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@@ -12,34 +12,34 @@ this.length();b>0?this.multiplyScalar(1/b):this.set(0,0,0);return this},setPosit
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1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(b,d,c,f){this.set(b||0,d||0,c||0,f||1)};
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1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(b,d,c,f){this.set(b||0,d||0,c||0,f||1)};
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THREE.Vector4.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},copy:function(b){this.set(b.x,b.y,b.z,b.w||1);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y,b.z+d.z,b.w+d.w);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y,this.z+b.z,this.w+b.w);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y,b.z-d.z,b.w-d.w);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y,this.z-b.z,this.w-b.w);return this},multiplyScalar:function(b){this.set(this.x*
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THREE.Vector4.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},copy:function(b){this.set(b.x,b.y,b.z,b.w||1);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y,b.z+d.z,b.w+d.w);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y,this.z+b.z,this.w+b.w);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y,b.z-d.z,b.w-d.w);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y,this.z-b.z,this.w-b.w);return this},multiplyScalar:function(b){this.set(this.x*
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b,this.y*b,this.z*b,this.w*b);return this},divideScalar:function(b){this.set(this.x/b,this.y/b,this.z/b,this.w/b);return this},lerpSelf:function(b,d){this.set(this.x+(b.x-this.x)*d,this.y+(b.y-this.y)*d,this.z+(b.z-this.z)*d,this.w+(b.w-this.w)*d)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(b,d){this.origin=b||new THREE.Vector3;this.direction=d||new THREE.Vector3};
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b,this.y*b,this.z*b,this.w*b);return this},divideScalar:function(b){this.set(this.x/b,this.y/b,this.z/b,this.w/b);return this},lerpSelf:function(b,d){this.set(this.x+(b.x-this.x)*d,this.y+(b.y-this.y)*d,this.z+(b.z-this.z)*d,this.w+(b.w-this.w)*d)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(b,d){this.origin=b||new THREE.Vector3;this.direction=d||new THREE.Vector3};
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-THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b<d;b++){c=f[b];c instanceof THREE.Mesh&&(g=g.concat(this.intersectObject(c)))}g.sort(function(h,j){return h.distance-j.distance});return g},intersectObject:function(b){function d(V,A,S,D){D=D.clone().subSelf(A);S=S.clone().subSelf(A);var Y=V.clone().subSelf(A);V=D.dot(D);A=D.dot(S);D=D.dot(Y);var J=S.dot(S);S=S.dot(Y);Y=1/(V*J-A*A);J=(J*D-A*S)*Y;V=(V*S-A*D)*Y;return J>0&&V>0&&J+V<1}var c,f,g,h,j,k,m,o,p,t,
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-v,u=b.geometry,B=u.vertices,F=[];c=0;for(f=u.faces.length;c<f;c++){g=u.faces[c];t=this.origin.clone();v=this.direction.clone();m=b.matrixWorld;h=m.multiplyVector3(B[g.a].position.clone());j=m.multiplyVector3(B[g.b].position.clone());k=m.multiplyVector3(B[g.c].position.clone());m=g instanceof THREE.Face4?m.multiplyVector3(B[g.d].position.clone()):null;o=b.matrixRotationWorld.multiplyVector3(g.normal.clone());p=v.dot(o);if(b.doubleSided||(b.flipSided?p>0:p<0)){o=o.dot((new THREE.Vector3).sub(h,t))/
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-p;t=t.addSelf(v.multiplyScalar(o));if(g instanceof THREE.Face3){if(d(t,h,j,k)){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};F.push(g)}}else if(g instanceof THREE.Face4&&(d(t,h,j,m)||d(t,j,k,m))){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};F.push(g)}}}return F}};
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-THREE.Rectangle=function(){function b(){h=f-d;j=g-c}var d,c,f,g,h,j,k=!0;this.getX=function(){return d};this.getY=function(){return c};this.getWidth=function(){return h};this.getHeight=function(){return j};this.getLeft=function(){return d};this.getTop=function(){return c};this.getRight=function(){return f};this.getBottom=function(){return g};this.set=function(m,o,p,t){k=!1;d=m;c=o;f=p;g=t;b()};this.addPoint=function(m,o){if(k){k=!1;d=m;c=o;f=m;g=o}else{d=d<m?d:m;c=c<o?c:o;f=f>m?f:m;g=g>o?g:o}b()};
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-this.add3Points=function(m,o,p,t,v,u){if(k){k=!1;d=m<p?m<v?m:v:p<v?p:v;c=o<t?o<u?o:u:t<u?t:u;f=m>p?m>v?m:v:p>v?p:v;g=o>t?o>u?o:u:t>u?t:u}else{d=m<p?m<v?m<d?m:d:v<d?v:d:p<v?p<d?p:d:v<d?v:d;c=o<t?o<u?o<c?o:c:u<c?u:c:t<u?t<c?t:c:u<c?u:c;f=m>p?m>v?m>f?m:f:v>f?v:f:p>v?p>f?p:f:v>f?v:f;g=o>t?o>u?o>g?o:g:u>g?u:g:t>u?t>g?t:g:u>g?u:g}b()};this.addRectangle=function(m){if(k){k=!1;d=m.getLeft();c=m.getTop();f=m.getRight();g=m.getBottom()}else{d=d<m.getLeft()?d:m.getLeft();c=c<m.getTop()?c:m.getTop();f=f>m.getRight()?
