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@@ -47,22 +47,22 @@
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//
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- var object = createObject( createMultiMaterial(), 1 );
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+ var object = createObject( createMaterials(), 1 );
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object.position.set( -100, 100, 0 );
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scene.add( object );
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objectNewGeometry = object;
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- object = createObject( createMultiMaterial(), 1 );
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+ object = createObject( createMaterials(), 1 );
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object.position.set( 100, 100, 0 );
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scene.add( object );
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objectToggleAddRemove = object;
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- object = createObject( createMultiMaterial(), 4 );
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+ object = createObject( createMaterials(), 4 );
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object.position.set( -100, -100, 0 );
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scene.add( object );
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objectRandomizeFaces = object;
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- object = createObject( createMultiMaterial(), 4 );
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+ object = createObject( createMaterials(), 4 );
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object.position.set( 100, -100, 0 );
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scene.add( object );
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objectRandomizeMaterialIndices = object;
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@@ -99,7 +99,7 @@
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}
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- function createMultiMaterial(){
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+ function createMaterials(){
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var materials = [
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new THREE.MeshBasicMaterial( { color: 0xff0000 } ),
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new THREE.MeshBasicMaterial( { color: 0xffff00 } ),
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@@ -109,7 +109,7 @@
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new THREE.MeshBasicMaterial( { color: 0xff00ff } )
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];
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- return new THREE.MultiMaterial( materials );
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+ return materials;
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}
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function onWindowResize() {
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