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Removed WebGL2Renderer.

Mr.doob 5 年之前
父节点
当前提交
a1f713212e
共有 3 个文件被更改,包括 0 次插入244 次删除
  1. 0 191
      src/renderers/WebGL2Renderer.js
  2. 0 1
      test/three.source.unit.js
  3. 0 52
      test/unit/src/renderers/WebGL2Renderer.tests.js

+ 0 - 191
src/renderers/WebGL2Renderer.js

@@ -1,191 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-import { REVISION } from '../constants.js';
-import { WebGLExtensions } from './webgl/WebGLExtensions.js';
-import { WebGLState } from './webgl/WebGLState.js';
-import { Color } from '../math/Color.js';
-import { Vector4 } from '../math/Vector4.js';
-
-function WebGL2Renderer( parameters ) {
-
-	console.log( 'THREE.WebGL2Renderer', REVISION );
-
-	parameters = parameters || {};
-
-	var _canvas = parameters.canvas !== undefined ? parameters.canvas : document.createElementNS( 'http://www.w3.org/1999/xhtml', 'canvas' ),
-		_context = parameters.context !== undefined ? parameters.context : null,
-
-		_alpha = parameters.alpha !== undefined ? parameters.alpha : false,
-		_depth = parameters.depth !== undefined ? parameters.depth : true,
-		_stencil = parameters.stencil !== undefined ? parameters.stencil : true,
-		_antialias = parameters.antialias !== undefined ? parameters.antialias : false,
-		_premultipliedAlpha = parameters.premultipliedAlpha !== undefined ? parameters.premultipliedAlpha : true,
-		_preserveDrawingBuffer = parameters.preserveDrawingBuffer !== undefined ? parameters.preserveDrawingBuffer : false,
-		_powerPreference = parameters.powerPreference !== undefined ? parameters.powerPreference : 'default',
-		_failIfMajorPerformanceCaveat = parameters.failIfMajorPerformanceCaveat !== undefined ? parameters.failIfMajorPerformanceCaveat : false;
-
-	// initialize
-
-	var gl;
-
-	try {
-
-		var attributes = {
-			alpha: _alpha,
-			depth: _depth,
-			stencil: _stencil,
-			antialias: _antialias,
-			premultipliedAlpha: _premultipliedAlpha,
-			preserveDrawingBuffer: _preserveDrawingBuffer,
-			powerPreference: _powerPreference,
-			failIfMajorPerformanceCaveat: _failIfMajorPerformanceCaveat
-		};
-
-		// event listeners must be registered before WebGL context is created, see #12753
-
-		_canvas.addEventListener( 'webglcontextlost', onContextLost, false );
-		_canvas.addEventListener( 'webglcontextrestored', function () { } );
-
-		gl = _context || _canvas.getContext( 'webgl2', attributes );
-
-		if ( gl === null ) {
-
-			if ( _canvas.getContext( 'webgl2' ) !== null ) {
-
-				throw new Error( 'Error creating WebGL2 context with your selected attributes.' );
-
-			} else {
-
-				throw new Error( 'Error creating WebGL2 context.' );
-
-			}
-
-		}
-
-	} catch ( error ) {
-
-		console.error( 'THREE.WebGL2Renderer: ' + error.message );
-
-	}
-
-	//
-
-	var _autoClear = true,
-		_autoClearColor = true,
-		_autoClearDepth = true,
-		_autoClearStencil = true,
-
-		_clearColor = new Color( 0x000000 ),
-		_clearAlpha = 0,
-
-		_width = _canvas.width,
-		_height = _canvas.height,
-
-		_pixelRatio = 1,
-
-		_viewport = new Vector4( 0, 0, _width, _height );
-
-	var extensions = new WebGLExtensions( gl );
-	var state = new WebGLState( gl, extensions, function () {} );
-
-	//
-
-	function clear( color, depth, stencil ) {
-
-		var bits = 0;
-
-		if ( color === undefined || color ) bits |= gl.COLOR_BUFFER_BIT;
-		if ( depth === undefined || depth ) bits |= gl.DEPTH_BUFFER_BIT;
-		if ( stencil === undefined || stencil ) bits |= gl.STENCIL_BUFFER_BIT;
-
-		gl.clear( bits );
-
-	}
-
-	function setPixelRatio( value ) {
-
-		if ( value === undefined ) return;
-
-		_pixelRatio = value;
-
-		setSize( _viewport.z, _viewport.w, false );
-
-	}
-
-	function setSize( width, height, updateStyle ) {
-
-		_width = width;
-		_height = height;
-
-		_canvas.width = width * _pixelRatio;
-		_canvas.height = height * _pixelRatio;
-
-		if ( updateStyle !== false ) {
-
-			_canvas.style.width = width + 'px';
-			_canvas.style.height = height + 'px';
-
-		}
-
-		setViewport( 0, 0, width, height );
-
-	}
-
-	function setViewport( x, y, width, height ) {
-
-		state.viewport( _viewport.set( x, y, width, height ) );
-
-	}
-
-	function render( scene, camera ) {
-
-		if ( camera !== undefined && camera.isCamera !== true ) {
-
-			console.error( 'THREE.WebGL2Renderer.render: camera is not an instance of THREE.Camera.' );
-			return;
-
-		}
-
-		var background = scene.background;
-		var forceClear = false;
-
-		if ( background === null ) {
-
-			state.buffers.color.setClear( _clearColor.r, _clearColor.g, _clearColor.b, _clearAlpha, _premultipliedAlpha );
-
-		} else if ( background && background.isColor ) {
-
-			state.buffers.color.setClear( background.r, background.g, background.b, 1, _premultipliedAlpha );
-			forceClear = true;
-
-		}
-
-		if ( _autoClear || forceClear ) {
-
-			this.clear( _autoClearColor, _autoClearDepth, _autoClearStencil );
-
-		}
-
-	}
-
-	function onContextLost( event ) {
-
-		event.preventDefault();
-
-	}
-
-	return {
-		domElement: _canvas,
-
-		clear: clear,
-		setPixelRatio: setPixelRatio,
-		setSize: setSize,
-		render: render
-	};
-
-}
-
-
-export { WebGL2Renderer };