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+THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b<d;b++){c=f[b];c instanceof THREE.Mesh&&(g=g.concat(this.intersectObject(c)))}g.sort(function(h,j){return h.distance-j.distance});return g},intersectObject:function(b){function d(Q,E,V,C){C=C.clone().subSelf(E);V=V.clone().subSelf(E);var X=Q.clone().subSelf(E);Q=C.dot(C);E=C.dot(V);C=C.dot(X);var R=V.dot(V);V=V.dot(X);X=1/(Q*R-E*E);R=(R*C-E*V)*X;Q=(Q*V-E*C)*X;return R>0&&Q>0&&R+Q<1}var c,f,g,h,j,k,m,p,o,t,
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+y,u=b.geometry,B=u.vertices,A=[];c=0;for(f=u.faces.length;c<f;c++){g=u.faces[c];t=this.origin.clone();y=this.direction.clone();m=b.matrixWorld;h=m.multiplyVector3(B[g.a].position.clone());j=m.multiplyVector3(B[g.b].position.clone());k=m.multiplyVector3(B[g.c].position.clone());m=g instanceof THREE.Face4?m.multiplyVector3(B[g.d].position.clone()):null;p=b.matrixRotationWorld.multiplyVector3(g.normal.clone());o=y.dot(p);if(b.doubleSided||(b.flipSided?o>0:o<0)){p=p.dot((new THREE.Vector3).sub(h,t))/
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+o;t=t.addSelf(y.multiplyScalar(p));if(g instanceof THREE.Face3){if(d(t,h,j,k)){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};A.push(g)}}else if(g instanceof THREE.Face4&&(d(t,h,j,m)||d(t,j,k,m))){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};A.push(g)}}}return A}};
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+THREE.Rectangle=function(){function b(){h=f-d;j=g-c}var d,c,f,g,h,j,k=!0;this.getX=function(){return d};this.getY=function(){return c};this.getWidth=function(){return h};this.getHeight=function(){return j};this.getLeft=function(){return d};this.getTop=function(){return c};this.getRight=function(){return f};this.getBottom=function(){return g};this.set=function(m,p,o,t){k=!1;d=m;c=p;f=o;g=t;b()};this.addPoint=function(m,p){if(k){k=!1;d=m;c=p;f=m;g=p}else{d=d<m?d:m;c=c<p?c:p;f=f>m?f:m;g=g>p?g:p}b()};
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+this.add3Points=function(m,p,o,t,y,u){if(k){k=!1;d=m<o?m<y?m:y:o<y?o:y;c=p<t?p<u?p:u:t<u?t:u;f=m>o?m>y?m:y:o>y?o:y;g=p>t?p>u?p:u:t>u?t:u}else{d=m<o?m<y?m<d?m:d:y<d?y:d:o<y?o<d?o:d:y<d?y:d;c=p<t?p<u?p<c?p:c:u<c?u:c:t<u?t<c?t:c:u<c?u:c;f=m>o?m>y?m>f?m:f:y>f?y:f:o>y?o>f?o:f:y>f?y:f;g=p>t?p>u?p>g?p:g:u>g?u:g:t>u?t>g?t:g:u>g?u:g}b()};this.addRectangle=function(m){if(k){k=!1;d=m.getLeft();c=m.getTop();f=m.getRight();g=m.getBottom()}else{d=d<m.getLeft()?d:m.getLeft();c=c<m.getTop()?c:m.getTop();f=f>m.getRight()?
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f:m.getRight();g=g>m.getBottom()?g:m.getBottom()}b()};this.inflate=function(m){d-=m;c-=m;f+=m;g+=m;b()};this.minSelf=function(m){d=d>m.getLeft()?d:m.getLeft();c=c>m.getTop()?c:m.getTop();f=f<m.getRight()?f:m.getRight();g=g<m.getBottom()?g:m.getBottom();b()};this.instersects=function(m){return Math.min(f,m.getRight())-Math.max(d,m.getLeft())>=0&&Math.min(g,m.getBottom())-Math.max(c,m.getTop())>=0};this.empty=function(){k=!0;g=f=c=d=0;b()};this.isEmpty=function(){return k}};
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f:m.getRight();g=g>m.getBottom()?g:m.getBottom()}b()};this.inflate=function(m){d-=m;c-=m;f+=m;g+=m;b()};this.minSelf=function(m){d=d>m.getLeft()?d:m.getLeft();c=c>m.getTop()?c:m.getTop();f=f<m.getRight()?f:m.getRight();g=g<m.getBottom()?g:m.getBottom();b()};this.instersects=function(m){return Math.min(f,m.getRight())-Math.max(d,m.getLeft())>=0&&Math.min(g,m.getBottom())-Math.max(c,m.getTop())>=0};this.empty=function(){k=!0;g=f=c=d=0;b()};this.isEmpty=function(){return k}};
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THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var b,d=this.m;b=d[1];d[1]=d[3];d[3]=b;b=d[2];d[2]=d[6];d[6]=b;b=d[5];d[5]=d[7];d[7]=b;return this},transposeIntoArray:function(b){var d=this.m;b[0]=d[0];b[1]=d[3];b[2]=d[6];b[3]=d[1];b[4]=d[4];b[5]=d[7];b[6]=d[2];b[7]=d[5];b[8]=d[8];return this}};
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THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var b,d=this.m;b=d[1];d[1]=d[3];d[3]=b;b=d[2];d[2]=d[6];d[6]=b;b=d[5];d[5]=d[7];d[7]=b;return this},transposeIntoArray:function(b){var d=this.m;b[0]=d[0];b[1]=d[3];b[2]=d[6];b[3]=d[1];b[4]=d[4];b[5]=d[7];b[6]=d[2];b[7]=d[5];b[8]=d[8];return this}};
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-THREE.Matrix4=function(b,d,c,f,g,h,j,k,m,o,p,t,v,u,B,F){this.set(b||1,d||0,c||0,f||0,g||0,h||1,j||0,k||0,m||0,o||0,p||1,t||0,v||0,u||0,B||0,F||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
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-THREE.Matrix4.prototype={set:function(b,d,c,f,g,h,j,k,m,o,p,t,v,u,B,F){this.n11=b;this.n12=d;this.n13=c;this.n14=f;this.n21=g;this.n22=h;this.n23=j;this.n24=k;this.n31=m;this.n32=o;this.n33=p;this.n34=t;this.n41=v;this.n42=u;this.n43=B;this.n44=F;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,c){var f=THREE.Matrix4.__v1,
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+THREE.Matrix4=function(b,d,c,f,g,h,j,k,m,p,o,t,y,u,B,A){this.set(b||1,d||0,c||0,f||0,g||0,h||1,j||0,k||0,m||0,p||0,o||1,t||0,y||0,u||0,B||0,A||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
