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@@ -1,2405 +0,0 @@
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-/**
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- * @author Rich Tibbett / https://github.com/richtr
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- * @author mrdoob / http://mrdoob.com/
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- * @author Tony Parisi / http://www.tonyparisi.com/
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- * @author Takahiro / https://github.com/takahirox
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- * @author Don McCurdy / https://www.donmccurdy.com
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- */
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-
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-THREE.GLTF2Loader = ( function () {
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-
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- function GLTF2Loader( manager ) {
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-
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- this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
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-
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- }
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-
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- GLTF2Loader.prototype = {
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-
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- constructor: GLTF2Loader,
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-
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- crossOrigin: 'Anonymous',
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-
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- load: function ( url, onLoad, onProgress, onError ) {
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-
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- var scope = this;
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-
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- var path = this.path && ( typeof this.path === 'string' ) ? this.path : THREE.Loader.prototype.extractUrlBase( url );
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-
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- var loader = new THREE.FileLoader( scope.manager );
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-
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- loader.setResponseType( 'arraybuffer' );
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-
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- loader.load( url, function ( data ) {
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-
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- try {
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-
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- scope.parse( data, path, onLoad, onError );
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-
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- } catch ( e ) {
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-
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- // For SyntaxError or TypeError, return a generic failure message.
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- onError( e.constructor === Error ? e : new Error( 'THREE.GLTF2Loader: Unable to parse model.' ) );
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-
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- }
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-
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- }, onProgress, onError );
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-
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- },
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-
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- setCrossOrigin: function ( value ) {
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-
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- this.crossOrigin = value;
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-
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- },
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-
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- setPath: function ( value ) {
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-
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- this.path = value;
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-
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- },
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-
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- parse: function ( data, path, onLoad, onError ) {
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-
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- var content;
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- var extensions = {};
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-
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- var magic = convertUint8ArrayToString( new Uint8Array( data, 0, 4 ) );
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-
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- if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
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-
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- extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
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- content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
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-
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- } else {
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-
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- content = convertUint8ArrayToString( new Uint8Array( data ) );
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-
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- }
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-
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- var json = JSON.parse( content );
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-
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- if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
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-
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- onError( new Error( 'THREE.GLTF2Loader: Legacy glTF detected. Use THREE.GLTFLoader instead.' ) );
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- return;
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-
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- }
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-
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- if ( json.extensionsUsed ) {
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-
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- if( json.extensionsUsed.indexOf( EXTENSIONS.KHR_LIGHTS ) >= 0 ) {
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-
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- extensions[ EXTENSIONS.KHR_LIGHTS ] = new GLTFLightsExtension( json );
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-
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- }
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-
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- if( json.extensionsUsed.indexOf( EXTENSIONS.KHR_MATERIALS_COMMON ) >= 0 ) {
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-
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- extensions[ EXTENSIONS.KHR_MATERIALS_COMMON ] = new GLTFMaterialsCommonExtension( json );
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-
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- }
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-
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- if( json.extensionsUsed.indexOf( EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ) >= 0 ) {
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-
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- extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
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-
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- }
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-
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- }
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-
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- console.time( 'GLTF2Loader' );
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-
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- var parser = new GLTFParser( json, extensions, {
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-
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- path: path || this.path,
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- crossOrigin: this.crossOrigin
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-
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- } );
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-
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- parser.parse( function ( scene, scenes, cameras, animations ) {
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-
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- console.timeEnd( 'GLTF2Loader' );
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-
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- var glTF = {
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- scene: scene,
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- scenes: scenes,
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- cameras: cameras,
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- animations: animations
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- };
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-
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- onLoad( glTF );
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-
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- }, onError );
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-
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- }
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-
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- };
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-
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- /* GLTFREGISTRY */
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-
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- function GLTFRegistry() {
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-
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- var objects = {};
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-
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- return {
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-
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- get: function ( key ) {
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-
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- return objects[ key ];
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-
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- },
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-
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- add: function ( key, object ) {
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-
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- objects[ key ] = object;
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-
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- },
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-
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- remove: function ( key ) {
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-
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- delete objects[ key ];
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-
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- },
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-
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- removeAll: function () {
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-
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- objects = {};
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-
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- },
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-
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- update: function ( scene, camera ) {
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-
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- for ( var name in objects ) {
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-
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- var object = objects[ name ];
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-
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- if ( object.update ) {
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-
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- object.update( scene, camera );
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-
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- }
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-
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- }
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-
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- }
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-
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- };
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-
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- }
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-
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- /*********************************/
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- /********** EXTENSIONS ***********/
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- /*********************************/
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-
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- var EXTENSIONS = {
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- KHR_BINARY_GLTF: 'KHR_binary_glTF',
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- KHR_LIGHTS: 'KHR_lights',
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- KHR_MATERIALS_COMMON: 'KHR_materials_common',
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- KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness'
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- };
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-
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- /**
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- * Lights Extension
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- *
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- * Specification: PENDING
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- */
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- function GLTFLightsExtension( json ) {
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-
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- this.name = EXTENSIONS.KHR_LIGHTS;
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-
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- this.lights = {};
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-
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- var extension = ( json.extensions && json.extensions[ EXTENSIONS.KHR_LIGHTS ] ) || {};
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- var lights = extension.lights || {};
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-
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- for ( var lightId in lights ) {
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-
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- var light = lights[ lightId ];
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- var lightNode;
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-
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- var color = new THREE.Color().fromArray( light.color );
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-
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- switch ( light.type ) {
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-
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- case 'directional':
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- lightNode = new THREE.DirectionalLight( color );
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- lightNode.position.set( 0, 0, 1 );
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- break;
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-
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- case 'point':
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- lightNode = new THREE.PointLight( color );
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- break;
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-
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- case 'spot':
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- lightNode = new THREE.SpotLight( color );
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- lightNode.position.set( 0, 0, 1 );
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- break;
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-
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- case 'ambient':
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- lightNode = new THREE.AmbientLight( color );
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- break;
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-
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- }
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-
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- if ( lightNode ) {
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-
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- if ( light.constantAttenuation !== undefined ) {
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-
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- lightNode.intensity = light.constantAttenuation;
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-
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- }
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-
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- if ( light.linearAttenuation !== undefined ) {
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-
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- lightNode.distance = 1 / light.linearAttenuation;
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-
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- }
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-
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- if ( light.quadraticAttenuation !== undefined ) {
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-
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- lightNode.decay = light.quadraticAttenuation;
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-
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- }
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-
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- if ( light.fallOffAngle !== undefined ) {
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-
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- lightNode.angle = light.fallOffAngle;
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-
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- }
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-
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- if ( light.fallOffExponent !== undefined ) {
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-
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- console.warn( 'THREE.GLTF2Loader:: light.fallOffExponent not currently supported.' );
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-
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- }
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-
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- lightNode.name = light.name || ( 'light_' + lightId );
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- this.lights[ lightId ] = lightNode;
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-
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- }
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-
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- }
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-
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- }
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-
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- /**
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- * Common Materials Extension
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- *
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- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/Khronos/KHR_materials_common
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- */
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- function GLTFMaterialsCommonExtension( json ) {
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-
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- this.name = EXTENSIONS.KHR_MATERIALS_COMMON;
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-
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- }
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-
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- GLTFMaterialsCommonExtension.prototype.getMaterialType = function ( material ) {
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-
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- var khrMaterial = material.extensions[ this.name ];
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-
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- switch ( khrMaterial.type ) {
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-
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- case 'commonBlinn' :
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- case 'commonPhong' :
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- return THREE.MeshPhongMaterial;
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-
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- case 'commonLambert' :
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- return THREE.MeshLambertMaterial;
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-
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- case 'commonConstant' :
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- default :
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- return THREE.MeshBasicMaterial;
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-
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- }
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-
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- };
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-
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- GLTFMaterialsCommonExtension.prototype.extendParams = function ( materialParams, material, parser ) {
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-
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- var khrMaterial = material.extensions[ this.name ];
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-
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- var pending = [];
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-
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- var keys = [];
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-
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- // TODO: Currently ignored: 'ambientFactor', 'ambientTexture'
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- switch ( khrMaterial.type ) {
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-
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- case 'commonBlinn' :
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- case 'commonPhong' :
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- keys.push( 'diffuseFactor', 'diffuseTexture', 'specularFactor', 'specularTexture', 'shininessFactor' );
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- break;
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-
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- case 'commonLambert' :
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- keys.push( 'diffuseFactor', 'diffuseTexture' );
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- break;
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-
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- case 'commonConstant' :
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- default :
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- break;
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-
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- }
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-
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- var materialValues = {};
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-
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- keys.forEach( function( v ) {
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-
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- if ( khrMaterial[ v ] !== undefined ) materialValues[ v ] = khrMaterial[ v ];
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-
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- } );
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-
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- if ( materialValues.diffuseFactor !== undefined ) {
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-
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- materialParams.color = new THREE.Color().fromArray( materialValues.diffuseFactor );
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- materialParams.opacity = materialValues.diffuseFactor[ 3 ];
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-
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- }
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-
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- if ( materialValues.diffuseTexture !== undefined ) {
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-
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- pending.push( parser.assignTexture( materialParams, 'map', materialValues.diffuseTexture.index ) );
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-
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- }
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-
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- if ( materialValues.specularFactor !== undefined ) {
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-
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- materialParams.specular = new THREE.Color().fromArray( materialValues.specularFactor );
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-
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- }
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-
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- if ( materialValues.specularTexture !== undefined ) {
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-
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- pending.push( parser.assignTexture( materialParams, 'specularMap', materialValues.specularTexture.index ) );
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-
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- }
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-
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- if ( materialValues.shininessFactor !== undefined ) {
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-
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- materialParams.shininess = materialValues.shininessFactor;
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-
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- }
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-
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- return Promise.all( pending );
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-
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- };
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-
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- /* BINARY EXTENSION */
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-
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- var BINARY_EXTENSION_BUFFER_NAME = 'binary_glTF';
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- var BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
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- var BINARY_EXTENSION_HEADER_LENGTH = 12;
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- var BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
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-
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- function GLTFBinaryExtension( data ) {
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-
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- this.name = EXTENSIONS.KHR_BINARY_GLTF;
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- this.content = null;
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- this.body = null;
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-
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- var headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
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-
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- this.header = {
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- magic: convertUint8ArrayToString( new Uint8Array( data.slice( 0, 4 ) ) ),
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- version: headerView.getUint32( 4, true ),
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- length: headerView.getUint32( 8, true )
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- };
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-
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- if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
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-
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- throw new Error( 'THREE.GLTF2Loader: Unsupported glTF-Binary header.' );
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-
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- } else if ( this.header.version < 2.0 ) {
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-
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- throw new Error( 'THREE.GLTF2Loader: Legacy binary file detected. Use GLTFLoader instead.' );
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-
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- }
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-
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- var chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
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- var chunkIndex = 0;
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-
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- while ( chunkIndex < chunkView.byteLength ) {
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-
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- var chunkLength = chunkView.getUint32( chunkIndex, true );
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- chunkIndex += 4;
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-
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- var chunkType = chunkView.getUint32( chunkIndex, true );
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- chunkIndex += 4;
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-
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- if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
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-
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- var contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
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- this.content = convertUint8ArrayToString( contentArray );
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-
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- } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
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-
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- var byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
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- this.body = data.slice( byteOffset, byteOffset + chunkLength );
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-
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- }
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-
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- // Clients must ignore chunks with unknown types.
