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@@ -101,7 +101,7 @@ THREE.OBJLoader.prototype = {
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}
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}
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function add_uvs( a, b, c ) {
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function add_uvs( a, b, c ) {
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-
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+
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geometry.faceVertexUvs[ 0 ].push( [
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geometry.faceVertexUvs[ 0 ].push( [
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uvs[ parseUVIndex( a ) ].clone(),
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uvs[ parseUVIndex( a ) ].clone(),
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uvs[ parseUVIndex( b ) ].clone(),
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uvs[ parseUVIndex( b ) ].clone(),
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