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+<!DOCTYPE html>
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+<html lang="en">
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+ <head>
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+ <meta charset="utf-8" />
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+ <base href="../../../" />
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+ <script src="list.js"></script>
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+ <script src="page.js"></script>
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+ <link type="text/css" rel="stylesheet" href="page.css" />
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+ </head>
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+ <body>
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+ [page:Object3D] →
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+
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+ <h1>[name]</h1>
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+
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+ <p class="desc">
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+ This class can be used to transform objects in 3D space by adapting a similar interaction model of DCC tools like Blender.
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+ Unlike other controls, it is not intended to transform the scene's camera.
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+ </p>
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+
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+ <h2>Example</h2>
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+
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+ <p>[example:misc_controls_transform misc / controls / transform ]</p>
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+
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+ <h2>Constructor</h2>
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+
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+ <h3>[name]( [param:Camera camera], [param:HTMLDOMElement domElement] )</h3>
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+ <p>
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+ <p>
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+ [page:Camera camera]: The camera of the rendered scene.
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+ </p>
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+ <p>
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+ [page:HTMLDOMElement domElement]: (optional) The HTML element used for event listeners. By default this is the whole document,
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+ however if you only want the controls to work over a specific element (e.g. the canvas) you can specify that here.
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+ </p>
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+ <p>
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+ Creates a new instance of [name].
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+ </p>
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+ </p>
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+
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+ <h2>Events</h2>
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+
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+ <h3>change</h3>
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+ <p>
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+ Fires if any type of change (object or property change) is performed. Property changes
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+ are separate events you can add event listeners to. The event type is "propertyname-changed".
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+ </p>
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+
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+ <h3>mouseDown</h3>
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+ <p>
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+ Fires if a pointer (mouse/touch) becomes active.
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+ </p>
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+
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+ <h3>mouseUp</h3>
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+ <p>
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+ Fires if a pointer (mouse/touch) is no longer active.
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+ </p>
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+
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+ <h3>objectChange</h3>
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+ <p>
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+ Fires if the controlled 3D object is changed.
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+ </p>
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+
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+ <h2>Properties</h2>
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+
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+ <p>See the base [page:Object3D] class for common properties.</p>
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+
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+ <h3>[property:String axis]</h3>
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+ <p>
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+ The current transformation axis.
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+ </p>
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+
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+ <h3>[property:Camera camera]</h3>
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+ <p>
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+ The camera of the rendered scene.
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+ </p>
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+
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+ <h3>[property:HTMLDOMElement domElement]</h3>
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+ <p>
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+ The HTMLDOMElement used to listen for mouse / touch events. This must be passed in the constructor; changing it here will
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+ not set up new event listeners. Default is the whole document.
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+ </p>
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+
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+ <h3>[property:Boolean dragging]</h3>
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+ <p>
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+ Whether or not dragging is currently performed. Read-only property.
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+ </p>
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+
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+ <h3>[property:Boolean enabled]</h3>
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+ <p>
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+ Whether or not the controls are enabled.
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+ </p>
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+
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+ <h3>[property:String mode]</h3>
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+ <p>
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+ The current transformation mode. Possible values are "translate", "rotate" and "scale". Default is *translate*.
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+ </p>
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+
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+ <h3>[property:Object3D object]</h3>
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+ <p>
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+ The 3D object being controlled.
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+ </p>
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+
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+ <h3>[property:Number rotationSnap]</h3>
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+ <p>
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+ By default, 3D objects are continously rotated. If you set this property to a numeric value (radians), you can define in which
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+ steps the 3D object should be rotated. Deault is *null*.
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+ </p>
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+
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+ <h3>[property:Boolean showX]</h3>
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+ <p>
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+ Whether or not the x-axis helper should be visible. Default is *true*.
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+ </p>
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+
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+ <h3>[property:Boolean showY]</h3>
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+ <p>
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+ Whether or not the y-axis helper should be visible. Default is *true*.
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+ </p>
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+
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+ <h3>[property:Boolean showZ]</h3>
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+ <p>
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+ Whether or not the z-axis helper should be visible. Default is *true*.
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+ </p>
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+
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+ <h3>[property:Number size]</h3>
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+ <p>
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+ The size of the helper UI (axes/planes). Default is *1*.
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+ </p>
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+
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+ <h3>[property:String space]</h3>
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+ <p>
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+ Defines in which coordinate space transformations should be performed. Possible values are "world" and "local". Default is *world*.
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+ </p>
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+
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+ <h3>[property:Number translationSnap]</h3>
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+ <p>
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+ By default, 3D objects are continously translated. If you set this property to a numeric value (world units), you can define in which
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+ steps the 3D object should be translated. Deault is *null*.
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+ </p>
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+
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+ <h2>Methods</h2>
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+
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+ <p>See the base [page:Object3D] class for common methods.</p>
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+
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+ <h3>[method:TransformControls attach] ( [param:Object3D object] )</h3>
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+ <p>
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+ <p>
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+ [page:Object3D object]: The 3D object that should be transformed.
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+ </p>
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+ <p>
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+ Sets the 3D object that should be transformed and ensures the controls UI is visible.
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+ </p>
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+ </p>
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+
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+ <h3>[method:TransformControls detach] ()</h3>
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+ <p>
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+ Removes the current 3D object from the controls and makes the helper UI is invisible.
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+ </p>
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+
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+ <h3>[method:null dispose] ()</h3>
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+ <p>
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+ Should be called if the controls is no longer required.
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+ </p>
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+
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+ <h3>[method:String getMode] ()</h3>
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+ <p>
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+ Returns the transformation mode.
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+ </p>
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+
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+ <h3>[method:null setMode] ( [param:String mode] )</h3>
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+ <p>
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+ <p>
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+ [page:String mode]: The transformation mode.
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+ </p>
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+ <p>
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+ Sets the transformation mode.
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+ </p>
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+ </p>
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+
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+ <h3>[method:null setRotationSnap] ( [param:Number rotationSnap] )</h3>
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+ <p>
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+ <p>
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+ [page:Number rotationSnap]: The rotation snap.
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+ </p>
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+ <p>
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+ Sets the rotation snap.
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+ </p>
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+ </p>
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+
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+ <h3>[method:null setSize] ( [param:Number size] )</h3>
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+ <p>
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+ <p>
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+ [page:Number size]: The size of the helper UI.
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+ </p>
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+ <p>
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+ Sets the size of the helper UI.
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+ </p>
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+ </p>
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+
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+ <h3>[method:null setSpace] ( [param:String space] )</h3>
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+ <p>
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+ <p>
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+ [page:String space]: The coordinate space in which transformations are applied.
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+ </p>
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+ <p>
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+ Sets the coordinate space in which transformations are applied.
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+ </p>
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+ </p>
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+
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+ <h3>[method:null setTranslationSnap] ( [param:Number translationSnap] )</h3>
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+ <p>
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+ <p>
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+ [page:Number translationSnap]: The translation snap.
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+ </p>
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+ <p>
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+ Sets the translation snap.
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+ </p>
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+ </p>
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+
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+ <h2>Source</h2>
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+
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+ <p>
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+ [link:https://github.com/mrdoob/three.js/blob/master/examples/js/controls/TransformControls.js examples/js/controls/TransformControls.js]
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+ </p>
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+ </body>
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+</html>
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