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-
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- chunkIndex += chunkLength;
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-
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- }
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-
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- if ( this.content === null ) {
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-
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- throw new Error( 'THREE.GLTF2Loader: JSON content not found.' );
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-
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- }
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-
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- }
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-
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- /**
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- * Specular-Glossiness Extension
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- *
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- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/Khronos/KHR_materials_pbrSpecularGlossiness
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- */
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- function GLTFMaterialsPbrSpecularGlossinessExtension() {
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-
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- return {
|
|
|
-
|
|
|
- name: EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,
|
|
|
-
|
|
|
- getMaterialType: function () {
|
|
|
-
|
|
|
- return THREE.ShaderMaterial;
|
|
|
-
|
|
|
- },
|
|
|
-
|
|
|
- extendParams: function ( params, material, parser ) {
|
|
|
-
|
|
|
- var pbrSpecularGlossiness = material.extensions[ this.name ];
|
|
|
-
|
|
|
- var shader = THREE.ShaderLib[ 'standard' ];
|
|
|
-
|
|
|
- var uniforms = THREE.UniformsUtils.clone( shader.uniforms );
|
|
|
-
|
|
|
- var specularMapParsFragmentChunk = [
|
|
|
- '#ifdef USE_SPECULARMAP',
|
|
|
- ' uniform sampler2D specularMap;',
|
|
|
- '#endif'
|
|
|
- ].join( '\n' );
|
|
|
-
|
|
|
- var glossinessMapParsFragmentChunk = [
|
|
|
- '#ifdef USE_GLOSSINESSMAP',
|
|
|
- ' uniform sampler2D glossinessMap;',
|
|
|
- '#endif'
|
|
|
- ].join( '\n' );
|
|
|
-
|
|
|
- var specularMapFragmentChunk = [
|
|
|
- 'vec3 specularFactor = specular;',
|
|
|
- '#ifdef USE_SPECULARMAP',
|
|
|
- ' vec4 texelSpecular = texture2D( specularMap, vUv );',
|
|
|
- ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
|
|
|
- ' specularFactor *= texelSpecular.rgb;',
|
|
|
- '#endif'
|
|
|
- ].join( '\n' );
|
|
|
-
|
|
|
- var glossinessMapFragmentChunk = [
|
|
|
- 'float glossinessFactor = glossiness;',
|
|
|
- '#ifdef USE_GLOSSINESSMAP',
|
|
|
- ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
|
|
|
- ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
|
|
|
- ' glossinessFactor *= texelGlossiness.a;',
|
|
|
- '#endif'
|
|
|
- ].join( '\n' );
|
|
|
-
|
|
|
- var lightPhysicalFragmentChunk = [
|
|
|
- 'PhysicalMaterial material;',
|
|
|
- 'material.diffuseColor = diffuseColor.rgb;',
|
|
|
- 'material.specularRoughness = clamp( 1.0 - glossinessFactor, 0.04, 1.0 );',
|
|
|
- 'material.specularColor = specularFactor.rgb;',
|
|
|
- ].join( '\n' );
|
|
|
-
|
|
|
- var fragmentShader = shader.fragmentShader
|
|
|
- .replace( '#include <specularmap_fragment>', '' )
|
|
|
- .replace( 'uniform float roughness;', 'uniform vec3 specular;' )
|
|
|
- .replace( 'uniform float metalness;', 'uniform float glossiness;' )
|
|
|
- .replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk )
|
|
|
- .replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk )
|
|
|
- .replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk )
|
|
|
- .replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk )
|
|
|
- .replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
|
|
|
-
|
|
|
- delete uniforms.roughness;
|
|
|
- delete uniforms.metalness;
|
|
|
- delete uniforms.roughnessMap;
|
|
|
- delete uniforms.metalnessMap;
|
|
|
-
|
|
|
- uniforms.specular = { value: new THREE.Color().setHex( 0x111111 ) };
|
|
|
- uniforms.glossiness = { value: 0.5 };
|
|
|
- uniforms.specularMap = { value: null };
|
|
|
- uniforms.glossinessMap = { value: null };
|
|
|
-
|
|
|
- params.vertexShader = shader.vertexShader;
|
|
|
- params.fragmentShader = fragmentShader;
|
|
|
- params.uniforms = uniforms;
|
|
|
- params.defines = { 'STANDARD': '' };
|
|
|
-
|
|
|
- params.color = new THREE.Color( 1.0, 1.0, 1.0 );
|
|
|
- params.opacity = 1.0;
|
|
|
-
|
|
|
- var pending = [];
|
|
|
-
|
|
|
- if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
|
|
|
-
|
|
|
- var array = pbrSpecularGlossiness.diffuseFactor;
|
|
|
-
|
|
|
- params.color.fromArray( array );
|
|
|
- params.opacity = array[ 3 ];
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
|
|
|
-
|
|
|
- pending.push( parser.assignTexture( params, 'map', pbrSpecularGlossiness.diffuseTexture.index ) );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- params.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
|
|
|
- params.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
|
|
|
- params.specular = new THREE.Color( 1.0, 1.0, 1.0 );
|
|
|
-
|
|
|
- if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
|
|
|
-
|
|
|
- params.specular.fromArray( pbrSpecularGlossiness.specularFactor );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
|
|
|
-
|
|
|
- var specGlossIndex = pbrSpecularGlossiness.specularGlossinessTexture.index;
|
|
|
- pending.push( parser.assignTexture( params, 'glossinessMap', specGlossIndex ) );
|
|
|
- pending.push( parser.assignTexture( params, 'specularMap', specGlossIndex ) );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- return Promise.all( pending );
|
|
|
-
|
|
|
- },
|
|
|
-
|
|
|
- createMaterial: function ( params ) {
|
|
|
-
|
|
|
- // setup material properties based on MeshStandardMaterial for Specular-Glossiness
|
|
|
-
|
|
|
- var material = new THREE.ShaderMaterial( {
|
|
|
- defines: params.defines,
|
|
|
- vertexShader: params.vertexShader,
|
|
|
- fragmentShader: params.fragmentShader,
|
|
|
- uniforms: params.uniforms,
|
|
|
- fog: true,
|
|
|
- lights: true,
|
|
|
- opacity: params.opacity,
|
|
|
- transparent: params.transparent
|
|
|
- } );
|
|
|
-
|
|
|
- material.isGLTFSpecularGlossinessMaterial = true;
|
|
|
-
|
|
|
- material.color = params.color;
|
|
|
-
|
|
|
- material.map = params.map === undefined ? null : params.map;
|
|
|
-
|
|
|
- material.lightMap = null;
|
|
|
- material.lightMapIntensity = 1.0;
|
|
|
-
|
|
|
- material.aoMap = params.aoMap === undefined ? null : params.aoMap;
|
|
|
- material.aoMapIntensity = 1.0;
|
|
|
-
|
|
|
- material.emissive = params.emissive;
|
|
|
- material.emissiveIntensity = 1.0;
|
|
|
- material.emissiveMap = params.emissiveMap === undefined ? null : params.emissiveMap;
|
|
|
-
|
|
|
- material.bumpMap = params.bumpMap === undefined ? null : params.bumpMap;
|
|
|
- material.bumpScale = 1;
|
|
|
-
|
|
|
- material.normalMap = params.normalMap === undefined ? null : params.normalMap;
|
|
|
- material.normalScale = new THREE.Vector2( 1, 1 );
|
|
|
-
|
|
|
- material.displacementMap = null;
|
|
|
- material.displacementScale = 1;
|
|
|
- material.displacementBias = 0;
|
|
|
-
|
|
|
- material.specularMap = params.specularMap === undefined ? null : params.specularMap;
|
|
|
- material.specular = params.specular;
|
|
|
-
|
|
|
- material.glossinessMap = params.glossinessMap === undefined ? null : params.glossinessMap;
|
|
|
- material.glossiness = params.glossiness;
|
|
|
-
|
|
|
- material.alphaMap = null;
|
|
|
-
|
|
|
- material.envMap = params.envMap === undefined ? null : params.envMap;
|
|
|
- material.envMapIntensity = 1.0;
|
|
|
-
|
|
|
- material.refractionRatio = 0.98;
|
|
|
-
|
|
|
- material.extensions.derivatives = true;
|
|
|
-
|
|
|
- return material;
|
|
|
-
|
|
|
- },
|
|
|
-
|
|
|
- // Here's based on refreshUniformsCommon() and refreshUniformsStandard() in WebGLRenderer.
