I should have sent pull request together, but I discovered this later. same as previous, `light` should be child of `camera` not `scene`.
@@ -80,7 +80,7 @@ function main() {
const intensity = 1;
const light = new THREE.DirectionalLight(color, intensity);
light.position.set(-1, 2, 4);
- scene.add(light);
+ camera.add(light);
}
return {scene, camera, controls};