE.Matrix4,D=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],C=new THREE.Vector4,P=new THREE.Vector4;this.computeFrustum=function(a){D[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);D[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);D[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+
+l,m,o=[],n,s=[],p,v,u=[],y,q,t=[],w={objects:[],sprites:[],lights:[],elements:[]},z=new THREE.Vector3,L=new THREE.Vector4,J=new THREE.Matrix4,I=new THREE.Matrix4,D=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],C=new THREE.Vector4,P=new THREE.Vector4;this.computeFrustum=function(a){D[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);D[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);D[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+
 a.n23,a.n44+a.n24);D[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);D[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);D[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=D[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);J.multiply(b.projectionMatrix,b.matrixWorldInverse);J.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
 J.multiply(b.matrixWorld,b.projectionMatrixInverse);J.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(c,d){e=0;w.objects.length=0;w.sprites.length=0;w.lights.length=0;var f=function(b){if(b.visible!==!1){var c;if(c=b instanceof THREE.Mesh||b instanceof THREE.Line)if(!(c=b.frustumCulled===!1))a:{for(var d=b.matrixWorld,
 e=-b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)),h=0;h<6;h++)if(c=D[h].x*d.n14+D[h].y*d.n24+D[h].z*d.n34+D[h].w,c<=e){c=!1;break a}c=!0}c?(J.multiplyVector3(z.copy(b.position)),g=a(),g.object=b,g.z=z.z,w.objects.push(g)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(J.multiplyVector3(z.copy(b.position)),g=a(),g.object=b,g.z=z.z,w.sprites.push(g)):b instanceof THREE.Light&&w.lights.push(b);c=0;for(d=b.children.length;c<d;c++)f(b.children[c])}};f(c);d&&
-w.objects.sort(b);return w};this.projectScene=function(a,e,g){var f=e.near,z=e.far,D,Z,F,B,Q,O,j,ha,aa,V,ba,U,ea,ca,K,$;q=u=n=m=0;w.elements.length=0;e.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);J.multiply(e.projectionMatrix,e.matrixWorldInverse);this.computeFrustum(J);w=this.projectGraph(a,!1);a=0;for(D=w.objects.length;a<D;a++)if(aa=w.objects[a].object,V=aa.matrixWorld,
-U=aa.material,i=0,aa instanceof THREE.Mesh){ba=aa.geometry;ea=aa.geometry.materials;B=ba.vertices;ca=ba.faces;K=ba.faceVertexUvs;ba=aa.matrixRotationWorld.extractRotation(V);Z=0;for(F=B.length;Z<F;Z++)h=c(),h.positionWorld.copy(B[Z].position),V.multiplyVector3(h.positionWorld),h.positionScreen.copy(h.positionWorld),J.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>f&&h.positionScreen.z<z;B=0;for(Z=ca.length;B<
-Z;B++){F=ca[B];if(F instanceof THREE.Face3)if(Q=k[F.a],O=k[F.b],j=k[F.c],Q.visible&&O.visible&&j.visible&&(aa.doubleSided||aa.flipSided!=(j.positionScreen.x-Q.positionScreen.x)*(O.positionScreen.y-Q.positionScreen.y)-(j.positionScreen.y-Q.positionScreen.y)*(O.positionScreen.x-Q.positionScreen.x)<0))ha=o[m]=o[m]||new THREE.RenderableFace3,m++,l=ha,l.v1.copy(Q),l.v2.copy(O),l.v3.copy(j);else continue;else if(F instanceof THREE.Face4)if(Q=k[F.a],O=k[F.b],j=k[F.c],ha=k[F.d],Q.visible&&O.visible&&j.visible&&
-ha.visible&&(aa.doubleSided||aa.flipSided!=((ha.positionScreen.x-Q.positionScreen.x)*(O.positionScreen.y-Q.positionScreen.y)-(ha.positionScreen.y-Q.positionScreen.y)*(O.positionScreen.x-Q.positionScreen.x)<0||(O.positionScreen.x-j.positionScreen.x)*(ha.positionScreen.y-j.positionScreen.y)-(O.positionScreen.y-j.positionScreen.y)*(ha.positionScreen.x-j.positionScreen.x)<0)))$=s[n]=s[n]||new THREE.RenderableFace4,n++,l=$,l.v1.copy(Q),l.v2.copy(O),l.v3.copy(j),l.v4.copy(ha);else continue;l.normalWorld.copy(F.normal);
-ba.multiplyVector3(l.normalWorld);l.centroidWorld.copy(F.centroid);V.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);J.multiplyVector3(l.centroidScreen);j=F.vertexNormals;Q=0;for(O=j.length;Q<O;Q++)ha=l.vertexNormalsWorld[Q],ha.copy(j[Q]),ba.multiplyVector3(ha);Q=0;for(O=K.length;Q<O;Q++)if($=K[Q][B]){j=0;for(ha=$.length;j<ha;j++)l.uvs[Q][j]=$[j]}l.material=U;l.faceMaterial=F.materialIndex!==null?ea[F.materialIndex]:null;l.z=l.centroidScreen.z;w.elements.push(l)}}else if(aa instanceof
-THREE.Line){I.multiply(J,V);B=aa.geometry.vertices;Q=c();Q.positionScreen.copy(B[0].position);I.multiplyVector4(Q.positionScreen);Z=1;for(F=B.length;Z<F;Z++)if(Q=c(),Q.positionScreen.copy(B[Z].position),I.multiplyVector4(Q.positionScreen),O=k[i-2],C.copy(Q.positionScreen),P.copy(O.positionScreen),d(C,P))C.multiplyScalar(1/C.w),P.multiplyScalar(1/P.w),aa=v[u]=v[u]||new THREE.RenderableLine,u++,p=aa,p.v1.positionScreen.copy(C),p.v2.positionScreen.copy(P),p.z=Math.max(C.z,P.z),p.material=U,w.elements.push(p)}a=
-0;for(D=w.sprites.length;a<D;a++)if(aa=w.sprites[a].object,V=aa.matrixWorld,aa instanceof THREE.Particle&&(L.set(V.n14,V.n24,V.n34,1),J.multiplyVector4(L),L.z/=L.w,L.z>0&&L.z<1))f=t[q]=t[q]||new THREE.RenderableParticle,q++,y=f,y.x=L.x/L.w,y.y=L.y/L.w,y.z=L.z,y.rotation=aa.rotation.z,y.scale.x=aa.scale.x*Math.abs(y.x-(L.x+e.projectionMatrix.n11)/(L.w+e.projectionMatrix.n14)),y.scale.y=aa.scale.y*Math.abs(y.y-(L.y+e.projectionMatrix.n22)/(L.w+e.projectionMatrix.n24)),y.material=aa.material,w.elements.push(y);
+w.objects.sort(b);return w};this.projectScene=function(a,e,g){var f=e.near,z=e.far,D,ga,F,B,Q,O,j,ha,fa,V,U,ca,da,aa,K,Z;q=v=n=m=0;w.elements.length=0;e.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);J.multiply(e.projectionMatrix,e.matrixWorldInverse);this.computeFrustum(J);w=this.projectGraph(a,!1);a=0;for(D=w.objects.length;a<D;a++)if(fa=w.objects[a].object,V=fa.matrixWorld,
+ca=fa.material,i=0,fa instanceof THREE.Mesh){U=fa.geometry;da=fa.geometry.materials;B=U.vertices;aa=U.faces;K=U.faceVertexUvs;U=fa.matrixRotationWorld.extractRotation(V);ga=0;for(F=B.length;ga<F;ga++)h=c(),h.positionWorld.copy(B[ga].position),V.multiplyVector3(h.positionWorld),h.positionScreen.copy(h.positionWorld),J.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>f&&h.positionScreen.z<z;B=0;for(ga=aa.length;B<
+ga;B++){F=aa[B];if(F instanceof THREE.Face3)if(Q=k[F.a],O=k[F.b],j=k[F.c],Q.visible&&O.visible&&j.visible&&(fa.doubleSided||fa.flipSided!=(j.positionScreen.x-Q.positionScreen.x)*(O.positionScreen.y-Q.positionScreen.y)-(j.positionScreen.y-Q.positionScreen.y)*(O.positionScreen.x-Q.positionScreen.x)<0))ha=o[m]=o[m]||new THREE.RenderableFace3,m++,l=ha,l.v1.copy(Q),l.v2.copy(O),l.v3.copy(j);else continue;else if(F instanceof THREE.Face4)if(Q=k[F.a],O=k[F.b],j=k[F.c],ha=k[F.d],Q.visible&&O.visible&&j.visible&&
+ha.visible&&(fa.doubleSided||fa.flipSided!=((ha.positionScreen.x-Q.positionScreen.x)*(O.positionScreen.y-Q.positionScreen.y)-(ha.positionScreen.y-Q.positionScreen.y)*(O.positionScreen.x-Q.positionScreen.x)<0||(O.positionScreen.x-j.positionScreen.x)*(ha.positionScreen.y-j.positionScreen.y)-(O.positionScreen.y-j.positionScreen.y)*(ha.positionScreen.x-j.positionScreen.x)<0)))Z=s[n]=s[n]||new THREE.RenderableFace4,n++,l=Z,l.v1.copy(Q),l.v2.copy(O),l.v3.copy(j),l.v4.copy(ha);else continue;l.normalWorld.copy(F.normal);
+U.multiplyVector3(l.normalWorld);l.centroidWorld.copy(F.centroid);V.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);J.multiplyVector3(l.centroidScreen);j=F.vertexNormals;Q=0;for(O=j.length;Q<O;Q++)ha=l.vertexNormalsWorld[Q],ha.copy(j[Q]),U.multiplyVector3(ha);Q=0;for(O=K.length;Q<O;Q++)if(Z=K[Q][B]){j=0;for(ha=Z.length;j<ha;j++)l.uvs[Q][j]=Z[j]}l.material=ca;l.faceMaterial=F.materialIndex!==null?da[F.materialIndex]:null;l.z=l.centroidScreen.z;w.elements.push(l)}}else if(fa instanceof
+THREE.Line){I.multiply(J,V);B=fa.geometry.vertices;Q=c();Q.positionScreen.copy(B[0].position);I.multiplyVector4(Q.positionScreen);ga=1;for(F=B.length;ga<F;ga++)if(Q=c(),Q.positionScreen.copy(B[ga].position),I.multiplyVector4(Q.positionScreen),O=k[i-2],C.copy(Q.positionScreen),P.copy(O.positionScreen),d(C,P))C.multiplyScalar(1/C.w),P.multiplyScalar(1/P.w),fa=u[v]=u[v]||new THREE.RenderableLine,v++,p=fa,p.v1.positionScreen.copy(C),p.v2.positionScreen.copy(P),p.z=Math.max(C.z,P.z),p.material=ca,w.elements.push(p)}a=
+0;for(D=w.sprites.length;a<D;a++)if(fa=w.sprites[a].object,V=fa.matrixWorld,fa instanceof THREE.Particle&&(L.set(V.n14,V.n24,V.n34,1),J.multiplyVector4(L),L.z/=L.w,L.z>0&&L.z<1))f=t[q]=t[q]||new THREE.RenderableParticle,q++,y=f,y.x=L.x/L.w,y.y=L.y/L.w,y.z=L.z,y.rotation=fa.rotation.z,y.scale.x=fa.scale.x*Math.abs(y.x-(L.x+e.projectionMatrix.n11)/(L.w+e.projectionMatrix.n14)),y.scale.y=fa.scale.y*Math.abs(y.y-(L.y+e.projectionMatrix.n22)/(L.w+e.projectionMatrix.n24)),y.material=fa.material,w.elements.push(y);
 g&&w.elements.sort(b);return w}};THREE.Quaternion=function(a,c,b,d){this.set(a||0,c||0,b||0,d!==void 0?d:1)};
 THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,c,b,d){this.x=a;this.y=c;this.z=b;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var c=Math.PI/360,b=a.x*c,d=a.y*c,g=a.z*c,a=Math.cos(d),d=Math.sin(d),c=Math.cos(-g),g=Math.sin(-g),e=Math.cos(b),b=Math.sin(b),f=a*c,h=d*g;this.w=f*e-h*b;this.x=f*b+h*e;this.y=d*c*e+a*g*b;this.z=a*g*e-d*c*b;return this},setFromAxisAngle:function(a,c){var b=c/2,d=Math.sin(b);
 this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(b);return this},setFromRotationMatrix:function(a){var c=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,c+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,c+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,c-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,c-a.n11-a.n22+a.n33))/2;this.x=a.n32-a.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=a.n13-a.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.n21-a.n12<0?-Math.abs(this.z):Math.abs(this.z);
@@ -83,9 +83,9 @@ c;a++)b=this.faces[a],b.centroid.set(0,0,0),b instanceof THREE.Face3?(b.centroid
 b,d,g,e,f,h=new THREE.Vector3,i=new THREE.Vector3;d=0;for(g=this.faces.length;d<g;d++){e=this.faces[d];if(a&&e.vertexNormals.length){h.set(0,0,0);c=0;for(b=e.vertexNormals.length;c<b;c++)h.addSelf(e.vertexNormals[c]);h.divideScalar(3)}else c=this.vertices[e.a],b=this.vertices[e.b],f=this.vertices[e.c],h.sub(f.position,b.position),i.sub(c.position,b.position),h.crossSelf(i);h.isZero()||h.normalize();e.normal.copy(h)}},computeVertexNormals:function(){var a,c,b,d;if(this.__tmpVertices===void 0){d=this.__tmpVertices=
 Array(this.vertices.length);a=0;for(c=this.vertices.length;a<c;a++)d[a]=new THREE.Vector3;a=0;for(c=this.faces.length;a<c;a++)if(b=this.faces[a],b instanceof THREE.Face3)b.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(b instanceof THREE.Face4)b.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{d=this.__tmpVertices;a=0;for(c=this.vertices.length;a<c;a++)d[a].set(0,0,0)}a=0;for(c=this.faces.length;a<c;a++)b=this.faces[a],b instanceof
 THREE.Face3?(d[b.a].addSelf(b.normal),d[b.b].addSelf(b.normal),d[b.c].addSelf(b.normal)):b instanceof THREE.Face4&&(d[b.a].addSelf(b.normal),d[b.b].addSelf(b.normal),d[b.c].addSelf(b.normal),d[b.d].addSelf(b.normal));a=0;for(c=this.vertices.length;a<c;a++)d[a].normalize();a=0;for(c=this.faces.length;a<c;a++)b=this.faces[a],b instanceof THREE.Face3?(b.vertexNormals[0].copy(d[b.a]),b.vertexNormals[1].copy(d[b.b]),b.vertexNormals[2].copy(d[b.c])):b instanceof THREE.Face4&&(b.vertexNormals[0].copy(d[b.a]),
-b.vertexNormals[1].copy(d[b.b]),b.vertexNormals[2].copy(d[b.c]),b.vertexNormals[3].copy(d[b.d]))},computeTangents:function(){function a(a,b,c,d,e,g,O){h=a.vertices[b].position;i=a.vertices[c].position;k=a.vertices[d].position;l=f[e];m=f[g];o=f[O];n=i.x-h.x;s=k.x-h.x;p=i.y-h.y;u=k.y-h.y;v=i.z-h.z;y=k.z-h.z;q=m.u-l.u;t=o.u-l.u;w=m.v-l.v;z=o.v-l.v;L=1/(q*z-t*w);C.set((z*n-w*s)*L,(z*p-w*u)*L,(z*v-w*y)*L);P.set((q*s-t*n)*L,(q*u-t*p)*L,(q*y-t*v)*L);I[b].addSelf(C);I[c].addSelf(C);I[d].addSelf(C);D[b].addSelf(P);
-D[c].addSelf(P);D[d].addSelf(P)}var c,b,d,g,e,f,h,i,k,l,m,o,n,s,p,u,v,y,q,t,w,z,L,J,I=[],D=[],C=new THREE.Vector3,P=new THREE.Vector3,R=new THREE.Vector3,fa=new THREE.Vector3,M=new THREE.Vector3;c=0;for(b=this.vertices.length;c<b;c++)I[c]=new THREE.Vector3,D[c]=new THREE.Vector3;c=0;for(b=this.faces.length;c<b;c++)e=this.faces[c],f=this.faceVertexUvs[0][c],e instanceof THREE.Face3?a(this,e.a,e.b,e.c,0,1,2):e instanceof THREE.Face4&&(a(this,e.a,e.b,e.c,0,1,2),a(this,e.a,e.b,e.d,0,1,3));var N=["a",
-"b","c","d"];c=0;for(b=this.faces.length;c<b;c++){e=this.faces[c];for(d=0;d<e.vertexNormals.length;d++)M.copy(e.vertexNormals[d]),g=e[N[d]],J=I[g],R.copy(J),R.subSelf(M.multiplyScalar(M.dot(J))).normalize(),fa.cross(e.vertexNormals[d],J),g=fa.dot(D[g]),g=g<0?-1:1,e.vertexTangents[d]=new THREE.Vector4(R.x,R.y,R.z,g)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,
+b.vertexNormals[1].copy(d[b.b]),b.vertexNormals[2].copy(d[b.c]),b.vertexNormals[3].copy(d[b.d]))},computeTangents:function(){function a(a,b,c,d,e,g,O){h=a.vertices[b].position;i=a.vertices[c].position;k=a.vertices[d].position;l=f[e];m=f[g];o=f[O];n=i.x-h.x;s=k.x-h.x;p=i.y-h.y;v=k.y-h.y;u=i.z-h.z;y=k.z-h.z;q=m.u-l.u;t=o.u-l.u;w=m.v-l.v;z=o.v-l.v;L=1/(q*z-t*w);C.set((z*n-w*s)*L,(z*p-w*v)*L,(z*u-w*y)*L);P.set((q*s-t*n)*L,(q*v-t*p)*L,(q*y-t*u)*L);I[b].addSelf(C);I[c].addSelf(C);I[d].addSelf(C);D[b].addSelf(P);
+D[c].addSelf(P);D[d].addSelf(P)}var c,b,d,g,e,f,h,i,k,l,m,o,n,s,p,v,u,y,q,t,w,z,L,J,I=[],D=[],C=new THREE.Vector3,P=new THREE.Vector3,R=new THREE.Vector3,ea=new THREE.Vector3,M=new THREE.Vector3;c=0;for(b=this.vertices.length;c<b;c++)I[c]=new THREE.Vector3,D[c]=new THREE.Vector3;c=0;for(b=this.faces.length;c<b;c++)e=this.faces[c],f=this.faceVertexUvs[0][c],e instanceof THREE.Face3?a(this,e.a,e.b,e.c,0,1,2):e instanceof THREE.Face4&&(a(this,e.a,e.b,e.c,0,1,2),a(this,e.a,e.b,e.d,0,1,3));var N=["a",
+"b","c","d"];c=0;for(b=this.faces.length;c<b;c++){e=this.faces[c];for(d=0;d<e.vertexNormals.length;d++)M.copy(e.vertexNormals[d]),g=e[N[d]],J=I[g],R.copy(J),R.subSelf(M.multiplyScalar(M.dot(J))).normalize(),ea.cross(e.vertexNormals[d],J),g=ea.dot(D[g]),g=g<0?-1:1,e.vertexTangents[d]=new THREE.Vector4(R.x,R.y,R.z,g)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,
 this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,b=this.vertices.length;c<b;c++){a=this.vertices[c];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=
 a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=0,c=0,b=this.vertices.length;c<b;c++)a=Math.max(a,this.vertices[c].position.length());this.boundingSphere={radius:a}},mergeVertices:function(){var a={},c=[],b=[],d,g=Math.pow(10,4),e,f;e=0;for(f=this.vertices.length;e<f;e++)d=this.vertices[e].position,d=[Math.round(d.x*g),Math.round(d.y*g),Math.round(d.z*g)].join("_"),a[d]===void 0?(a[d]=e,c.push(this.vertices[e]),
 b[e]=c.length-1):b[e]=b[a[d]];e=0;for(f=this.faces.length;e<f;e++)if(a=this.faces[e],a instanceof THREE.Face3)a.a=b[a.a],a.b=b[a.b],a.c=b[a.c];else if(a instanceof THREE.Face4)a.a=b[a.a],a.b=b[a.b],a.c=b[a.c],a.d=b[a.d];this.vertices=c}};THREE.GeometryCount=0;
@@ -150,42 +150,42 @@ THREE.Scene.prototype.removeObject=function(a){if(a instanceof THREE.Light){var
 THREE.Fog=function(a,c,b){this.color=new THREE.Color(a);this.near=c!==void 0?c:1;this.far=b!==void 0?b:1E3};THREE.FogExp2=function(a,c){this.color=new THREE.Color(a);this.density=c!==void 0?c:2.5E-4};
 THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,c=new THREE.Projector,b,d,g,e;this.domElement=document.createElement("div");this.setSize=function(a,c){b=a;d=c;g=b/2;e=d/2};this.render=function(b,d){var i,k,l,m,o,n,s,p;a=c.projectScene(b,d);i=0;for(k=a.length;i<k;i++)if(o=a[i],o instanceof THREE.RenderableParticle){s=o.x*g+g;p=o.y*e+e;l=0;for(m=o.material.length;l<m;l++)if(n=o.material[l],n instanceof THREE.ParticleDOMMaterial)n=n.domElement,n.style.left=s+"px",n.style.top=p+"px"}}};
 THREE.CanvasRenderer=function(a){function c(a){if(y!=a)p.globalAlpha=y=a}function b(a){if(q!=a){switch(a){case THREE.NormalBlending:p.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:p.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:p.globalCompositeOperation="darker"}q=a}}function d(a){if(t!=a)p.strokeStyle=t=a}function g(a){if(w!=a)p.fillStyle=w=a}var e=this,f,h,i,k=new THREE.Projector,a=a||{},l=a.canvas!==void 0?a.canvas:document.createElement("canvas"),
-m,o,n,s,p=l.getContext("2d"),u=new THREE.Color(0),v=0,y=1,q=0,t=null,w=null,z=null,L=null,J=null,I,D,C,P,R=new THREE.RenderableVertex,fa=new THREE.RenderableVertex,M,N,ga,ka,Z,F,B,Q,O,j,ha,aa,V=new THREE.Color,ba=new THREE.Color,U=new THREE.Color,ea=new THREE.Color,ca=new THREE.Color,K=[],$,la,oa,na,ua,va,pa,ra,Aa,x,S=new THREE.Rectangle,E=new THREE.Rectangle,Y=new THREE.Rectangle,ja=!1,H=new THREE.Color,ia=new THREE.Color,W=new THREE.Color,X=new THREE.Vector3,sa,xa,ma,G,ya,ta,a=16;sa=document.createElement("canvas");
+m,o,n,s,p=l.getContext("2d"),v=new THREE.Color(0),u=0,y=1,q=0,t=null,w=null,z=null,L=null,J=null,I,D,C,P,R=new THREE.RenderableVertex,ea=new THREE.RenderableVertex,M,N,$,ka,ga,F,B,Q,O,j,ha,fa,V=new THREE.Color,U=new THREE.Color,ca=new THREE.Color,da=new THREE.Color,aa=new THREE.Color,K=[],Z,la,oa,na,ua,va,pa,ra,Aa,x,S=new THREE.Rectangle,E=new THREE.Rectangle,Y=new THREE.Rectangle,ja=!1,H=new THREE.Color,ia=new THREE.Color,X=new THREE.Color,W=new THREE.Vector3,sa,xa,ma,G,ya,ta,a=16;sa=document.createElement("canvas");
 sa.width=sa.height=2;xa=sa.getContext("2d");xa.fillStyle="rgba(0,0,0,1)";xa.fillRect(0,0,2,2);ma=xa.getImageData(0,0,2,2);G=ma.data;ya=document.createElement("canvas");ya.width=ya.height=a;ta=ya.getContext("2d");ta.translate(-a/2,-a/2);ta.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){m=a;o=b;n=Math.floor(m/2);s=Math.floor(o/2);l.width=m;l.height=o;S.set(-n,-s,n,s);E.set(-n,-s,n,s);y=1;q=0;J=
-L=z=w=t=null};this.setClearColor=function(a,b){u.copy(a);v=b;E.set(-n,-s,n,s)};this.setClearColorHex=function(a,b){u.setHex(a);v=b;E.set(-n,-s,n,s)};this.clear=function(){p.setTransform(1,0,0,-1,n,s);E.isEmpty()||(E.minSelf(S),E.inflate(2),v<1&&p.clearRect(Math.floor(E.getX()),Math.floor(E.getY()),Math.floor(E.getWidth()),Math.floor(E.getHeight())),v>0&&(b(THREE.NormalBlending),c(1),g("rgba("+Math.floor(u.r*255)+","+Math.floor(u.g*255)+","+Math.floor(u.b*255)+","+v+")"),p.fillRect(Math.floor(E.getX()),
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-F=f.positionScreen.y,B=g.positionScreen.x,Q=g.positionScreen.y,O=h.positionScreen.x,j=h.positionScreen.y,ha=n.positionScreen.x,aa=n.positionScreen.y,da instanceof THREE.MeshBasicMaterial)t(M,N,ga,ka,Z,F,B,Q),da.wireframe?wa(da.color,da.wireframeLinewidth,da.wireframeLinecap,da.wireframeLinejoin):Ba(da.color);else if(da instanceof THREE.MeshLambertMaterial)ja?!da.wireframe&&da.shading==THREE.SmoothShading&&k.vertexNormalsWorld.length==4?(ba.r=U.r=ea.r=ca.r=H.r,ba.g=U.g=ea.g=ca.g=H.g,ba.b=U.b=ea.b=
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-o?"repeat-y":"no-repeat");l.needsUpdate=!1}g(K[l.id]);var m=l.offset.x/l.repeat.x,o=l.offset.y/l.repeat.y,x=(l.image.width-1)*l.repeat.x,l=(l.image.height-1)*l.repeat.y,j=(j+m)*x,h=(h+o)*l,i=(i+m)*x,n=(n+o)*l,k=(k+m)*x,da=(da+o)*l;c-=a;d-=b;e-=a;f-=b;i-=j;n-=h;k-=j;da-=h;m=1/(i*da-k*n);l=(da*c-n*e)*m;n=(da*d-n*f)*m;c=(i*e-k*c)*m;d=(i*f-k*d)*m;a=a-l*j-c*h;b=b-n*j-d*h;p.save();p.transform(l,n,c,d,a,b);p.fill();p.restore()}}function Ea(a,b,c,d,e,f,g,j,h,i,n,k,da){var l,m;l=da.width-1;m=da.height-1;g*=
-l;j*=m;h*=l;i*=m;n*=l;k*=m;c-=a;d-=b;e-=a;f-=b;h-=g;i-=j;n-=g;k-=j;m=1/(h*k-n*i);l=(k*c-i*e)*m;i=(k*d-i*f)*m;c=(h*e-n*c)*m;d=(h*f-n*d)*m;a=a-l*g-c*j;b=b-i*g-d*j;p.save();p.transform(l,i,c,d,a,b);p.clip();p.drawImage(da,0,0);p.restore()}function Ga(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),j=~~(b.g*255),b=~~(b.b*255),h=~~(c.r*255),i=~~(c.g*255),c=~~(c.b*255),n=~~(d.r*255),k=~~(d.g*255),d=~~(d.b*255);G[0]=e<0?0:e>255?255:e;G[1]=f<0?0:f>255?255:f;G[2]=a<0?0:a>255?255:a;G[4]=
+L=z=w=t=null};this.setClearColor=function(a,b){v.copy(a);u=b;E.set(-n,-s,n,s)};this.setClearColorHex=function(a,b){v.setHex(a);u=b;E.set(-n,-s,n,s)};this.clear=function(){p.setTransform(1,0,0,-1,n,s);E.isEmpty()||(E.minSelf(S),E.inflate(2),u<1&&p.clearRect(Math.floor(E.getX()),Math.floor(E.getY()),Math.floor(E.getWidth()),Math.floor(E.getHeight())),u>0&&(b(THREE.NormalBlending),c(1),g("rgba("+Math.floor(v.r*255)+","+Math.floor(v.g*255)+","+Math.floor(v.b*255)+","+u+")"),p.fillRect(Math.floor(E.getX()),
+Math.floor(E.getY()),Math.floor(E.getWidth()),Math.floor(E.getHeight()))),E.empty())};this.render=function(a,l){function m(a){var b,c,d,e;H.setRGB(0,0,0);ia.setRGB(0,0,0);X.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++)d=a[b],e=d.color,d instanceof THREE.AmbientLight?(H.r+=e.r,H.g+=e.g,H.b+=e.b):d instanceof THREE.DirectionalLight?(ia.r+=e.r,ia.g+=e.g,ia.b+=e.b):d instanceof THREE.PointLight&&(X.r+=e.r,X.g+=e.g,X.b+=e.b)}function o(a,b,c,d){var e,g,f,j,h,i;e=0;for(g=a.length;e<g;e++)f=a[e],j=f.color,f instanceof
+THREE.DirectionalLight?(h=f.matrixWorld.getPosition(),i=c.dot(h),i<=0||(i*=f.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)):f instanceof THREE.PointLight&&(h=f.matrixWorld.getPosition(),i=c.dot(W.sub(h,b).normalize()),i<=0||(i*=f.distance==0?1:1-Math.min(b.distanceTo(h)/f.distance,1),i!=0&&(i*=f.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)))}function q(a,e,f){c(f.opacity);b(f.blending);var j,h,i,k,l,ba;if(f instanceof THREE.ParticleBasicMaterial){if(f.map)k=f.map.image,l=k.width>>1,ba=k.height>>1,f=
+e.scale.x*n,i=e.scale.y*s,j=f*l,h=i*ba,Y.set(a.x-j,a.y-h,a.x+j,a.y+h),S.intersects(Y)&&(p.save(),p.translate(a.x,a.y),p.rotate(-e.rotation),p.scale(f,-i),p.translate(-l,-ba),p.drawImage(k,0,0),p.restore())}else f instanceof THREE.ParticleCanvasMaterial&&(j=e.scale.x*n,h=e.scale.y*s,Y.set(a.x-j,a.y-h,a.x+j,a.y+h),S.intersects(Y)&&(d(f.color.getContextStyle()),g(f.color.getContextStyle()),p.save(),p.translate(a.x,a.y),p.rotate(-e.rotation),p.scale(j,h),f.program(p),p.restore()))}function v(a,e,g,f){c(f.opacity);
+b(f.blending);p.beginPath();p.moveTo(a.positionScreen.x,a.positionScreen.y);p.lineTo(e.positionScreen.x,e.positionScreen.y);p.closePath();if(f instanceof THREE.LineBasicMaterial){a=f.linewidth;if(z!=a)p.lineWidth=z=a;a=f.linecap;if(L!=a)p.lineCap=L=a;a=f.linejoin;if(J!=a)p.lineJoin=J=a;d(f.color.getContextStyle());p.stroke();Y.inflate(f.linewidth*2)}}function u(a,d,f,g,j,h,k,n){e.info.render.vertices+=3;e.info.render.faces++;c(n.opacity);b(n.blending);M=a.positionScreen.x;N=a.positionScreen.y;$=d.positionScreen.x;
+ka=d.positionScreen.y;ga=f.positionScreen.x;F=f.positionScreen.y;y(M,N,$,ka,ga,F);if(n instanceof THREE.MeshBasicMaterial)if(n.map)n.map.mapping instanceof THREE.UVMapping&&(na=k.uvs[0],w(M,N,$,ka,ga,F,na[g].u,na[g].v,na[j].u,na[j].v,na[h].u,na[h].v,n.map));else if(n.envMap){if(n.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=l.matrixWorldInverse,W.copy(k.vertexNormalsWorld[g]),ua=(W.x*a.n11+W.y*a.n12+W.z*a.n13)*0.5+0.5,va=-(W.x*a.n21+W.y*a.n22+W.z*a.n23)*0.5+0.5,W.copy(k.vertexNormalsWorld[j]),
+pa=(W.x*a.n11+W.y*a.n12+W.z*a.n13)*0.5+0.5,ra=-(W.x*a.n21+W.y*a.n22+W.z*a.n23)*0.5+0.5,W.copy(k.vertexNormalsWorld[h]),Aa=(W.x*a.n11+W.y*a.n12+W.z*a.n13)*0.5+0.5,x=-(W.x*a.n21+W.y*a.n22+W.z*a.n23)*0.5+0.5,w(M,N,$,ka,ga,F,ua,va,pa,ra,Aa,x,n.envMap)}else n.wireframe?wa(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Ba(n.color);else if(n instanceof THREE.MeshLambertMaterial)n.map&&!n.wireframe&&(n.map.mapping instanceof THREE.UVMapping&&(na=k.uvs[0],w(M,N,$,ka,ga,F,na[g].u,na[g].v,
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+ca.r,1)),ca.g=Math.max(0,Math.min(n.color.g*ca.g,1)),ca.b=Math.max(0,Math.min(n.color.b*ca.b,1)),da.r=Math.max(0,Math.min(n.color.r*da.r,1)),da.g=Math.max(0,Math.min(n.color.g*da.g,1)),da.b=Math.max(0,Math.min(n.color.b*da.b,1)),aa.r=(ca.r+da.r)*0.5,aa.g=(ca.g+da.g)*0.5,aa.b=(ca.b+da.b)*0.5,oa=Ga(U,ca,da,aa),Ea(M,N,$,ka,ga,F,0,0,1,0,0,1,oa)):(V.r=H.r,V.g=H.g,V.b=H.b,o(i,k.centroidWorld,k.normalWorld,V),V.r=Math.max(0,Math.min(n.color.r*V.r,1)),V.g=Math.max(0,Math.min(n.color.g*V.g,1)),V.b=Math.max(0,
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+da.r,1)),da.g=Math.max(0,Math.min(ba.color.g*da.g,1)),da.b=Math.max(0,Math.min(ba.color.b*da.b,1)),aa.r=Math.max(0,Math.min(ba.color.r*aa.r,1)),aa.g=Math.max(0,Math.min(ba.color.g*aa.g,1)),aa.b=Math.max(0,Math.min(ba.color.b*aa.b,1)),oa=Ga(U,ca,da,aa),y(M,N,$,ka,B,Q),Ea(M,N,$,ka,B,Q,0,0,1,0,0,1,oa),y(O,j,ga,F,ha,fa),Ea(O,j,ga,F,ha,fa,1,0,1,1,0,1,oa)):(V.r=H.r,V.g=H.g,V.b=H.b,o(i,k.centroidWorld,k.normalWorld,V),V.r=Math.max(0,Math.min(ba.color.r*V.r,1)),V.g=Math.max(0,Math.min(ba.color.g*V.g,1)),
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+l;j*=m;h*=l;i*=m;n*=l;k*=m;c-=a;d-=b;e-=a;f-=b;h-=g;i-=j;n-=g;k-=j;m=1/(h*k-n*i);l=(k*c-i*e)*m;i=(k*d-i*f)*m;c=(h*e-n*c)*m;d=(h*f-n*d)*m;a=a-l*g-c*j;b=b-i*g-d*j;p.save();p.transform(l,i,c,d,a,b);p.clip();p.drawImage(ba,0,0);p.restore()}function Ga(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),j=~~(b.g*255),b=~~(b.b*255),h=~~(c.r*255),i=~~(c.g*255),c=~~(c.b*255),n=~~(d.r*255),k=~~(d.g*255),d=~~(d.b*255);G[0]=e<0?0:e>255?255:e;G[1]=f<0?0:f>255?255:f;G[2]=a<0?0:a>255?255:a;G[4]=
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 this.clear():p.setTransform(1,0,0,-1,n,s);e.info.render.vertices=0;e.info.render.faces=0;f=k.projectScene(a,l,this.sortElements);h=f.elements;i=f.lights;(ja=i.length>0)&&m(i);Ha=0;for(Ia=h.length;Ha<Ia;Ha++)if(qa=h[Ha],za=qa.material,za=za instanceof THREE.MeshFaceMaterial?qa.faceMaterial:za,!(za==null||za.opacity==0)){Y.empty();if(qa instanceof THREE.RenderableParticle)I=qa,I.x*=n,I.y*=s,q(I,qa,za,a);else if(qa instanceof THREE.RenderableLine)I=qa.v1,D=qa.v2,I.positionScreen.x*=n,I.positionScreen.y*=
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-Y.add3Points(I.positionScreen.x,I.positionScreen.y,D.positionScreen.x,D.positionScreen.y,C.positionScreen.x,C.positionScreen.y),S.intersects(Y)&&v(I,D,C,0,1,2,qa,za,a);else if(qa instanceof THREE.RenderableFace4)I=qa.v1,D=qa.v2,C=qa.v3,P=qa.v4,I.positionScreen.x*=n,I.positionScreen.y*=s,D.positionScreen.x*=n,D.positionScreen.y*=s,C.positionScreen.x*=n,C.positionScreen.y*=s,P.positionScreen.x*=n,P.positionScreen.y*=s,R.positionScreen.copy(D.positionScreen),fa.positionScreen.copy(P.positionScreen),
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+s,D.positionScreen.x*=n,D.positionScreen.y*=s,Y.addPoint(I.positionScreen.x,I.positionScreen.y),Y.addPoint(D.positionScreen.x,D.positionScreen.y),S.intersects(Y)&&v(I,D,qa,za,a);else if(qa instanceof THREE.RenderableFace3)I=qa.v1,D=qa.v2,C=qa.v3,I.positionScreen.x*=n,I.positionScreen.y*=s,D.positionScreen.x*=n,D.positionScreen.y*=s,C.positionScreen.x*=n,C.positionScreen.y*=s,za.overdraw&&(Ca(I.positionScreen,D.positionScreen),Ca(D.positionScreen,C.positionScreen),Ca(C.positionScreen,I.positionScreen)),
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+za.overdraw&&(Ca(I.positionScreen,D.positionScreen),Ca(D.positionScreen,P.positionScreen),Ca(P.positionScreen,I.positionScreen),Ca(C.positionScreen,R.positionScreen),Ca(C.positionScreen,ea.positionScreen)),Y.addPoint(I.positionScreen.x,I.positionScreen.y),Y.addPoint(D.positionScreen.x,D.positionScreen.y),Y.addPoint(C.positionScreen.x,C.positionScreen.y),Y.addPoint(P.positionScreen.x,P.positionScreen.y),S.intersects(Y)&&Ja(I,D,C,P,R,ea,qa,za,a);E.addRectangle(Y)}p.setTransform(1,0,0,1,0,0)}};
 THREE.SVGRenderer=function(){function a(a,b,c,d){var e,f,g,h,j,i;e=0;for(f=a.length;e<f;e++)g=a[e],h=g.color,g instanceof THREE.DirectionalLight?(j=g.matrixWorld.getPosition(),i=c.dot(j),i<=0||(i*=g.intensity,d.r+=h.r*i,d.g+=h.g*i,d.b+=h.b*i)):g instanceof THREE.PointLight&&(j=g.matrixWorld.getPosition(),i=c.dot(I.sub(j,b).normalize()),i<=0||(i*=g.distance==0?1:1-Math.min(b.distanceTo(j)/g.distance,1),i!=0&&(i*=g.intensity,d.r+=h.r*i,d.g+=h.g*i,d.b+=h.b*i)))}function c(a){D[a]==null&&(D[a]=document.createElementNS("http://www.w3.org/2000/svg",
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-faces:0}};this.setQuality=function(a){switch(a){case "high":M=1;break;case "low":M=0}};this.setSize=function(a,b){k=a;l=b;m=k/2;o=l/2;i.setAttribute("viewBox",-m+" "+-o+" "+k+" "+l);i.setAttribute("width",k);i.setAttribute("height",l);v.set(-m,-o,m,o)};this.clear=function(){for(;i.childNodes.length>0;)i.removeChild(i.childNodes[0])};this.render=function(k,l){var I,D,F,B;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;g=h.projectScene(k,l,this.sortElements);e=g.elements;
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-m,n.y*=-o;else if(F instanceof THREE.RenderableLine){if(n=F.v1,s=F.v2,n.positionScreen.x*=m,n.positionScreen.y*=-o,s.positionScreen.x*=m,s.positionScreen.y*=-o,y.addPoint(n.positionScreen.x,n.positionScreen.y),y.addPoint(s.positionScreen.x,s.positionScreen.y),v.intersects(y)){F=n;var Q=s,O=fa++;C[O]==null&&(C[O]=document.createElementNS("http://www.w3.org/2000/svg","line"),M==0&&C[O].setAttribute("shape-rendering","crispEdges"));P=C[O];P.setAttribute("x1",F.positionScreen.x);P.setAttribute("y1",F.positionScreen.y);
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+faces:0}};this.setQuality=function(a){switch(a){case "high":M=1;break;case "low":M=0}};this.setSize=function(a,b){k=a;l=b;m=k/2;o=l/2;i.setAttribute("viewBox",-m+" "+-o+" "+k+" "+l);i.setAttribute("width",k);i.setAttribute("height",l);u.set(-m,-o,m,o)};this.clear=function(){for(;i.childNodes.length>0;)i.removeChild(i.childNodes[0])};this.render=function(k,l){var I,D,F,B;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;g=h.projectScene(k,l,this.sortElements);e=g.elements;
+f=g.lights;ea=R=0;if(q=f.length>0){w.setRGB(0,0,0);z.setRGB(0,0,0);L.setRGB(0,0,0);I=0;for(D=f.length;I<D;I++)B=f[I],F=B.color,B instanceof THREE.AmbientLight?(w.r+=F.r,w.g+=F.g,w.b+=F.b):B instanceof THREE.DirectionalLight?(z.r+=F.r,z.g+=F.g,z.b+=F.b):B instanceof THREE.PointLight&&(L.r+=F.r,L.g+=F.g,L.b+=F.b)}I=0;for(D=e.length;I<D;I++)if(F=e[I],B=F.material,B=B instanceof THREE.MeshFaceMaterial?F.faceMaterial:B,!(B==null||B.opacity==0))if(y.empty(),F instanceof THREE.RenderableParticle)n=F,n.x*=
+m,n.y*=-o;else if(F instanceof THREE.RenderableLine){if(n=F.v1,s=F.v2,n.positionScreen.x*=m,n.positionScreen.y*=-o,s.positionScreen.x*=m,s.positionScreen.y*=-o,y.addPoint(n.positionScreen.x,n.positionScreen.y),y.addPoint(s.positionScreen.x,s.positionScreen.y),u.intersects(y)){F=n;var Q=s,O=ea++;C[O]==null&&(C[O]=document.createElementNS("http://www.w3.org/2000/svg","line"),M==0&&C[O].setAttribute("shape-rendering","crispEdges"));P=C[O];P.setAttribute("x1",F.positionScreen.x);P.setAttribute("y1",F.positionScreen.y);
 P.setAttribute("x2",Q.positionScreen.x);P.setAttribute("y2",Q.positionScreen.y);B instanceof THREE.LineBasicMaterial&&(P.setAttribute("style","fill: none; stroke: "+B.color.getContextStyle()+"; stroke-width: "+B.linewidth+"; stroke-opacity: "+B.opacity+"; stroke-linecap: "+B.linecap+"; stroke-linejoin: "+B.linejoin),i.appendChild(P))}}else if(F instanceof THREE.RenderableFace3){if(n=F.v1,s=F.v2,p=F.v3,n.positionScreen.x*=m,n.positionScreen.y*=-o,s.positionScreen.x*=m,s.positionScreen.y*=-o,p.positionScreen.x*=
-m,p.positionScreen.y*=-o,y.addPoint(n.positionScreen.x,n.positionScreen.y),y.addPoint(s.positionScreen.x,s.positionScreen.y),y.addPoint(p.positionScreen.x,p.positionScreen.y),v.intersects(y)){var Q=n,O=s,j=p;d.info.render.vertices+=3;d.info.render.faces++;P=c(R++);P.setAttribute("d","M "+Q.positionScreen.x+" "+Q.positionScreen.y+" L "+O.positionScreen.x+" "+O.positionScreen.y+" L "+j.positionScreen.x+","+j.positionScreen.y+"z");B instanceof THREE.MeshBasicMaterial?t.copy(B.color):B instanceof THREE.MeshLambertMaterial?
+m,p.positionScreen.y*=-o,y.addPoint(n.positionScreen.x,n.positionScreen.y),y.addPoint(s.positionScreen.x,s.positionScreen.y),y.addPoint(p.positionScreen.x,p.positionScreen.y),u.intersects(y)){var Q=n,O=s,j=p;d.info.render.vertices+=3;d.info.render.faces++;P=c(R++);P.setAttribute("d","M "+Q.positionScreen.x+" "+Q.positionScreen.y+" L "+O.positionScreen.x+" "+O.positionScreen.y+" L "+j.positionScreen.x+","+j.positionScreen.y+"z");B instanceof THREE.MeshBasicMaterial?t.copy(B.color):B instanceof THREE.MeshLambertMaterial?
 q?(t.r=w.r,t.g=w.g,t.b=w.b,a(f,F.centroidWorld,F.normalWorld,t),t.r=Math.max(0,Math.min(B.color.r*t.r,1)),t.g=Math.max(0,Math.min(B.color.g*t.g,1)),t.b=Math.max(0,Math.min(B.color.b*t.b,1))):t.copy(B.color):B instanceof THREE.MeshDepthMaterial?(J=1-B.__2near/(B.__farPlusNear-F.z*B.__farMinusNear),t.setRGB(J,J,J)):B instanceof THREE.MeshNormalMaterial&&t.setRGB(b(F.normalWorld.x),b(F.normalWorld.y),b(F.normalWorld.z));B.wireframe?P.setAttribute("style","fill: none; stroke: "+t.getContextStyle()+"; stroke-width: "+
-B.wireframeLinewidth+"; stroke-opacity: "+B.opacity+"; stroke-linecap: "+B.wireframeLinecap+"; stroke-linejoin: "+B.wireframeLinejoin):P.setAttribute("style","fill: "+t.getContextStyle()+"; fill-opacity: "+B.opacity);i.appendChild(P)}}else if(F instanceof THREE.RenderableFace4&&(n=F.v1,s=F.v2,p=F.v3,u=F.v4,n.positionScreen.x*=m,n.positionScreen.y*=-o,s.positionScreen.x*=m,s.positionScreen.y*=-o,p.positionScreen.x*=m,p.positionScreen.y*=-o,u.positionScreen.x*=m,u.positionScreen.y*=-o,y.addPoint(n.positionScreen.x,
-n.positionScreen.y),y.addPoint(s.positionScreen.x,s.positionScreen.y),y.addPoint(p.positionScreen.x,p.positionScreen.y),y.addPoint(u.positionScreen.x,u.positionScreen.y),v.intersects(y))){var Q=n,O=s,j=p,ha=u;d.info.render.vertices+=4;d.info.render.faces++;P=c(R++);P.setAttribute("d","M "+Q.positionScreen.x+" "+Q.positionScreen.y+" L "+O.positionScreen.x+" "+O.positionScreen.y+" L "+j.positionScreen.x+","+j.positionScreen.y+" L "+ha.positionScreen.x+","+ha.positionScreen.y+"z");B instanceof THREE.MeshBasicMaterial?
+B.wireframeLinewidth+"; stroke-opacity: "+B.opacity+"; stroke-linecap: "+B.wireframeLinecap+"; stroke-linejoin: "+B.wireframeLinejoin):P.setAttribute("style","fill: "+t.getContextStyle()+"; fill-opacity: "+B.opacity);i.appendChild(P)}}else if(F instanceof THREE.RenderableFace4&&(n=F.v1,s=F.v2,p=F.v3,v=F.v4,n.positionScreen.x*=m,n.positionScreen.y*=-o,s.positionScreen.x*=m,s.positionScreen.y*=-o,p.positionScreen.x*=m,p.positionScreen.y*=-o,v.positionScreen.x*=m,v.positionScreen.y*=-o,y.addPoint(n.positionScreen.x,
+n.positionScreen.y),y.addPoint(s.positionScreen.x,s.positionScreen.y),y.addPoint(p.positionScreen.x,p.positionScreen.y),y.addPoint(v.positionScreen.x,v.positionScreen.y),u.intersects(y))){var Q=n,O=s,j=p,ha=v;d.info.render.vertices+=4;d.info.render.faces++;P=c(R++);P.setAttribute("d","M "+Q.positionScreen.x+" "+Q.positionScreen.y+" L "+O.positionScreen.x+" "+O.positionScreen.y+" L "+j.positionScreen.x+","+j.positionScreen.y+" L "+ha.positionScreen.x+","+ha.positionScreen.y+"z");B instanceof THREE.MeshBasicMaterial?
 t.copy(B.color):B instanceof THREE.MeshLambertMaterial?q?(t.r=w.r,t.g=w.g,t.b=w.b,a(f,F.centroidWorld,F.normalWorld,t),t.r=Math.max(0,Math.min(B.color.r*t.r,1)),t.g=Math.max(0,Math.min(B.color.g*t.g,1)),t.b=Math.max(0,Math.min(B.color.b*t.b,1))):t.copy(B.color):B instanceof THREE.MeshDepthMaterial?(J=1-B.__2near/(B.__farPlusNear-F.z*B.__farMinusNear),t.setRGB(J,J,J)):B instanceof THREE.MeshNormalMaterial&&t.setRGB(b(F.normalWorld.x),b(F.normalWorld.y),b(F.normalWorld.z));B.wireframe?P.setAttribute("style",
 "fill: none; stroke: "+t.getContextStyle()+"; stroke-width: "+B.wireframeLinewidth+"; stroke-opacity: "+B.opacity+"; stroke-linecap: "+B.wireframeLinecap+"; stroke-linejoin: "+B.wireframeLinejoin):P.setAttribute("style","fill: "+t.getContextStyle()+"; fill-opacity: "+B.opacity);i.appendChild(P)}}};
 THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#endif",
@@ -228,7 +228,7 @@ h.array[g]=f.r,h.array[g+1]=f.g,h.array[g+2]=f.b,g+=3;else for(d=0;d<e;d++)f=m[d
 h.boundTo==="vertices"))if(e=h.value.length,g=0,h.size===1)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(h.size===2)for(d=0;d<e;d++)f=h.value[d],h.array[g]=f.x,h.array[g+1]=f.y,g+=2;else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++)f=h.value[d],h.array[g]=f.r,h.array[g+1]=f.g,h.array[g+2]=f.b,g+=3;else for(d=0;d<e;d++)f=h.value[d],h.array[g]=f.x,h.array[g+1]=f.y,h.array[g+2]=f.z,g+=3;else if(h.size===4)for(d=0;d<e;d++)f=h.value[d],h.array[g]=f.x,h.array[g+1]=f.y,h.array[g+2]=f.z,h.array[g+3]=f.w,
 g+=4}}if(p||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,a.__webglVertexBuffer),j.bufferData(j.ARRAY_BUFFER,k,b);if(o||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,a.__webglColorBuffer),j.bufferData(j.ARRAY_BUFFER,l,b);if(x){i=0;for(n=x.length;i<n;i++)if(h=x[i],h.needsUpdate||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,h.buffer),j.bufferData(j.ARRAY_BUFFER,h.array,b)}}function g(a,b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=j.createBuffer();if(!a.__webglNormalBuffer)a.__webglNormalBuffer=j.createBuffer();
 a.hasPos&&(j.bindBuffer(j.ARRAY_BUFFER,a.__webglVertexBuffer),j.bufferData(j.ARRAY_BUFFER,a.positionArray,j.DYNAMIC_DRAW),j.enableVertexAttribArray(b.attributes.position),j.vertexAttribPointer(b.attributes.position,3,j.FLOAT,!1,0,0));if(a.hasNormal){j.bindBuffer(j.ARRAY_BUFFER,a.__webglNormalBuffer);if(c===THREE.FlatShading){var d,e,g,f,h,i,n,k,l,m,p=a.count*3;for(m=0;m<p;m+=9)c=a.normalArray,d=c[m],e=c[m+1],g=c[m+2],f=c[m+3],i=c[m+4],k=c[m+5],h=c[m+6],n=c[m+7],l=c[m+8],d=(d+f+h)/3,e=(e+i+n)/3,g=
-(g+k+l)/3,c[m]=d,c[m+1]=e,c[m+2]=g,c[m+3]=d,c[m+4]=e,c[m+5]=g,c[m+6]=d,c[m+7]=e,c[m+8]=g}j.bufferData(j.ARRAY_BUFFER,a.normalArray,j.DYNAMIC_DRAW);j.enableVertexAttribArray(b.attributes.normal);j.vertexAttribPointer(b.attributes.normal,3,j.FLOAT,!1,0,0)}j.drawArrays(j.TRIANGLES,0,a.count);a.count=0}function e(a,b,c,d,e,g){if(d.opacity!==0){var f,h,c=v(a,b,c,d,g),b=c.attributes,a=!1,c=e.id*16777215+c.id*2+(d.wireframe?1:0);c!==U&&(U=c,a=!0);if(!d.morphTargets&&b.position>=0)a&&(j.bindBuffer(j.ARRAY_BUFFER,
+(g+k+l)/3,c[m]=d,c[m+1]=e,c[m+2]=g,c[m+3]=d,c[m+4]=e,c[m+5]=g,c[m+6]=d,c[m+7]=e,c[m+8]=g}j.bufferData(j.ARRAY_BUFFER,a.normalArray,j.DYNAMIC_DRAW);j.enableVertexAttribArray(b.attributes.normal);j.vertexAttribPointer(b.attributes.normal,3,j.FLOAT,!1,0,0)}j.drawArrays(j.TRIANGLES,0,a.count);a.count=0}function e(a,b,c,d,e,g){if(d.opacity!==0){var f,h,c=u(a,b,c,d,g),b=c.attributes,a=!1,c=e.id*16777215+c.id*2+(d.wireframe?1:0);c!==ca&&(ca=c,a=!0);if(!d.morphTargets&&b.position>=0)a&&(j.bindBuffer(j.ARRAY_BUFFER,
 e.__webglVertexBuffer),j.vertexAttribPointer(b.position,3,j.FLOAT,!1,0,0));else if(g.morphTargetBase){c=d.program.attributes;g.morphTargetBase!==-1?(j.bindBuffer(j.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[g.morphTargetBase]),j.vertexAttribPointer(c.position,3,j.FLOAT,!1,0,0)):c.position>=0&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglVertexBuffer),j.vertexAttribPointer(c.position,3,j.FLOAT,!1,0,0));if(g.morphTargetForcedOrder.length){f=0;var i=g.morphTargetForcedOrder;for(h=g.morphTargetInfluences;f<d.numSupportedMorphTargets&&
 f<i.length;)j.bindBuffer(j.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[i[f]]),j.vertexAttribPointer(c["morphTarget"+f],3,j.FLOAT,!1,0,0),g.__webglMorphTargetInfluences[f]=h[i[f]],f++}else{var i=[],n=-1,k=0;h=g.morphTargetInfluences;var l,m=h.length;f=0;for(g.morphTargetBase!==-1&&(i[g.morphTargetBase]=!0);f<d.numSupportedMorphTargets;){for(l=0;l<m;l++)!i[l]&&h[l]>n&&(k=l,n=h[k]);j.bindBuffer(j.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[k]);j.vertexAttribPointer(c["morphTarget"+f],3,j.FLOAT,!1,0,0);g.__webglMorphTargetInfluences[f]=
 n;i[k]=1;n=-1;f++}}d.program.uniforms.morphTargetInfluences!==null&&j.uniform1fv(d.program.uniforms.morphTargetInfluences,g.__webglMorphTargetInfluences)}if(a){if(e.__webglCustomAttributesList){f=0;for(h=e.__webglCustomAttributesList.length;f<h;f++)c=e.__webglCustomAttributesList[f],b[c.buffer.belongsToAttribute]>=0&&(j.bindBuffer(j.ARRAY_BUFFER,c.buffer),j.vertexAttribPointer(b[c.buffer.belongsToAttribute],c.size,j.FLOAT,!1,0,0))}b.color>=0&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglColorBuffer),j.vertexAttribPointer(b.color,
@@ -237,19 +237,19 @@ j.vertexAttribPointer(b.uv2,2,j.FLOAT,!1,0,0),j.enableVertexAttribArray(b.uv2)):
 4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinWeightsBuffer),j.vertexAttribPointer(b.skinWeight,4,j.FLOAT,!1,0,0))}g instanceof THREE.Mesh?(d.wireframe?(d=d.wireframeLinewidth,d!==pa&&(j.lineWidth(d),pa=d),a&&j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer),j.drawElements(j.LINES,e.__webglLineCount,j.UNSIGNED_SHORT,0)):(a&&j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),j.drawElements(j.TRIANGLES,e.__webglFaceCount,j.UNSIGNED_SHORT,0)),O.info.render.calls++,O.info.render.vertices+=
 e.__webglFaceCount,O.info.render.faces+=e.__webglFaceCount/3):g instanceof THREE.Line?(g=g.type===THREE.LineStrip?j.LINE_STRIP:j.LINES,d=d.linewidth,d!==pa&&(j.lineWidth(d),pa=d),j.drawArrays(g,0,e.__webglLineCount),O.info.render.calls++):g instanceof THREE.ParticleSystem?(j.drawArrays(j.POINTS,0,e.__webglParticleCount),O.info.render.calls++):g instanceof THREE.Ribbon&&(j.drawArrays(j.TRIANGLE_STRIP,0,e.__webglVertexCount),O.info.render.calls++)}}function f(a){E[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-