|
|
|
- refreshUniforms: function ( renderer, scene, camera, geometry, material, group ) {
|
|
|
-
|
|
|
- var uniforms = material.uniforms;
|
|
|
- var defines = material.defines;
|
|
|
-
|
|
|
- uniforms.opacity.value = material.opacity;
|
|
|
-
|
|
|
- uniforms.diffuse.value.copy( material.color );
|
|
|
- uniforms.emissive.value.copy( material.emissive ).multiplyScalar( material.emissiveIntensity );
|
|
|
-
|
|
|
- uniforms.map.value = material.map;
|
|
|
- uniforms.specularMap.value = material.specularMap;
|
|
|
- uniforms.alphaMap.value = material.alphaMap;
|
|
|
-
|
|
|
- uniforms.lightMap.value = material.lightMap;
|
|
|
- uniforms.lightMapIntensity.value = material.lightMapIntensity;
|
|
|
-
|
|
|
- uniforms.aoMap.value = material.aoMap;
|
|
|
- uniforms.aoMapIntensity.value = material.aoMapIntensity;
|
|
|
-
|
|
|
- // uv repeat and offset setting priorities
|
|
|
- // 1. color map
|
|
|
- // 2. specular map
|
|
|
- // 3. normal map
|
|
|
- // 4. bump map
|
|
|
- // 5. alpha map
|
|
|
- // 6. emissive map
|
|
|
-
|
|
|
- var uvScaleMap;
|
|
|
-
|
|
|
- if ( material.map ) {
|
|
|
-
|
|
|
- uvScaleMap = material.map;
|
|
|
-
|
|
|
- } else if ( material.specularMap ) {
|
|
|
-
|
|
|
- uvScaleMap = material.specularMap;
|
|
|
-
|
|
|
- } else if ( material.displacementMap ) {
|
|
|
-
|
|
|
- uvScaleMap = material.displacementMap;
|
|
|
-
|
|
|
- } else if ( material.normalMap ) {
|
|
|
-
|
|
|
- uvScaleMap = material.normalMap;
|
|
|
-
|
|
|
- } else if ( material.bumpMap ) {
|
|
|
-
|
|
|
- uvScaleMap = material.bumpMap;
|
|
|
-
|
|
|
- } else if ( material.glossinessMap ) {
|
|
|
-
|
|
|
- uvScaleMap = material.glossinessMap;
|
|
|
-
|
|
|
- } else if ( material.alphaMap ) {
|
|
|
-
|
|
|
- uvScaleMap = material.alphaMap;
|
|
|
-
|
|
|
- } else if ( material.emissiveMap ) {
|
|
|
-
|
|
|
- uvScaleMap = material.emissiveMap;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( uvScaleMap !== undefined ) {
|
|
|
-
|
|
|
- // backwards compatibility
|
|
|
- if ( uvScaleMap.isWebGLRenderTarget ) {
|
|
|
-
|
|
|
- uvScaleMap = uvScaleMap.texture;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- var offset = uvScaleMap.offset;
|
|
|
- var repeat = uvScaleMap.repeat;
|
|
|
-
|
|
|
- uniforms.offsetRepeat.value.set( offset.x, offset.y, repeat.x, repeat.y );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- uniforms.envMap.value = material.envMap;
|
|
|
- uniforms.envMapIntensity.value = material.envMapIntensity;
|
|
|
- uniforms.flipEnvMap.value = ( material.envMap && material.envMap.isCubeTexture ) ? -1 : 1;
|
|
|
-
|
|
|
- uniforms.refractionRatio.value = material.refractionRatio;
|
|
|
-
|
|
|
- uniforms.specular.value.copy( material.specular );
|
|
|
- uniforms.glossiness.value = material.glossiness;
|
|
|
-
|
|
|
- uniforms.glossinessMap.value = material.glossinessMap;
|
|
|
-
|
|
|
- uniforms.emissiveMap.value = material.emissiveMap;
|
|
|
- uniforms.bumpMap.value = material.bumpMap;
|
|
|
- uniforms.normalMap.value = material.normalMap;
|
|
|
-
|
|
|
- uniforms.displacementMap.value = material.displacementMap;
|
|
|
- uniforms.displacementScale.value = material.displacementScale;
|
|
|
- uniforms.displacementBias.value = material.displacementBias;
|
|
|
-
|
|
|
- if ( uniforms.glossinessMap.value !== null && defines.USE_GLOSSINESSMAP === undefined ) {
|
|
|
-
|
|
|
- defines.USE_GLOSSINESSMAP = '';
|
|
|
- // set USE_ROUGHNESSMAP to enable vUv
|
|
|
- defines.USE_ROUGHNESSMAP = '';
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( uniforms.glossinessMap.value === null && defines.USE_GLOSSINESSMAP !== undefined ) {
|
|
|
-
|
|
|
- delete defines.USE_GLOSSINESSMAP;
|
|
|
- delete defines.USE_ROUGHNESSMAP;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- /*********************************/
|
|
|
- /********** INTERNALS ************/
|
|
|
- /*********************************/
|
|
|
-
|
|
|
- /* CONSTANTS */
|
|
|
-
|
|
|
- var WEBGL_CONSTANTS = {
|
|
|
- FLOAT: 5126,
|
|
|
- //FLOAT_MAT2: 35674,
|
|
|
- FLOAT_MAT3: 35675,
|
|
|
- FLOAT_MAT4: 35676,
|
|
|
- FLOAT_VEC2: 35664,
|
|
|
- FLOAT_VEC3: 35665,
|
|
|
- FLOAT_VEC4: 35666,
|
|
|
- LINEAR: 9729,
|
|
|
- REPEAT: 10497,
|
|
|
- SAMPLER_2D: 35678,
|
|
|
- POINTS: 0,
|
|
|
- LINES: 1,
|
|
|
- LINE_LOOP: 2,
|
|
|
- LINE_STRIP: 3,
|
|
|
- TRIANGLES: 4,
|
|
|
- TRIANGLE_STRIP: 5,
|
|
|
- TRIANGLE_FAN: 6,
|
|
|
- UNSIGNED_BYTE: 5121,
|
|
|
- UNSIGNED_SHORT: 5123
|
|
|
- };
|
|
|
-
|
|
|
- var WEBGL_TYPE = {
|
|
|
- 5126: Number,
|
|
|
- //35674: THREE.Matrix2,
|
|
|
- 35675: THREE.Matrix3,
|
|
|
- 35676: THREE.Matrix4,
|
|
|
- 35664: THREE.Vector2,
|
|
|
- 35665: THREE.Vector3,
|
|
|
- 35666: THREE.Vector4,
|
|
|
- 35678: THREE.Texture
|
|
|
- };
|
|
|
-
|
|
|
- var WEBGL_COMPONENT_TYPES = {
|
|
|
- 5120: Int8Array,
|
|
|
- 5121: Uint8Array,
|
|
|
- 5122: Int16Array,
|
|
|
- 5123: Uint16Array,
|
|
|
- 5125: Uint32Array,
|
|
|
- 5126: Float32Array
|
|
|
- };
|
|
|
-
|
|
|
- var WEBGL_FILTERS = {
|
|
|
- 9728: THREE.NearestFilter,
|
|
|
- 9729: THREE.LinearFilter,
|
|
|
- 9984: THREE.NearestMipMapNearestFilter,
|
|
|
- 9985: THREE.LinearMipMapNearestFilter,
|
|
|
- 9986: THREE.NearestMipMapLinearFilter,
|
|
|
- 9987: THREE.LinearMipMapLinearFilter
|
|
|
- };
|
|
|
-
|
|
|
- var WEBGL_WRAPPINGS = {
|
|
|
- 33071: THREE.ClampToEdgeWrapping,
|
|
|
- 33648: THREE.MirroredRepeatWrapping,
|
|
|
- 10497: THREE.RepeatWrapping
|
|
|
- };
|
|
|
-
|
|
|
- var WEBGL_TEXTURE_FORMATS = {
|
|
|
- 6406: THREE.AlphaFormat,
|
|
|
- 6407: THREE.RGBFormat,
|
|
|
- 6408: THREE.RGBAFormat,
|
|
|
- 6409: THREE.LuminanceFormat,
|
|
|
- 6410: THREE.LuminanceAlphaFormat
|
|
|
- };
|
|
|
-
|
|
|
- var WEBGL_TEXTURE_DATATYPES = {
|
|
|
- 5121: THREE.UnsignedByteType,
|
|
|
- 32819: THREE.UnsignedShort4444Type,
|
|
|
- 32820: THREE.UnsignedShort5551Type,
|
|
|
- 33635: THREE.UnsignedShort565Type
|
|
|
- };
|
|
|
-
|
|
|
- var WEBGL_SIDES = {
|
|
|
- 1028: THREE.BackSide, // Culling front
|
|
|
- 1029: THREE.FrontSide // Culling back
|
|
|
- //1032: THREE.NoSide // Culling front and back, what to do?
