@@ -1,8 +1,6 @@
/*
* @author zz85 / https://github.com/zz85
*
- * Usage: Just replace your CanvasRenderer / WebGLRenderer with AsciiRenderer. The rest is magic.
- *
* Ascii generation is based on http://www.nihilogic.dk/labs/jsascii/
* Maybe more about this later with a blog post at http://lab4games.net/zz85/blog
@@ -239,8 +237,6 @@ THREE.AsciiEffect = function ( renderer, charSet, options ) {
// return oAscii;
}
-
// end modified asciifyImage block
};