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@@ -299,7 +299,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, paramT
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} else {
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- console.warn( "THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()" );
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+ console.warn( 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()' );
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}
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@@ -525,7 +525,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, paramT
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} else {
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- console.warn( "THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()" );
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+ console.warn( 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()' );
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}
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@@ -616,13 +616,13 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, paramT
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function setupDepthTexture( framebuffer, renderTarget ) {
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var isCube = ( renderTarget && renderTarget.isWebGLRenderTargetCube );
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- if ( isCube ) throw new Error('Depth Texture with cube render targets is not supported!');
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+ if ( isCube ) throw new Error( 'Depth Texture with cube render targets is not supported' );
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_gl.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer );
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if ( !( renderTarget.depthTexture && renderTarget.depthTexture.isDepthTexture ) ) {
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- throw new Error('renderTarget.depthTexture must be an instance of THREE.DepthTexture');
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+ throw new Error( 'renderTarget.depthTexture must be an instance of THREE.DepthTexture' );
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}
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@@ -649,7 +649,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, paramT
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} else {
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- throw new Error('Unknown depthTexture format')
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+ throw new Error( 'Unknown depthTexture format' );
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}
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@@ -664,7 +664,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, paramT
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if ( renderTarget.depthTexture ) {
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- if ( isCube ) throw new Error('target.depthTexture not supported in Cube render targets');
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+ if ( isCube ) throw new Error( 'target.depthTexture not supported in Cube render targets' );
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setupDepthTexture( renderTargetProperties.__webglFramebuffer, renderTarget );
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