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@@ -0,0 +1,1203 @@
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+/**
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+ * @author Richard M. / https://github.com/richardmonette
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+ *
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+ * OpenEXR loader which, currently, supports reading 16 bit half data, in either
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+ * uncompressed or PIZ wavelet compressed form.
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+ *
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+ * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
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+ * implementation, so I have preserved their copyright notices.
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+ */
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+
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+import {
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+ DataTextureLoader,
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+ DefaultLoadingManager,
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+ FloatType,
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+ RGBAFormat,
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+ RGBFormat
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+} from "../../../build/three.module.js";
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+
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+// /*
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+// Copyright (c) 2014 - 2017, Syoyo Fujita
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+// All rights reserved.
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+
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+// Redistribution and use in source and binary forms, with or without
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+// modification, are permitted provided that the following conditions are met:
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+// * Redistributions of source code must retain the above copyright
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+// notice, this list of conditions and the following disclaimer.
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+// * Redistributions in binary form must reproduce the above copyright
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+// notice, this list of conditions and the following disclaimer in the
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+// documentation and/or other materials provided with the distribution.
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+// * Neither the name of the Syoyo Fujita nor the
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+// names of its contributors may be used to endorse or promote products
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+// derived from this software without specific prior written permission.
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+
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+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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+// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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+// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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+// DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
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+// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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+// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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+// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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+// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+// */
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+
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+// // TinyEXR contains some OpenEXR code, which is licensed under ------------
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+
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+// ///////////////////////////////////////////////////////////////////////////
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+// //
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+// // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
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+// // Digital Ltd. LLC
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+// //
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+// // All rights reserved.
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+// //
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+// // Redistribution and use in source and binary forms, with or without
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+// // modification, are permitted provided that the following conditions are
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+// // met:
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+// // * Redistributions of source code must retain the above copyright
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+// // notice, this list of conditions and the following disclaimer.
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+// // * Redistributions in binary form must reproduce the above
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+// // copyright notice, this list of conditions and the following disclaimer
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+// // in the documentation and/or other materials provided with the
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+// // distribution.
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+// // * Neither the name of Industrial Light & Magic nor the names of
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+// // its contributors may be used to endorse or promote products derived
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+// // from this software without specific prior written permission.
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+// //