+ 0 - 1
test/three.source.unit.js

@@ -233,7 +233,6 @@ import './unit/src/objects/Sprite.tests';
 
 
 //src/renderers
-import './unit/src/renderers/WebGL2Renderer.tests';
 import './unit/src/renderers/WebGLRenderer.tests';
 import './unit/src/renderers/WebGLRenderTarget.tests';
 import './unit/src/renderers/WebGLRenderTargetCube.tests';

+ 0 - 52
test/unit/src/renderers/WebGL2Renderer.tests.js

@@ -1,52 +0,0 @@
-/**
- * @author TristanVALCKE / https://github.com/Itee
- */
-/* global QUnit */
-
-import { WebGL2Renderer } from '../../../../src/renderers/WebGL2Renderer';
-
-export default QUnit.module( 'Renderers', () => {
-
-	QUnit.module( 'WebGL2Renderer', () => {
-
-		// INSTANCING
-		QUnit.todo( "Instancing", ( assert ) => {
-
-			assert.ok( false, "everything's gonna be alright" );
-
-		} );
-
-		// PUBLIC STUFF
-		QUnit.todo( "domElement", ( assert ) => {
-
-			assert.ok( false, "everything's gonna be alright" );
-
-		} );
-
-		QUnit.todo( "clear", ( assert ) => {
-
-			assert.ok( false, "everything's gonna be alright" );
-
-		} );
-
-		QUnit.todo( "setPixelRatio", ( assert ) => {
-
-			assert.ok( false, "everything's gonna be alright" );
-
-		} );
-
-		QUnit.todo( "setSize", ( assert ) => {
-
-			assert.ok( false, "everything's gonna be alright" );
-
-		} );
-
-		QUnit.todo( "render", ( assert ) => {
-
-			assert.ok( false, "everything's gonna be alright" );
-
-		} );
-
-	} );
-
-} );