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Video texture should check ready state of video to see if current frame is renderable, not if future frames are renderable

Justin Holdstock 9 years ago
parent
commit
a8d84c675a
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/textures/VideoTexture.js

+ 1 - 1
src/textures/VideoTexture.js

@@ -14,7 +14,7 @@ THREE.VideoTexture = function ( video, mapping, wrapS, wrapT, magFilter, minFilt
 
 		requestAnimationFrame( update );
 
-		if ( video.readyState === video.HAVE_ENOUGH_DATA ) {
+		if ( video.readyState === video.HAVE_CURRENT_DATA ) {
 
 			scope.needsUpdate = true;