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update plane geometry doc

The doc is outdated, the parameters are now located instead of the parameters property, (e.g. there is no myPlane.width)
Zach Koch 9 years ago
parent
commit
aac0d39945
1 changed files with 50 additions and 50 deletions
  1. 50 50
      docs/api/extras/geometries/PlaneGeometry.html

+ 50 - 50
docs/api/extras/geometries/PlaneGeometry.html

@@ -1,51 +1,51 @@
-<!DOCTYPE html>
-<html lang="en">
-	<head>
+<!DOCTYPE html>
+<html lang="en">
+	<head>
 		<meta charset="utf-8" />
-		<base href="../../../" />
-		<script src="list.js"></script>
-		<script src="page.js"></script>
-		<link type="text/css" rel="stylesheet" href="page.css" />
-	</head>
-	<body>
-		[page:Geometry] &rarr;
-
-		<h1>[name]</h1>
-
-		<div class="desc">A class for generating plane geometries</div>
-
-
-		<h2>Example</h2>
-
-		<iframe src='scenes/geometry-browser.html#PlaneGeometry'></iframe>
-
-		<code>var geometry = new THREE.PlaneGeometry( 5, 20, 32 );
-		var material = new THREE.MeshBasicMaterial( {color: 0xffff00, side: THREE.DoubleSide} );
-		var plane = new THREE.Mesh( geometry, material );
-		scene.add( plane );
-		</code>
-
-
-		<h2>Constructor</h2>
-
-
-		<h3>[name]([page:Float width], [page:Float height], [page:Integer widthSegments], [page:Integer heightSegments])</h3>
-		<div>
-		width — Width along the X axis.<br />
-		height — Height along the Y axis.<br />
-		widthSegments — Optional. Default is 1. <br />
-		heightSegments — Optional. Default is 1.
-		</div>
-
-
-		<h2>Properties</h2>
-
-		<div>
-		Each of the contructor parameters is accessible as a property of the same name. Any modification of these properties after instantiation does not change the geometry.
-		</div>
-
-		<h2>Source</h2>
-
-		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
-	</body>
-</html>
+		<base href="../../../" />
+		<script src="list.js"></script>
+		<script src="page.js"></script>
+		<link type="text/css" rel="stylesheet" href="page.css" />
+	</head>
+	<body>
+		[page:Geometry] &rarr;
+
+		<h1>[name]</h1>
+
+		<div class="desc">A class for generating plane geometries</div>
+
+
+		<h2>Example</h2>
+
+		<iframe src='scenes/geometry-browser.html#PlaneGeometry'></iframe>
+
+		<code>var geometry = new THREE.PlaneGeometry( 5, 20, 32 );
+		var material = new THREE.MeshBasicMaterial( {color: 0xffff00, side: THREE.DoubleSide} );
+		var plane = new THREE.Mesh( geometry, material );
+		scene.add( plane );
+		</code>
+
+
+		<h2>Constructor</h2>
+
+
+		<h3>[name]([page:Float width], [page:Float height], [page:Integer widthSegments], [page:Integer heightSegments])</h3>
+		<div>
+		width — Width along the X axis.<br />
+		height — Height along the Y axis.<br />
+		widthSegments — Optional. Default is 1. <br />
+		heightSegments — Optional. Default is 1.
+		</div>
+
+
+		<h2>Properties</h2>
+
+		<div>
+		Each of the contructor parameters is accessible in the parameters property of the object. Any modification of these properties after instantiation does not change the geometry.
+		</div>
+
+		<h2>Source</h2>
+
+		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
+	</body>
+</html>