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JSM: Added module and TS file for EXRLoader.

Mugen87 6 年 前
コミット
a918d4ad09

+ 1 - 0
docs/manual/en/introduction/Import-via-modules.html

@@ -114,6 +114,7 @@
 						<li>BVHLoader</li>
 						<li>ColladaLoader</li>
 						<li>DDSLoader</li>
+						<li>EXRLoader</li>
 						<li>FBXLoader</li>
 						<li>GLTFLoader</li>
 						<li>MTLLoader</li>

+ 26 - 17
examples/js/loaders/EXRLoader.js

@@ -83,14 +83,14 @@ THREE.EXRLoader.prototype = Object.create( THREE.DataTextureLoader.prototype );
 
 THREE.EXRLoader.prototype._parser = function ( buffer ) {
 
-	const USHORT_RANGE = (1 << 16);
-	const BITMAP_SIZE = (USHORT_RANGE >> 3);
+	const USHORT_RANGE = ( 1 << 16 );
+	const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
 
-	const HUF_ENCBITS = 16;  // literal (value) bit length
-	const HUF_DECBITS = 14;  // decoding bit size (>= 8)
+	const HUF_ENCBITS = 16; // literal (value) bit length
+	const HUF_DECBITS = 14; // decoding bit size (>= 8)
 
-	const HUF_ENCSIZE = (1 << HUF_ENCBITS) + 1;  // encoding table size
-	const HUF_DECSIZE = 1 << HUF_DECBITS;        // decoding table size
+	const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
+	const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
 	const HUF_DECMASK = HUF_DECSIZE - 1;
 
 	const SHORT_ZEROCODE_RUN = 59;
@@ -157,6 +157,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
 		getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
 		getBitsReturn.c = c;
 		getBitsReturn.lc = lc;
+
 	}
 
 	const hufTableBuffer = new Array( 59 );
@@ -249,9 +250,17 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
 
 	}
 
-	function hufLength( code ) { return code & 63; }
+	function hufLength( code ) {
+
+		return code & 63;
+
+	}
 
-	function hufCode( code ) { return code >> 6; }
+	function hufCode( code ) {
+
+		return code >> 6;
+
+	}
 
 	function hufBuildDecTable( hcode, im, iM, hdecod ) {
 
@@ -355,7 +364,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
 			lc -= 8;
 
 			var cs = ( c >> lc );
-			var cs = new Uint8Array([cs])[0];
+			var cs = new Uint8Array( [ cs ] )[ 0 ];
 
 			if ( outBufferOffset.value + cs > outBufferEndOffset ) {
 
@@ -365,7 +374,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
 
 			var s = outBuffer[ outBufferOffset.value - 1 ];
 
-			while ( cs-- > 0 ) {
+			while ( cs -- > 0 ) {
 
 				outBuffer[ outBufferOffset.value ++ ] = s;
 
@@ -805,7 +814,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
 
 	function parseUint32( dataView, offset ) {
 
-		var Uint32 = dataView.getUint32(offset.value, true);
+		var Uint32 = dataView.getUint32( offset.value, true );
 
 		offset.value = offset.value + INT32_SIZE;
 
@@ -815,7 +824,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
 
 	function parseUint8Array( uInt8Array, offset ) {
 
-		var Uint8 = uInt8Array[offset.value];
+		var Uint8 = uInt8Array[ offset.value ];
 
 		offset.value = offset.value + INT8_SIZE;
 
@@ -825,7 +834,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
 
 	function parseUint8( dataView, offset ) {
 
-		var Uint8 = dataView.getUint8(offset.value);
+		var Uint8 = dataView.getUint8( offset.value );
 
 		offset.value = offset.value + INT8_SIZE;
 
@@ -835,7 +844,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
 
 	function parseFloat32( dataView, offset ) {
 
-		var float = dataView.getFloat32(offset.value, true);
+		var float = dataView.getFloat32( offset.value, true );
 
 		offset.value += FLOAT32_SIZE;
 
@@ -873,7 +882,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
 
 	function parseFloat16( buffer, offset ) {
 
-		return decodeFloat16( parseUint16( buffer, offset) );
+		return decodeFloat16( parseUint16( buffer, offset ) );
 
 	}
 
@@ -1021,8 +1030,8 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
 
 	}
 
-	var bufferDataView = new DataView(buffer);
-	var uInt8Array = new Uint8Array(buffer);
+	var bufferDataView = new DataView( buffer );
+	var uInt8Array = new Uint8Array( buffer );
 
 	var EXRHeader = {};
 