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+THREE.Matrix4.prototype={set:function(b,d,c,f,g,h,j,k,m,p,o,t,y,u,B,A){this.n11=b;this.n12=d;this.n13=c;this.n14=f;this.n21=g;this.n22=h;this.n23=j;this.n24=k;this.n31=m;this.n32=p;this.n33=o;this.n34=t;this.n41=y;this.n42=u;this.n43=B;this.n44=A;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,c){var f=THREE.Matrix4.__v1,
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g=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(b,d).normalize();if(h.length()===0)h.z=1;f.cross(c,h).normalize();if(f.length()===0){h.x+=1.0E-4;f.cross(c,h).normalize()}g.cross(h,f).normalize();this.n11=f.x;this.n12=g.x;this.n13=h.x;this.n21=f.y;this.n22=g.y;this.n23=h.y;this.n31=f.z;this.n32=g.z;this.n33=h.z;return this},multiplyVector3:function(b){var d=b.x,c=b.y,f=b.z,g=1/(this.n41*d+this.n42*c+this.n43*f+this.n44);b.x=(this.n11*d+this.n12*c+this.n13*f+this.n14)*g;b.y=(this.n21*d+this.n22*c+this.n23*
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g=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(b,d).normalize();if(h.length()===0)h.z=1;f.cross(c,h).normalize();if(f.length()===0){h.x+=1.0E-4;f.cross(c,h).normalize()}g.cross(h,f).normalize();this.n11=f.x;this.n12=g.x;this.n13=h.x;this.n21=f.y;this.n22=g.y;this.n23=h.y;this.n31=f.z;this.n32=g.z;this.n33=h.z;return this},multiplyVector3:function(b){var d=b.x,c=b.y,f=b.z,g=1/(this.n41*d+this.n42*c+this.n43*f+this.n44);b.x=(this.n11*d+this.n12*c+this.n13*f+this.n14)*g;b.y=(this.n21*d+this.n22*c+this.n23*
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f+this.n24)*g;b.z=(this.n31*d+this.n32*c+this.n33*f+this.n34)*g;return b},multiplyVector4:function(b){var d=b.x,c=b.y,f=b.z,g=b.w;b.x=this.n11*d+this.n12*c+this.n13*f+this.n14*g;b.y=this.n21*d+this.n22*c+this.n23*f+this.n24*g;b.z=this.n31*d+this.n32*c+this.n33*f+this.n34*g;b.w=this.n41*d+this.n42*c+this.n43*f+this.n44*g;return b},rotateAxis:function(b){var d=b.x,c=b.y,f=b.z;b.x=d*this.n11+c*this.n12+f*this.n13;b.y=d*this.n21+c*this.n22+f*this.n23;b.z=d*this.n31+c*this.n32+f*this.n33;b.normalize();
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f+this.n24)*g;b.z=(this.n31*d+this.n32*c+this.n33*f+this.n34)*g;return b},multiplyVector4:function(b){var d=b.x,c=b.y,f=b.z,g=b.w;b.x=this.n11*d+this.n12*c+this.n13*f+this.n14*g;b.y=this.n21*d+this.n22*c+this.n23*f+this.n24*g;b.z=this.n31*d+this.n32*c+this.n33*f+this.n34*g;b.w=this.n41*d+this.n42*c+this.n43*f+this.n44*g;return b},rotateAxis:function(b){var d=b.x,c=b.y,f=b.z;b.x=d*this.n11+c*this.n12+f*this.n13;b.y=d*this.n21+c*this.n22+f*this.n23;b.z=d*this.n31+c*this.n32+f*this.n33;b.normalize();
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-return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,p=b.n31,t=b.n32,v=b.n33,u=b.n34,B=b.n41,F=b.n42,V=b.n43,A=b.n44,S=d.n11,D=d.n12,Y=d.n13,J=d.n14,L=d.n21,oa=d.n22,
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-ja=d.n23,ra=d.n24,va=d.n31,X=d.n32,e=d.n33,na=d.n34;this.n11=c*S+f*L+g*va;this.n12=c*D+f*oa+g*X;this.n13=c*Y+f*ja+g*e;this.n14=c*J+f*ra+g*na+h;this.n21=j*S+k*L+m*va;this.n22=j*D+k*oa+m*X;this.n23=j*Y+k*ja+m*e;this.n24=j*J+k*ra+m*na+o;this.n31=p*S+t*L+v*va;this.n32=p*D+t*oa+v*X;this.n33=p*Y+t*ja+v*e;this.n34=p*J+t*ra+v*na+u;this.n41=B*S+F*L+V*va;this.n42=B*D+F*oa+V*X;this.n43=B*Y+F*ja+V*e;this.n44=B*J+F*ra+V*na+A;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]=this.n21;
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-c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},
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-determinant:function(){var b=this.n11,d=this.n12,c=this.n13,f=this.n14,g=this.n21,h=this.n22,j=this.n23,k=this.n24,m=this.n31,o=this.n32,p=this.n33,t=this.n34,v=this.n41,u=this.n42,B=this.n43,F=this.n44;return f*j*o*v-c*k*o*v-f*h*p*v+d*k*p*v+c*h*t*v-d*j*t*v-f*j*m*u+c*k*m*u+f*g*p*u-b*k*p*u-c*g*t*u+b*j*t*u+f*h*m*B-d*k*m*B-f*g*o*B+b*k*o*B+d*g*t*B-b*h*t*B-c*h*m*F+d*j*m*F+c*g*o*F-b*j*o*F-d*g*p*F+b*h*p*F},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=
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|
-b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=this.n11;
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|
|
-this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;
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|
|
|
-b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,d){b[d]=this.n11;b[d+1]=this.n21;b[d+2]=this.n31;b[d+3]=this.n41;b[d+4]=this.n12;b[d+5]=this.n22;b[d+6]=this.n32;b[d+7]=this.n42;b[d+8]=this.n13;b[d+9]=this.n23;b[d+10]=this.n33;b[d+11]=this.n43;b[d+12]=this.n14;b[d+13]=this.n24;b[d+14]=this.n34;b[d+15]=this.n44;return b},setTranslation:function(b,d,c){this.set(1,0,0,b,0,1,0,d,0,0,1,c,0,0,0,1);return this},
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-setScale:function(b,d,c){this.set(b,0,0,0,0,d,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(1,0,0,0,0,d,-b,0,0,b,d,0,0,0,0,1);return this},setRotationY:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,0,b,0,0,1,0,0,-b,0,d,0,0,0,0,1);return this},setRotationZ:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,-b,0,0,b,d,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,d){var c=Math.cos(d),f=Math.sin(d),g=1-c,h=b.x,j=b.y,k=