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+// // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+// // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+// // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+// // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+// // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+// // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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+// // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+// // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+// // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+// // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+// // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+// //
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+// ///////////////////////////////////////////////////////////////////////////
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+
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+// // End of OpenEXR license -------------------------------------------------
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+
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+var EXRLoader = function ( manager ) {
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+
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+ this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
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+
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+};
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+
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+EXRLoader.prototype = Object.create( DataTextureLoader.prototype );
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+
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+EXRLoader.prototype._parser = function ( buffer ) {
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+
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+ const USHORT_RANGE = ( 1 << 16 );
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+ const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
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+
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+ const HUF_ENCBITS = 16; // literal (value) bit length
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+ const HUF_DECBITS = 14; // decoding bit size (>= 8)
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+
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+ const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
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+ const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
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+ const HUF_DECMASK = HUF_DECSIZE - 1;
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+
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+ const SHORT_ZEROCODE_RUN = 59;
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+ const LONG_ZEROCODE_RUN = 63;
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+ const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
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+ const LONGEST_LONG_RUN = 255 + SHORTEST_LONG_RUN;
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+
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+ const BYTES_PER_HALF = 2;
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+
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+ const ULONG_SIZE = 8;
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+ const FLOAT32_SIZE = 4;
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+ const INT32_SIZE = 4;
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+ const INT16_SIZE = 2;
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+ const INT8_SIZE = 1;
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+
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+ function reverseLutFromBitmap( bitmap, lut ) {
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+
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+ var k = 0;
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+
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+ for ( var i = 0; i < USHORT_RANGE; ++ i ) {
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+
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+ if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
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+
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+ lut[ k ++ ] = i;
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+
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+ }
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+
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+ }
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+
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+ var n = k - 1;
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+
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+ while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
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+
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+ return n;
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+
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+ }
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+
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+ function hufClearDecTable( hdec ) {
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+
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+ for ( var i = 0; i < HUF_DECSIZE; i ++ ) {
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+
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+ hdec[ i ] = {};
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+ hdec[ i ].len = 0;
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+ hdec[ i ].lit = 0;
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+ hdec[ i ].p = null;
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+
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+ }
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+
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+ }
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+
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+ const getBitsReturn = { l: 0, c: 0, lc: 0 };
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+
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+ function getBits( nBits, c, lc, uInt8Array, inOffset ) {
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+
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+ while ( lc < nBits ) {
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+
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+ c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