+ 21 - 0
examples/jsm/loaders/EXRLoader.d.ts

@@ -0,0 +1,21 @@
+import {
+  LoadingManager,
+  DataTextureLoader,
+  TextureDataType,
+  PixelFormat
+} from '../../../src/Three';
+
+export interface EXR {
+  header: object;
+  width: number;
+  height: number;
+  data: Float32Array;
+  format: PixelFormat;
+  type: TextureDataType;
+}
+
+export class EXRLoader extends DataTextureLoader {
+  constructor(manager?: LoadingManager);
+
+  parse(buffer: ArrayBuffer) : EXR;
+}

+ 1203 - 0
examples/jsm/loaders/EXRLoader.js

@@ -0,0 +1,1203 @@
+/**
+ * @author Richard M. / https://github.com/richardmonette
+ *
+ * OpenEXR loader which, currently, supports reading 16 bit half data, in either
+ * uncompressed or PIZ wavelet compressed form.
+ *
+ * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
+ * implementation, so I have preserved their copyright notices.
+ */
+
+import {
+	DataTextureLoader,
+	DefaultLoadingManager,
+	FloatType,
+	RGBAFormat,
+	RGBFormat
+} from "../../../build/three.module.js";
+
+// /*
+// Copyright (c) 2014 - 2017, Syoyo Fujita
+// All rights reserved.
+
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//     * Redistributions of source code must retain the above copyright
+//       notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above copyright
+//       notice, this list of conditions and the following disclaimer in the
+//       documentation and/or other materials provided with the distribution.
+//     * Neither the name of the Syoyo Fujita nor the
+//       names of its contributors may be used to endorse or promote products
+//       derived from this software without specific prior written permission.
+
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
+// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+// */
+
+// // TinyEXR contains some OpenEXR code, which is licensed under ------------
+
+// ///////////////////////////////////////////////////////////////////////////
+// //
+// // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
+// // Digital Ltd. LLC
+// //
+// // All rights reserved.
+// //
+// // Redistribution and use in source and binary forms, with or without
+// // modification, are permitted provided that the following conditions are
+// // met:
+// // *       Redistributions of source code must retain the above copyright
+// // notice, this list of conditions and the following disclaimer.
+// // *       Redistributions in binary form must reproduce the above
+// // copyright notice, this list of conditions and the following disclaimer
+// // in the documentation and/or other materials provided with the
+// // distribution.
+// // *       Neither the name of Industrial Light & Magic nor the names of
+// // its contributors may be used to endorse or promote products derived
+// // from this software without specific prior written permission.
+// //
+// // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+// //
+// ///////////////////////////////////////////////////////////////////////////
+
+// // End of OpenEXR license -------------------------------------------------
+
+var EXRLoader = function ( manager ) {
+
+	this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
+
+};
+
+EXRLoader.prototype = Object.create( DataTextureLoader.prototype );
+
+EXRLoader.prototype._parser = function ( buffer ) {
+
+	const USHORT_RANGE = ( 1 << 16 );
+	const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
+
+	const HUF_ENCBITS = 16; // literal (value) bit length
+	const HUF_DECBITS = 14; // decoding bit size (>= 8)
+
+	const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
+	const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
+	const HUF_DECMASK = HUF_DECSIZE - 1;
+
+	const SHORT_ZEROCODE_RUN = 59;
+	const LONG_ZEROCODE_RUN = 63;
