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Add missing semicolon in webgl_shadowmap_pointlight

Tristan Valcke 8 years ago
parent
commit
a04a24acd4
1 changed files with 1 additions and 1 deletions
  1. 1 1
      examples/webgl_shadowmap_pointlight.html

+ 1 - 1
examples/webgl_shadowmap_pointlight.html

@@ -95,7 +95,7 @@
 					shininess: 10,
 					specular: 0x111111,
 					side: THREE.BackSide
-				} )
+				} );
 				var mesh = new THREE.Mesh( geometry, material );
 				mesh.position.y = 10;
 				mesh.receiveShadow = true;