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-b.z,m=g*h,o=g*j;this.set(m*h+c,m*j-f*k,m*k+f*j,0,m*j+f*k,o*j+c,o*k-f*h,0,m*k-f*j,o*k+f*h,g*k*k+c,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=
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+return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,p=b.n24,o=b.n31,t=b.n32,y=b.n33,u=b.n34,B=b.n41,A=b.n42,Q=b.n43,E=b.n44,V=d.n11,C=d.n12,X=d.n13,R=d.n14,P=d.n21,ya=d.n22,
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|
+la=d.n23,ca=d.n24,Ba=d.n31,ea=d.n32,e=d.n33,oa=d.n34;this.n11=c*V+f*P+g*Ba;this.n12=c*C+f*ya+g*ea;this.n13=c*X+f*la+g*e;this.n14=c*R+f*ca+g*oa+h;this.n21=j*V+k*P+m*Ba;this.n22=j*C+k*ya+m*ea;this.n23=j*X+k*la+m*e;this.n24=j*R+k*ca+m*oa+p;this.n31=o*V+t*P+y*Ba;this.n32=o*C+t*ya+y*ea;this.n33=o*X+t*la+y*e;this.n34=o*R+t*ca+y*oa+u;this.n41=B*V+A*P+Q*Ba;this.n42=B*C+A*ya+Q*ea;this.n43=B*X+A*la+Q*e;this.n44=B*R+A*ca+Q*oa+E;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]=
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+this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=
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+b;return this},determinant:function(){var b=this.n11,d=this.n12,c=this.n13,f=this.n14,g=this.n21,h=this.n22,j=this.n23,k=this.n24,m=this.n31,p=this.n32,o=this.n33,t=this.n34,y=this.n41,u=this.n42,B=this.n43,A=this.n44;return f*j*p*y-c*k*p*y-f*h*o*y+d*k*o*y+c*h*t*y-d*j*t*y-f*j*m*u+c*k*m*u+f*g*o*u-b*k*o*u-c*g*t*u+b*j*t*u+f*h*m*B-d*k*m*B-f*g*p*B+b*k*p*B+d*g*t*B-b*h*t*B-c*h*m*A+d*j*m*A+c*g*p*A-b*j*p*A-d*g*o*A+b*h*o*A},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=
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|
+this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=
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|
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|
+this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;
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|
+b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,d){b[d]=this.n11;b[d+1]=this.n21;b[d+2]=this.n31;b[d+3]=this.n41;b[d+4]=this.n12;b[d+5]=this.n22;b[d+6]=this.n32;b[d+7]=this.n42;b[d+8]=this.n13;b[d+9]=this.n23;b[d+10]=this.n33;b[d+11]=this.n43;b[d+12]=this.n14;b[d+13]=this.n24;b[d+14]=this.n34;b[d+15]=this.n44;return b},setTranslation:function(b,d,c){this.set(1,0,0,b,0,1,0,d,0,0,1,c,0,0,
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|
+0,1);return this},setScale:function(b,d,c){this.set(b,0,0,0,0,d,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(1,0,0,0,0,d,-b,0,0,b,d,0,0,0,0,1);return this},setRotationY:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,0,b,0,0,1,0,0,-b,0,d,0,0,0,0,1);return this},setRotationZ:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,-b,0,0,b,d,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,d){var c=Math.cos(d),f=Math.sin(d),g=
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|
+1-c,h=b.x,j=b.y,k=b.z,m=g*h,p=g*j;this.set(m*h+c,m*j-f*k,m*k+f*j,0,m*j+f*k,p*j+c,p*k-f*h,0,m*k-f*j,p*k+f*h,g*k*k+c,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=
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|
new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b){var d=b.x,c=b.y,f=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(c);c=Math.sin(c);var h=Math.cos(f);f=Math.sin(f);var j=b*c,k=d*c;this.n11=g*h;this.n12=-g*f;this.n13=c;this.n21=k*h+b*f;this.n22=-k*f+b*h;this.n23=-d*g;this.n31=-j*h+d*f;this.n32=j*f+
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|
new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b){var d=b.x,c=b.y,f=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(c);c=Math.sin(c);var h=Math.cos(f);f=Math.sin(f);var j=b*c,k=d*c;this.n11=g*h;this.n12=-g*f;this.n13=c;this.n21=k*h+b*f;this.n22=-k*f+b*h;this.n23=-d*g;this.n31=-j*h+d*f;this.n32=j*f+
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-d*h;this.n33=b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,c=b.y,f=b.z,g=b.w,h=d+d,j=c+c,k=f+f;b=d*h;var m=d*j;d*=k;var o=c*j;c*=k;f*=k;h*=g;j*=g;g*=k;this.n11=1-(o+f);this.n12=m-g;this.n13=d+j;this.n21=m+g;this.n22=1-(b+f);this.n23=c-h;this.n31=d-j;this.n32=c+h;this.n33=1-(b+o);return this},scale:function(b){var d=b.x,c=b.y;b=b.z;this.n11*=d;this.n12*=c;this.n13*=b;this.n21*=d;this.n22*=c;this.n23*=b;this.n31*=d;this.n32*=c;this.n33*=b;this.n41*=d;this.n42*=c;this.n43*=b;return this},
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+d*h;this.n33=b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,c=b.y,f=b.z,g=b.w,h=d+d,j=c+c,k=f+f;b=d*h;var m=d*j;d*=k;var p=c*j;c*=k;f*=k;h*=g;j*=g;g*=k;this.n11=1-(p+f);this.n12=m-g;this.n13=d+j;this.n21=m+g;this.n22=1-(b+f);this.n23=c-h;this.n31=d-j;this.n32=c+h;this.n33=1-(b+p);return this},scale:function(b){var d=b.x,c=b.y;b=b.z;this.n11*=d;this.n12*=c;this.n13*=b;this.n21*=d;this.n22*=c;this.n23*=b;this.n31*=d;this.n32*=c;this.n33*=b;this.n41*=d;this.n42*=c;this.n43*=b;return this},