+	const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
+	const LONGEST_LONG_RUN = 255 + SHORTEST_LONG_RUN;
+
+	const BYTES_PER_HALF = 2;
+
+	const ULONG_SIZE = 8;
+	const FLOAT32_SIZE = 4;
+	const INT32_SIZE = 4;
+	const INT16_SIZE = 2;
+	const INT8_SIZE = 1;
+
+	function reverseLutFromBitmap( bitmap, lut ) {
+
+		var k = 0;
+
+		for ( var i = 0; i < USHORT_RANGE; ++ i ) {
+
+			if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
+
+				lut[ k ++ ] = i;
+
+			}
+
+		}
+
+		var n = k - 1;
+
+		while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
+
+		return n;
+
+	}
+
+	function hufClearDecTable( hdec ) {
+
+		for ( var i = 0; i < HUF_DECSIZE; i ++ ) {
+
+			hdec[ i ] = {};
+			hdec[ i ].len = 0;
+			hdec[ i ].lit = 0;
+			hdec[ i ].p = null;
+
+		}
+
+	}
+
+	const getBitsReturn = { l: 0, c: 0, lc: 0 };
+
+	function getBits( nBits, c, lc, uInt8Array, inOffset ) {
+
+		while ( lc < nBits ) {
+
+			c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
+			lc += 8;
+
+		}
+
+		lc -= nBits;
+
+		getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
+		getBitsReturn.c = c;
+		getBitsReturn.lc = lc;
+
+	}
+
+	const hufTableBuffer = new Array( 59 );
+
+	function hufCanonicalCodeTable( hcode ) {
+
+		for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
+		for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
+
+		var c = 0;
+
+		for ( var i = 58; i > 0; -- i ) {
+
+			var nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
+			hufTableBuffer[ i ] = c;
+			c = nc;
+
+		}
+
+		for ( var i = 0; i < HUF_ENCSIZE; ++ i ) {
+
+			var l = hcode[ i ];
+			if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
+
+		}
+
+	}
+
+	function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) {
+
+		var p = inOffset;
+		var c = 0;
+		var lc = 0;
+
+		for ( ; im <= iM; im ++ ) {
+
+			if ( p.value - inOffset.value > ni ) return false;
+
+			getBits( 6, c, lc, uInt8Array, p );
+
+			var l = getBitsReturn.l;
+			c = getBitsReturn.c;
+			lc = getBitsReturn.lc;
+
+			hcode[ im ] = l;
+
+			if ( l == LONG_ZEROCODE_RUN ) {
+
+				if ( p.value - inOffset.value > ni ) {
+
+					throw 'Something wrong with hufUnpackEncTable';
+
+				}
+
+				getBits( 8, c, lc, uInt8Array, p );
+
+				var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
+				c = getBitsReturn.c;
+				lc = getBitsReturn.lc;
+
+				if ( im + zerun > iM + 1 ) {
+
+					throw 'Something wrong with hufUnpackEncTable';
+
+				}
+
+				while ( zerun -- ) hcode[ im ++ ] = 0;
+
+				im --;
+
+			} else if ( l >= SHORT_ZEROCODE_RUN ) {
+
+				var zerun = l - SHORT_ZEROCODE_RUN + 2;
+
+				if ( im + zerun > iM + 1 ) {
+
+					throw 'Something wrong with hufUnpackEncTable';
+
+				}
+
+				while ( zerun -- ) hcode[ im ++ ] = 0;
+
+				im --;
+
+			}
+
+		}
+
+		hufCanonicalCodeTable( hcode );
+
+	}
+
+	function hufLength( code ) {
+
+		return code & 63;
+
+	}
+
+	function hufCode( code ) {
+
+		return code >> 6;
+
+	}
+
+	function hufBuildDecTable( hcode, im, iM, hdecod ) {
+
+		for ( ; im <= iM; im ++ ) {
+
+			var c = hufCode( hcode[ im ] );
+			var l = hufLength( hcode[ im ] );
+
+			if ( c >> l ) {
+
+				throw 'Invalid table entry';
+
+			}
+
+			if ( l > HUF_DECBITS ) {
+
+				var pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
+
+				if ( pl.len ) {
+
+					throw 'Invalid table entry';
+
+				}
+
+				pl.lit ++;
+
+				if ( pl.p ) {
+
+					var p = pl.p;
+					pl.p = new Array( pl.lit );
+
+					for ( var i = 0; i < pl.lit - 1; ++ i ) {
+
+						pl.p[ i ] = p[ i ];
+
+					}
+
+				} else {
+
+					pl.p = new Array( 1 );
+
+				}
+
+				pl.p[ pl.lit - 1 ] = im;
+
+			} else if ( l ) {
+
+				var plOffset = 0;
+
+				for ( var i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
+
