浏览代码

WebXRManager: Added note about updateRenderState() behaviour.

Mr.doob 5 年之前
父节点
当前提交
a08d120107
共有 1 个文件被更改,包括 3 次插入0 次删除
  1. 3 0
      src/renderers/webxr/WebXRManager.js

+ 3 - 0
src/renderers/webxr/WebXRManager.js

@@ -306,7 +306,10 @@ function WebXRManager( renderer, gl ) {
 
 
 		cameraVR.near = cameraR.near = cameraL.near = camera.near;
 		cameraVR.near = cameraR.near = cameraL.near = camera.near;
 		cameraVR.far = cameraR.far = cameraL.far = camera.far;
 		cameraVR.far = cameraR.far = cameraL.far = camera.far;
+
 		if ( _currentDepthNear !== cameraVR.near || _currentDepthFar !== cameraVR.far ) {
 		if ( _currentDepthNear !== cameraVR.near || _currentDepthFar !== cameraVR.far ) {
+			
+			// Note that the new renderState won't apply until the next frame. See #18320
 
 
 			session.updateRenderState( {
 			session.updateRenderState( {
 				depthNear: cameraVR.near,
 				depthNear: cameraVR.near,