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extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,d){var c=1/d.x,f=1/d.y,g=1/d.z;this.n11=b.n11*c;this.n21=b.n21*c;this.n31=b.n31*c;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}};
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extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,d){var c=1/d.x,f=1/d.y,g=1/d.z;this.n11=b.n11*c;this.n21=b.n21*c;this.n31=b.n31*c;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}};
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-THREE.Matrix4.makeInvert=function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,p=b.n31,t=b.n32,v=b.n33,u=b.n34,B=b.n41,F=b.n42,V=b.n43,A=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=m*u*F-o*v*F+o*t*V-k*u*V-m*t*A+k*v*A;d.n12=h*v*F-g*u*F-h*t*V+f*u*V+g*t*A-f*v*A;d.n13=g*o*F-h*m*F+h*k*V-f*o*V-g*k*A+f*m*A;d.n14=h*m*t-g*o*t-h*k*v+f*o*v+g*k*u-f*m*u;d.n21=o*v*B-m*u*B-o*p*V+j*u*V+m*p*A-j*v*A;d.n22=g*u*B-h*v*B+h*p*V-c*u*V-g*p*A+c*v*A;d.n23=h*m*B-g*o*B-h*j*V+c*o*V+g*j*A-c*m*A;
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-d.n24=g*o*p-h*m*p+h*j*v-c*o*v-g*j*u+c*m*u;d.n31=k*u*B-o*t*B+o*p*F-j*u*F-k*p*A+j*t*A;d.n32=h*t*B-f*u*B-h*p*F+c*u*F+f*p*A-c*t*A;d.n33=g*o*B-h*k*B+h*j*F-c*o*F-f*j*A+c*k*A;d.n34=h*k*p-f*o*p-h*j*t+c*o*t+f*j*u-c*k*u;d.n41=m*t*B-k*v*B-m*p*F+j*v*F+k*p*V-j*t*V;d.n42=f*v*B-g*t*B+g*p*F-c*v*F-f*p*V+c*t*V;d.n43=g*k*B-f*m*B-g*j*F+c*m*F+f*j*V-c*k*V;d.n44=f*m*p-g*k*p+g*j*t-c*m*t-f*j*v+c*k*v;d.multiplyScalar(1/b.determinant());return d};
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-THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,c=d.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,h=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,k=b.n33*b.n11-b.n31*b.n13,m=-b.n32*b.n11+b.n31*b.n12,o=b.n23*b.n12-b.n22*b.n13,p=-b.n23*b.n11+b.n21*b.n13,t=b.n22*b.n11-b.n21*b.n12;b=b.n11*f+b.n21*j+b.n31*o;if(b==0)throw"matrix not invertible";b=1/b;c[0]=b*f;c[1]=b*g;c[2]=b*h;c[3]=b*j;c[4]=b*k;c[5]=b*m;c[6]=b*o;c[7]=b*p;c[8]=b*t;return d};
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+THREE.Matrix4.makeInvert=function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,p=b.n24,o=b.n31,t=b.n32,y=b.n33,u=b.n34,B=b.n41,A=b.n42,Q=b.n43,E=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=m*u*A-p*y*A+p*t*Q-k*u*Q-m*t*E+k*y*E;d.n12=h*y*A-g*u*A-h*t*Q+f*u*Q+g*t*E-f*y*E;d.n13=g*p*A-h*m*A+h*k*Q-f*p*Q-g*k*E+f*m*E;d.n14=h*m*t-g*p*t-h*k*y+f*p*y+g*k*u-f*m*u;d.n21=p*y*B-m*u*B-p*o*Q+j*u*Q+m*o*E-j*y*E;d.n22=g*u*B-h*y*B+h*o*Q-c*u*Q-g*o*E+c*y*E;d.n23=h*m*B-g*p*B-h*j*Q+c*p*Q+g*j*E-c*m*E;
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+d.n24=g*p*o-h*m*o+h*j*y-c*p*y-g*j*u+c*m*u;d.n31=k*u*B-p*t*B+p*o*A-j*u*A-k*o*E+j*t*E;d.n32=h*t*B-f*u*B-h*o*A+c*u*A+f*o*E-c*t*E;d.n33=g*p*B-h*k*B+h*j*A-c*p*A-f*j*E+c*k*E;d.n34=h*k*o-f*p*o-h*j*t+c*p*t+f*j*u-c*k*u;d.n41=m*t*B-k*y*B-m*o*A+j*y*A+k*o*Q-j*t*Q;d.n42=f*y*B-g*t*B+g*o*A-c*y*A-f*o*Q+c*t*Q;d.n43=g*k*B-f*m*B-g*j*A+c*m*A+f*j*Q-c*k*Q;d.n44=f*m*o-g*k*o+g*j*t-c*m*t-f*j*y+c*k*y;d.multiplyScalar(1/b.determinant());return d};
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+THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,c=d.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,h=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,k=b.n33*b.n11-b.n31*b.n13,m=-b.n32*b.n11+b.n31*b.n12,p=b.n23*b.n12-b.n22*b.n13,o=-b.n23*b.n11+b.n21*b.n13,t=b.n22*b.n11-b.n21*b.n12;b=b.n11*f+b.n21*j+b.n31*p;if(b==0)throw"matrix not invertible";b=1/b;c[0]=b*f;c[1]=b*g;c[2]=b*h;c[3]=b*j;c[4]=b*k;c[5]=b*m;c[6]=b*p;c[7]=b*o;c[8]=b*t;return d};
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THREE.Matrix4.makeFrustum=function(b,d,c,f,g,h){var j;j=new THREE.Matrix4;j.n11=2*g/(d-b);j.n12=0;j.n13=(d+b)/(d-b);j.n14=0;j.n21=0;j.n22=2*g/(f-c);j.n23=(f+c)/(f-c);j.n24=0;j.n31=0;j.n32=0;j.n33=-(h+g)/(h-g);j.n34=-2*h*g/(h-g);j.n41=0;j.n42=0;j.n43=-1;j.n44=0;return j};THREE.Matrix4.makePerspective=function(b,d,c,f){var g;b=c*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*d,b*d,g,b,c,f)};
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THREE.Matrix4.makeFrustum=function(b,d,c,f,g,h){var j;j=new THREE.Matrix4;j.n11=2*g/(d-b);j.n12=0;j.n13=(d+b)/(d-b);j.n14=0;j.n21=0;j.n22=2*g/(f-c);j.n23=(f+c)/(f-c);j.n24=0;j.n31=0;j.n32=0;j.n33=-(h+g)/(h-g);j.n34=-2*h*g/(h-g);j.n41=0;j.n42=0;j.n43=-1;j.n44=0;return j};THREE.Matrix4.makePerspective=function(b,d,c,f){var g;b=c*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*d,b*d,g,b,c,f)};
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-THREE.Matrix4.makeOrtho=function(b,d,c,f,g,h){var j,k,m,o;j=new THREE.Matrix4;k=d-b;m=c-f;o=h-g;j.n11=2/k;j.n12=0;j.n13=0;j.n14=-((d+b)/k);j.n21=0;j.n22=2/m;j.n23=0;j.n24=-((c+f)/m);j.n31=0;j.n32=0;j.n33=-2/o;j.n34=-((h+g)/o);j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
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+THREE.Matrix4.makeOrtho=function(b,d,c,f,g,h){var j,k,m,p;j=new THREE.Matrix4;k=d-b;m=c-f;p=h-g;j.n11=2/k;j.n12=0;j.n13=0;j.n14=-((d+b)/k);j.n21=0;j.n22=2/m;j.n23=0;j.n24=-((c+f)/m);j.n31=0;j.n32=0;j.n33=-2/p;j.n34=-((h+g)/p);j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