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+ lc += 8;
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+
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+ }
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+
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+ lc -= nBits;
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+
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+ getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
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+ getBitsReturn.c = c;
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+ getBitsReturn.lc = lc;
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+
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+ }
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+
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+ const hufTableBuffer = new Array( 59 );
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+
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+ function hufCanonicalCodeTable( hcode ) {
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+
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+ for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
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+ for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
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+
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+ var c = 0;
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+
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+ for ( var i = 58; i > 0; -- i ) {
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+
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+ var nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
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+ hufTableBuffer[ i ] = c;
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+ c = nc;
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+
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+ }
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+
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+ for ( var i = 0; i < HUF_ENCSIZE; ++ i ) {
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+
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+ var l = hcode[ i ];
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+ if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
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+
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+ }
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+
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+ }
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+
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+ function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) {
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+
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+ var p = inOffset;
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+ var c = 0;
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+ var lc = 0;
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+
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+ for ( ; im <= iM; im ++ ) {
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+
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+ if ( p.value - inOffset.value > ni ) return false;
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+
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+ getBits( 6, c, lc, uInt8Array, p );
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+
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+ var l = getBitsReturn.l;
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+ c = getBitsReturn.c;
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+ lc = getBitsReturn.lc;
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+
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+ hcode[ im ] = l;
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+
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+ if ( l == LONG_ZEROCODE_RUN ) {
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+
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+ if ( p.value - inOffset.value > ni ) {
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+
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+ throw 'Something wrong with hufUnpackEncTable';
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+
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+ }
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+
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+ getBits( 8, c, lc, uInt8Array, p );
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+
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+ var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
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+ c = getBitsReturn.c;
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+ lc = getBitsReturn.lc;
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+
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+ if ( im + zerun > iM + 1 ) {
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+
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+ throw 'Something wrong with hufUnpackEncTable';
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+
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+ }
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+
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+ while ( zerun -- ) hcode[ im ++ ] = 0;
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+
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+ im --;
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+
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+ } else if ( l >= SHORT_ZEROCODE_RUN ) {
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+
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+ var zerun = l - SHORT_ZEROCODE_RUN + 2;
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+
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+ if ( im + zerun > iM + 1 ) {
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+
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+ throw 'Something wrong with hufUnpackEncTable';
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+
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+ }
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+