+					var pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
+
+					if ( pl.len || pl.p ) {
+
+						throw 'Invalid table entry';
+
+					}
+
+					pl.len = l;
+					pl.lit = im;
+
+					plOffset ++;
+
+				}
+
+			}
+
+		}
+
+		return true;
+
+	}
+
+	const getCharReturn = { c: 0, lc: 0 };
+
+	function getChar( c, lc, uInt8Array, inOffset ) {
+
+		c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
+		lc += 8;
+
+		getCharReturn.c = c;
+		getCharReturn.lc = lc;
+
+	}
+
+	const getCodeReturn = { c: 0, lc: 0 };
+
+	function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
+
+		if ( po == rlc ) {
+
+			if ( lc < 8 ) {
+
+				getChar( c, lc, uInt8Array, inOffset );
+				c = getCharReturn.c;
+				lc = getCharReturn.lc;
+
+			}
+
+			lc -= 8;
+
+			var cs = ( c >> lc );
+			var cs = new Uint8Array( [ cs ] )[ 0 ];
+
+			if ( outBufferOffset.value + cs > outBufferEndOffset ) {
+
+				return false;
+
+			}
+
+			var s = outBuffer[ outBufferOffset.value - 1 ];
+
+			while ( cs -- > 0 ) {
+
+				outBuffer[ outBufferOffset.value ++ ] = s;
+
+			}
+
+		} else if ( outBufferOffset.value < outBufferEndOffset ) {
+
+			outBuffer[ outBufferOffset.value ++ ] = po;
+
+		} else {
+
+			return false;
+
+		}
+
+		getCodeReturn.c = c;
+		getCodeReturn.lc = lc;
+
+	}
+
+	var NBITS = 16;
+	var A_OFFSET = 1 << ( NBITS - 1 );
+	var M_OFFSET = 1 << ( NBITS - 1 );
+	var MOD_MASK = ( 1 << NBITS ) - 1;
+
+	function UInt16( value ) {
+
+		return ( value & 0xFFFF );
+
+	}
+
+	function Int16( value ) {
+
+		var ref = UInt16( value );
+		return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
+
+	}
+
+	const wdec14Return = { a: 0, b: 0 };
+
+	function wdec14( l, h ) {
+
+		var ls = Int16( l );
+		var hs = Int16( h );
+
+		var hi = hs;
+		var ai = ls + ( hi & 1 ) + ( hi >> 1 );
+
+		var as = ai;
+		var bs = ai - hi;
+
+		wdec14Return.a = as;
+		wdec14Return.b = bs;
+
+	}
+
+	function wav2Decode( j, buffer, nx, ox, ny, oy, mx ) {
+
+		var n = ( nx > ny ) ? ny : nx;
+		var p = 1;
+		var p2;
+
+		while ( p <= n ) p <<= 1;
+
+		p >>= 1;
+		p2 = p;
+		p >>= 1;
+
+		while ( p >= 1 ) {
+
+			var py = 0;
+			var ey = py + oy * ( ny - p2 );
+			var oy1 = oy * p;
+			var oy2 = oy * p2;
+			var ox1 = ox * p;
+			var ox2 = ox * p2;
+			var i00, i01, i10, i11;
+
+			for ( ; py <= ey; py += oy2 ) {
+
+				var px = py;
+				var ex = py + ox * ( nx - p2 );
+
+				for ( ; px <= ex; px += ox2 ) {
+
+					var p01 = px + ox1;
+					var p10 = px + oy1;
+					var p11 = p10 + ox1;
+
+					wdec14( buffer[ px + j ], buffer[ p10 + j ] );
+
+					i00 = wdec14Return.a;
+					i10 = wdec14Return.b;
+
+					wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
+
+					i01 = wdec14Return.a;
+					i11 = wdec14Return.b;
+
+					wdec14( i00, i01 );
+
+					buffer[ px + j ] = wdec14Return.a;
+					buffer[ p01 + j ] = wdec14Return.b;
+
+					wdec14( i10, i11 );
+
+					buffer[ p10 + j ] = wdec14Return.a;
+					buffer[ p11 + j ] = wdec14Return.b;
+
+				}
+
+				if ( nx & p ) {
+
+					var p10 = px + oy1;
+
+					wdec14( buffer[ px + j ], buffer[ p10 + j ] );
+
+					i00 = wdec14Return.a;
+					buffer[ p10 + j ] = wdec14Return.b;
+
+					buffer[ px + j ] = i00;
+
+				}
+
+			}
+
+			if ( ny & p ) {
+
+				var px = py;
+				var ex = py + ox * ( nx - p2 );
+
+				for ( ; px <= ex; px += ox2 ) {
+
+					var p01 = px + ox1;
+
+					wdec14( buffer[ px + j ], buffer[ p01 + j ] );
+
+					i00 = wdec14Return.a;
+					buffer[ p01 + j ] = wdec14Return.b;
+
+					buffer[ px + j ] = i00;
+
+				}
+
+			}
+
+			p2 = p;
+			p >>= 1;
+
+		}
+
+		return py;
+
+	}
+
+	function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) {
+
+		var c = 0;
+		var lc = 0;
+		var outBufferEndOffset = no;
+		var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
+