|
|
|
- };
|
|
|
-
|
|
|
- var WEBGL_DEPTH_FUNCS = {
|
|
|
- 512: THREE.NeverDepth,
|
|
|
- 513: THREE.LessDepth,
|
|
|
- 514: THREE.EqualDepth,
|
|
|
- 515: THREE.LessEqualDepth,
|
|
|
- 516: THREE.GreaterEqualDepth,
|
|
|
- 517: THREE.NotEqualDepth,
|
|
|
- 518: THREE.GreaterEqualDepth,
|
|
|
- 519: THREE.AlwaysDepth
|
|
|
- };
|
|
|
-
|
|
|
- var WEBGL_BLEND_EQUATIONS = {
|
|
|
- 32774: THREE.AddEquation,
|
|
|
- 32778: THREE.SubtractEquation,
|
|
|
- 32779: THREE.ReverseSubtractEquation
|
|
|
- };
|
|
|
-
|
|
|
- var WEBGL_BLEND_FUNCS = {
|
|
|
- 0: THREE.ZeroFactor,
|
|
|
- 1: THREE.OneFactor,
|
|
|
- 768: THREE.SrcColorFactor,
|
|
|
- 769: THREE.OneMinusSrcColorFactor,
|
|
|
- 770: THREE.SrcAlphaFactor,
|
|
|
- 771: THREE.OneMinusSrcAlphaFactor,
|
|
|
- 772: THREE.DstAlphaFactor,
|
|
|
- 773: THREE.OneMinusDstAlphaFactor,
|
|
|
- 774: THREE.DstColorFactor,
|
|
|
- 775: THREE.OneMinusDstColorFactor,
|
|
|
- 776: THREE.SrcAlphaSaturateFactor
|
|
|
- // The followings are not supported by Three.js yet
|
|
|
- //32769: CONSTANT_COLOR,
|
|
|
- //32770: ONE_MINUS_CONSTANT_COLOR,
|
|
|
- //32771: CONSTANT_ALPHA,
|
|
|
- //32772: ONE_MINUS_CONSTANT_COLOR
|
|
|
- };
|
|
|
-
|
|
|
- var WEBGL_TYPE_SIZES = {
|
|
|
- 'SCALAR': 1,
|
|
|
- 'VEC2': 2,
|
|
|
- 'VEC3': 3,
|
|
|
- 'VEC4': 4,
|
|
|
- 'MAT2': 4,
|
|
|
- 'MAT3': 9,
|
|
|
- 'MAT4': 16
|
|
|
- };
|
|
|
-
|
|
|
- var PATH_PROPERTIES = {
|
|
|
- scale: 'scale',
|
|
|
- translation: 'position',
|
|
|
- rotation: 'quaternion',
|
|
|
- weights: 'morphTargetInfluences'
|
|
|
- };
|
|
|
-
|
|
|
- var INTERPOLATION = {
|
|
|
- CATMULLROMSPLINE: THREE.InterpolateSmooth,
|
|
|
- CUBICSPLINE: THREE.InterpolateSmooth,
|
|
|
- LINEAR: THREE.InterpolateLinear,
|
|
|
- STEP: THREE.InterpolateDiscrete
|
|
|
- };
|
|
|
-
|
|
|
- var STATES_ENABLES = {
|
|
|
- 2884: 'CULL_FACE',
|
|
|
- 2929: 'DEPTH_TEST',
|
|
|
- 3042: 'BLEND',
|
|
|
- 3089: 'SCISSOR_TEST',
|
|
|
- 32823: 'POLYGON_OFFSET_FILL',
|
|
|
- 32926: 'SAMPLE_ALPHA_TO_COVERAGE'
|
|
|
- };
|
|
|
-
|
|
|
- var ALPHA_MODES = {
|
|
|
- OPAQUE: 'OPAQUE',
|
|
|
- MASK: 'MASK',
|
|
|
- BLEND: 'BLEND'
|
|
|
- };
|
|
|
-
|
|
|
- /* UTILITY FUNCTIONS */
|
|
|
-
|
|
|
- function _each( object, callback, thisObj ) {
|
|
|
-
|
|
|
- if ( !object ) {
|
|
|
- return Promise.resolve();
|
|
|
- }
|
|
|
-
|
|
|
- var results;
|
|
|
- var fns = [];
|
|
|
-
|
|
|
- if ( Object.prototype.toString.call( object ) === '[object Array]' ) {
|
|
|
-
|
|
|
- results = [];
|
|
|
-
|
|
|
- var length = object.length;
|
|
|
-
|
|
|
- for ( var idx = 0; idx < length; idx ++ ) {
|
|
|
-
|
|
|
- var value = callback.call( thisObj || this, object[ idx ], idx );
|
|
|
-
|
|
|
- if ( value ) {
|
|
|
-
|
|
|
- fns.push( value );
|
|
|
-
|
|
|
- if ( value instanceof Promise ) {
|
|
|
-
|
|
|
- value.then( function( key, value ) {
|
|
|
-
|
|
|
- results[ key ] = value;
|
|
|
-
|
|
|
- }.bind( this, idx ));
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- results[ idx ] = value;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- results = {};
|
|
|
-
|
|
|
- for ( var key in object ) {
|
|
|
-
|
|
|
- if ( object.hasOwnProperty( key ) ) {
|
|
|
-
|
|
|
- var value = callback.call( thisObj || this, object[ key ], key );
|
|
|
-
|
|
|
- if ( value ) {
|
|
|
-
|
|
|
- fns.push( value );
|
|
|
-
|
|
|
- if ( value instanceof Promise ) {
|
|
|
-
|
|
|
- value.then( function( key, value ) {
|
|
|
-
|
|
|
- results[ key ] = value;
|
|
|
-
|
|
|
- }.bind( this, key ));
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- results[ key ] = value;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- return Promise.all( fns ).then( function() {
|
|
|
-
|
|
|
- return results;
|
|
|
-
|
|
|
- });
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- function resolveURL( url, path ) {
|
|
|
-
|
|
|
- // Invalid URL
|
|
|
- if ( typeof url !== 'string' || url === '' )
|
|
|
- return '';
|
|
|
-
|
|
|
- // Absolute URL http://,https://,//
|
|
|
- if ( /^(https?:)?\/\//i.test( url ) ) {
|
|
|
-
|
|
|
- return url;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- // Data URI
|
|
|
- if ( /^data:.*,.*$/i.test( url ) ) {
|
|
|
-
|
|
|
- return url;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- // Blob URL
|
|
|
- if ( /^blob:.*$/i.test( url ) ) {
|
|
|
-
|
|
|
- return url;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- // Relative URL
|
|
|
- return ( path || '' ) + url;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- function convertUint8ArrayToString( array ) {
|
|
|
-
|
|
|
- if ( window.TextDecoder !== undefined ) {
|
|
|
-
|
|
|
- return new TextDecoder().decode( array );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- // Avoid the String.fromCharCode.apply(null, array) shortcut, which
|
|
|
- // throws a "maximum call stack size exceeded" error for large arrays.
|
|
|
-
|
|
|
- var s = '';
|
|
|
-
|
|
|
- for ( var i = 0, il = array.length; i < il; i ++ ) {
|
|
|
-
|
|
|
- s += String.fromCharCode( array[ i ] );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- return s;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
|
|
|
- */
|
|
|
- function createDefaultMaterial() {
|
|
|
-
|
|
|
- return new THREE.MeshStandardMaterial( {
|
|
|
- color: 0xFFFFFF,
|
|
|
- emissive: 0x000000,
|
|
|
- metalness: 1,
|
|
|
- roughness: 1,
|
|
|
- transparent: false,
|
|
|
- depthTest: true,
|
|
|
- side: THREE.FrontSide
|
|
|
- } );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
|
|
|
- * @param {THREE.Mesh} mesh
|
|
|
- * @param {GLTF.Mesh} meshDef
|
|
|
- * @param {GLTF.Primitive} primitiveDef
|
|
|
- * @param {Object} dependencies
|
|
|
- */
|
|
|
- function addMorphTargets ( mesh, meshDef, primitiveDef, dependencies ) {
|
|
|
-
|
|
|
- var geometry = mesh.geometry;
|
|
|
- var material = mesh.material;
|
|
|
-
|
|
|
- var targets = primitiveDef.targets;
|
|
|
- var morphAttributes = geometry.morphAttributes;
|
|
|
-
|
|
|
- morphAttributes.position = [];
|
|
|
- morphAttributes.normal = [];
|
|
|
-
|
|
|
- material.morphTargets = true;
|
|
|
-
|
|
|
- for ( var i = 0, il = targets.length; i < il; i ++ ) {
|
|
|
-
|
|
|
- var target = targets[ i ];
|
|
|
- var attributeName = 'morphTarget' + i;
|
|
|
-
|
|
|
- var positionAttribute, normalAttribute;
|
|
|
-
|
|
|
- if ( target.POSITION !== undefined ) {
|
|
|
-
|
|
|
- // Three.js morph formula is
|
|
|
- // position
|
|
|
- // + weight0 * ( morphTarget0 - position )
|
|
|
- // + weight1 * ( morphTarget1 - position )
|
|
|
- // ...
|
|
|
- // while the glTF one is
|
|
|
- // position
|
|
|
- // + weight0 * morphTarget0
|
|
|
- // + weight1 * morphTarget1
|
|
|
- // ...
|
|
|
- // then adding position to morphTarget.
|
|
|
- // So morphTarget value will depend on mesh's position, then cloning attribute
|
|
|
- // for the case if attribute is shared among two or more meshes.
|
|
|
-
|
|
|
- positionAttribute = dependencies.accessors[ target.POSITION ].clone();
|
|
|
- var position = geometry.attributes.position;
|
|
|
-
|
|
|
- for ( var j = 0, jl = positionAttribute.count; j < jl; j ++ ) {
|
|
|
-
|
|
|
- positionAttribute.setXYZ(
|
|
|
- j,
|
|
|
- positionAttribute.getX( j ) + position.getX( j ),
|
|
|
- positionAttribute.getY( j ) + position.getY( j ),
|
|
|
- positionAttribute.getZ( j ) + position.getZ( j )
|
|
|
- );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- // Copying the original position not to affect the final position.
|
|
|
- // See the formula above.