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+ while ( zerun -- ) hcode[ im ++ ] = 0;
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+
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+ im --;
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+
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+ }
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+
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+ }
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+
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+ hufCanonicalCodeTable( hcode );
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+
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+ }
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+
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+ function hufLength( code ) {
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+
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+ return code & 63;
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+
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+ }
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+
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+ function hufCode( code ) {
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+
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+ return code >> 6;
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+
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+ }
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+
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+ function hufBuildDecTable( hcode, im, iM, hdecod ) {
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+
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+ for ( ; im <= iM; im ++ ) {
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+
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+ var c = hufCode( hcode[ im ] );
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+ var l = hufLength( hcode[ im ] );
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+
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+ if ( c >> l ) {
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+
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+ throw 'Invalid table entry';
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+
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+ }
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+
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+ if ( l > HUF_DECBITS ) {
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+
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+ var pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
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+
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+ if ( pl.len ) {
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+
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+ throw 'Invalid table entry';
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+
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+ }
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+
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+ pl.lit ++;
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+
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+ if ( pl.p ) {
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+
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+ var p = pl.p;
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+ pl.p = new Array( pl.lit );
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+
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+ for ( var i = 0; i < pl.lit - 1; ++ i ) {
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+
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+ pl.p[ i ] = p[ i ];
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+
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+ }
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+
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+ } else {
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+
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+ pl.p = new Array( 1 );
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+
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+ }
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+
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+ pl.p[ pl.lit - 1 ] = im;
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+
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+ } else if ( l ) {
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+
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+ var plOffset = 0;
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+
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+ for ( var i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
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+
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+ var pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
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+
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+ if ( pl.len || pl.p ) {
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+
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+ throw 'Invalid table entry';
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+
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+ }
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+
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+ pl.len = l;
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+ pl.lit = im;
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+
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+ plOffset ++;
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+
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+ }
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+
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+ }
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+
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+ }
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+
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+ return true;
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+
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+ }
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+
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+ const getCharReturn = { c: 0, lc: 0 };
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+
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+ function getChar( c, lc, uInt8Array, inOffset ) {