+		while ( inOffset.value < inOffsetEnd ) {
+
+			getChar( c, lc, uInt8Array, inOffset );
+
+			c = getCharReturn.c;
+			lc = getCharReturn.lc;
+
+			while ( lc >= HUF_DECBITS ) {
+
+				var index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
+				var pl = decodingTable[ index ];
+
+				if ( pl.len ) {
+
+					lc -= pl.len;
+
+					getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
+
+					c = getCodeReturn.c;
+					lc = getCodeReturn.lc;
+
+				} else {
+
+					if ( ! pl.p ) {
+
+						throw 'hufDecode issues';
+
+					}
+
+					var j;
+
+					for ( j = 0; j < pl.lit; j ++ ) {
+
+						var l = hufLength( encodingTable[ pl.p[ j ] ] );
+
+						while ( lc < l && inOffset.value < inOffsetEnd ) {
+
+							getChar( c, lc, uInt8Array, inOffset );
+
+							c = getCharReturn.c;
+							lc = getCharReturn.lc;
+
+						}
+
+						if ( lc >= l ) {
+
+							if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
+
+								lc -= l;
+
+								getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
+
+								c = getCodeReturn.c;
+								lc = getCodeReturn.lc;
+
+								break;
+
+							}
+
+						}
+
+					}
+
+					if ( j == pl.lit ) {
+
+						throw 'hufDecode issues';
+
+					}
+
+				}
+
+			}
+
+		}
+
+		var i = ( 8 - ni ) & 7;
+
+		c >>= i;
+		lc -= i;
+
+		while ( lc > 0 ) {
+
+			var pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
+
+			if ( pl.len ) {
+
+				lc -= pl.len;
+
+				getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
+
+				c = getCodeReturn.c;
+				lc = getCodeReturn.lc;
+
+			} else {
+
+				throw 'hufDecode issues';
+
+			}
+
+		}
+
+		return true;
+
+	}
+
+	function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, outOffset, nRaw ) {
+
+		var initialInOffset = inOffset.value;
+
+		var im = parseUint32( inDataView, inOffset );
+		var iM = parseUint32( inDataView, inOffset );
+
+		inOffset.value += 4;
+
+		var nBits = parseUint32( inDataView, inOffset );
+
+		inOffset.value += 4;
+
+		if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
+
+			throw 'Something wrong with HUF_ENCSIZE';
+
+		}
+
+		var freq = new Array( HUF_ENCSIZE );
+		var hdec = new Array( HUF_DECSIZE );
+
+		hufClearDecTable( hdec );
+
+		var ni = nCompressed - ( inOffset.value - initialInOffset );
+
+		hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq );
+
+		if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
+
+			throw 'Something wrong with hufUncompress';
+
+		}
+
+		hufBuildDecTable( freq, im, iM, hdec );
+
+		hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
+
+	}
+
+	function applyLut( lut, data, nData ) {
+
+		for ( var i = 0; i < nData; ++ i ) {
+
+			data[ i ] = lut[ data[ i ] ];
+
+		}
+
+	}
+
+	function decompressPIZ( outBuffer, outOffset, uInt8Array, inDataView, inOffset, tmpBufSize, num_channels, exrChannelInfos, dataWidth, num_lines ) {
+
+		var bitmap = new Uint8Array( BITMAP_SIZE );
+
+		var minNonZero = parseUint16( inDataView, inOffset );
+		var maxNonZero = parseUint16( inDataView, inOffset );
+
+		if ( maxNonZero >= BITMAP_SIZE ) {
+
+			throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
+
+		}
+
+		if ( minNonZero <= maxNonZero ) {
+
+			for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
+
+				bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
+
+			}
+
+		}
+
+		var lut = new Uint16Array( USHORT_RANGE );
+		var maxValue = reverseLutFromBitmap( bitmap, lut );
+
+		var length = parseUint32( inDataView, inOffset );
+
+		hufUncompress( uInt8Array, inDataView, inOffset, length, outBuffer, outOffset, tmpBufSize );
+
+		var pizChannelData = new Array( num_channels );
+
+		var outBufferEnd = 0;
+
+		for ( var i = 0; i < num_channels; i ++ ) {
+
+			var exrChannelInfo = exrChannelInfos[ i ];
+
+			var pixelSize = 2; // assumes HALF_FLOAT