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THREE.Object3D=function(){this.parent=undefined;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixWorldNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=
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THREE.Object3D=function(){this.parent=undefined;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixWorldNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=
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!0;this._vector=new THREE.Vector3;this.name=""};
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!0;this._vector=new THREE.Vector3;this.name=""};
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THREE.Object3D.prototype={translate:function(b,d){this.matrix.rotateAxis(d);this.position.addSelf(d.multiplyScalar(b))},translateX:function(b){this.translate(b,this._vector.set(1,0,0))},translateY:function(b){this.translate(b,this._vector.set(0,1,0))},translateZ:function(b){this.translate(b,this._vector.set(0,0,1))},lookAt:function(b){this.matrix.lookAt(b,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(b){if(this.children.indexOf(b)===
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THREE.Object3D.prototype={translate:function(b,d){this.matrix.rotateAxis(d);this.position.addSelf(d.multiplyScalar(b))},translateX:function(b){this.translate(b,this._vector.set(1,0,0))},translateY:function(b){this.translate(b,this._vector.set(0,1,0))},translateZ:function(b){this.translate(b,this._vector.set(0,0,1))},lookAt:function(b){this.matrix.lookAt(b,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(b){if(this.children.indexOf(b)===
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@@ -48,8 +48,8 @@ this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.m
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this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale);this.matrixWorldNeedsUpdate=!1;d=!0}b=0;for(var f=this.children.length;b<f;b++)this.children[b].update(this.matrixWorld,d,c)}};THREE.Quaternion=function(b,d,c,f){this.set(b||0,d||0,c||0,f!==undefined?f:1)};
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this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale);this.matrixWorldNeedsUpdate=!1;d=!0}b=0;for(var f=this.children.length;b<f;b++)this.children[b].update(this.matrixWorld,d,c)}};THREE.Quaternion=function(b,d,c,f){this.set(b||0,d||0,c||0,f!==undefined?f:1)};
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THREE.Quaternion.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,c=b.x*d,f=b.y*d,g=b.z*d;b=Math.cos(f);f=Math.sin(f);d=Math.cos(-g);g=Math.sin(-g);var h=Math.cos(c);c=Math.sin(c);var j=b*d,k=f*g;this.w=j*h-k*c;this.x=j*c+k*h;this.y=f*d*h+b*g*c;this.z=b*g*h-f*d*c;return this},setFromAxisAngle:function(b,d){var c=d/2,f=Math.sin(c);this.x=b.x*f;this.y=
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THREE.Quaternion.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,c=b.x*d,f=b.y*d,g=b.z*d;b=Math.cos(f);f=Math.sin(f);d=Math.cos(-g);g=Math.sin(-g);var h=Math.cos(c);c=Math.sin(c);var j=b*d,k=f*g;this.w=j*h-k*c;this.x=j*c+k*h;this.y=f*d*h+b*g*c;this.z=b*g*h-f*d*c;return this},setFromAxisAngle:function(b,d){var c=d/2,f=Math.sin(c);this.x=b.x*f;this.y=
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b.y*f;this.z=b.z*f;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},
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b.y*f;this.z=b.z*f;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},
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-multiplySelf:function(b){var d=this.x,c=this.y,f=this.z,g=this.w,h=b.x,j=b.y,k=b.z;b=b.w;this.x=d*b+g*h+c*k-f*j;this.y=c*b+g*j+f*h-d*k;this.z=f*b+g*k+d*j-c*h;this.w=g*b-d*h-c*j-f*k;return this},multiply:function(b,d){this.x=b.x*d.w+b.y*d.z-b.z*d.y+b.w*d.x;this.y=-b.x*d.z+b.y*d.w+b.z*d.x+b.w*d.y;this.z=b.x*d.y-b.y*d.x+b.z*d.w+b.w*d.z;this.w=-b.x*d.x-b.y*d.y-b.z*d.z+b.w*d.w;return this},multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,m=this.w,o=m*c+j*g-k*f,p=
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-m*f+k*c-h*g,t=m*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=o*m+c*-h+p*-k-t*-j;d.y=p*m+c*-j+t*-h-o*-k;d.z=t*m+c*-k+o*-j-p*-h;return d}};
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+multiplySelf:function(b){var d=this.x,c=this.y,f=this.z,g=this.w,h=b.x,j=b.y,k=b.z;b=b.w;this.x=d*b+g*h+c*k-f*j;this.y=c*b+g*j+f*h-d*k;this.z=f*b+g*k+d*j-c*h;this.w=g*b-d*h-c*j-f*k;return this},multiply:function(b,d){this.x=b.x*d.w+b.y*d.z-b.z*d.y+b.w*d.x;this.y=-b.x*d.z+b.y*d.w+b.z*d.x+b.w*d.y;this.z=b.x*d.y-b.y*d.x+b.z*d.w+b.w*d.z;this.w=-b.x*d.x-b.y*d.y-b.z*d.z+b.w*d.w;return this},multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,m=this.w,p=m*c+j*g-k*f,o=
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+m*f+k*c-h*g,t=m*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=p*m+c*-h+o*-k-t*-j;d.y=o*m+c*-j+t*-h-p*-k;d.z=t*m+c*-k+p*-j-o*-h;return d}};
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THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.0010){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