 a.n13,a.n44-a.n14);E[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);E[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);E[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);E[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);E[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(var b,a=0;a<6;a++)b=E[a],b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}function h(a){for(var b=a.matrixWorld,c=-a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,
-a.scale.z)),d=0;d<6;d++)if(a=E[d].x*b.n14+E[d].y*b.n24+E[d].z*b.n34+E[d].w,a<=c)return!1;return!0}function i(a,b){return b.z-a.z}function k(a){var b,c,d,i=0,n,k,l,m,p,o,x=a.lights;X||(X=new THREE.PerspectiveCamera(O.shadowCameraFov,O.shadowMapWidth/O.shadowMapHeight,O.shadowCameraNear,O.shadowCameraFar));b=0;for(c=x.length;b<c;b++)if(d=x[b],d instanceof THREE.SpotLight&&d.castShadow){ba=-1;O.shadowMap[i]||(O.shadowMap[i]=new THREE.WebGLRenderTarget(O.shadowMapWidth,O.shadowMapHeight,{minFilter:THREE.LinearFilter,
-magFilter:THREE.LinearFilter,format:THREE.RGBAFormat}));sa[i]||(sa[i]=new THREE.Matrix4);n=O.shadowMap[i];k=sa[i];X.position.copy(d.position);X.lookAt(d.target.position);X.parent==null&&(console.warn("Camera is not on the Scene. Adding it..."),a.add(X));this.autoUpdateScene&&a.updateMatrixWorld();X.matrixWorldInverse.getInverse(X.matrixWorld);k.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);k.multiplySelf(X.projectionMatrix);k.multiplySelf(X.matrixWorldInverse);X.matrixWorldInverse.flattenToArray(H);
-X.projectionMatrix.flattenToArray(ja);Y.multiply(X.projectionMatrix,X.matrixWorldInverse);f(Y);P(n);j.clearColor(1,1,1,1);O.clear();j.clearColor(F.r,F.g,F.b,B);k=a.__webglObjects.length;d=a.__webglObjectsImmediate.length;for(n=0;n<k;n++)l=a.__webglObjects[n],o=l.object,o.visible&&o.castShadow?!(o instanceof THREE.Mesh)||!o.frustumCulled||h(o)?(o.matrixWorld.flattenToArray(o._objectMatrixArray),y(o,X,!1),l.render=!0):l.render=!1:l.render=!1;t(!0);L(THREE.NormalBlending);for(n=0;n<k;n++)if(l=a.__webglObjects[n],
-l.render)o=l.object,p=l.buffer,q(o),l=o.customDepthMaterial?o.customDepthMaterial:o.geometry.morphTargets.length?ma:xa,e(X,x,null,l,p,o);for(n=0;n<d;n++)l=a.__webglObjectsImmediate[n],o=l.object,o.visible&&o.castShadow&&(o.matrixAutoUpdate&&o.matrixWorld.flattenToArray(o._objectMatrixArray),U=-1,y(o,X,!1),q(o),m=v(X,x,null,xa,o),o.immediateRenderCallback?o.immediateRenderCallback(m,j,E):o.render(function(a){g(a,m,xa.shading)}));i++}}function l(a){var b=a.object.material;b.transparent?(a.transparent=
-b,a.opaque=null):(a.opaque=b,a.transparent=null)}function m(a){var b=a.object,c=a.buffer,d;d=b.material;if(d instanceof THREE.MeshFaceMaterial){if(c=c.materialIndex,c>=0)b=b.geometry.materials[c],b.transparent?(a.transparent=b,a.opaque=null):(a.opaque=b,a.transparent=null)}else if(b=d)b.transparent?(a.transparent=b,a.opaque=null):(a.opaque=b,a.transparent=null)}function o(a,b){var c,d,e;c=G.attributes;var g=G.uniforms,f=S/x,h,n=[],k=x*0.5,l=S*0.5,m=!0;j.useProgram(G.program);aa=G.program;U=la=$=-1;
-ya||(j.enableVertexAttribArray(G.attributes.position),j.enableVertexAttribArray(G.attributes.uv),ya=!0);j.disable(j.CULL_FACE);j.enable(j.BLEND);j.depthMask(!0);j.bindBuffer(j.ARRAY_BUFFER,G.vertexBuffer);j.vertexAttribPointer(c.position,2,j.FLOAT,!1,16,0);j.vertexAttribPointer(c.uv,2,j.FLOAT,!1,16,8);j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,G.elementBuffer);j.uniformMatrix4fv(g.projectionMatrix,!1,ja);j.activeTexture(j.TEXTURE0);j.uniform1i(g.map,0);c=0;for(d=a.__webglSprites.length;c<d;c++)if(e=a.__webglSprites[c],
+a.scale.z)),d=0;d<6;d++)if(a=E[d].x*b.n14+E[d].y*b.n24+E[d].z*b.n34+E[d].w,a<=c)return!1;return!0}function i(a,b){return b.z-a.z}function k(a){var b,c,d,i=0,n,k,l,m,p,o,x=a.lights;W||(W=new THREE.PerspectiveCamera(O.shadowCameraFov,O.shadowMapWidth/O.shadowMapHeight,O.shadowCameraNear,O.shadowCameraFar));b=0;for(c=x.length;b<c;b++)if(d=x[b],d instanceof THREE.SpotLight&&d.castShadow){U=-1;O.shadowMap[i]||(O.shadowMap[i]=new THREE.WebGLRenderTarget(O.shadowMapWidth,O.shadowMapHeight,{minFilter:THREE.LinearFilter,
+magFilter:THREE.LinearFilter,format:THREE.RGBAFormat}));sa[i]||(sa[i]=new THREE.Matrix4);n=O.shadowMap[i];k=sa[i];W.position.copy(d.position);W.lookAt(d.target.position);W.parent==null&&(console.warn("Camera is not on the Scene. Adding it..."),a.add(W));this.autoUpdateScene&&a.updateMatrixWorld();W.matrixWorldInverse.getInverse(W.matrixWorld);k.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);k.multiplySelf(W.projectionMatrix);k.multiplySelf(W.matrixWorldInverse);W.matrixWorldInverse.flattenToArray(H);
+W.projectionMatrix.flattenToArray(ja);Y.multiply(W.projectionMatrix,W.matrixWorldInverse);f(Y);P(n);j.clearColor(1,1,1,1);O.clear();j.clearColor(F.r,F.g,F.b,B);k=a.__webglObjects.length;d=a.__webglObjectsImmediate.length;for(n=0;n<k;n++)l=a.__webglObjects[n],o=l.object,o.visible&&o.castShadow?!(o instanceof THREE.Mesh)||!o.frustumCulled||h(o)?(o.matrixWorld.flattenToArray(o._objectMatrixArray),y(o,W,!1),l.render=!0):l.render=!1:l.render=!1;t(!0);L(THREE.NormalBlending);for(n=0;n<k;n++)if(l=a.__webglObjects[n],
+l.render)o=l.object,p=l.buffer,q(o),l=o.customDepthMaterial?o.customDepthMaterial:o.geometry.morphTargets.length?ma:xa,e(W,x,null,l,p,o);for(n=0;n<d;n++)l=a.__webglObjectsImmediate[n],o=l.object,o.visible&&o.castShadow&&(o.matrixAutoUpdate&&o.matrixWorld.flattenToArray(o._objectMatrixArray),ca=-1,y(o,W,!1),q(o),m=u(W,x,null,xa,o),o.immediateRenderCallback?o.immediateRenderCallback(m,j,E):o.render(function(a){g(a,m,xa.shading)}));i++}}function l(a){var b=a.object.material;b.transparent?(a.transparent=
+b,a.opaque=null):(a.opaque=b,a.transparent=null)}function m(a){var b=a.object,c=a.buffer,d;d=b.material;if(d instanceof THREE.MeshFaceMaterial){if(c=c.materialIndex,c>=0)b=b.geometry.materials[c],b.transparent?(a.transparent=b,a.opaque=null):(a.opaque=b,a.transparent=null)}else if(b=d)b.transparent?(a.transparent=b,a.opaque=null):(a.opaque=b,a.transparent=null)}function o(a,b){var c,d,e;c=G.attributes;var g=G.uniforms,f=S/x,h,n=[],k=x*0.5,l=S*0.5,m=!0;j.useProgram(G.program);fa=G.program;ca=la=Z=
+-1;ya||(j.enableVertexAttribArray(G.attributes.position),j.enableVertexAttribArray(G.attributes.uv),ya=!0);j.disable(j.CULL_FACE);j.enable(j.BLEND);j.depthMask(!0);j.bindBuffer(j.ARRAY_BUFFER,G.vertexBuffer);j.vertexAttribPointer(c.position,2,j.FLOAT,!1,16,0);j.vertexAttribPointer(c.uv,2,j.FLOAT,!1,16,8);j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,G.elementBuffer);j.uniformMatrix4fv(g.projectionMatrix,!1,ja);j.activeTexture(j.TEXTURE0);j.uniform1i(g.map,0);c=0;for(d=a.__webglSprites.length;c<d;c++)if(e=a.__webglSprites[c],
 e.visible&&e.opacity!==0)e.useScreenCoordinates?e.z=-e.position.z:(e._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,e.matrixWorld,e._modelViewMatrixArray),e.z=-e._modelViewMatrix.n34);a.__webglSprites.sort(i);c=0;for(d=a.__webglSprites.length;c<d;c++)e=a.__webglSprites[c],e.visible&&e.opacity!==0&&e.map&&e.map.image&&e.map.image.width&&(e.useScreenCoordinates?(j.uniform1i(g.useScreenCoordinates,1),j.uniform3f(g.screenPosition,(e.position.x-k)/k,(l-e.position.y)/l,Math.max(0,Math.min(1,e.position.z)))):
 (j.uniform1i(g.useScreenCoordinates,0),j.uniform1i(g.affectedByDistance,e.affectedByDistance?1:0),j.uniformMatrix4fv(g.modelViewMatrix,!1,e._modelViewMatrixArray)),h=e.map.image.width/(e.scaleByViewport?S:1),n[0]=h*f*e.scale.x,n[1]=h*e.scale.y,j.uniform2f(g.uvScale,e.uvScale.x,e.uvScale.y),j.uniform2f(g.uvOffset,e.uvOffset.x,e.uvOffset.y),j.uniform2f(g.alignment,e.alignment.x,e.alignment.y),j.uniform1f(g.opacity,e.opacity),j.uniform3f(g.color,e.color.r,e.color.g,e.color.b),j.uniform1f(g.rotation,
 e.rotation),j.uniform2fv(g.scale,n),e.mergeWith3D&&!m?(j.enable(j.DEPTH_TEST),m=!0):!e.mergeWith3D&&m&&(j.disable(j.DEPTH_TEST),m=!1),L(e.blending),D(e.map,0),j.drawElements(j.TRIANGLES,6,j.UNSIGNED_SHORT,0));j.enable(j.CULL_FACE);j.enable(j.DEPTH_TEST);j.depthMask(oa)}function n(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function s(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return!0;return!1}function p(a){for(var b in a.attributes)a.attributes[b].needsUpdate=
-!1}function u(a,b){for(var c=a.length-1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function v(a,b,c,d,e){d.program||O.initMaterial(d,b,c,e);if(d.morphTargets&&!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(O.maxMorphTargets);for(var g=0,f=O.maxMorphTargets;g<f;g++)e.__webglMorphTargetInfluences[g]=0}var h=!1,g=d.program,f=g.uniforms,i=d.uniforms;g!==aa&&(j.useProgram(g),aa=g,h=!0);if(d.id!==ba)ba=d.id,h=!0;if(h){j.uniformMatrix4fv(f.projectionMatrix,!1,ja);if(c&&d.fog)if(i.fogColor.value=
-c.color,c instanceof THREE.Fog)i.fogNear.value=c.near,i.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density;if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){for(var n,k,l=0,m=0,o=0,p,x,s,E=W,q=E.directional.colors,u=E.directional.positions,v=E.point.colors,S=E.point.positions,y=E.point.distances,Y=0,t=0,c=n=s=0,h=b.length;c<h;c++)if(n=b[c],k=n.color,p=n.position,x=n.intensity,s=n.distance,n instanceof THREE.AmbientLight)O.gammaInput?
-(l+=k.r*k.r,m+=k.g*k.g,o+=k.b*k.b):(l+=k.r,m+=k.g,o+=k.b);else if(n instanceof THREE.DirectionalLight)s=Y*3,O.gammaInput?(q[s]=k.r*k.r*x*x,q[s+1]=k.g*k.g*x*x,q[s+2]=k.b*k.b*x*x):(q[s]=k.r*x,q[s+1]=k.g*x,q[s+2]=k.b*x),u[s]=p.x,u[s+1]=p.y,u[s+2]=p.z,Y+=1;else if(n instanceof THREE.SpotLight)s=Y*3,O.gammaInput?(q[s]=k.r*k.r*x*x,q[s+1]=k.g*k.g*x*x,q[s+2]=k.b*k.b*x*x):(q[s]=k.r*x,q[s+1]=k.g*x,q[s+2]=k.b*x),k=1/p.length(),u[s]=p.x*k,u[s+1]=p.y*k,u[s+2]=p.z*k,Y+=1;else if(n instanceof THREE.PointLight)n=
-t*3,O.gammaInput?(v[n]=k.r*k.r*x*x,v[n+1]=k.g*k.g*x*x,v[n+2]=k.b*k.b*x*x):(v[n]=k.r*x,v[n+1]=k.g*x,v[n+2]=k.b*x),S[n]=p.x,S[n+1]=p.y,S[n+2]=p.z,y[t]=s,t+=1;c=Y*3;for(h=q.length;c<h;c++)q[c]=0;c=t*3;for(h=v.length;c<h;c++)v[c]=0;E.point.length=t;E.directional.length=Y;E.ambient[0]=l;E.ambient[1]=m;E.ambient[2]=o;b=W;i.enableLighting.value=b.directional.length+b.point.length;i.ambientLightColor.value=b.ambient;i.directionalLightColor.value=b.directional.colors;i.directionalLightDirection.value=b.directional.positions;
+!1}function v(a,b){for(var c=a.length-1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function u(a,b,c,d,e){d.program||O.initMaterial(d,b,c,e);if(d.morphTargets&&!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(O.maxMorphTargets);for(var g=0,f=O.maxMorphTargets;g<f;g++)e.__webglMorphTargetInfluences[g]=0}var h=!1,g=d.program,f=g.uniforms,i=d.uniforms;g!==fa&&(j.useProgram(g),fa=g,h=!0);if(d.id!==U)U=d.id,h=!0;if(h){j.uniformMatrix4fv(f.projectionMatrix,!1,ja);if(c&&d.fog)if(i.fogColor.value=
+c.color,c instanceof THREE.Fog)i.fogNear.value=c.near,i.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density;if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){for(var n,k,l=0,m=0,o=0,p,x,s,E=X,q=E.directional.colors,v=E.directional.positions,u=E.point.colors,S=E.point.positions,y=E.point.distances,Y=0,t=0,c=n=s=0,h=b.length;c<h;c++)if(n=b[c],k=n.color,p=n.position,x=n.intensity,s=n.distance,n instanceof THREE.AmbientLight)O.gammaInput?
+(l+=k.r*k.r,m+=k.g*k.g,o+=k.b*k.b):(l+=k.r,m+=k.g,o+=k.b);else if(n instanceof THREE.DirectionalLight)s=Y*3,O.gammaInput?(q[s]=k.r*k.r*x*x,q[s+1]=k.g*k.g*x*x,q[s+2]=k.b*k.b*x*x):(q[s]=k.r*x,q[s+1]=k.g*x,q[s+2]=k.b*x),v[s]=p.x,v[s+1]=p.y,v[s+2]=p.z,Y+=1;else if(n instanceof THREE.SpotLight)s=Y*3,O.gammaInput?(q[s]=k.r*k.r*x*x,q[s+1]=k.g*k.g*x*x,q[s+2]=k.b*k.b*x*x):(q[s]=k.r*x,q[s+1]=k.g*x,q[s+2]=k.b*x),k=1/p.length(),v[s]=p.x*k,v[s+1]=p.y*k,v[s+2]=p.z*k,Y+=1;else if(n instanceof THREE.PointLight)n=
+t*3,O.gammaInput?(u[n]=k.r*k.r*x*x,u[n+1]=k.g*k.g*x*x,u[n+2]=k.b*k.b*x*x):(u[n]=k.r*x,u[n+1]=k.g*x,u[n+2]=k.b*x),S[n]=p.x,S[n+1]=p.y,S[n+2]=p.z,y[t]=s,t+=1;c=Y*3;for(h=q.length;c<h;c++)q[c]=0;c=t*3;for(h=u.length;c<h;c++)u[c]=0;E.point.length=t;E.directional.length=Y;E.ambient[0]=l;E.ambient[1]=m;E.ambient[2]=o;b=X;i.enableLighting.value=b.directional.length+b.point.length;i.ambientLightColor.value=b.ambient;i.directionalLightColor.value=b.directional.colors;i.directionalLightDirection.value=b.directional.positions;
 i.pointLightColor.value=b.point.colors;i.pointLightPosition.value=b.point.positions;i.pointLightDistance.value=b.point.distances}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial)i.opacity.value=d.opacity,O.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color,(i.map.texture=d.map)&&i.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y),i.lightMap.texture=d.lightMap,i.envMap.texture=
 d.envMap,i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1,i.reflectivity.value=d.reflectivity,i.refractionRatio.value=d.refractionRatio,i.combine.value=d.combine,i.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping;if(d instanceof THREE.LineBasicMaterial)i.diffuse.value=d.color,i.opacity.value=d.opacity;else if(d instanceof THREE.ParticleBasicMaterial)i.psColor.value=d.color,i.opacity.value=d.opacity,i.size.value=d.size,i.scale.value=N.height/
 2,i.map.texture=d.map;else if(d instanceof THREE.MeshPhongMaterial)i.shininess.value=d.shininess,O.gammaInput?(i.ambient.value.copyGammaToLinear(d.ambient),i.specular.value.copyGammaToLinear(d.specular)):(i.ambient.value=d.ambient,i.specular.value=d.specular);else if(d instanceof THREE.MeshLambertMaterial)O.gammaInput?i.ambient.value.copyGammaToLinear(d.ambient):i.ambient.value=d.ambient;else if(d instanceof THREE.MeshDepthMaterial)i.mNear.value=a.near,i.mFar.value=a.far,i.opacity.value=d.opacity;
@@ -258,22 +258,22 @@ else if(d instanceof THREE.MeshNormalMaterial)i.opacity.value=d.opacity;if(e.rec
 "m4v"){if(!l._array)l._array=new Float32Array(16*h.length);o=0;for(p=h.length;o<p;o++)h[o].flattenToArrayOffset(l._array,o*16);j.uniformMatrix4fv(m,!1,l._array)}else if(o==="t"){if(j.uniform1i(m,h),m=l.texture)if(m.image instanceof Array&&m.image.length===6){if(l=m,l.image.length===6)if(l.needsUpdate){if(!l.image.__webglTextureCube)l.image.__webglTextureCube=j.createTexture();j.activeTexture(j.TEXTURE0+h);j.bindTexture(j.TEXTURE_CUBE_MAP,l.image.__webglTextureCube);for(h=0;h<6;h++)j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+
 h,0,j.RGBA,j.RGBA,j.UNSIGNED_BYTE,l.image[h]);I(j.TEXTURE_CUBE_MAP,l,l.image[0]);l.needsUpdate=!1}else j.activeTexture(j.TEXTURE0+h),j.bindTexture(j.TEXTURE_CUBE_MAP,l.image.__webglTextureCube)}else m instanceof THREE.WebGLRenderTargetCube?(l=m,j.activeTexture(j.TEXTURE0+h),j.bindTexture(j.TEXTURE_CUBE_MAP,l.__webglTexture)):D(m,h)}else if(o==="tv"){if(!l._array){l._array=[];o=0;for(p=l.texture.length;o<p;o++)l._array[o]=h+o}j.uniform1iv(m,l._array);o=0;for(p=l.texture.length;o<p;o++)(m=l.texture[o])&&
 D(m,l._array[o])}(d instanceof THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&f.cameraPosition!==null&&j.uniform3f(f.cameraPosition,a.position.x,a.position.y,a.position.z);(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&f.viewMatrix!==null&&j.uniformMatrix4fv(f.viewMatrix,!1,H);d.skinning&&(j.uniformMatrix4fv(f.cameraInverseMatrix,!1,H),j.uniformMatrix4fv(f.boneGlobalMatrices,!1,e.boneMatrices))}j.uniformMatrix4fv(f.modelViewMatrix,
-!1,e._modelViewMatrixArray);f.normalMatrix&&j.uniformMatrix3fv(f.normalMatrix,!1,e._normalMatrixArray);(d instanceof THREE.ShaderMaterial||d.envMap||d.skinning||e.receiveShadow)&&f.objectMatrix!==null&&j.uniformMatrix4fv(f.objectMatrix,!1,e._objectMatrixArray);return g}function y(a,b,c){a._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,a.matrixWorld,a._modelViewMatrixArray);c&&THREE.Matrix4.makeInvert3x3(a._modelViewMatrix).transposeIntoArray(a._normalMatrixArray)}function q(a){if(ca!==a.doubleSided)a.doubleSided?
-j.disable(j.CULL_FACE):j.enable(j.CULL_FACE),ca=a.doubleSided;if(K!==a.flipSided)a.flipSided?j.frontFace(j.CW):j.frontFace(j.CCW),K=a.flipSided}function t(a){la!==a&&(a?j.enable(j.DEPTH_TEST):j.disable(j.DEPTH_TEST),la=a)}function w(a){oa!==a&&(j.depthMask(a),oa=a)}function z(a,b,c){na!==a&&(a?j.enable(j.POLYGON_OFFSET_FILL):j.disable(j.POLYGON_OFFSET_FILL),na=a);if(a&&(ua!==b||va!==c))j.polygonOffset(b,c),ua=b,va=c}function L(a){if(a!==$){switch(a){case THREE.AdditiveBlending:j.blendEquation(j.FUNC_ADD);
-j.blendFunc(j.SRC_ALPHA,j.ONE);break;case THREE.SubtractiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.SRC_COLOR);break;default:j.blendEquationSeparate(j.FUNC_ADD,j.FUNC_ADD),j.blendFuncSeparate(j.SRC_ALPHA,j.ONE_MINUS_SRC_ALPHA,j.ONE,j.ONE_MINUS_SRC_ALPHA)}$=a}}function J(a,b){var c;a==="fragment"?c=j.createShader(j.FRAGMENT_SHADER):a==="vertex"&&(c=j.createShader(j.VERTEX_SHADER));
+!1,e._modelViewMatrixArray);f.normalMatrix&&j.uniformMatrix3fv(f.normalMatrix,!1,e._normalMatrixArray);(d instanceof THREE.ShaderMaterial||d.envMap||d.skinning||e.receiveShadow)&&f.objectMatrix!==null&&j.uniformMatrix4fv(f.objectMatrix,!1,e._objectMatrixArray);return g}function y(a,b,c){a._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,a.matrixWorld,a._modelViewMatrixArray);c&&THREE.Matrix4.makeInvert3x3(a._modelViewMatrix).transposeIntoArray(a._normalMatrixArray)}function q(a){if(aa!==a.doubleSided)a.doubleSided?
+j.disable(j.CULL_FACE):j.enable(j.CULL_FACE),aa=a.doubleSided;if(K!==a.flipSided)a.flipSided?j.frontFace(j.CW):j.frontFace(j.CCW),K=a.flipSided}function t(a){la!==a&&(a?j.enable(j.DEPTH_TEST):j.disable(j.DEPTH_TEST),la=a)}function w(a){oa!==a&&(j.depthMask(a),oa=a)}function z(a,b,c){na!==a&&(a?j.enable(j.POLYGON_OFFSET_FILL):j.disable(j.POLYGON_OFFSET_FILL),na=a);if(a&&(ua!==b||va!==c))j.polygonOffset(b,c),ua=b,va=c}function L(a){if(a!==Z){switch(a){case THREE.AdditiveBlending:j.blendEquation(j.FUNC_ADD);
+j.blendFunc(j.SRC_ALPHA,j.ONE);break;case THREE.SubtractiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.SRC_COLOR);break;default:j.blendEquationSeparate(j.FUNC_ADD,j.FUNC_ADD),j.blendFuncSeparate(j.SRC_ALPHA,j.ONE_MINUS_SRC_ALPHA,j.ONE,j.ONE_MINUS_SRC_ALPHA)}Z=a}}function J(a,b){var c;a==="fragment"?c=j.createShader(j.FRAGMENT_SHADER):a==="vertex"&&(c=j.createShader(j.VERTEX_SHADER));
 j.shaderSource(c,b);j.compileShader(c);if(!j.getShaderParameter(c,j.COMPILE_STATUS))return console.error(j.getShaderInfoLog(c)),console.error(b),null;return c}function I(a,b,c){(c.width&c.width-1)===0&&(c.height&c.height-1)===0?(j.texParameteri(a,j.TEXTURE_WRAP_S,M(b.wrapS)),j.texParameteri(a,j.TEXTURE_WRAP_T,M(b.wrapT)),j.texParameteri(a,j.TEXTURE_MAG_FILTER,M(b.magFilter)),j.texParameteri(a,j.TEXTURE_MIN_FILTER,M(b.minFilter)),j.generateMipmap(a)):(j.texParameteri(a,j.TEXTURE_WRAP_S,j.CLAMP_TO_EDGE),
-j.texParameteri(a,j.TEXTURE_WRAP_T,j.CLAMP_TO_EDGE),j.texParameteri(a,j.TEXTURE_MAG_FILTER,fa(b.magFilter)),j.texParameteri(a,j.TEXTURE_MIN_FILTER,fa(b.minFilter)))}function D(a,b){if(a.needsUpdate){if(!a.__webglInit)a.__webglInit=!0,a.__webglTexture=j.createTexture(),O.info.memory.textures++;j.activeTexture(j.TEXTURE0+b);j.bindTexture(j.TEXTURE_2D,a.__webglTexture);a instanceof THREE.DataTexture?j.texImage2D(j.TEXTURE_2D,0,M(a.format),a.image.width,a.image.height,0,M(a.format),j.UNSIGNED_BYTE,a.image.data):
+j.texParameteri(a,j.TEXTURE_WRAP_T,j.CLAMP_TO_EDGE),j.texParameteri(a,j.TEXTURE_MAG_FILTER,ea(b.magFilter)),j.texParameteri(a,j.TEXTURE_MIN_FILTER,ea(b.minFilter)))}function D(a,b){if(a.needsUpdate){if(!a.__webglInit)a.__webglInit=!0,a.__webglTexture=j.createTexture(),O.info.memory.textures++;j.activeTexture(j.TEXTURE0+b);j.bindTexture(j.TEXTURE_2D,a.__webglTexture);a instanceof THREE.DataTexture?j.texImage2D(j.TEXTURE_2D,0,M(a.format),a.image.width,a.image.height,0,M(a.format),j.UNSIGNED_BYTE,a.image.data):
 j.texImage2D(j.TEXTURE_2D,0,j.RGBA,j.RGBA,j.UNSIGNED_BYTE,a.image);I(j.TEXTURE_2D,a,a.image);a.needsUpdate=!1}else j.activeTexture(j.TEXTURE0+b),j.bindTexture(j.TEXTURE_2D,a.__webglTexture)}function C(a,b){j.bindRenderbuffer(j.RENDERBUFFER,a);b.depthBuffer&&!b.stencilBuffer?(j.renderbufferStorage(j.RENDERBUFFER,j.DEPTH_COMPONENT16,b.width,b.height),j.framebufferRenderbuffer(j.FRAMEBUFFER,j.DEPTH_ATTACHMENT,j.RENDERBUFFER,a)):b.depthBuffer&&b.stencilBuffer?(j.renderbufferStorage(j.RENDERBUFFER,j.DEPTH_STENCIL,
 b.width,b.height),j.framebufferRenderbuffer(j.FRAMEBUFFER,j.DEPTH_STENCIL_ATTACHMENT,j.RENDERBUFFER,a)):j.renderbufferStorage(j.RENDERBUFFER,j.RGBA4,b.width,b.height)}function P(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=!0;if(a.stencilBuffer===void 0)a.stencilBuffer=!0;a.__webglTexture=j.createTexture();if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];j.bindTexture(j.TEXTURE_CUBE_MAP,a.__webglTexture);I(j.TEXTURE_CUBE_MAP,
 a,a);for(var c=0;c<6;c++){a.__webglFramebuffer[c]=j.createFramebuffer();a.__webglRenderbuffer[c]=j.createRenderbuffer();j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+c,0,M(a.format),a.width,a.height,0,M(a.format),M(a.type),null);var d=a,e=j.TEXTURE_CUBE_MAP_POSITIVE_X+c;j.bindFramebuffer(j.FRAMEBUFFER,a.__webglFramebuffer[c]);j.framebufferTexture2D(j.FRAMEBUFFER,j.COLOR_ATTACHMENT0,e,d.__webglTexture,0);C(a.__webglRenderbuffer[c],a)}}else a.__webglFramebuffer=j.createFramebuffer(),a.__webglRenderbuffer=
 j.createRenderbuffer(),j.bindTexture(j.TEXTURE_2D,a.__webglTexture),I(j.TEXTURE_2D,a,a),j.texImage2D(j.TEXTURE_2D,0,M(a.format),a.width,a.height,0,M(a.format),M(a.type),null),c=j.TEXTURE_2D,j.bindFramebuffer(j.FRAMEBUFFER,a.__webglFramebuffer),j.framebufferTexture2D(j.FRAMEBUFFER,j.COLOR_ATTACHMENT0,c,a.__webglTexture,0),j.bindRenderbuffer(j.RENDERBUFFER,a.__webglRenderbuffer),C(a.__webglRenderbuffer,a);b?j.bindTexture(j.TEXTURE_CUBE_MAP,null):j.bindTexture(j.TEXTURE_2D,null);j.bindRenderbuffer(j.RENDERBUFFER,
 null);j.bindFramebuffer(j.FRAMEBUFFER,null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer,c=a.width,a=a.height,e=d=0):(b=null,c=x,a=S,d=ra,e=Aa);b!==V&&(j.bindFramebuffer(j.FRAMEBUFFER,b),j.viewport(d,e,c,a),V=b)}function R(a){a instanceof THREE.WebGLRenderTargetCube?(j.bindTexture(j.TEXTURE_CUBE_MAP,a.__webglTexture),j.generateMipmap(j.TEXTURE_CUBE_MAP),j.bindTexture(j.TEXTURE_CUBE_MAP,null)):(j.bindTexture(j.TEXTURE_2D,a.__webglTexture),j.generateMipmap(j.TEXTURE_2D),j.bindTexture(j.TEXTURE_2D,
-null))}function fa(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return j.NEAREST;default:return j.LINEAR}}function M(a){switch(a){case THREE.RepeatWrapping:return j.REPEAT;case THREE.ClampToEdgeWrapping:return j.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return j.MIRRORED_REPEAT;case THREE.NearestFilter:return j.NEAREST;case THREE.NearestMipMapNearestFilter:return j.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return j.NEAREST_MIPMAP_LINEAR;
+null))}function ea(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return j.NEAREST;default:return j.LINEAR}}function M(a){switch(a){case THREE.RepeatWrapping:return j.REPEAT;case THREE.ClampToEdgeWrapping:return j.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return j.MIRRORED_REPEAT;case THREE.NearestFilter:return j.NEAREST;case THREE.NearestMipMapNearestFilter:return j.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return j.NEAREST_MIPMAP_LINEAR;
 case THREE.LinearFilter:return j.LINEAR;case THREE.LinearMipMapNearestFilter:return j.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return j.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return j.BYTE;case THREE.UnsignedByteType:return j.UNSIGNED_BYTE;case THREE.ShortType:return j.SHORT;case THREE.UnsignedShortType:return j.UNSIGNED_SHORT;case THREE.IntType:return j.INT;case THREE.UnsignedShortType:return j.UNSIGNED_INT;case THREE.FloatType:return j.FLOAT;case THREE.AlphaFormat:return j.ALPHA;
-case THREE.RGBFormat:return j.RGB;case THREE.RGBAFormat:return j.RGBA;case THREE.LuminanceFormat:return j.LUMINANCE;case THREE.LuminanceAlphaFormat:return j.LUMINANCE_ALPHA}return 0}var a=a||{},N=a.canvas!==void 0?a.canvas:document.createElement("canvas"),ga=a.stencil!==void 0?a.stencil:!0,ka=a.antialias!==void 0?a.antialias:!1,Z=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:!1,F=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),B=a.clearAlpha!==void 0?a.clearAlpha:
+case THREE.RGBFormat:return j.RGB;case THREE.RGBAFormat:return j.RGBA;case THREE.LuminanceFormat:return j.LUMINANCE;case THREE.LuminanceAlphaFormat:return j.LUMINANCE_ALPHA}return 0}var a=a||{},N=a.canvas!==void 0?a.canvas:document.createElement("canvas"),$=a.stencil!==void 0?a.stencil:!0,ka=a.antialias!==void 0?a.antialias:!1,ga=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:!1,F=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),B=a.clearAlpha!==void 0?a.clearAlpha:
 0,Q=a.maxLights!==void 0?a.maxLights:4;this.domElement=N;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.physicallyBasedShading=this.gammaOutput=this.gammaInput=!1;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMap=[];this.shadowMapEnabled=!1;this.shadowMapSoft=
-this.shadowMapAutoUpdate=!0;this.maxMorphTargets=8;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};var O=this,j,ha=[],aa=null,V=null,ba=-1,U=null,ea=0,ca=null,K=null,$=null,la=null,oa=null,na=null,ua=null,va=null,pa=null,ra=0,Aa=0,x=0,S=0,E=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Y=new THREE.Matrix4,ja=new Float32Array(16),H=new Float32Array(16),ia=new THREE.Vector4,W={ambient:[0,0,0],
-directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},X,sa=[],xa,ma,G={},ya=!1;j=function(){var a;try{if(!(a=N.getContext("experimental-webgl",{antialias:ka,stencil:ga,preserveDrawingBuffer:Z})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+a.getParameter(a.VERSION)+" | "+a.getParameter(a.VENDOR)+" | "+a.getParameter(a.RENDERER)+" | "+a.getParameter(a.SHADING_LANGUAGE_VERSION))}catch(b){console.error(b)}return a}();j.clearColor(0,
+this.shadowMapAutoUpdate=!0;this.maxMorphTargets=8;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};var O=this,j,ha=[],fa=null,V=null,U=-1,ca=null,da=0,aa=null,K=null,Z=null,la=null,oa=null,na=null,ua=null,va=null,pa=null,ra=0,Aa=0,x=0,S=0,E=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Y=new THREE.Matrix4,ja=new Float32Array(16),H=new Float32Array(16),ia=new THREE.Vector4,X={ambient:[0,0,0],
+directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},W,sa=[],xa,ma,G={},ya=!1;j=function(){var a;try{if(!(a=N.getContext("experimental-webgl",{antialias:ka,stencil:$,preserveDrawingBuffer:ga})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+a.getParameter(a.VERSION)+" | "+a.getParameter(a.VENDOR)+" | "+a.getParameter(a.RENDERER)+" | "+a.getParameter(a.SHADING_LANGUAGE_VERSION))}catch(b){console.error(b)}return a}();j.clearColor(0,
 0,0,1);j.clearDepth(1);j.clearStencil(0);j.enable(j.DEPTH_TEST);j.depthFunc(j.LEQUAL);j.frontFace(j.CCW);j.cullFace(j.BACK);j.enable(j.CULL_FACE);j.enable(j.BLEND);j.blendEquation(j.FUNC_ADD);j.blendFunc(j.SRC_ALPHA,j.ONE_MINUS_SRC_ALPHA);j.clearColor(F.r,F.g,F.b,B);(function(){G.vertices=new Float32Array(16);G.faces=new Uint16Array(6);var a=0;G.vertices[a++]=-1;G.vertices[a++]=-1;G.vertices[a++]=0;G.vertices[a++]=1;G.vertices[a++]=1;G.vertices[a++]=-1;G.vertices[a++]=1;G.vertices[a++]=1;G.vertices[a++]=
 1;G.vertices[a++]=1;G.vertices[a++]=1;G.vertices[a++]=0;G.vertices[a++]=-1;G.vertices[a++]=1;G.vertices[a++]=0;a=G.vertices[a++]=0;G.faces[a++]=0;G.faces[a++]=1;G.faces[a++]=2;G.faces[a++]=0;G.faces[a++]=2;G.faces[a++]=3;G.vertexBuffer=j.createBuffer();G.elementBuffer=j.createBuffer();j.bindBuffer(j.ARRAY_BUFFER,G.vertexBuffer);j.bufferData(j.ARRAY_BUFFER,G.vertices,j.STATIC_DRAW);j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,G.elementBuffer);j.bufferData(j.ELEMENT_ARRAY_BUFFER,G.faces,j.STATIC_DRAW);G.program=
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@@ -283,56 +283,56 @@ xa._shadowPass=!0;ma._shadowPass=!0})();this.context=j;var ta=j.getParameter(j.M
 this.setClearColorHex=function(a,b){F.setHex(a);B=b;j.clearColor(F.r,F.g,F.b,B)};this.setClearColor=function(a,b){F.copy(a);B=b;j.clearColor(F.r,F.g,F.b,B)};this.getClearColor=function(){return F};this.getClearAlpha=function(){return B};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d|=j.COLOR_BUFFER_BIT;if(b===void 0||b)d|=j.DEPTH_BUFFER_BIT;if(c===void 0||c)d|=j.STENCIL_BUFFER_BIT;j.clear(d)};this.clearTarget=function(a,b,c,d){P(a);this.clear(b,c,d)};this.deallocateObject=function(a){if(a.__webglInit)if(a.__webglInit=
 !1,delete a._modelViewMatrix,delete a._normalMatrixArray,delete a._modelViewMatrixArray,delete a._objectMatrixArray,a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=a.geometry.geometryGroups[b];j.deleteBuffer(c.__webglVertexBuffer);j.deleteBuffer(c.__webglNormalBuffer);j.deleteBuffer(c.__webglTangentBuffer);j.deleteBuffer(c.__webglColorBuffer);j.deleteBuffer(c.__webglUVBuffer);j.deleteBuffer(c.__webglUV2Buffer);j.deleteBuffer(c.__webglSkinVertexABuffer);j.deleteBuffer(c.__webglSkinVertexBBuffer);
 j.deleteBuffer(c.__webglSkinIndicesBuffer);j.deleteBuffer(c.__webglSkinWeightsBuffer);j.deleteBuffer(c.__webglFaceBuffer);j.deleteBuffer(c.__webglLineBuffer);if(c.numMorphTargets)for(var d=0,e=c.numMorphTargets;d<e;d++)j.deleteBuffer(c.__webglMorphTargetsBuffers[d]);O.info.memory.geometries--}else if(a instanceof THREE.Ribbon)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),j.deleteBuffer(a.__webglColorBuffer),O.info.memory.geometries--;else if(a instanceof THREE.Line)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),
-j.deleteBuffer(a.__webglColorBuffer),O.info.memory.geometries--;else if(a instanceof THREE.ParticleSystem)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),j.deleteBuffer(a.__webglColorBuffer),O.info.memory.geometries--};this.deallocateTexture=function(a){if(a.__webglInit)a.__webglInit=!1,j.deleteTexture(a.__webglTexture),O.info.memory.textures--};this.updateShadowMap=function(a,b){k(a,b)};this.render=function(a,b,c,d){var n,p,x,s,u,S,wa,B=a.lights,ca=a.fog;ba=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);
+j.deleteBuffer(a.__webglColorBuffer),O.info.memory.geometries--;else if(a instanceof THREE.ParticleSystem)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),j.deleteBuffer(a.__webglColorBuffer),O.info.memory.geometries--};this.deallocateTexture=function(a){if(a.__webglInit)a.__webglInit=!1,j.deleteTexture(a.__webglTexture),O.info.memory.textures--};this.updateShadowMap=function(a,b){k(a,b)};this.render=function(a,b,c,d){var n,p,x,s,v,S,wa,B=a.lights,aa=a.fog;U=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);
 this.shadowMapEnabled&&this.shadowMapAutoUpdate&&k(a,b);O.info.render.calls=0;O.info.render.vertices=0;O.info.render.faces=0;b.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(H);b.projectionMatrix.flattenToArray(ja);Y.multiply(b.projectionMatrix,b.matrixWorldInverse);f(Y);P(c);(this.autoClear||d)&&this.clear(this.autoClearColor,
-this.autoClearDepth,this.autoClearStencil);x=a.__webglObjects.length;for(d=0;d<x;d++)if(u=a.__webglObjects[d],S=u.object,S.visible)if(!(S instanceof THREE.Mesh)||!S.frustumCulled||h(S)){if(S.matrixWorld.flattenToArray(S._objectMatrixArray),y(S,b,!0),m(u),u.render=!0,this.sortObjects)S.renderDepth?u.z=S.renderDepth:(ia.copy(S.position),Y.multiplyVector3(ia),u.z=ia.z)}else u.render=!1;else u.render=!1;this.sortObjects&&a.__webglObjects.sort(i);s=a.__webglObjectsImmediate.length;for(d=0;d<s;d++)u=a.__webglObjectsImmediate[d],
-S=u.object,S.visible&&(S.matrixAutoUpdate&&S.matrixWorld.flattenToArray(S._objectMatrixArray),y(S,b,!0),l(u));if(a.overrideMaterial){t(a.overrideMaterial.depthTest);L(a.overrideMaterial.blending);for(d=0;d<x;d++)if(u=a.__webglObjects[d],u.render)S=u.object,wa=u.buffer,q(S),e(b,B,ca,a.overrideMaterial,wa,S);for(d=0;d<s;d++)u=a.__webglObjectsImmediate[d],S=u.object,S.visible&&(U=-1,q(S),n=v(b,B,ca,a.overrideMaterial,S),S.immediateRenderCallback?S.immediateRenderCallback(n,j,E):S.render(function(b){g(b,
-n,a.overrideMaterial.shading)}))}else{L(THREE.NormalBlending);for(d=x-1;d>=0;d--)if(u=a.__webglObjects[d],u.render&&(S=u.object,wa=u.buffer,p=u.opaque))q(S),t(p.depthTest),w(p.depthWrite),z(p.polygonOffset,p.polygonOffsetFactor,p.polygonOffsetUnits),e(b,B,ca,p,wa,S);for(d=0;d<s;d++)if(u=a.__webglObjectsImmediate[d],S=u.object,S.visible&&(U=-1,p=u.opaque))q(S),t(p.depthTest),w(p.depthWrite),z(p.polygonOffset,p.polygonOffsetFactor,p.polygonOffsetUnits),n=v(b,B,ca,p,S),S.immediateRenderCallback?S.immediateRenderCallback(n,
-j,E):S.render(function(a){g(a,n,p.shading)});for(d=0;d<x;d++)if(u=a.__webglObjects[d],u.render&&(S=u.object,wa=u.buffer,p=u.transparent))q(S),L(p.blending),t(p.depthTest),w(p.depthWrite),z(p.polygonOffset,p.polygonOffsetFactor,p.polygonOffsetUnits),e(b,B,ca,p,wa,S);for(d=0;d<s;d++)if(u=a.__webglObjectsImmediate[d],S=u.object,S.visible&&(U=-1,p=u.transparent))q(S),L(p.blending),t(p.depthTest),w(p.depthWrite),z(p.polygonOffset,p.polygonOffsetFactor,p.polygonOffsetUnits),n=v(b,B,ca,p,S),S.immediateRenderCallback?
+this.autoClearDepth,this.autoClearStencil);x=a.__webglObjects.length;for(d=0;d<x;d++)if(v=a.__webglObjects[d],S=v.object,S.visible)if(!(S instanceof THREE.Mesh)||!S.frustumCulled||h(S)){if(S.matrixWorld.flattenToArray(S._objectMatrixArray),y(S,b,!0),m(v),v.render=!0,this.sortObjects)S.renderDepth?v.z=S.renderDepth:(ia.copy(S.position),Y.multiplyVector3(ia),v.z=ia.z)}else v.render=!1;else v.render=!1;this.sortObjects&&a.__webglObjects.sort(i);s=a.__webglObjectsImmediate.length;for(d=0;d<s;d++)v=a.__webglObjectsImmediate[d],
+S=v.object,S.visible&&(S.matrixAutoUpdate&&S.matrixWorld.flattenToArray(S._objectMatrixArray),y(S,b,!0),l(v));if(a.overrideMaterial){t(a.overrideMaterial.depthTest);L(a.overrideMaterial.blending);for(d=0;d<x;d++)if(v=a.__webglObjects[d],v.render)S=v.object,wa=v.buffer,q(S),e(b,B,aa,a.overrideMaterial,wa,S);for(d=0;d<s;d++)v=a.__webglObjectsImmediate[d],S=v.object,S.visible&&(ca=-1,q(S),n=u(b,B,aa,a.overrideMaterial,S),S.immediateRenderCallback?S.immediateRenderCallback(n,j,E):S.render(function(b){g(b,
+n,a.overrideMaterial.shading)}))}else{L(THREE.NormalBlending);for(d=x-1;d>=0;d--)if(v=a.__webglObjects[d],v.render&&(S=v.object,wa=v.buffer,p=v.opaque))q(S),t(p.depthTest),w(p.depthWrite),z(p.polygonOffset,p.polygonOffsetFactor,p.polygonOffsetUnits),e(b,B,aa,p,wa,S);for(d=0;d<s;d++)if(v=a.__webglObjectsImmediate[d],S=v.object,S.visible&&(ca=-1,p=v.opaque))q(S),t(p.depthTest),w(p.depthWrite),z(p.polygonOffset,p.polygonOffsetFactor,p.polygonOffsetUnits),n=u(b,B,aa,p,S),S.immediateRenderCallback?S.immediateRenderCallback(n,
+j,E):S.render(function(a){g(a,n,p.shading)});for(d=0;d<x;d++)if(v=a.__webglObjects[d],v.render&&(S=v.object,wa=v.buffer,p=v.transparent))q(S),L(p.blending),t(p.depthTest),w(p.depthWrite),z(p.polygonOffset,p.polygonOffsetFactor,p.polygonOffsetUnits),e(b,B,aa,p,wa,S);for(d=0;d<s;d++)if(v=a.__webglObjectsImmediate[d],S=v.object,S.visible&&(ca=-1,p=v.transparent))q(S),L(p.blending),t(p.depthTest),w(p.depthWrite),z(p.polygonOffset,p.polygonOffsetFactor,p.polygonOffsetUnits),n=u(b,B,aa,p,S),S.immediateRenderCallback?
 S.immediateRenderCallback(n,j,E):S.render(function(a){g(a,n,p.shading)})}a.__webglSprites.length&&o(a,b);c&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&R(c)};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[];for(;a.__objectsAdded.length;){var e=a.__objectsAdded[0],g=a,f=void 0,h=void 0,i=void 0;if(!e.__webglInit)if(e.__webglInit=!0,e._modelViewMatrix=new THREE.Matrix4,e._normalMatrixArray=new Float32Array(9),
-e._modelViewMatrixArray=new Float32Array(16),e._objectMatrixArray=new Float32Array(16),e.matrixWorld.flattenToArray(e._objectMatrixArray),e instanceof THREE.Mesh){h=e.geometry;if(h.geometryGroups===void 0){var i=h,k=void 0,l=void 0,m=void 0,o=void 0,x=void 0,E=void 0,S=void 0,q={},v=i.morphTargets.length;i.geometryGroups={};k=0;for(l=i.faces.length;k<l;k++)m=i.faces[k],o=m.materialIndex,E=o!==void 0?o:-1,q[E]===void 0&&(q[E]={hash:E,counter:0}),S=q[E].hash+"_"+q[E].counter,i.geometryGroups[S]===void 0&&
-(i.geometryGroups[S]={faces3:[],faces4:[],materialIndex:o,vertices:0,numMorphTargets:v}),x=m instanceof THREE.Face3?3:4,i.geometryGroups[S].vertices+x>65535&&(q[E].counter+=1,S=q[E].hash+"_"+q[E].counter,i.geometryGroups[S]===void 0&&(i.geometryGroups[S]={faces3:[],faces4:[],materialIndex:o,vertices:0,numMorphTargets:v})),m instanceof THREE.Face3?i.geometryGroups[S].faces3.push(k):i.geometryGroups[S].faces4.push(k),i.geometryGroups[S].vertices+=x;i.geometryGroupsList=[];k=void 0;for(k in i.geometryGroups)i.geometryGroups[k].id=
-ea++,i.geometryGroupsList.push(i.geometryGroups[k])}for(f in h.geometryGroups)if(i=h.geometryGroups[f],!i.__webglVertexBuffer){k=i;k.__webglVertexBuffer=j.createBuffer();k.__webglNormalBuffer=j.createBuffer();k.__webglTangentBuffer=j.createBuffer();k.__webglColorBuffer=j.createBuffer();k.__webglUVBuffer=j.createBuffer();k.__webglUV2Buffer=j.createBuffer();k.__webglSkinVertexABuffer=j.createBuffer();k.__webglSkinVertexBBuffer=j.createBuffer();k.__webglSkinIndicesBuffer=j.createBuffer();k.__webglSkinWeightsBuffer=
+e._modelViewMatrixArray=new Float32Array(16),e._objectMatrixArray=new Float32Array(16),e.matrixWorld.flattenToArray(e._objectMatrixArray),e instanceof THREE.Mesh){h=e.geometry;if(h.geometryGroups===void 0){var i=h,k=void 0,l=void 0,m=void 0,o=void 0,x=void 0,E=void 0,S=void 0,q={},u=i.morphTargets.length;i.geometryGroups={};k=0;for(l=i.faces.length;k<l;k++)m=i.faces[k],o=m.materialIndex,E=o!==void 0?o:-1,q[E]===void 0&&(q[E]={hash:E,counter:0}),S=q[E].hash+"_"+q[E].counter,i.geometryGroups[S]===void 0&&
+(i.geometryGroups[S]={faces3:[],faces4:[],materialIndex:o,vertices:0,numMorphTargets:u}),x=m instanceof THREE.Face3?3:4,i.geometryGroups[S].vertices+x>65535&&(q[E].counter+=1,S=q[E].hash+"_"+q[E].counter,i.geometryGroups[S]===void 0&&(i.geometryGroups[S]={faces3:[],faces4:[],materialIndex:o,vertices:0,numMorphTargets:u})),m instanceof THREE.Face3?i.geometryGroups[S].faces3.push(k):i.geometryGroups[S].faces4.push(k),i.geometryGroups[S].vertices+=x;i.geometryGroupsList=[];k=void 0;for(k in i.geometryGroups)i.geometryGroups[k].id=
+da++,i.geometryGroupsList.push(i.geometryGroups[k])}for(f in h.geometryGroups)if(i=h.geometryGroups[f],!i.__webglVertexBuffer){k=i;k.__webglVertexBuffer=j.createBuffer();k.__webglNormalBuffer=j.createBuffer();k.__webglTangentBuffer=j.createBuffer();k.__webglColorBuffer=j.createBuffer();k.__webglUVBuffer=j.createBuffer();k.__webglUV2Buffer=j.createBuffer();k.__webglSkinVertexABuffer=j.createBuffer();k.__webglSkinVertexBBuffer=j.createBuffer();k.__webglSkinIndicesBuffer=j.createBuffer();k.__webglSkinWeightsBuffer=
 j.createBuffer();k.__webglFaceBuffer=j.createBuffer();k.__webglLineBuffer=j.createBuffer();if(k.numMorphTargets){m=l=void 0;k.__webglMorphTargetsBuffers=[];l=0;for(m=k.numMorphTargets;l<m;l++)k.__webglMorphTargetsBuffers.push(j.createBuffer())}O.info.memory.geometries++;o=e;x=o.geometry;l=i.faces3;E=i.faces4;k=l.length*3+E.length*4;m=l.length*1+E.length*2;E=l.length*3+E.length*4;l=b(o,i);S=l.map||l.lightMap||l instanceof THREE.ShaderMaterial?!0:!1;q=l instanceof THREE.MeshBasicMaterial&&!l.envMap||
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-3)if(T=r.type==="c"?["r","g","b"]:["x","y","z"],r.boundTo===void 0||r.boundTo==="vertices"){x=0;for(E=q.length;x<E;x++)t=ma[q[x]],H=r.value[t.a],K=r.value[t.b],z=r.value[t.c],r.array[A]=H[T[0]],r.array[A+1]=H[T[1]],r.array[A+2]=H[T[2]],r.array[A+3]=K[T[0]],r.array[A+4]=K[T[1]],r.array[A+5]=K[T[2]],r.array[A+6]=z[T[0]],r.array[A+7]=z[T[1]],r.array[A+8]=z[T[2]],A+=9;x=0;for(E=v.length;x<E;x++)t=ma[v[x]],H=r.value[t.a],K=r.value[t.b],z=r.value[t.c],D=r.value[t.d],r.array[A]=H[T[0]],r.array[A+1]=H[T[1]],
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-v.length;x<E;x++)D=z=K=H=aa=r.value[W],r.array[A]=H[T[0]],r.array[A+1]=H[T[1]],r.array[A+2]=H[T[2]],r.array[A+3]=K[T[0]],r.array[A+4]=K[T[1]],r.array[A+5]=K[T[2]],r.array[A+6]=z[T[0]],r.array[A+7]=z[T[1]],r.array[A+8]=z[T[2]],r.array[A+9]=D[T[0]],r.array[A+10]=D[T[1]],r.array[A+11]=D[T[2]],A+=12,W+=1}else{if(r.boundTo==="faceVertices"){x=0;for(E=q.length;x<E;x++)H=r.value[W],K=r.value[W+1],z=r.value[W+2],r.array[A]=H[T[0]],r.array[A+1]=H[T[1]],r.array[A+2]=H[T[2]],r.array[A+3]=K[T[0]],r.array[A+4]=
-K[T[1]],r.array[A+5]=K[T[2]],r.array[A+6]=z[T[0]],r.array[A+7]=z[T[1]],r.array[A+8]=z[T[2]],A+=9,W+=3;x=0;for(E=v.length;x<E;x++)H=r.value[W],K=r.value[W+1],z=r.value[W+2],D=r.value[W+3],r.array[A]=H[T[0]],r.array[A+1]=H[T[1]],r.array[A+2]=H[T[2]],r.array[A+3]=K[T[0]],r.array[A+4]=K[T[1]],r.array[A+5]=K[T[2]],r.array[A+6]=z[T[0]],r.array[A+7]=z[T[1]],r.array[A+8]=z[T[2]],r.array[A+9]=D[T[0]],r.array[A+10]=D[T[1]],r.array[A+11]=D[T[2]],A+=12,W+=4}}else if(r.size===4)if(r.boundTo===void 0||r.boundTo===
-"vertices"){x=0;for(E=q.length;x<E;x++)t=ma[q[x]],H=r.value[t.a],K=r.value[t.b],z=r.value[t.c],r.array[A]=H.x,r.array[A+1]=H.y,r.array[A+2]=H.z,r.array[A+3]=H.w,r.array[A+4]=K.x,r.array[A+5]=K.y,r.array[A+6]=K.z,r.array[A+7]=K.w,r.array[A+8]=z.x,r.array[A+9]=z.y,r.array[A+10]=z.z,r.array[A+11]=z.w,A+=12;x=0;for(E=v.length;x<E;x++)t=ma[v[x]],H=r.value[t.a],K=r.value[t.b],z=r.value[t.c],D=r.value[t.d],r.array[A]=H.x,r.array[A+1]=H.y,r.array[A+2]=H.z,r.array[A+3]=H.w,r.array[A+4]=K.x,r.array[A+5]=K.y,
