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Box2: Convert to es6 class

Yomotsu vor 5 Jahren
Ursprung
Commit
a7f5acf73f
1 geänderte Dateien mit 49 neuen und 49 gelöschten Zeilen
  1. 49 49
      src/math/Box2.js

+ 49 - 49
src/math/Box2.js

@@ -2,25 +2,25 @@ import { Vector2 } from './Vector2.js';
 
 const _vector = new Vector2();
 
-function Box2( min, max ) {
+class Box2 {
 
-	this.min = ( min !== undefined ) ? min : new Vector2( + Infinity, + Infinity );
-	this.max = ( max !== undefined ) ? max : new Vector2( - Infinity, - Infinity );
+	constructor( min, max ) {
 
-}
+		this.min = ( min !== undefined ) ? min : new Vector2( + Infinity, + Infinity );
+		this.max = ( max !== undefined ) ? max : new Vector2( - Infinity, - Infinity );
 
-Object.assign( Box2.prototype, {
+	}
 
-	set: function ( min, max ) {
+	set( min, max ) {
 
 		this.min.copy( min );
 		this.max.copy( max );
 
 		return this;
 
-	},
+	}
 
-	setFromPoints: function ( points ) {
+	setFromPoints( points ) {
 
 		this.makeEmpty();
 
@@ -32,9 +32,9 @@ Object.assign( Box2.prototype, {
 
 		return this;
 
-	},
+	}
 
-	setFromCenterAndSize: function ( center, size ) {
+	setFromCenterAndSize( center, size ) {
 
 		const halfSize = _vector.copy( size ).multiplyScalar( 0.5 );
 		this.min.copy( center ).sub( halfSize );
@@ -42,41 +42,41 @@ Object.assign( Box2.prototype, {
 
 		return this;
 
-	},
+	}
 
-	clone: function () {
+	clone() {
 
 		return new this.constructor().copy( this );
 
-	},
+	}
 
-	copy: function ( box ) {
+	copy( box ) {
 
 		this.min.copy( box.min );
 		this.max.copy( box.max );
 
 		return this;
 
-	},
+	}
 
-	makeEmpty: function () {
+	makeEmpty() {
 
 		this.min.x = this.min.y = + Infinity;
 		this.max.x = this.max.y = - Infinity;
 
 		return this;
 
-	},
+	}
 
-	isEmpty: function () {
+	isEmpty() {
 
 		// this is a more robust check for empty than ( volume <= 0 ) because volume can get positive with two negative axes
 
 		return ( this.max.x < this.min.x ) || ( this.max.y < this.min.y );
 
-	},
+	}
 
-	getCenter: function ( target ) {
+	getCenter( target ) {
 
 		if ( target === undefined ) {
 
@@ -87,9 +87,9 @@ Object.assign( Box2.prototype, {
 
 		return this.isEmpty() ? target.set( 0, 0 ) : target.addVectors( this.min, this.max ).multiplyScalar( 0.5 );
 
-	},
+	}
 
-	getSize: function ( target ) {
+	getSize( target ) {
 
 		if ( target === undefined ) {
 
@@ -100,50 +100,50 @@ Object.assign( Box2.prototype, {
 
 		return this.isEmpty() ? target.set( 0, 0 ) : target.subVectors( this.max, this.min );
 
-	},
+	}
 
-	expandByPoint: function ( point ) {
+	expandByPoint( point ) {
 
 		this.min.min( point );
 		this.max.max( point );
 
 		return this;
 
-	},
+	}
 
-	expandByVector: function ( vector ) {
+	expandByVector( vector ) {
 
 		this.min.sub( vector );
 		this.max.add( vector );
 
 		return this;
 
-	},
+	}
 
-	expandByScalar: function ( scalar ) {
+	expandByScalar( scalar ) {
 
 		this.min.addScalar( - scalar );
 		this.max.addScalar( scalar );
 
 		return this;
 
-	},
+	}
 
-	containsPoint: function ( point ) {
+	containsPoint( point ) {
 
 		return point.x < this.min.x || point.x > this.max.x ||
 			point.y < this.min.y || point.y > this.max.y ? false : true;
 
-	},
+	}
 
-	containsBox: function ( box ) {
+	containsBox( box ) {
 
 		return this.min.x <= box.min.x && box.max.x <= this.max.x &&
 			this.min.y <= box.min.y && box.max.y <= this.max.y;
 
-	},
+	}
 
-	getParameter: function ( point, target ) {
+	getParameter( point, target ) {
 
 		// This can potentially have a divide by zero if the box
 		// has a size dimension of 0.
@@ -160,18 +160,18 @@ Object.assign( Box2.prototype, {
 			( point.y - this.min.y ) / ( this.max.y - this.min.y )
 		);
 
-	},
+	}
 
-	intersectsBox: function ( box ) {
+	intersectsBox( box ) {
 
 		// using 4 splitting planes to rule out intersections
 
 		return box.max.x < this.min.x || box.min.x > this.max.x ||
 			box.max.y < this.min.y || box.min.y > this.max.y ? false : true;
 
-	},
+	}
 
-	clampPoint: function ( point, target ) {
+	clampPoint( point, target ) {
 
 		if ( target === undefined ) {
 
@@ -182,49 +182,49 @@ Object.assign( Box2.prototype, {
 
 		return target.copy( point ).clamp( this.min, this.max );
 
-	},
+	}
 
-	distanceToPoint: function ( point ) {
+	distanceToPoint( point ) {
 
 		const clampedPoint = _vector.copy( point ).clamp( this.min, this.max );
 		return clampedPoint.sub( point ).length();
 
-	},
+	}
 
-	intersect: function ( box ) {
+	intersect( box ) {
 
 		this.min.max( box.min );
 		this.max.min( box.max );
 
 		return this;
 
-	},
+	}
 
-	union: function ( box ) {
+	union( box ) {
 
 		this.min.min( box.min );
 		this.max.max( box.max );
 
 		return this;
 
-	},
+	}
 
-	translate: function ( offset ) {
+	translate( offset ) {
 
 		this.min.add( offset );
 		this.max.add( offset );
 
 		return this;
 
-	},
+	}
 
-	equals: function ( box ) {
+	equals( box ) {
 
 		return box.min.equals( this.min ) && box.max.equals( this.max );
 
 	}
 
-} );
+}
 
 
 export { Box2 };