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+
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+ c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
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+ lc += 8;
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+
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+ getCharReturn.c = c;
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+ getCharReturn.lc = lc;
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+
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+ }
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+
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+ const getCodeReturn = { c: 0, lc: 0 };
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+
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+ function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
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+
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+ if ( po == rlc ) {
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+
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+ if ( lc < 8 ) {
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+
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+ getChar( c, lc, uInt8Array, inOffset );
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+ c = getCharReturn.c;
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+ lc = getCharReturn.lc;
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+
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+ }
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+
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+ lc -= 8;
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+
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+ var cs = ( c >> lc );
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+ var cs = new Uint8Array( [ cs ] )[ 0 ];
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+
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+ if ( outBufferOffset.value + cs > outBufferEndOffset ) {
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+
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+ return false;
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+
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+ }
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+
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+ var s = outBuffer[ outBufferOffset.value - 1 ];
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+
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+ while ( cs -- > 0 ) {
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+
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+ outBuffer[ outBufferOffset.value ++ ] = s;
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+
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+ }
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+
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+ } else if ( outBufferOffset.value < outBufferEndOffset ) {
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+
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+ outBuffer[ outBufferOffset.value ++ ] = po;
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+
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+ } else {
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+
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+ return false;
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+
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+ }
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+
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+ getCodeReturn.c = c;
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+ getCodeReturn.lc = lc;
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+
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+ }
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+
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+ var NBITS = 16;
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+ var A_OFFSET = 1 << ( NBITS - 1 );
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+ var M_OFFSET = 1 << ( NBITS - 1 );
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+ var MOD_MASK = ( 1 << NBITS ) - 1;
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+
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+ function UInt16( value ) {
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+
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+ return ( value & 0xFFFF );
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+
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+ }
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+
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+ function Int16( value ) {
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+
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+ var ref = UInt16( value );
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+ return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
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+
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+ }
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+
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+ const wdec14Return = { a: 0, b: 0 };
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+
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+ function wdec14( l, h ) {
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+
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+ var ls = Int16( l );
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+ var hs = Int16( h );
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+
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+ var hi = hs;
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+ var ai = ls + ( hi & 1 ) + ( hi >> 1 );
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+
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+ var as = ai;
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+ var bs = ai - hi;
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+
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+ wdec14Return.a = as;
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+ wdec14Return.b = bs;
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+
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+ }
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+