-r.array[A+6]=K.z,r.array[A+7]=K.w,r.array[A+8]=z.x,r.array[A+9]=z.y,r.array[A+10]=z.z,r.array[A+11]=z.w,r.array[A+12]=D.x,r.array[A+13]=D.y,r.array[A+14]=D.z,r.array[A+15]=D.w,A+=16}else if(r.boundTo==="faces"){x=0;for(E=q.length;x<E;x++)z=K=H=aa=r.value[W],r.array[A]=H.x,r.array[A+1]=H.y,r.array[A+2]=H.z,r.array[A+3]=H.w,r.array[A+4]=K.x,r.array[A+5]=K.y,r.array[A+6]=K.z,r.array[A+7]=K.w,r.array[A+8]=z.x,r.array[A+9]=z.y,r.array[A+10]=z.z,r.array[A+11]=z.w,A+=12,W+=1;x=0;for(E=v.length;x<E;x++)D=
-z=K=H=aa=r.value[W],r.array[A]=H.x,r.array[A+1]=H.y,r.array[A+2]=H.z,r.array[A+3]=H.w,r.array[A+4]=K.x,r.array[A+5]=K.y,r.array[A+6]=K.z,r.array[A+7]=K.w,r.array[A+8]=z.x,r.array[A+9]=z.y,r.array[A+10]=z.z,r.array[A+11]=z.w,r.array[A+12]=D.x,r.array[A+13]=D.y,r.array[A+14]=D.z,r.array[A+15]=D.w,A+=16,W+=1}else if(r.boundTo==="faceVertices"){x=0;for(E=q.length;x<E;x++)H=r.value[W],K=r.value[W+1],z=r.value[W+2],r.array[A]=H.x,r.array[A+1]=H.y,r.array[A+2]=H.z,r.array[A+3]=H.w,r.array[A+4]=K.x,r.array[A+
-5]=K.y,r.array[A+6]=K.z,r.array[A+7]=K.w,r.array[A+8]=z.x,r.array[A+9]=z.y,r.array[A+10]=z.z,r.array[A+11]=z.w,A+=12,W+=3;x=0;for(E=v.length;x<E;x++)H=r.value[W],K=r.value[W+1],z=r.value[W+2],D=r.value[W+3],r.array[A]=H.x,r.array[A+1]=H.y,r.array[A+2]=H.z,r.array[A+3]=H.w,r.array[A+4]=K.x,r.array[A+5]=K.y,r.array[A+6]=K.z,r.array[A+7]=K.w,r.array[A+8]=z.x,r.array[A+9]=z.y,r.array[A+10]=z.z,r.array[A+11]=z.w,r.array[A+12]=D.x,r.array[A+13]=D.y,r.array[A+14]=D.z,r.array[A+15]=D.w,A+=16,W+=4}j.bindBuffer(j.ARRAY_BUFFER,
+(h=e.geometry,n(g.__webglObjects,h,e)):THREE.MarchingCubes!==void 0&&e instanceof THREE.MarchingCubes||e.immediateRenderCallback?g.__webglObjectsImmediate.push({object:e,opaque:null,transparent:null}):e instanceof THREE.Sprite&&g.__webglSprites.push(e);e.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){e=a.__objectsRemoved[0];g=a;if(e instanceof THREE.Mesh||e instanceof THREE.ParticleSystem||e instanceof THREE.Ribbon||e instanceof THREE.Line)v(g.__webglObjects,e);else if(e instanceof
+THREE.Sprite){g=g.__webglSprites;f=e;for(h=g.length-1;h>=0;h--)g[h]===f&&g.splice(h,1)}else(e instanceof THREE.MarchingCubes||e.immediateRenderCallback)&&v(g.__webglObjectsImmediate,e);e.__webglActive=!1;a.__objectsRemoved.splice(0,1)}e=0;for(g=a.__webglObjects.length;e<g;e++)if(y=a.__webglObjects[e].object,f=y.geometry,h=m=l=void 0,y instanceof THREE.Mesh){i=0;for(k=f.geometryGroupsList.length;i<k;i++)if(l=f.geometryGroupsList[i],h=b(y,l),m=h.attributes&&s(h),f.__dirtyVertices||f.__dirtyMorphTargets||
+f.__dirtyElements||f.__dirtyUvs||f.__dirtyNormals||f.__dirtyColors||f.__dirtyTangents||m)if(m=j.DYNAMIC_DRAW,o=!f.dynamic,l.__inittedArrays){var Y=E=x=void 0,t=void 0,B=void 0,aa=void 0,w=void 0,C=void 0,I=void 0,L=void 0,F=Y=aa=I=void 0,H=void 0,K=void 0,z=void 0,D=void 0,J=void 0,ja=void 0,M=t=I=t=void 0,Z=void 0,G=t=z=K=H=D=z=K=H=D=z=K=H=D=z=K=H=w=void 0,W=void 0,P=aa=void 0,N=Y=void 0,Q=void 0,R=void 0,T=F=N=W=0,la=0,ia=G=Y=0,V=w=J=0,A=0,X=0,X=void 0,Q=l.__vertexArray,fa=l.__uvArray,A=l.__uv2Array,
+P=l.__normalArray,B=l.__tangentArray,ja=l.__colorArray,M=l.__skinVertexAArray,Z=l.__skinVertexBArray,C=l.__skinIndexArray,U=l.__skinWeightArray,ca=l.__morphTargetsArrays,S=l.__webglCustomAttributesList,r=void 0,r=l.__faceArray,X=l.__lineArray,ha=l.__needsSmoothNormals,I=l.__vertexColorType,L=l.__uvType,aa=l.__normalType,$=y.geometry,ga=$.__dirtyElements,oa=$.__dirtyUvs,ea=$.__dirtyNormals,ka=$.__dirtyTangents,xa=$.__dirtyColors,R=$.__dirtyMorphTargets,sa=$.vertices,q=l.faces3,u=l.faces4,ma=$.faces,
+na=$.faceVertexUvs[0],ya=$.faceVertexUvs[1],ua=$.skinVerticesA,va=$.skinVerticesB,ra=$.skinIndices,pa=$.skinWeights,ta=$.morphTargets;if($.__dirtyVertices){x=0;for(E=q.length;x<E;x++)t=ma[q[x]],H=sa[t.a].position,K=sa[t.b].position,z=sa[t.c].position,Q[N]=H.x,Q[N+1]=H.y,Q[N+2]=H.z,Q[N+3]=K.x,Q[N+4]=K.y,Q[N+5]=K.z,Q[N+6]=z.x,Q[N+7]=z.y,Q[N+8]=z.z,N+=9;x=0;for(E=u.length;x<E;x++)t=ma[u[x]],H=sa[t.a].position,K=sa[t.b].position,z=sa[t.c].position,D=sa[t.d].position,Q[N]=H.x,Q[N+1]=H.y,Q[N+2]=H.z,Q[N+
+3]=K.x,Q[N+4]=K.y,Q[N+5]=K.z,Q[N+6]=z.x,Q[N+7]=z.y,Q[N+8]=z.z,Q[N+9]=D.x,Q[N+10]=D.y,Q[N+11]=D.z,N+=12;j.bindBuffer(j.ARRAY_BUFFER,l.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,Q,m)}if(R){x=0;for(E=q.length;x<E;x++){t=ma[q[x]];N=0;for(Q=ta.length;N<Q;N++)H=ta[N].vertices[t.a].position,K=ta[N].vertices[t.b].position,z=ta[N].vertices[t.c].position,R=ca[N],R[V]=H.x,R[V+1]=H.y,R[V+2]=H.z,R[V+3]=K.x,R[V+4]=K.y,R[V+5]=K.z,R[V+6]=z.x,R[V+7]=z.y,R[V+8]=z.z;V+=9}x=0;for(E=u.length;x<E;x++){t=ma[u[x]];
+N=0;for(Q=ta.length;N<Q;N++)H=ta[N].vertices[t.a].position,K=ta[N].vertices[t.b].position,z=ta[N].vertices[t.c].position,D=ta[N].vertices[t.d].position,R=ca[N],R[V]=H.x,R[V+1]=H.y,R[V+2]=H.z,R[V+3]=K.x,R[V+4]=K.y,R[V+5]=K.z,R[V+6]=z.x,R[V+7]=z.y,R[V+8]=z.z,R[V+9]=D.x,R[V+10]=D.y,R[V+11]=D.z;V+=12}N=0;for(Q=ta.length;N<Q;N++)j.bindBuffer(j.ARRAY_BUFFER,l.__webglMorphTargetsBuffers[N]),j.bufferData(j.ARRAY_BUFFER,ca[N],m)}if(pa.length){x=0;for(E=q.length;x<E;x++)t=ma[q[x]],H=pa[t.a],K=pa[t.b],z=pa[t.c],
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+2]=H.z,Z[w+3]=1,Z[w+4]=K.x,Z[w+5]=K.y,Z[w+6]=K.z,Z[w+7]=1,Z[w+8]=z.x,Z[w+9]=z.y,Z[w+10]=z.z,Z[w+11]=1,w+=12;x=0;for(E=u.length;x<E;x++)t=ma[u[x]],H=pa[t.a],K=pa[t.b],z=pa[t.c],D=pa[t.d],U[w]=H.x,U[w+1]=H.y,U[w+2]=H.z,U[w+3]=H.w,U[w+4]=K.x,U[w+5]=K.y,U[w+6]=K.z,U[w+7]=K.w,U[w+8]=z.x,U[w+9]=z.y,U[w+10]=z.z,U[w+11]=z.w,U[w+12]=D.x,U[w+13]=D.y,U[w+14]=D.z,U[w+15]=D.w,H=ra[t.a],K=ra[t.b],z=ra[t.c],D=ra[t.d],C[w]=H.x,C[w+1]=H.y,C[w+2]=H.z,C[w+3]=H.w,C[w+4]=K.x,C[w+5]=K.y,C[w+6]=K.z,C[w+7]=K.w,C[w+8]=z.x,
+C[w+9]=z.y,C[w+10]=z.z,C[w+11]=z.w,C[w+12]=D.x,C[w+13]=D.y,C[w+14]=D.z,C[w+15]=D.w,H=ua[t.a],K=ua[t.b],z=ua[t.c],D=ua[t.d],M[w]=H.x,M[w+1]=H.y,M[w+2]=H.z,M[w+3]=1,M[w+4]=K.x,M[w+5]=K.y,M[w+6]=K.z,M[w+7]=1,M[w+8]=z.x,M[w+9]=z.y,M[w+10]=z.z,M[w+11]=1,M[w+12]=D.x,M[w+13]=D.y,M[w+14]=D.z,M[w+15]=1,H=va[t.a],K=va[t.b],z=va[t.c],t=va[t.d],Z[w]=H.x,Z[w+1]=H.y,Z[w+2]=H.z,Z[w+3]=1,Z[w+4]=K.x,Z[w+5]=K.y,Z[w+6]=K.z,Z[w+7]=1,Z[w+8]=z.x,Z[w+9]=z.y,Z[w+10]=z.z,Z[w+11]=1,Z[w+12]=t.x,Z[w+13]=t.y,Z[w+14]=t.z,Z[w+
+15]=1,w+=16;w>0&&(j.bindBuffer(j.ARRAY_BUFFER,l.__webglSkinVertexABuffer),j.bufferData(j.ARRAY_BUFFER,M,m),j.bindBuffer(j.ARRAY_BUFFER,l.__webglSkinVertexBBuffer),j.bufferData(j.ARRAY_BUFFER,Z,m),j.bindBuffer(j.ARRAY_BUFFER,l.__webglSkinIndicesBuffer),j.bufferData(j.ARRAY_BUFFER,C,m),j.bindBuffer(j.ARRAY_BUFFER,l.__webglSkinWeightsBuffer),j.bufferData(j.ARRAY_BUFFER,U,m))}if(xa&&I){x=0;for(E=q.length;x<E;x++)t=ma[q[x]],w=t.vertexColors,C=t.color,w.length===3&&I===THREE.VertexColors?(t=w[0],M=w[1],
+Z=w[2]):Z=M=t=C,ja[J]=t.r,ja[J+1]=t.g,ja[J+2]=t.b,ja[J+3]=M.r,ja[J+4]=M.g,ja[J+5]=M.b,ja[J+6]=Z.r,ja[J+7]=Z.g,ja[J+8]=Z.b,J+=9;x=0;for(E=u.length;x<E;x++)t=ma[u[x]],w=t.vertexColors,C=t.color,w.length===4&&I===THREE.VertexColors?(t=w[0],M=w[1],Z=w[2],w=w[3]):w=Z=M=t=C,ja[J]=t.r,ja[J+1]=t.g,ja[J+2]=t.b,ja[J+3]=M.r,ja[J+4]=M.g,ja[J+5]=M.b,ja[J+6]=Z.r,ja[J+7]=Z.g,ja[J+8]=Z.b,ja[J+9]=w.r,ja[J+10]=w.g,ja[J+11]=w.b,J+=12;J>0&&(j.bindBuffer(j.ARRAY_BUFFER,l.__webglColorBuffer),j.bufferData(j.ARRAY_BUFFER,
+ja,m))}if(ka&&$.hasTangents){x=0;for(E=q.length;x<E;x++)t=ma[q[x]],I=t.vertexTangents,J=I[0],ja=I[1],t=I[2],B[G]=J.x,B[G+1]=J.y,B[G+2]=J.z,B[G+3]=J.w,B[G+4]=ja.x,B[G+5]=ja.y,B[G+6]=ja.z,B[G+7]=ja.w,B[G+8]=t.x,B[G+9]=t.y,B[G+10]=t.z,B[G+11]=t.w,G+=12;x=0;for(E=u.length;x<E;x++)t=ma[u[x]],I=t.vertexTangents,J=I[0],ja=I[1],t=I[2],I=I[3],B[G]=J.x,B[G+1]=J.y,B[G+2]=J.z,B[G+3]=J.w,B[G+4]=ja.x,B[G+5]=ja.y,B[G+6]=ja.z,B[G+7]=ja.w,B[G+8]=t.x,B[G+9]=t.y,B[G+10]=t.z,B[G+11]=t.w,B[G+12]=I.x,B[G+13]=I.y,B[G+14]=
+I.z,B[G+15]=I.w,G+=16;j.bindBuffer(j.ARRAY_BUFFER,l.__webglTangentBuffer);j.bufferData(j.ARRAY_BUFFER,B,m)}if(ea&&aa){x=0;for(E=q.length;x<E;x++)if(t=ma[q[x]],B=t.vertexNormals,aa=t.normal,B.length===3&&ha)for(G=0;G<3;G++)aa=B[G],P[Y]=aa.x,P[Y+1]=aa.y,P[Y+2]=aa.z,Y+=3;else for(G=0;G<3;G++)P[Y]=aa.x,P[Y+1]=aa.y,P[Y+2]=aa.z,Y+=3;x=0;for(E=u.length;x<E;x++)if(t=ma[u[x]],B=t.vertexNormals,aa=t.normal,B.length===4&&ha)for(G=0;G<4;G++)aa=B[G],P[Y]=aa.x,P[Y+1]=aa.y,P[Y+2]=aa.z,Y+=3;else for(G=0;G<4;G++)P[Y]=
+aa.x,P[Y+1]=aa.y,P[Y+2]=aa.z,Y+=3;j.bindBuffer(j.ARRAY_BUFFER,l.__webglNormalBuffer);j.bufferData(j.ARRAY_BUFFER,P,m)}if(oa&&na&&L){x=0;for(E=q.length;x<E;x++)if(Y=q[x],Y=na[Y],Y!==void 0)for(G=0;G<3;G++)P=Y[G],fa[F]=P.u,fa[F+1]=P.v,F+=2;x=0;for(E=u.length;x<E;x++)if(Y=u[x],Y=na[Y],Y!==void 0)for(G=0;G<4;G++)P=Y[G],fa[F]=P.u,fa[F+1]=P.v,F+=2;F>0&&(j.bindBuffer(j.ARRAY_BUFFER,l.__webglUVBuffer),j.bufferData(j.ARRAY_BUFFER,fa,m))}if(oa&&ya&&L){x=0;for(E=q.length;x<E;x++)if(Y=q[x],F=ya[Y],F!==void 0)for(G=
+0;G<3;G++)Y=F[G],A[T]=Y.u,A[T+1]=Y.v,T+=2;x=0;for(E=u.length;x<E;x++)if(Y=u[x],F=ya[Y],F!==void 0)for(G=0;G<4;G++)Y=F[G],A[T]=Y.u,A[T+1]=Y.v,T+=2;T>0&&(j.bindBuffer(j.ARRAY_BUFFER,l.__webglUV2Buffer),j.bufferData(j.ARRAY_BUFFER,A,m))}if(ga){x=0;for(E=q.length;x<E;x++)r[la]=W,r[la+1]=W+1,r[la+2]=W+2,la+=3,X[ia]=W,X[ia+1]=W+1,X[ia+2]=W,X[ia+3]=W+2,X[ia+4]=W+1,X[ia+5]=W+2,ia+=6,W+=3;x=0;for(E=u.length;x<E;x++)r[la]=W,r[la+1]=W+1,r[la+2]=W+3,r[la+3]=W+1,r[la+4]=W+2,r[la+5]=W+3,la+=6,X[ia]=W,X[ia+1]=W+
+1,X[ia+2]=W,X[ia+3]=W+3,X[ia+4]=W+1,X[ia+5]=W+2,X[ia+6]=W+2,X[ia+7]=W+3,ia+=8,W+=4;j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,l.__webglFaceBuffer);j.bufferData(j.ELEMENT_ARRAY_BUFFER,r,m);j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,l.__webglLineBuffer);j.bufferData(j.ELEMENT_ARRAY_BUFFER,X,m)}if(S){G=0;for(W=S.length;G<W;G++)if(r=S[G],r.__original.needsUpdate){X=A=0;if(r.size===1)if(r.boundTo===void 0||r.boundTo==="vertices"){x=0;for(E=q.length;x<E;x++)t=ma[q[x]],r.array[A]=r.value[t.a],r.array[A+1]=r.value[t.b],
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+r.array[A+6]=D.x,r.array[A+7]=D.y,A+=8}else{if(r.boundTo==="faceVertices"){x=0;for(E=q.length;x<E;x++)H=r.value[X],K=r.value[X+1],z=r.value[X+2],r.array[A]=H.x,r.array[A+1]=H.y,r.array[A+2]=K.x,r.array[A+3]=K.y,r.array[A+4]=z.x,r.array[A+5]=z.y,A+=6,X+=3;x=0;for(E=u.length;x<E;x++)H=r.value[X],K=r.value[X+1],z=r.value[X+2],D=r.value[X+3],r.array[A]=H.x,r.array[A+1]=H.y,r.array[A+2]=K.x,r.array[A+3]=K.y,r.array[A+4]=z.x,r.array[A+5]=z.y,r.array[A+6]=D.x,r.array[A+7]=D.y,A+=8,X+=4}}else if(r.size===
+3)if(T=r.type==="c"?["r","g","b"]:["x","y","z"],r.boundTo===void 0||r.boundTo==="vertices"){x=0;for(E=q.length;x<E;x++)t=ma[q[x]],H=r.value[t.a],K=r.value[t.b],z=r.value[t.c],r.array[A]=H[T[0]],r.array[A+1]=H[T[1]],r.array[A+2]=H[T[2]],r.array[A+3]=K[T[0]],r.array[A+4]=K[T[1]],r.array[A+5]=K[T[2]],r.array[A+6]=z[T[0]],r.array[A+7]=z[T[1]],r.array[A+8]=z[T[2]],A+=9;x=0;for(E=u.length;x<E;x++)t=ma[u[x]],H=r.value[t.a],K=r.value[t.b],z=r.value[t.c],D=r.value[t.d],r.array[A]=H[T[0]],r.array[A+1]=H[T[1]],
+r.array[A+2]=H[T[2]],r.array[A+3]=K[T[0]],r.array[A+4]=K[T[1]],r.array[A+5]=K[T[2]],r.array[A+6]=z[T[0]],r.array[A+7]=z[T[1]],r.array[A+8]=z[T[2]],r.array[A+9]=D[T[0]],r.array[A+10]=D[T[1]],r.array[A+11]=D[T[2]],A+=12}else if(r.boundTo==="faces"){x=0;for(E=q.length;x<E;x++)z=K=H=X=r.value[q[x]],r.array[A]=H[T[0]],r.array[A+1]=H[T[1]],r.array[A+2]=H[T[2]],r.array[A+3]=K[T[0]],r.array[A+4]=K[T[1]],r.array[A+5]=K[T[2]],r.array[A+6]=z[T[0]],r.array[A+7]=z[T[1]],r.array[A+8]=z[T[2]],A+=9;x=0;for(E=u.length;x<
+E;x++)D=z=K=H=X=r.value[u[x]],r.array[A]=H[T[0]],r.array[A+1]=H[T[1]],r.array[A+2]=H[T[2]],r.array[A+3]=K[T[0]],r.array[A+4]=K[T[1]],r.array[A+5]=K[T[2]],r.array[A+6]=z[T[0]],r.array[A+7]=z[T[1]],r.array[A+8]=z[T[2]],r.array[A+9]=D[T[0]],r.array[A+10]=D[T[1]],r.array[A+11]=D[T[2]],A+=12}else{if(r.boundTo==="faceVertices"){x=0;for(E=q.length;x<E;x++)H=r.value[X],K=r.value[X+1],z=r.value[X+2],r.array[A]=H[T[0]],r.array[A+1]=H[T[1]],r.array[A+2]=H[T[2]],r.array[A+3]=K[T[0]],r.array[A+4]=K[T[1]],r.array[A+
+5]=K[T[2]],r.array[A+6]=z[T[0]],r.array[A+7]=z[T[1]],r.array[A+8]=z[T[2]],A+=9,X+=3;x=0;for(E=u.length;x<E;x++)H=r.value[X],K=r.value[X+1],z=r.value[X+2],D=r.value[X+3],r.array[A]=H[T[0]],r.array[A+1]=H[T[1]],r.array[A+2]=H[T[2]],r.array[A+3]=K[T[0]],r.array[A+4]=K[T[1]],r.array[A+5]=K[T[2]],r.array[A+6]=z[T[0]],r.array[A+7]=z[T[1]],r.array[A+8]=z[T[2]],r.array[A+9]=D[T[0]],r.array[A+10]=D[T[1]],r.array[A+11]=D[T[2]],A+=12,X+=4}}else if(r.size===4)if(r.boundTo===void 0||r.boundTo==="vertices"){x=
+0;for(E=q.length;x<E;x++)t=ma[q[x]],H=r.value[t.a],K=r.value[t.b],z=r.value[t.c],r.array[A]=H.x,r.array[A+1]=H.y,r.array[A+2]=H.z,r.array[A+3]=H.w,r.array[A+4]=K.x,r.array[A+5]=K.y,r.array[A+6]=K.z,r.array[A+7]=K.w,r.array[A+8]=z.x,r.array[A+9]=z.y,r.array[A+10]=z.z,r.array[A+11]=z.w,A+=12;x=0;for(E=u.length;x<E;x++)t=ma[u[x]],H=r.value[t.a],K=r.value[t.b],z=r.value[t.c],D=r.value[t.d],r.array[A]=H.x,r.array[A+1]=H.y,r.array[A+2]=H.z,r.array[A+3]=H.w,r.array[A+4]=K.x,r.array[A+5]=K.y,r.array[A+6]=
+K.z,r.array[A+7]=K.w,r.array[A+8]=z.x,r.array[A+9]=z.y,r.array[A+10]=z.z,r.array[A+11]=z.w,r.array[A+12]=D.x,r.array[A+13]=D.y,r.array[A+14]=D.z,r.array[A+15]=D.w,A+=16}else if(r.boundTo==="faces"){x=0;for(E=q.length;x<E;x++)z=K=H=X=r.value[q[x]],r.array[A]=H.x,r.array[A+1]=H.y,r.array[A+2]=H.z,r.array[A+3]=H.w,r.array[A+4]=K.x,r.array[A+5]=K.y,r.array[A+6]=K.z,r.array[A+7]=K.w,r.array[A+8]=z.x,r.array[A+9]=z.y,r.array[A+10]=z.z,r.array[A+11]=z.w,A+=12;x=0;for(E=u.length;x<E;x++)D=z=K=H=X=r.value[u[x]],
+r.array[A]=H.x,r.array[A+1]=H.y,r.array[A+2]=H.z,r.array[A+3]=H.w,r.array[A+4]=K.x,r.array[A+5]=K.y,r.array[A+6]=K.z,r.array[A+7]=K.w,r.array[A+8]=z.x,r.array[A+9]=z.y,r.array[A+10]=z.z,r.array[A+11]=z.w,r.array[A+12]=D.x,r.array[A+13]=D.y,r.array[A+14]=D.z,r.array[A+15]=D.w,A+=16}else if(r.boundTo==="faceVertices"){x=0;for(E=q.length;x<E;x++)H=r.value[X],K=r.value[X+1],z=r.value[X+2],r.array[A]=H.x,r.array[A+1]=H.y,r.array[A+2]=H.z,r.array[A+3]=H.w,r.array[A+4]=K.x,r.array[A+5]=K.y,r.array[A+6]=
+K.z,r.array[A+7]=K.w,r.array[A+8]=z.x,r.array[A+9]=z.y,r.array[A+10]=z.z,r.array[A+11]=z.w,A+=12,X+=3;x=0;for(E=u.length;x<E;x++)H=r.value[X],K=r.value[X+1],z=r.value[X+2],D=r.value[X+3],r.array[A]=H.x,r.array[A+1]=H.y,r.array[A+2]=H.z,r.array[A+3]=H.w,r.array[A+4]=K.x,r.array[A+5]=K.y,r.array[A+6]=K.z,r.array[A+7]=K.w,r.array[A+8]=z.x,r.array[A+9]=z.y,r.array[A+10]=z.z,r.array[A+11]=z.w,r.array[A+12]=D.x,r.array[A+13]=D.y,r.array[A+14]=D.z,r.array[A+15]=D.w,A+=16,X+=4}j.bindBuffer(j.ARRAY_BUFFER,
 r.buffer);j.bufferData(j.ARRAY_BUFFER,r.array,m)}}o&&(delete l.__inittedArrays,delete l.__colorArray,delete l.__normalArray,delete l.__tangentArray,delete l.__uvArray,delete l.__uv2Array,delete l.__faceArray,delete l.__vertexArray,delete l.__lineArray,delete l.__skinVertexAArray,delete l.__skinVertexBArray,delete l.__skinIndexArray,delete l.__skinWeightArray)}f.__dirtyVertices=!1;f.__dirtyMorphTargets=!1;f.__dirtyElements=!1;f.__dirtyUvs=!1;f.__dirtyNormals=!1;f.__dirtyColors=!1;f.__dirtyTangents=
-!1;h.attributes&&p(h)}else if(y instanceof THREE.Ribbon){if(f.__dirtyVertices||f.__dirtyColors){h=f;y=j.DYNAMIC_DRAW;x=i=x=o=o=void 0;E=h.vertices;k=h.colors;S=E.length;l=k.length;q=h.__vertexArray;m=h.__colorArray;v=h.__dirtyColors;if(h.__dirtyVertices){for(o=0;o<S;o++)x=E[o].position,i=o*3,q[i]=x.x,q[i+1]=x.y,q[i+2]=x.z;j.bindBuffer(j.ARRAY_BUFFER,h.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,q,y)}if(v){for(o=0;o<l;o++)x=k[o],i=o*3,m[i]=x.r,m[i+1]=x.g,m[i+2]=x.b;j.bindBuffer(j.ARRAY_BUFFER,
-h.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,m,y)}}f.__dirtyVertices=!1;f.__dirtyColors=!1}else if(y instanceof THREE.Line){h=b(y,l);m=h.attributes&&s(h);if(f.__dirtyVertices||f.__dirtyColors||m){y=f;i=j.DYNAMIC_DRAW;S=k=X=E=ma=void 0;E=y.vertices;l=y.colors;S=E.length;m=l.length;q=y.__vertexArray;o=y.__colorArray;v=y.__dirtyColors;x=y.__webglCustomAttributesList;F=ia=la=T=X=ma=void 0;if(y.__dirtyVertices){for(ma=0;ma<S;ma++)X=E[ma].position,k=ma*3,q[k]=X.x,q[k+1]=X.y,q[k+2]=X.z;j.bindBuffer(j.ARRAY_BUFFER,
-y.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,q,i)}if(v){for(E=0;E<m;E++)S=l[E],k=E*3,o[k]=S.r,o[k+1]=S.g,o[k+2]=S.b;j.bindBuffer(j.ARRAY_BUFFER,y.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,o,i)}if(x){ma=0;for(X=x.length;ma<X;ma++)if(F=x[ma],F.needsUpdate&&(F.boundTo===void 0||F.boundTo==="vertices")){k=0;la=F.value.length;if(F.size===1)for(T=0;T<la;T++)F.array[T]=F.value[T];else if(F.size===2)for(T=0;T<la;T++)ia=F.value[T],F.array[k]=ia.x,F.array[k+1]=ia.y,k+=2;else if(F.size===3)if(F.type===
+!1;h.attributes&&p(h)}else if(y instanceof THREE.Ribbon){if(f.__dirtyVertices||f.__dirtyColors){h=f;y=j.DYNAMIC_DRAW;x=i=x=o=o=void 0;E=h.vertices;k=h.colors;S=E.length;l=k.length;q=h.__vertexArray;m=h.__colorArray;u=h.__dirtyColors;if(h.__dirtyVertices){for(o=0;o<S;o++)x=E[o].position,i=o*3,q[i]=x.x,q[i+1]=x.y,q[i+2]=x.z;j.bindBuffer(j.ARRAY_BUFFER,h.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,q,y)}if(u){for(o=0;o<l;o++)x=k[o],i=o*3,m[i]=x.r,m[i+1]=x.g,m[i+2]=x.b;j.bindBuffer(j.ARRAY_BUFFER,
+h.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,m,y)}}f.__dirtyVertices=!1;f.__dirtyColors=!1}else if(y instanceof THREE.Line){h=b(y,l);m=h.attributes&&s(h);if(f.__dirtyVertices||f.__dirtyColors||m){y=f;i=j.DYNAMIC_DRAW;S=k=W=E=ma=void 0;E=y.vertices;l=y.colors;S=E.length;m=l.length;q=y.__vertexArray;o=y.__colorArray;u=y.__dirtyColors;x=y.__webglCustomAttributesList;F=ia=la=T=W=ma=void 0;if(y.__dirtyVertices){for(ma=0;ma<S;ma++)W=E[ma].position,k=ma*3,q[k]=W.x,q[k+1]=W.y,q[k+2]=W.z;j.bindBuffer(j.ARRAY_BUFFER,
+y.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,q,i)}if(u){for(E=0;E<m;E++)S=l[E],k=E*3,o[k]=S.r,o[k+1]=S.g,o[k+2]=S.b;j.bindBuffer(j.ARRAY_BUFFER,y.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,o,i)}if(x){ma=0;for(W=x.length;ma<W;ma++)if(F=x[ma],F.needsUpdate&&(F.boundTo===void 0||F.boundTo==="vertices")){k=0;la=F.value.length;if(F.size===1)for(T=0;T<la;T++)F.array[T]=F.value[T];else if(F.size===2)for(T=0;T<la;T++)ia=F.value[T],F.array[k]=ia.x,F.array[k+1]=ia.y,k+=2;else if(F.size===3)if(F.type===
 "c")for(T=0;T<la;T++)ia=F.value[T],F.array[k]=ia.r,F.array[k+1]=ia.g,F.array[k+2]=ia.b,k+=3;else for(T=0;T<la;T++)ia=F.value[T],F.array[k]=ia.x,F.array[k+1]=ia.y,F.array[k+2]=ia.z,k+=3;else if(F.size===4)for(T=0;T<la;T++)ia=F.value[T],F.array[k]=ia.x,F.array[k+1]=ia.y,F.array[k+2]=ia.z,F.array[k+3]=ia.w,k+=4;j.bindBuffer(j.ARRAY_BUFFER,F.buffer);j.bufferData(j.ARRAY_BUFFER,F.array,i)}}}f.__dirtyVertices=!1;f.__dirtyColors=!1;h.attributes&&p(h)}else if(y instanceof THREE.ParticleSystem)h=b(y,l),m=
 h.attributes&&s(h),(f.__dirtyVertices||f.__dirtyColors||y.sortParticles||m)&&d(f,j.DYNAMIC_DRAW,y),f.__dirtyVertices=!1,f.__dirtyColors=!1,h.attributes&&p(h)};this.initMaterial=function(a,b,c,d){var e,g,f,h;a instanceof THREE.MeshDepthMaterial?h="depth":a instanceof THREE.MeshNormalMaterial?h="normal":a instanceof THREE.MeshBasicMaterial?h="basic":a instanceof THREE.MeshLambertMaterial?h="lambert":a instanceof THREE.MeshPhongMaterial?h="phong":a instanceof THREE.LineBasicMaterial?h="basic":a instanceof
 THREE.ParticleBasicMaterial&&(h="particle_basic");if(h){var i=THREE.ShaderLib[h];a.uniforms=THREE.UniformsUtils.clone(i.uniforms);a.vertexShader=i.vertexShader;a.fragmentShader=i.fragmentShader}var k,l,n;k=n=i=0;for(l=b.length;k<l;k++)f=b[k],f instanceof THREE.SpotLight&&n++,f instanceof THREE.DirectionalLight&&n++,f instanceof THREE.PointLight&&i++;i+n<=Q?k=n:(k=Math.ceil(Q*n/(i+n)),i=Q-k);f={directional:k,point:i};i=n=0;for(k=b.length;i<k;i++)l=b[i],l instanceof THREE.SpotLight&&l.castShadow&&n++;
@@ -356,8 +356,8 @@ THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this
 THREE.ColorUtils={adjustHSV:function(a,c,b,d){var g=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,g);g.h=THREE.Math.clamp(g.h+c,0,1);g.s=THREE.Math.clamp(g.s+b,0,1);g.v=THREE.Math.clamp(g.v+d,0,1);a.setHSV(g.h,g.s,g.v)},rgbToHsv:function(a,c){var b=a.r,d=a.g,g=a.b,e=Math.max(Math.max(b,d),g),f=Math.min(Math.min(b,d),g);if(f===e)f=b=0;else{var h=e-f,f=h/e,b=b===e?(d-g)/h:d===e?2+(g-b)/h:4+(b-d)/h;b/=6;b<0&&(b+=1);b>1&&(b-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=b;c.s=f;c.v=e;return c}};
 THREE.ColorUtils.__hsv={h:0,s:0,v:0};
 THREE.GeometryUtils={merge:function(a,c){for(var b,d,g=a.vertices.length,e=c instanceof THREE.Mesh?c.geometry:c,f=a.vertices,h=e.vertices,i=a.faces,k=e.faces,l=a.faceVertexUvs[0],m=e.faceVertexUvs[0],o={},n=0;n<a.materials.length;n++)o[a.materials[n].id]=n;if(c instanceof THREE.Mesh)c.matrixAutoUpdate&&c.updateMatrix(),b=c.matrix,d=new THREE.Matrix4,d.extractRotation(b,c.scale);for(var n=0,s=h.length;n<s;n++){var p=new THREE.Vertex(h[n].position.clone());b&&b.multiplyVector3(p.position);f.push(p)}n=
-0;for(s=k.length;n<s;n++){var f=k[n],u,v,y=f.vertexNormals,q=f.vertexColors;f instanceof THREE.Face3?u=new THREE.Face3(f.a+g,f.b+g,f.c+g):f instanceof THREE.Face4&&(u=new THREE.Face4(f.a+g,f.b+g,f.c+g,f.d+g));u.normal.copy(f.normal);d&&d.multiplyVector3(u.normal);h=0;for(p=y.length;h<p;h++)v=y[h].clone(),d&&d.multiplyVector3(v),u.vertexNormals.push(v);u.color.copy(f.color);h=0;for(p=q.length;h<p;h++)v=q[h],u.vertexColors.push(v.clone());if(f.materialIndex!==void 0){h=e.materials[f.materialIndex];
-p=o[h.id];if(p===void 0)p=a.materials.length,a.materials.push(h);u.materialIndex=p}u.centroid.copy(f.centroid);b&&b.multiplyVector3(u.centroid);i.push(u)}n=0;for(s=m.length;n<s;n++){b=m[n];d=[];h=0;for(p=b.length;h<p;h++)d.push(new THREE.UV(b[h].u,b[h].v));l.push(d)}},clone:function(a){var c=new THREE.Geometry,b,d=a.vertices,g=a.faces,e=a.faceVertexUvs[0];if(a.materials)c.materials=a.materials.slice();a=0;for(b=d.length;a<b;a++){var f=new THREE.Vertex(d[a].position.clone());c.vertices.push(f)}a=0;
+0;for(s=k.length;n<s;n++){var f=k[n],v,u,y=f.vertexNormals,q=f.vertexColors;f instanceof THREE.Face3?v=new THREE.Face3(f.a+g,f.b+g,f.c+g):f instanceof THREE.Face4&&(v=new THREE.Face4(f.a+g,f.b+g,f.c+g,f.d+g));v.normal.copy(f.normal);d&&d.multiplyVector3(v.normal);h=0;for(p=y.length;h<p;h++)u=y[h].clone(),d&&d.multiplyVector3(u),v.vertexNormals.push(u);v.color.copy(f.color);h=0;for(p=q.length;h<p;h++)u=q[h],v.vertexColors.push(u.clone());if(f.materialIndex!==void 0){h=e.materials[f.materialIndex];
+p=o[h.id];if(p===void 0)p=a.materials.length,a.materials.push(h);v.materialIndex=p}v.centroid.copy(f.centroid);b&&b.multiplyVector3(v.centroid);i.push(v)}n=0;for(s=m.length;n<s;n++){b=m[n];d=[];h=0;for(p=b.length;h<p;h++)d.push(new THREE.UV(b[h].u,b[h].v));l.push(d)}},clone:function(a){var c=new THREE.Geometry,b,d=a.vertices,g=a.faces,e=a.faceVertexUvs[0];if(a.materials)c.materials=a.materials.slice();a=0;for(b=d.length;a<b;a++){var f=new THREE.Vertex(d[a].position.clone());c.vertices.push(f)}a=0;
 for(b=g.length;a<b;a++){var h=g[a],i,k,l=h.vertexNormals,m=h.vertexColors;h instanceof THREE.Face3?i=new THREE.Face3(h.a,h.b,h.c):h instanceof THREE.Face4&&(i=new THREE.Face4(h.a,h.b,h.c,h.d));i.normal.copy(h.normal);d=0;for(f=l.length;d<f;d++)k=l[d],i.vertexNormals.push(k.clone());i.color.copy(h.color);d=0;for(f=m.length;d<f;d++)k=m[d],i.vertexColors.push(k.clone());i.materialIndex=h.materialIndex;i.centroid.copy(h.centroid);c.faces.push(i)}a=0;for(b=e.length;a<b;a++){g=e[a];i=[];d=0;for(f=g.length;d<
 f;d++)i.push(new THREE.UV(g[d].u,g[d].v));c.faceVertexUvs[0].push(i)}return c},randomPointInTriangle:function(a,c,b){var d,g,e,f=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();g=THREE.GeometryUtils.random();d+g>1&&(d=1-d,g=1-g);e=1-d-g;f.copy(a);f.multiplyScalar(d);h.copy(c);h.multiplyScalar(g);f.addSelf(h);h.copy(b);h.multiplyScalar(e);f.addSelf(h);return f},randomPointInFace:function(a,c,b){var d,g,e;if(a instanceof THREE.Face3)return d=c.vertices[a.a].position,g=c.vertices[a.b].position,
 e=c.vertices[a.c].position,THREE.GeometryUtils.randomPointInTriangle(d,g,e);else if(a instanceof THREE.Face4){d=c.vertices[a.a].position;g=c.vertices[a.b].position;e=c.vertices[a.c].position;var c=c.vertices[a.d].position,f;b?a._area1&&a._area2?(b=a._area1,f=a._area2):(b=THREE.GeometryUtils.triangleArea(d,g,c),f=THREE.GeometryUtils.triangleArea(g,e,c),a._area1=b,a._area2=f):(b=THREE.GeometryUtils.triangleArea(d,g,c),f=THREE.GeometryUtils.triangleArea(g,e,c));return THREE.GeometryUtils.random()*(b+
@@ -365,9 +365,9 @@ f)<b?THREE.GeometryUtils.randomPointInTriangle(d,g,c):THREE.GeometryUtils.random
 THREE.Face4)l=f[d.a].position,m=f[d.b].position,o=f[d.c].position,n=f[d.d].position,d._area1=THREE.GeometryUtils.triangleArea(l,m,n),d._area2=THREE.GeometryUtils.triangleArea(m,o,n),d._area=d._area1+d._area2;i+=d._area;k[g]=i}d=[];f={};for(g=0;g<c;g++)h=THREE.GeometryUtils.random()*i,h=b(h),d[g]=THREE.GeometryUtils.randomPointInFace(e[h],a,!0),f[h]?f[h]+=1:f[h]=1;return d},triangleArea:function(a,c,b){var d,g=THREE.GeometryUtils.__v1;g.sub(a,c);d=g.length();g.sub(a,b);a=g.length();g.sub(c,b);b=g.length();
 c=0.5*(d+a+b);return Math.sqrt(c*(c-d)*(c-a)*(c-b))},center:function(a){a.computeBoundingBox();var c=new THREE.Matrix4;c.setTranslation(-0.5*(a.boundingBox.x[1]+a.boundingBox.x[0]),-0.5*(a.boundingBox.y[1]+a.boundingBox.y[0]),-0.5*(a.boundingBox.z[1]+a.boundingBox.z[0]));a.applyMatrix(c);a.computeBoundingBox()}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
 THREE.ImageUtils={loadTexture:function(a,c,b){var d=new Image,g=new THREE.Texture(d,c);d.onload=function(){g.needsUpdate=!0;b&&b(this)};d.crossOrigin="";d.src=a;return g},loadTextureCube:function(a,c,b){var d,g=[],e=new THREE.Texture(g,c),c=g.loadCount=0;for(d=a.length;c<d;++c)g[c]=new Image,g[c].onload=function(){g.loadCount+=1;if(g.loadCount===6)e.needsUpdate=!0;b&&b(this)},g[c].crossOrigin="",g[c].src=a[c];return e},getNormalMap:function(a,c){var b=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+
-a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]};c|=1;var d=a.width,g=a.height,e=document.createElement("canvas");e.width=d;e.height=g;var f=e.getContext("2d");f.drawImage(a,0,0);for(var h=f.getImageData(0,0,d,g).data,i=f.createImageData(d,g),k=i.data,l=0;l<d;l++)for(var m=1;m<g;m++){var o=m-1<0?g-1:m-1,n=(m+1)%g,s=l-1<0?d-1:l-1,p=(l+1)%d,u=[],v=[0,0,h[(m*d+l)*4]/255*c];u.push([-1,0,h[(m*d+s)*4]/255*c]);u.push([-1,-1,h[(o*d+s)*4]/255*c]);u.push([0,-1,h[(o*d+l)*4]/255*c]);u.push([1,-1,h[(o*d+p)*4]/255*c]);
-u.push([1,0,h[(m*d+p)*4]/255*c]);u.push([1,1,h[(n*d+p)*4]/255*c]);u.push([0,1,h[(n*d+l)*4]/255*c]);u.push([-1,1,h[(n*d+s)*4]/255*c]);o=[];s=u.length;for(n=0;n<s;n++){var p=u[n],y=u[(n+1)%s],p=[p[0]-v[0],p[1]-v[1],p[2]-v[2]],y=[y[0]-v[0],y[1]-v[1],y[2]-v[2]];o.push(b([p[1]*y[2]-p[2]*y[1],p[2]*y[0]-p[0]*y[2],p[0]*y[1]-p[1]*y[0]]))}u=[0,0,0];for(n=0;n<o.length;n++)u[0]+=o[n][0],u[1]+=o[n][1],u[2]+=o[n][2];u[0]/=o.length;u[1]/=o.length;u[2]/=o.length;v=(m*d+l)*4;k[v]=(u[0]+1)/2*255|0;k[v+1]=(u[1]+0.5)*
-255|0;k[v+2]=u[2]*255|0;k[v+3]=255}f.putImageData(i,0,0);return e}};THREE.SceneUtils={showHierarchy:function(a,c){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=c})},traverseHierarchy:function(a,c){var b,d,g=a.children.length;for(d=0;d<g;d++)b=a.children[d],c(b),THREE.SceneUtils.traverseHierarchy(b,c)},createMultiMaterialObject:function(a,c){var b,d=c.length,g=new THREE.Object3D;for(b=0;b<d;b++){var e=new THREE.Mesh(a,c[b]);g.add(e)}return g}};
+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]};c|=1;var d=a.width,g=a.height,e=document.createElement("canvas");e.width=d;e.height=g;var f=e.getContext("2d");f.drawImage(a,0,0);for(var h=f.getImageData(0,0,d,g).data,i=f.createImageData(d,g),k=i.data,l=0;l<d;l++)for(var m=1;m<g;m++){var o=m-1<0?g-1:m-1,n=(m+1)%g,s=l-1<0?d-1:l-1,p=(l+1)%d,v=[],u=[0,0,h[(m*d+l)*4]/255*c];v.push([-1,0,h[(m*d+s)*4]/255*c]);v.push([-1,-1,h[(o*d+s)*4]/255*c]);v.push([0,-1,h[(o*d+l)*4]/255*c]);v.push([1,-1,h[(o*d+p)*4]/255*c]);
+v.push([1,0,h[(m*d+p)*4]/255*c]);v.push([1,1,h[(n*d+p)*4]/255*c]);v.push([0,1,h[(n*d+l)*4]/255*c]);v.push([-1,1,h[(n*d+s)*4]/255*c]);o=[];s=v.length;for(n=0;n<s;n++){var p=v[n],y=v[(n+1)%s],p=[p[0]-u[0],p[1]-u[1],p[2]-u[2]],y=[y[0]-u[0],y[1]-u[1],y[2]-u[2]];o.push(b([p[1]*y[2]-p[2]*y[1],p[2]*y[0]-p[0]*y[2],p[0]*y[1]-p[1]*y[0]]))}v=[0,0,0];for(n=0;n<o.length;n++)v[0]+=o[n][0],v[1]+=o[n][1],v[2]+=o[n][2];v[0]/=o.length;v[1]/=o.length;v[2]/=o.length;u=(m*d+l)*4;k[u]=(v[0]+1)/2*255|0;k[u+1]=(v[1]+0.5)*
+255|0;k[u+2]=v[2]*255|0;k[u+3]=255}f.putImageData(i,0,0);return e}};THREE.SceneUtils={showHierarchy:function(a,c){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=c})},traverseHierarchy:function(a,c){var b,d,g=a.children.length;for(d=0;d<g;d++)b=a.children[d],c(b),THREE.SceneUtils.traverseHierarchy(b,c)},createMultiMaterialObject:function(a,c){var b,d=c.length,g=new THREE.Object3D;for(b=0;b<d;b++){var e=new THREE.Mesh(a,c[b]);g.add(e)}return g}};
 if(THREE.WebGLRenderer)THREE.ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",value:0.1},mFresnelPower:{type:"f",value:2},mFresnelScale:{type:"f",value:1},tCube:{type:"t",value:1,texture:null}},fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 reflectedColor = textureCube( tCube, vec3( -vReflect.x, vReflect.yz ) );\nvec4 refractedColor = vec4( 1.0, 1.0, 1.0, 1.0 );\nrefractedColor.r = textureCube( tCube, vec3( -vRefract[0].x, vRefract[0].yz ) ).r;\nrefractedColor.g = textureCube( tCube, vec3( -vRefract[1].x, vRefract[1].yz ) ).g;\nrefractedColor.b = textureCube( tCube, vec3( -vRefract[2].x, vRefract[2].yz ) ).b;\nrefractedColor.a = 1.0;\ngl_FragColor = mix( refractedColor, reflectedColor, clamp( vReflectionFactor, 0.0, 1.0 ) );\n}",
 vertexShader:"uniform float mRefractionRatio;\nuniform float mFresnelBias;\nuniform float mFresnelScale;\nuniform float mFresnelPower;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = normalize ( mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal );\nvec3 I = mPosition.xyz - cameraPosition;\nvReflect = reflect( I, nWorld );\nvRefract[0] = refract( normalize( I ), nWorld, mRefractionRatio );\nvRefract[1] = refract( normalize( I ), nWorld, mRefractionRatio * 0.99 );\nvRefract[2] = refract( normalize( I ), nWorld, mRefractionRatio * 0.98 );\nvReflectionFactor = mFresnelBias + mFresnelScale * pow( 1.0 + dot( normalize( I ), nWorld ), mFresnelPower );\ngl_Position = projectionMatrix * mvPosition;\n}"},
 normal:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.fog,THREE.UniformsLib.lights,THREE.UniformsLib.shadowmap,{enableAO:{type:"i",value:0},enableDiffuse:{type:"i",value:0},enableSpecular:{type:"i",value:0},enableReflection:{type:"i",value:0},tDiffuse:{type:"t",value:0,texture:null},tCube:{type:"t",value:1,texture:null},tNormal:{type:"t",value:2,texture:null},tSpecular:{type:"t",value:3,texture:null},tAO:{type:"t",value:4,texture:null},tDisplacement:{type:"t",value:5,texture:null},uNormalScale:{type:"f",
@@ -408,7 +408,7 @@ THREE.Path.prototype.splineThru=function(a){var c=Array.prototype.slice.call(arg
 THREE.Path.prototype.arc=function(a,c,b,d,g,e){var f=Array.prototype.slice.call(arguments);this.curves.push(new THREE.ArcCurve(a,c,b,d,g,e));this.actions.push({action:THREE.PathActions.ARC,args:f})};THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var c=[],b=0;b<a;b++)c.push(this.getPoint(b/a));return c};
 THREE.Path.prototype.getPoints=function(a,c){var a=a||12,b=[],d,g,e,f,h,i,k,l,m,o,n,s,p;d=0;for(g=this.actions.length;d<g;d++)switch(e=this.actions[d],f=e.action,e=e.args,f){case THREE.PathActions.LINE_TO:b.push(new THREE.Vector2(e[0],e[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=e[2];i=e[3];m=e[0];o=e[1];b.length>0?(f=b[b.length-1],n=f.x,s=f.y):(f=this.actions[d-1].args,n=f[f.length-2],s=f[f.length-1]);for(f=1;f<=a;f++)p=f/a,e=THREE.Shape.Utils.b2(p,n,m,h),p=THREE.Shape.Utils.b2(p,s,o,
 i),b.push(new THREE.Vector2(e,p));break;case THREE.PathActions.BEZIER_CURVE_TO:h=e[4];i=e[5];m=e[0];o=e[1];k=e[2];l=e[3];b.length>0?(f=b[b.length-1],n=f.x,s=f.y):(f=this.actions[d-1].args,n=f[f.length-2],s=f[f.length-1]);for(f=1;f<=a;f++)p=f/a,e=THREE.Shape.Utils.b3(p,n,m,k,h),p=THREE.Shape.Utils.b3(p,s,o,l,i),b.push(new THREE.Vector2(e,p));break;case THREE.PathActions.CSPLINE_THRU:f=this.actions[d-1].args;f=[new THREE.Vector2(f[f.length-2],f[f.length-1])];p=a*e[0].length;f=f.concat(e[0]);e=new THREE.SplineCurve(f);
-for(f=1;f<=p;f++)b.push(e.getPointAt(f/p));break;case THREE.PathActions.ARC:f=this.actions[d-1].args;h=e[0];i=e[1];k=e[2];m=e[3];p=e[4];o=!!e[5];l=f[f.length-2];n=f[f.length-1];f.length==0&&(l=n=0);s=p-m;var u=a*2;for(f=1;f<=u;f++)p=f/u,o||(p=1-p),p=m+p*s,e=l+h+k*Math.cos(p),p=n+i+k*Math.sin(p),b.push(new THREE.Vector2(e,p))}c&&b.push(b[0]);return b};THREE.Path.prototype.transform=function(a,c){this.getBoundingBox();return this.getWrapPoints(this.getPoints(c),a)};
+for(f=1;f<=p;f++)b.push(e.getPointAt(f/p));break;case THREE.PathActions.ARC:f=this.actions[d-1].args;h=e[0];i=e[1];k=e[2];m=e[3];p=e[4];o=!!e[5];l=f[f.length-2];n=f[f.length-1];f.length==0&&(l=n=0);s=p-m;var v=a*2;for(f=1;f<=v;f++)p=f/v,o||(p=1-p),p=m+p*s,e=l+h+k*Math.cos(p),p=n+i+k*Math.sin(p),b.push(new THREE.Vector2(e,p))}c&&b.push(b[0]);return b};THREE.Path.prototype.transform=function(a,c){this.getBoundingBox();return this.getWrapPoints(this.getPoints(c),a)};
 THREE.Path.prototype.nltransform=function(a,c,b,d,g,e){var f=this.getPoints(),h,i,k,l,m;h=0;for(i=f.length;h<i;h++)k=f[h],l=k.x,m=k.y,k.x=a*l+c*m+b,k.y=d*m+g*l+e;return f};
 THREE.Path.prototype.debug=function(a){var c=this.getBoundingBox();a||(a=document.createElement("canvas"),a.setAttribute("width",c.maxX+100),a.setAttribute("height",c.maxY+100),document.body.appendChild(a));c=a.getContext("2d");c.fillStyle="white";c.fillRect(0,0,a.width,a.height);c.strokeStyle="black";c.beginPath();var b,d,g,a=0;for(b=this.actions.length;a<b;a++)d=this.actions[a],g=d.args,d=d.action,d!=THREE.PathActions.CSPLINE_THRU&&c[d].apply(c,g);c.stroke();c.closePath();c.strokeStyle="red";d=
 this.getPoints();a=0;for(b=d.length;a<b;a++)g=d[a],c.beginPath(),c.arc(g.x,g.y,1.5,0,Math.PI*2,!1),c.stroke(),c.closePath()};
@@ -416,8 +416,8 @@ THREE.Path.prototype.toShapes=function(){var a,c,b,d,g=[],e=new THREE.Path;a=0;f
 d.curves):f.holes.push(d);e.push(f)}else{f=new THREE.Shape;a=0;for(c=g.length;a<c;a++)d=g[a],THREE.Shape.Utils.isClockWise(d.getPoints())?(f.actions=d.actions,f.curves=d.curves,e.push(f),f=new THREE.Shape):f.holes.push(d)}return e};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};
 THREE.Shape.prototype.getPointsHoles=function(a){var c,b=this.holes.length,d=[];for(c=0;c<b;c++)d[c]=this.holes[c].getTransformedPoints(a,this.bends);return d};THREE.Shape.prototype.getSpacedPointsHoles=function(a){var c,b=this.holes.length,d=[];for(c=0;c<b;c++)d[c]=this.holes[c].getTransformedSpacedPoints(a,this.bends);return d};THREE.Shape.prototype.extractAllPoints=function(a){return{shape:this.getTransformedPoints(a),holes:this.getPointsHoles(a)}};
 THREE.Shape.prototype.extractAllSpacedPoints=function(a){return{shape:this.getTransformedSpacedPoints(a),holes:this.getSpacedPointsHoles(a)}};
-THREE.Shape.Utils={removeHoles:function(a,c){var b=a.concat(),d=b.concat(),g,e,f,h,i,k,l,m,o,n,s=[];for(i=0;i<c.length;i++){k=c[i];Array.prototype.push.apply(d,k);e=Number.POSITIVE_INFINITY;for(g=0;g<k.length;g++){o=k[g];n=[];for(m=0;m<b.length;m++)l=b[m],l=o.distanceToSquared(l),n.push(l),l<e&&(e=l,f=g,h=m)}g=h-1>=0?h-1:b.length-1;e=f-1>=0?f-1:k.length-1;var p=[k[f],b[h],b[g]];m=THREE.FontUtils.Triangulate.area(p);var u=[k[f],k[e],b[h]];o=THREE.FontUtils.Triangulate.area(u);n=h;l=f;h+=1;f+=-1;h<
-0&&(h+=b.length);h%=b.length;f<0&&(f+=k.length);f%=k.length;g=h-1>=0?h-1:b.length-1;e=f-1>=0?f-1:k.length-1;p=[k[f],b[h],b[g]];p=THREE.FontUtils.Triangulate.area(p);u=[k[f],k[e],b[h]];u=THREE.FontUtils.Triangulate.area(u);m+o>p+u&&(h=n,f=l,h<0&&(h+=b.length),h%=b.length,f<0&&(f+=k.length),f%=k.length,g=h-1>=0?h-1:b.length-1,e=f-1>=0?f-1:k.length-1);m=b.slice(0,h);o=b.slice(h);n=k.slice(f);l=k.slice(0,f);e=[k[f],k[e],b[h]];s.push([k[f],b[h],b[g]]);s.push(e);b=m.concat(n).concat(l).concat(o)}return{shape:b,
+THREE.Shape.Utils={removeHoles:function(a,c){var b=a.concat(),d=b.concat(),g,e,f,h,i,k,l,m,o,n,s=[];for(i=0;i<c.length;i++){k=c[i];Array.prototype.push.apply(d,k);e=Number.POSITIVE_INFINITY;for(g=0;g<k.length;g++){o=k[g];n=[];for(m=0;m<b.length;m++)l=b[m],l=o.distanceToSquared(l),n.push(l),l<e&&(e=l,f=g,h=m)}g=h-1>=0?h-1:b.length-1;e=f-1>=0?f-1:k.length-1;var p=[k[f],b[h],b[g]];m=THREE.FontUtils.Triangulate.area(p);var v=[k[f],k[e],b[h]];o=THREE.FontUtils.Triangulate.area(v);n=h;l=f;h+=1;f+=-1;h<
+0&&(h+=b.length);h%=b.length;f<0&&(f+=k.length);f%=k.length;g=h-1>=0?h-1:b.length-1;e=f-1>=0?f-1:k.length-1;p=[k[f],b[h],b[g]];p=THREE.FontUtils.Triangulate.area(p);v=[k[f],k[e],b[h]];v=THREE.FontUtils.Triangulate.area(v);m+o>p+v&&(h=n,f=l,h<0&&(h+=b.length),h%=b.length,f<0&&(f+=k.length),f%=k.length,g=h-1>=0?h-1:b.length-1,e=f-1>=0?f-1:k.length-1);m=b.slice(0,h);o=b.slice(h);n=k.slice(f);l=k.slice(0,f);e=[k[f],k[e],b[h]];s.push([k[f],b[h],b[g]]);s.push(e);b=m.concat(n).concat(l).concat(o)}return{shape:b,
 isolatedPts:s,allpoints:d}},triangulateShape:function(a,c){var b=THREE.Shape.Utils.removeHoles(a,c),d=b.allpoints,g=b.isolatedPts,b=THREE.FontUtils.Triangulate(b.shape,!1),e,f,h,i,k={};e=0;for(f=d.length;e<f;e++)i=d[e].x+":"+d[e].y,k[i]!==void 0&&console.log("Duplicate point",i),k[i]=e;e=0;for(f=b.length;e<f;e++){h=b[e];for(d=0;d<3;d++)i=h[d].x+":"+h[d].y,i=k[i],i!==void 0&&(h[d]=i)}e=0;for(f=g.length;e<f;e++){h=g[e];for(d=0;d<3;d++)i=h[d].x+":"+h[d].y,i=k[i],i!==void 0&&(h[d]=i)}return b.concat(g)},
 isClockWise:function(a){return THREE.FontUtils.Triangulate.area(a)<0},b2p0:function(a,c){var b=1-a;return b*b*c},b2p1:function(a,c){return 2*(1-a)*a*c},b2p2:function(a,c){return a*a*c},b2:function(a,c,b,d){return this.b2p0(a,c)+this.b2p1(a,b)+this.b2p2(a,d)},b3p0:function(a,c){var b=1-a;return b*b*b*c},b3p1:function(a,c){var b=1-a;return 3*b*b*a*c},b3p2:function(a,c){return 3*(1-a)*a*a*c},b3p3:function(a,c){return a*a*a*c},b3:function(a,c,b,d,g){return this.b3p0(a,c)+this.b3p1(a,b)+this.b3p2(a,d)+
 this.b3p3(a,g)}};THREE.TextPath=function(a,c){THREE.Path.call(this);this.parameters=c||{};this.set(a)};THREE.TextPath.prototype.set=function(a,c){this.text=a;var c=c||this.parameters,b=c.curveSegments!==void 0?c.curveSegments:4,d=c.font!==void 0?c.font:"helvetiker",g=c.weight!==void 0?c.weight:"normal",e=c.style!==void 0?c.style:"normal";THREE.FontUtils.size=c.size!==void 0?c.size:100;THREE.FontUtils.divisions=b;THREE.FontUtils.face=d;THREE.FontUtils.weight=g;THREE.FontUtils.style=e};
@@ -458,7 +458,7 @@ function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!0;break;case 37:
 this.moveUp&&this.object.translateY(b);this.moveDown&&this.object.translateY(-b);b=a*this.lookSpeed;this.activeLook||(b=0);this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var a=this.target,c=this.object.position;a.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=c.y+100*Math.cos(this.phi);a.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta)}a=1;this.constrainVertical&&
 (a=Math.PI/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b*a);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=THREE.Math.mapLinear(this.phi,0,Math.PI,this.verticalMin,this.verticalMax);a=this.target;c=this.object.position;a.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=c.y+100*Math.cos(this.phi);a.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);
 this.object.lookAt(a)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",b(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",b(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",b(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",b(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",b(this,this.onKeyUp),!1)};
-THREE.PathControls=function(a,c){function b(a){if((a*=2)<1)return 0.5*a*a;return-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function g(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),u=g.length,v=0;f=u-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<u-1;f++)v=d*h.chunks[f]/h.total,b.keys[f]={time:v,pos:g[f]};e.hierarchy[0]=
+THREE.PathControls=function(a,c){function b(a){if((a*=2)<1)return 0.5*a*a;return-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function g(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),v=g.length,u=0;f=v-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<v-1;f++)u=d*h.chunks[f]/h.total,b.keys[f]={time:u,pos:g[f]};e.hierarchy[0]=
 b;THREE.AnimationHandler.add(e);return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function e(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++)d=c/(a.points.length*b),d=a.getPoint(d),e.vertices[c]=new THREE.Vertex(new THREE.Vector3(d.x,d.y,d.z));return e}this.object=a;this.domElement=c!==void 0?c:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=
 new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=
