@@ -19,8 +19,8 @@ THREE.PlaneBufferGeometry = function ( width, height, widthSegments, heightSegme
var width_half = width / 2;
var height_half = height / 2;
- var gridX = widthSegments || 1;
- var gridY = heightSegments || 1;
+ var gridX = Math.floor( widthSegments ) || 1;
+ var gridY = Math.floor( heightSegments ) || 1;
var gridX1 = gridX + 1;
var gridY1 = gridY + 1;