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+ function wav2Decode( j, buffer, nx, ox, ny, oy, mx ) {
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|
+
|
|
|
+ var n = ( nx > ny ) ? ny : nx;
|
|
|
+ var p = 1;
|
|
|
+ var p2;
|
|
|
+
|
|
|
+ while ( p <= n ) p <<= 1;
|
|
|
+
|
|
|
+ p >>= 1;
|
|
|
+ p2 = p;
|
|
|
+ p >>= 1;
|
|
|
+
|
|
|
+ while ( p >= 1 ) {
|
|
|
+
|
|
|
+ var py = 0;
|
|
|
+ var ey = py + oy * ( ny - p2 );
|
|
|
+ var oy1 = oy * p;
|
|
|
+ var oy2 = oy * p2;
|
|
|
+ var ox1 = ox * p;
|
|
|
+ var ox2 = ox * p2;
|
|
|
+ var i00, i01, i10, i11;
|
|
|
+
|
|
|
+ for ( ; py <= ey; py += oy2 ) {
|
|
|
+
|
|
|
+ var px = py;
|
|
|
+ var ex = py + ox * ( nx - p2 );
|
|
|
+
|
|
|
+ for ( ; px <= ex; px += ox2 ) {
|
|
|
+
|
|
|
+ var p01 = px + ox1;
|
|
|
+ var p10 = px + oy1;
|
|
|
+ var p11 = p10 + ox1;
|
|
|
+
|
|
|
+ wdec14( buffer[ px + j ], buffer[ p10 + j ] );
|
|
|
+
|
|
|
+ i00 = wdec14Return.a;
|
|
|
+ i10 = wdec14Return.b;
|
|
|
+
|
|
|
+ wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
|
|
|
+
|
|
|
+ i01 = wdec14Return.a;
|
|
|
+ i11 = wdec14Return.b;
|
|
|
+
|
|
|
+ wdec14( i00, i01 );
|
|
|
+
|
|
|
+ buffer[ px + j ] = wdec14Return.a;
|
|
|
+ buffer[ p01 + j ] = wdec14Return.b;
|
|
|
+
|
|
|
+ wdec14( i10, i11 );
|
|
|
+
|
|
|
+ buffer[ p10 + j ] = wdec14Return.a;
|
|
|
+ buffer[ p11 + j ] = wdec14Return.b;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ if ( nx & p ) {
|
|
|
+
|
|
|
+ var p10 = px + oy1;
|
|
|
+
|
|
|
+ wdec14( buffer[ px + j ], buffer[ p10 + j ] );
|
|
|
+
|
|
|
+ i00 = wdec14Return.a;
|
|
|
+ buffer[ p10 + j ] = wdec14Return.b;
|
|
|
+
|
|
|
+ buffer[ px + j ] = i00;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ if ( ny & p ) {
|
|
|
+
|
|
|
+ var px = py;
|
|
|
+ var ex = py + ox * ( nx - p2 );
|
|
|
+
|
|
|
+ for ( ; px <= ex; px += ox2 ) {
|
|
|
+
|
|
|
+ var p01 = px + ox1;
|
|
|
+
|
|
|
+ wdec14( buffer[ px + j ], buffer[ p01 + j ] );
|
|
|
+
|
|
|
+ i00 = wdec14Return.a;
|
|
|
+ buffer[ p01 + j ] = wdec14Return.b;
|
|
|
+
|
|
|
+ buffer[ px + j ] = i00;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ p2 = p;
|
|
|
+ p >>= 1;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ return py;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) {
|
|
|
+
|
|
|
+ var c = 0;
|
|
|
+ var lc = 0;
|
|
|
+ var outBufferEndOffset = no;
|
|
|
+ var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
|
|
|
+
|
|
|
+ while ( inOffset.value < inOffsetEnd ) {
|
|
|
+
|
|
|
+ getChar( c, lc, uInt8Array, inOffset );
|
|
|
+
|
|
|
+ c = getCharReturn.c;
|
|
|
+ lc = getCharReturn.lc;
|
|
|
+
|
|
|
+ while ( lc >= HUF_DECBITS ) {
|
|
|
+
|
|
|
+ var index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
|
|
|
+ var pl = decodingTable[ index ];
|
|
|
+
|
|
|
+ if ( pl.len ) {
|
|
|
+
|
|
|
+ lc -= pl.len;
|
|
|
+
|
|
|
+ getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
|
|
|
+
|
|
|
+ c = getCodeReturn.c;
|
|
|
+ lc = getCodeReturn.lc;
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ if ( ! pl.p ) {
|
|
|
+
|
|
|
+ throw 'hufDecode issues';
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ var j;
|
|
|
+
|
|
|
+ for ( j = 0; j < pl.lit; j ++ ) {
|
|
|
+
|
|
|
+ var l = hufLength( encodingTable[ pl.p[ j ] ] );
|
|
|
+
|
|
|
+ while ( lc < l && inOffset.value < inOffsetEnd ) {
|
|
|
+
|
|
|
+ getChar( c, lc, uInt8Array, inOffset );
|
|
|
+
|
|
|
+ c = getCharReturn.c;
|
|
|
+ lc = getCharReturn.lc;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ if ( lc >= l ) {
|
|
|
+
|
|
|
+ if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
|
|
|
+
|
|
|
+ lc -= l;
|
|
|
+
|
|
|
+ getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
|
|
|
+
|
|
|
+ c = getCodeReturn.c;
|
|
|
+ lc = getCodeReturn.lc;
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ if ( j == pl.lit ) {
|
|
|
+
|
|
|
+ throw 'hufDecode issues';
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ var i = ( 8 - ni ) & 7;
|
|
|
+
|
|
|
+ c >>= i;
|
|
|
+ lc -= i;
|
|
|
+
|
|
|
+ while ( lc > 0 ) {
|
|
|
+
|
|
|
+ var pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
|
|
|
+
|
|
|
+ if ( pl.len ) {
|
|
|
+
|
|
|
+ lc -= pl.len;
|
|
|
+
|
|
|
+ getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
|
|
|
+
|
|
|
+ c = getCodeReturn.c;
|
|
|
+ lc = getCodeReturn.lc;
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ throw 'hufDecode issues';
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ return true;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, outOffset, nRaw ) {
|
|
|
+
|
|
|
+ var initialInOffset = inOffset.value;
|
|
|
+
|
|
|
+ var im = parseUint32( inDataView, inOffset );
|
|
|
+ var iM = parseUint32( inDataView, inOffset );
|
|
|
+
|
|
|
+ inOffset.value += 4;
|
|
|
+
|
|
|
+ var nBits = parseUint32( inDataView, inOffset );
|
|
|
+
|
|
|
+ inOffset.value += 4;
|
|
|
+
|
|
|
+ if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
|
|
|
+
|
|
|
+ throw 'Something wrong with HUF_ENCSIZE';
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ var freq = new Array( HUF_ENCSIZE );
|
|
|
+ var hdec = new Array( HUF_DECSIZE );
|
|
|
+
|
|
|
+ hufClearDecTable( hdec );
|
|
|
+
|
|
|
+ var ni = nCompressed - ( inOffset.value - initialInOffset );
|
|
|
+
|
|
|
+ hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq );
|
|
|
+
|
|
|
+ if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
|
|
|
+
|
|
|
+ throw 'Something wrong with hufUncompress';
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ hufBuildDecTable( freq, im, iM, hdec );
|
|
|
+
|
|
|
+ hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function applyLut( lut, data, nData ) {
|
|
|
+
|
|
|
+ for ( var i = 0; i < nData; ++ i ) {
|
|
|
+
|
|
|
+ data[ i ] = lut[ data[ i ] ];
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function decompressPIZ( outBuffer, outOffset, uInt8Array, inDataView, inOffset, tmpBufSize, num_channels, exrChannelInfos, dataWidth, num_lines ) {
|
|
|
+
|
|
|
+ var bitmap = new Uint8Array( BITMAP_SIZE );
|
|
|
+
|
|
|
+ var minNonZero = parseUint16( inDataView, inOffset );
|
|
|
+ var maxNonZero = parseUint16( inDataView, inOffset );
|
|
|
+
|
|
|
+ if ( maxNonZero >= BITMAP_SIZE ) {
|
|
|
+
|
|
|
+ throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ if ( minNonZero <= maxNonZero ) {
|
|
|
+
|
|
|
+ for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
|
|
|
+
|
|
|
+ bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ var lut = new Uint16Array( USHORT_RANGE );
|
|
|