+
+			pizChannelData[ i ] = {};
+			pizChannelData[ i ][ 'start' ] = outBufferEnd;
+			pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
+			pizChannelData[ i ][ 'nx' ] = dataWidth;
+			pizChannelData[ i ][ 'ny' ] = num_lines;
+			pizChannelData[ i ][ 'size' ] = 1;
+
+			outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
+
+		}
+
+		var fooOffset = 0;
+
+		for ( var i = 0; i < num_channels; i ++ ) {
+
+			for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) {
+
+				fooOffset += wav2Decode(
+					j + fooOffset,
+					outBuffer,
+					pizChannelData[ i ].nx,
+					pizChannelData[ i ].size,
+					pizChannelData[ i ].ny,
+					pizChannelData[ i ].nx * pizChannelData[ i ].size,
+					maxValue
+				);
+
+			}
+
+		}
+
+		applyLut( lut, outBuffer, outBufferEnd );
+
+		return true;
+
+	}
+
+	function parseNullTerminatedString( buffer, offset ) {
+
+		var uintBuffer = new Uint8Array( buffer );
+		var endOffset = 0;
+
+		while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
+
+			endOffset += 1;
+
+		}
+
+		var stringValue = new TextDecoder().decode(
+			uintBuffer.slice( offset.value, offset.value + endOffset )
+		);
+
+		offset.value = offset.value + endOffset + 1;
+
+		return stringValue;
+
+	}
+
+	function parseFixedLengthString( buffer, offset, size ) {
+
+		var stringValue = new TextDecoder().decode(
+			new Uint8Array( buffer ).slice( offset.value, offset.value + size )
+		);
+
+		offset.value = offset.value + size;
+
+		return stringValue;
+
+	}
+
+	function parseUlong( dataView, offset ) {
+
+		var uLong = dataView.getUint32( 0, true );
+
+		offset.value = offset.value + ULONG_SIZE;
+
+		return uLong;
+
+	}
+
+	function parseUint32( dataView, offset ) {
+
+		var Uint32 = dataView.getUint32( offset.value, true );
+
+		offset.value = offset.value + INT32_SIZE;
+
+		return Uint32;
+
+	}
+
+	function parseUint8Array( uInt8Array, offset ) {
+
+		var Uint8 = uInt8Array[ offset.value ];
+
+		offset.value = offset.value + INT8_SIZE;
+
+		return Uint8;
+
+	}
+
+	function parseUint8( dataView, offset ) {
+
+		var Uint8 = dataView.getUint8( offset.value );
+
+		offset.value = offset.value + INT8_SIZE;
+
+		return Uint8;
+
+	}
+
+	function parseFloat32( dataView, offset ) {
+
+		var float = dataView.getFloat32( offset.value, true );
+
+		offset.value += FLOAT32_SIZE;
+
+		return float;
+
+	}
+
+	// https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
+	function decodeFloat16( binary ) {
+
+		var exponent = ( binary & 0x7C00 ) >> 10,
+			fraction = binary & 0x03FF;
+
+		return ( binary >> 15 ? - 1 : 1 ) * (
+			exponent ?
+				(
+					exponent === 0x1F ?
+						fraction ? NaN : Infinity :
+						Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
+				) :
+				6.103515625e-5 * ( fraction / 0x400 )
+		);
+
+	}
+
+	function parseUint16( dataView, offset ) {
+
+		var Uint16 = dataView.getUint16( offset.value, true );
+
+		offset.value += INT16_SIZE;
+
+		return Uint16;
+
+	}
+
+	function parseFloat16( buffer, offset ) {
+
+		return decodeFloat16( parseUint16( buffer, offset ) );
+
+	}
+
+	function parseChlist( dataView, buffer, offset, size ) {
+
+		var startOffset = offset.value;
+		var channels = [];
+
+		while ( offset.value < ( startOffset + size - 1 ) ) {
+
+			var name = parseNullTerminatedString( buffer, offset );
+			var pixelType = parseUint32( dataView, offset ); // TODO: Cast this to UINT, HALF or FLOAT
+			var pLinear = parseUint8( dataView, offset );
+			offset.value += 3; // reserved, three chars
+			var xSampling = parseUint32( dataView, offset );
+			var ySampling = parseUint32( dataView, offset );
+
+			channels.push( {
+				name: name,
+				pixelType: pixelType,
+				pLinear: pLinear,
+				xSampling: xSampling,
+				ySampling: ySampling
+			} );
+
