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Examples: Improve WebGPURenderer with `antialias: true` (#26649)

* Examples: Improve WebGPURenderer with `antialias: true`

* @TODO: Check warning

---------

Co-authored-by: sunag <[email protected]>
林炳权 1 rok temu
rodzic
commit
a2df762956

+ 1 - 1
examples/webgpu_audio_processing.html

@@ -206,7 +206,7 @@
 
 				// renderer
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( render );

+ 1 - 1
examples/webgpu_backdrop.html

@@ -130,7 +130,7 @@
 
 				//renderer
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_backdrop_area.html

@@ -123,7 +123,7 @@
 
 				// renderer
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( /*{ antialias: true }*/ );
 				renderer.stencil = false;
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );

+ 1 - 1
examples/webgpu_clearcoat.html

@@ -188,7 +188,7 @@
 
 				particleLight.add( new THREE.PointLight( 0xffffff, 30 ) );
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				container.appendChild( renderer.domElement );

+ 1 - 1
examples/webgpu_compute.html

@@ -139,7 +139,7 @@
 				mesh.count = particleNum;
 				scene.add( mesh );
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_compute_texture.html

@@ -103,7 +103,7 @@
 				const plane = new THREE.Mesh( new THREE.PlaneGeometry( 1, 1 ), material );
 				scene.add( plane );
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				document.body.appendChild( renderer.domElement );

+ 1 - 1
examples/webgpu_cubemap_adjustments.html

@@ -149,7 +149,7 @@
 
 				// renderer and controls
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.toneMappingNode = toneMapping( THREE.LinearToneMapping, 1 );

+ 1 - 1
examples/webgpu_cubemap_mix.html

@@ -93,7 +93,7 @@
 
 				} );
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );

+ 1 - 1
examples/webgpu_depth_texture.html

@@ -84,7 +84,7 @@
 
 				//
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( dpr );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_equirectangular.html

@@ -63,7 +63,7 @@
 				scene = new THREE.Scene();
 				scene.backgroundNode = texture( equirectTexture, equirectUV(), 0 );
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( render );

+ 1 - 1
examples/webgpu_instance_mesh.html

@@ -87,7 +87,7 @@
 
 				//
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_instance_uniform.html

@@ -135,7 +135,7 @@
 
 				//
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_lights_custom.html

@@ -122,7 +122,7 @@
 
 				//
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_lights_ies_spotlight.html

@@ -124,7 +124,7 @@
 
 				//
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( render );

+ 1 - 1
examples/webgpu_lights_phong.html

@@ -132,7 +132,7 @@
 
 				// renderer
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_lights_selective.html

@@ -134,7 +134,7 @@
 
 				//renderer
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_loader_gltf_compressed.html

@@ -65,7 +65,7 @@
 
 				//renderer
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_materials.html

@@ -359,7 +359,7 @@
 
 				//
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_materials_video.html

@@ -96,7 +96,7 @@
 				light.position.set( 0.5, 1, 1 ).normalize();
 				scene.add( light );
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( render );

+ 1 - 1
examples/webgpu_occlusion.html

@@ -117,7 +117,7 @@
 
 				// renderer
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( render );

+ 1 - 1
examples/webgpu_particles.html

@@ -128,7 +128,7 @@
 
 				//
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( render );

+ 1 - 1
examples/webgpu_rtt.html

@@ -74,7 +74,7 @@
 
 				//
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( dpr );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_sandbox.html

@@ -57,7 +57,7 @@
 
 				//
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_shadowmap.html

@@ -144,7 +144,7 @@
 
 				// renderer
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_skinning.html

@@ -81,7 +81,7 @@
 
 				//renderer
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_skinning_instancing.html

@@ -126,7 +126,7 @@
 
 				//renderer
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_skinning_points.html

@@ -90,7 +90,7 @@
 
 				//renderer
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( animate );

+ 1 - 1
examples/webgpu_sprites.html

@@ -107,7 +107,7 @@
 
 				//
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setAnimationLoop( render );

+ 1 - 1
examples/webgpu_tsl_editor.html

@@ -89,7 +89,7 @@
 
 				const rendererDOM = document.getElementById( 'renderer' );
 
-				const renderer = new WebGPURenderer();
+				const renderer = new WebGPURenderer( { antialias: true } );
 				renderer.outputColorSpace = THREE.LinearSRGBColorSpace;
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( 200, 200 );

+ 1 - 1
examples/webgpu_video_panorama.html

@@ -88,7 +88,7 @@
 				const mesh = new THREE.Mesh( geometry, material );
 				scene.add( mesh );
 
-				renderer = new WebGPURenderer();
+				renderer = new WebGPURenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				container.appendChild( renderer.domElement );