+ var maxValue = reverseLutFromBitmap( bitmap, lut );
|
|
|
+
|
|
|
+ var length = parseUint32( inDataView, inOffset );
|
|
|
+
|
|
|
+ hufUncompress( uInt8Array, inDataView, inOffset, length, outBuffer, outOffset, tmpBufSize );
|
|
|
+
|
|
|
+ var pizChannelData = new Array( num_channels );
|
|
|
+
|
|
|
+ var outBufferEnd = 0;
|
|
|
+
|
|
|
+ for ( var i = 0; i < num_channels; i ++ ) {
|
|
|
+
|
|
|
+ var exrChannelInfo = exrChannelInfos[ i ];
|
|
|
+
|
|
|
+ var pixelSize = 2; // assumes HALF_FLOAT
|
|
|
+
|
|
|
+ pizChannelData[ i ] = {};
|
|
|
+ pizChannelData[ i ][ 'start' ] = outBufferEnd;
|
|
|
+ pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
|
|
|
+ pizChannelData[ i ][ 'nx' ] = dataWidth;
|
|
|
+ pizChannelData[ i ][ 'ny' ] = num_lines;
|
|
|
+ pizChannelData[ i ][ 'size' ] = 1;
|
|
|
+
|
|
|
+ outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ var fooOffset = 0;
|
|
|
+
|
|
|
+ for ( var i = 0; i < num_channels; i ++ ) {
|
|
|
+
|
|
|
+ for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) {
|
|
|
+
|
|
|
+ fooOffset += wav2Decode(
|
|
|
+ j + fooOffset,
|
|
|
+ outBuffer,
|
|
|
+ pizChannelData[ i ].nx,
|
|
|
+ pizChannelData[ i ].size,
|
|
|
+ pizChannelData[ i ].ny,
|
|
|
+ pizChannelData[ i ].nx * pizChannelData[ i ].size,
|
|
|
+ maxValue
|
|
|
+ );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ applyLut( lut, outBuffer, outBufferEnd );
|
|
|
+
|
|
|
+ return true;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseNullTerminatedString( buffer, offset ) {
|
|
|
+
|
|
|
+ var uintBuffer = new Uint8Array( buffer );
|
|
|
+ var endOffset = 0;
|
|
|
+
|
|
|
+ while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
|
|
|
+
|
|
|
+ endOffset += 1;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ var stringValue = new TextDecoder().decode(
|
|
|
+ uintBuffer.slice( offset.value, offset.value + endOffset )
|
|
|
+ );
|
|
|
+
|
|
|
+ offset.value = offset.value + endOffset + 1;
|
|
|
+
|
|
|
+ return stringValue;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseFixedLengthString( buffer, offset, size ) {
|
|
|
+
|
|
|
+ var stringValue = new TextDecoder().decode(
|
|
|
+ new Uint8Array( buffer ).slice( offset.value, offset.value + size )
|
|
|
+ );
|
|
|
+
|
|
|
+ offset.value = offset.value + size;
|
|
|
+
|
|
|
+ return stringValue;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseUlong( dataView, offset ) {
|
|
|
+
|
|
|
+ var uLong = dataView.getUint32( 0, true );
|
|
|
+
|
|
|
+ offset.value = offset.value + ULONG_SIZE;
|
|
|
+
|
|
|
+ return uLong;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseUint32( dataView, offset ) {
|
|
|
+
|
|
|
+ var Uint32 = dataView.getUint32( offset.value, true );
|
|
|
+
|
|
|
+ offset.value = offset.value + INT32_SIZE;
|
|
|
+
|
|
|
+ return Uint32;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseUint8Array( uInt8Array, offset ) {
|
|
|
+
|
|
|
+ var Uint8 = uInt8Array[ offset.value ];
|
|
|
+
|
|
|
+ offset.value = offset.value + INT8_SIZE;
|
|
|
+
|
|
|
+ return Uint8;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseUint8( dataView, offset ) {
|
|
|
+
|
|
|
+ var Uint8 = dataView.getUint8( offset.value );
|
|
|
+
|
|
|
+ offset.value = offset.value + INT8_SIZE;
|
|
|
+
|
|
|
+ return Uint8;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseFloat32( dataView, offset ) {
|
|
|
+
|
|
|
+ var float = dataView.getFloat32( offset.value, true );
|
|
|
+
|
|
|
+ offset.value += FLOAT32_SIZE;
|
|
|
+
|
|
|
+ return float;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
|
|
|
+ function decodeFloat16( binary ) {
|
|
|
+
|
|
|
+ var exponent = ( binary & 0x7C00 ) >> 10,
|
|
|
+ fraction = binary & 0x03FF;
|
|
|
+
|
|
|
+ return ( binary >> 15 ? - 1 : 1 ) * (
|
|
|
+ exponent ?
|
|
|
+ (
|
|
|
+ exponent === 0x1F ?
|
|
|
+ fraction ? NaN : Infinity :
|
|
|
+ Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
|
|
|
+ ) :
|
|
|
+ 6.103515625e-5 * ( fraction / 0x400 )
|
|
|
+ );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseUint16( dataView, offset ) {
|
|
|
+
|
|
|
+ var Uint16 = dataView.getUint16( offset.value, true );
|
|
|
+
|
|
|
+ offset.value += INT16_SIZE;
|
|
|
+
|
|
|
+ return Uint16;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseFloat16( buffer, offset ) {
|
|
|
+
|
|
|
+ return decodeFloat16( parseUint16( buffer, offset ) );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseChlist( dataView, buffer, offset, size ) {
|
|
|
+
|
|
|
+ var startOffset = offset.value;
|
|
|
+ var channels = [];
|
|
|
+
|
|
|
+ while ( offset.value < ( startOffset + size - 1 ) ) {
|
|
|
+
|
|
|
+ var name = parseNullTerminatedString( buffer, offset );
|
|
|
+ var pixelType = parseUint32( dataView, offset ); // TODO: Cast this to UINT, HALF or FLOAT
|
|
|
+ var pLinear = parseUint8( dataView, offset );
|
|
|
+ offset.value += 3; // reserved, three chars
|
|
|
+ var xSampling = parseUint32( dataView, offset );
|
|
|
+ var ySampling = parseUint32( dataView, offset );
|
|
|
+
|
|
|
+ channels.push( {
|
|
|
+ name: name,
|
|
|
+ pixelType: pixelType,
|
|
|
+ pLinear: pLinear,
|
|
|
+ xSampling: xSampling,
|
|
|
+ ySampling: ySampling
|
|
|
+ } );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ offset.value += 1;
|
|
|
+
|
|
|
+ return channels;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseChromaticities( dataView, offset ) {
|
|
|
+
|
|
|
+ var redX = parseFloat32( dataView, offset );
|
|
|
+ var redY = parseFloat32( dataView, offset );
|
|
|
+ var greenX = parseFloat32( dataView, offset );
|
|
|
+ var greenY = parseFloat32( dataView, offset );
|
|
|
+ var blueX = parseFloat32( dataView, offset );
|
|
|
+ var blueY = parseFloat32( dataView, offset );
|
|
|
+ var whiteX = parseFloat32( dataView, offset );
|
|
|
+ var whiteY = parseFloat32( dataView, offset );
|
|
|
+
|
|
|
+ return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseCompression( dataView, offset ) {
|
|
|
+
|
|
|
+ var compressionCodes = [
|
|
|
+ 'NO_COMPRESSION',
|
|
|
+ 'RLE_COMPRESSION',
|
|
|
+ 'ZIPS_COMPRESSION',
|
|
|
+ 'ZIP_COMPRESSION',
|
|
|
+ 'PIZ_COMPRESSION',
|
|
|
+ 'PXR24_COMPRESSION',
|
|
|
+ 'B44_COMPRESSION',
|
|
|
+ 'B44A_COMPRESSION',
|
|
|
+ 'DWAA_COMPRESSION',
|
|
|
+ 'DWAB_COMPRESSION'
|
|
|
+ ];
|
|
|
+
|
|
|
+ var compression = parseUint8( dataView, offset );
|
|
|
+
|
|
|
+ return compressionCodes[ compression ];
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseBox2i( dataView, offset ) {
|
|
|
+
|
|
|