 this.domElement.offsetWidth/2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));var f=Math.PI*2,h=Math.PI/180;this.update=function(a){var c;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed*a);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed*a);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%f;this.phi=a>=0?a:a+f;c=this.verticalAngleMap.srcRange;
@@ -491,22 +491,22 @@ b.object.position.addSelf(c);b.target.addSelf(c);b.staticMoving?m=o:m.addSelf(a.
 b.panCamera();b.object.position.add(b.target,f);b.checkDistances();b.object.lookAt(b.target)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){b.enabled&&(g&&(h=i=b.getMouseProjectionOnBall(a.clientX,a.clientY),k=l=b.getMouseOnScreen(a.clientX,a.clientY),m=o=b.getMouseOnScreen(a.clientX,a.clientY),g=!1),e!==d.NONE&&(e===d.ROTATE?i=b.getMouseProjectionOnBall(a.clientX,a.clientY):e===d.ZOOM&&!b.noZoom?l=b.getMouseOnScreen(a.clientX,
 a.clientY):e===d.PAN&&!b.noPan&&(o=b.getMouseOnScreen(a.clientX,a.clientY))))},!1);this.domElement.addEventListener("mousedown",function(a){if(b.enabled&&(a.preventDefault(),a.stopPropagation(),e===d.NONE))e=a.button,e===d.ROTATE?h=i=b.getMouseProjectionOnBall(a.clientX,a.clientY):e===d.ZOOM&&!b.noZoom?k=l=b.getMouseOnScreen(a.clientX,a.clientY):this.noPan||(m=o=b.getMouseOnScreen(a.clientX,a.clientY))},!1);this.domElement.addEventListener("mouseup",function(a){if(b.enabled)a.preventDefault(),a.stopPropagation(),
 e=d.NONE},!1);window.addEventListener("keydown",function(a){if(b.enabled&&e===d.NONE){if(a.keyCode===b.keys[d.ROTATE])e=d.ROTATE;else if(a.keyCode===b.keys[d.ZOOM]&&!b.noZoom)e=d.ZOOM;else if(a.keyCode===b.keys[d.PAN]&&!b.noPan)e=d.PAN;e!==d.NONE&&(g=!0)}},!1);window.addEventListener("keyup",function(){if(b.enabled&&e!==d.NONE)e=d.NONE},!1)};
-THREE.CubeGeometry=function(a,c,b,d,g,e,f,h){function i(a,b,c,f,h,i,l,m){var n,o,p=d||1,q=g||1,s=h/2,v=i/2,u=k.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x")n="y",q=e||1;else if(a==="z"&&b==="y"||a==="y"&&b==="z")n="x",p=e||1;var y=p+1,F=q+1;h/=p;var B=i/q;for(o=0;o<F;o++)for(i=0;i<y;i++){var Q=new THREE.Vector3;Q[a]=(i*h-s)*c;Q[b]=(o*B-v)*f;Q[n]=l;k.vertices.push(new THREE.Vertex(Q))}for(o=0;o<q;o++)for(i=0;i<p;i++)k.faces.push(new THREE.Face4(i+
-y*o+u,i+y*(o+1)+u,i+1+y*(o+1)+u,i+1+y*o+u,null,null,m)),k.faceVertexUvs[0].push([new THREE.UV(i/p,o/q),new THREE.UV(i/p,(o+1)/q),new THREE.UV((i+1)/p,(o+1)/q),new THREE.UV((i+1)/p,o/q)])}THREE.Geometry.call(this);var k=this,l=a/2,m=c/2,o=b/2,n,s,p,u,v,y;if(f!==void 0){if(f instanceof Array)this.materials=f;else{this.materials=[];for(n=0;n<6;n++)this.materials.push(f)}n=0;u=1;s=2;v=3;p=4;y=5}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(h!=void 0)for(var q in h)this.sides[q]!=
-void 0&&(this.sides[q]=h[q]);this.sides.px&&i("z","y",-1,-1,b,c,l,n);this.sides.nx&&i("z","y",1,-1,b,c,-l,u);this.sides.py&&i("x","z",1,1,a,b,m,s);this.sides.ny&&i("x","z",1,-1,a,b,-m,v);this.sides.pz&&i("x","y",1,-1,a,c,o,p);this.sides.nz&&i("x","y",-1,-1,a,c,-o,y);this.mergeVertices();this.computeCentroids();this.computeFaceNormals()};THREE.CubeGeometry.prototype=new THREE.Geometry;THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
+THREE.CubeGeometry=function(a,c,b,d,g,e,f,h){function i(a,b,c,f,h,i,l,m){var n,o,p=d||1,q=g||1,s=h/2,u=i/2,v=k.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x")n="y",q=e||1;else if(a==="z"&&b==="y"||a==="y"&&b==="z")n="x",p=e||1;var y=p+1,F=q+1;h/=p;var B=i/q;for(o=0;o<F;o++)for(i=0;i<y;i++){var Q=new THREE.Vector3;Q[a]=(i*h-s)*c;Q[b]=(o*B-u)*f;Q[n]=l;k.vertices.push(new THREE.Vertex(Q))}for(o=0;o<q;o++)for(i=0;i<p;i++)k.faces.push(new THREE.Face4(i+
+y*o+v,i+y*(o+1)+v,i+1+y*(o+1)+v,i+1+y*o+v,null,null,m)),k.faceVertexUvs[0].push([new THREE.UV(i/p,o/q),new THREE.UV(i/p,(o+1)/q),new THREE.UV((i+1)/p,(o+1)/q),new THREE.UV((i+1)/p,o/q)])}THREE.Geometry.call(this);var k=this,l=a/2,m=c/2,o=b/2,n,s,p,v,u,y;if(f!==void 0){if(f instanceof Array)this.materials=f;else{this.materials=[];for(n=0;n<6;n++)this.materials.push(f)}n=0;v=1;s=2;u=3;p=4;y=5}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(h!=void 0)for(var q in h)this.sides[q]!=
+void 0&&(this.sides[q]=h[q]);this.sides.px&&i("z","y",-1,-1,b,c,l,n);this.sides.nx&&i("z","y",1,-1,b,c,-l,v);this.sides.py&&i("x","z",1,1,a,b,m,s);this.sides.ny&&i("x","z",1,-1,a,b,-m,u);this.sides.pz&&i("x","y",1,-1,a,c,o,p);this.sides.nz&&i("x","y",-1,-1,a,c,-o,y);this.mergeVertices();this.computeCentroids();this.computeFaceNormals()};THREE.CubeGeometry.prototype=new THREE.Geometry;THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
 THREE.CylinderGeometry=function(a,c,b,d,g,e){THREE.Geometry.call(this);var a=a!=null?a:20,c=c!=null?c:20,b=b||100,f=b/2,d=d||8,g=g||1,h,i,k=[],l=[];for(i=0;i<=g;i++){var m=[],o=[],n=i/g,s=n*(c-a)+a;for(h=0;h<=d;h++){var p=h/d;this.vertices.push(new THREE.Vertex(new THREE.Vector3(s*Math.sin(p*Math.PI*2),-n*b+f,s*Math.cos(p*Math.PI*2))));m.push(this.vertices.length-1);o.push(new THREE.UV(p,n))}k.push(m);l.push(o)}for(i=0;i<g;i++)for(h=0;h<d;h++){var b=k[i][h],m=k[i+1][h],o=k[i+1][h+1],n=k[i][h+1],s=
-this.vertices[b].position.clone().setY(0).normalize(),p=this.vertices[m].position.clone().setY(0).normalize(),u=this.vertices[o].position.clone().setY(0).normalize(),v=this.vertices[n].position.clone().setY(0).normalize(),y=l[i][h].clone(),q=l[i+1][h].clone(),t=l[i+1][h+1].clone(),w=l[i][h+1].clone();this.faces.push(new THREE.Face4(b,m,o,n,[s,p,u,v]));this.faceVertexUvs[0].push([y,q,t,w])}if(!e&&a>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,f,0)));for(h=0;h<d;h++)b=k[0][h],m=k[0][h+
-1],o=this.vertices.length-1,s=new THREE.Vector3(0,1,0),p=new THREE.Vector3(0,1,0),u=new THREE.Vector3(0,1,0),y=l[0][h].clone(),q=l[0][h+1].clone(),t=new THREE.UV(q.u,0),this.faces.push(new THREE.Face3(b,m,o,[s,p,u])),this.faceVertexUvs[0].push([y,q,t])}if(!e&&c>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-f,0)));for(h=0;h<d;h++)b=k[i][h+1],m=k[i][h],o=this.vertices.length-1,s=new THREE.Vector3(0,-1,0),p=new THREE.Vector3(0,-1,0),u=new THREE.Vector3(0,-1,0),y=l[i][h+1].clone(),q=l[i][h].clone(),
-t=new THREE.UV(q.u,1),this.faces.push(new THREE.Face3(b,m,o,[s,p,u])),this.faceVertexUvs[0].push([y,q,t])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
+this.vertices[b].position.clone().setY(0).normalize(),p=this.vertices[m].position.clone().setY(0).normalize(),v=this.vertices[o].position.clone().setY(0).normalize(),u=this.vertices[n].position.clone().setY(0).normalize(),y=l[i][h].clone(),q=l[i+1][h].clone(),t=l[i+1][h+1].clone(),w=l[i][h+1].clone();this.faces.push(new THREE.Face4(b,m,o,n,[s,p,v,u]));this.faceVertexUvs[0].push([y,q,t,w])}if(!e&&a>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,f,0)));for(h=0;h<d;h++)b=k[0][h],m=k[0][h+
+1],o=this.vertices.length-1,s=new THREE.Vector3(0,1,0),p=new THREE.Vector3(0,1,0),v=new THREE.Vector3(0,1,0),y=l[0][h].clone(),q=l[0][h+1].clone(),t=new THREE.UV(q.u,0),this.faces.push(new THREE.Face3(b,m,o,[s,p,v])),this.faceVertexUvs[0].push([y,q,t])}if(!e&&c>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-f,0)));for(h=0;h<d;h++)b=k[i][h+1],m=k[i][h],o=this.vertices.length-1,s=new THREE.Vector3(0,-1,0),p=new THREE.Vector3(0,-1,0),v=new THREE.Vector3(0,-1,0),y=l[i][h+1].clone(),q=l[i][h].clone(),
+t=new THREE.UV(q.u,1),this.faces.push(new THREE.Face3(b,m,o,[s,p,v])),this.faceVertexUvs[0].push([y,q,t])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
 THREE.ExtrudeGeometry=function(a,c){if(typeof a!=="undefined"){THREE.Geometry.call(this);var a=a instanceof Array?a:[a],b,d=a.length,g;this.shapebb=a[d-1].getBoundingBox();for(b=0;b<d;b++)g=a[b],this.addShape(g,c);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;
 THREE.ExtrudeGeometry.prototype.addShape=function(a,c){function b(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
 h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);f===0&&(console.log("Either infinite or no solutions!"),g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions."));g/=f;if(g<0)return b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=Math.PI*2),a=(b+a)/2,new THREE.Vector2(-Math.cos(a),-Math.sin(a));return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function g(a){for(C=a.length;--C>=0;){O=C;j=C-1;j<0&&(j=a.length-1);for(var b=
-0,c=n+l*2,b=0;b<c;b++){var d=ga*b,e=ga*(b+1),f=ha+O+d,g=ha+O+e,k=f,d=ha+j+d,e=ha+j+e,m=g;k+=D;d+=D;e+=D;m+=D;I.faces.push(new THREE.Face4(k,d,e,m,null,null,t));t&&(k=b/c,d=(b+1)/c,e=h+i*2,f=(I.vertices[f].position.z+i)/e,g=(I.vertices[g].position.z+i)/e,I.faceVertexUvs[0].push([new THREE.UV(f,k),new THREE.UV(g,k),new THREE.UV(g,d),new THREE.UV(f,d)]))}}}function e(a,b,c){I.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function f(a,b,c){a+=D;b+=D;c+=D;I.faces.push(new THREE.Face3(a,b,c,
-null,null,q));if(q){var d=w.maxY,e=w.maxX,f=I.vertices[b].position.x,b=I.vertices[b].position.y,g=I.vertices[c].position.x,c=I.vertices[c].position.y;I.faceVertexUvs[0].push([new THREE.UV(I.vertices[a].position.x/e,I.vertices[a].position.y/d),new THREE.UV(f/e,b/d),new THREE.UV(g/e,c/d)])}}var h=c.amount!==void 0?c.amount:100,i=c.bevelThickness!==void 0?c.bevelThickness:6,k=c.bevelSize!==void 0?c.bevelSize:i-2,l=c.bevelSegments!==void 0?c.bevelSegments:3,m=c.bevelEnabled!==void 0?c.bevelEnabled:!0,
-o=c.curveSegments!==void 0?c.curveSegments:12,n=c.steps!==void 0?c.steps:1,s=c.bendPath,p=c.extrudePath,u,v=!1,y=c.useSpacedPoints!==void 0?c.useSpacedPoints:!1,q=c.material,t=c.extrudeMaterial,w=this.shapebb;if(p)u=p.getPoints(o),n=u.length,v=!0,m=!1;m||(k=i=l=0);var z,L,J,I=this,D=this.vertices.length;s&&a.addWrapPath(s);o=y?a.extractAllSpacedPoints(o):a.extractAllPoints(o);s=o.shape;o=o.holes;if(p=!THREE.Shape.Utils.isClockWise(s)){s=s.reverse();L=0;for(J=o.length;L<J;L++)z=o[L],THREE.Shape.Utils.isClockWise(z)&&
-(o[L]=z.reverse());p=!1}p=THREE.Shape.Utils.triangulateShape(s,o);y=s;L=0;for(J=o.length;L<J;L++)z=o[L],s=s.concat(z);var C,P,R,fa,M,N,ga=s.length,ka=p.length,Z=[];C=0;P=y.length;O=P-1;for(j=C+1;C<P;C++,O++,j++)O===P&&(O=0),j===P&&(j=0),Z[C]=d(y[C],y[O],y[j]);var F=[],B,Q=Z.concat();L=0;for(J=o.length;L<J;L++){z=o[L];B=[];C=0;P=z.length;O=P-1;for(j=C+1;C<P;C++,O++,j++)O===P&&(O=0),j===P&&(j=0),B[C]=d(z[C],z[O],z[j]);F.push(B);Q=Q.concat(B)}for(R=0;R<l;R++){fa=R/l;M=i*(1-fa);fa=k*Math.sin(fa*Math.PI/
-2);C=0;for(P=y.length;C<P;C++)N=b(y[C],Z[C],fa),e(N.x,N.y,-M);L=0;for(J=o.length;L<J;L++){z=o[L];B=F[L];C=0;for(P=z.length;C<P;C++)N=b(z[C],B[C],fa),e(N.x,N.y,-M)}}fa=k;for(C=0;C<ga;C++)N=m?b(s[C],Q[C],fa):s[C],v?e(N.x,N.y+u[0].y,u[0].x):e(N.x,N.y,0);for(R=1;R<=n;R++)for(C=0;C<ga;C++)N=m?b(s[C],Q[C],fa):s[C],v?e(N.x,N.y+u[R-1].y,u[R-1].x):e(N.x,N.y,h/n*R);for(R=l-1;R>=0;R--){fa=R/l;M=i*(1-fa);fa=k*Math.sin(fa*Math.PI/2);C=0;for(P=y.length;C<P;C++)N=b(y[C],Z[C],fa),e(N.x,N.y,h+M);L=0;for(J=o.length;L<
-J;L++){z=o[L];B=F[L];C=0;for(P=z.length;C<P;C++)N=b(z[C],B[C],fa),v?e(N.x,N.y+u[n-1].y,u[n-1].x+M):e(N.x,N.y,h+M)}}if(m){m=ga*0;for(C=0;C<ka;C++)k=p[C],f(k[2]+m,k[1]+m,k[0]+m);m=ga*(n+l*2);for(C=0;C<ka;C++)k=p[C],f(k[0]+m,k[1]+m,k[2]+m)}else{for(C=0;C<ka;C++)k=p[C],f(k[2],k[1],k[0]);for(C=0;C<ka;C++)k=p[C],f(k[0]+ga*n,k[1]+ga*n,k[2]+ga*n)}var O,j,ha=0;g(y);ha+=y.length;L=0;for(J=o.length;L<J;L++)z=o[L],g(z),ha+=z.length};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;
+0,c=n+l*2,b=0;b<c;b++){var d=$*b,e=$*(b+1),f=ha+O+d,g=ha+O+e,k=f,d=ha+j+d,e=ha+j+e,m=g;k+=D;d+=D;e+=D;m+=D;I.faces.push(new THREE.Face4(k,d,e,m,null,null,t));t&&(k=b/c,d=(b+1)/c,e=h+i*2,f=(I.vertices[f].position.z+i)/e,g=(I.vertices[g].position.z+i)/e,I.faceVertexUvs[0].push([new THREE.UV(f,k),new THREE.UV(g,k),new THREE.UV(g,d),new THREE.UV(f,d)]))}}}function e(a,b,c){I.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function f(a,b,c){a+=D;b+=D;c+=D;I.faces.push(new THREE.Face3(a,b,c,null,
+null,q));if(q){var d=w.maxY,e=w.maxX,f=I.vertices[b].position.x,b=I.vertices[b].position.y,g=I.vertices[c].position.x,c=I.vertices[c].position.y;I.faceVertexUvs[0].push([new THREE.UV(I.vertices[a].position.x/e,I.vertices[a].position.y/d),new THREE.UV(f/e,b/d),new THREE.UV(g/e,c/d)])}}var h=c.amount!==void 0?c.amount:100,i=c.bevelThickness!==void 0?c.bevelThickness:6,k=c.bevelSize!==void 0?c.bevelSize:i-2,l=c.bevelSegments!==void 0?c.bevelSegments:3,m=c.bevelEnabled!==void 0?c.bevelEnabled:!0,o=c.curveSegments!==
+void 0?c.curveSegments:12,n=c.steps!==void 0?c.steps:1,s=c.bendPath,p=c.extrudePath,v,u=!1,y=c.useSpacedPoints!==void 0?c.useSpacedPoints:!1,q=c.material,t=c.extrudeMaterial,w=this.shapebb;if(p)v=p.getPoints(o),n=v.length,u=!0,m=!1;m||(k=i=l=0);var z,L,J,I=this,D=this.vertices.length;s&&a.addWrapPath(s);o=y?a.extractAllSpacedPoints(o):a.extractAllPoints(o);s=o.shape;o=o.holes;if(p=!THREE.Shape.Utils.isClockWise(s)){s=s.reverse();L=0;for(J=o.length;L<J;L++)z=o[L],THREE.Shape.Utils.isClockWise(z)&&
+(o[L]=z.reverse());p=!1}p=THREE.Shape.Utils.triangulateShape(s,o);y=s;L=0;for(J=o.length;L<J;L++)z=o[L],s=s.concat(z);var C,P,R,ea,M,N,$=s.length,ka=p.length,ga=[];C=0;P=y.length;O=P-1;for(j=C+1;C<P;C++,O++,j++)O===P&&(O=0),j===P&&(j=0),ga[C]=d(y[C],y[O],y[j]);var F=[],B,Q=ga.concat();L=0;for(J=o.length;L<J;L++){z=o[L];B=[];C=0;P=z.length;O=P-1;for(j=C+1;C<P;C++,O++,j++)O===P&&(O=0),j===P&&(j=0),B[C]=d(z[C],z[O],z[j]);F.push(B);Q=Q.concat(B)}for(R=0;R<l;R++){ea=R/l;M=i*(1-ea);ea=k*Math.sin(ea*Math.PI/
+2);C=0;for(P=y.length;C<P;C++)N=b(y[C],ga[C],ea),e(N.x,N.y,-M);L=0;for(J=o.length;L<J;L++){z=o[L];B=F[L];C=0;for(P=z.length;C<P;C++)N=b(z[C],B[C],ea),e(N.x,N.y,-M)}}ea=k;for(C=0;C<$;C++)N=m?b(s[C],Q[C],ea):s[C],u?e(N.x,N.y+v[0].y,v[0].x):e(N.x,N.y,0);for(R=1;R<=n;R++)for(C=0;C<$;C++)N=m?b(s[C],Q[C],ea):s[C],u?e(N.x,N.y+v[R-1].y,v[R-1].x):e(N.x,N.y,h/n*R);for(R=l-1;R>=0;R--){ea=R/l;M=i*(1-ea);ea=k*Math.sin(ea*Math.PI/2);C=0;for(P=y.length;C<P;C++)N=b(y[C],ga[C],ea),e(N.x,N.y,h+M);L=0;for(J=o.length;L<
+J;L++){z=o[L];B=F[L];C=0;for(P=z.length;C<P;C++)N=b(z[C],B[C],ea),u?e(N.x,N.y+v[n-1].y,v[n-1].x+M):e(N.x,N.y,h+M)}}if(m){m=$*0;for(C=0;C<ka;C++)k=p[C],f(k[2]+m,k[1]+m,k[0]+m);m=$*(n+l*2);for(C=0;C<ka;C++)k=p[C],f(k[0]+m,k[1]+m,k[2]+m)}else{for(C=0;C<ka;C++)k=p[C],f(k[2],k[1],k[0]);for(C=0;C<ka;C++)k=p[C],f(k[0]+$*n,k[1]+$*n,k[2]+$*n)}var O,j,ha=0;g(y);ha+=y.length;L=0;for(J=o.length;L<J;L++)z=o[L],g(z),ha+=z.length};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;
 THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
 THREE.IcosahedronGeometry=function(a){function c(a,b,c){var d=Math.sqrt(a*a+b*b+c*c);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(a/d,b/d,c/d)))-1}function b(a,b,c,d){d.faces.push(new THREE.Face3(a,b,c))}function d(a,b){var d=g.vertices[a].position,e=g.vertices[b].position;return c((d.x+e.x)/2,(d.y+e.y)/2,(d.z+e.z)/2)}var g=this,e=new THREE.Geometry;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;c(-1,a,0);c(1,a,0);c(-1,-a,0);c(1,-a,0);c(0,-1,a);c(0,1,a);c(0,-1,
 -a);c(0,1,-a);c(a,0,-1);c(a,0,1);c(-a,0,-1);c(-a,0,1);b(0,11,5,e);b(0,5,1,e);b(0,1,7,e);b(0,7,10,e);b(0,10,11,e);b(1,5,9,e);b(5,11,4,e);b(11,10,2,e);b(10,7,6,e);b(7,1,8,e);b(3,9,4,e);b(3,4,2,e);b(3,2,6,e);b(3,6,8,e);b(3,8,9,e);b(4,9,5,e);b(2,4,11,e);b(6,2,10,e);b(8,6,7,e);b(9,8,1,e);for(var f=0;f<this.subdivisions;f++){var a=new THREE.Geometry,h;for(h in e.faces){var i=d(e.faces[h].a,e.faces[h].b),k=d(e.faces[h].b,e.faces[h].c),l=d(e.faces[h].c,e.faces[h].a);b(e.faces[h].a,i,l,a);b(e.faces[h].b,k,
@@ -520,17 +520,17 @@ f.faces.push(h),h=Math.atan2(h.centroid.z,-h.centroid.x),f.faceVertexUvs[0].push
 THREE.PlaneGeometry=function(a,c,b,d){THREE.Geometry.call(this);var g,e=a/2,f=c/2,b=b||1,d=d||1,h=b+1,i=d+1;a/=b;var k=c/d;for(g=0;g<i;g++)for(c=0;c<h;c++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(c*a-e,-(g*k-f),0)));for(g=0;g<d;g++)for(c=0;c<b;c++)this.faces.push(new THREE.Face4(c+h*g,c+h*(g+1),c+1+h*(g+1),c+1+h*g)),this.faceVertexUvs[0].push([new THREE.UV(c/b,g/d),new THREE.UV(c/b,(g+1)/d),new THREE.UV((c+1)/b,(g+1)/d),new THREE.UV((c+1)/b,g/d)]);this.computeCentroids();this.computeFaceNormals()};
 THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
 THREE.SphereGeometry=function(a,c,b){THREE.Geometry.call(this);for(var a=a||50,d,g=Math.PI,e=Math.max(3,c||8),f=Math.max(2,b||6),c=[],b=0;b<f+1;b++){d=b/f;var h=a*Math.cos(d*g),i=a*Math.sin(d*g),k=[],l=0;for(d=0;d<e;d++){var m=2*d/e,o=i*Math.sin(m*g),m=i*Math.cos(m*g);(b==0||b==f)&&d>0||(l=this.vertices.push(new THREE.Vertex(new THREE.Vector3(m,h,o)))-1);k.push(l)}c.push(k)}for(var n,s,p,g=c.length,b=0;b<g;b++)if(e=c[b].length,b>0)for(d=0;d<e;d++){k=d==e-1;f=c[b][k?0:d+1];h=c[b][k?e-1:d];i=c[b-1][k?
-e-1:d];k=c[b-1][k?0:d+1];o=b/(g-1);n=(b-1)/(g-1);s=(d+1)/e;var m=d/e,l=new THREE.UV(1-s,o),o=new THREE.UV(1-m,o),m=new THREE.UV(1-m,n),u=new THREE.UV(1-s,n);b<c.length-1&&(n=this.vertices[f].position.clone(),s=this.vertices[h].position.clone(),p=this.vertices[i].position.clone(),n.normalize(),s.normalize(),p.normalize(),this.faces.push(new THREE.Face3(f,h,i,[new THREE.Vector3(n.x,n.y,n.z),new THREE.Vector3(s.x,s.y,s.z),new THREE.Vector3(p.x,p.y,p.z)])),this.faceVertexUvs[0].push([l,o,m]));b>1&&(n=
-this.vertices[f].position.clone(),s=this.vertices[i].position.clone(),p=this.vertices[k].position.clone(),n.normalize(),s.normalize(),p.normalize(),this.faces.push(new THREE.Face3(f,i,k,[new THREE.Vector3(n.x,n.y,n.z),new THREE.Vector3(s.x,s.y,s.z),new THREE.Vector3(p.x,p.y,p.z)])),this.faceVertexUvs[0].push([l,m,u]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;
+e-1:d];k=c[b-1][k?0:d+1];o=b/(g-1);n=(b-1)/(g-1);s=(d+1)/e;var m=d/e,l=new THREE.UV(1-s,o),o=new THREE.UV(1-m,o),m=new THREE.UV(1-m,n),v=new THREE.UV(1-s,n);b<c.length-1&&(n=this.vertices[f].position.clone(),s=this.vertices[h].position.clone(),p=this.vertices[i].position.clone(),n.normalize(),s.normalize(),p.normalize(),this.faces.push(new THREE.Face3(f,h,i,[new THREE.Vector3(n.x,n.y,n.z),new THREE.Vector3(s.x,s.y,s.z),new THREE.Vector3(p.x,p.y,p.z)])),this.faceVertexUvs[0].push([l,o,m]));b>1&&(n=
+this.vertices[f].position.clone(),s=this.vertices[i].position.clone(),p=this.vertices[k].position.clone(),n.normalize(),s.normalize(),p.normalize(),this.faces.push(new THREE.Face3(f,i,k,[new THREE.Vector3(n.x,n.y,n.z),new THREE.Vector3(s.x,s.y,s.z),new THREE.Vector3(p.x,p.y,p.z)])),this.faceVertexUvs[0].push([l,m,v]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;
 THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
 THREE.TextGeometry=function(a,c){var b=(new THREE.TextPath(a,c)).toShapes();c.amount=c.height!==void 0?c.height:50;if(c.bevelThickness===void 0)c.bevelThickness=10;if(c.bevelSize===void 0)c.bevelSize=8;if(c.bevelEnabled===void 0)c.bevelEnabled=!1;if(c.bend){var d=b[b.length-1].getBoundingBox().maxX;c.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(d/2,120),new THREE.Vector2(d,0))}THREE.ExtrudeGeometry.call(this,b,c)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;
 THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
 THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var c=a.familyName.toLowerCase();this.faces[c]=this.faces[c]||{};this.faces[c][a.cssFontWeight]=this.faces[c][a.cssFontWeight]||{};this.faces[c][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[c][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var c=this.getFace(),b=this.size/c.resolution,d=
-0,g=String(a).split(""),e=g.length,f=[],a=0;a<e;a++){var h=new THREE.Path,h=this.extractGlyphPoints(g[a],c,b,d,h);d+=h.offset;f.push(h.path)}return{paths:f,offset:d/2}},extractGlyphPoints:function(a,c,b,d,g){var e=[],f,h,i,k,l,m,o,n,s,p,u,v=c.glyphs[a]||c.glyphs["?"];if(v){if(v.o){c=v._cachedOutline||(v._cachedOutline=v.o.split(" "));k=c.length;for(a=0;a<k;)switch(i=c[a++],i){case "m":i=c[a++]*b+d;l=c[a++]*b;e.push(new THREE.Vector2(i,l));g.moveTo(i,l);break;case "l":i=c[a++]*b+d;l=c[a++]*b;e.push(new THREE.Vector2(i,
-l));g.lineTo(i,l);break;case "q":i=c[a++]*b+d;l=c[a++]*b;n=c[a++]*b+d;s=c[a++]*b;g.quadraticCurveTo(n,s,i,l);if(f=e[e.length-1]){m=f.x;o=f.y;f=1;for(h=this.divisions;f<=h;f++){var y=f/h,q=THREE.Shape.Utils.b2(y,m,n,i),y=THREE.Shape.Utils.b2(y,o,s,l);e.push(new THREE.Vector2(q,y))}}break;case "b":if(i=c[a++]*b+d,l=c[a++]*b,n=c[a++]*b+d,s=c[a++]*-b,p=c[a++]*b+d,u=c[a++]*-b,g.bezierCurveTo(i,l,n,s,p,u),f=e[e.length-1]){m=f.x;o=f.y;f=1;for(h=this.divisions;f<=h;f++)y=f/h,q=THREE.Shape.Utils.b3(y,m,n,
-p,i),y=THREE.Shape.Utils.b3(y,o,s,u,l),e.push(new THREE.Vector2(q,y))}}}return{offset:v.ha*b,points:e,path:g}}}};
-(function(a){var c=function(a){for(var c=a.length,g=0,e=c-1,f=0;f<c;e=f++)g+=a[e].x*a[f].y-a[f].x*a[e].y;return g*0.5};a.Triangulate=function(a,d){var g=a.length;if(g<3)return null;var e=[],f=[],h=[],i,k,l;if(c(a)>0)for(k=0;k<g;k++)f[k]=k;else for(k=0;k<g;k++)f[k]=g-1-k;var m=2*g;for(k=g-1;g>2;){if(m--<=0){console.log("Warning, unable to triangulate polygon!");if(d)return h;return e}i=k;g<=i&&(i=0);k=i+1;g<=k&&(k=0);l=k+1;g<=l&&(l=0);var o;a:{o=a;var n=i,s=k,p=l,u=g,v=f,y=void 0,q=void 0,t=void 0,
-w=void 0,z=void 0,L=void 0,J=void 0,I=void 0,D=void 0,q=o[v[n]].x,t=o[v[n]].y,w=o[v[s]].x,z=o[v[s]].y,L=o[v[p]].x,J=o[v[p]].y;if(1.0E-10>(w-q)*(J-t)-(z-t)*(L-q))o=!1;else{for(y=0;y<u;y++)if(!(y==n||y==s||y==p)){var I=o[v[y]].x,D=o[v[y]].y,C=void 0,P=void 0,R=void 0,fa=void 0,M=void 0,N=void 0,ga=void 0,ka=void 0,Z=void 0,F=void 0,B=void 0,Q=void 0,C=R=M=void 0,C=L-w,P=J-z,R=q-L,fa=t-J,M=w-q,N=z-t,ga=I-q,ka=D-t,Z=I-w,F=D-z,B=I-L,Q=D-J,C=C*F-P*Z,M=M*ka-N*ga,R=R*Q-fa*B;if(C>=0&&R>=0&&M>=0){o=!1;break a}}o=
+0,g=String(a).split(""),e=g.length,f=[],a=0;a<e;a++){var h=new THREE.Path,h=this.extractGlyphPoints(g[a],c,b,d,h);d+=h.offset;f.push(h.path)}return{paths:f,offset:d/2}},extractGlyphPoints:function(a,c,b,d,g){var e=[],f,h,i,k,l,m,o,n,s,p,v,u=c.glyphs[a]||c.glyphs["?"];if(u){if(u.o){c=u._cachedOutline||(u._cachedOutline=u.o.split(" "));k=c.length;for(a=0;a<k;)switch(i=c[a++],i){case "m":i=c[a++]*b+d;l=c[a++]*b;e.push(new THREE.Vector2(i,l));g.moveTo(i,l);break;case "l":i=c[a++]*b+d;l=c[a++]*b;e.push(new THREE.Vector2(i,
+l));g.lineTo(i,l);break;case "q":i=c[a++]*b+d;l=c[a++]*b;n=c[a++]*b+d;s=c[a++]*b;g.quadraticCurveTo(n,s,i,l);if(f=e[e.length-1]){m=f.x;o=f.y;f=1;for(h=this.divisions;f<=h;f++){var y=f/h,q=THREE.Shape.Utils.b2(y,m,n,i),y=THREE.Shape.Utils.b2(y,o,s,l);e.push(new THREE.Vector2(q,y))}}break;case "b":if(i=c[a++]*b+d,l=c[a++]*b,n=c[a++]*b+d,s=c[a++]*-b,p=c[a++]*b+d,v=c[a++]*-b,g.bezierCurveTo(i,l,n,s,p,v),f=e[e.length-1]){m=f.x;o=f.y;f=1;for(h=this.divisions;f<=h;f++)y=f/h,q=THREE.Shape.Utils.b3(y,m,n,
+p,i),y=THREE.Shape.Utils.b3(y,o,s,v,l),e.push(new THREE.Vector2(q,y))}}}return{offset:u.ha*b,points:e,path:g}}}};
+(function(a){var c=function(a){for(var c=a.length,g=0,e=c-1,f=0;f<c;e=f++)g+=a[e].x*a[f].y-a[f].x*a[e].y;return g*0.5};a.Triangulate=function(a,d){var g=a.length;if(g<3)return null;var e=[],f=[],h=[],i,k,l;if(c(a)>0)for(k=0;k<g;k++)f[k]=k;else for(k=0;k<g;k++)f[k]=g-1-k;var m=2*g;for(k=g-1;g>2;){if(m--<=0){console.log("Warning, unable to triangulate polygon!");if(d)return h;return e}i=k;g<=i&&(i=0);k=i+1;g<=k&&(k=0);l=k+1;g<=l&&(l=0);var o;a:{o=a;var n=i,s=k,p=l,v=g,u=f,y=void 0,q=void 0,t=void 0,
+w=void 0,z=void 0,L=void 0,J=void 0,I=void 0,D=void 0,q=o[u[n]].x,t=o[u[n]].y,w=o[u[s]].x,z=o[u[s]].y,L=o[u[p]].x,J=o[u[p]].y;if(1.0E-10>(w-q)*(J-t)-(z-t)*(L-q))o=!1;else{for(y=0;y<v;y++)if(!(y==n||y==s||y==p)){var I=o[u[y]].x,D=o[u[y]].y,C=void 0,P=void 0,R=void 0,ea=void 0,M=void 0,N=void 0,$=void 0,ka=void 0,ga=void 0,F=void 0,B=void 0,Q=void 0,C=R=M=void 0,C=L-w,P=J-z,R=q-L,ea=t-J,M=w-q,N=z-t,$=I-q,ka=D-t,ga=I-w,F=D-z,B=I-L,Q=D-J,C=C*F-P*ga,M=M*ka-N*$,R=R*Q-ea*B;if(C>=0&&R>=0&&M>=0){o=!1;break a}}o=
 !0}}if(o){e.push([a[f[i]],a[f[k]],a[f[l]]]);h.push([f[i],f[k],f[l]]);i=k;for(l=k+1;l<g;i++,l++)f[i]=f[l];g--;m=2*g}}if(d)return h;return e};a.Triangulate.area=c;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
 THREE.TorusGeometry=function(a,c,b,d,g){THREE.Geometry.call(this);this.radius=a||100;this.tube=c||40;this.segmentsR=b||8;this.segmentsT=d||6;this.arc=g||Math.PI*2;g=new THREE.Vector3;a=[];c=[];for(b=0;b<=this.segmentsR;b++)for(d=0;d<=this.segmentsT;d++){var e=d/this.segmentsT*this.arc,f=b/this.segmentsR*Math.PI*2;g.x=this.radius*Math.cos(e);g.y=this.radius*Math.sin(e);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(f))*Math.cos(e);h.y=(this.radius+this.tube*Math.cos(f))*Math.sin(e);h.z=
 this.tube*Math.sin(f);this.vertices.push(new THREE.Vertex(h));a.push(new THREE.UV(d/this.segmentsT,1-b/this.segmentsR));c.push(h.clone().subSelf(g).normalize())}for(b=1;b<=this.segmentsR;b++)for(d=1;d<=this.segmentsT;d++){var g=(this.segmentsT+1)*b+d-1,e=(this.segmentsT+1)*(b-1)+d-1,f=(this.segmentsT+1)*(b-1)+d,h=(this.segmentsT+1)*b+d,i=new THREE.Face4(g,e,f,h,[c[g],c[e],c[f],c[h]]);i.normal.addSelf(c[g]);i.normal.addSelf(c[e]);i.normal.addSelf(c[f]);i.normal.addSelf(c[h]);i.normal.normalize();this.faces.push(i);
@@ -540,12 +540,12 @@ this.segmentsT;++c){var i=a/this.segmentsR*2*this.p*Math.PI,f=c/this.segmentsT*2
 g.z)))-1}}for(a=0;a<this.segmentsR;++a)for(c=0;c<this.segmentsT;++c){var d=(a+1)%this.segmentsR,e=(c+1)%this.segmentsT,g=this.grid[a][c],b=this.grid[d][c],d=this.grid[d][e],e=this.grid[a][e],f=new THREE.UV(a/this.segmentsR,c/this.segmentsT),i=new THREE.UV((a+1)/this.segmentsR,c/this.segmentsT),k=new THREE.UV((a+1)/this.segmentsR,(c+1)/this.segmentsT),l=new THREE.UV(a/this.segmentsR,(c+1)/this.segmentsT);this.faces.push(new THREE.Face4(g,b,d,e));this.faceVertexUvs[0].push([f,i,k,l])}this.computeCentroids();
 this.computeFaceNormals();this.computeVertexNormals()};THREE.TorusKnotGeometry.prototype=new THREE.Geometry;THREE.TorusKnotGeometry.prototype.constructor=THREE.TorusKnotGeometry;THREE.SubdivisionModifier=function(a){this.subdivisions=a===void 0?1:a;this.useOldVertexColors=!1;this.supportUVs=!0};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var c=this.subdivisions;c-- >0;)this.smooth(a)};
 THREE.SubdivisionModifier.prototype.smooth=function(a){function c(a,b,c,d,h,i){var k=new THREE.Face4(a,b,c,d,null,h.color,h.material);if(f.useOldVertexColors){k.vertexColors=[];for(var l,j,n,m=0;m<4;m++){n=i[m];l=new THREE.Color;l.setRGB(0,0,0);for(var p=0;p<n.length;p++)j=h.vertexColors[n[p]-1],l.r+=j.r,l.g+=j.g,l.b+=j.b;l.r/=n.length;l.g/=n.length;l.b/=n.length;k.vertexColors[m]=l}}g.push(k);(!f.supportUVs||o.length!=0)&&e.push([o[a],o[b],o[c],o[d]])}function b(a,b){return Math.min(a,b)+"_"+Math.max(a,
-b)}var d=[],g=[],e=[],f=this,h=a.vertices,d=a.faces,i=h.concat(),k=[],l={},m={},o=[],n,s,p,u,v,y=a.faceVertexUvs[0];n=0;for(s=y.length;n<s;n++){p=0;for(u=y[n].length;p<u;p++)v=d[n]["abcd".charAt(p)],o[v]||(o[v]=y[n][p])}var q;n=0;for(s=d.length;n<s;n++)if(v=d[n],k.push(v.centroid),i.push(new THREE.Vertex(v.centroid)),f.supportUVs&&o.length!=0){q=new THREE.UV;if(v instanceof THREE.Face3)q.u=o[v.a].u+o[v.b].u+o[v.c].u,q.v=o[v.a].v+o[v.b].v+o[v.c].v,q.u/=3,q.v/=3;else if(v instanceof THREE.Face4)q.u=
-o[v.a].u+o[v.b].u+o[v.c].u+o[v.d].u,q.v=o[v.a].v+o[v.b].v+o[v.c].v+o[v.d].v,q.u/=4,q.v/=4;o.push(q)}s=function(a){function c(a,b,d){a[b]===void 0&&(a[b]=[]);a[b].push(d)}var d,e,f,g,h={};d=0;for(e=a.faces.length;d<e;d++)f=a.faces[d],f instanceof THREE.Face3?(g=b(f.a,f.b),c(h,g,d),g=b(f.b,f.c),c(h,g,d),g=b(f.c,f.a),c(h,g,d)):f instanceof THREE.Face4&&(g=b(f.a,f.b),c(h,g,d),g=b(f.b,f.c),c(h,g,d),g=b(f.c,f.d),c(h,g,d),g=b(f.d,f.a),c(h,g,d));return h}(a);var t=0,y=h.length,w,z,L={},J={},I=function(a,
-b){L[a]===void 0&&(L[a]=[]);L[a].push(b)},D=function(a,b){J[a]===void 0&&(J[a]={});J[a][b]=null};for(n in s){q=s[n];w=n.split("_");z=w[0];w=w[1];I(z,[z,w]);I(w,[z,w]);p=0;for(u=q.length;p<u;p++)v=q[p],D(z,v,n),D(w,v,n);q.length<2&&(m[n]=!0)}for(n in s)if(q=s[n],v=q[0],q=q[1],w=n.split("_"),z=w[0],w=w[1],u=new THREE.Vector3,m[n]?(u.addSelf(h[z].position),u.addSelf(h[w].position),u.multiplyScalar(0.5)):(u.addSelf(k[v]),u.addSelf(k[q]),u.addSelf(h[z].position),u.addSelf(h[w].position),u.multiplyScalar(0.25)),
-l[n]=y+d.length+t,i.push(new THREE.Vertex(u)),t++,f.supportUVs&&o.length!=0)q=new THREE.UV,q.u=o[z].u+o[w].u,q.v=o[z].v+o[w].v,q.u/=2,q.v/=2,o.push(q);var C,P;w=["123","12","2","23"];u=["123","23","3","31"];var I=["123","31","1","12"],D=["1234","12","2","23"],R=["1234","23","3","34"],fa=["1234","34","4","41"],M=["1234","41","1","12"];n=0;for(s=k.length;n<s;n++)v=d[n],q=y+n,v instanceof THREE.Face3?(t=b(v.a,v.b),z=b(v.b,v.c),C=b(v.c,v.a),c(q,l[t],v.b,l[z],v,w),c(q,l[z],v.c,l[C],v,u),c(q,l[C],v.a,l[t],
-v,I)):v instanceof THREE.Face4?(t=b(v.a,v.b),z=b(v.b,v.c),C=b(v.c,v.d),P=b(v.d,v.a),c(q,l[t],v.b,l[z],v,D),c(q,l[z],v.c,l[C],v,R),c(q,l[C],v.d,l[P],v,fa),c(q,l[P],v.a,l[t],v,M)):console.log("face should be a face!",v);d=i;i=new THREE.Vector3;l=new THREE.Vector3;n=0;for(s=h.length;n<s;n++)if(L[n]!==void 0){i.set(0,0,0);l.set(0,0,0);v=new THREE.Vector3(0,0,0);q=0;for(p in J[n])i.addSelf(k[p]),q++;t=0;y=L[n].length;for(p=0;p<y;p++)m[b(L[n][p][0],L[n][p][1])]&&t++;if(t!=2){i.divideScalar(q);for(p=0;p<
-y;p++)q=L[n][p],q=h[q[0]].position.clone().addSelf(h[q[1]].position).divideScalar(2),l.addSelf(q);l.divideScalar(y);v.addSelf(h[n].position);v.multiplyScalar(y-3);v.addSelf(i);v.addSelf(l.multiplyScalar(2));v.divideScalar(y);d[n].position=v}}a.vertices=d;a.faces=g;a.faceVertexUvs[0]=e;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};
+b)}var d=[],g=[],e=[],f=this,h=a.vertices,d=a.faces,i=h.concat(),k=[],l={},m={},o=[],n,s,p,v,u,y=a.faceVertexUvs[0];n=0;for(s=y.length;n<s;n++){p=0;for(v=y[n].length;p<v;p++)u=d[n]["abcd".charAt(p)],o[u]||(o[u]=y[n][p])}var q;n=0;for(s=d.length;n<s;n++)if(u=d[n],k.push(u.centroid),i.push(new THREE.Vertex(u.centroid)),f.supportUVs&&o.length!=0){q=new THREE.UV;if(u instanceof THREE.Face3)q.u=o[u.a].u+o[u.b].u+o[u.c].u,q.v=o[u.a].v+o[u.b].v+o[u.c].v,q.u/=3,q.v/=3;else if(u instanceof THREE.Face4)q.u=
+o[u.a].u+o[u.b].u+o[u.c].u+o[u.d].u,q.v=o[u.a].v+o[u.b].v+o[u.c].v+o[u.d].v,q.u/=4,q.v/=4;o.push(q)}s=function(a){function c(a,b,d){a[b]===void 0&&(a[b]=[]);a[b].push(d)}var d,e,f,g,h={};d=0;for(e=a.faces.length;d<e;d++)f=a.faces[d],f instanceof THREE.Face3?(g=b(f.a,f.b),c(h,g,d),g=b(f.b,f.c),c(h,g,d),g=b(f.c,f.a),c(h,g,d)):f instanceof THREE.Face4&&(g=b(f.a,f.b),c(h,g,d),g=b(f.b,f.c),c(h,g,d),g=b(f.c,f.d),c(h,g,d),g=b(f.d,f.a),c(h,g,d));return h}(a);var t=0,y=h.length,w,z,L={},J={},I=function(a,
+b){L[a]===void 0&&(L[a]=[]);L[a].push(b)},D=function(a,b){J[a]===void 0&&(J[a]={});J[a][b]=null};for(n in s){q=s[n];w=n.split("_");z=w[0];w=w[1];I(z,[z,w]);I(w,[z,w]);p=0;for(v=q.length;p<v;p++)u=q[p],D(z,u,n),D(w,u,n);q.length<2&&(m[n]=!0)}for(n in s)if(q=s[n],u=q[0],q=q[1],w=n.split("_"),z=w[0],w=w[1],v=new THREE.Vector3,m[n]?(v.addSelf(h[z].position),v.addSelf(h[w].position),v.multiplyScalar(0.5)):(v.addSelf(k[u]),v.addSelf(k[q]),v.addSelf(h[z].position),v.addSelf(h[w].position),v.multiplyScalar(0.25)),
+l[n]=y+d.length+t,i.push(new THREE.Vertex(v)),t++,f.supportUVs&&o.length!=0)q=new THREE.UV,q.u=o[z].u+o[w].u,q.v=o[z].v+o[w].v,q.u/=2,q.v/=2,o.push(q);var C,P;w=["123","12","2","23"];v=["123","23","3","31"];var I=["123","31","1","12"],D=["1234","12","2","23"],R=["1234","23","3","34"],ea=["1234","34","4","41"],M=["1234","41","1","12"];n=0;for(s=k.length;n<s;n++)u=d[n],q=y+n,u instanceof THREE.Face3?(t=b(u.a,u.b),z=b(u.b,u.c),C=b(u.c,u.a),c(q,l[t],u.b,l[z],u,w),c(q,l[z],u.c,l[C],u,v),c(q,l[C],u.a,l[t],
+u,I)):u instanceof THREE.Face4?(t=b(u.a,u.b),z=b(u.b,u.c),C=b(u.c,u.d),P=b(u.d,u.a),c(q,l[t],u.b,l[z],u,D),c(q,l[z],u.c,l[C],u,R),c(q,l[C],u.d,l[P],u,ea),c(q,l[P],u.a,l[t],u,M)):console.log("face should be a face!",u);d=i;i=new THREE.Vector3;l=new THREE.Vector3;n=0;for(s=h.length;n<s;n++)if(L[n]!==void 0){i.set(0,0,0);l.set(0,0,0);u=new THREE.Vector3(0,0,0);q=0;for(p in J[n])i.addSelf(k[p]),q++;t=0;y=L[n].length;for(p=0;p<y;p++)m[b(L[n][p][0],L[n][p][1])]&&t++;if(t!=2){i.divideScalar(q);for(p=0;p<
+y;p++)q=L[n][p],q=h[q[0]].position.clone().addSelf(h[q[1]].position).divideScalar(2),l.addSelf(q);l.divideScalar(y);u.addSelf(h[n].position);u.multiplyScalar(y-3);u.addSelf(i);u.addSelf(l.multiplyScalar(2));u.divideScalar(y);d[n].position=u}}a.vertices=d;a.faces=g;a.faceVertexUvs[0]=e;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};
 THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader.prototype={constructor:THREE.Loader,addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var c="Loaded ";c+=a.total?(100*a.loaded/a.total).toFixed(0)+"%":(a.loaded/
 1E3).toFixed(2)+" KB";this.statusDomElement.innerHTML=c},extractUrlbase:function(a){a=a.split("/");a.pop();return a.length<1?"":a.join("/")+"/"},initMaterials:function(a,c,b){a.materials=[];for(var d=0;d<c.length;++d)a.materials[d]=THREE.Loader.prototype.createMaterial(c[d],b)},hasNormals:function(a){var c,b,d=a.materials.length;for(b=0;b<d;b++)if(c=a.materials[b],c instanceof THREE.ShaderMaterial)return!0;return!1},createMaterial:function(a,c){function b(a){a=Math.log(a)/Math.LN2;return Math.floor(a)==
@@ -561,34 +561,34 @@ c,d,b,e)};a.onerror=function(a){alert("worker.onerror: "+a.message+"\n"+a.data);
 THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,c,b,d,g,e){var f=new XMLHttpRequest,h=d+"/"+a,i=0;f.onreadystatechange=function(){f.readyState==4?f.status==200||f.status==0?THREE.BinaryLoader.prototype.createBinModel(f.responseText,b,g,c):alert("Couldn't load ["+h+"] ["+f.status+"]"):f.readyState==3?e&&(i==0&&(i=f.getResponseHeader("Content-Length")),e({total:i,loaded:f.responseText.length})):f.readyState==2&&(i=f.getResponseHeader("Content-Length"))};f.open("GET",h,!0);f.overrideMimeType("text/plain; charset=x-user-defined");
 f.setRequestHeader("Content-Type","text/plain");f.send(null)};
 THREE.BinaryLoader.prototype.createBinModel=function(a,c,b,d){var g=function(b){function c(a,b){var d=l(a,b),e=l(a,b+1),f=l(a,b+2),g=l(a,b+3),h=(g<<1&255|f>>7)-127;d|=(f&127)<<16|e<<8;if(d==0&&h==-127)return 0;return(1-2*(g>>7))*(1+d*Math.pow(2,-23))*Math.pow(2,h)}function g(a,b){var c=l(a,b),d=l(a,b+1),e=l(a,b+2);return(l(a,b+3)<<24)+(e<<16)+(d<<8)+c}function i(a,b){var c=l(a,b);return(l(a,b+1)<<8)+c}function k(a,b){var c=l(a,b);return c>127?c-256:c}function l(a,b){return a.charCodeAt(b)&255}function m(b){var c,
-d,e;c=g(a,b);d=g(a,b+z);e=g(a,b+L);b=i(a,b+J);v.faces.push(new THREE.Face3(c,d,e,null,null,b))}function o(b){var c,d,e,f,j,k,l;c=g(a,b);d=g(a,b+z);e=g(a,b+L);f=i(a,b+J);j=g(a,b+I);k=g(a,b+D);l=g(a,b+C);var b=t[k*3],m=t[k*3+1];k=t[k*3+2];var n=t[l*3],o=t[l*3+1];l=t[l*3+2];v.faces.push(new THREE.Face3(c,d,e,[new THREE.Vector3(t[j*3],t[j*3+1],t[j*3+2]),new THREE.Vector3(b,m,k),new THREE.Vector3(n,o,l)],null,f))}function n(b){var c,d,e,f;c=g(a,b);d=g(a,b+P);e=g(a,b+R);f=g(a,b+fa);b=i(a,b+M);v.faces.push(new THREE.Face4(c,
-d,e,f,null,null,b))}function s(b){var c,d,e,f,j,k,l,m,n;c=g(a,b);d=g(a,b+P);e=g(a,b+R);f=g(a,b+fa);j=i(a,b+M);k=g(a,b+N);l=g(a,b+ga);m=g(a,b+ka);n=g(a,b+Z);var b=t[l*3],o=t[l*3+1];l=t[l*3+2];var x=t[m*3],p=t[m*3+1];m=t[m*3+2];var E=t[n*3],q=t[n*3+1];n=t[n*3+2];v.faces.push(new THREE.Face4(c,d,e,f,[new THREE.Vector3(t[k*3],t[k*3+1],t[k*3+2]),new THREE.Vector3(b,o,l),new THREE.Vector3(x,p,m),new THREE.Vector3(E,q,n)],null,j))}function p(b){var c,d,e,f;c=g(a,b);d=g(a,b+F);e=g(a,b+B);b=w[c*2];f=w[c*2+
-1];c=w[d*2];var i=v.faceVertexUvs[0];d=w[d*2+1];var j=w[e*2];e=w[e*2+1];var k=[];k.push(new THREE.UV(b,f));k.push(new THREE.UV(c,d));k.push(new THREE.UV(j,e));i.push(k)}function u(b){var c,d,e,f,i,k;c=g(a,b);d=g(a,b+Q);e=g(a,b+O);f=g(a,b+j);b=w[c*2];i=w[c*2+1];c=w[d*2];k=w[d*2+1];d=w[e*2];var l=v.faceVertexUvs[0];e=w[e*2+1];var m=w[f*2];f=w[f*2+1];var n=[];n.push(new THREE.UV(b,i));n.push(new THREE.UV(c,k));n.push(new THREE.UV(d,e));n.push(new THREE.UV(m,f));l.push(n)}var v=this,y=0,q,t=[],w=[],z,
-L,J,I,D,C,P,R,fa,M,N,ga,ka,Z,F,B,Q,O,j,ha,aa,V,ba,U,ea;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(v,d,b);q={signature:a.substr(y,8),header_bytes:l(a,y+8),vertex_coordinate_bytes:l(a,y+9),normal_coordinate_bytes:l(a,y+10),uv_coordinate_bytes:l(a,y+11),vertex_index_bytes:l(a,y+12),normal_index_bytes:l(a,y+13),uv_index_bytes:l(a,y+14),material_index_bytes:l(a,y+15),nvertices:g(a,y+16),nnormals:g(a,y+16+4),nuvs:g(a,y+16+8),ntri_flat:g(a,y+16+12),ntri_smooth:g(a,y+16+16),ntri_flat_uv:g(a,
-y+16+20),ntri_smooth_uv:g(a,y+16+24),nquad_flat:g(a,y+16+28),nquad_smooth:g(a,y+16+32),nquad_flat_uv:g(a,y+16+36),nquad_smooth_uv:g(a,y+16+40)};y+=q.header_bytes;z=q.vertex_index_bytes;L=q.vertex_index_bytes*2;J=q.vertex_index_bytes*3;I=q.vertex_index_bytes*3+q.material_index_bytes;D=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes;C=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes*2;P=q.vertex_index_bytes;R=q.vertex_index_bytes*2;fa=q.vertex_index_bytes*3;M=q.vertex_index_bytes*
-4;N=q.vertex_index_bytes*4+q.material_index_bytes;ga=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes;ka=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*2;Z=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*3;F=q.uv_index_bytes;B=q.uv_index_bytes*2;Q=q.uv_index_bytes;O=q.uv_index_bytes*2;j=q.uv_index_bytes*3;b=q.vertex_index_bytes*3+q.material_index_bytes;ea=q.vertex_index_bytes*4+q.material_index_bytes;ha=q.ntri_flat*b;aa=q.ntri_smooth*(b+q.normal_index_bytes*
-3);V=q.ntri_flat_uv*(b+q.uv_index_bytes*3);ba=q.ntri_smooth_uv*(b+q.normal_index_bytes*3+q.uv_index_bytes*3);U=q.nquad_flat*ea;b=q.nquad_smooth*(ea+q.normal_index_bytes*4);ea=q.nquad_flat_uv*(ea+q.uv_index_bytes*4);y+=function(b){for(var d,e,g,h=q.vertex_coordinate_bytes*3,i=b+q.nvertices*h;b<i;b+=h)d=c(a,b),e=c(a,b+q.vertex_coordinate_bytes),g=c(a,b+q.vertex_coordinate_bytes*2),v.vertices.push(new THREE.Vertex(new THREE.Vector3(d,e,g)));return q.nvertices*h}(y);y+=function(b){for(var c,d,e,f=q.normal_coordinate_bytes*
-3,g=b+q.nnormals*f;b<g;b+=f)c=k(a,b),d=k(a,b+q.normal_coordinate_bytes),e=k(a,b+q.normal_coordinate_bytes*2),t.push(c/127,d/127,e/127);return q.nnormals*f}(y);y+=function(b){for(var d,e,g=q.uv_coordinate_bytes*2,h=b+q.nuvs*g;b<h;b+=g)d=c(a,b),e=c(a,b+q.uv_coordinate_bytes),w.push(d,e);return q.nuvs*g}(y);ha=y+ha;aa=ha+aa;V=aa+V;ba=V+ba;U=ba+U;b=U+b;ea=b+ea;(function(a){var b,c=q.vertex_index_bytes*3+q.material_index_bytes,d=c+q.uv_index_bytes*3,e=a+q.ntri_flat_uv*d;for(b=a;b<e;b+=d)m(b),p(b+c);return e-
-a})(aa);(function(a){var b,c=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes*3,d=c+q.uv_index_bytes*3,e=a+q.ntri_smooth_uv*d;for(b=a;b<e;b+=d)o(b),p(b+c);return e-a})(V);(function(a){var b,c=q.vertex_index_bytes*4+q.material_index_bytes,d=c+q.uv_index_bytes*4,e=a+q.nquad_flat_uv*d;for(b=a;b<e;b+=d)n(b),u(b+c);return e-a})(b);(function(a){var b,c=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*4,d=c+q.uv_index_bytes*4,e=a+q.nquad_smooth_uv*d;for(b=a;b<e;b+=d)s(b),
-u(b+c);return e-a})(ea);(function(a){var b,c=q.vertex_index_bytes*3+q.material_index_bytes,d=a+q.ntri_flat*c;for(b=a;b<d;b+=c)m(b);return d-a})(y);(function(a){var b,c=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes*3,d=a+q.ntri_smooth*c;for(b=a;b<d;b+=c)o(b);return d-a})(ha);(function(a){var b,c=q.vertex_index_bytes*4+q.material_index_bytes,d=a+q.nquad_flat*c;for(b=a;b<d;b+=c)n(b);return d-a})(ba);(function(a){var b,c=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*
-4,d=a+q.nquad_smooth*c;for(b=a;b<d;b+=c)s(b);return d-a})(U);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;c(new g(b))};
-THREE.ColladaLoader=function(){function a(a,d,g){aa=a;d=d||U;g!==void 0&&(a=g.split("/"),a.pop(),va=a.length<1?"":a.join("/")+"/");ca=c("//dae:library_images/dae:image",f,"image");oa=c("//dae:library_materials/dae:material",J,"material");na=c("//dae:library_effects/dae:effect",R,"effect");la=c("//dae:library_geometries/dae:geometry",u,"geometry");$=c("//dae:library_controllers/dae:controller",h,"controller");K=c("//dae:library_animations/dae:animation",M,"animation");ua=c(".//dae:library_visual_scenes/dae:visual_scene",
-l,"visual_scene");pa=[];ra=[];(a=aa.evaluate(".//dae:scene/dae:instance_visual_scene",aa,Z,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),ba=ua[a]):ba=null;V=new THREE.Object3D;for(a=0;a<ba.nodes.length;a++)V.add(e(ba.nodes[a]));b();for(var i in K);i={scene:V,morphs:pa,skins:ra,dae:{images:ca,materials:oa,effects:na,geometries:la,controllers:$,animations:K,visualScenes:ua,scene:ba}};d&&d(i);return i}function c(a,b,c){for(var a=aa.evaluate(a,aa,
-Z,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),d={},e=a.iterateNext(),f=0;e;){e=(new b).parse(e);if(e.id.length==0)e.id=c+f++;d[e.id]=e;e=a.iterateNext()}return d}function b(){var a=1E6,b=-a,c=0,d;for(d in K)for(var e=K[d],f=0;f<e.sampler.length;f++){var g=e.sampler[f];g.create();a=Math.min(a,g.startTime);b=Math.max(b,g.endTime);c=Math.max(c,g.input.length)}return{start:a,end:b,frames:c}}function d(a,b,c,e){a.world=a.world||new THREE.Matrix4;a.world.copy(a.matrix);if(a.channels&&a.channels.length){var f=
-a.channels[0].sampler.output[c];f instanceof THREE.Matrix4&&a.world.copy(f)}e&&a.world.multiply(e,a.world);b.push(a);for(e=0;e<a.nodes.length;e++)d(a.nodes[e],b,c,a.world)}function g(a,c,e){var f=$[c.url];if(!f||!f.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!c.skeleton||!c.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var g=b(),c=ba.getChildById(c.skeleton[0],!0)||ba.getChildBySid(c.skeleton[0],!0),h,i,j,k,l=new THREE.Vector3,