+		}
+
+		offset.value += 1;
+
+		return channels;
+
+	}
+
+	function parseChromaticities( dataView, offset ) {
+
+		var redX = parseFloat32( dataView, offset );
+		var redY = parseFloat32( dataView, offset );
+		var greenX = parseFloat32( dataView, offset );
+		var greenY = parseFloat32( dataView, offset );
+		var blueX = parseFloat32( dataView, offset );
+		var blueY = parseFloat32( dataView, offset );
+		var whiteX = parseFloat32( dataView, offset );
+		var whiteY = parseFloat32( dataView, offset );
+
+		return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
+
+	}
+
+	function parseCompression( dataView, offset ) {
+
+		var compressionCodes = [
+			'NO_COMPRESSION',
+			'RLE_COMPRESSION',
+			'ZIPS_COMPRESSION',
+			'ZIP_COMPRESSION',
+			'PIZ_COMPRESSION',
+			'PXR24_COMPRESSION',
+			'B44_COMPRESSION',
+			'B44A_COMPRESSION',
+			'DWAA_COMPRESSION',
+			'DWAB_COMPRESSION'
+		];
+
+		var compression = parseUint8( dataView, offset );
+
+		return compressionCodes[ compression ];
+
+	}
+
+	function parseBox2i( dataView, offset ) {
+
+		var xMin = parseUint32( dataView, offset );
+		var yMin = parseUint32( dataView, offset );
+		var xMax = parseUint32( dataView, offset );
+		var yMax = parseUint32( dataView, offset );
+
+		return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
+
+	}
+
+	function parseLineOrder( dataView, offset ) {
+
+		var lineOrders = [
+			'INCREASING_Y'
+		];
+
+		var lineOrder = parseUint8( dataView, offset );
+
+		return lineOrders[ lineOrder ];
+
+	}
+
+	function parseV2f( dataView, offset ) {
+
+		var x = parseFloat32( dataView, offset );
+		var y = parseFloat32( dataView, offset );
+
+		return [ x, y ];
+
+	}
+
+	function parseValue( dataView, buffer, offset, type, size ) {
+
+		if ( type === 'string' || type === 'iccProfile' ) {
+
+			return parseFixedLengthString( buffer, offset, size );
+
+		} else if ( type === 'chlist' ) {
+
+			return parseChlist( dataView, buffer, offset, size );
+
+		} else if ( type === 'chromaticities' ) {
+
+			return parseChromaticities( dataView, offset );
+
+		} else if ( type === 'compression' ) {
+
+			return parseCompression( dataView, offset );
+
+		} else if ( type === 'box2i' ) {
+
+			return parseBox2i( dataView, offset );
+
+		} else if ( type === 'lineOrder' ) {
+
+			return parseLineOrder( dataView, offset );
+
+		} else if ( type === 'float' ) {
+
+			return parseFloat32( dataView, offset );
+
+		} else if ( type === 'v2f' ) {
+
+			return parseV2f( dataView, offset );
+
+		} else if ( type === 'int' ) {
+
+			return parseUint32( dataView, offset );
+
+		} else {
+
+			throw 'Cannot parse value for unsupported type: ' + type;
+
+		}
+
+	}
+
+	var bufferDataView = new DataView( buffer );
+	var uInt8Array = new Uint8Array( buffer );
+
+	var EXRHeader = {};
+
+	var magic = bufferDataView.getUint32( 0, true );
+	var versionByteZero = bufferDataView.getUint8( 4, true );
+	var fullMask = bufferDataView.getUint8( 5, true );
+
+	// start of header
+
+	var offset = { value: 8 }; // start at 8, after magic stuff
+
+	var keepReading = true;
+
+	while ( keepReading ) {
+
+		var attributeName = parseNullTerminatedString( buffer, offset );
+
+		if ( attributeName == 0 ) {
+
+			keepReading = false;
+
+		} else {
+
+			var attributeType = parseNullTerminatedString( buffer, offset );
+			var attributeSize = parseUint32( bufferDataView, offset );
+			var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize );
+
+			EXRHeader[ attributeName ] = attributeValue;
+
+		}
+
+	}
+
+	// offsets
+
+	var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
+	var scanlineBlockSize = 1; // 1 for NO_COMPRESSION
+
+	if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
+
+		scanlineBlockSize = 32;
+
+	}
+
+	var numBlocks = dataWindowHeight / scanlineBlockSize;