|
|
|
- positionAttribute = geometry.attributes.position.clone();
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( target.NORMAL !== undefined ) {
|
|
|
-
|
|
|
- material.morphNormals = true;
|
|
|
-
|
|
|
- // see target.POSITION's comment
|
|
|
-
|
|
|
- normalAttribute = dependencies.accessors[ target.NORMAL ].clone();
|
|
|
- var normal = geometry.attributes.normal;
|
|
|
-
|
|
|
- for ( var j = 0, jl = normalAttribute.count; j < jl; j ++ ) {
|
|
|
-
|
|
|
- normalAttribute.setXYZ(
|
|
|
- j,
|
|
|
- normalAttribute.getX( j ) + normal.getX( j ),
|
|
|
- normalAttribute.getY( j ) + normal.getY( j ),
|
|
|
- normalAttribute.getZ( j ) + normal.getZ( j )
|
|
|
- );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- normalAttribute = geometry.attributes.normal.clone();
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( target.TANGENT !== undefined ) {
|
|
|
-
|
|
|
- // TODO: implement
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- positionAttribute.name = attributeName;
|
|
|
- normalAttribute.name = attributeName;
|
|
|
-
|
|
|
- morphAttributes.position.push( positionAttribute );
|
|
|
- morphAttributes.normal.push( normalAttribute );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- mesh.updateMorphTargets();
|
|
|
-
|
|
|
- if ( meshDef.weights !== undefined ) {
|
|
|
-
|
|
|
- for ( var i = 0, il = meshDef.weights.length; i < il; i ++ ) {
|
|
|
-
|
|
|
- mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- /* GLTF PARSER */
|
|
|
-
|
|
|
- function GLTFParser( json, extensions, options ) {
|
|
|
-
|
|
|
- this.json = json || {};
|
|
|
- this.extensions = extensions || {};
|
|
|
- this.options = options || {};
|
|
|
-
|
|
|
- // loader object cache
|
|
|
- this.cache = new GLTFRegistry();
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- GLTFParser.prototype._withDependencies = function ( dependencies ) {
|
|
|
-
|
|
|
- var _dependencies = {};
|
|
|
-
|
|
|
- for ( var i = 0; i < dependencies.length; i ++ ) {
|
|
|
-
|
|
|
- var dependency = dependencies[ i ];
|
|
|
- var fnName = 'load' + dependency.charAt( 0 ).toUpperCase() + dependency.slice( 1 );
|
|
|
-
|
|
|
- var cached = this.cache.get( dependency );
|
|
|
-
|
|
|
- if ( cached !== undefined ) {
|
|
|
-
|
|
|
- _dependencies[ dependency ] = cached;
|
|
|
-
|
|
|
- } else if ( this[ fnName ] ) {
|
|
|
-
|
|
|
- var fn = this[ fnName ]();
|
|
|
- this.cache.add( dependency, fn );
|
|
|
-
|
|
|
- _dependencies[ dependency ] = fn;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- return _each( _dependencies, function ( dependency ) {
|
|
|
-
|
|
|
- return dependency;
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- GLTFParser.prototype.parse = function ( onLoad, onError ) {
|
|
|
-
|
|
|
- var json = this.json;
|
|
|
-
|
|
|
- // Clear the loader cache
|
|
|
- this.cache.removeAll();
|
|
|
-
|
|
|
- // Fire the callback on complete
|
|
|
- this._withDependencies( [
|
|
|
-
|
|
|
- 'scenes',
|
|
|
- 'cameras',
|
|
|
- 'animations'
|
|
|
-
|
|
|
- ] ).then( function ( dependencies ) {
|
|
|
-
|
|
|
- var scenes = [];
|
|
|
-
|
|
|
- for ( var name in dependencies.scenes ) {
|
|
|
-
|
|
|
- scenes.push( dependencies.scenes[ name ] );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- var scene = json.scene !== undefined ? dependencies.scenes[ json.scene ] : scenes[ 0 ];
|
|
|
-
|
|
|
- var cameras = [];
|
|
|
-
|
|
|
- for ( var name in dependencies.cameras ) {
|
|
|
-
|
|
|
- var camera = dependencies.cameras[ name ];
|
|
|
- cameras.push( camera );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- var animations = [];
|
|
|
-
|
|
|
- for ( var name in dependencies.animations ) {
|
|
|
-
|
|
|
- animations.push( dependencies.animations[ name ] );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- onLoad( scene, scenes, cameras, animations );
|
|
|
-
|
|
|
- } ).catch( onError );
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * Requests the specified dependency asynchronously, with caching.
|
|
|
- * @param {string} type
|
|
|
- * @param {number} index
|
|
|
- * @return {Promise<Object>}
|
|
|
- */
|
|
|
- GLTFParser.prototype.getDependency = function ( type, index ) {
|
|
|
-
|
|
|
- var cacheKey = type + ':' + index;
|
|
|
- var dependency = this.cache.get( cacheKey );
|
|
|
-
|
|
|
- if ( !dependency ) {
|
|
|
-
|
|
|
- var fnName = 'load' + type.charAt( 0 ).toUpperCase() + type.slice( 1 );
|
|
|
- dependency = this[ fnName ]( index );
|
|
|
- this.cache.add( cacheKey, dependency );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- return dependency;
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
|
|
|
- * @param {number} bufferIndex
|
|
|
- * @return {Promise<ArrayBuffer>}
|
|
|
- */
|
|
|
- GLTFParser.prototype.loadBuffer = function ( bufferIndex ) {
|
|
|
-
|
|
|
- var bufferDef = this.json.buffers[ bufferIndex ];
|
|
|
-
|
|
|
- if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
|
|
|
-
|
|
|
- throw new Error( 'THREE.GLTF2Loader: %s buffer type is not supported.', bufferDef.type );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- // If present, GLB container is required to be the first buffer.
|
|
|
- if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
|
|
|
-
|
|
|
- return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- var options = this.options;
|
|
|
-
|
|
|
- return new Promise( function ( resolve ) {
|
|
|
-
|
|
|
- var loader = new THREE.FileLoader();
|
|
|
- loader.setResponseType( 'arraybuffer' );
|
|
|
- loader.load( resolveURL( bufferDef.uri, options.path ), resolve);
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
|
|
|
- * @param {number} bufferViewIndex
|
|
|
- * @return {Promise<ArrayBuffer>}
|
|
|
- */
|
|
|
- GLTFParser.prototype.loadBufferView = function ( bufferViewIndex ) {
|
|
|
-
|
|
|
- var bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
|
|
|
-
|
|
|
- return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
|
|
|
-
|
|
|
- var byteLength = bufferViewDef.byteLength || 0;
|
|
|
- var byteOffset = bufferViewDef.byteOffset || 0;
|
|
|
- return buffer.slice( byteOffset, byteOffset + byteLength );
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- GLTFParser.prototype.loadAccessors = function () {
|
|
|
-
|
|
|
- var parser = this;
|
|
|
- var json = this.json;
|
|
|
-
|
|
|
- return _each( json.accessors, function ( accessor ) {
|
|
|
-
|
|
|
- return parser.getDependency( 'bufferView', accessor.bufferView ).then( function ( bufferView ) {
|
|
|
-
|
|
|
- var itemSize = WEBGL_TYPE_SIZES[ accessor.type ];
|
|
|
- var TypedArray = WEBGL_COMPONENT_TYPES[ accessor.componentType ];
|
|
|
-
|
|
|
- // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
|
|
|
- var elementBytes = TypedArray.BYTES_PER_ELEMENT;
|
|
|
- var itemBytes = elementBytes * itemSize;
|
|
|
- var byteStride = json.bufferViews[ accessor.bufferView ].byteStride;
|
|
|
- var array;
|
|
|
-
|
|
|
- // The buffer is not interleaved if the stride is the item size in bytes.
|
|
|
- if ( byteStride && byteStride !== itemBytes ) {
|
|
|
-
|
|
|
- // Use the full buffer if it's interleaved.
|
|
|
- array = new TypedArray( bufferView );
|
|
|
-
|
|
|
- // Integer parameters to IB/IBA are in array elements, not bytes.
|
|
|
- var ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
|
|
|
-
|
|
|
- return new THREE.InterleavedBufferAttribute( ib, itemSize, accessor.byteOffset / elementBytes );
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- array = new TypedArray( bufferView, accessor.byteOffset, accessor.count * itemSize );
|
|
|
-
|
|
|
- return new THREE.BufferAttribute( array, itemSize );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
|
|
|
- * @param {number} textureIndex
|
|
|
- * @return {Promise<THREE.Texture>}
|
|
|
- */
|
|
|
- GLTFParser.prototype.loadTexture = function ( textureIndex ) {
|
|
|
-
|
|
|
- var parser = this;
|
|
|
- var json = this.json;
|
|
|
- var options = this.options;
|
|
|
-
|
|
|
- var URL = window.URL || window.webkitURL;
|
|
|
-
|
|
|
- var textureDef = json.textures[ textureIndex ];
|
|
|
- var source = json.images[ textureDef.source ];
|
|
|
- var sourceURI = source.uri;
|
|
|
- var isObjectURL = false;
|
|
|
-
|
|
|
- if ( source.bufferView !== undefined ) {
|
|
|
-
|
|
|
- // Load binary image data from bufferView, if provided.
|
|
|
-
|
|
|
- sourceURI = parser.getDependency( 'bufferView', source.bufferView )
|
|
|
- .then( function ( bufferView ) {
|
|
|
-
|
|
|
- isObjectURL = true;
|
|
|
- var blob = new Blob( [ bufferView ], { type: source.mimeType } );
|
|
|
- sourceURI = URL.createObjectURL( blob );
|
|
|
- return sourceURI;
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- return Promise.resolve( sourceURI ).then( function ( sourceURI ) {
|
|
|
-
|
|
|
- // Load Texture resource.
|
|
|
-
|
|
|
- var textureLoader = THREE.Loader.Handlers.get( sourceURI ) || new THREE.TextureLoader();
|
|
|
- textureLoader.setCrossOrigin( options.crossOrigin );
|
|
|
-
|
|
|
- return new Promise( function ( resolve, reject ) {
|
|
|
-
|
|
|
- textureLoader.load( resolveURL( sourceURI, options.path ), resolve, undefined, reject );
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- } ).then( function ( texture ) {
|
|
|
-
|
|
|
- // Clean up resources and configure Texture.
