فهرست منبع

Docs: Clean up. (#25363)

Michael Herzog 2 سال پیش
والد
کامیت
a7d6937ff1
2فایلهای تغییر یافته به همراه15 افزوده شده و 5 حذف شده
  1. 5 0
      docs/api/it/textures/Source.html
  2. 10 5
      docs/api/zh/textures/Source.html

+ 5 - 0
docs/api/it/textures/Source.html

@@ -27,6 +27,11 @@
 			I dati effettivi di una texture. Il tipo di questa proprietà dipende dalla texture che utilizza questa istanza.
 			I dati effettivi di una texture. Il tipo di questa proprietà dipende dalla texture che utilizza questa istanza.
 		</p>
 		</p>
 
 
+		<h3>[property:Boolean isSource]</h3>
+		<p>
+			Flag di sola lettura per verificare se l'oggetto dato è di tipo [name].
+		</p>
+
 		<h3>[property:Boolean needsUpdate]</h3>
 		<h3>[property:Boolean needsUpdate]</h3>
 		<p>
 		<p>
 			Impostalo a `true` per attivare un caricamento di dati sulla GPU la prossima volta che viene utilizzata la sorgente.
 			Impostalo a `true` per attivare un caricamento di dati sulla GPU la prossima volta che viene utilizzata la sorgente.

+ 10 - 5
docs/api/zh/textures/Source.html

@@ -1,5 +1,5 @@
 <!DOCTYPE html>
 <!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
 	<head>
 	<head>
 		<meta charset="utf-8" />
 		<meta charset="utf-8" />
 		<base href="../../../" />
 		<base href="../../../" />
@@ -13,20 +13,25 @@
 			Represents the data source of a texture.
 			Represents the data source of a texture.
 		</p>
 		</p>
 
 
-		<h2>Constructor</h2>
+		<h2>构造函数</h2>
 
 
 		<h3>[name]( [param:Any data] )</h3>
 		<h3>[name]( [param:Any data] )</h3>
 		<p>
 		<p>
 			[page:Any data] -- The data definition of a texture. Default is *null*.
 			[page:Any data] -- The data definition of a texture. Default is *null*.
 		</p>
 		</p>
 
 
-		<h2>Properties</h2>
+		<h2>属性</h2>
 
 
 		<h3>[property:Any data]</h3>
 		<h3>[property:Any data]</h3>
 		<p>
 		<p>
 		The actual data of a texture. The type of this property depends on the texture that uses this instance.
 		The actual data of a texture. The type of this property depends on the texture that uses this instance.
 		</p>
 		</p>
 
 
+		<h3>[property:Boolean isCubeTexture]</h3>
+		<p>
+			Read-only flag to check if a given object is of type [name].
+		</p>
+
 		<h3>[property:Boolean needsUpdate]</h3>
 		<h3>[property:Boolean needsUpdate]</h3>
 		<p>
 		<p>
 		Set this to *true* to trigger a data upload to the GPU next time the source is used.
 		Set this to *true* to trigger a data upload to the GPU next time the source is used.
@@ -43,7 +48,7 @@
 		This starts at *0* and counts how many times [page:Source.needsUpdate .needsUpdate] is set to *true*.
 		This starts at *0* and counts how many times [page:Source.needsUpdate .needsUpdate] is set to *true*.
 		</p>
 		</p>
 
 
-		<h2>Methods</h2>
+		<h2>方法</h2>
 
 
 		<h3>[method:Object toJSON]( [param:Object meta] )</h3>
 		<h3>[method:Object toJSON]( [param:Object meta] )</h3>
 		<p>
 		<p>
@@ -51,7 +56,7 @@
 		Convert the data source to three.js [link:https://github.com/mrdoob/three.js/wiki/JSON-Object-Scene-format-4 JSON Object/Scene format].
 		Convert the data source to three.js [link:https://github.com/mrdoob/three.js/wiki/JSON-Object-Scene-format-4 JSON Object/Scene format].
 		</p>
 		</p>
 
 
-		<h2>Source</h2>
+		<h2>源代码</h2>
 
 
 		<p>
 		<p>
 			[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
 			[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]