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@@ -657,7 +657,7 @@ function WebGLState( gl, extensions, utils ) {
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( material.blending === NormalBlending && material.transparent === false )
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? setBlending( NoBlending )
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- : setBlending( material.blending, material.blendEquation, material.blendSrc, material.blendDst, material.blendEquationAlpha, material.blendSrcAlpha, material.blendDstAlpha, material.premultipliedAlpha )
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+ : setBlending( material.blending, material.blendEquation, material.blendSrc, material.blendDst, material.blendEquationAlpha, material.blendSrcAlpha, material.blendDstAlpha, material.premultipliedAlpha );
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depthBuffer.setFunc( material.depthFunc );
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depthBuffer.setTest( material.depthTest );
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