+d,e;c=g(a,b);d=g(a,b+z);e=g(a,b+L);b=i(a,b+J);u.faces.push(new THREE.Face3(c,d,e,null,null,b))}function o(b){var c,d,e,f,j,k,l;c=g(a,b);d=g(a,b+z);e=g(a,b+L);f=i(a,b+J);j=g(a,b+I);k=g(a,b+D);l=g(a,b+C);var b=t[k*3],m=t[k*3+1];k=t[k*3+2];var n=t[l*3],o=t[l*3+1];l=t[l*3+2];u.faces.push(new THREE.Face3(c,d,e,[new THREE.Vector3(t[j*3],t[j*3+1],t[j*3+2]),new THREE.Vector3(b,m,k),new THREE.Vector3(n,o,l)],null,f))}function n(b){var c,d,e,f;c=g(a,b);d=g(a,b+P);e=g(a,b+R);f=g(a,b+ea);b=i(a,b+M);u.faces.push(new THREE.Face4(c,
+d,e,f,null,null,b))}function s(b){var c,d,e,f,j,k,l,m,n;c=g(a,b);d=g(a,b+P);e=g(a,b+R);f=g(a,b+ea);j=i(a,b+M);k=g(a,b+N);l=g(a,b+$);m=g(a,b+ka);n=g(a,b+ga);var b=t[l*3],o=t[l*3+1];l=t[l*3+2];var x=t[m*3],p=t[m*3+1];m=t[m*3+2];var E=t[n*3],q=t[n*3+1];n=t[n*3+2];u.faces.push(new THREE.Face4(c,d,e,f,[new THREE.Vector3(t[k*3],t[k*3+1],t[k*3+2]),new THREE.Vector3(b,o,l),new THREE.Vector3(x,p,m),new THREE.Vector3(E,q,n)],null,j))}function p(b){var c,d,e,f;c=g(a,b);d=g(a,b+F);e=g(a,b+B);b=w[c*2];f=w[c*2+
+1];c=w[d*2];var i=u.faceVertexUvs[0];d=w[d*2+1];var j=w[e*2];e=w[e*2+1];var k=[];k.push(new THREE.UV(b,f));k.push(new THREE.UV(c,d));k.push(new THREE.UV(j,e));i.push(k)}function v(b){var c,d,e,f,i,k;c=g(a,b);d=g(a,b+Q);e=g(a,b+O);f=g(a,b+j);b=w[c*2];i=w[c*2+1];c=w[d*2];k=w[d*2+1];d=w[e*2];var l=u.faceVertexUvs[0];e=w[e*2+1];var m=w[f*2];f=w[f*2+1];var n=[];n.push(new THREE.UV(b,i));n.push(new THREE.UV(c,k));n.push(new THREE.UV(d,e));n.push(new THREE.UV(m,f));l.push(n)}var u=this,y=0,q,t=[],w=[],z,
+L,J,I,D,C,P,R,ea,M,N,$,ka,ga,F,B,Q,O,j,ha,fa,V,U,ca,da;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(u,d,b);q={signature:a.substr(y,8),header_bytes:l(a,y+8),vertex_coordinate_bytes:l(a,y+9),normal_coordinate_bytes:l(a,y+10),uv_coordinate_bytes:l(a,y+11),vertex_index_bytes:l(a,y+12),normal_index_bytes:l(a,y+13),uv_index_bytes:l(a,y+14),material_index_bytes:l(a,y+15),nvertices:g(a,y+16),nnormals:g(a,y+16+4),nuvs:g(a,y+16+8),ntri_flat:g(a,y+16+12),ntri_smooth:g(a,y+16+16),ntri_flat_uv:g(a,
+y+16+20),ntri_smooth_uv:g(a,y+16+24),nquad_flat:g(a,y+16+28),nquad_smooth:g(a,y+16+32),nquad_flat_uv:g(a,y+16+36),nquad_smooth_uv:g(a,y+16+40)};y+=q.header_bytes;z=q.vertex_index_bytes;L=q.vertex_index_bytes*2;J=q.vertex_index_bytes*3;I=q.vertex_index_bytes*3+q.material_index_bytes;D=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes;C=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes*2;P=q.vertex_index_bytes;R=q.vertex_index_bytes*2;ea=q.vertex_index_bytes*3;M=q.vertex_index_bytes*
+4;N=q.vertex_index_bytes*4+q.material_index_bytes;$=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes;ka=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*2;ga=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*3;F=q.uv_index_bytes;B=q.uv_index_bytes*2;Q=q.uv_index_bytes;O=q.uv_index_bytes*2;j=q.uv_index_bytes*3;b=q.vertex_index_bytes*3+q.material_index_bytes;da=q.vertex_index_bytes*4+q.material_index_bytes;ha=q.ntri_flat*b;fa=q.ntri_smooth*(b+q.normal_index_bytes*
+3);V=q.ntri_flat_uv*(b+q.uv_index_bytes*3);U=q.ntri_smooth_uv*(b+q.normal_index_bytes*3+q.uv_index_bytes*3);ca=q.nquad_flat*da;b=q.nquad_smooth*(da+q.normal_index_bytes*4);da=q.nquad_flat_uv*(da+q.uv_index_bytes*4);y+=function(b){for(var d,e,g,h=q.vertex_coordinate_bytes*3,i=b+q.nvertices*h;b<i;b+=h)d=c(a,b),e=c(a,b+q.vertex_coordinate_bytes),g=c(a,b+q.vertex_coordinate_bytes*2),u.vertices.push(new THREE.Vertex(new THREE.Vector3(d,e,g)));return q.nvertices*h}(y);y+=function(b){for(var c,d,e,f=q.normal_coordinate_bytes*
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 for(d=0;d<h.length;d++)h[d]=parseInt(h[d].replace(/\)/,""))}if(e==a)return c.info={sid:e,dotSyntax:f,arrSyntax:g,arrIndices:h},c}return null};m.prototype.getChildById=function(a,b){if(this.id==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};m.prototype.getChildBySid=function(a,b){if(this.sid==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};m.prototype.getTransformBySid=
 function(a){for(var b=0;b<this.transforms.length;b++)if(this.transforms[b].sid==a)return this.transforms[b];return null};m.prototype.parse=function(a){var b;this.id=a.getAttribute("id");this.sid=a.getAttribute("sid");this.name=a.getAttribute("name");this.type=a.getAttribute("type");this.type=this.type=="JOINT"?this.type:"NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var c=0;c<a.childNodes.length;c++)if(b=a.childNodes[c],b.nodeType==
-1)switch(b.nodeName){case "node":this.nodes.push((new m).parse(b));break;case "instance_camera":break;case "instance_controller":this.controllers.push((new n).parse(b));break;case "instance_geometry":this.geometries.push((new p).parse(b));break;case "instance_light":break;case "instance_node":b=b.getAttribute("url").replace(/^#/,"");(b=aa.evaluate(".//dae:library_nodes//dae:node[@id='"+b+"']",aa,Z,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new m).parse(b));break;
+1)switch(b.nodeName){case "node":this.nodes.push((new m).parse(b));break;case "instance_camera":break;case "instance_controller":this.controllers.push((new n).parse(b));break;case "instance_geometry":this.geometries.push((new p).parse(b));break;case "instance_light":break;case "instance_node":b=b.getAttribute("url").replace(/^#/,"");(b=fa.evaluate(".//dae:library_nodes//dae:node[@id='"+b+"']",fa,ga,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new m).parse(b));break;
 case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new o).parse(b));break;case "extra":break;default:console.log(b.nodeName)}a=[];c=1E6;b=-1E6;for(var d in K)for(var e=K[d],f=0;f<e.channel.length;f++){var g=e.channel[f],h=e.sampler[f];d=g.target.split("/")[0];if(d==this.id)h.create(),g.sampler=h,c=Math.min(c,h.startTime),b=Math.max(b,h.endTime),a.push(g)}if(a.length)this.startTime=c,this.endTime=b;if((this.channels=a)&&this.channels.length){d=
 1E7;for(a=0;a<this.channels.length;a++){c=this.channels[a].sampler;for(b=0;b<c.input.length-1;b++)d=Math.min(d,c.input[b+1]-c.input[b])}c=[];for(a=this.startTime;a<this.endTime;a+=d){b=a;for(var e={},i=f=void 0,f=0;f<this.channels.length;f++)i=this.channels[f],e[i.sid]=i;g=new THREE.Matrix4;for(f=0;f<this.transforms.length;f++)if(h=this.transforms[f],i=e[h.sid],i!==void 0){for(var j=i.sampler,k,i=0;i<j.input.length-1;i++)if(j.input[i+1]>b){k=j.output[i];break}g=k!==void 0?k instanceof THREE.Matrix4?
 g.multiply(g,k):g.multiply(g,h.matrix):g.multiply(g,h.matrix)}else g=g.multiply(g,h.matrix);b=g;c.push({time:a,pos:[b.n14,b.n24,b.n34],rotq:[0,0,0,1],scl:[1,1,1]})}this.keys=c}this.updateMatrix();return this};m.prototype.updateMatrix=function(){this.matrix.identity();for(var a=0;a<this.transforms.length;a++)this.matrix.multiply(this.matrix,this.transforms[a].matrix)};o.prototype.parse=function(a){this.sid=a.getAttribute("sid");this.type=a.nodeName;this.data=F(a.textContent);this.updateMatrix();return this};
 o.prototype.updateMatrix=function(){var a=0;this.matrix.identity();switch(this.type){case "matrix":this.matrix.set(this.data[0],this.data[1],this.data[2],this.data[3],this.data[4],this.data[5],this.data[6],this.data[7],this.data[8],this.data[9],this.data[10],this.data[11],this.data[12],this.data[13],this.data[14],this.data[15]);break;case "translate":this.matrix.setTranslation(this.data[0],this.data[1],this.data[2]);break;case "rotate":a=this.data[3]*(Math.PI/180);this.matrix.setRotationAxis(new THREE.Vector3(this.data[0],
-this.data[1],this.data[2]),a);break;case "scale":this.matrix.setScale(this.data[0],this.data[1],this.data[2])}return this.matrix};n.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.skeleton=[];this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "skeleton":this.skeleton.push(c.textContent.replace(/^#/,""));break;case "bind_material":if(c=aa.evaluate(".//dae:instance_material",c,Z,XPathResult.ORDERED_NODE_ITERATOR_TYPE,
-null))for(var d=c.iterateNext();d;)this.instance_material.push((new s).parse(d)),d=c.iterateNext()}}return this};s.prototype.parse=function(a){this.symbol=a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,"");return this};p.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1&&c.nodeName=="bind_material"){if(a=aa.evaluate(".//dae:instance_material",
-c,Z,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(b=a.iterateNext();b;)this.instance_material.push((new s).parse(b)),b=a.iterateNext();break}}return this};u.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "mesh":this.mesh=(new v(this)).parse(c)}}return this};v.prototype.parse=function(a){function b(a,c){var d=ha(a.position);e[d]===void 0&&(e[d]={v:a,index:c});return e[d]}this.primitives=[];var c;for(c=
-0;c<a.childNodes.length;c++){var d=a.childNodes[c];switch(d.nodeName){case "source":ka(d);break;case "vertices":this.vertices=(new w).parse(d);break;case "triangles":this.primitives.push((new q).parse(d));break;case "polygons":console.warn("polygon holes not yet supported!");case "polylist":this.primitives.push((new y).parse(d))}}var e={};this.geometry3js=new THREE.Geometry;d=ea[this.vertices.input.POSITION.source].data;for(a=c=0;c<d.length;c+=3,a++){var f=new THREE.Vertex(new THREE.Vector3(d[c],
-d[c+1],d[c+2]));b(f,a);this.geometry3js.vertices.push(f)}for(c=0;c<this.primitives.length;c++)a=this.primitives[c],a.setVertices(this.vertices),this.handlePrimitive(a,this.geometry3js,e);this.geometry3js.computeCentroids();this.geometry3js.computeFaceNormals();this.geometry3js.computeVertexNormals();this.geometry3js.computeBoundingBox();return this};v.prototype.handlePrimitive=function(a,b,c){var d=0,e,f,g=a.p,h=a.inputs,i,j,k,l,m=0,n=3,o=[];for(e=0;e<h.length;e++)switch(i=h[e],i.semantic){case "TEXCOORD":o.push(i.set)}for(;d<
-g.length;){var p=[],q=[],s={},v=[];a.vcount&&(n=a.vcount[m++]);for(e=0;e<n;e++)for(f=0;f<h.length;f++)switch(i=h[f],l=ea[i.source],j=g[d+e*h.length+i.offset],k=l.accessor.params.length,k*=j,i.semantic){case "VERTEX":i=ha(b.vertices[j].position);p.push(c[i].index);break;case "NORMAL":q.push(new THREE.Vector3(l.data[k],l.data[k+1],l.data[k+2]));break;case "TEXCOORD":s[i.set]===void 0&&(s[i.set]=[]);s[i.set].push(new THREE.UV(l.data[k],l.data[k+1]));break;case "COLOR":v.push((new THREE.Color).setRGB(l.data[k],
-l.data[k+1],l.data[k+2]))}var u;n==3?u=new THREE.Face3(p[0],p[1],p[2],[q[0],q[1],q[2]],v.length?v:new THREE.Color):n==4&&(u=new THREE.Face4(p[0],p[1],p[2],p[3],[q[0],q[1],q[2],q[3]],v.length?v:new THREE.Color));u.daeMaterial=a.material;b.faces.push(u);for(f=0;f<o.length;f++)e=s[o[f]],b.faceVertexUvs[f].push([e[0],e[1],e[2]]);d+=h.length*n}};y.prototype=new q;y.prototype.constructor=y;q.prototype.setVertices=function(a){for(var b=0;b<this.inputs.length;b++)if(this.inputs[b].source==a.id)this.inputs[b].source=
+this.data[1],this.data[2]),a);break;case "scale":this.matrix.setScale(this.data[0],this.data[1],this.data[2])}return this.matrix};n.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.skeleton=[];this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "skeleton":this.skeleton.push(c.textContent.replace(/^#/,""));break;case "bind_material":if(c=fa.evaluate(".//dae:instance_material",c,ga,XPathResult.ORDERED_NODE_ITERATOR_TYPE,
+null))for(var d=c.iterateNext();d;)this.instance_material.push((new s).parse(d)),d=c.iterateNext()}}return this};s.prototype.parse=function(a){this.symbol=a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,"");return this};p.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1&&c.nodeName=="bind_material"){if(a=fa.evaluate(".//dae:instance_material",
+c,ga,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(b=a.iterateNext();b;)this.instance_material.push((new s).parse(b)),b=a.iterateNext();break}}return this};v.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "mesh":this.mesh=(new u(this)).parse(c)}}return this};u.prototype.parse=function(a){function b(a,c){var d=ha(a.position);e[d]===void 0&&(e[d]={v:a,index:c});return e[d]}this.primitives=[];var c;for(c=
+0;c<a.childNodes.length;c++){var d=a.childNodes[c];switch(d.nodeName){case "source":ka(d);break;case "vertices":this.vertices=(new w).parse(d);break;case "triangles":this.primitives.push((new q).parse(d));break;case "polygons":console.warn("polygon holes not yet supported!");case "polylist":this.primitives.push((new y).parse(d))}}var e={};this.geometry3js=new THREE.Geometry;d=da[this.vertices.input.POSITION.source].data;for(a=c=0;c<d.length;c+=3,a++){var f=new THREE.Vertex(new THREE.Vector3(d[c],
+d[c+1],d[c+2]));b(f,a);this.geometry3js.vertices.push(f)}for(c=0;c<this.primitives.length;c++)a=this.primitives[c],a.setVertices(this.vertices),this.handlePrimitive(a,this.geometry3js,e);this.geometry3js.computeCentroids();this.geometry3js.computeFaceNormals();this.geometry3js.computeVertexNormals();this.geometry3js.computeBoundingBox();return this};u.prototype.handlePrimitive=function(a,b,c){var d=0,e,f,g=a.p,h=a.inputs,i,j,k,l,m=0,n=3,o=[];for(e=0;e<h.length;e++)switch(i=h[e],i.semantic){case "TEXCOORD":o.push(i.set)}for(;d<
+g.length;){var p=[],q=[],s={},u=[];a.vcount&&(n=a.vcount[m++]);for(e=0;e<n;e++)for(f=0;f<h.length;f++)switch(i=h[f],l=da[i.source],j=g[d+e*h.length+i.offset],k=l.accessor.params.length,k*=j,i.semantic){case "VERTEX":i=ha(b.vertices[j].position);p.push(c[i].index);break;case "NORMAL":q.push(new THREE.Vector3(l.data[k],l.data[k+1],l.data[k+2]));break;case "TEXCOORD":s[i.set]===void 0&&(s[i.set]=[]);s[i.set].push(new THREE.UV(l.data[k],l.data[k+1]));break;case "COLOR":u.push((new THREE.Color).setRGB(l.data[k],
+l.data[k+1],l.data[k+2]))}var v;n==3?v=new THREE.Face3(p[0],p[1],p[2],[q[0],q[1],q[2]],u.length?u:new THREE.Color):n==4&&(v=new THREE.Face4(p[0],p[1],p[2],p[3],[q[0],q[1],q[2],q[3]],u.length?u:new THREE.Color));v.daeMaterial=a.material;b.faces.push(v);for(f=0;f<o.length;f++)e=s[o[f]],b.faceVertexUvs[f].push([e[0],e[1],e[2]]);d+=h.length*n}};y.prototype=new q;y.prototype.constructor=y;q.prototype.setVertices=function(a){for(var b=0;b<this.inputs.length;b++)if(this.inputs[b].source==a.id)this.inputs[b].source=
 a.input.POSITION.source};q.prototype.parse=function(a){this.inputs=[];this.material=a.getAttribute("material");this.count=O(a,"count",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "input":this.inputs.push((new z).parse(a.childNodes[b]));break;case "vcount":this.vcount=B(c.textContent);break;case "p":this.p=B(c.textContent)}}return this};t.prototype.parse=function(a){this.params=[];this.source=a.getAttribute("source");this.count=O(a,"count",0);this.stride=
 O(a,"stride",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeName=="param"){var d={};d.name=c.getAttribute("name");d.type=c.getAttribute("type");this.params.push(d)}}return this};w.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++)if(a.childNodes[b].nodeName=="input"){var c=(new z).parse(a.childNodes[b]);this.input[c.semantic]=c}return this};z.prototype.parse=function(a){this.semantic=a.getAttribute("semantic");this.source=a.getAttribute("source").replace(/^#/,
 "");this.set=O(a,"set",-1);this.offset=O(a,"offset",0);if(this.semantic=="TEXCOORD"&&this.set<0)this.set=0;return this};L.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "bool_array":for(var d=Q(c.textContent),e=[],f=0;f<d.length;f++)e.push(d[f]=="true"||d[f]=="1"?!0:!1);this.data=e;this.type=c.nodeName;break;case "float_array":this.data=F(c.textContent);this.type=c.nodeName;break;case "int_array":this.data=
 B(c.textContent);this.type=c.nodeName;break;case "IDREF_array":case "Name_array":this.data=Q(c.textContent);this.type=c.nodeName;break;case "technique_common":for(d=0;d<c.childNodes.length;d++)if(c.childNodes[d].nodeName=="accessor"){this.accessor=(new t).parse(c.childNodes[d]);break}}}return this};L.prototype.read=function(){var a=[],b=this.accessor.params[0];switch(b.type){case "IDREF":case "Name":case "name":case "float":return this.data;case "float4x4":for(b=0;b<this.data.length;b+=16){var c=
-this.data.slice(b,b+16),d=new THREE.Matrix4;d.set(c[0],c[1],c[2],c[3],c[4],c[5],c[6],c[7],c[8],c[9],c[10],c[11],c[12],c[13],c[14],c[15]);a.push(d)}break;default:console.log("ColladaLoader: Source: Read dont know how to read "+b.type+".")}return a};J.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");for(var b=0;b<a.childNodes.length;b++)if(a.childNodes[b].nodeName=="instance_effect"){this.instance_effect=(new fa).parse(a.childNodes[b]);break}return this};I.prototype.isColor=
+this.data.slice(b,b+16),d=new THREE.Matrix4;d.set(c[0],c[1],c[2],c[3],c[4],c[5],c[6],c[7],c[8],c[9],c[10],c[11],c[12],c[13],c[14],c[15]);a.push(d)}break;default:console.log("ColladaLoader: Source: Read dont know how to read "+b.type+".")}return a};J.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");for(var b=0;b<a.childNodes.length;b++)if(a.childNodes[b].nodeName=="instance_effect"){this.instance_effect=(new ea).parse(a.childNodes[b]);break}return this};I.prototype.isColor=
 function(){return this.texture==null};I.prototype.isTexture=function(){return this.texture!=null};I.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "color":c=F(c.textContent);this.color=new THREE.Color(0);this.color.setRGB(c[0],c[1],c[2]);this.color.a=c[3];break;case "texture":this.texture=c.getAttribute("texture"),this.texcoord=c.getAttribute("texcoord")}}return this};D.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=
-a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "ambient":case "emission":case "diffuse":case "specular":case "transparent":this[c.nodeName]=(new I).parse(c);break;case "shininess":case "reflectivity":case "transparency":var d;d=aa.evaluate(".//dae:float",c,Z,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null);for(var e=d.iterateNext(),f=[];e;)f.push(e),e=d.iterateNext();d=f;d.length>0&&(this[c.nodeName]=parseFloat(d[0].textContent))}}this.create();return this};D.prototype.create=function(){var a=
-{},b=this.transparency!==void 0&&this.transparency<1,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var d=this[c];if(d instanceof I)if(d.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid&&(d=ca[this.effect.surface.init_from]))a.map=THREE.ImageUtils.loadTexture(va+d.init_from),a.map.wrapS=THREE.RepeatWrapping,a.map.wrapT=THREE.RepeatWrapping,a.map.repeat.x=1,a.map.repeat.y=-1}else c=="diffuse"?a.color=
+a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "ambient":case "emission":case "diffuse":case "specular":case "transparent":this[c.nodeName]=(new I).parse(c);break;case "shininess":case "reflectivity":case "transparency":var d;d=fa.evaluate(".//dae:float",c,ga,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null);for(var e=d.iterateNext(),f=[];e;)f.push(e),e=d.iterateNext();d=f;d.length>0&&(this[c.nodeName]=parseFloat(d[0].textContent))}}this.create();return this};D.prototype.create=function(){var a=
+{},b=this.transparency!==void 0&&this.transparency<1,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var d=this[c];if(d instanceof I)if(d.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid&&(d=aa[this.effect.surface.init_from]))a.map=THREE.ImageUtils.loadTexture(va+d.init_from),a.map.wrapS=THREE.RepeatWrapping,a.map.wrapT=THREE.RepeatWrapping,a.map.repeat.x=1,a.map.repeat.y=-1}else c=="diffuse"?a.color=
 d.color.getHex():b||(a[c]=d.color.getHex());break;case "shininess":case "reflectivity":a[c]=this[c];break;case "transparency":if(b)a.transparent=!0,a.opacity=this[c],b=!0}a.shading=Aa;return this.material=new THREE.MeshLambertMaterial(a)};C.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "init_from":this.init_from=c.textContent;break;case "format":this.format=c.textContent;break;default:console.log("unhandled Surface prop: "+
 c.nodeName)}}return this};P.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "source":this.source=c.textContent;break;case "minfilter":this.minfilter=c.textContent;break;case "magfilter":this.magfilter=c.textContent;break;case "mipfilter":this.mipfilter=c.textContent;break;case "wrap_s":this.wrap_s=c.textContent;break;case "wrap_t":this.wrap_t=c.textContent;break;default:console.log("unhandled Sampler2D prop: "+c.nodeName)}}return this};
 R.prototype.create=function(){if(this.shader==null)return null};R.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.shader=null;for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "profile_COMMON":this.parseTechnique(this.parseProfileCOMMON(c))}}return this};R.prototype.parseNewparam=function(a){for(var b=a.getAttribute("sid"),c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "surface":this.surface=
 (new C(this)).parse(d);this.surface.sid=b;break;case "sampler2D":this.sampler=(new P(this)).parse(d);this.sampler.sid=b;break;case "extra":break;default:console.log(d.nodeName)}}};R.prototype.parseProfileCOMMON=function(a){for(var b,c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "profile_COMMON":this.parseProfileCOMMON(d);break;case "technique":b=d;break;case "newparam":this.parseNewparam(d);break;case "extra":break;default:console.log(d.nodeName)}}return b};
-R.prototype.parseTechnique=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "lambert":case "blinn":case "phong":this.shader=(new D(c.nodeName,this)).parse(c)}}};fa.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");return this};M.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.source={};for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==
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+1)switch(c.nodeName){case "source":c=(new L).parse(c);this.source[c.id]=c;break;case "sampler":this.sampler.push((new $(this)).parse(c));break;case "channel":this.channel.push((new N(this)).parse(c))}}return this};N.prototype.parse=function(a){this.source=a.getAttribute("source").replace(/^#/,"");this.target=a.getAttribute("target");var b=this.target.split("/");b.shift();var a=b.shift(),c=a.indexOf(".")>=0,d=a.indexOf("(")>=0,e,f;if(c)b=a.split("."),a=b.shift(),f=b.shift();else if(d){e=a.split("(");
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-this.startTime}};return{load:function(b,c){if(document.implementation&&document.implementation.createDocument){document.implementation.createDocument("http://www.collada.org/2005/11/COLLADASchema","COLLADA",null);b+="?rnd="+Math.random();var d=new XMLHttpRequest;d.overrideMimeType&&d.overrideMimeType("text/xml");d.onreadystatechange=function(){if(d.readyState==4&&(d.status==0||d.status==200))U=c,a(d.responseXML,void 0,b)};d.open("GET",b,!0);d.send(null)}else alert("Don't know how to parse XML!")},
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-M.urlBaseType),i(m)):u.type=="ascii_mesh"?N.load(d(u.url,M.urlBaseType),i(m)):u.type=="embedded_mesh"&&(u=M.embeds[u.id])&&N.createModel(u,k(m),"");for(v in M.textures)if(m=M.textures[v],m.url instanceof Array){ka+=m.url.length;for(R=0;R<m.url.length;R++)b.onLoadStart()}else ka+=1,b.onLoadStart();F=ka;for(v in M.textures){m=M.textures[v];if(m.mapping!=void 0&&THREE[m.mapping]!=void 0)m.mapping=new THREE[m.mapping];if(m.url instanceof Array){R=[];for(var O=0;O<m.url.length;O++)R[O]=d(m.url[O],M.urlBaseType);
+w[2]),t.position.normalize()):q.type=="point"?(w=q.position,t=q.distance,t=new THREE.PointLight(p,C,t),t.position.set(w[0],w[1],w[2])):q.type=="ambient"&&(t=new THREE.AmbientLight(p)),B.scene.add(t),B.lights[s]=t;for(v in M.fogs)s=M.fogs[v],s.type=="linear"?P=new THREE.Fog(0,s.near,s.far):s.type=="exp2"&&(P=new THREE.FogExp2(0,s.density)),q=s.color,P.color.setRGB(q[0],q[1],q[2]),B.fogs[v]=P;if(B.cameras&&M.defaults.camera)B.currentCamera=B.cameras[M.defaults.camera];if(B.fogs&&M.defaults.fog)B.scene.fog=
+B.fogs[M.defaults.fog];q=M.defaults.bgcolor;B.bgColor=new THREE.Color;B.bgColor.setRGB(q[0],q[1],q[2]);B.bgColorAlpha=M.defaults.bgalpha;for(m in M.geometries)if(v=M.geometries[m],v.type=="bin_mesh"||v.type=="ascii_mesh")$+=1,b.onLoadStart();ga=$;for(m in M.geometries)v=M.geometries[m],v.type=="cube"?(D=new THREE.CubeGeometry(v.width,v.height,v.depth,v.segmentsWidth,v.segmentsHeight,v.segmentsDepth,null,v.flipped,v.sides),B.geometries[m]=D):v.type=="plane"?(D=new THREE.PlaneGeometry(v.width,v.height,
+v.segmentsWidth,v.segmentsHeight),B.geometries[m]=D):v.type=="sphere"?(D=new THREE.SphereGeometry(v.radius,v.segmentsWidth,v.segmentsHeight),B.geometries[m]=D):v.type=="cylinder"?(D=new THREE.CylinderGeometry(v.topRad,v.botRad,v.height,v.radSegs,v.heightSegs),B.geometries[m]=D):v.type=="torus"?(D=new THREE.TorusGeometry(v.radius,v.tube,v.segmentsR,v.segmentsT),B.geometries[m]=D):v.type=="icosahedron"?(D=new THREE.IcosahedronGeometry(v.subdivisions),B.geometries[m]=D):v.type=="bin_mesh"?R.load(d(v.url,
+M.urlBaseType),i(m)):v.type=="ascii_mesh"?N.load(d(v.url,M.urlBaseType),i(m)):v.type=="embedded_mesh"&&(v=M.embeds[v.id])&&N.createModel(v,k(m),"");for(u in M.textures)if(m=M.textures[u],m.url instanceof Array){ka+=m.url.length;for(R=0;R<m.url.length;R++)b.onLoadStart()}else ka+=1,b.onLoadStart();F=ka;for(u in M.textures){m=M.textures[u];if(m.mapping!=void 0&&THREE[m.mapping]!=void 0)m.mapping=new THREE[m.mapping];if(m.url instanceof Array){R=[];for(var O=0;O<m.url.length;O++)R[O]=d(m.url[O],M.urlBaseType);
 R=THREE.ImageUtils.loadTextureCube(R,m.mapping,a)}else{R=THREE.ImageUtils.loadTexture(d(m.url,M.urlBaseType),m.mapping,a);if(THREE[m.minFilter]!=void 0)R.minFilter=THREE[m.minFilter];if(THREE[m.magFilter]!=void 0)R.magFilter=THREE[m.magFilter];if(m.repeat){R.repeat.set(m.repeat[0],m.repeat[1]);if(m.repeat[0]!=1)R.wrapS=THREE.RepeatWrapping;if(m.repeat[1]!=1)R.wrapT=THREE.RepeatWrapping}m.offset&&R.offset.set(m.offset[0],m.offset[1]);if(m.wrap){N={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};
-if(N[m.wrap[0]]!==void 0)R.wrapS=N[m.wrap[0]];if(N[m.wrap[1]]!==void 0)R.wrapT=N[m.wrap[1]]}}B.textures[v]=R}for(o in M.materials){v=M.materials[o];for(I in v.parameters)if(I=="envMap"||I=="map"||I=="lightMap")v.parameters[I]=B.textures[v.parameters[I]];else if(I=="shading")v.parameters[I]=v.parameters[I]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(I=="blending")v.parameters[I]=THREE[v.parameters[I]]?THREE[v.parameters[I]]:THREE.NormalBlending;else if(I=="combine")v.parameters[I]=v.parameters[I]==
-"MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(I=="vertexColors")if(v.parameters[I]=="face")v.parameters[I]=THREE.FaceColors;else if(v.parameters[I])v.parameters[I]=THREE.VertexColors;if(v.parameters.opacity!==void 0&&v.parameters.opacity<1)v.parameters.transparent=!0;if(v.parameters.normalMap){m=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(m.uniforms);R=v.parameters.color;N=v.parameters.specular;u=v.parameters.ambient;P=v.parameters.shininess;a.tNormal.texture=B.textures[v.parameters.normalMap];
-if(v.parameters.normalMapFactor)a.uNormalScale.value=v.parameters.normalMapFactor;if(v.parameters.map)a.tDiffuse.texture=v.parameters.map,a.enableDiffuse.value=!0;if(v.parameters.lightMap)a.tAO.texture=v.parameters.lightMap,a.enableAO.value=!0;if(v.parameters.specularMap)a.tSpecular.texture=B.textures[v.parameters.specularMap],a.enableSpecular.value=!0;a.uDiffuseColor.value.setHex(R);a.uSpecularColor.value.setHex(N);a.uAmbientColor.value.setHex(u);a.uShininess.value=P;if(v.parameters.opacity)a.uOpacity.value=
-v.parameters.opacity;v=new THREE.ShaderMaterial({fragmentShader:m.fragmentShader,vertexShader:m.vertexShader,uniforms:a,lights:!0,fog:!0})}else v=new THREE[v.type](v.parameters);B.materials[o]=v}h();b.callbackSync(B);l()}},constructor:THREE.SceneLoader};THREE.UTF8Loader=function(){};THREE.UTF8Loader.prototype=new THREE.UTF8Loader;THREE.UTF8Loader.prototype.constructor=THREE.UTF8Loader;
+if(N[m.wrap[0]]!==void 0)R.wrapS=N[m.wrap[0]];if(N[m.wrap[1]]!==void 0)R.wrapT=N[m.wrap[1]]}}B.textures[u]=R}for(o in M.materials){u=M.materials[o];for(I in u.parameters)if(I=="envMap"||I=="map"||I=="lightMap")u.parameters[I]=B.textures[u.parameters[I]];else if(I=="shading")u.parameters[I]=u.parameters[I]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(I=="blending")u.parameters[I]=THREE[u.parameters[I]]?THREE[u.parameters[I]]:THREE.NormalBlending;else if(I=="combine")u.parameters[I]=u.parameters[I]==
+"MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(I=="vertexColors")if(u.parameters[I]=="face")u.parameters[I]=THREE.FaceColors;else if(u.parameters[I])u.parameters[I]=THREE.VertexColors;if(u.parameters.opacity!==void 0&&u.parameters.opacity<1)u.parameters.transparent=!0;if(u.parameters.normalMap){m=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(m.uniforms);R=u.parameters.color;N=u.parameters.specular;v=u.parameters.ambient;P=u.parameters.shininess;a.tNormal.texture=B.textures[u.parameters.normalMap];
+if(u.parameters.normalMapFactor)a.uNormalScale.value=u.parameters.normalMapFactor;if(u.parameters.map)a.tDiffuse.texture=u.parameters.map,a.enableDiffuse.value=!0;if(u.parameters.lightMap)a.tAO.texture=u.parameters.lightMap,a.enableAO.value=!0;if(u.parameters.specularMap)a.tSpecular.texture=B.textures[u.parameters.specularMap],a.enableSpecular.value=!0;a.uDiffuseColor.value.setHex(R);a.uSpecularColor.value.setHex(N);a.uAmbientColor.value.setHex(v);a.uShininess.value=P;if(u.parameters.opacity)a.uOpacity.value=
+u.parameters.opacity;u=new THREE.ShaderMaterial({fragmentShader:m.fragmentShader,vertexShader:m.vertexShader,uniforms:a,lights:!0,fog:!0})}else u=new THREE[u.type](u.parameters);B.materials[o]=u}h();b.callbackSync(B);l()}},constructor:THREE.SceneLoader};THREE.UTF8Loader=function(){};THREE.UTF8Loader.prototype=new THREE.UTF8Loader;THREE.UTF8Loader.prototype.constructor=THREE.UTF8Loader;
 THREE.UTF8Loader.prototype.load=function(a,c,b){if(a instanceof Object)console.warn("DEPRECATED: UTF8Loader( parameters ) is now UTF8Loader( url, callback, metaData )."),b=a,a=b.model,c=b.callback,b={scale:b.scale,offsetX:b.offsetX,offsetY:b.offsetY,offsetZ:b.offsetZ};var d=new XMLHttpRequest,g=b.scale!==void 0?b.scale:1,e=b.offsetX!==void 0?b.offsetX:0,f=b.offsetY!==void 0?b.offsetY:0,h=b.offsetZ!==void 0?b.offsetZ:0;d.onreadystatechange=function(){d.readyState==4?d.status==200||d.status==0?THREE.UTF8Loader.prototype.createModel(d.responseText,
 c,g,e,f,h):alert("Couldn't load ["+a+"] ["+d.status+"]"):d.readyState!=3&&d.readyState==2&&d.getResponseHeader("Content-Length")};d.open("GET",a,!0);d.send(null)};THREE.UTF8Loader.prototype.decompressMesh=function(a){var c=a.charCodeAt(0);c>=57344&&(c-=2048);c++;for(var b=new Float32Array(8*c),d=1,g=0;g<8;g++){for(var e=0,f=0;f<c;++f){var h=a.charCodeAt(f+d);e+=h>>1^-(h&1);b[8*f+g]=e}d+=c}c=a.length-d;e=new Uint16Array(c);for(g=f=0;g<c;g++)h=a.charCodeAt(g+d),e[g]=f-h,h==0&&f++;return[b,e]};
-THREE.UTF8Loader.prototype.createModel=function(a,c,b,d,g,e){var f=function(){var c=this;c.materials=[];THREE.Geometry.call(this);var f=THREE.UTF8Loader.prototype.decompressMesh(a),k=[],l=[];(function(a,f,i){for(var k,l,u,v=a.length;i<v;i+=f)k=a[i],l=a[i+1],u=a[i+2],k=k/16383*b,l=l/16383*b,u=u/16383*b,k+=d,l+=g,u+=e,c.vertices.push(new THREE.Vertex(new THREE.Vector3(k,l,u)))})(f[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,l.push(d,1-e)})(f[0],8,3);(function(a,
+THREE.UTF8Loader.prototype.createModel=function(a,c,b,d,g,e){var f=function(){var c=this;c.materials=[];THREE.Geometry.call(this);var f=THREE.UTF8Loader.prototype.decompressMesh(a),k=[],l=[];(function(a,f,i){for(var k,l,v,u=a.length;i<u;i+=f)k=a[i],l=a[i+1],v=a[i+2],k=k/16383*b,l=l/16383*b,v=v/16383*b,k+=d,l+=g,v+=e,c.vertices.push(new THREE.Vertex(new THREE.Vector3(k,l,v)))})(f[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,l.push(d,1-e)})(f[0],8,3);(function(a,
 b,c){for(var d,e,f,g=a.length;c<g;c+=b)d=a[c],e=a[c+1],f=a[c+2],d=(d-512)/511,e=(e-512)/511,f=(f-512)/511,k.push(d,e,f)})(f[0],8,5);(function(a){var b,d,e,f,g,i,y,q,t,w=a.length;for(b=0;b<w;b+=3){d=a[b];e=a[b+1];f=a[b+2];g=c;q=d;t=e;i=f;y=d;var z=e,L=f,J=g.materials[0],I=k[z*3],D=k[z*3+1],z=k[z*3+2],C=k[L*3],P=k[L*3+1],L=k[L*3+2];y=new THREE.Vector3(k[y*3],k[y*3+1],k[y*3+2]);z=new THREE.Vector3(I,D,z);L=new THREE.Vector3(C,P,L);g.faces.push(new THREE.Face3(q,t,i,[y,z,L],null,J));g=l[d*2];d=l[d*2+
 1];i=l[e*2];y=l[e*2+1];q=l[f*2];t=l[f*2+1];f=c.faceVertexUvs[0];e=i;i=y;y=[];y.push(new THREE.UV(g,d));y.push(new THREE.UV(e,i));y.push(new THREE.UV(q,t));f.push(y)}})(f[1]);this.computeCentroids();this.computeFaceNormals()};f.prototype=new THREE.Geometry;f.prototype.constructor=f;c(new f)};
 THREE.Axes=function(){THREE.Object3D.call(this);var a=new THREE.Geometry;a.vertices.push(new THREE.Vertex);a.vertices.push(new THREE.Vertex(new THREE.Vector3(0,100,0)));var c=new THREE.CylinderGeometry(0,5,25,5,1),b=new THREE.Line(a,new THREE.LineBasicMaterial({color:16711680}));b.rotation.z=-Math.PI/2;this.add(b);b=new THREE.Mesh(c,new THREE.MeshBasicMaterial({color:16711680}));b.position.x=100;b.rotation.z=-Math.PI/2;this.add(b);b=new THREE.Line(a,new THREE.LineBasicMaterial({color:65280}));this.add(b);
@@ -659,13 +659,13 @@ b=new THREE.Mesh(c,new THREE.MeshBasicMaterial({color:65280}));b.position.y=100;
 THREE.MarchingCubes=function(a,c){THREE.Object3D.call(this);this.materials=c instanceof Array?c:[c];this.init=function(a){this.isolation=80;this.size=a;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
 0;this.hasNormal=this.hasPos=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(a,c,g){return a+(c-a)*g};this.VIntX=function(a,c,g,e,f,h,i,k,l,m){f=(f-l)/(m-l);l=this.normal_cache;c[e]=h+f*this.delta;c[e+1]=i;c[e+2]=k;g[e]=this.lerp(l[a],l[a+3],f);g[e+1]=this.lerp(l[a+1],l[a+4],f);g[e+2]=this.lerp(l[a+2],l[a+5],f)};this.VIntY=function(a,c,g,e,f,h,i,k,l,m){f=(f-l)/(m-l);l=this.normal_cache;c[e]=h;c[e+1]=i+f*this.delta;c[e+
 2]=k;c=a+this.yd*3;g[e]=this.lerp(l[a],l[c],f);g[e+1]=this.lerp(l[a+1],l[c+1],f);g[e+2]=this.lerp(l[a+2],l[c+2],f)};this.VIntZ=function(a,c,g,e,f,h,i,k,l,m){f=(f-l)/(m-l);l=this.normal_cache;c[e]=h;c[e+1]=i;c[e+2]=k+f*this.delta;c=a+this.zd*3;g[e]=this.lerp(l[a],l[c],f);g[e+1]=this.lerp(l[a+1],l[c+1],f);g[e+2]=this.lerp(l[a+2],l[c+2],f)};this.compNorm=function(a){var c=a*3;this.normal_cache[c]===0&&(this.normal_cache[c]=this.field[a-1]-this.field[a+1],this.normal_cache[c+1]=this.field[a-this.yd]-
-this.field[a+this.yd],this.normal_cache[c+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,c,g,e,f,h){var i=e+1,k=e+this.yd,l=e+this.zd,m=i+this.yd,o=i+this.zd,n=e+this.yd+this.zd,s=i+this.yd+this.zd,p=0,u=this.field[e],v=this.field[i],y=this.field[k],q=this.field[m],t=this.field[l],w=this.field[o],z=this.field[n],L=this.field[s];u<f&&(p|=1);v<f&&(p|=2);y<f&&(p|=8);q<f&&(p|=4);t<f&&(p|=16);w<f&&(p|=32);z<f&&(p|=128);L<f&&(p|=64);var J=THREE.edgeTable[p];if(J===0)return 0;
-var I=this.delta,D=a+I,C=c+I,I=g+I;J&1&&(this.compNorm(e),this.compNorm(i),this.VIntX(e*3,this.vlist,this.nlist,0,f,a,c,g,u,v));J&2&&(this.compNorm(i),this.compNorm(m),this.VIntY(i*3,this.vlist,this.nlist,3,f,D,c,g,v,q));J&4&&(this.compNorm(k),this.compNorm(m),this.VIntX(k*3,this.vlist,this.nlist,6,f,a,C,g,y,q));J&8&&(this.compNorm(e),this.compNorm(k),this.VIntY(e*3,this.vlist,this.nlist,9,f,a,c,g,u,y));J&16&&(this.compNorm(l),this.compNorm(o),this.VIntX(l*3,this.vlist,this.nlist,12,f,a,c,I,t,w));
-J&32&&(this.compNorm(o),this.compNorm(s),this.VIntY(o*3,this.vlist,this.nlist,15,f,D,c,I,w,L));J&64&&(this.compNorm(n),this.compNorm(s),this.VIntX(n*3,this.vlist,this.nlist,18,f,a,C,I,z,L));J&128&&(this.compNorm(l),this.compNorm(n),this.VIntY(l*3,this.vlist,this.nlist,21,f,a,c,I,t,z));J&256&&(this.compNorm(e),this.compNorm(l),this.VIntZ(e*3,this.vlist,this.nlist,24,f,a,c,g,u,t));J&512&&(this.compNorm(i),this.compNorm(o),this.VIntZ(i*3,this.vlist,this.nlist,27,f,D,c,g,v,w));J&1024&&(this.compNorm(m),
+this.field[a+this.yd],this.normal_cache[c+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,c,g,e,f,h){var i=e+1,k=e+this.yd,l=e+this.zd,m=i+this.yd,o=i+this.zd,n=e+this.yd+this.zd,s=i+this.yd+this.zd,p=0,v=this.field[e],u=this.field[i],y=this.field[k],q=this.field[m],t=this.field[l],w=this.field[o],z=this.field[n],L=this.field[s];v<f&&(p|=1);u<f&&(p|=2);y<f&&(p|=8);q<f&&(p|=4);t<f&&(p|=16);w<f&&(p|=32);z<f&&(p|=128);L<f&&(p|=64);var J=THREE.edgeTable[p];if(J===0)return 0;
+var I=this.delta,D=a+I,C=c+I,I=g+I;J&1&&(this.compNorm(e),this.compNorm(i),this.VIntX(e*3,this.vlist,this.nlist,0,f,a,c,g,v,u));J&2&&(this.compNorm(i),this.compNorm(m),this.VIntY(i*3,this.vlist,this.nlist,3,f,D,c,g,u,q));J&4&&(this.compNorm(k),this.compNorm(m),this.VIntX(k*3,this.vlist,this.nlist,6,f,a,C,g,y,q));J&8&&(this.compNorm(e),this.compNorm(k),this.VIntY(e*3,this.vlist,this.nlist,9,f,a,c,g,v,y));J&16&&(this.compNorm(l),this.compNorm(o),this.VIntX(l*3,this.vlist,this.nlist,12,f,a,c,I,t,w));
+J&32&&(this.compNorm(o),this.compNorm(s),this.VIntY(o*3,this.vlist,this.nlist,15,f,D,c,I,w,L));J&64&&(this.compNorm(n),this.compNorm(s),this.VIntX(n*3,this.vlist,this.nlist,18,f,a,C,I,z,L));J&128&&(this.compNorm(l),this.compNorm(n),this.VIntY(l*3,this.vlist,this.nlist,21,f,a,c,I,t,z));J&256&&(this.compNorm(e),this.compNorm(l),this.VIntZ(e*3,this.vlist,this.nlist,24,f,a,c,g,v,t));J&512&&(this.compNorm(i),this.compNorm(o),this.VIntZ(i*3,this.vlist,this.nlist,27,f,D,c,g,u,w));J&1024&&(this.compNorm(m),
 this.compNorm(s),this.VIntZ(m*3,this.vlist,this.nlist,30,f,D,C,g,q,L));J&2048&&(this.compNorm(k),this.compNorm(n),this.VIntZ(k*3,this.vlist,this.nlist,33,f,a,C,g,y,z));p<<=4;for(f=e=0;THREE.triTable[p+f]!=-1;)a=p+f,c=a+1,g=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[c],3*THREE.triTable[g],h),f+=3,e++;return e};this.posnormtriv=function(a,c,g,e,f,h){var i=this.count*3;this.positionArray[i]=a[g];this.positionArray[i+1]=a[g+1];this.positionArray[i+2]=a[g+2];this.positionArray[i+
 3]=a[e];this.positionArray[i+4]=a[e+1];this.positionArray[i+5]=a[e+2];this.positionArray[i+6]=a[f];this.positionArray[i+7]=a[f+1];this.positionArray[i+8]=a[f+2];this.normalArray[i]=c[g];this.normalArray[i+1]=c[g+1];this.normalArray[i+2]=c[g+2];this.normalArray[i+3]=c[e];this.normalArray[i+4]=c[e+1];this.normalArray[i+5]=c[e+2];this.normalArray[i+6]=c[f];this.normalArray[i+7]=c[f+1];this.normalArray[i+8]=c[f+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=
 function(){this.count=0;this.hasNormal=this.hasPos=!1};this.end=function(a){if(this.count!==0){for(var c=this.count*3;c<this.positionArray.length;c++)this.positionArray[c]=0;a(this)}};this.addBall=function(a,c,g,e,f){var h=this.size*Math.sqrt(e/f),i=g*this.size,k=c*this.size,l=a*this.size,m=Math.floor(i-h);m<1&&(m=1);i=Math.floor(i+h);i>this.size-1&&(i=this.size-1);var o=Math.floor(k-h);o<1&&(o=1);k=Math.floor(k+h);k>this.size-1&&(k=this.size-1);var n=Math.floor(l-h);n<1&&(n=1);h=Math.floor(l+h);
-h>this.size-1&&(h=this.size-1);for(var s,p,u,v,y,q;m<i;m++){l=this.size2*m;p=m/this.size-g;y=p*p;for(p=o;p<k;p++){u=l+this.size*p;s=p/this.size-c;q=s*s;for(s=n;s<h;s++)v=s/this.size-a,v=e/(1.0E-6+v*v+q+y)-f,v>0&&(this.field[u+s]+=v)}}};this.addPlaneX=function(a,c){var g,e,f,h,i,k=this.size,l=this.yd,m=this.zd,o=this.field,n=k*Math.sqrt(a/c);n>k&&(n=k);for(g=0;g<n;g++)if(e=g/k,e*=e,h=a/(1.0E-4+e)-c,h>0)for(e=0;e<k;e++){i=g+e*l;for(f=0;f<k;f++)o[m*f+i]+=h}};this.addPlaneY=function(a,c){var g,e,f,h,
+h>this.size-1&&(h=this.size-1);for(var s,p,v,u,y,q;m<i;m++){l=this.size2*m;p=m/this.size-g;y=p*p;for(p=o;p<k;p++){v=l+this.size*p;s=p/this.size-c;q=s*s;for(s=n;s<h;s++)u=s/this.size-a,u=e/(1.0E-6+u*u+q+y)-f,u>0&&(this.field[v+s]+=u)}}};this.addPlaneX=function(a,c){var g,e,f,h,i,k=this.size,l=this.yd,m=this.zd,o=this.field,n=k*Math.sqrt(a/c);n>k&&(n=k);for(g=0;g<n;g++)if(e=g/k,e*=e,h=a/(1.0E-4+e)-c,h>0)for(e=0;e<k;e++){i=g+e*l;for(f=0;f<k;f++)o[m*f+i]+=h}};this.addPlaneY=function(a,c){var g,e,f,h,
 i,k,l=this.size,m=this.yd,o=this.zd,n=this.field,s=l*Math.sqrt(a/c);s>l&&(s=l);for(e=0;e<s;e++)if(g=e/l,g*=g,h=a/(1.0E-4+g)-c,h>0){i=e*m;for(g=0;g<l;g++){k=i+g;for(f=0;f<l;f++)n[o*f+k]+=h}}};this.addPlaneZ=function(a,c){var g,e,f,h,i,k,l=this.size,m=this.yd,o=this.zd,n=this.field,s=l*Math.sqrt(a/c);s>l&&(s=l);for(f=0;f<s;f++)if(g=f/l,g*=g,h=a/(1.0E-4+g)-c,h>0){i=o*f;for(e=0;e<l;e++){k=i+e*m;for(g=0;g<l;g++)n[k+g]+=h}}};this.reset=function(){var a;for(a=0;a<this.size3;a++)this.normal_cache[a*3]=0,
 this.field[a]=0};this.render=function(a){this.begin();var c,g,e,f,h,i,k,l,m,o=this.size-2;for(f=1;f<o;f++){m=this.size2*f;k=(f-this.halfsize)/this.halfsize;for(e=1;e<o;e++){l=m+this.size*e;i=(e-this.halfsize)/this.halfsize;for(g=1;g<o;g++)h=(g-this.halfsize)/this.halfsize,c=l+g,this.polygonize(h,i,k,c,this.isolation,a)}}this.end(a)};this.generateGeometry=function(){var a=0,c=new THREE.Geometry,g=[];this.render(function(e){var f,h,i,k,l,m,o,n;for(f=0;f<e.count;f++)o=f*3,l=o+1,n=o+2,h=e.positionArray[o],
 i=e.positionArray[l],k=e.positionArray[n],m=new THREE.Vector3(h,i,k),h=e.normalArray[o],i=e.normalArray[l],k=e.normalArray[n],o=new THREE.Vector3(h,i,k),o.normalize(),l=new THREE.Vertex(m),c.vertices.push(l),g.push(o);m=e.count/3;for(f=0;f<m;f++)o=(a+f)*3,l=o+1,n=o+2,h=g[o],i=g[l],k=g[n],o=new THREE.Face3(o,l,n,[h,i,k]),c.faces.push(o);a+=m;e.count=0});return c};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;