|
|
|
-
|
|
|
- if ( isObjectURL !== undefined ) {
|
|
|
-
|
|
|
- URL.revokeObjectURL( sourceURI );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- texture.flipY = false;
|
|
|
-
|
|
|
- if ( textureDef.name !== undefined ) texture.name = textureDef.name;
|
|
|
-
|
|
|
- texture.format = textureDef.format !== undefined ? WEBGL_TEXTURE_FORMATS[ textureDef.format ] : THREE.RGBAFormat;
|
|
|
-
|
|
|
- if ( textureDef.internalFormat !== undefined && texture.format !== WEBGL_TEXTURE_FORMATS[ textureDef.internalFormat ] ) {
|
|
|
-
|
|
|
- console.warn( 'THREE.GLTF2Loader: Three.js does not support texture internalFormat which is different from texture format. ' +
|
|
|
- 'internalFormat will be forced to be the same value as format.' );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- texture.type = textureDef.type !== undefined ? WEBGL_TEXTURE_DATATYPES[ textureDef.type ] : THREE.UnsignedByteType;
|
|
|
-
|
|
|
- var samplers = json.samplers || {};
|
|
|
- var sampler = samplers[ textureDef.sampler ] || {};
|
|
|
-
|
|
|
- texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
|
|
|
- texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipMapLinearFilter;
|
|
|
- texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
|
|
|
- texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
|
|
|
-
|
|
|
- return texture;
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * Asynchronously assigns a texture to the given material parameters.
|
|
|
- * @param {Object} materialParams
|
|
|
- * @param {string} textureName
|
|
|
- * @param {number} textureIndex
|
|
|
- * @return {Promise}
|
|
|
- */
|
|
|
- GLTFParser.prototype.assignTexture = function ( materialParams, textureName, textureIndex ) {
|
|
|
-
|
|
|
- return this.getDependency( 'texture', textureIndex ).then( function ( texture ) {
|
|
|
-
|
|
|
- materialParams[ textureName ] = texture;
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
|
|
|
- * @return {Promise<Array<THREE.Material>>}
|
|
|
- */
|
|
|
- GLTFParser.prototype.loadMaterials = function () {
|
|
|
-
|
|
|
- var parser = this;
|
|
|
- var json = this.json;
|
|
|
- var extensions = this.extensions;
|
|
|
-
|
|
|
- return _each( json.materials, function ( material ) {
|
|
|
-
|
|
|
- var materialType;
|
|
|
- var materialParams = {};
|
|
|
- var materialExtensions = material.extensions || {};
|
|
|
-
|
|
|
- var pending = [];
|
|
|
-
|
|
|
- if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_COMMON ] ) {
|
|
|
-
|
|
|
- var khcExtension = extensions[ EXTENSIONS.KHR_MATERIALS_COMMON ];
|
|
|
- materialType = khcExtension.getMaterialType( material );
|
|
|
- pending.push( khcExtension.extendParams( materialParams, material, parser ) );
|
|
|
-
|
|
|
- } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
|
|
|
-
|
|
|
- var sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
|
|
|
- materialType = sgExtension.getMaterialType( material );
|
|
|
- pending.push( sgExtension.extendParams( materialParams, material, parser ) );
|
|
|
-
|
|
|
- } else if ( material.pbrMetallicRoughness !== undefined ) {
|
|
|
-
|
|
|
- // Specification:
|
|
|
- // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
|
|
|
-
|
|
|
- materialType = THREE.MeshStandardMaterial;
|
|
|
-
|
|
|
- var metallicRoughness = material.pbrMetallicRoughness;
|
|
|
-
|
|
|
- materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
|
|
|
- materialParams.opacity = 1.0;
|
|
|
-
|
|
|
- if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
|
|
|
-
|
|
|
- var array = metallicRoughness.baseColorFactor;
|
|
|
-
|
|
|
- materialParams.color.fromArray( array );
|
|
|
- materialParams.opacity = array[ 3 ];
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( metallicRoughness.baseColorTexture !== undefined ) {
|
|
|
-
|
|
|
- pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture.index ) );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
|
|
|
- materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
|
|
|
-
|
|
|
- if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
|
|
|
-
|
|
|
- var textureIndex = metallicRoughness.metallicRoughnessTexture.index;
|
|
|
- pending.push( parser.assignTexture( materialParams, 'metalnessMap', textureIndex ) );
|
|
|
- pending.push( parser.assignTexture( materialParams, 'roughnessMap', textureIndex ) );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- materialType = THREE.MeshPhongMaterial;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( material.doubleSided === true ) {
|
|
|
-
|
|
|
- materialParams.side = THREE.DoubleSide;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- var alphaMode = material.alphaMode || ALPHA_MODES.OPAQUE;
|
|
|
-
|
|
|
- if ( alphaMode !== ALPHA_MODES.OPAQUE ) {
|
|
|
-
|
|
|
- materialParams.transparent = true;
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- materialParams.transparent = false;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( material.normalTexture !== undefined ) {
|
|
|
-
|
|
|
- pending.push( parser.assignTexture( materialParams, 'normalMap', material.normalTexture.index ) );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( material.occlusionTexture !== undefined ) {
|
|
|
-
|
|
|
- pending.push( parser.assignTexture( materialParams, 'aoMap', material.occlusionTexture.index ) );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( material.emissiveFactor !== undefined ) {
|
|
|
-
|
|
|
- if ( materialType === THREE.MeshBasicMaterial ) {
|
|
|
-
|
|
|
- materialParams.color = new THREE.Color().fromArray( material.emissiveFactor );
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- materialParams.emissive = new THREE.Color().fromArray( material.emissiveFactor );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( material.emissiveTexture !== undefined ) {
|
|
|
-
|
|
|
- if ( materialType === THREE.MeshBasicMaterial ) {
|
|
|
-
|
|
|
- pending.push( parser.assignTexture( materialParams, 'map', material.emissiveTexture.index ) );
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- pending.push( parser.assignTexture( materialParams, 'emissiveMap', material.emissiveTexture.index ) );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- return Promise.all( pending ).then( function () {
|
|
|
-
|
|
|
- var _material;
|
|
|
-
|
|
|
- if ( materialType === THREE.ShaderMaterial ) {
|
|
|
-
|
|
|
- _material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- _material = new materialType( materialParams );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( material.name !== undefined ) _material.name = material.name;
|
|
|
-
|
|
|
- // Normal map textures use OpenGL conventions:
|
|
|
- // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#materialnormaltexture
|
|
|
- _material.normalScale.x = -1;
|
|
|
-
|
|
|
- _material.userData = material.extras;
|
|
|
-
|
|
|
- return _material;
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- GLTFParser.prototype.loadGeometries = function ( primitives ) {
|
|
|
-
|
|
|
- return this._withDependencies( [
|
|
|
-
|
|
|
- 'accessors',
|
|
|
-
|
|
|
- ] ).then( function ( dependencies ) {
|
|
|
-
|
|
|
- return _each( primitives, function ( primitive ) {
|
|
|
-
|
|
|
- var geometry = new THREE.BufferGeometry();
|
|
|
-
|
|
|
- var attributes = primitive.attributes;
|
|
|
-
|
|
|
- for ( var attributeId in attributes ) {
|
|
|
-
|
|
|
- var attributeEntry = attributes[ attributeId ];
|
|
|
-
|
|
|
- if ( attributeEntry === undefined ) return;
|
|
|
-
|
|
|
- var bufferAttribute = dependencies.accessors[ attributeEntry ];
|
|
|
-
|
|
|
- switch ( attributeId ) {
|
|
|
-
|
|
|
- case 'POSITION':
|
|
|
-
|
|
|
- geometry.addAttribute( 'position', bufferAttribute );
|
|
|
- break;
|
|
|
-
|
|
|
- case 'NORMAL':
|
|
|
-
|
|
|
- geometry.addAttribute( 'normal', bufferAttribute );
|
|
|
- break;
|
|
|
-
|
|
|
- case 'TEXCOORD_0':
|
|
|
- case 'TEXCOORD0':
|
|
|
- case 'TEXCOORD':
|
|
|
-
|
|
|
- geometry.addAttribute( 'uv', bufferAttribute );
|
|
|
- break;
|
|
|
-
|
|
|
- case 'TEXCOORD_1':
|
|
|
-
|
|
|
- geometry.addAttribute( 'uv2', bufferAttribute );
|
|
|
- break;
|
|
|
-
|
|
|
- case 'COLOR_0':
|
|
|
- case 'COLOR0':
|
|
|
- case 'COLOR':
|
|
|
-
|
|
|
- geometry.addAttribute( 'color', bufferAttribute );
|
|
|
- break;
|
|
|
-
|
|
|
- case 'WEIGHTS_0':
|
|
|
- case 'WEIGHT': // WEIGHT semantic deprecated.
|
|
|
-
|
|
|
- geometry.addAttribute( 'skinWeight', bufferAttribute );
|
|
|
- break;
|
|
|
-
|
|
|
- case 'JOINTS_0':
|
|
|
- case 'JOINT': // JOINT semantic deprecated.