+ var xMin = parseUint32( dataView, offset );
|
|
|
+ var yMin = parseUint32( dataView, offset );
|
|
|
+ var xMax = parseUint32( dataView, offset );
|
|
|
+ var yMax = parseUint32( dataView, offset );
|
|
|
+
|
|
|
+ return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseLineOrder( dataView, offset ) {
|
|
|
+
|
|
|
+ var lineOrders = [
|
|
|
+ 'INCREASING_Y'
|
|
|
+ ];
|
|
|
+
|
|
|
+ var lineOrder = parseUint8( dataView, offset );
|
|
|
+
|
|
|
+ return lineOrders[ lineOrder ];
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseV2f( dataView, offset ) {
|
|
|
+
|
|
|
+ var x = parseFloat32( dataView, offset );
|
|
|
+ var y = parseFloat32( dataView, offset );
|
|
|
+
|
|
|
+ return [ x, y ];
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseValue( dataView, buffer, offset, type, size ) {
|
|
|
+
|
|
|
+ if ( type === 'string' || type === 'iccProfile' ) {
|
|
|
+
|
|
|
+ return parseFixedLengthString( buffer, offset, size );
|
|
|
+
|
|
|
+ } else if ( type === 'chlist' ) {
|
|
|
+
|
|
|
+ return parseChlist( dataView, buffer, offset, size );
|
|
|
+
|
|
|
+ } else if ( type === 'chromaticities' ) {
|
|
|
+
|
|
|
+ return parseChromaticities( dataView, offset );
|
|
|
+
|
|
|
+ } else if ( type === 'compression' ) {
|
|
|
+
|
|
|
+ return parseCompression( dataView, offset );
|
|
|
+
|
|
|
+ } else if ( type === 'box2i' ) {
|
|
|
+
|
|
|
+ return parseBox2i( dataView, offset );
|
|
|
+
|
|
|
+ } else if ( type === 'lineOrder' ) {
|
|
|
+
|
|
|
+ return parseLineOrder( dataView, offset );
|
|
|
+
|
|
|
+ } else if ( type === 'float' ) {
|
|
|
+
|
|
|
+ return parseFloat32( dataView, offset );
|
|
|
+
|
|
|
+ } else if ( type === 'v2f' ) {
|
|
|
+
|
|
|
+ return parseV2f( dataView, offset );
|
|
|
+
|
|
|
+ } else if ( type === 'int' ) {
|
|
|
+
|
|
|
+ return parseUint32( dataView, offset );
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ throw 'Cannot parse value for unsupported type: ' + type;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ var bufferDataView = new DataView( buffer );
|
|
|
+ var uInt8Array = new Uint8Array( buffer );
|
|
|
+
|
|
|
+ var EXRHeader = {};
|
|
|
+
|
|
|
+ var magic = bufferDataView.getUint32( 0, true );
|
|
|
+ var versionByteZero = bufferDataView.getUint8( 4, true );
|
|
|
+ var fullMask = bufferDataView.getUint8( 5, true );
|
|
|
+
|
|
|
+ // start of header
|
|
|
+
|
|
|
+ var offset = { value: 8 }; // start at 8, after magic stuff
|
|
|
+
|
|
|
+ var keepReading = true;
|
|
|
+
|
|
|
+ while ( keepReading ) {
|
|
|
+
|
|
|
+ var attributeName = parseNullTerminatedString( buffer, offset );
|
|
|
+
|
|
|
+ if ( attributeName == 0 ) {
|
|
|
+
|
|
|
+ keepReading = false;
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ var attributeType = parseNullTerminatedString( buffer, offset );
|
|
|
+ var attributeSize = parseUint32( bufferDataView, offset );
|
|
|
+ var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize );
|
|
|
+
|
|
|
+ EXRHeader[ attributeName ] = attributeValue;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ // offsets
|
|
|
+
|
|
|
+ var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
|
|
|
+ var scanlineBlockSize = 1; // 1 for NO_COMPRESSION
|
|
|
+
|
|
|
+ if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
|
|
|
+
|
|
|
+ scanlineBlockSize = 32;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ var numBlocks = dataWindowHeight / scanlineBlockSize;
|
|
|
+
|
|
|
+ for ( var i = 0; i < numBlocks; i ++ ) {
|
|
|
+
|
|
|
+ var scanlineOffset = parseUlong( bufferDataView, offset );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ // we should be passed the scanline offset table, start reading pixel data
|
|
|
+
|
|
|
+ var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
|
|
|
+ var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1;
|
|
|
+ var numChannels = EXRHeader.channels.length;
|
|
|
+
|
|
|
+ var byteArray = new Float32Array( width * height * numChannels );
|
|
|
+
|
|
|
+ var channelOffsets = {
|
|
|
+ R: 0,
|
|
|
+ G: 1,
|
|
|
+ B: 2,
|
|
|
+ A: 3
|
|
|
+ };
|
|
|
+
|
|
|
+ if ( EXRHeader.compression === 'NO_COMPRESSION' ) {
|
|
|
+
|
|
|
+ for ( var y = 0; y < height; y ++ ) {
|
|
|
+
|
|
|
+ var y_scanline = parseUint32( bufferDataView, offset );
|
|
|
+ var dataSize = parseUint32( bufferDataView, offset );
|
|
|
+
|
|
|
+ for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
|
|
|
+
|
|
|
+ var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
|
|
|
+
|
|
|
+ if ( EXRHeader.channels[ channelID ].pixelType === 1 ) {
|
|
|
+
|
|
|
+ // HALF
|
|
|
+ for ( var x = 0; x < width; x ++ ) {
|
|
|
+
|
|
|
+ var val = parseFloat16( bufferDataView, offset );
|
|
|
+
|
|
|
+ byteArray[ ( ( ( height - y_scanline ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ } else if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
|
|
|
+
|
|
|
+ for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) {
|
|
|
+
|
|
|
+ var line_no = parseUint32( bufferDataView, offset );
|
|
|
+ var data_len = parseUint32( bufferDataView, offset );
|
|
|
+
|
|
|
+ var tmpBufferSize = width * scanlineBlockSize * ( EXRHeader.channels.length * BYTES_PER_HALF );
|
|
|
+ var tmpBuffer = new Uint16Array( tmpBufferSize );
|
|
|
+ var tmpOffset = { value: 0 };
|
|
|
+
|
|
|
+ decompressPIZ( tmpBuffer, tmpOffset, uInt8Array, bufferDataView, offset, tmpBufferSize, numChannels, EXRHeader.channels, width, scanlineBlockSize );
|
|
|
+
|
|
|
+ for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) {
|
|
|
+
|
|
|
+ for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
|
|
|
+
|
|
|
+ var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
|
|
|
+
|
|
|
+ if ( EXRHeader.channels[ channelID ].pixelType === 1 ) {
|
|
|
+
|
|
|
+ // HALF
|
|
|
+ for ( var x = 0; x < width; x ++ ) {
|
|
|
+
|
|
|
+ var val = decodeFloat16( tmpBuffer[ ( channelID * ( scanlineBlockSize * width ) ) + ( line_y * width ) + x ] );
|
|
|
+
|
|
|
+ var true_y = line_y + ( scanlineBlockIdx * scanlineBlockSize );
|
|
|
+
|
|
|
+ byteArray[ ( ( ( height - true_y ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ throw 'EXRLoader._parser: ' + EXRHeader.compression + ' is unsupported';
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ return {
|
|
|
+ header: EXRHeader,
|
|
|
+ width: width,
|
|
|
+ height: height,
|
|
|
+ data: byteArray,
|
|
|
+ format: EXRHeader.channels.length == 4 ? RGBAFormat : RGBFormat,
|
|
|
+ type: FloatType
|
|
|
+ };
|
|
|
+
|
|
|
+};
|
|
|
+
|
|
|
+export { EXRLoader };
|