+ 104 - 104
build/custom/ThreeWebGL.js

@@ -15,30 +15,30 @@ THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,e){this.x=
 b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){a?(this.x/=a,this.y/=a,this.z/=a,this.w/=a):(this.z=this.y=this.x=0,this.w=1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
 normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
 THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(a){return this.intersectObjects(a.children)},intersectObjects:function(a){var b,c,e=[];b=0;for(c=a.length;b<c;b++)Array.prototype.push.apply(e,this.intersectObject(a[b]));e.sort(function(a,b){return a.distance-b.distance});return e},intersectObject:function(a){function b(a,b,c){var e;e=c.clone().subSelf(a).dot(b);if(e<=0)return null;a=a.clone().addSelf(b.clone().multiplyScalar(e));return c.distanceTo(a)}function c(a,b,c,G){e.copy(G).subSelf(b);
-f.copy(c).subSelf(b);g.copy(a).subSelf(b);h=e.dot(e);i=e.dot(f);o=e.dot(g);r=f.dot(f);j=f.dot(g);q=1/(h*r-i*i);t=(r*o-i*j)*q;B=(h*j-i*o)*q;return t>=0&&B>=0&&t+B<1}for(var e=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,h,i,o,r,j,q,t,B,G,L=[],N=0,ka=a.children.length;N<ka;N++)Array.prototype.push.apply(L,this.intersectObject(a.children[N]));if(a instanceof THREE.Particle){N=b(this.origin,this.direction,a.matrixWorld.getPosition());if(N===null||N>a.scale.x)return[];G={distance:N,point:a.position,
-face:null,object:a};L.push(G)}else if(a instanceof THREE.Mesh){N=b(this.origin,this.direction,a.matrixWorld.getPosition());if(N===null||N>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return L;var P,U,Y,E,M,C,D,V,ca=a.geometry,Z=ca.vertices;a.matrixRotationWorld.extractRotation(a.matrixWorld);N=0;for(ka=ca.faces.length;N<ka;N++)if(G=ca.faces[N],D=this.origin.clone(),V=this.direction.clone(),E=a.matrixWorld,P=E.multiplyVector3(G.centroid.clone()).subSelf(D),C=P.dot(V),
-!(C<=0)&&(P=E.multiplyVector3(Z[G.a].position.clone()),U=E.multiplyVector3(Z[G.b].position.clone()),Y=E.multiplyVector3(Z[G.c].position.clone()),E=G instanceof THREE.Face4?E.multiplyVector3(Z[G.d].position.clone()):null,M=a.matrixRotationWorld.multiplyVector3(G.normal.clone()),C=V.dot(M),a.doubleSided||(a.flipSided?C>0:C<0)))if(C=M.dot((new THREE.Vector3).sub(P,D))/C,D=D.addSelf(V.multiplyScalar(C)),G instanceof THREE.Face3)c(D,P,U,Y)&&(G={distance:this.origin.distanceTo(D),point:D,face:G,object:a},
-L.push(G));else if(G instanceof THREE.Face4&&(c(D,P,U,E)||c(D,U,Y,E)))G={distance:this.origin.distanceTo(D),point:D,face:G,object:a},L.push(G)}return L}};
+f.copy(c).subSelf(b);g.copy(a).subSelf(b);h=e.dot(e);i=e.dot(f);o=e.dot(g);r=f.dot(f);j=f.dot(g);q=1/(h*r-i*i);s=(r*o-i*j)*q;B=(h*j-i*o)*q;return s>=0&&B>=0&&s+B<1}for(var e=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,h,i,o,r,j,q,s,B,G,L=[],N=0,ka=a.children.length;N<ka;N++)Array.prototype.push.apply(L,this.intersectObject(a.children[N]));if(a instanceof THREE.Particle){N=b(this.origin,this.direction,a.matrixWorld.getPosition());if(N===null||N>a.scale.x)return[];G={distance:N,point:a.position,
+face:null,object:a};L.push(G)}else if(a instanceof THREE.Mesh){N=b(this.origin,this.direction,a.matrixWorld.getPosition());if(N===null||N>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return L;var P,U,Y,E,M,C,D,V,ba=a.geometry,ha=ba.vertices;a.matrixRotationWorld.extractRotation(a.matrixWorld);N=0;for(ka=ba.faces.length;N<ka;N++)if(G=ba.faces[N],D=this.origin.clone(),V=this.direction.clone(),E=a.matrixWorld,P=E.multiplyVector3(G.centroid.clone()).subSelf(D),C=
+P.dot(V),!(C<=0)&&(P=E.multiplyVector3(ha[G.a].position.clone()),U=E.multiplyVector3(ha[G.b].position.clone()),Y=E.multiplyVector3(ha[G.c].position.clone()),E=G instanceof THREE.Face4?E.multiplyVector3(ha[G.d].position.clone()):null,M=a.matrixRotationWorld.multiplyVector3(G.normal.clone()),C=V.dot(M),a.doubleSided||(a.flipSided?C>0:C<0)))if(C=M.dot((new THREE.Vector3).sub(P,D))/C,D=D.addSelf(V.multiplyScalar(C)),G instanceof THREE.Face3)c(D,P,U,Y)&&(G={distance:this.origin.distanceTo(D),point:D,face:G,
+object:a},L.push(G));else if(G instanceof THREE.Face4&&(c(D,P,U,E)||c(D,U,Y,E)))G={distance:this.origin.distanceTo(D),point:D,face:G,object:a},L.push(G)}return L}};
 THREE.Rectangle=function(){function a(){g=e-b;h=f-c}var b,c,e,f,g,h,i=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return g};this.getHeight=function(){return h};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return e};this.getBottom=function(){return f};this.set=function(g,h,j,q){i=!1;b=g;c=h;e=j;f=q;a()};this.addPoint=function(g,h){i?(i=!1,b=g,c=h,e=g,f=h):(b=b<g?b:g,c=c<h?c:h,e=e>g?e:g,f=f>h?f:h);a()};this.add3Points=
-function(g,h,j,q,t,B){i?(i=!1,b=g<j?g<t?g:t:j<t?j:t,c=h<q?h<B?h:B:q<B?q:B,e=g>j?g>t?g:t:j>t?j:t,f=h>q?h>B?h:B:q>B?q:B):(b=g<j?g<t?g<b?g:b:t<b?t:b:j<t?j<b?j:b:t<b?t:b,c=h<q?h<B?h<c?h:c:B<c?B:c:q<B?q<c?q:c:B<c?B:c,e=g>j?g>t?g>e?g:e:t>e?t:e:j>t?j>e?j:e:t>e?t:e,f=h>q?h>B?h>f?h:f:B>f?B:f:q>B?q>f?q:f:B>f?B:f);a()};this.addRectangle=function(g){i?(i=!1,b=g.getLeft(),c=g.getTop(),e=g.getRight(),f=g.getBottom()):(b=b<g.getLeft()?b:g.getLeft(),c=c<g.getTop()?c:g.getTop(),e=e>g.getRight()?e:g.getRight(),f=f>
+function(g,h,j,q,s,B){i?(i=!1,b=g<j?g<s?g:s:j<s?j:s,c=h<q?h<B?h:B:q<B?q:B,e=g>j?g>s?g:s:j>s?j:s,f=h>q?h>B?h:B:q>B?q:B):(b=g<j?g<s?g<b?g:b:s<b?s:b:j<s?j<b?j:b:s<b?s:b,c=h<q?h<B?h<c?h:c:B<c?B:c:q<B?q<c?q:c:B<c?B:c,e=g>j?g>s?g>e?g:e:s>e?s:e:j>s?j>e?j:e:s>e?s:e,f=h>q?h>B?h>f?h:f:B>f?B:f:q>B?q>f?q:f:B>f?B:f);a()};this.addRectangle=function(g){i?(i=!1,b=g.getLeft(),c=g.getTop(),e=g.getRight(),f=g.getBottom()):(b=b<g.getLeft()?b:g.getLeft(),c=c<g.getTop()?c:g.getTop(),e=e>g.getRight()?e:g.getRight(),f=f>
 g.getBottom()?f:g.getBottom());a()};this.inflate=function(g){b-=g;c-=g;e+=g;f+=g;a()};this.minSelf=function(g){b=b>g.getLeft()?b:g.getLeft();c=c>g.getTop()?c:g.getTop();e=e<g.getRight()?e:g.getRight();f=f<g.getBottom()?f:g.getBottom();a()};this.intersects=function(a){return Math.min(e,a.getRight())-Math.max(b,a.getLeft())>=0&&Math.min(f,a.getBottom())-Math.max(c,a.getTop())>=0};this.empty=function(){i=!0;f=e=c=b=0;a()};this.isEmpty=function(){return i}};
 THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b){return a<b?b:a},mapLinear:function(a,b,c,e,f){return e+(a-b)*(f-e)/(c-b)},random16:function(){return(65280*Math.random()+255*Math.random())/65535}};THREE.Matrix3=function(){this.m=[]};
 THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
-THREE.Matrix4=function(a,b,c,e,f,g,h,i,o,r,j,q,t,B,G,L){this.set(a!==void 0?a:1,b||0,c||0,e||0,f||0,g!==void 0?g:1,h||0,i||0,o||0,r||0,j!==void 0?j:1,q||0,t||0,B||0,G||0,L!==void 0?L:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,e,f,g,h,i,o,r,j,q,t,B,G,L){this.n11=a;this.n12=b;this.n13=c;this.n14=e;this.n21=f;this.n22=g;this.n23=h;this.n24=i;this.n31=o;this.n32=r;this.n33=j;this.n34=q;this.n41=t;this.n42=B;this.n43=G;this.n44=L;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
-b,c){var e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();e.length()===0&&(g.x+=1.0E-4,e.cross(c,g).normalize());f.cross(g,e).normalize();this.n11=e.x;this.n12=f.x;this.n13=g.x;this.n21=e.y;this.n22=f.y;this.n23=g.y;this.n31=e.z;this.n32=f.z;this.n33=g.z;return this},multiply:function(a,b){var c=a.n11,e=a.n12,f=a.n13,g=a.n14,h=a.n21,i=a.n22,o=a.n23,r=a.n24,j=a.n31,q=a.n32,t=a.n33,B=a.n34,G=a.n41,L=a.n42,N=a.n43,
-ka=a.n44,P=b.n11,U=b.n12,Y=b.n13,E=b.n14,M=b.n21,C=b.n22,D=b.n23,V=b.n24,ca=b.n31,Z=b.n32,ba=b.n33,na=b.n34,ra=b.n41,ja=b.n42,ua=b.n43,Aa=b.n44;this.n11=c*P+e*M+f*ca+g*ra;this.n12=c*U+e*C+f*Z+g*ja;this.n13=c*Y+e*D+f*ba+g*ua;this.n14=c*E+e*V+f*na+g*Aa;this.n21=h*P+i*M+o*ca+r*ra;this.n22=h*U+i*C+o*Z+r*ja;this.n23=h*Y+i*D+o*ba+r*ua;this.n24=h*E+i*V+o*na+r*Aa;this.n31=j*P+q*M+t*ca+B*ra;this.n32=j*U+q*C+t*Z+B*ja;this.n33=j*Y+q*D+t*ba+B*ua;this.n34=j*E+q*V+t*na+B*Aa;this.n41=G*P+L*M+N*ca+ka*ra;this.n42=
-G*U+L*C+N*Z+ka*ja;this.n43=G*Y+L*D+N*ba+ka*ua;this.n44=G*E+L*V+N*na+ka*Aa;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=
+THREE.Matrix4=function(a,b,c,e,f,g,h,i,o,r,j,q,s,B,G,L){this.set(a!==void 0?a:1,b||0,c||0,e||0,f||0,g!==void 0?g:1,h||0,i||0,o||0,r||0,j!==void 0?j:1,q||0,s||0,B||0,G||0,L!==void 0?L:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,e,f,g,h,i,o,r,j,q,s,B,G,L){this.n11=a;this.n12=b;this.n13=c;this.n14=e;this.n21=f;this.n22=g;this.n23=h;this.n24=i;this.n31=o;this.n32=r;this.n33=j;this.n34=q;this.n41=s;this.n42=B;this.n43=G;this.n44=L;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
+b,c){var e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();e.length()===0&&(g.x+=1.0E-4,e.cross(c,g).normalize());f.cross(g,e).normalize();this.n11=e.x;this.n12=f.x;this.n13=g.x;this.n21=e.y;this.n22=f.y;this.n23=g.y;this.n31=e.z;this.n32=f.z;this.n33=g.z;return this},multiply:function(a,b){var c=a.n11,e=a.n12,f=a.n13,g=a.n14,h=a.n21,i=a.n22,o=a.n23,r=a.n24,j=a.n31,q=a.n32,s=a.n33,B=a.n34,G=a.n41,L=a.n42,N=a.n43,
+ka=a.n44,P=b.n11,U=b.n12,Y=b.n13,E=b.n14,M=b.n21,C=b.n22,D=b.n23,V=b.n24,ba=b.n31,ha=b.n32,ma=b.n33,na=b.n34,ra=b.n41,ja=b.n42,ua=b.n43,Aa=b.n44;this.n11=c*P+e*M+f*ba+g*ra;this.n12=c*U+e*C+f*ha+g*ja;this.n13=c*Y+e*D+f*ma+g*ua;this.n14=c*E+e*V+f*na+g*Aa;this.n21=h*P+i*M+o*ba+r*ra;this.n22=h*U+i*C+o*ha+r*ja;this.n23=h*Y+i*D+o*ma+r*ua;this.n24=h*E+i*V+o*na+r*Aa;this.n31=j*P+q*M+s*ba+B*ra;this.n32=j*U+q*C+s*ha+B*ja;this.n33=j*Y+q*D+s*ma+B*ua;this.n34=j*E+q*V+s*na+B*Aa;this.n41=G*P+L*M+N*ba+ka*ra;this.n42=
+G*U+L*C+N*ha+ka*ja;this.n43=G*Y+L*D+N*ma+ka*ua;this.n44=G*E+L*V+N*na+ka*Aa;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=
 a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var b=a.x,c=a.y,e=a.z,f=1/(this.n41*b+this.n42*c+this.n43*e+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*e+this.n14)*f;a.y=(this.n21*b+this.n22*c+this.n23*e+this.n24)*f;a.z=(this.n31*b+this.n32*c+this.n33*e+this.n34)*f;return a},multiplyVector4:function(a){var b=a.x,c=a.y,e=a.z,f=a.w;a.x=this.n11*b+this.n12*c+this.n13*
 e+this.n14*f;a.y=this.n21*b+this.n22*c+this.n23*e+this.n24*f;a.z=this.n31*b+this.n32*c+this.n33*e+this.n34*f;a.w=this.n41*b+this.n42*c+this.n43*e+this.n44*f;return a},rotateAxis:function(a){var b=a.x,c=a.y,e=a.z;a.x=b*this.n11+c*this.n12+e*this.n13;a.y=b*this.n21+c*this.n22+e*this.n23;a.z=b*this.n31+c*this.n32+e*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*
-a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,e=this.n14,f=this.n21,g=this.n22,h=this.n23,i=this.n24,o=this.n31,r=this.n32,j=this.n33,q=this.n34,t=this.n41,B=this.n42,G=this.n43,L=this.n44;return e*h*r*t-c*i*r*t-e*g*j*t+b*i*j*t+c*g*q*t-b*h*q*t-e*h*o*B+c*i*o*B+e*f*j*B-a*i*j*B-c*f*q*B+a*h*q*B+e*g*o*G-b*i*o*G-e*f*r*G+a*i*r*G+b*f*q*G-a*g*q*G-c*g*o*L+b*h*o*L+
+a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,e=this.n14,f=this.n21,g=this.n22,h=this.n23,i=this.n24,o=this.n31,r=this.n32,j=this.n33,q=this.n34,s=this.n41,B=this.n42,G=this.n43,L=this.n44;return e*h*r*s-c*i*r*s-e*g*j*s+b*i*j*s+c*g*q*s-b*h*q*s-e*h*o*B+c*i*o*B+e*f*j*B-a*i*j*B-c*f*q*B+a*h*q*B+e*g*o*G-b*i*o*G-e*f*r*G+a*i*r*G+b*f*q*G-a*g*q*G-c*g*o*L+b*h*o*L+
 c*f*r*L-a*h*r*L-b*f*j*L+a*g*j*L},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;
 a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=
 this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=
 this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,
 0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),e=Math.sin(b),f=1-c,g=a.x,h=a.y,i=a.z,o=f*g,r=f*h;this.set(o*g+c,o*h-e*i,o*i+e*h,0,o*h+e*i,r*h+c,r*i-e*g,0,o*i-e*h,r*i+e*g,f*i*i+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
-this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,e=a.n13,f=a.n14,g=a.n21,h=a.n22,i=a.n23,o=a.n24,r=a.n31,j=a.n32,q=a.n33,t=a.n34,B=a.n41,G=a.n42,L=a.n43,N=a.n44;this.n11=i*t*G-o*q*G+o*j*L-h*t*L-i*j*N+h*q*N;this.n12=f*q*G-e*t*G-f*j*L+c*t*L+e*j*N-c*q*N;this.n13=e*o*G-f*i*G+f*h*L-c*o*L-e*h*N+c*i*N;this.n14=f*i*j-e*o*j-f*h*q+c*o*q+e*h*t-c*i*t;this.n21=o*q*B-i*t*B-o*r*L+g*t*L+i*r*N-g*q*N;this.n22=e*t*B-f*q*B+
-f*r*L-b*t*L-e*r*N+b*q*N;this.n23=f*i*B-e*o*B-f*g*L+b*o*L+e*g*N-b*i*N;this.n24=e*o*r-f*i*r+f*g*q-b*o*q-e*g*t+b*i*t;this.n31=h*t*B-o*j*B+o*r*G-g*t*G-h*r*N+g*j*N;this.n32=f*j*B-c*t*B-f*r*G+b*t*G+c*r*N-b*j*N;this.n33=e*o*B-f*h*B+f*g*G-b*o*G-c*g*N+b*h*N;this.n34=f*h*r-c*o*r-f*g*j+b*o*j+c*g*t-b*h*t;this.n41=i*j*B-h*q*B-i*r*G+g*q*G+h*r*L-g*j*L;this.n42=c*q*B-e*j*B+e*r*G-b*q*G-c*r*L+b*j*L;this.n43=e*h*B-c*i*B-e*g*G+b*i*G+c*g*L-b*h*L;this.n44=c*i*r-e*h*r+e*g*j-b*i*j-c*g*q+b*h*q;this.multiplyScalar(1/a.determinant());
+this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,e=a.n13,f=a.n14,g=a.n21,h=a.n22,i=a.n23,o=a.n24,r=a.n31,j=a.n32,q=a.n33,s=a.n34,B=a.n41,G=a.n42,L=a.n43,N=a.n44;this.n11=i*s*G-o*q*G+o*j*L-h*s*L-i*j*N+h*q*N;this.n12=f*q*G-e*s*G-f*j*L+c*s*L+e*j*N-c*q*N;this.n13=e*o*G-f*i*G+f*h*L-c*o*L-e*h*N+c*i*N;this.n14=f*i*j-e*o*j-f*h*q+c*o*q+e*h*s-c*i*s;this.n21=o*q*B-i*s*B-o*r*L+g*s*L+i*r*N-g*q*N;this.n22=e*s*B-f*q*B+
+f*r*L-b*s*L-e*r*N+b*q*N;this.n23=f*i*B-e*o*B-f*g*L+b*o*L+e*g*N-b*i*N;this.n24=e*o*r-f*i*r+f*g*q-b*o*q-e*g*s+b*i*s;this.n31=h*s*B-o*j*B+o*r*G-g*s*G-h*r*N+g*j*N;this.n32=f*j*B-c*s*B-f*r*G+b*s*G+c*r*N-b*j*N;this.n33=e*o*B-f*h*B+f*g*G-b*o*G-c*g*N+b*h*N;this.n34=f*h*r-c*o*r-f*g*j+b*o*j+c*g*s-b*h*s;this.n41=i*j*B-h*q*B-i*r*G+g*q*G+h*r*L-g*j*L;this.n42=c*q*B-e*j*B+e*r*G-b*q*G-c*r*L+b*j*L;this.n43=e*h*B-c*i*B-e*g*G+b*i*G+c*g*L-b*h*L;this.n44=c*i*r-e*h*r+e*g*j-b*i*j-c*g*q+b*h*q;this.multiplyScalar(1/a.determinant());
 return this},setRotationFromEuler:function(a,b){var c=a.x,e=a.y,f=a.z,g=Math.cos(c),c=Math.sin(c),h=Math.cos(e),e=Math.sin(e),i=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var o=h*i,r=h*f,j=e*i,q=e*f;this.n11=o+q*c;this.n12=j*c-r;this.n13=g*e;this.n21=g*f;this.n22=g*i;this.n23=-c;this.n31=r*c-j;this.n32=q+o*c;this.n33=g*h;break;case "ZXY":o=h*i;r=h*f;j=e*i;q=e*f;this.n11=o-q*c;this.n12=-g*f;this.n13=j+r*c;this.n21=r+j*c;this.n22=g*i;this.n23=q-o*c;this.n31=-g*e;this.n32=c;this.n33=g*h;break;case "ZYX":o=
 g*i;r=g*f;j=c*i;q=c*f;this.n11=h*i;this.n12=j*e-r;this.n13=o*e+q;this.n21=h*f;this.n22=q*e+o;this.n23=r*e-j;this.n31=-e;this.n32=c*h;this.n33=g*h;break;case "YZX":o=g*h;r=g*e;j=c*h;q=c*e;this.n11=h*i;this.n12=q-o*f;this.n13=j*f+r;this.n21=f;this.n22=g*i;this.n23=-c*i;this.n31=-e*i;this.n32=r*f+j;this.n33=o-q*f;break;case "XZY":o=g*h;r=g*e;j=c*h;q=c*e;this.n11=h*i;this.n12=-f;this.n13=e*i;this.n21=o*f+q;this.n22=g*i;this.n23=r*f-j;this.n31=j*f-r;this.n32=c*i;this.n33=q*f+o;break;default:o=g*i,r=g*
 f,j=c*i,q=c*f,this.n11=h*i,this.n12=-h*f,this.n13=e,this.n21=r+j*e,this.n22=o-q*e,this.n23=-c*h,this.n31=q-o*e,this.n32=j+r*e,this.n33=g*h}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,e=a.z,f=a.w,g=b+b,h=c+c,i=e+e,a=b*g,o=b*h;b*=i;var r=c*h;c*=i;e*=i;g*=f;h*=f;f*=i;this.n11=1-(r+e);this.n12=o-f;this.n13=b+h;this.n21=o+f;this.n22=1-(a+e);this.n23=c-g;this.n31=b-h;this.n32=c+g;this.n33=1-(a+r);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=
@@ -55,16 +55,16 @@ THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(a,b){thi
 if(b&&(f=f.getChildByName(a,b),f!==void 0))return f}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&
 this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
 THREE.Projector=function(){function a(){var a=h[g]=h[g]||new THREE.RenderableObject;g++;return a}function b(){var a=r[o]=r[o]||new THREE.RenderableVertex;o++;return a}function c(a,b){return b.z-a.z}function e(a,b){var c=0,e=1,g=a.z+a.w,f=b.z+b.w,h=-a.z+a.w,i=-b.z+b.w;return g>=0&&f>=0&&h>=0&&i>=0?!0:g<0&&f<0||h<0&&i<0?!1:(g<0?c=Math.max(c,g/(g-f)):f<0&&(e=Math.min(e,g/(g-f))),h<0?c=Math.max(c,h/(h-i)):i<0&&(e=Math.min(e,h/(h-i))),e<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-e),!0))}var f,g,h=[],i,o,r=[],
-j,q,t=[],B,G=[],L,N,ka=[],P,U,Y=[],E={objects:[],sprites:[],lights:[],elements:[]},M=new THREE.Vector3,C=new THREE.Vector4,D=new THREE.Matrix4,V=new THREE.Matrix4,ca=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Z=new THREE.Vector4,ba=new THREE.Vector4;this.computeFrustum=function(a){ca[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);ca[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);ca[2].set(a.n41+a.n21,a.n42+a.n22,
-a.n43+a.n23,a.n44+a.n24);ca[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);ca[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);ca[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=ca[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);D.multiply(b.projectionMatrix,b.matrixWorldInverse);D.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
+j,q,s=[],B,G=[],L,N,ka=[],P,U,Y=[],E={objects:[],sprites:[],lights:[],elements:[]},M=new THREE.Vector3,C=new THREE.Vector4,D=new THREE.Matrix4,V=new THREE.Matrix4,ba=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ha=new THREE.Vector4,ma=new THREE.Vector4;this.computeFrustum=function(a){ba[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);ba[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);ba[2].set(a.n41+a.n21,a.n42+a.n22,
+a.n43+a.n23,a.n44+a.n24);ba[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);ba[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);ba[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=ba[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);D.multiply(b.projectionMatrix,b.matrixWorldInverse);D.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
 D.multiply(b.matrixWorld,b.projectionMatrixInverse);D.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,e){g=0;E.objects.length=0;E.sprites.length=0;E.lights.length=0;var h=function(b){if(b.visible!==!1){var c;if(c=b instanceof THREE.Mesh||b instanceof THREE.Line)if(!(c=b.frustumCulled===!1))a:{for(var e=b.matrixWorld,
-g=-b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)),i=0;i<6;i++)if(c=ca[i].x*e.n14+ca[i].y*e.n24+ca[i].z*e.n34+ca[i].w,c<=g){c=!1;break a}c=!0}c?(D.multiplyVector3(M.copy(b.position)),f=a(),f.object=b,f.z=M.z,E.objects.push(f)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(D.multiplyVector3(M.copy(b.position)),f=a(),f.object=b,f.z=M.z,E.sprites.push(f)):b instanceof THREE.Light&&E.lights.push(b);c=0;for(e=b.children.length;c<e;c++)h(b.children[c])}};h(b);
-e&&E.objects.sort(c);return E};this.projectScene=function(a,g,f){var h=g.near,ca=g.far,M,va,O,ma,H,F,d,la,S,wa,oa,qa,Ia,Ba,Ca,sa;U=N=B=q=0;E.elements.length=0;g.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(g));a.updateMatrixWorld();g.matrixWorldInverse.getInverse(g.matrixWorld);D.multiply(g.projectionMatrix,g.matrixWorldInverse);this.computeFrustum(D);E=this.projectGraph(a,!1);a=0;for(M=E.objects.length;a<M;a++)if(S=E.objects[a].object,wa=S.matrixWorld,
-qa=S.material,o=0,S instanceof THREE.Mesh){oa=S.geometry;Ia=S.geometry.materials;ma=oa.vertices;Ba=oa.faces;Ca=oa.faceVertexUvs;oa=S.matrixRotationWorld.extractRotation(wa);va=0;for(O=ma.length;va<O;va++)i=b(),i.positionWorld.copy(ma[va].position),wa.multiplyVector3(i.positionWorld),i.positionScreen.copy(i.positionWorld),D.multiplyVector4(i.positionScreen),i.positionScreen.x/=i.positionScreen.w,i.positionScreen.y/=i.positionScreen.w,i.visible=i.positionScreen.z>h&&i.positionScreen.z<ca;ma=0;for(va=
-Ba.length;ma<va;ma++){O=Ba[ma];if(O instanceof THREE.Face3)if(H=r[O.a],F=r[O.b],d=r[O.c],H.visible&&F.visible&&d.visible&&(S.doubleSided||S.flipSided!=(d.positionScreen.x-H.positionScreen.x)*(F.positionScreen.y-H.positionScreen.y)-(d.positionScreen.y-H.positionScreen.y)*(F.positionScreen.x-H.positionScreen.x)<0))la=t[q]=t[q]||new THREE.RenderableFace3,q++,j=la,j.v1.copy(H),j.v2.copy(F),j.v3.copy(d);else continue;else if(O instanceof THREE.Face4)if(H=r[O.a],F=r[O.b],d=r[O.c],la=r[O.d],H.visible&&F.visible&&
-d.visible&&la.visible&&(S.doubleSided||S.flipSided!=((la.positionScreen.x-H.positionScreen.x)*(F.positionScreen.y-H.positionScreen.y)-(la.positionScreen.y-H.positionScreen.y)*(F.positionScreen.x-H.positionScreen.x)<0||(F.positionScreen.x-d.positionScreen.x)*(la.positionScreen.y-d.positionScreen.y)-(F.positionScreen.y-d.positionScreen.y)*(la.positionScreen.x-d.positionScreen.x)<0)))sa=G[B]=G[B]||new THREE.RenderableFace4,B++,j=sa,j.v1.copy(H),j.v2.copy(F),j.v3.copy(d),j.v4.copy(la);else continue;j.normalWorld.copy(O.normal);
-oa.multiplyVector3(j.normalWorld);j.centroidWorld.copy(O.centroid);wa.multiplyVector3(j.centroidWorld);j.centroidScreen.copy(j.centroidWorld);D.multiplyVector3(j.centroidScreen);d=O.vertexNormals;H=0;for(F=d.length;H<F;H++)la=j.vertexNormalsWorld[H],la.copy(d[H]),oa.multiplyVector3(la);H=0;for(F=Ca.length;H<F;H++)if(sa=Ca[H][ma]){d=0;for(la=sa.length;d<la;d++)j.uvs[H][d]=sa[d]}j.material=qa;j.faceMaterial=O.materialIndex!==null?Ia[O.materialIndex]:null;j.z=j.centroidScreen.z;E.elements.push(j)}}else if(S instanceof
-THREE.Line){V.multiply(D,wa);ma=S.geometry.vertices;H=b();H.positionScreen.copy(ma[0].position);V.multiplyVector4(H.positionScreen);va=1;for(O=ma.length;va<O;va++)if(H=b(),H.positionScreen.copy(ma[va].position),V.multiplyVector4(H.positionScreen),F=r[o-2],Z.copy(H.positionScreen),ba.copy(F.positionScreen),e(Z,ba))Z.multiplyScalar(1/Z.w),ba.multiplyScalar(1/ba.w),S=ka[N]=ka[N]||new THREE.RenderableLine,N++,L=S,L.v1.positionScreen.copy(Z),L.v2.positionScreen.copy(ba),L.z=Math.max(Z.z,ba.z),L.material=
+g=-b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)),i=0;i<6;i++)if(c=ba[i].x*e.n14+ba[i].y*e.n24+ba[i].z*e.n34+ba[i].w,c<=g){c=!1;break a}c=!0}c?(D.multiplyVector3(M.copy(b.position)),f=a(),f.object=b,f.z=M.z,E.objects.push(f)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(D.multiplyVector3(M.copy(b.position)),f=a(),f.object=b,f.z=M.z,E.sprites.push(f)):b instanceof THREE.Light&&E.lights.push(b);c=0;for(e=b.children.length;c<e;c++)h(b.children[c])}};h(b);
+e&&E.objects.sort(c);return E};this.projectScene=function(a,g,f){var h=g.near,ba=g.far,M,va,O,la,H,F,d,aa,S,wa,oa,qa,Ia,Ba,Ca,sa;U=N=B=q=0;E.elements.length=0;g.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(g));a.updateMatrixWorld();g.matrixWorldInverse.getInverse(g.matrixWorld);D.multiply(g.projectionMatrix,g.matrixWorldInverse);this.computeFrustum(D);E=this.projectGraph(a,!1);a=0;for(M=E.objects.length;a<M;a++)if(S=E.objects[a].object,wa=S.matrixWorld,
+qa=S.material,o=0,S instanceof THREE.Mesh){oa=S.geometry;Ia=S.geometry.materials;la=oa.vertices;Ba=oa.faces;Ca=oa.faceVertexUvs;oa=S.matrixRotationWorld.extractRotation(wa);va=0;for(O=la.length;va<O;va++)i=b(),i.positionWorld.copy(la[va].position),wa.multiplyVector3(i.positionWorld),i.positionScreen.copy(i.positionWorld),D.multiplyVector4(i.positionScreen),i.positionScreen.x/=i.positionScreen.w,i.positionScreen.y/=i.positionScreen.w,i.visible=i.positionScreen.z>h&&i.positionScreen.z<ba;la=0;for(va=
+Ba.length;la<va;la++){O=Ba[la];if(O instanceof THREE.Face3)if(H=r[O.a],F=r[O.b],d=r[O.c],H.visible&&F.visible&&d.visible&&(S.doubleSided||S.flipSided!=(d.positionScreen.x-H.positionScreen.x)*(F.positionScreen.y-H.positionScreen.y)-(d.positionScreen.y-H.positionScreen.y)*(F.positionScreen.x-H.positionScreen.x)<0))aa=s[q]=s[q]||new THREE.RenderableFace3,q++,j=aa,j.v1.copy(H),j.v2.copy(F),j.v3.copy(d);else continue;else if(O instanceof THREE.Face4)if(H=r[O.a],F=r[O.b],d=r[O.c],aa=r[O.d],H.visible&&F.visible&&
+d.visible&&aa.visible&&(S.doubleSided||S.flipSided!=((aa.positionScreen.x-H.positionScreen.x)*(F.positionScreen.y-H.positionScreen.y)-(aa.positionScreen.y-H.positionScreen.y)*(F.positionScreen.x-H.positionScreen.x)<0||(F.positionScreen.x-d.positionScreen.x)*(aa.positionScreen.y-d.positionScreen.y)-(F.positionScreen.y-d.positionScreen.y)*(aa.positionScreen.x-d.positionScreen.x)<0)))sa=G[B]=G[B]||new THREE.RenderableFace4,B++,j=sa,j.v1.copy(H),j.v2.copy(F),j.v3.copy(d),j.v4.copy(aa);else continue;j.normalWorld.copy(O.normal);
+oa.multiplyVector3(j.normalWorld);j.centroidWorld.copy(O.centroid);wa.multiplyVector3(j.centroidWorld);j.centroidScreen.copy(j.centroidWorld);D.multiplyVector3(j.centroidScreen);d=O.vertexNormals;H=0;for(F=d.length;H<F;H++)aa=j.vertexNormalsWorld[H],aa.copy(d[H]),oa.multiplyVector3(aa);H=0;for(F=Ca.length;H<F;H++)if(sa=Ca[H][la]){d=0;for(aa=sa.length;d<aa;d++)j.uvs[H][d]=sa[d]}j.material=qa;j.faceMaterial=O.materialIndex!==null?Ia[O.materialIndex]:null;j.z=j.centroidScreen.z;E.elements.push(j)}}else if(S instanceof
+THREE.Line){V.multiply(D,wa);la=S.geometry.vertices;H=b();H.positionScreen.copy(la[0].position);V.multiplyVector4(H.positionScreen);va=1;for(O=la.length;va<O;va++)if(H=b(),H.positionScreen.copy(la[va].position),V.multiplyVector4(H.positionScreen),F=r[o-2],ha.copy(H.positionScreen),ma.copy(F.positionScreen),e(ha,ma))ha.multiplyScalar(1/ha.w),ma.multiplyScalar(1/ma.w),S=ka[N]=ka[N]||new THREE.RenderableLine,N++,L=S,L.v1.positionScreen.copy(ha),L.v2.positionScreen.copy(ma),L.z=Math.max(ha.z,ma.z),L.material=
 qa,E.elements.push(L)}a=0;for(M=E.sprites.length;a<M;a++)if(S=E.sprites[a].object,wa=S.matrixWorld,S instanceof THREE.Particle&&(C.set(wa.n14,wa.n24,wa.n34,1),D.multiplyVector4(C),C.z/=C.w,C.z>0&&C.z<1))h=Y[U]=Y[U]||new THREE.RenderableParticle,U++,P=h,P.x=C.x/C.w,P.y=C.y/C.w,P.z=C.z,P.rotation=S.rotation.z,P.scale.x=S.scale.x*Math.abs(P.x-(C.x+g.projectionMatrix.n11)/(C.w+g.projectionMatrix.n14)),P.scale.y=S.scale.y*Math.abs(P.y-(C.y+g.projectionMatrix.n22)/(C.w+g.projectionMatrix.n24)),P.material=
 S.material,E.elements.push(P);f&&E.elements.sort(c);return E}};THREE.Quaternion=function(a,b,c,e){this.set(a||0,b||0,c||0,e!==void 0?e:1)};
 THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,e=a.y*b,f=a.z*b,a=Math.cos(e),e=Math.sin(e),b=Math.cos(-f),f=Math.sin(-f),g=Math.cos(c),c=Math.sin(c),h=a*b,i=e*f;this.w=h*g-i*c;this.x=h*c+i*g;this.y=e*b*g+a*f*c;this.z=a*f*g-e*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,e=Math.sin(c);
@@ -82,14 +82,14 @@ b;a++)c=this.faces[a],c.centroid.set(0,0,0),c instanceof THREE.Face3?(c.centroid
 c,e,f,g,h,i=new THREE.Vector3,o=new THREE.Vector3;e=0;for(f=this.faces.length;e<f;e++){g=this.faces[e];if(a&&g.vertexNormals.length){i.set(0,0,0);b=0;for(c=g.vertexNormals.length;b<c;b++)i.addSelf(g.vertexNormals[b]);i.divideScalar(3)}else b=this.vertices[g.a],c=this.vertices[g.b],h=this.vertices[g.c],i.sub(h.position,c.position),o.sub(b.position,c.position),i.crossSelf(o);i.isZero()||i.normalize();g.normal.copy(i)}},computeVertexNormals:function(){var a,b,c,e;if(this.__tmpVertices===void 0){e=this.__tmpVertices=
 Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)e[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++)if(c=this.faces[a],c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{e=this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)e[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof
 THREE.Face3?(e[c.a].addSelf(c.normal),e[c.b].addSelf(c.normal),e[c.c].addSelf(c.normal)):c instanceof THREE.Face4&&(e[c.a].addSelf(c.normal),e[c.b].addSelf(c.normal),e[c.c].addSelf(c.normal),e[c.d].addSelf(c.normal));a=0;for(b=this.vertices.length;a<b;a++)e[a].normalize();a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(c.vertexNormals[0].copy(e[c.a]),c.vertexNormals[1].copy(e[c.b]),c.vertexNormals[2].copy(e[c.c])):c instanceof THREE.Face4&&(c.vertexNormals[0].copy(e[c.a]),
-c.vertexNormals[1].copy(e[c.b]),c.vertexNormals[2].copy(e[c.c]),c.vertexNormals[3].copy(e[c.d]))},computeTangents:function(){function a(a,b,c,e,g,f,F){i=a.vertices[b].position;o=a.vertices[c].position;r=a.vertices[e].position;j=h[g];q=h[f];t=h[F];B=o.x-i.x;G=r.x-i.x;L=o.y-i.y;N=r.y-i.y;ka=o.z-i.z;P=r.z-i.z;U=q.u-j.u;Y=t.u-j.u;E=q.v-j.v;M=t.v-j.v;C=1/(U*M-Y*E);Z.set((M*B-E*G)*C,(M*L-E*N)*C,(M*ka-E*P)*C);ba.set((U*G-Y*B)*C,(U*N-Y*L)*C,(U*P-Y*ka)*C);V[b].addSelf(Z);V[c].addSelf(Z);V[e].addSelf(Z);ca[b].addSelf(ba);
-ca[c].addSelf(ba);ca[e].addSelf(ba)}var b,c,e,f,g,h,i,o,r,j,q,t,B,G,L,N,ka,P,U,Y,E,M,C,D,V=[],ca=[],Z=new THREE.Vector3,ba=new THREE.Vector3,na=new THREE.Vector3,ra=new THREE.Vector3,ja=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++)V[b]=new THREE.Vector3,ca[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)g=this.faces[b],h=this.faceVertexUvs[0][b],g instanceof THREE.Face3?a(this,g.a,g.b,g.c,0,1,2):g instanceof THREE.Face4&&(a(this,g.a,g.b,g.c,0,1,2),a(this,g.a,g.b,g.d,0,1,3));var ua=
-["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){g=this.faces[b];for(e=0;e<g.vertexNormals.length;e++)ja.copy(g.vertexNormals[e]),f=g[ua[e]],D=V[f],na.copy(D),na.subSelf(ja.multiplyScalar(ja.dot(D))).normalize(),ra.cross(g.vertexNormals[e],D),f=ra.dot(ca[f]),f=f<0?-1:1,g.vertexTangents[e]=new THREE.Vector4(na.x,na.y,na.z,f)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,
-this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;b<c;b++){a=this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=
-a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=0,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}},mergeVertices:function(){var a={},b=[],c=[],e,f=Math.pow(10,4),g,h;g=0;for(h=this.vertices.length;g<h;g++)e=this.vertices[g].position,e=[Math.round(e.x*f),Math.round(e.y*f),Math.round(e.z*f)].join("_"),a[e]===void 0?(a[e]=g,b.push(this.vertices[g]),
-c[g]=b.length-1):c[g]=c[a[e]];g=0;for(h=this.faces.length;g<h;g++)if(a=this.faces[g],a instanceof THREE.Face3)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c];else if(a instanceof THREE.Face4)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c],a.d=c[a.d];this.vertices=b}};THREE.GeometryCount=0;
-THREE.Spline=function(a){function b(a,b,c,e,g,f,h){a=(c-a)*0.5;e=(e-b)*0.5;return(2*(b-c)+a+e)*h+(-3*(b-c)-2*a-e)*f+a*g+b}this.points=a;var c=[],e={x:0,y:0,z:0},f,g,h,i,o,r,j,q,t;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){f=(this.points.length-1)*a;g=Math.floor(f);h=f-g;c[0]=g===0?g:g-1;c[1]=g;c[2]=g>this.points.length-2?g:g+1;c[3]=g>this.points.length-3?g:g+2;r=this.points[c[0]];j=this.points[c[1]];
-q=this.points[c[2]];t=this.points[c[3]];i=h*h;o=h*i;e.x=b(r.x,j.x,q.x,t.x,h,i,o);e.y=b(r.y,j.y,q.y,t.y,h,i,o);e.z=b(r.z,j.z,q.z,t.z,h,i,o);return e};this.getControlPointsArray=function(){var a,b,c=this.points.length,e=[];for(a=0;a<c;a++)b=this.points[a],e[a]=[b.x,b.y,b.z];return e};this.getLength=function(a){var b,c,e,g=b=b=0,f=new THREE.Vector3,h=new THREE.Vector3,i=[],j=0;i[0]=0;a||(a=100);c=this.points.length*a;f.copy(this.points[0]);for(a=1;a<c;a++)b=a/c,e=this.getPoint(b),h.copy(e),j+=h.distanceTo(f),
+c.vertexNormals[1].copy(e[c.b]),c.vertexNormals[2].copy(e[c.c]),c.vertexNormals[3].copy(e[c.d]))},computeTangents:function(){function a(a,b,c,e,g,f,F){i=a.vertices[b].position;o=a.vertices[c].position;r=a.vertices[e].position;j=h[g];q=h[f];s=h[F];B=o.x-i.x;G=r.x-i.x;L=o.y-i.y;N=r.y-i.y;ka=o.z-i.z;P=r.z-i.z;U=q.u-j.u;Y=s.u-j.u;E=q.v-j.v;M=s.v-j.v;C=1/(U*M-Y*E);ha.set((M*B-E*G)*C,(M*L-E*N)*C,(M*ka-E*P)*C);ma.set((U*G-Y*B)*C,(U*N-Y*L)*C,(U*P-Y*ka)*C);V[b].addSelf(ha);V[c].addSelf(ha);V[e].addSelf(ha);
+ba[b].addSelf(ma);ba[c].addSelf(ma);ba[e].addSelf(ma)}var b,c,e,f,g,h,i,o,r,j,q,s,B,G,L,N,ka,P,U,Y,E,M,C,D,V=[],ba=[],ha=new THREE.Vector3,ma=new THREE.Vector3,na=new THREE.Vector3,ra=new THREE.Vector3,ja=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++)V[b]=new THREE.Vector3,ba[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)g=this.faces[b],h=this.faceVertexUvs[0][b],g instanceof THREE.Face3?a(this,g.a,g.b,g.c,0,1,2):g instanceof THREE.Face4&&(a(this,g.a,g.b,g.c,0,1,2),a(this,g.a,
+g.b,g.d,0,1,3));var ua=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){g=this.faces[b];for(e=0;e<g.vertexNormals.length;e++)ja.copy(g.vertexNormals[e]),f=g[ua[e]],D=V[f],na.copy(D),na.subSelf(ja.multiplyScalar(ja.dot(D))).normalize(),ra.cross(g.vertexNormals[e],D),f=ra.dot(ba[f]),f=f<0?-1:1,g.vertexTangents[e]=new THREE.Vector4(na.x,na.y,na.z,f)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],
+y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;b<c;b++){a=this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<
+this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=0,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}},mergeVertices:function(){var a={},b=[],c=[],e,f=Math.pow(10,4),g,h;g=0;for(h=this.vertices.length;g<h;g++)e=this.vertices[g].position,e=[Math.round(e.x*f),Math.round(e.y*f),Math.round(e.z*f)].join("_"),
+a[e]===void 0?(a[e]=g,b.push(this.vertices[g]),c[g]=b.length-1):c[g]=c[a[e]];g=0;for(h=this.faces.length;g<h;g++)if(a=this.faces[g],a instanceof THREE.Face3)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c];else if(a instanceof THREE.Face4)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c],a.d=c[a.d];this.vertices=b}};THREE.GeometryCount=0;
+THREE.Spline=function(a){function b(a,b,c,e,g,f,h){a=(c-a)*0.5;e=(e-b)*0.5;return(2*(b-c)+a+e)*h+(-3*(b-c)-2*a-e)*f+a*g+b}this.points=a;var c=[],e={x:0,y:0,z:0},f,g,h,i,o,r,j,q,s;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){f=(this.points.length-1)*a;g=Math.floor(f);h=f-g;c[0]=g===0?g:g-1;c[1]=g;c[2]=g>this.points.length-2?g:g+1;c[3]=g>this.points.length-3?g:g+2;r=this.points[c[0]];j=this.points[c[1]];
+q=this.points[c[2]];s=this.points[c[3]];i=h*h;o=h*i;e.x=b(r.x,j.x,q.x,s.x,h,i,o);e.y=b(r.y,j.y,q.y,s.y,h,i,o);e.z=b(r.z,j.z,q.z,s.z,h,i,o);return e};this.getControlPointsArray=function(){var a,b,c=this.points.length,e=[];for(a=0;a<c;a++)b=this.points[a],e[a]=[b.x,b.y,b.z];return e};this.getLength=function(a){var b,c,e,g=b=b=0,f=new THREE.Vector3,h=new THREE.Vector3,i=[],j=0;i[0]=0;a||(a=100);c=this.points.length*a;f.copy(this.points[0]);for(a=1;a<c;a++)b=a/c,e=this.getPoint(b),h.copy(e),j+=h.distanceTo(f),
 f.copy(e),b*=this.points.length-1,b=Math.floor(b),b!=g&&(i[b]=j,g=b);i[i.length]=j;return{chunks:i,total:j}};this.reparametrizeByArcLength=function(a){var b,c,e,g,f,h,i=[],j=new THREE.Vector3,o=this.getLength();i.push(j.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=o.chunks[b]-o.chunks[b-1];h=Math.ceil(a*c/o.total);g=(b-1)/(this.points.length-1);f=b/(this.points.length-1);for(c=1;c<h-1;c++)e=g+c*(1/h)*(f-g),e=this.getPoint(e),i.push(j.copy(e).clone());i.push(j.copy(this.points[b]).clone())}this.points=
 i}};THREE.Edge=function(a,b,c,e){this.vertices=[a,b];this.vertexIndices=[c,e];this.faces=[];this.faceIndices=[]};THREE.Camera=function(){if(arguments.length)return console.warn("DEPRECATED: Camera() is now PerspectiveCamera() or OrthographicCamera()."),new THREE.PerspectiveCamera(arguments[0],arguments[1],arguments[2],arguments[3]);THREE.Object3D.call(this);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4;this.projectionMatrixInverse=new THREE.Matrix4};
 THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.lookAt=function(a){this.matrix.lookAt(this.position,a,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)};THREE.OrthographicCamera=function(a,b,c,e,f,g){THREE.Camera.call(this);this.left=a;this.right=b;this.top=c;this.bottom=e;this.near=f!==void 0?f:0.1;this.far=g!==void 0?g:2E3;this.updateProjectionMatrix()};THREE.OrthographicCamera.prototype=new THREE.Camera;
@@ -194,111 +194,111 @@ f.__webglFaceCount,F.info.render.faces+=f.__webglFaceCount/3):g instanceof THREE
 a.n13,a.n44-a.n14);ta[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);ta[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);ta[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);ta[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);ta[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(var b,a=0;a<6;a++)b=ta[a],b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}function i(a){for(var b=a.matrixWorld,d=-a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,
 a.scale.z)),c=0;c<6;c++)if(a=ta[c].x*b.n14+ta[c].y*b.n24+ta[c].z*b.n34+ta[c].w,a<=d)return!1;return!0}function o(a,b){return b.z-a.z}function r(a){var b,c,e,j=0,W,xa,n,Q,R,l,p=a.lights;pa||(pa=new THREE.PerspectiveCamera(F.shadowCameraFov,F.shadowMapWidth/F.shadowMapHeight,F.shadowCameraNear,F.shadowCameraFar));b=0;for(c=p.length;b<c;b++)if(e=p[b],e instanceof THREE.SpotLight&&e.castShadow){oa=-1;F.shadowMap[j]||(F.shadowMap[j]=new THREE.WebGLRenderTarget(F.shadowMapWidth,F.shadowMapHeight,{minFilter:THREE.LinearFilter,
 magFilter:THREE.LinearFilter,format:THREE.RGBAFormat}));Fa[j]||(Fa[j]=new THREE.Matrix4);W=F.shadowMap[j];xa=Fa[j];pa.position.copy(e.position);pa.lookAt(e.target.position);pa.parent==null&&(console.warn("Camera is not on the Scene. Adding it..."),a.add(pa));this.autoUpdateScene&&a.updateMatrixWorld();pa.matrixWorldInverse.getInverse(pa.matrixWorld);xa.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);xa.multiplySelf(pa.projectionMatrix);xa.multiplySelf(pa.matrixWorldInverse);pa.matrixWorldInverse.flattenToArray(Ka);
-pa.projectionMatrix.flattenToArray(La);za.multiply(pa.projectionMatrix,pa.matrixWorldInverse);h(za);ba(W);d.clearColor(1,1,1,1);F.clear();d.clearColor(O.r,O.g,O.b,ma);xa=a.__webglObjects.length;e=a.__webglObjectsImmediate.length;for(W=0;W<xa;W++)n=a.__webglObjects[W],l=n.object,l.visible&&l.castShadow?!(l instanceof THREE.Mesh)||!l.frustumCulled||i(l)?(l.matrixWorld.flattenToArray(l._objectMatrixArray),P(l,pa,!1),n.render=!0):n.render=!1:n.render=!1;Y(!0);C(THREE.NormalBlending);for(W=0;W<xa;W++)if(n=
+pa.projectionMatrix.flattenToArray(La);za.multiply(pa.projectionMatrix,pa.matrixWorldInverse);h(za);ma(W);d.clearColor(1,1,1,1);F.clear();d.clearColor(O.r,O.g,O.b,la);xa=a.__webglObjects.length;e=a.__webglObjectsImmediate.length;for(W=0;W<xa;W++)n=a.__webglObjects[W],l=n.object,l.visible&&l.castShadow?!(l instanceof THREE.Mesh)||!l.frustumCulled||i(l)?(l.matrixWorld.flattenToArray(l._objectMatrixArray),P(l,pa,!1),n.render=!0):n.render=!1:n.render=!1;Y(!0);C(THREE.NormalBlending);for(W=0;W<xa;W++)if(n=
 a.__webglObjects[W],n.render)l=n.object,R=n.buffer,U(l),n=l.customDepthMaterial?l.customDepthMaterial:l.geometry.morphTargets.length?Ma:Ga,g(pa,p,null,n,R,l);for(W=0;W<e;W++)n=a.__webglObjectsImmediate[W],l=n.object,l.visible&&l.castShadow&&(l.matrixAutoUpdate&&l.matrixWorld.flattenToArray(l._objectMatrixArray),qa=-1,P(l,pa,!1),U(l),Q=ka(pa,p,null,Ga,l),l.immediateRenderCallback?l.immediateRenderCallback(Q,d,ta):l.render(function(a){f(a,Q,Ga.shading)}));j++}}function j(a){var b=a.object.material;
-b.transparent?(a.transparent=b,a.opaque=null):(a.opaque=b,a.transparent=null)}function q(a){var b=a.object,d=a.buffer,c;c=b.material;if(c instanceof THREE.MeshFaceMaterial){if(d=d.materialIndex,d>=0)b=b.geometry.materials[d],b.transparent?(a.transparent=b,a.opaque=null):(a.opaque=b,a.transparent=null)}else if(b=c)b.transparent?(a.transparent=b,a.opaque=null):(a.opaque=b,a.transparent=null)}function t(a,b){var c,e,f;c=s.attributes;var g=s.uniforms,h=Ea/Ha,n,i=[],j=Ha*0.5,l=Ea*0.5,p=!0;d.useProgram(s.program);
-S=s.program;qa=Na=sa=-1;Ra||(d.enableVertexAttribArray(s.attributes.position),d.enableVertexAttribArray(s.attributes.uv),Ra=!0);d.disable(d.CULL_FACE);d.enable(d.BLEND);d.depthMask(!0);d.bindBuffer(d.ARRAY_BUFFER,s.vertexBuffer);d.vertexAttribPointer(c.position,2,d.FLOAT,!1,16,0);d.vertexAttribPointer(c.uv,2,d.FLOAT,!1,16,8);d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,s.elementBuffer);d.uniformMatrix4fv(g.projectionMatrix,!1,La);d.activeTexture(d.TEXTURE0);d.uniform1i(g.map,0);c=0;for(e=a.__webglSprites.length;c<
+b.transparent?(a.transparent=b,a.opaque=null):(a.opaque=b,a.transparent=null)}function q(a){var b=a.object,d=a.buffer,c;c=b.material;if(c instanceof THREE.MeshFaceMaterial){if(d=d.materialIndex,d>=0)b=b.geometry.materials[d],b.transparent?(a.transparent=b,a.opaque=null):(a.opaque=b,a.transparent=null)}else if(b=c)b.transparent?(a.transparent=b,a.opaque=null):(a.opaque=b,a.transparent=null)}function s(a,b){var c,e,f;c=t.attributes;var g=t.uniforms,h=Ea/Ha,n,i=[],j=Ha*0.5,l=Ea*0.5,p=!0;d.useProgram(t.program);
+S=t.program;qa=Na=sa=-1;Ra||(d.enableVertexAttribArray(t.attributes.position),d.enableVertexAttribArray(t.attributes.uv),Ra=!0);d.disable(d.CULL_FACE);d.enable(d.BLEND);d.depthMask(!0);d.bindBuffer(d.ARRAY_BUFFER,t.vertexBuffer);d.vertexAttribPointer(c.position,2,d.FLOAT,!1,16,0);d.vertexAttribPointer(c.uv,2,d.FLOAT,!1,16,8);d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,t.elementBuffer);d.uniformMatrix4fv(g.projectionMatrix,!1,La);d.activeTexture(d.TEXTURE0);d.uniform1i(g.map,0);c=0;for(e=a.__webglSprites.length;c<
 e;c++)if(f=a.__webglSprites[c],f.visible&&f.opacity!==0)f.useScreenCoordinates?f.z=-f.position.z:(f._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,f.matrixWorld,f._modelViewMatrixArray),f.z=-f._modelViewMatrix.n34);a.__webglSprites.sort(o);c=0;for(e=a.__webglSprites.length;c<e;c++)f=a.__webglSprites[c],f.visible&&f.opacity!==0&&f.map&&f.map.image&&f.map.image.width&&(f.useScreenCoordinates?(d.uniform1i(g.useScreenCoordinates,1),d.uniform3f(g.screenPosition,(f.position.x-j)/j,(l-f.position.y)/
 l,Math.max(0,Math.min(1,f.position.z)))):(d.uniform1i(g.useScreenCoordinates,0),d.uniform1i(g.affectedByDistance,f.affectedByDistance?1:0),d.uniformMatrix4fv(g.modelViewMatrix,!1,f._modelViewMatrixArray)),n=f.map.image.width/(f.scaleByViewport?Ea:1),i[0]=n*h*f.scale.x,i[1]=n*f.scale.y,d.uniform2f(g.uvScale,f.uvScale.x,f.uvScale.y),d.uniform2f(g.uvOffset,f.uvOffset.x,f.uvOffset.y),d.uniform2f(g.alignment,f.alignment.x,f.alignment.y),d.uniform1f(g.opacity,f.opacity),d.uniform3f(g.color,f.color.r,f.color.g,
-f.color.b),d.uniform1f(g.rotation,f.rotation),d.uniform2fv(g.scale,i),f.mergeWith3D&&!p?(d.enable(d.DEPTH_TEST),p=!0):!f.mergeWith3D&&p&&(d.disable(d.DEPTH_TEST),p=!1),C(f.blending),ca(f.map,0),d.drawElements(d.TRIANGLES,6,d.UNSIGNED_SHORT,0));d.enable(d.CULL_FACE);d.enable(d.DEPTH_TEST);d.depthMask(Oa)}function B(a,b,d){a.push({buffer:b,object:d,opaque:null,transparent:null})}function G(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return!0;return!1}function L(a){for(var b in a.attributes)a.attributes[b].needsUpdate=
+f.color.b),d.uniform1f(g.rotation,f.rotation),d.uniform2fv(g.scale,i),f.mergeWith3D&&!p?(d.enable(d.DEPTH_TEST),p=!0):!f.mergeWith3D&&p&&(d.disable(d.DEPTH_TEST),p=!1),C(f.blending),ba(f.map,0),d.drawElements(d.TRIANGLES,6,d.UNSIGNED_SHORT,0));d.enable(d.CULL_FACE);d.enable(d.DEPTH_TEST);d.depthMask(Oa)}function B(a,b,d){a.push({buffer:b,object:d,opaque:null,transparent:null})}function G(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return!0;return!1}function L(a){for(var b in a.attributes)a.attributes[b].needsUpdate=
 !1}function N(a,b){for(var d=a.length-1;d>=0;d--)a[d].object===b&&a.splice(d,1)}function ka(a,b,c,e,f){e.program||F.initMaterial(e,b,c,f);if(e.morphTargets&&!f.__webglMorphTargetInfluences){f.__webglMorphTargetInfluences=new Float32Array(F.maxMorphTargets);for(var g=0,h=F.maxMorphTargets;g<h;g++)f.__webglMorphTargetInfluences[g]=0}var n=!1,g=e.program,h=g.uniforms,i=e.uniforms;g!==S&&(d.useProgram(g),S=g,n=!0);if(e.id!==oa)oa=e.id,n=!0;if(n){d.uniformMatrix4fv(h.projectionMatrix,!1,La);if(c&&e.fog)if(i.fogColor.value=
-c.color,c instanceof THREE.Fog)i.fogNear.value=c.near,i.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density;if(e instanceof THREE.MeshPhongMaterial||e instanceof THREE.MeshLambertMaterial||e.lights){for(var j,l,p=0,o=0,z=0,r,q,s,u=Sa,t=u.directional.colors,B=u.directional.positions,v=u.point.colors,G=u.point.positions,L=u.point.distances,N=0,T=0,c=j=s=0,n=b.length;c<n;c++)if(j=b[c],l=j.color,r=j.position,q=j.intensity,s=j.distance,j instanceof THREE.AmbientLight)F.gammaInput?
-(p+=l.r*l.r,o+=l.g*l.g,z+=l.b*l.b):(p+=l.r,o+=l.g,z+=l.b);else if(j instanceof THREE.DirectionalLight)s=N*3,F.gammaInput?(t[s]=l.r*l.r*q*q,t[s+1]=l.g*l.g*q*q,t[s+2]=l.b*l.b*q*q):(t[s]=l.r*q,t[s+1]=l.g*q,t[s+2]=l.b*q),B[s]=r.x,B[s+1]=r.y,B[s+2]=r.z,N+=1;else if(j instanceof THREE.SpotLight)s=N*3,F.gammaInput?(t[s]=l.r*l.r*q*q,t[s+1]=l.g*l.g*q*q,t[s+2]=l.b*l.b*q*q):(t[s]=l.r*q,t[s+1]=l.g*q,t[s+2]=l.b*q),l=1/r.length(),B[s]=r.x*l,B[s+1]=r.y*l,B[s+2]=r.z*l,N+=1;else if(j instanceof THREE.PointLight)j=
-T*3,F.gammaInput?(v[j]=l.r*l.r*q*q,v[j+1]=l.g*l.g*q*q,v[j+2]=l.b*l.b*q*q):(v[j]=l.r*q,v[j+1]=l.g*q,v[j+2]=l.b*q),G[j]=r.x,G[j+1]=r.y,G[j+2]=r.z,L[T]=s,T+=1;c=N*3;for(n=t.length;c<n;c++)t[c]=0;c=T*3;for(n=v.length;c<n;c++)v[c]=0;u.point.length=T;u.directional.length=N;u.ambient[0]=p;u.ambient[1]=o;u.ambient[2]=z;b=Sa;i.enableLighting.value=b.directional.length+b.point.length;i.ambientLightColor.value=b.ambient;i.directionalLightColor.value=b.directional.colors;i.directionalLightDirection.value=b.directional.positions;
+c.color,c instanceof THREE.Fog)i.fogNear.value=c.near,i.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density;if(e instanceof THREE.MeshPhongMaterial||e instanceof THREE.MeshLambertMaterial||e.lights){for(var j,l,p=0,o=0,z=0,r,q,t,u=Sa,s=u.directional.colors,B=u.directional.positions,v=u.point.colors,G=u.point.positions,L=u.point.distances,N=0,T=0,c=j=t=0,n=b.length;c<n;c++)if(j=b[c],l=j.color,r=j.position,q=j.intensity,t=j.distance,j instanceof THREE.AmbientLight)F.gammaInput?
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+d.DEPTH_STENCIL,b.width,b.height),d.framebufferRenderbuffer(d.FRAMEBUFFER,d.DEPTH_STENCIL_ATTACHMENT,d.RENDERBUFFER,a)):d.renderbufferStorage(d.RENDERBUFFER,d.RGBA4,b.width,b.height)}function ma(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=!0;if(a.stencilBuffer===void 0)a.stencilBuffer=!0;a.__webglTexture=d.createTexture();if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];d.bindTexture(d.TEXTURE_CUBE_MAP,a.__webglTexture);
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-[];this.shadowMapEnabled=!1;this.shadowMapSoft=this.shadowMapAutoUpdate=!0;this.maxMorphTargets=8;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};var F=this,d,la=[],S=null,wa=null,oa=-1,qa=null,Ia=0,Ba=null,Ca=null,sa=null,Na=null,Oa=null,Ta=null,Ua=null,Va=null,Ja=null,Pa=0,Qa=0,Ha=0,Ea=0,ta=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],za=new THREE.Matrix4,La=new Float32Array(16),Ka=new Float32Array(16),
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-d.clearColor(0,0,0,1);d.clearDepth(1);d.clearStencil(0);d.enable(d.DEPTH_TEST);d.depthFunc(d.LEQUAL);d.frontFace(d.CCW);d.cullFace(d.BACK);d.enable(d.CULL_FACE);d.enable(d.BLEND);d.blendEquation(d.FUNC_ADD);d.blendFunc(d.SRC_ALPHA,d.ONE_MINUS_SRC_ALPHA);d.clearColor(O.r,O.g,O.b,ma);(function(){s.vertices=new Float32Array(16);s.faces=new Uint16Array(6);var a=0;s.vertices[a++]=-1;s.vertices[a++]=-1;s.vertices[a++]=0;s.vertices[a++]=1;s.vertices[a++]=1;s.vertices[a++]=-1;s.vertices[a++]=1;s.vertices[a++]=