|
|
|
-
|
|
|
- geometry.addAttribute( 'skinIndex', bufferAttribute );
|
|
|
- break;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( primitive.indices !== undefined ) {
|
|
|
-
|
|
|
- geometry.setIndex( dependencies.accessors[ primitive.indices ] );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- return geometry;
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
|
|
|
- */
|
|
|
- GLTFParser.prototype.loadMeshes = function () {
|
|
|
-
|
|
|
- var scope = this;
|
|
|
- var json = this.json;
|
|
|
-
|
|
|
- return this._withDependencies( [
|
|
|
-
|
|
|
- 'accessors',
|
|
|
- 'materials'
|
|
|
-
|
|
|
- ] ).then( function ( dependencies ) {
|
|
|
-
|
|
|
- return _each( json.meshes, function ( meshDef ) {
|
|
|
-
|
|
|
- var group = new THREE.Group();
|
|
|
-
|
|
|
- if ( meshDef.name !== undefined ) group.name = meshDef.name;
|
|
|
- if ( meshDef.extras ) group.userData = meshDef.extras;
|
|
|
-
|
|
|
- var primitives = meshDef.primitives || [];
|
|
|
-
|
|
|
- return scope.loadGeometries( primitives ).then( function ( geometries ) {
|
|
|
-
|
|
|
- for ( var name in primitives ) {
|
|
|
-
|
|
|
- var primitive = primitives[ name ];
|
|
|
- var geometry = geometries[ name ];
|
|
|
-
|
|
|
- var material = primitive.material === undefined
|
|
|
- ? createDefaultMaterial()
|
|
|
- : dependencies.materials[ primitive.material ];
|
|
|
-
|
|
|
- if ( material.aoMap
|
|
|
- && geometry.attributes.uv2 === undefined
|
|
|
- && geometry.attributes.uv !== undefined ) {
|
|
|
-
|
|
|
- console.log( 'THREE.GLTF2Loader: Duplicating UVs to support aoMap.' );
|
|
|
- geometry.addAttribute( 'uv2', new THREE.BufferAttribute( geometry.attributes.uv.array, 2 ) );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( geometry.attributes.color !== undefined ) {
|
|
|
-
|
|
|
- material.vertexColors = THREE.VertexColors;
|
|
|
- material.needsUpdate = true;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( geometry.attributes.normal === undefined ) {
|
|
|
-
|
|
|
- if ( material.flatShading !== undefined ) {
|
|
|
-
|
|
|
- material.flatShading = true;
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- // TODO: Remove this backwards-compatibility fix after r87 release.
|
|
|
- material.shading = THREE.FlatShading;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- var mesh;
|
|
|
-
|
|
|
- if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === undefined ) {
|
|
|
-
|
|
|
- mesh = new THREE.Mesh( geometry, material );
|
|
|
-
|
|
|
- } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
|
|
|
-
|
|
|
- mesh = new THREE.Mesh( geometry, material );
|
|
|
- mesh.drawMode = THREE.TriangleStripDrawMode;
|
|
|
-
|
|
|
- } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
|
|
|
-
|
|
|
- mesh = new THREE.Mesh( geometry, material );
|
|
|
- mesh.drawMode = THREE.TriangleFanDrawMode;
|
|
|
-
|
|
|
- } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
|
|
|
-
|
|
|
- mesh = new THREE.LineSegments( geometry, material );
|
|
|
-
|
|
|
- } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
|
|
|
-
|
|
|
- mesh = new THREE.Line( geometry, material );
|
|
|
-
|
|
|
- } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
|
|
|
-
|
|
|
- mesh = new THREE.LineLoop( geometry, material );
|
|
|
-
|
|
|
- } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
|
|
|
-
|
|
|
- mesh = new THREE.Points( geometry, material );
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- throw new Error( 'THREE.GLTF2Loader: Primitive mode unsupported: ', primitive.mode );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- mesh.name = group.name + '_' + name;
|
|
|
-
|
|
|
- if ( primitive.targets !== undefined ) {
|
|
|
-
|
|
|
- addMorphTargets( mesh, meshDef, primitive, dependencies );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( primitive.extras ) mesh.userData = primitive.extras;
|
|
|
-
|
|
|
- group.add( mesh );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- return group;
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
|
|
|
- */
|
|
|
- GLTFParser.prototype.loadCameras = function () {
|
|
|
-
|
|
|
- var json = this.json;
|
|
|
-
|
|
|
- return _each( json.cameras, function ( camera ) {
|
|
|
-
|
|
|
- var _camera;
|
|
|
-
|
|
|
- var params = camera[ camera.type ];
|
|
|
-
|
|
|
- if ( !params ) {
|
|
|
-
|
|
|
- console.warn( 'THREE.GLTF2Loader: Missing camera parameters.' );
|
|
|
- return;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( camera.type === 'perspective' ) {
|
|
|
-
|
|
|
- var aspectRatio = params.aspectRatio || 1;
|
|
|
- var xfov = params.yfov * aspectRatio;
|
|
|
-
|
|
|
- _camera = new THREE.PerspectiveCamera( THREE.Math.radToDeg( xfov ), aspectRatio, params.znear || 1, params.zfar || 2e6 );
|
|
|
-
|
|
|
- } else if ( camera.type === 'orthographic' ) {
|
|
|
-
|
|
|
- _camera = new THREE.OrthographicCamera( params.xmag / -2, params.xmag / 2, params.ymag / 2, params.ymag / -2, params.znear, params.zfar );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( camera.name !== undefined ) _camera.name = camera.name;
|
|
|
- if ( camera.extras ) _camera.userData = camera.extras;
|
|
|
-
|
|
|
- return _camera;
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- GLTFParser.prototype.loadSkins = function () {
|
|
|
-
|
|
|
- var json = this.json;
|
|
|
-
|
|
|
- return this._withDependencies( [
|
|
|
-
|
|
|
- 'accessors'
|
|
|
-
|
|
|
- ] ).then( function ( dependencies ) {
|
|
|
-
|
|
|
- return _each( json.skins, function ( skin ) {
|
|
|
-
|
|
|
- var _skin = {
|
|
|
- joints: skin.joints,
|
|
|
- inverseBindMatrices: dependencies.accessors[ skin.inverseBindMatrices ]
|
|
|
- };
|
|
|
-
|
|
|
- return _skin;
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- GLTFParser.prototype.loadAnimations = function () {
|
|
|
-
|
|
|
- var json = this.json;
|
|
|
-
|
|
|
- return this._withDependencies( [
|
|
|
-
|
|
|
- 'accessors',
|
|
|
- 'nodes'
|
|
|
-
|
|
|
- ] ).then( function ( dependencies ) {
|
|
|
-
|
|
|
- return _each( json.animations, function ( animation, animationId ) {
|
|
|
-
|
|
|
- var tracks = [];
|
|
|
-
|
|
|
- for ( var channelId in animation.channels ) {
|
|
|
-
|
|
|
- var channel = animation.channels[ channelId ];
|
|
|
- var sampler = animation.samplers[ channel.sampler ];
|
|
|
-
|
|
|
- if ( sampler ) {
|
|
|
-
|
|
|
- var target = channel.target;
|
|
|
- var name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
|
|
|
- var input = animation.parameters !== undefined ? animation.parameters[ sampler.input ] : sampler.input;
|
|
|
- var output = animation.parameters !== undefined ? animation.parameters[ sampler.output ] : sampler.output;
|
|
|
-
|
|
|
- var inputAccessor = dependencies.accessors[ input ];
|
|
|
- var outputAccessor = dependencies.accessors[ output ];
|
|
|
-
|
|
|
- var node = dependencies.nodes[ name ];
|
|
|
-
|
|
|
- if ( node ) {
|
|
|
-
|
|
|
- node.updateMatrix();
|
|
|
- node.matrixAutoUpdate = true;
|
|
|
-
|
|
|
- var TypedKeyframeTrack;
|
|
|
-
|
|
|
- switch ( PATH_PROPERTIES[ target.path ] ) {
|
|
|
-
|
|
|
- case PATH_PROPERTIES.weights:
|
|
|
-
|
|
|
- TypedKeyframeTrack = THREE.NumberKeyframeTrack;
|
|
|
- break;
|
|
|
-
|
|
|
- case PATH_PROPERTIES.rotation:
|
|
|
-
|
|
|
- TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
|
|
|
- break;
|
|
|
-
|
|
|
- case PATH_PROPERTIES.position:
|
|
|
- case PATH_PROPERTIES.scale:
|
|
|
- default:
|
|
|
-
|
|
|
- TypedKeyframeTrack = THREE.VectorKeyframeTrack;
|
|
|
- break;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- var targetName = node.name ? node.name : node.uuid;
|
|
|
-
|
|
|
- if ( sampler.interpolation === 'CATMULLROMSPLINE' ) {
|
|
|
-
|
|
|
- console.warn( 'THREE.GLTF2Loader: CATMULLROMSPLINE interpolation is not supported. Using CUBICSPLINE instead.' );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- var interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
|
|
|
-
|
|
|
- var targetNames = [];
|
|
|
-
|
|
|
- if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
|
|
|
-
|
|
|
- // node should be THREE.Group here but
|
|
|
- // PATH_PROPERTIES.weights(morphTargetInfluences) should be
|
|
|
- // the property of a mesh object under node.
|
|
|
- // So finding targets here.
|
|
|
-
|
|
|
- node.traverse( function ( object ) {
|
|
|
-
|
|
|
- if ( object.isMesh === true && object.material.morphTargets === true ) {
|
|
|
-
|
|
|
- targetNames.push( object.name ? object.name : object.uuid );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- targetNames.push( targetName );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- // KeyframeTrack.optimize() will modify given 'times' and 'values'
|
|
|
- // buffers before creating a truncated copy to keep. Because buffers may
|
|
|
- // be reused by other tracks, make copies here.
|
|
|
- for ( var i = 0, il = targetNames.length; i < il; i ++ ) {
|
|
|
-
|
|
|
- tracks.push( new TypedKeyframeTrack(
|
|
|
- targetNames[ i ] + '.' + PATH_PROPERTIES[ target.path ],
|
|
|
- THREE.AnimationUtils.arraySlice( inputAccessor.array, 0 ),
|
|
|
- THREE.AnimationUtils.arraySlice( outputAccessor.array, 0 ),
|
|
|
- interpolation
|
|
|
- ) );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- var name = animation.name !== undefined ? animation.name : 'animation_' + animationId;
|
|
|
-
|
|
|
- return new THREE.AnimationClip( name, undefined, tracks );
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- GLTFParser.prototype.loadNodes = function () {
|
|
|
-
|
|
|
- var json = this.json;
|
|
|
- var extensions = this.extensions;
|
|
|
- var scope = this;
|
|
|
-
|
|
|
- var nodes = json.nodes || [];
|
|
|
- var skins = json.skins || [];
|
|
|
-
|
|
|
- // Nothing in the node definition indicates whether it is a Bone or an
|
|
|
- // Object3D. Use the skins' joint references to mark bones.