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THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.0010){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
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THREE.Face3=function(b,d,c,f,g,h){this.a=b;this.b=d;this.c=c;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
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THREE.Face3=function(b,d,c,f,g,h){this.a=b;this.b=d;this.c=c;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
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THREE.Face4=function(b,d,c,f,g,h,j){this.a=b;this.b=d;this.c=c;this.d=f;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
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THREE.Face4=function(b,d,c,f,g,h,j){this.a=b;this.b=d;this.c=c;this.d=f;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
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@@ -58,17 +58,17 @@ THREE.Geometry.prototype={computeCentroids:function(){var b,d,c;b=0;for(d=this.f
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c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(b){var d,c,f,g,h,j,k=new THREE.Vector3,m=new THREE.Vector3;f=0;for(g=this.faces.length;f<g;f++){h=this.faces[f];if(b&&h.vertexNormals.length){k.set(0,0,0);d=0;for(c=h.vertexNormals.length;d<c;d++)k.addSelf(h.vertexNormals[d]);k.divideScalar(3)}else{d=this.vertices[h.a];c=this.vertices[h.b];j=this.vertices[h.c];k.sub(j.position,c.position);m.sub(d.position,c.position);k.crossSelf(m)}k.isZero()||
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c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(b){var d,c,f,g,h,j,k=new THREE.Vector3,m=new THREE.Vector3;f=0;for(g=this.faces.length;f<g;f++){h=this.faces[f];if(b&&h.vertexNormals.length){k.set(0,0,0);d=0;for(c=h.vertexNormals.length;d<c;d++)k.addSelf(h.vertexNormals[d]);k.divideScalar(3)}else{d=this.vertices[h.a];c=this.vertices[h.b];j=this.vertices[h.c];k.sub(j.position,c.position);m.sub(d.position,c.position);k.crossSelf(m)}k.isZero()||
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k.normalize();h.normal.copy(k)}},computeVertexNormals:function(){var b,d,c,f;if(this.__tmpVertices==undefined){f=this.__tmpVertices=Array(this.vertices.length);b=0;for(d=this.vertices.length;b<d;b++)f[b]=new THREE.Vector3;b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{f=
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k.normalize();h.normal.copy(k)}},computeVertexNormals:function(){var b,d,c,f;if(this.__tmpVertices==undefined){f=this.__tmpVertices=Array(this.vertices.length);b=0;for(d=this.vertices.length;b<d;b++)f[b]=new THREE.Vector3;b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{f=
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this.__tmpVertices;b=0;for(d=this.vertices.length;b<d;b++)f[b].set(0,0,0)}b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3){f[c.a].addSelf(c.normal);f[c.b].addSelf(c.normal);f[c.c].addSelf(c.normal)}else if(c instanceof THREE.Face4){f[c.a].addSelf(c.normal);f[c.b].addSelf(c.normal);f[c.c].addSelf(c.normal);f[c.d].addSelf(c.normal)}}b=0;for(d=this.vertices.length;b<d;b++)f[b].normalize();b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(f[c.a]);
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this.__tmpVertices;b=0;for(d=this.vertices.length;b<d;b++)f[b].set(0,0,0)}b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3){f[c.a].addSelf(c.normal);f[c.b].addSelf(c.normal);f[c.c].addSelf(c.normal)}else if(c instanceof THREE.Face4){f[c.a].addSelf(c.normal);f[c.b].addSelf(c.normal);f[c.c].addSelf(c.normal);f[c.d].addSelf(c.normal)}}b=0;for(d=this.vertices.length;b<d;b++)f[b].normalize();b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(f[c.a]);
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-c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(f[c.a]);c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c]);c.vertexNormals[3].copy(f[c.d])}}},computeTangents:function(){function b(ka,ea,ua,sa,aa,fa,la){k=ka.vertices[ea].position;m=ka.vertices[ua].position;o=ka.vertices[sa].position;p=j[aa];t=j[fa];v=j[la];u=m.x-k.x;B=o.x-k.x;F=m.y-k.y;V=o.y-k.y;A=m.z-k.z;S=o.z-k.z;D=t.u-p.u;Y=v.u-p.u;J=t.v-p.v;L=v.v-p.v;oa=1/(D*
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-L-Y*J);X.set((L*u-J*B)*oa,(L*F-J*V)*oa,(L*A-J*S)*oa);e.set((D*B-Y*u)*oa,(D*V-Y*F)*oa,(D*S-Y*A)*oa);ra[ea].addSelf(X);ra[ua].addSelf(X);ra[sa].addSelf(X);va[ea].addSelf(e);va[ua].addSelf(e);va[sa].addSelf(e)}var d,c,f,g,h,j,k,m,o,p,t,v,u,B,F,V,A,S,D,Y,J,L,oa,ja,ra=[],va=[],X=new THREE.Vector3,e=new THREE.Vector3,na=new THREE.Vector3,za=new THREE.Vector3,wa=new THREE.Vector3;d=0;for(c=this.vertices.length;d<c;d++){ra[d]=new THREE.Vector3;va[d]=new THREE.Vector3}d=0;for(c=this.faces.length;d<c;d++){h=
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-this.faces[d];j=this.faceVertexUvs[0][d];if(h instanceof THREE.Face3)b(this,h.a,h.b,h.c,0,1,2);else if(h instanceof THREE.Face4){b(this,h.a,h.b,h.c,0,1,2);b(this,h.a,h.b,h.d,0,1,3)}}var Da=["a","b","c","d"];d=0;for(c=this.faces.length;d<c;d++){h=this.faces[d];for(f=0;f<h.vertexNormals.length;f++){wa.copy(h.vertexNormals[f]);g=h[Da[f]];ja=ra[g];na.copy(ja);na.subSelf(wa.multiplyScalar(wa.dot(ja))).normalize();za.cross(h.vertexNormals[f],ja);g=za.dot(va[g]);g=g<0?-1:1;h.vertexTangents[f]=new THREE.Vector4(na.x,
