@@ -50,9 +50,7 @@ THREE.CircleBufferGeometry = function ( radius, segments, thetaStart, thetaLengt
for ( var i = 1; i <= segments; i ++ ) {
- indices.push( i );
- indices.push( i + 1 );
- indices.push( 0 );
+ indices.push( i, i + 1, 0 );
}