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@@ -1169,10 +1169,6 @@ THREE.GLTFLoader = ( function () {
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}
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- // unnecessary to set morph if base attributes don't exist
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- if ( geometry.attributes.position === undefined ) hasMorphPosition = false;
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- if ( geometry.attributes.normal === undefined ) hasMorphNormal = false;
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-
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if ( ! hasMorphPosition && ! hasMorphNormal ) return;
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var morphPositions = [];
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