@@ -216,7 +216,7 @@
function render() {
const SCREEN_WIDTH = window.innerWidth;
- const SCREEN_HEIGHT = window.innerHeight;
+ const SCREEN_HEIGHT = window.innerHeight;
camera.position.x += ( mouseX - camera.position.x ) * .05;
camera.position.y = THREE.MathUtils.clamp( camera.position.y + ( - ( mouseY - 200 ) - camera.position.y ) * .05, 50, 1000 );