-1;s.vertices[a++]=1;s.vertices[a++]=1;s.vertices[a++]=1;s.vertices[a++]=0;s.vertices[a++]=-1;s.vertices[a++]=1;s.vertices[a++]=0;a=s.vertices[a++]=0;s.faces[a++]=0;s.faces[a++]=1;s.faces[a++]=2;s.faces[a++]=0;s.faces[a++]=2;s.faces[a++]=3;s.vertexBuffer=d.createBuffer();s.elementBuffer=d.createBuffer();d.bindBuffer(d.ARRAY_BUFFER,s.vertexBuffer);d.bufferData(d.ARRAY_BUFFER,s.vertices,d.STATIC_DRAW);d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,s.elementBuffer);d.bufferData(d.ELEMENT_ARRAY_BUFFER,s.faces,d.STATIC_DRAW);
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+la=a.clearAlpha!==void 0?a.clearAlpha:0,H=a.maxLights!==void 0?a.maxLights:4;this.domElement=ua;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.physicallyBasedShading=this.gammaOutput=this.gammaInput=!1;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMap=
+[];this.shadowMapEnabled=!1;this.shadowMapSoft=this.shadowMapAutoUpdate=!0;this.maxMorphTargets=8;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};var F=this,d,aa=[],S=null,wa=null,oa=-1,qa=null,Ia=0,Ba=null,Ca=null,sa=null,Na=null,Oa=null,Ta=null,Ua=null,Va=null,Ja=null,Pa=0,Qa=0,Ha=0,Ea=0,ta=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],za=new THREE.Matrix4,La=new Float32Array(16),Ka=new Float32Array(16),
+Da=new THREE.Vector4,Sa={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},pa,Fa=[],Ga,Ma,t={},Ra=!1;d=function(){var a;try{if(!(a=ua.getContext("experimental-webgl",{antialias:Xa,stencil:Aa,preserveDrawingBuffer:va})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+a.getParameter(a.VERSION)+" | "+a.getParameter(a.VENDOR)+" | "+a.getParameter(a.RENDERER)+" | "+a.getParameter(a.SHADING_LANGUAGE_VERSION))}catch(b){console.error(b)}return a}();
+d.clearColor(0,0,0,1);d.clearDepth(1);d.clearStencil(0);d.enable(d.DEPTH_TEST);d.depthFunc(d.LEQUAL);d.frontFace(d.CCW);d.cullFace(d.BACK);d.enable(d.CULL_FACE);d.enable(d.BLEND);d.blendEquation(d.FUNC_ADD);d.blendFunc(d.SRC_ALPHA,d.ONE_MINUS_SRC_ALPHA);d.clearColor(O.r,O.g,O.b,la);(function(){t.vertices=new Float32Array(16);t.faces=new Uint16Array(6);var a=0;t.vertices[a++]=-1;t.vertices[a++]=-1;t.vertices[a++]=0;t.vertices[a++]=1;t.vertices[a++]=1;t.vertices[a++]=-1;t.vertices[a++]=1;t.vertices[a++]=
+1;t.vertices[a++]=1;t.vertices[a++]=1;t.vertices[a++]=1;t.vertices[a++]=0;t.vertices[a++]=-1;t.vertices[a++]=1;t.vertices[a++]=0;a=t.vertices[a++]=0;t.faces[a++]=0;t.faces[a++]=1;t.faces[a++]=2;t.faces[a++]=0;t.faces[a++]=2;t.faces[a++]=3;t.vertexBuffer=d.createBuffer();t.elementBuffer=d.createBuffer();d.bindBuffer(d.ARRAY_BUFFER,t.vertexBuffer);d.bufferData(d.ARRAY_BUFFER,t.vertices,d.STATIC_DRAW);d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,t.elementBuffer);d.bufferData(d.ELEMENT_ARRAY_BUFFER,t.faces,d.STATIC_DRAW);
+t.program=d.createProgram();d.attachShader(t.program,D("fragment",THREE.ShaderLib.sprite.fragmentShader));d.attachShader(t.program,D("vertex",THREE.ShaderLib.sprite.vertexShader));d.linkProgram(t.program);t.attributes={};t.uniforms={};t.attributes.position=d.getAttribLocation(t.program,"position");t.attributes.uv=d.getAttribLocation(t.program,"uv");t.uniforms.uvOffset=d.getUniformLocation(t.program,"uvOffset");t.uniforms.uvScale=d.getUniformLocation(t.program,"uvScale");t.uniforms.rotation=d.getUniformLocation(t.program,
+"rotation");t.uniforms.scale=d.getUniformLocation(t.program,"scale");t.uniforms.alignment=d.getUniformLocation(t.program,"alignment");t.uniforms.color=d.getUniformLocation(t.program,"color");t.uniforms.map=d.getUniformLocation(t.program,"map");t.uniforms.opacity=d.getUniformLocation(t.program,"opacity");t.uniforms.useScreenCoordinates=d.getUniformLocation(t.program,"useScreenCoordinates");t.uniforms.affectedByDistance=d.getUniformLocation(t.program,"affectedByDistance");t.uniforms.screenPosition=
+d.getUniformLocation(t.program,"screenPosition");t.uniforms.modelViewMatrix=d.getUniformLocation(t.program,"modelViewMatrix");t.uniforms.projectionMatrix=d.getUniformLocation(t.program,"projectionMatrix")})();(function(){var a=THREE.ShaderLib.depthRGBA,b=THREE.UniformsUtils.clone(a.uniforms);Ga=new THREE.ShaderMaterial({fragmentShader:a.fragmentShader,vertexShader:a.vertexShader,uniforms:b});Ma=new THREE.ShaderMaterial({fragmentShader:a.fragmentShader,vertexShader:a.vertexShader,uniforms:b,morphTargets:!0});
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-this.setClearColorHex=function(a,b){O.setHex(a);ma=b;d.clearColor(O.r,O.g,O.b,ma)};this.setClearColor=function(a,b){O.copy(a);ma=b;d.clearColor(O.r,O.g,O.b,ma)};this.getClearColor=function(){return O};this.getClearAlpha=function(){return ma};this.clear=function(a,b,c){var e=0;if(a===void 0||a)e|=d.COLOR_BUFFER_BIT;if(b===void 0||b)e|=d.DEPTH_BUFFER_BIT;if(c===void 0||c)e|=d.STENCIL_BUFFER_BIT;d.clear(e)};this.clearTarget=function(a,b,c,d){ba(a);this.clear(b,c,d)};this.deallocateObject=function(a){if(a.__webglInit)if(a.__webglInit=
+this.setClearColorHex=function(a,b){O.setHex(a);la=b;d.clearColor(O.r,O.g,O.b,la)};this.setClearColor=function(a,b){O.copy(a);la=b;d.clearColor(O.r,O.g,O.b,la)};this.getClearColor=function(){return O};this.getClearAlpha=function(){return la};this.clear=function(a,b,c){var e=0;if(a===void 0||a)e|=d.COLOR_BUFFER_BIT;if(b===void 0||b)e|=d.DEPTH_BUFFER_BIT;if(c===void 0||c)e|=d.STENCIL_BUFFER_BIT;d.clear(e)};this.clearTarget=function(a,b,c,d){ma(a);this.clear(b,c,d)};this.deallocateObject=function(a){if(a.__webglInit)if(a.__webglInit=
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 d.deleteBuffer(c.__webglSkinIndicesBuffer);d.deleteBuffer(c.__webglSkinWeightsBuffer);d.deleteBuffer(c.__webglFaceBuffer);d.deleteBuffer(c.__webglLineBuffer);if(c.numMorphTargets)for(var e=0,f=c.numMorphTargets;e<f;e++)d.deleteBuffer(c.__webglMorphTargetsBuffers[e]);F.info.memory.geometries--}else if(a instanceof THREE.Ribbon)a=a.geometry,d.deleteBuffer(a.__webglVertexBuffer),d.deleteBuffer(a.__webglColorBuffer),F.info.memory.geometries--;else if(a instanceof THREE.Line)a=a.geometry,d.deleteBuffer(a.__webglVertexBuffer),
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+d.deleteBuffer(a.__webglColorBuffer),F.info.memory.geometries--;else if(a instanceof THREE.ParticleSystem)a=a.geometry,d.deleteBuffer(a.__webglVertexBuffer),d.deleteBuffer(a.__webglColorBuffer),F.info.memory.geometries--};this.deallocateTexture=function(a){if(a.__webglInit)a.__webglInit=!1,d.deleteTexture(a.__webglTexture),F.info.memory.textures--};this.updateShadowMap=function(a,b){r(a,b)};this.render=function(a,b,c,e){var t,W,xa,n,Q,R,l,p=a.lights,B=a.fog;oa=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);
+this.shadowMapEnabled&&this.shadowMapAutoUpdate&&r(a,b);F.info.render.calls=0;F.info.render.vertices=0;F.info.render.faces=0;b.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(Ka);b.projectionMatrix.flattenToArray(La);za.multiply(b.projectionMatrix,b.matrixWorldInverse);h(za);ma(c);(this.autoClear||e)&&this.clear(this.autoClearColor,
 this.autoClearDepth,this.autoClearStencil);xa=a.__webglObjects.length;for(e=0;e<xa;e++)if(Q=a.__webglObjects[e],R=Q.object,R.visible)if(!(R instanceof THREE.Mesh)||!R.frustumCulled||i(R)){if(R.matrixWorld.flattenToArray(R._objectMatrixArray),P(R,b,!0),q(Q),Q.render=!0,this.sortObjects)R.renderDepth?Q.z=R.renderDepth:(Da.copy(R.position),za.multiplyVector3(Da),Q.z=Da.z)}else Q.render=!1;else Q.render=!1;this.sortObjects&&a.__webglObjects.sort(o);n=a.__webglObjectsImmediate.length;for(e=0;e<n;e++)Q=
-a.__webglObjectsImmediate[e],R=Q.object,R.visible&&(R.matrixAutoUpdate&&R.matrixWorld.flattenToArray(R._objectMatrixArray),P(R,b,!0),j(Q));if(a.overrideMaterial){Y(a.overrideMaterial.depthTest);C(a.overrideMaterial.blending);for(e=0;e<xa;e++)if(Q=a.__webglObjects[e],Q.render)R=Q.object,l=Q.buffer,U(R),g(b,p,B,a.overrideMaterial,l,R);for(e=0;e<n;e++)Q=a.__webglObjectsImmediate[e],R=Q.object,R.visible&&(qa=-1,U(R),s=ka(b,p,B,a.overrideMaterial,R),R.immediateRenderCallback?R.immediateRenderCallback(s,
-d,ta):R.render(function(b){f(b,s,a.overrideMaterial.shading)}))}else{C(THREE.NormalBlending);for(e=xa-1;e>=0;e--)if(Q=a.__webglObjects[e],Q.render&&(R=Q.object,l=Q.buffer,W=Q.opaque))U(R),Y(W.depthTest),E(W.depthWrite),M(W.polygonOffset,W.polygonOffsetFactor,W.polygonOffsetUnits),g(b,p,B,W,l,R);for(e=0;e<n;e++)if(Q=a.__webglObjectsImmediate[e],R=Q.object,R.visible&&(qa=-1,W=Q.opaque))U(R),Y(W.depthTest),E(W.depthWrite),M(W.polygonOffset,W.polygonOffsetFactor,W.polygonOffsetUnits),s=ka(b,p,B,W,R),
-R.immediateRenderCallback?R.immediateRenderCallback(s,d,ta):R.render(function(a){f(a,s,W.shading)});for(e=0;e<xa;e++)if(Q=a.__webglObjects[e],Q.render&&(R=Q.object,l=Q.buffer,W=Q.transparent))U(R),C(W.blending),Y(W.depthTest),E(W.depthWrite),M(W.polygonOffset,W.polygonOffsetFactor,W.polygonOffsetUnits),g(b,p,B,W,l,R);for(e=0;e<n;e++)if(Q=a.__webglObjectsImmediate[e],R=Q.object,R.visible&&(qa=-1,W=Q.transparent))U(R),C(W.blending),Y(W.depthTest),E(W.depthWrite),M(W.polygonOffset,W.polygonOffsetFactor,
-W.polygonOffsetUnits),s=ka(b,p,B,W,R),R.immediateRenderCallback?R.immediateRenderCallback(s,d,ta):R.render(function(a){f(a,s,W.shading)})}a.__webglSprites.length&&t(a,b);c&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&na(c)};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[];for(;a.__objectsAdded.length;){var f=a.__objectsAdded[0],g=a,h=void 0,i=void 0,j=void 0;if(!f.__webglInit)if(f.__webglInit=!0,f._modelViewMatrix=
-new THREE.Matrix4,f._normalMatrixArray=new Float32Array(9),f._modelViewMatrixArray=new Float32Array(16),f._objectMatrixArray=new Float32Array(16),f.matrixWorld.flattenToArray(f._objectMatrixArray),f instanceof THREE.Mesh){i=f.geometry;if(i.geometryGroups===void 0){var j=i,o=void 0,n=void 0,r=void 0,q=void 0,l=void 0,p=void 0,s=void 0,z={},t=j.morphTargets.length;j.geometryGroups={};o=0;for(n=j.faces.length;o<n;o++)r=j.faces[o],q=r.materialIndex,p=q!==void 0?q:-1,z[p]===void 0&&(z[p]={hash:p,counter:0}),
-s=z[p].hash+"_"+z[p].counter,j.geometryGroups[s]===void 0&&(j.geometryGroups[s]={faces3:[],faces4:[],materialIndex:q,vertices:0,numMorphTargets:t}),l=r instanceof THREE.Face3?3:4,j.geometryGroups[s].vertices+l>65535&&(z[p].counter+=1,s=z[p].hash+"_"+z[p].counter,j.geometryGroups[s]===void 0&&(j.geometryGroups[s]={faces3:[],faces4:[],materialIndex:q,vertices:0,numMorphTargets:t})),r instanceof THREE.Face3?j.geometryGroups[s].faces3.push(o):j.geometryGroups[s].faces4.push(o),j.geometryGroups[s].vertices+=
+a.__webglObjectsImmediate[e],R=Q.object,R.visible&&(R.matrixAutoUpdate&&R.matrixWorld.flattenToArray(R._objectMatrixArray),P(R,b,!0),j(Q));if(a.overrideMaterial){Y(a.overrideMaterial.depthTest);C(a.overrideMaterial.blending);for(e=0;e<xa;e++)if(Q=a.__webglObjects[e],Q.render)R=Q.object,l=Q.buffer,U(R),g(b,p,B,a.overrideMaterial,l,R);for(e=0;e<n;e++)Q=a.__webglObjectsImmediate[e],R=Q.object,R.visible&&(qa=-1,U(R),t=ka(b,p,B,a.overrideMaterial,R),R.immediateRenderCallback?R.immediateRenderCallback(t,
+d,ta):R.render(function(b){f(b,t,a.overrideMaterial.shading)}))}else{C(THREE.NormalBlending);for(e=xa-1;e>=0;e--)if(Q=a.__webglObjects[e],Q.render&&(R=Q.object,l=Q.buffer,W=Q.opaque))U(R),Y(W.depthTest),E(W.depthWrite),M(W.polygonOffset,W.polygonOffsetFactor,W.polygonOffsetUnits),g(b,p,B,W,l,R);for(e=0;e<n;e++)if(Q=a.__webglObjectsImmediate[e],R=Q.object,R.visible&&(qa=-1,W=Q.opaque))U(R),Y(W.depthTest),E(W.depthWrite),M(W.polygonOffset,W.polygonOffsetFactor,W.polygonOffsetUnits),t=ka(b,p,B,W,R),
+R.immediateRenderCallback?R.immediateRenderCallback(t,d,ta):R.render(function(a){f(a,t,W.shading)});for(e=0;e<xa;e++)if(Q=a.__webglObjects[e],Q.render&&(R=Q.object,l=Q.buffer,W=Q.transparent))U(R),C(W.blending),Y(W.depthTest),E(W.depthWrite),M(W.polygonOffset,W.polygonOffsetFactor,W.polygonOffsetUnits),g(b,p,B,W,l,R);for(e=0;e<n;e++)if(Q=a.__webglObjectsImmediate[e],R=Q.object,R.visible&&(qa=-1,W=Q.transparent))U(R),C(W.blending),Y(W.depthTest),E(W.depthWrite),M(W.polygonOffset,W.polygonOffsetFactor,
+W.polygonOffsetUnits),t=ka(b,p,B,W,R),R.immediateRenderCallback?R.immediateRenderCallback(t,d,ta):R.render(function(a){f(a,t,W.shading)})}a.__webglSprites.length&&s(a,b);c&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&na(c)};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[];for(;a.__objectsAdded.length;){var f=a.__objectsAdded[0],g=a,h=void 0,i=void 0,j=void 0;if(!f.__webglInit)if(f.__webglInit=!0,f._modelViewMatrix=
+new THREE.Matrix4,f._normalMatrixArray=new Float32Array(9),f._modelViewMatrixArray=new Float32Array(16),f._objectMatrixArray=new Float32Array(16),f.matrixWorld.flattenToArray(f._objectMatrixArray),f instanceof THREE.Mesh){i=f.geometry;if(i.geometryGroups===void 0){var j=i,o=void 0,n=void 0,r=void 0,q=void 0,l=void 0,p=void 0,t=void 0,z={},s=j.morphTargets.length;j.geometryGroups={};o=0;for(n=j.faces.length;o<n;o++)r=j.faces[o],q=r.materialIndex,p=q!==void 0?q:-1,z[p]===void 0&&(z[p]={hash:p,counter:0}),
+t=z[p].hash+"_"+z[p].counter,j.geometryGroups[t]===void 0&&(j.geometryGroups[t]={faces3:[],faces4:[],materialIndex:q,vertices:0,numMorphTargets:s}),l=r instanceof THREE.Face3?3:4,j.geometryGroups[t].vertices+l>65535&&(z[p].counter+=1,t=z[p].hash+"_"+z[p].counter,j.geometryGroups[t]===void 0&&(j.geometryGroups[t]={faces3:[],faces4:[],materialIndex:q,vertices:0,numMorphTargets:s})),r instanceof THREE.Face3?j.geometryGroups[t].faces3.push(o):j.geometryGroups[t].faces4.push(o),j.geometryGroups[t].vertices+=
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-U.v,T+=2;T>0&&(d.bindBuffer(d.ARRAY_BUFFER,n.__webglUVBuffer),d.bufferData(d.ARRAY_BUFFER,ja,r))}if(ma&&wa&&ca){l=0;for(p=z.length;l<p;l++)if(C=z[l],T=wa[C],T!==void 0)for(J=0;J<3;J++)C=T[J],m[A]=C.u,m[A+1]=C.v,A+=2;l=0;for(p=t.length;l<p;l++)if(C=t[l],T=wa[C],T!==void 0)for(J=0;J<4;J++)C=T[J],m[A]=C.u,m[A+1]=C.v,A+=2;A>0&&(d.bindBuffer(d.ARRAY_BUFFER,n.__webglUV2Buffer),d.bufferData(d.ARRAY_BUFFER,m,r))}if(Z){l=0;for(p=z.length;l<p;l++)k[Y]=da,k[Y+1]=da+1,k[Y+2]=da+2,Y+=3,I[ga]=da,I[ga+1]=da+1,I[ga+
-2]=da,I[ga+3]=da+2,I[ga+4]=da+1,I[ga+5]=da+2,ga+=6,da+=3;l=0;for(p=t.length;l<p;l++)k[Y]=da,k[Y+1]=da+1,k[Y+2]=da+3,k[Y+3]=da+1,k[Y+4]=da+2,k[Y+5]=da+3,Y+=6,I[ga]=da,I[ga+1]=da+1,I[ga+2]=da,I[ga+3]=da+3,I[ga+4]=da+1,I[ga+5]=da+2,I[ga+6]=da+2,I[ga+7]=da+3,ga+=8,da+=4;d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,n.__webglFaceBuffer);d.bufferData(d.ELEMENT_ARRAY_BUFFER,k,r);d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,n.__webglLineBuffer);d.bufferData(d.ELEMENT_ARRAY_BUFFER,I,r)}if(s){J=0;for(da=s.length;J<da;J++)if(k=
-s[J],k.__original.needsUpdate){I=m=0;if(k.size===1)if(k.boundTo===void 0||k.boundTo==="vertices"){l=0;for(p=z.length;l<p;l++)u=ha[z[l]],k.array[m]=k.value[u.a],k.array[m+1]=k.value[u.b],k.array[m+2]=k.value[u.c],m+=3;l=0;for(p=t.length;l<p;l++)u=ha[t[l]],k.array[m]=k.value[u.a],k.array[m+1]=k.value[u.b],k.array[m+2]=k.value[u.c],k.array[m+3]=k.value[u.d],m+=4}else if(k.boundTo==="faces"){l=0;for(p=z.length;l<p;l++)Z=k.value[I],k.array[m]=Z,k.array[m+1]=Z,k.array[m+2]=Z,m+=3,I+=1;l=0;for(p=t.length;l<
-p;l++)Z=k.value[I],k.array[m]=Z,k.array[m+1]=Z,k.array[m+2]=Z,k.array[m+3]=Z,m+=4,I+=1}else{if(k.boundTo==="faceVertices"){l=0;for(p=z.length;l<p;l++)k.array[m]=k.value[I],k.array[m+1]=k.value[I+1],k.array[m+2]=k.value[I+2],m+=3,I+=3;l=0;for(p=t.length;l<p;l++)k.array[m]=k.value[I],k.array[m+1]=k.value[I+1],k.array[m+2]=k.value[I+2],k.array[m+3]=k.value[I+3],m+=4,I+=4}}else if(k.size===2)if(k.boundTo===void 0||k.boundTo==="vertices"){l=0;for(p=z.length;l<p;l++)u=ha[z[l]],w=k.value[u.a],x=k.value[u.b],
-y=k.value[u.c],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=x.x,k.array[m+3]=x.y,k.array[m+4]=y.x,k.array[m+5]=y.y,m+=6;l=0;for(p=t.length;l<p;l++)u=ha[t[l]],w=k.value[u.a],x=k.value[u.b],y=k.value[u.c],K=k.value[u.d],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=x.x,k.array[m+3]=x.y,k.array[m+4]=y.x,k.array[m+5]=y.y,k.array[m+6]=K.x,k.array[m+7]=K.y,m+=8}else if(k.boundTo==="faces"){l=0;for(p=z.length;l<p;l++)y=x=w=Z=k.value[I],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=x.x,k.array[m+3]=x.y,k.array[m+
-4]=y.x,k.array[m+5]=y.y,m+=6,I+=1;l=0;for(p=t.length;l<p;l++)K=y=x=w=Z=k.value[I],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=x.x,k.array[m+3]=x.y,k.array[m+4]=y.x,k.array[m+5]=y.y,k.array[m+6]=K.x,k.array[m+7]=K.y,m+=8,I+=1}else{if(k.boundTo==="faceVertices"){l=0;for(p=z.length;l<p;l++)w=k.value[I],x=k.value[I+1],y=k.value[I+2],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=x.x,k.array[m+3]=x.y,k.array[m+4]=y.x,k.array[m+5]=y.y,m+=6,I+=3;l=0;for(p=t.length;l<p;l++)w=k.value[I],x=k.value[I+1],y=k.value[I+
-2],K=k.value[I+3],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=x.x,k.array[m+3]=x.y,k.array[m+4]=y.x,k.array[m+5]=y.y,k.array[m+6]=K.x,k.array[m+7]=K.y,m+=8,I+=4}}else if(k.size===3)if(A=k.type==="c"?["r","g","b"]:["x","y","z"],k.boundTo===void 0||k.boundTo==="vertices"){l=0;for(p=z.length;l<p;l++)u=ha[z[l]],w=k.value[u.a],x=k.value[u.b],y=k.value[u.c],k.array[m]=w[A[0]],k.array[m+1]=w[A[1]],k.array[m+2]=w[A[2]],k.array[m+3]=x[A[0]],k.array[m+4]=x[A[1]],k.array[m+5]=x[A[2]],k.array[m+6]=y[A[0]],k.array[m+
-7]=y[A[1]],k.array[m+8]=y[A[2]],m+=9;l=0;for(p=t.length;l<p;l++)u=ha[t[l]],w=k.value[u.a],x=k.value[u.b],y=k.value[u.c],K=k.value[u.d],k.array[m]=w[A[0]],k.array[m+1]=w[A[1]],k.array[m+2]=w[A[2]],k.array[m+3]=x[A[0]],k.array[m+4]=x[A[1]],k.array[m+5]=x[A[2]],k.array[m+6]=y[A[0]],k.array[m+7]=y[A[1]],k.array[m+8]=y[A[2]],k.array[m+9]=K[A[0]],k.array[m+10]=K[A[1]],k.array[m+11]=K[A[2]],m+=12,I+=1}else if(k.boundTo==="faces"){l=0;for(p=z.length;l<p;l++)y=x=w=Z=k.value[I],k.array[m]=w[A[0]],k.array[m+
-1]=w[A[1]],k.array[m+2]=w[A[2]],k.array[m+3]=x[A[0]],k.array[m+4]=x[A[1]],k.array[m+5]=x[A[2]],k.array[m+6]=y[A[0]],k.array[m+7]=y[A[1]],k.array[m+8]=y[A[2]],m+=9,I+=1;l=0;for(p=t.length;l<p;l++)K=y=x=w=Z=k.value[I],k.array[m]=w[A[0]],k.array[m+1]=w[A[1]],k.array[m+2]=w[A[2]],k.array[m+3]=x[A[0]],k.array[m+4]=x[A[1]],k.array[m+5]=x[A[2]],k.array[m+6]=y[A[0]],k.array[m+7]=y[A[1]],k.array[m+8]=y[A[2]],k.array[m+9]=K[A[0]],k.array[m+10]=K[A[1]],k.array[m+11]=K[A[2]],m+=12,I+=1}else{if(k.boundTo==="faceVertices"){l=
-0;for(p=z.length;l<p;l++)w=k.value[I],x=k.value[I+1],y=k.value[I+2],k.array[m]=w[A[0]],k.array[m+1]=w[A[1]],k.array[m+2]=w[A[2]],k.array[m+3]=x[A[0]],k.array[m+4]=x[A[1]],k.array[m+5]=x[A[2]],k.array[m+6]=y[A[0]],k.array[m+7]=y[A[1]],k.array[m+8]=y[A[2]],m+=9,I+=3;l=0;for(p=t.length;l<p;l++)w=k.value[I],x=k.value[I+1],y=k.value[I+2],K=k.value[I+3],k.array[m]=w[A[0]],k.array[m+1]=w[A[1]],k.array[m+2]=w[A[2]],k.array[m+3]=x[A[0]],k.array[m+4]=x[A[1]],k.array[m+5]=x[A[2]],k.array[m+6]=y[A[0]],k.array[m+
-7]=y[A[1]],k.array[m+8]=y[A[2]],k.array[m+9]=K[A[0]],k.array[m+10]=K[A[1]],k.array[m+11]=K[A[2]],m+=12,I+=4}}else if(k.size===4)if(k.boundTo===void 0||k.boundTo==="vertices"){l=0;for(p=z.length;l<p;l++)u=ha[z[l]],w=k.value[u.a],x=k.value[u.b],y=k.value[u.c],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=w.z,k.array[m+3]=w.w,k.array[m+4]=x.x,k.array[m+5]=x.y,k.array[m+6]=x.z,k.array[m+7]=x.w,k.array[m+8]=y.x,k.array[m+9]=y.y,k.array[m+10]=y.z,k.array[m+11]=y.w,m+=12;l=0;for(p=t.length;l<p;l++)u=ha[t[l]],
-w=k.value[u.a],x=k.value[u.b],y=k.value[u.c],K=k.value[u.d],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=w.z,k.array[m+3]=w.w,k.array[m+4]=x.x,k.array[m+5]=x.y,k.array[m+6]=x.z,k.array[m+7]=x.w,k.array[m+8]=y.x,k.array[m+9]=y.y,k.array[m+10]=y.z,k.array[m+11]=y.w,k.array[m+12]=K.x,k.array[m+13]=K.y,k.array[m+14]=K.z,k.array[m+15]=K.w,m+=16}else if(k.boundTo==="faces"){l=0;for(p=z.length;l<p;l++)y=x=w=Z=k.value[I],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=w.z,k.array[m+3]=w.w,k.array[m+4]=x.x,k.array[m+
-5]=x.y,k.array[m+6]=x.z,k.array[m+7]=x.w,k.array[m+8]=y.x,k.array[m+9]=y.y,k.array[m+10]=y.z,k.array[m+11]=y.w,m+=12,I+=1;l=0;for(p=t.length;l<p;l++)K=y=x=w=Z=k.value[I],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=w.z,k.array[m+3]=w.w,k.array[m+4]=x.x,k.array[m+5]=x.y,k.array[m+6]=x.z,k.array[m+7]=x.w,k.array[m+8]=y.x,k.array[m+9]=y.y,k.array[m+10]=y.z,k.array[m+11]=y.w,k.array[m+12]=K.x,k.array[m+13]=K.y,k.array[m+14]=K.z,k.array[m+15]=K.w,m+=16,I+=1}else if(k.boundTo==="faceVertices"){l=0;for(p=
-z.length;l<p;l++)w=k.value[I],x=k.value[I+1],y=k.value[I+2],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=w.z,k.array[m+3]=w.w,k.array[m+4]=x.x,k.array[m+5]=x.y,k.array[m+6]=x.z,k.array[m+7]=x.w,k.array[m+8]=y.x,k.array[m+9]=y.y,k.array[m+10]=y.z,k.array[m+11]=y.w,m+=12,I+=3;l=0;for(p=t.length;l<p;l++)w=k.value[I],x=k.value[I+1],y=k.value[I+2],K=k.value[I+3],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=w.z,k.array[m+3]=w.w,k.array[m+4]=x.x,k.array[m+5]=x.y,k.array[m+6]=x.z,k.array[m+7]=x.w,k.array[m+
-8]=y.x,k.array[m+9]=y.y,k.array[m+10]=y.z,k.array[m+11]=y.w,k.array[m+12]=K.x,k.array[m+13]=K.y,k.array[m+14]=K.z,k.array[m+15]=K.w,m+=16,I+=4}d.bindBuffer(d.ARRAY_BUFFER,k.buffer);d.bufferData(d.ARRAY_BUFFER,k.array,r)}}q&&(delete n.__inittedArrays,delete n.__colorArray,delete n.__normalArray,delete n.__tangentArray,delete n.__uvArray,delete n.__uv2Array,delete n.__faceArray,delete n.__vertexArray,delete n.__lineArray,delete n.__skinVertexAArray,delete n.__skinVertexBArray,delete n.__skinIndexArray,
-delete n.__skinWeightArray)}h.__dirtyVertices=!1;h.__dirtyMorphTargets=!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals=!1;h.__dirtyColors=!1;h.__dirtyTangents=!1;i.attributes&&L(i)}else if(E instanceof THREE.Ribbon){if(h.__dirtyVertices||h.__dirtyColors){i=h;E=d.DYNAMIC_DRAW;l=j=l=q=q=void 0;p=i.vertices;o=i.colors;s=p.length;n=o.length;z=i.__vertexArray;r=i.__colorArray;t=i.__dirtyColors;if(i.__dirtyVertices){for(q=0;q<s;q++)l=p[q].position,j=q*3,z[j]=l.x,z[j+1]=l.y,z[j+2]=l.z;d.bindBuffer(d.ARRAY_BUFFER,
-i.__webglVertexBuffer);d.bufferData(d.ARRAY_BUFFER,z,E)}if(t){for(q=0;q<n;q++)l=o[q],j=q*3,r[j]=l.r,r[j+1]=l.g,r[j+2]=l.b;d.bindBuffer(d.ARRAY_BUFFER,i.__webglColorBuffer);d.bufferData(d.ARRAY_BUFFER,r,E)}}h.__dirtyVertices=!1;h.__dirtyColors=!1}else if(E instanceof THREE.Line){i=c(E,n);r=i.attributes&&G(i);if(h.__dirtyVertices||h.__dirtyColors||r){E=h;j=d.DYNAMIC_DRAW;s=o=da=p=ha=void 0;p=E.vertices;n=E.colors;s=p.length;r=n.length;z=E.__vertexArray;q=E.__colorArray;t=E.__dirtyColors;l=E.__webglCustomAttributesList;
-T=ga=Y=A=da=ha=void 0;if(E.__dirtyVertices){for(ha=0;ha<s;ha++)da=p[ha].position,o=ha*3,z[o]=da.x,z[o+1]=da.y,z[o+2]=da.z;d.bindBuffer(d.ARRAY_BUFFER,E.__webglVertexBuffer);d.bufferData(d.ARRAY_BUFFER,z,j)}if(t){for(p=0;p<r;p++)s=n[p],o=p*3,q[o]=s.r,q[o+1]=s.g,q[o+2]=s.b;d.bindBuffer(d.ARRAY_BUFFER,E.__webglColorBuffer);d.bufferData(d.ARRAY_BUFFER,q,j)}if(l){ha=0;for(da=l.length;ha<da;ha++)if(T=l[ha],T.needsUpdate&&(T.boundTo===void 0||T.boundTo==="vertices")){o=0;Y=T.value.length;if(T.size===1)for(A=
-0;A<Y;A++)T.array[A]=T.value[A];else if(T.size===2)for(A=0;A<Y;A++)ga=T.value[A],T.array[o]=ga.x,T.array[o+1]=ga.y,o+=2;else if(T.size===3)if(T.type==="c")for(A=0;A<Y;A++)ga=T.value[A],T.array[o]=ga.r,T.array[o+1]=ga.g,T.array[o+2]=ga.b,o+=3;else for(A=0;A<Y;A++)ga=T.value[A],T.array[o]=ga.x,T.array[o+1]=ga.y,T.array[o+2]=ga.z,o+=3;else if(T.size===4)for(A=0;A<Y;A++)ga=T.value[A],T.array[o]=ga.x,T.array[o+1]=ga.y,T.array[o+2]=ga.z,T.array[o+3]=ga.w,o+=4;d.bindBuffer(d.ARRAY_BUFFER,T.buffer);d.bufferData(d.ARRAY_BUFFER,
-T.array,j)}}}h.__dirtyVertices=!1;h.__dirtyColors=!1;i.attributes&&L(i)}else if(E instanceof THREE.ParticleSystem)i=c(E,n),r=i.attributes&&G(i),(h.__dirtyVertices||h.__dirtyColors||E.sortParticles||r)&&e(h,d.DYNAMIC_DRAW,E),h.__dirtyVertices=!1,h.__dirtyColors=!1,i.attributes&&L(i)};this.initMaterial=function(a,b,c,e){var f,g,h,i;a instanceof THREE.MeshDepthMaterial?i="depth":a instanceof THREE.MeshNormalMaterial?i="normal":a instanceof THREE.MeshBasicMaterial?i="basic":a instanceof THREE.MeshLambertMaterial?
-i="lambert":a instanceof THREE.MeshPhongMaterial?i="phong":a instanceof THREE.LineBasicMaterial?i="basic":a instanceof THREE.ParticleBasicMaterial&&(i="particle_basic");if(i){var j=THREE.ShaderLib[i];a.uniforms=THREE.UniformsUtils.clone(j.uniforms);a.vertexShader=j.vertexShader;a.fragmentShader=j.fragmentShader}var o,l,p;o=p=j=0;for(l=b.length;o<l;o++)h=b[o],h instanceof THREE.SpotLight&&p++,h instanceof THREE.DirectionalLight&&p++,h instanceof THREE.PointLight&&j++;j+p<=H?o=p:(o=Math.ceil(H*p/(j+
-p)),j=H-o);h={directional:o,point:j};j=p=0;for(o=b.length;j<o;j++)l=b[j],l instanceof THREE.SpotLight&&l.castShadow&&p++;var r=50;if(e!==void 0&&e instanceof THREE.SkinnedMesh)r=e.bones.length;var q;a:{o=a.fragmentShader;l=a.vertexShader;var j=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,morphTargets:a.morphTargets,maxMorphTargets:this.maxMorphTargets,maxDirLights:h.directional,
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-"",F.gammaOutput?"#define GAMMA_OUTPUT":"",F.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.perPixel?"#define PHONG_PER_PIXEL":
-"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
+i=c(E,n),r=i.attributes&&G(i),h.__dirtyVertices||h.__dirtyMorphTargets||h.__dirtyElements||h.__dirtyUvs||h.__dirtyNormals||h.__dirtyColors||h.__dirtyTangents||r)if(r=d.DYNAMIC_DRAW,q=!h.dynamic,n.__inittedArrays){var C=p=l=void 0,u=void 0,D=void 0,O=void 0,v=void 0,H=void 0,P=void 0,ba=void 0,T=C=O=P=void 0,w=void 0,x=void 0,y=void 0,K=void 0,da=void 0,ea=void 0,Z=u=P=u=void 0,$=void 0,J=u=y=x=w=K=y=x=w=K=y=x=w=K=y=x=w=v=void 0,ca=void 0,U=O=void 0,X=C=void 0,M=void 0,S=void 0,A=T=X=ca=0,Y=0,fa=J=
+C=0,V=v=da=0,m=0,I=0,I=void 0,M=n.__vertexArray,ha=n.__uvArray,m=n.__uv2Array,U=n.__normalArray,D=n.__tangentArray,ea=n.__colorArray,Z=n.__skinVertexAArray,$=n.__skinVertexBArray,H=n.__skinIndexArray,ia=n.__skinWeightArray,ja=n.__morphTargetsArrays,t=n.__webglCustomAttributesList,k=void 0,k=n.__faceArray,I=n.__lineArray,ka=n.__needsSmoothNormals,P=n.__vertexColorType,ba=n.__uvType,O=n.__normalType,aa=E.geometry,ma=aa.__dirtyElements,la=aa.__dirtyUvs,pa=aa.__dirtyNormals,ta=aa.__dirtyTangents,ua=aa.__dirtyColors,
+S=aa.__dirtyMorphTargets,na=aa.vertices,z=n.faces3,s=n.faces4,ga=aa.faces,va=aa.faceVertexUvs[0],wa=aa.faceVertexUvs[1],oa=aa.skinVerticesA,qa=aa.skinVerticesB,ra=aa.skinIndices,sa=aa.skinWeights,ya=aa.morphTargets;if(aa.__dirtyVertices){l=0;for(p=z.length;l<p;l++)u=ga[z[l]],w=na[u.a].position,x=na[u.b].position,y=na[u.c].position,M[X]=w.x,M[X+1]=w.y,M[X+2]=w.z,M[X+3]=x.x,M[X+4]=x.y,M[X+5]=x.z,M[X+6]=y.x,M[X+7]=y.y,M[X+8]=y.z,X+=9;l=0;for(p=s.length;l<p;l++)u=ga[s[l]],w=na[u.a].position,x=na[u.b].position,
+y=na[u.c].position,K=na[u.d].position,M[X]=w.x,M[X+1]=w.y,M[X+2]=w.z,M[X+3]=x.x,M[X+4]=x.y,M[X+5]=x.z,M[X+6]=y.x,M[X+7]=y.y,M[X+8]=y.z,M[X+9]=K.x,M[X+10]=K.y,M[X+11]=K.z,X+=12;d.bindBuffer(d.ARRAY_BUFFER,n.__webglVertexBuffer);d.bufferData(d.ARRAY_BUFFER,M,r)}if(S){l=0;for(p=z.length;l<p;l++){u=ga[z[l]];X=0;for(M=ya.length;X<M;X++)w=ya[X].vertices[u.a].position,x=ya[X].vertices[u.b].position,y=ya[X].vertices[u.c].position,S=ja[X],S[V]=w.x,S[V+1]=w.y,S[V+2]=w.z,S[V+3]=x.x,S[V+4]=x.y,S[V+5]=x.z,S[V+
+6]=y.x,S[V+7]=y.y,S[V+8]=y.z;V+=9}l=0;for(p=s.length;l<p;l++){u=ga[s[l]];X=0;for(M=ya.length;X<M;X++)w=ya[X].vertices[u.a].position,x=ya[X].vertices[u.b].position,y=ya[X].vertices[u.c].position,K=ya[X].vertices[u.d].position,S=ja[X],S[V]=w.x,S[V+1]=w.y,S[V+2]=w.z,S[V+3]=x.x,S[V+4]=x.y,S[V+5]=x.z,S[V+6]=y.x,S[V+7]=y.y,S[V+8]=y.z,S[V+9]=K.x,S[V+10]=K.y,S[V+11]=K.z;V+=12}X=0;for(M=ya.length;X<M;X++)d.bindBuffer(d.ARRAY_BUFFER,n.__webglMorphTargetsBuffers[X]),d.bufferData(d.ARRAY_BUFFER,ja[X],r)}if(sa.length){l=
+0;for(p=z.length;l<p;l++)u=ga[z[l]],w=sa[u.a],x=sa[u.b],y=sa[u.c],ia[v]=w.x,ia[v+1]=w.y,ia[v+2]=w.z,ia[v+3]=w.w,ia[v+4]=x.x,ia[v+5]=x.y,ia[v+6]=x.z,ia[v+7]=x.w,ia[v+8]=y.x,ia[v+9]=y.y,ia[v+10]=y.z,ia[v+11]=y.w,w=ra[u.a],x=ra[u.b],y=ra[u.c],H[v]=w.x,H[v+1]=w.y,H[v+2]=w.z,H[v+3]=w.w,H[v+4]=x.x,H[v+5]=x.y,H[v+6]=x.z,H[v+7]=x.w,H[v+8]=y.x,H[v+9]=y.y,H[v+10]=y.z,H[v+11]=y.w,w=oa[u.a],x=oa[u.b],y=oa[u.c],Z[v]=w.x,Z[v+1]=w.y,Z[v+2]=w.z,Z[v+3]=1,Z[v+4]=x.x,Z[v+5]=x.y,Z[v+6]=x.z,Z[v+7]=1,Z[v+8]=y.x,Z[v+9]=
+y.y,Z[v+10]=y.z,Z[v+11]=1,w=qa[u.a],x=qa[u.b],y=qa[u.c],$[v]=w.x,$[v+1]=w.y,$[v+2]=w.z,$[v+3]=1,$[v+4]=x.x,$[v+5]=x.y,$[v+6]=x.z,$[v+7]=1,$[v+8]=y.x,$[v+9]=y.y,$[v+10]=y.z,$[v+11]=1,v+=12;l=0;for(p=s.length;l<p;l++)u=ga[s[l]],w=sa[u.a],x=sa[u.b],y=sa[u.c],K=sa[u.d],ia[v]=w.x,ia[v+1]=w.y,ia[v+2]=w.z,ia[v+3]=w.w,ia[v+4]=x.x,ia[v+5]=x.y,ia[v+6]=x.z,ia[v+7]=x.w,ia[v+8]=y.x,ia[v+9]=y.y,ia[v+10]=y.z,ia[v+11]=y.w,ia[v+12]=K.x,ia[v+13]=K.y,ia[v+14]=K.z,ia[v+15]=K.w,w=ra[u.a],x=ra[u.b],y=ra[u.c],K=ra[u.d],
+H[v]=w.x,H[v+1]=w.y,H[v+2]=w.z,H[v+3]=w.w,H[v+4]=x.x,H[v+5]=x.y,H[v+6]=x.z,H[v+7]=x.w,H[v+8]=y.x,H[v+9]=y.y,H[v+10]=y.z,H[v+11]=y.w,H[v+12]=K.x,H[v+13]=K.y,H[v+14]=K.z,H[v+15]=K.w,w=oa[u.a],x=oa[u.b],y=oa[u.c],K=oa[u.d],Z[v]=w.x,Z[v+1]=w.y,Z[v+2]=w.z,Z[v+3]=1,Z[v+4]=x.x,Z[v+5]=x.y,Z[v+6]=x.z,Z[v+7]=1,Z[v+8]=y.x,Z[v+9]=y.y,Z[v+10]=y.z,Z[v+11]=1,Z[v+12]=K.x,Z[v+13]=K.y,Z[v+14]=K.z,Z[v+15]=1,w=qa[u.a],x=qa[u.b],y=qa[u.c],u=qa[u.d],$[v]=w.x,$[v+1]=w.y,$[v+2]=w.z,$[v+3]=1,$[v+4]=x.x,$[v+5]=x.y,$[v+6]=
+x.z,$[v+7]=1,$[v+8]=y.x,$[v+9]=y.y,$[v+10]=y.z,$[v+11]=1,$[v+12]=u.x,$[v+13]=u.y,$[v+14]=u.z,$[v+15]=1,v+=16;v>0&&(d.bindBuffer(d.ARRAY_BUFFER,n.__webglSkinVertexABuffer),d.bufferData(d.ARRAY_BUFFER,Z,r),d.bindBuffer(d.ARRAY_BUFFER,n.__webglSkinVertexBBuffer),d.bufferData(d.ARRAY_BUFFER,$,r),d.bindBuffer(d.ARRAY_BUFFER,n.__webglSkinIndicesBuffer),d.bufferData(d.ARRAY_BUFFER,H,r),d.bindBuffer(d.ARRAY_BUFFER,n.__webglSkinWeightsBuffer),d.bufferData(d.ARRAY_BUFFER,ia,r))}if(ua&&P){l=0;for(p=z.length;l<
+p;l++)u=ga[z[l]],v=u.vertexColors,H=u.color,v.length===3&&P===THREE.VertexColors?(u=v[0],Z=v[1],$=v[2]):$=Z=u=H,ea[da]=u.r,ea[da+1]=u.g,ea[da+2]=u.b,ea[da+3]=Z.r,ea[da+4]=Z.g,ea[da+5]=Z.b,ea[da+6]=$.r,ea[da+7]=$.g,ea[da+8]=$.b,da+=9;l=0;for(p=s.length;l<p;l++)u=ga[s[l]],v=u.vertexColors,H=u.color,v.length===4&&P===THREE.VertexColors?(u=v[0],Z=v[1],$=v[2],v=v[3]):v=$=Z=u=H,ea[da]=u.r,ea[da+1]=u.g,ea[da+2]=u.b,ea[da+3]=Z.r,ea[da+4]=Z.g,ea[da+5]=Z.b,ea[da+6]=$.r,ea[da+7]=$.g,ea[da+8]=$.b,ea[da+9]=v.r,
+ea[da+10]=v.g,ea[da+11]=v.b,da+=12;da>0&&(d.bindBuffer(d.ARRAY_BUFFER,n.__webglColorBuffer),d.bufferData(d.ARRAY_BUFFER,ea,r))}if(ta&&aa.hasTangents){l=0;for(p=z.length;l<p;l++)u=ga[z[l]],P=u.vertexTangents,da=P[0],ea=P[1],u=P[2],D[J]=da.x,D[J+1]=da.y,D[J+2]=da.z,D[J+3]=da.w,D[J+4]=ea.x,D[J+5]=ea.y,D[J+6]=ea.z,D[J+7]=ea.w,D[J+8]=u.x,D[J+9]=u.y,D[J+10]=u.z,D[J+11]=u.w,J+=12;l=0;for(p=s.length;l<p;l++)u=ga[s[l]],P=u.vertexTangents,da=P[0],ea=P[1],u=P[2],P=P[3],D[J]=da.x,D[J+1]=da.y,D[J+2]=da.z,D[J+
+3]=da.w,D[J+4]=ea.x,D[J+5]=ea.y,D[J+6]=ea.z,D[J+7]=ea.w,D[J+8]=u.x,D[J+9]=u.y,D[J+10]=u.z,D[J+11]=u.w,D[J+12]=P.x,D[J+13]=P.y,D[J+14]=P.z,D[J+15]=P.w,J+=16;d.bindBuffer(d.ARRAY_BUFFER,n.__webglTangentBuffer);d.bufferData(d.ARRAY_BUFFER,D,r)}if(pa&&O){l=0;for(p=z.length;l<p;l++)if(u=ga[z[l]],D=u.vertexNormals,O=u.normal,D.length===3&&ka)for(J=0;J<3;J++)O=D[J],U[C]=O.x,U[C+1]=O.y,U[C+2]=O.z,C+=3;else for(J=0;J<3;J++)U[C]=O.x,U[C+1]=O.y,U[C+2]=O.z,C+=3;l=0;for(p=s.length;l<p;l++)if(u=ga[s[l]],D=u.vertexNormals,
+O=u.normal,D.length===4&&ka)for(J=0;J<4;J++)O=D[J],U[C]=O.x,U[C+1]=O.y,U[C+2]=O.z,C+=3;else for(J=0;J<4;J++)U[C]=O.x,U[C+1]=O.y,U[C+2]=O.z,C+=3;d.bindBuffer(d.ARRAY_BUFFER,n.__webglNormalBuffer);d.bufferData(d.ARRAY_BUFFER,U,r)}if(la&&va&&ba){l=0;for(p=z.length;l<p;l++)if(C=z[l],C=va[C],C!==void 0)for(J=0;J<3;J++)U=C[J],ha[T]=U.u,ha[T+1]=U.v,T+=2;l=0;for(p=s.length;l<p;l++)if(C=s[l],C=va[C],C!==void 0)for(J=0;J<4;J++)U=C[J],ha[T]=U.u,ha[T+1]=U.v,T+=2;T>0&&(d.bindBuffer(d.ARRAY_BUFFER,n.__webglUVBuffer),
+d.bufferData(d.ARRAY_BUFFER,ha,r))}if(la&&wa&&ba){l=0;for(p=z.length;l<p;l++)if(C=z[l],T=wa[C],T!==void 0)for(J=0;J<3;J++)C=T[J],m[A]=C.u,m[A+1]=C.v,A+=2;l=0;for(p=s.length;l<p;l++)if(C=s[l],T=wa[C],T!==void 0)for(J=0;J<4;J++)C=T[J],m[A]=C.u,m[A+1]=C.v,A+=2;A>0&&(d.bindBuffer(d.ARRAY_BUFFER,n.__webglUV2Buffer),d.bufferData(d.ARRAY_BUFFER,m,r))}if(ma){l=0;for(p=z.length;l<p;l++)k[Y]=ca,k[Y+1]=ca+1,k[Y+2]=ca+2,Y+=3,I[fa]=ca,I[fa+1]=ca+1,I[fa+2]=ca,I[fa+3]=ca+2,I[fa+4]=ca+1,I[fa+5]=ca+2,fa+=6,ca+=3;
+l=0;for(p=s.length;l<p;l++)k[Y]=ca,k[Y+1]=ca+1,k[Y+2]=ca+3,k[Y+3]=ca+1,k[Y+4]=ca+2,k[Y+5]=ca+3,Y+=6,I[fa]=ca,I[fa+1]=ca+1,I[fa+2]=ca,I[fa+3]=ca+3,I[fa+4]=ca+1,I[fa+5]=ca+2,I[fa+6]=ca+2,I[fa+7]=ca+3,fa+=8,ca+=4;d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,n.__webglFaceBuffer);d.bufferData(d.ELEMENT_ARRAY_BUFFER,k,r);d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,n.__webglLineBuffer);d.bufferData(d.ELEMENT_ARRAY_BUFFER,I,r)}if(t){J=0;for(ca=t.length;J<ca;J++)if(k=t[J],k.__original.needsUpdate){I=m=0;if(k.size===1)if(k.boundTo===
+void 0||k.boundTo==="vertices"){l=0;for(p=z.length;l<p;l++)u=ga[z[l]],k.array[m]=k.value[u.a],k.array[m+1]=k.value[u.b],k.array[m+2]=k.value[u.c],m+=3;l=0;for(p=s.length;l<p;l++)u=ga[s[l]],k.array[m]=k.value[u.a],k.array[m+1]=k.value[u.b],k.array[m+2]=k.value[u.c],k.array[m+3]=k.value[u.d],m+=4}else if(k.boundTo==="faces"){l=0;for(p=z.length;l<p;l++)I=k.value[z[l]],k.array[m]=I,k.array[m+1]=I,k.array[m+2]=I,m+=3;l=0;for(p=s.length;l<p;l++)I=k.value[s[l]],k.array[m]=I,k.array[m+1]=I,k.array[m+2]=I,
+k.array[m+3]=I,m+=4}else{if(k.boundTo==="faceVertices"){l=0;for(p=z.length;l<p;l++)k.array[m]=k.value[I],k.array[m+1]=k.value[I+1],k.array[m+2]=k.value[I+2],m+=3,I+=3;l=0;for(p=s.length;l<p;l++)k.array[m]=k.value[I],k.array[m+1]=k.value[I+1],k.array[m+2]=k.value[I+2],k.array[m+3]=k.value[I+3],m+=4,I+=4}}else if(k.size===2)if(k.boundTo===void 0||k.boundTo==="vertices"){l=0;for(p=z.length;l<p;l++)u=ga[z[l]],w=k.value[u.a],x=k.value[u.b],y=k.value[u.c],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=x.x,
+k.array[m+3]=x.y,k.array[m+4]=y.x,k.array[m+5]=y.y,m+=6;l=0;for(p=s.length;l<p;l++)u=ga[s[l]],w=k.value[u.a],x=k.value[u.b],y=k.value[u.c],K=k.value[u.d],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=x.x,k.array[m+3]=x.y,k.array[m+4]=y.x,k.array[m+5]=y.y,k.array[m+6]=K.x,k.array[m+7]=K.y,m+=8}else if(k.boundTo==="faces"){l=0;for(p=z.length;l<p;l++)y=x=w=I=k.value[z[l]],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=x.x,k.array[m+3]=x.y,k.array[m+4]=y.x,k.array[m+5]=y.y,m+=6;l=0;for(p=s.length;l<p;l++)K=
+y=x=w=I=k.value[s[l]],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=x.x,k.array[m+3]=x.y,k.array[m+4]=y.x,k.array[m+5]=y.y,k.array[m+6]=K.x,k.array[m+7]=K.y,m+=8}else{if(k.boundTo==="faceVertices"){l=0;for(p=z.length;l<p;l++)w=k.value[I],x=k.value[I+1],y=k.value[I+2],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=x.x,k.array[m+3]=x.y,k.array[m+4]=y.x,k.array[m+5]=y.y,m+=6,I+=3;l=0;for(p=s.length;l<p;l++)w=k.value[I],x=k.value[I+1],y=k.value[I+2],K=k.value[I+3],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+
+2]=x.x,k.array[m+3]=x.y,k.array[m+4]=y.x,k.array[m+5]=y.y,k.array[m+6]=K.x,k.array[m+7]=K.y,m+=8,I+=4}}else if(k.size===3)if(A=k.type==="c"?["r","g","b"]:["x","y","z"],k.boundTo===void 0||k.boundTo==="vertices"){l=0;for(p=z.length;l<p;l++)u=ga[z[l]],w=k.value[u.a],x=k.value[u.b],y=k.value[u.c],k.array[m]=w[A[0]],k.array[m+1]=w[A[1]],k.array[m+2]=w[A[2]],k.array[m+3]=x[A[0]],k.array[m+4]=x[A[1]],k.array[m+5]=x[A[2]],k.array[m+6]=y[A[0]],k.array[m+7]=y[A[1]],k.array[m+8]=y[A[2]],m+=9;l=0;for(p=s.length;l<
+p;l++)u=ga[s[l]],w=k.value[u.a],x=k.value[u.b],y=k.value[u.c],K=k.value[u.d],k.array[m]=w[A[0]],k.array[m+1]=w[A[1]],k.array[m+2]=w[A[2]],k.array[m+3]=x[A[0]],k.array[m+4]=x[A[1]],k.array[m+5]=x[A[2]],k.array[m+6]=y[A[0]],k.array[m+7]=y[A[1]],k.array[m+8]=y[A[2]],k.array[m+9]=K[A[0]],k.array[m+10]=K[A[1]],k.array[m+11]=K[A[2]],m+=12}else if(k.boundTo==="faces"){l=0;for(p=z.length;l<p;l++)y=x=w=I=k.value[z[l]],k.array[m]=w[A[0]],k.array[m+1]=w[A[1]],k.array[m+2]=w[A[2]],k.array[m+3]=x[A[0]],k.array[m+
+4]=x[A[1]],k.array[m+5]=x[A[2]],k.array[m+6]=y[A[0]],k.array[m+7]=y[A[1]],k.array[m+8]=y[A[2]],m+=9;l=0;for(p=s.length;l<p;l++)K=y=x=w=I=k.value[s[l]],k.array[m]=w[A[0]],k.array[m+1]=w[A[1]],k.array[m+2]=w[A[2]],k.array[m+3]=x[A[0]],k.array[m+4]=x[A[1]],k.array[m+5]=x[A[2]],k.array[m+6]=y[A[0]],k.array[m+7]=y[A[1]],k.array[m+8]=y[A[2]],k.array[m+9]=K[A[0]],k.array[m+10]=K[A[1]],k.array[m+11]=K[A[2]],m+=12}else{if(k.boundTo==="faceVertices"){l=0;for(p=z.length;l<p;l++)w=k.value[I],x=k.value[I+1],y=
+k.value[I+2],k.array[m]=w[A[0]],k.array[m+1]=w[A[1]],k.array[m+2]=w[A[2]],k.array[m+3]=x[A[0]],k.array[m+4]=x[A[1]],k.array[m+5]=x[A[2]],k.array[m+6]=y[A[0]],k.array[m+7]=y[A[1]],k.array[m+8]=y[A[2]],m+=9,I+=3;l=0;for(p=s.length;l<p;l++)w=k.value[I],x=k.value[I+1],y=k.value[I+2],K=k.value[I+3],k.array[m]=w[A[0]],k.array[m+1]=w[A[1]],k.array[m+2]=w[A[2]],k.array[m+3]=x[A[0]],k.array[m+4]=x[A[1]],k.array[m+5]=x[A[2]],k.array[m+6]=y[A[0]],k.array[m+7]=y[A[1]],k.array[m+8]=y[A[2]],k.array[m+9]=K[A[0]],
+k.array[m+10]=K[A[1]],k.array[m+11]=K[A[2]],m+=12,I+=4}}else if(k.size===4)if(k.boundTo===void 0||k.boundTo==="vertices"){l=0;for(p=z.length;l<p;l++)u=ga[z[l]],w=k.value[u.a],x=k.value[u.b],y=k.value[u.c],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=w.z,k.array[m+3]=w.w,k.array[m+4]=x.x,k.array[m+5]=x.y,k.array[m+6]=x.z,k.array[m+7]=x.w,k.array[m+8]=y.x,k.array[m+9]=y.y,k.array[m+10]=y.z,k.array[m+11]=y.w,m+=12;l=0;for(p=s.length;l<p;l++)u=ga[s[l]],w=k.value[u.a],x=k.value[u.b],y=k.value[u.c],K=k.value[u.d],
+k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=w.z,k.array[m+3]=w.w,k.array[m+4]=x.x,k.array[m+5]=x.y,k.array[m+6]=x.z,k.array[m+7]=x.w,k.array[m+8]=y.x,k.array[m+9]=y.y,k.array[m+10]=y.z,k.array[m+11]=y.w,k.array[m+12]=K.x,k.array[m+13]=K.y,k.array[m+14]=K.z,k.array[m+15]=K.w,m+=16}else if(k.boundTo==="faces"){l=0;for(p=z.length;l<p;l++)y=x=w=I=k.value[z[l]],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=w.z,k.array[m+3]=w.w,k.array[m+4]=x.x,k.array[m+5]=x.y,k.array[m+6]=x.z,k.array[m+7]=x.w,k.array[m+
+8]=y.x,k.array[m+9]=y.y,k.array[m+10]=y.z,k.array[m+11]=y.w,m+=12;l=0;for(p=s.length;l<p;l++)K=y=x=w=I=k.value[s[l]],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=w.z,k.array[m+3]=w.w,k.array[m+4]=x.x,k.array[m+5]=x.y,k.array[m+6]=x.z,k.array[m+7]=x.w,k.array[m+8]=y.x,k.array[m+9]=y.y,k.array[m+10]=y.z,k.array[m+11]=y.w,k.array[m+12]=K.x,k.array[m+13]=K.y,k.array[m+14]=K.z,k.array[m+15]=K.w,m+=16}else if(k.boundTo==="faceVertices"){l=0;for(p=z.length;l<p;l++)w=k.value[I],x=k.value[I+1],y=k.value[I+
+2],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=w.z,k.array[m+3]=w.w,k.array[m+4]=x.x,k.array[m+5]=x.y,k.array[m+6]=x.z,k.array[m+7]=x.w,k.array[m+8]=y.x,k.array[m+9]=y.y,k.array[m+10]=y.z,k.array[m+11]=y.w,m+=12,I+=3;l=0;for(p=s.length;l<p;l++)w=k.value[I],x=k.value[I+1],y=k.value[I+2],K=k.value[I+3],k.array[m]=w.x,k.array[m+1]=w.y,k.array[m+2]=w.z,k.array[m+3]=w.w,k.array[m+4]=x.x,k.array[m+5]=x.y,k.array[m+6]=x.z,k.array[m+7]=x.w,k.array[m+8]=y.x,k.array[m+9]=y.y,k.array[m+10]=y.z,k.array[m+11]=
+y.w,k.array[m+12]=K.x,k.array[m+13]=K.y,k.array[m+14]=K.z,k.array[m+15]=K.w,m+=16,I+=4}d.bindBuffer(d.ARRAY_BUFFER,k.buffer);d.bufferData(d.ARRAY_BUFFER,k.array,r)}}q&&(delete n.__inittedArrays,delete n.__colorArray,delete n.__normalArray,delete n.__tangentArray,delete n.__uvArray,delete n.__uv2Array,delete n.__faceArray,delete n.__vertexArray,delete n.__lineArray,delete n.__skinVertexAArray,delete n.__skinVertexBArray,delete n.__skinIndexArray,delete n.__skinWeightArray)}h.__dirtyVertices=!1;h.__dirtyMorphTargets=
+!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals=!1;h.__dirtyColors=!1;h.__dirtyTangents=!1;i.attributes&&L(i)}else if(E instanceof THREE.Ribbon){if(h.__dirtyVertices||h.__dirtyColors){i=h;E=d.DYNAMIC_DRAW;l=j=l=q=q=void 0;p=i.vertices;o=i.colors;t=p.length;n=o.length;z=i.__vertexArray;r=i.__colorArray;s=i.__dirtyColors;if(i.__dirtyVertices){for(q=0;q<t;q++)l=p[q].position,j=q*3,z[j]=l.x,z[j+1]=l.y,z[j+2]=l.z;d.bindBuffer(d.ARRAY_BUFFER,i.__webglVertexBuffer);d.bufferData(d.ARRAY_BUFFER,z,
+E)}if(s){for(q=0;q<n;q++)l=o[q],j=q*3,r[j]=l.r,r[j+1]=l.g,r[j+2]=l.b;d.bindBuffer(d.ARRAY_BUFFER,i.__webglColorBuffer);d.bufferData(d.ARRAY_BUFFER,r,E)}}h.__dirtyVertices=!1;h.__dirtyColors=!1}else if(E instanceof THREE.Line){i=c(E,n);r=i.attributes&&G(i);if(h.__dirtyVertices||h.__dirtyColors||r){E=h;j=d.DYNAMIC_DRAW;t=o=ca=p=ga=void 0;p=E.vertices;n=E.colors;t=p.length;r=n.length;z=E.__vertexArray;q=E.__colorArray;s=E.__dirtyColors;l=E.__webglCustomAttributesList;T=fa=Y=A=ca=ga=void 0;if(E.__dirtyVertices){for(ga=
+0;ga<t;ga++)ca=p[ga].position,o=ga*3,z[o]=ca.x,z[o+1]=ca.y,z[o+2]=ca.z;d.bindBuffer(d.ARRAY_BUFFER,E.__webglVertexBuffer);d.bufferData(d.ARRAY_BUFFER,z,j)}if(s){for(p=0;p<r;p++)t=n[p],o=p*3,q[o]=t.r,q[o+1]=t.g,q[o+2]=t.b;d.bindBuffer(d.ARRAY_BUFFER,E.__webglColorBuffer);d.bufferData(d.ARRAY_BUFFER,q,j)}if(l){ga=0;for(ca=l.length;ga<ca;ga++)if(T=l[ga],T.needsUpdate&&(T.boundTo===void 0||T.boundTo==="vertices")){o=0;Y=T.value.length;if(T.size===1)for(A=0;A<Y;A++)T.array[A]=T.value[A];else if(T.size===
+2)for(A=0;A<Y;A++)fa=T.value[A],T.array[o]=fa.x,T.array[o+1]=fa.y,o+=2;else if(T.size===3)if(T.type==="c")for(A=0;A<Y;A++)fa=T.value[A],T.array[o]=fa.r,T.array[o+1]=fa.g,T.array[o+2]=fa.b,o+=3;else for(A=0;A<Y;A++)fa=T.value[A],T.array[o]=fa.x,T.array[o+1]=fa.y,T.array[o+2]=fa.z,o+=3;else if(T.size===4)for(A=0;A<Y;A++)fa=T.value[A],T.array[o]=fa.x,T.array[o+1]=fa.y,T.array[o+2]=fa.z,T.array[o+3]=fa.w,o+=4;d.bindBuffer(d.ARRAY_BUFFER,T.buffer);d.bufferData(d.ARRAY_BUFFER,T.array,j)}}}h.__dirtyVertices=
+!1;h.__dirtyColors=!1;i.attributes&&L(i)}else if(E instanceof THREE.ParticleSystem)i=c(E,n),r=i.attributes&&G(i),(h.__dirtyVertices||h.__dirtyColors||E.sortParticles||r)&&e(h,d.DYNAMIC_DRAW,E),h.__dirtyVertices=!1,h.__dirtyColors=!1,i.attributes&&L(i)};this.initMaterial=function(a,b,c,e){var f,g,h,i;a instanceof THREE.MeshDepthMaterial?i="depth":a instanceof THREE.MeshNormalMaterial?i="normal":a instanceof THREE.MeshBasicMaterial?i="basic":a instanceof THREE.MeshLambertMaterial?i="lambert":a instanceof
+THREE.MeshPhongMaterial?i="phong":a instanceof THREE.LineBasicMaterial?i="basic":a instanceof THREE.ParticleBasicMaterial&&(i="particle_basic");if(i){var j=THREE.ShaderLib[i];a.uniforms=THREE.UniformsUtils.clone(j.uniforms);a.vertexShader=j.vertexShader;a.fragmentShader=j.fragmentShader}var o,l,p;o=p=j=0;for(l=b.length;o<l;o++)h=b[o],h instanceof THREE.SpotLight&&p++,h instanceof THREE.DirectionalLight&&p++,h instanceof THREE.PointLight&&j++;j+p<=H?o=p:(o=Math.ceil(H*p/(j+p)),j=H-o);h={directional:o,
+point:j};j=p=0;for(o=b.length;j<o;j++)l=b[j],l instanceof THREE.SpotLight&&l.castShadow&&p++;var r=50;if(e!==void 0&&e instanceof THREE.SkinnedMesh)r=e.bones.length;var q;a:{o=a.fragmentShader;l=a.vertexShader;var j=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,morphTargets:a.morphTargets,maxMorphTargets:this.maxMorphTargets,maxDirLights:h.directional,maxPointLights:h.point,
+maxBones:r,shadowMapEnabled:this.shadowMapEnabled&&e.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapWidth:this.shadowMapWidth,shadowMapHeight:this.shadowMapHeight,maxShadows:p,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel},s,e=[];i?e.push(i):(e.push(o),e.push(l));for(s in c)e.push(s),e.push(c[s]);i=e.join();s=0;for(e=aa.length;s<e;s++)if(aa[s].code===i){q=aa[s].program;break a}s=d.createProgram();e=[Wa?"#define VERTEX_TEXTURES":"",F.gammaInput?"#define GAMMA_INPUT":"",F.gammaOutput?
+"#define GAMMA_OUTPUT":"",F.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.shadowMapEnabled?
+"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
 h=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",F.gammaInput?"#define GAMMA_INPUT":"",F.gammaOutput?"#define GAMMA_OUTPUT":"",F.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":
 "",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapSoft?"#define SHADOWMAP_WIDTH "+c.shadowMapWidth.toFixed(1):"",c.shadowMapSoft?"#define SHADOWMAP_HEIGHT "+c.shadowMapHeight.toFixed(1):"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");d.attachShader(s,D("fragment",h+o));d.attachShader(s,
 D("vertex",e+l));d.linkProgram(s);d.getProgramParameter(s,d.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+d.getProgramParameter(s,d.VALIDATE_STATUS)+", gl error ["+d.getError()+"]");s.uniforms={};s.attributes={};var t,e=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(t in j)e.push(t);t=e;e=0;for(j=t.length;e<j;e++)o=t[e],s.uniforms[o]=d.getUniformLocation(s,
-o);e=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(t=0;t<c.maxMorphTargets;t++)e.push("morphTarget"+t);for(q in b)e.push(q);q=e;t=0;for(b=q.length;t<b;t++)c=q[t],s.attributes[c]=d.getAttribLocation(s,c);s.id=la.length;la.push({program:s,code:i});F.info.memory.programs=la.length;q=s}a.program=q;q=a.program.attributes;q.position>=0&&d.enableVertexAttribArray(q.position);q.color>=0&&d.enableVertexAttribArray(q.color);q.normal>=0&&d.enableVertexAttribArray(q.normal);
+o);e=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(t=0;t<c.maxMorphTargets;t++)e.push("morphTarget"+t);for(q in b)e.push(q);q=e;t=0;for(b=q.length;t<b;t++)c=q[t],s.attributes[c]=d.getAttribLocation(s,c);s.id=aa.length;aa.push({program:s,code:i});F.info.memory.programs=aa.length;q=s}a.program=q;q=a.program.attributes;q.position>=0&&d.enableVertexAttribArray(q.position);q.color>=0&&d.enableVertexAttribArray(q.color);q.normal>=0&&d.enableVertexAttribArray(q.normal);
 q.tangent>=0&&d.enableVertexAttribArray(q.tangent);a.skinning&&q.skinVertexA>=0&&q.skinVertexB>=0&&q.skinIndex>=0&&q.skinWeight>=0&&(d.enableVertexAttribArray(q.skinVertexA),d.enableVertexAttribArray(q.skinVertexB),d.enableVertexAttribArray(q.skinIndex),d.enableVertexAttribArray(q.skinWeight));if(a.attributes)for(g in a.attributes)q[g]!==void 0&&q[g]>=0&&d.enableVertexAttribArray(q[g]);if(a.morphTargets)for(g=a.numSupportedMorphTargets=0;g<this.maxMorphTargets;g++)t="morphTarget"+g,q[t]>=0&&(d.enableVertexAttribArray(q[t]),
 a.numSupportedMorphTargets++);a.uniformsList=[];for(f in a.uniforms)a.uniformsList.push([a.uniforms[f],f])};this.setFaceCulling=function(a,b){a?(!b||b==="ccw"?d.frontFace(d.CCW):d.frontFace(d.CW),a==="back"?d.cullFace(d.BACK):a==="front"?d.cullFace(d.FRONT):d.cullFace(d.FRONT_AND_BACK),d.enable(d.CULL_FACE)):d.disable(d.CULL_FACE)}};
 THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=c.wrapS!==void 0?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==void 0?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==void 0?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==void 0?c.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=c.format!==void 0?c.format:THREE.RGBAFormat;this.type=c.type!==void 0?c.type:

