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@@ -51,7 +51,7 @@ class VOXLoader extends Loader {
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const data = new DataView( buffer );
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- const id = data.getInt32( 0, true );
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+ const id = data.getUint32( 0, true );
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const version = data.getUint32( 4, true );
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if ( id !== 542658390 || version !== 150 ) {
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@@ -107,18 +107,18 @@ class VOXLoader extends Loader {
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for ( let j = 0; j < 4; j ++ ) {
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- id += String.fromCharCode( data.getInt8( i ++, true ) );
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+ id += String.fromCharCode( data.getUint8( i ++, true ) );
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}
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- const chunkSize = data.getInt32( i, true ); i += 4;
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- data.getInt32( i, true ); i += 4; // childChunks
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+ const chunkSize = data.getUint32( i, true ); i += 4;
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+ data.getUint32( i, true ); i += 4; // childChunks
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if ( id === 'SIZE' ) {
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- const x = data.getInt32( i, true ); i += 4;
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- const y = data.getInt32( i, true ); i += 4;
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- const z = data.getInt32( i, true ); i += 4;
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+ const x = data.getUint32( i, true ); i += 4;
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+ const y = data.getUint32( i, true ); i += 4;
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+ const z = data.getUint32( i, true ); i += 4;
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chunk = {
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palette: DEFAULT_PALETTE,
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@@ -131,8 +131,8 @@ class VOXLoader extends Loader {
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} else if ( id === 'XYZI' ) {
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- const numVoxels = data.getInt32( i, true ); i += 4;
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- chunk.data = new Int8Array( buffer, i, numVoxels * 4 );
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+ const numVoxels = data.getUint32( i, true ); i += 4;
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+ chunk.data = new Uint8Array( buffer, i, numVoxels * 4 );
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i += numVoxels * 4;
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@@ -142,7 +142,7 @@ class VOXLoader extends Loader {
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for ( let j = 0; j < 256; j ++ ) {
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- palette[ j + 1 ] = data.getInt32( i, true ); i += 4;
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+ palette[ j + 1 ] = data.getUint32( i, true ); i += 4;
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}
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@@ -278,7 +278,7 @@ class VOXDataTexture3D extends DataTexture3D {
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const array = new Uint8Array( size.x * size.y * size.z );
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- for ( let j = 0, k = 0; j < data.length; j += 4, k ++ ) {
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+ for ( let j = 0; j < data.length; j += 4 ) {
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const x = data[ j + 0 ];
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const y = data[ j + 1 ];
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@@ -286,7 +286,7 @@ class VOXDataTexture3D extends DataTexture3D {
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const index = x + ( y * offsety ) + ( z * offsetz );
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- array[ index ] = 255.0;
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+ array[ index ] = 255;
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}
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