+
+	for ( var i = 0; i < numBlocks; i ++ ) {
+
+		var scanlineOffset = parseUlong( bufferDataView, offset );
+
+	}
+
+	// we should be passed the scanline offset table, start reading pixel data
+
+	var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
+	var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1;
+	var numChannels = EXRHeader.channels.length;
+
+	var byteArray = new Float32Array( width * height * numChannels );
+
+	var channelOffsets = {
+		R: 0,
+		G: 1,
+		B: 2,
+		A: 3
+	};
+
+	if ( EXRHeader.compression === 'NO_COMPRESSION' ) {
+
+		for ( var y = 0; y < height; y ++ ) {
+
+			var y_scanline = parseUint32( bufferDataView, offset );
+			var dataSize = parseUint32( bufferDataView, offset );
+
+			for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
+
+				var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
+
+				if ( EXRHeader.channels[ channelID ].pixelType === 1 ) {
+
+					// HALF
+					for ( var x = 0; x < width; x ++ ) {
+
+						var val = parseFloat16( bufferDataView, offset );
+
+						byteArray[ ( ( ( height - y_scanline ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
+
+					}
+
+				} else {
+
+					throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
+
+				}
+
+			}
+
+		}
+
+	} else if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
+
+		for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) {
+
+			var line_no = parseUint32( bufferDataView, offset );
+			var data_len = parseUint32( bufferDataView, offset );
+
+			var tmpBufferSize = width * scanlineBlockSize * ( EXRHeader.channels.length * BYTES_PER_HALF );
+			var tmpBuffer = new Uint16Array( tmpBufferSize );
+			var tmpOffset = { value: 0 };
+
+			decompressPIZ( tmpBuffer, tmpOffset, uInt8Array, bufferDataView, offset, tmpBufferSize, numChannels, EXRHeader.channels, width, scanlineBlockSize );
+
+			for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) {
+
+				for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
+
+					var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
+
+					if ( EXRHeader.channels[ channelID ].pixelType === 1 ) {
+
+						// HALF
+						for ( var x = 0; x < width; x ++ ) {
+
+							var val = decodeFloat16( tmpBuffer[ ( channelID * ( scanlineBlockSize * width ) ) + ( line_y * width ) + x ] );
+
+							var true_y = line_y + ( scanlineBlockIdx * scanlineBlockSize );
+
+							byteArray[ ( ( ( height - true_y ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
+
+						}
+
+					} else {
+
+						throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
+
+					}
+
+				}
+
+			}
+
+		}
+
+	} else {
+
+		throw 'EXRLoader._parser: ' + EXRHeader.compression + ' is unsupported';
+
+	}
+
+	return {
+		header: EXRHeader,
+		width: width,
+		height: height,
+		data: byteArray,
+		format: EXRHeader.channels.length == 4 ? RGBAFormat : RGBFormat,
+		type: FloatType
+	};
+
+};
+
+export { EXRLoader };

+ 1 - 0
utils/modularize.js

@@ -35,6 +35,7 @@ var files = [
 	{ path: 'loaders/BVHLoader.js', dependencies: [], ignoreList: [ 'Bones' ] },
 	{ path: 'loaders/ColladaLoader.js', dependencies: [ { name: 'TGALoader', path: 'loaders/TGALoader.js' } ], ignoreList: [] },
 	{ path: 'loaders/DDSLoader.js', dependencies: [], ignoreList: [] },
+	{ path: 'loaders/EXRLoader.js', dependencies: [], ignoreList: [] },
 	{ path: 'loaders/FBXLoader.js', dependencies: [ { name: 'TGALoader', path: 'loaders/TGALoader.js' }, { name: 'NURBSCurve', path: 'curves/NURBSCurve.js' } ], ignoreList: [] },
 	{ path: 'loaders/GLTFLoader.js', dependencies: [], ignoreList: [ 'NoSide', 'Matrix2', 'DDSLoader' ] },
 	{ path: 'loaders/MTLLoader.js', dependencies: [], ignoreList: [ 'BackSide', 'DoubleSide', 'ClampToEdgeWrapping', 'MirroredRepeatWrapping' ] },