|
|
|
- skins.forEach( function ( skin ) {
|
|
|
-
|
|
|
- skin.joints.forEach( function ( id ) {
|
|
|
-
|
|
|
- nodes[ id ].isBone = true;
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- return _each( json.nodes, function ( node ) {
|
|
|
-
|
|
|
- var matrix = new THREE.Matrix4();
|
|
|
-
|
|
|
- var _node = node.isBone === true ? new THREE.Bone() : new THREE.Object3D();
|
|
|
-
|
|
|
- if ( node.name !== undefined ) {
|
|
|
-
|
|
|
- _node.name = THREE.PropertyBinding.sanitizeNodeName( node.name );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( node.extras ) _node.userData = node.extras;
|
|
|
-
|
|
|
- if ( node.matrix !== undefined ) {
|
|
|
-
|
|
|
- matrix.fromArray( node.matrix );
|
|
|
- _node.applyMatrix( matrix );
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- if ( node.translation !== undefined ) {
|
|
|
-
|
|
|
- _node.position.fromArray( node.translation );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( node.rotation !== undefined ) {
|
|
|
-
|
|
|
- _node.quaternion.fromArray( node.rotation );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( node.scale !== undefined ) {
|
|
|
-
|
|
|
- _node.scale.fromArray( node.scale );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- return _node;
|
|
|
-
|
|
|
- } ).then( function ( __nodes ) {
|
|
|
-
|
|
|
- return scope._withDependencies( [
|
|
|
-
|
|
|
- 'meshes',
|
|
|
- 'skins',
|
|
|
- 'cameras'
|
|
|
-
|
|
|
- ] ).then( function ( dependencies ) {
|
|
|
-
|
|
|
- return _each( __nodes, function ( _node, nodeId ) {
|
|
|
-
|
|
|
- var node = json.nodes[ nodeId ];
|
|
|
-
|
|
|
- var meshes;
|
|
|
-
|
|
|
- if ( node.mesh !== undefined) {
|
|
|
-
|
|
|
- meshes = [ node.mesh ];
|
|
|
-
|
|
|
- } else if ( node.meshes !== undefined ) {
|
|
|
-
|
|
|
- console.warn( 'THREE.GLTF2Loader: Legacy glTF file detected. Nodes may have no more than one mesh.' );
|
|
|
-
|
|
|
- meshes = node.meshes;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( meshes !== undefined ) {
|
|
|
-
|
|
|
- for ( var meshId in meshes ) {
|
|
|
-
|
|
|
- var mesh = meshes[ meshId ];
|
|
|
- var group = dependencies.meshes[ mesh ];
|
|
|
-
|
|
|
- if ( group === undefined ) {
|
|
|
-
|
|
|
- console.warn( 'THREE.GLTF2Loader: Could not find node "' + mesh + '".' );
|
|
|
- continue;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- // do not clone children as they will be replaced anyway
|
|
|
- var clonedgroup = group.clone( false );
|
|
|
-
|
|
|
- for ( var childrenId in group.children ) {
|
|
|
-
|
|
|
- var child = group.children[ childrenId ];
|
|
|
- var originalChild = child;
|
|
|
-
|
|
|
- // clone Mesh to add to _node
|
|
|
-
|
|
|
- var originalMaterial = child.material;
|
|
|
- var originalGeometry = child.geometry;
|
|
|
- var originalInfluences = child.morphTargetInfluences;
|
|
|
- var originalUserData = child.userData;
|
|
|
- var originalName = child.name;
|
|
|
-
|
|
|
- var material = originalMaterial;
|
|
|
-
|
|
|
- switch ( child.type ) {
|
|
|
-
|
|
|
- case 'LineSegments':
|
|
|
- child = new THREE.LineSegments( originalGeometry, material );
|
|
|
- break;
|
|
|
-
|
|
|
- case 'LineLoop':
|
|
|
- child = new THREE.LineLoop( originalGeometry, material );
|
|
|
- break;
|
|
|
-
|
|
|
- case 'Line':
|
|
|
- child = new THREE.Line( originalGeometry, material );
|
|
|
- break;
|
|
|
-
|
|
|
- case 'Points':
|
|
|
- child = new THREE.Points( originalGeometry, material );
|
|
|
- break;
|
|
|
-
|
|
|
- default:
|
|
|
- child = new THREE.Mesh( originalGeometry, material );
|
|
|
- child.drawMode = originalChild.drawMode;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- child.castShadow = true;
|
|
|
- child.morphTargetInfluences = originalInfluences;
|
|
|
- child.userData = originalUserData;
|
|
|
- child.name = originalName;
|
|
|
-
|
|
|
- var skinEntry;
|
|
|
-
|
|
|
- if ( node.skin !== undefined ) {
|
|
|
-
|
|
|
- skinEntry = dependencies.skins[ node.skin ];
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- // Replace Mesh with SkinnedMesh in library
|
|
|
- if ( skinEntry ) {
|
|
|
-
|
|
|
- var geometry = originalGeometry;
|
|
|
- material = originalMaterial;
|
|
|
- material.skinning = true;
|
|
|
-
|
|
|
- child = new THREE.SkinnedMesh( geometry, material );
|
|
|
- child.castShadow = true;
|
|
|
- child.userData = originalUserData;
|
|
|
- child.name = originalName;
|
|
|
-
|
|
|
- var bones = [];
|
|
|
- var boneInverses = [];
|
|
|
-
|
|
|
- for ( var i = 0, l = skinEntry.joints.length; i < l; i ++ ) {
|
|
|
-
|
|
|
- var jointId = skinEntry.joints[ i ];
|
|
|
- var jointNode = __nodes[ jointId ];
|
|
|
-
|
|
|
- if ( jointNode ) {
|
|
|
-
|
|
|
- bones.push( jointNode );
|
|
|
-
|
|
|
- var m = skinEntry.inverseBindMatrices.array;
|
|
|
- var mat = new THREE.Matrix4().fromArray( m, i * 16 );
|
|
|
- boneInverses.push( mat );
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- console.warn( 'THREE.GLTF2Loader: Joint "%s" could not be found.', jointId );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- child.bind( new THREE.Skeleton( bones, boneInverses ), child.matrixWorld );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- clonedgroup.add( child );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- _node.add( clonedgroup );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( node.camera !== undefined ) {
|
|
|
-
|
|
|
- var camera = dependencies.cameras[ node.camera ];
|
|
|
-
|
|
|
- _node.add( camera );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if ( node.extensions
|
|
|
- && node.extensions[ EXTENSIONS.KHR_LIGHTS ]
|
|
|
- && node.extensions[ EXTENSIONS.KHR_LIGHTS ].light !== undefined ) {
|
|
|
-
|
|
|
- var lights = extensions[ EXTENSIONS.KHR_LIGHTS ].lights;
|
|
|
- _node.add( lights[ node.extensions[ EXTENSIONS.KHR_LIGHTS ].light ] );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- return _node;
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- GLTFParser.prototype.loadScenes = function () {
|
|
|
-
|
|
|
- var json = this.json;
|
|
|
- var extensions = this.extensions;
|
|
|
-
|
|
|
- // scene node hierachy builder
|
|
|
-
|
|
|
- function buildNodeHierachy( nodeId, parentObject, allNodes ) {
|
|
|
-
|
|
|
- var _node = allNodes[ nodeId ];
|
|
|
- parentObject.add( _node );
|
|
|
-
|
|
|
- var node = json.nodes[ nodeId ];
|
|
|
-
|
|
|
- if ( node.children ) {
|
|
|
-
|
|
|
- var children = node.children;
|
|
|
-
|
|
|
- for ( var i = 0, l = children.length; i < l; i ++ ) {
|
|
|
-
|
|
|
- var child = children[ i ];
|
|
|
- buildNodeHierachy( child, _node, allNodes );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- return this._withDependencies( [
|
|
|
-
|
|
|
- 'nodes'
|
|
|
-
|
|
|
- ] ).then( function ( dependencies ) {
|
|
|
-
|
|
|
- return _each( json.scenes, function ( scene ) {
|
|
|
-
|
|
|
- var _scene = new THREE.Scene();
|
|
|
- if ( scene.name !== undefined ) _scene.name = scene.name;
|
|
|
-
|
|
|
- if ( scene.extras ) _scene.userData = scene.extras;
|
|
|
-
|
|
|
- var nodes = scene.nodes || [];
|
|
|
-
|
|
|
- for ( var i = 0, l = nodes.length; i < l; i ++ ) {
|
|
|
-
|
|
|
- var nodeId = nodes[ i ];
|
|
|
- buildNodeHierachy( nodeId, _scene, dependencies.nodes );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- _scene.traverse( function ( child ) {
|
|
|
-
|
|
|
- // for Specular-Glossiness.
|
|
|
- if ( child.material && child.material.isGLTFSpecularGlossinessMaterial ) {
|
|
|
-
|
|
|
- child.onBeforeRender = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].refreshUniforms;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- // Ambient lighting, if present, is always attached to the scene root.
|
|
|
- if ( scene.extensions
|
|
|
- && scene.extensions[ EXTENSIONS.KHR_LIGHTS ]
|
|
|
- && scene.extensions[ EXTENSIONS.KHR_LIGHTS ].light !== undefined ) {
|
|
|
-
|
|
|
- var lights = extensions[ EXTENSIONS.KHR_LIGHTS ].lights;
|
|
|
- _scene.add( lights[ scene.extensions[ EXTENSIONS.KHR_LIGHTS ].light ] );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- return _scene;
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- } );
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- return GLTF2Loader;
|
|
|
-
|
|
|
-} )();
|