+ 8 - 17
src/renderers/WebGLRenderer.js

@@ -2214,20 +2214,19 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 						for ( f = 0, fl = chunk_faces3.length; f < fl; f ++ ) {
 
-							value = customAttribute.value[ offset_customSrc ];
+							value = customAttribute.value[ chunk_faces3[ f ] ];
 
 							customAttribute.array[ offset_custom ] 	   = value;
 							customAttribute.array[ offset_custom + 1 ] = value;
 							customAttribute.array[ offset_custom + 2 ] = value;
 
 							offset_custom += 3;
-							offset_customSrc += 1;
 
 						}
 
 						for ( f = 0, fl = chunk_faces4.length; f < fl; f ++ ) {
 
-							value = customAttribute.value[ offset_customSrc ];
+							value = customAttribute.value[ chunk_faces4[ f ] ];
 
 							customAttribute.array[ offset_custom ] 	   = value;
 							customAttribute.array[ offset_custom + 1 ] = value;
@@ -2235,7 +2234,6 @@ THREE.WebGLRenderer = function ( parameters ) {
 							customAttribute.array[ offset_custom + 3 ] = value;
 
 							offset_custom += 4;
-							offset_customSrc += 1;
 
 						}
 
@@ -2320,7 +2318,7 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 						for ( f = 0, fl = chunk_faces3.length; f < fl; f ++ ) {
 
-							value = customAttribute.value[ offset_customSrc ];
+							value = customAttribute.value[ chunk_faces3[ f ] ];
 
 							v1 = value;
 							v2 = value;
@@ -2336,13 +2334,12 @@ THREE.WebGLRenderer = function ( parameters ) {
 							customAttribute.array[ offset_custom + 5 ] = v3.y;
 
 							offset_custom += 6;
-							offset_customSrc += 1;
 
 						}
 
 						for ( f = 0, fl = chunk_faces4.length; f < fl; f ++ ) {
 
-							value = customAttribute.value[ offset_customSrc ];
+							value = customAttribute.value[ chunk_faces4[ f ] ];
 
 							v1 = value;
 							v2 = value;
@@ -2362,7 +2359,6 @@ THREE.WebGLRenderer = function ( parameters ) {
 							customAttribute.array[ offset_custom + 7 ] = v4.y;
 
 							offset_custom += 8;
-							offset_customSrc += 1;
 
 						}
 
@@ -2480,7 +2476,6 @@ THREE.WebGLRenderer = function ( parameters ) {
 							customAttribute.array[ offset_custom + 11 ] = v4[ pp[ 2 ] ];
 
 							offset_custom += 12;
-							offset_customSrc += 1;
 
 						}
 
@@ -2488,7 +2483,7 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 						for ( f = 0, fl = chunk_faces3.length; f < fl; f ++ ) {
 
-							value = customAttribute.value[ offset_customSrc ];
+							value = customAttribute.value[ chunk_faces3[ f ] ];
 
 							v1 = value;
 							v2 = value;
@@ -2507,13 +2502,12 @@ THREE.WebGLRenderer = function ( parameters ) {
 							customAttribute.array[ offset_custom + 8 ] = v3[ pp[ 2 ] ];
 
 							offset_custom += 9;
-							offset_customSrc += 1;
 
 						}
 
 						for ( f = 0, fl = chunk_faces4.length; f < fl; f ++ ) {
 
-							value = customAttribute.value[ offset_customSrc ];
+							value = customAttribute.value[ chunk_faces4[ f ] ];
 
 							v1 = value;
 							v2 = value;
@@ -2537,7 +2531,6 @@ THREE.WebGLRenderer = function ( parameters ) {
 							customAttribute.array[ offset_custom + 11 ] = v4[ pp[ 2 ] ];
 
 							offset_custom += 12;
-							offset_customSrc += 1;
 
 						}
 
@@ -2664,7 +2657,7 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 						for ( f = 0, fl = chunk_faces3.length; f < fl; f ++ ) {
 
-							value = customAttribute.value[ offset_customSrc ];
+							value = customAttribute.value[ chunk_faces3[ f ] ];
 
 							v1 = value;
 							v2 = value;
@@ -2686,13 +2679,12 @@ THREE.WebGLRenderer = function ( parameters ) {
 							customAttribute.array[ offset_custom + 11 ] = v3.w;
 
 							offset_custom += 12;
-							offset_customSrc += 1;
 
 						}
 
 						for ( f = 0, fl = chunk_faces4.length; f < fl; f ++ ) {
 
-							value = customAttribute.value[ offset_customSrc ];
+							value = customAttribute.value[ chunk_faces4[ f ] ];
 
 							v1 = value;
 							v2 = value;
@@ -2720,7 +2712,6 @@ THREE.WebGLRenderer = function ( parameters ) {
 							customAttribute.array[ offset_custom + 15 ] = v4.w;
 
 							offset_custom += 16;
-							offset_customSrc += 1;
 
 						}