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-na.y,na.z,g)}}this.hasTangents=!0},computeBoundingBox:function(){var b;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,c=this.vertices.length;d<c;d++){b=this.vertices[d];if(b.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=b.position.x;else if(b.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;
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+c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(f[c.a]);c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c]);c.vertexNormals[3].copy(f[c.d])}}},computeTangents:function(){function b(ja,qa,pa,wa,fa,ka,ma){k=ja.vertices[qa].position;m=ja.vertices[pa].position;p=ja.vertices[wa].position;o=j[fa];t=j[ka];y=j[ma];u=m.x-k.x;B=p.x-k.x;A=m.y-k.y;Q=p.y-k.y;E=m.z-k.z;V=p.z-k.z;C=t.u-o.u;X=y.u-o.u;R=t.v-o.v;P=y.v-o.v;ya=1/(C*
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+P-X*R);ea.set((P*u-R*B)*ya,(P*A-R*Q)*ya,(P*E-R*V)*ya);e.set((C*B-X*u)*ya,(C*Q-X*A)*ya,(C*V-X*E)*ya);ca[qa].addSelf(ea);ca[pa].addSelf(ea);ca[wa].addSelf(ea);Ba[qa].addSelf(e);Ba[pa].addSelf(e);Ba[wa].addSelf(e)}var d,c,f,g,h,j,k,m,p,o,t,y,u,B,A,Q,E,V,C,X,R,P,ya,la,ca=[],Ba=[],ea=new THREE.Vector3,e=new THREE.Vector3,oa=new THREE.Vector3,Da=new THREE.Vector3,da=new THREE.Vector3;d=0;for(c=this.vertices.length;d<c;d++){ca[d]=new THREE.Vector3;Ba[d]=new THREE.Vector3}d=0;for(c=this.faces.length;d<c;d++){h=
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+this.faces[d];j=this.faceVertexUvs[0][d];if(h instanceof THREE.Face3)b(this,h.a,h.b,h.c,0,1,2);else if(h instanceof THREE.Face4){b(this,h.a,h.b,h.c,0,1,2);b(this,h.a,h.b,h.d,0,1,3)}}var va=["a","b","c","d"];d=0;for(c=this.faces.length;d<c;d++){h=this.faces[d];for(f=0;f<h.vertexNormals.length;f++){da.copy(h.vertexNormals[f]);g=h[va[f]];la=ca[g];oa.copy(la);oa.subSelf(da.multiplyScalar(da.dot(la))).normalize();Da.cross(h.vertexNormals[f],la);g=Da.dot(Ba[g]);g=g<0?-1:1;h.vertexTangents[f]=new THREE.Vector4(oa.x,
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+oa.y,oa.z,g)}}this.hasTangents=!0},computeBoundingBox:function(){var b;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,c=this.vertices.length;d<c;d++){b=this.vertices[d];if(b.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=b.position.x;else if(b.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;
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if(b.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=b.position.y;else if(b.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=b.position.z;else if(b.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=this.boundingSphere===null?0:this.boundingSphere.radius,d=0,c=this.vertices.length;d<c;d++)b=Math.max(b,this.vertices[d].position.length());this.boundingSphere=
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if(b.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=b.position.y;else if(b.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=b.position.z;else if(b.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=this.boundingSphere===null?0:this.boundingSphere.radius,d=0,c=this.vertices.length;d<c;d++)b=Math.max(b,this.vertices[d].position.length());this.boundingSphere=
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-{radius:b}},computeEdgeFaces:function(){function b(m,o){return Math.min(m,o)+"_"+Math.max(m,o)}function d(m,o,p){if(m[o]===undefined){m[o]={set:{},array:[]};m[o].set[p]=1;m[o].array.push(p)}else if(m[o].set[p]===undefined){m[o].set[p]=1;m[o].array.push(p)}}var c,f,g,h,j,k={};c=0;for(f=this.faces.length;c<f;c++){j=this.faces[c];if(j instanceof THREE.Face3){g=b(j.a,j.b);d(k,g,c);g=b(j.b,j.c);d(k,g,c);g=b(j.a,j.c);d(k,g,c)}else if(j instanceof THREE.Face4){g=b(j.b,j.d);d(k,g,c);g=b(j.a,j.b);d(k,g,c);
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+{radius:b}},computeEdgeFaces:function(){function b(m,p){return Math.min(m,p)+"_"+Math.max(m,p)}function d(m,p,o){if(m[p]===undefined){m[p]={set:{},array:[]};m[p].set[o]=1;m[p].array.push(o)}else if(m[p].set[o]===undefined){m[p].set[o]=1;m[p].array.push(o)}}var c,f,g,h,j,k={};c=0;for(f=this.faces.length;c<f;c++){j=this.faces[c];if(j instanceof THREE.Face3){g=b(j.a,j.b);d(k,g,c);g=b(j.b,j.c);d(k,g,c);g=b(j.a,j.c);d(k,g,c)}else if(j instanceof THREE.Face4){g=b(j.b,j.d);d(k,g,c);g=b(j.a,j.b);d(k,g,c);
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g=b(j.a,j.d);d(k,g,c);g=b(j.b,j.c);d(k,g,c);g=b(j.c,j.d);d(k,g,c)}}c=0;for(f=this.edges.length;c<f;c++){j=this.edges[c];g=j.vertexIndices[0];h=j.vertexIndices[1];j.faceIndices=k[b(g,h)].array;for(g=0;g<j.faceIndices.length;g++){h=j.faceIndices[g];j.faces.push(this.faces[h])}}}};THREE.GeometryIdCounter=0;
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g=b(j.a,j.d);d(k,g,c);g=b(j.b,j.c);d(k,g,c);g=b(j.c,j.d);d(k,g,c)}}c=0;for(f=this.edges.length;c<f;c++){j=this.edges[c];g=j.vertexIndices[0];h=j.vertexIndices[1];j.faceIndices=k[b(g,h)].array;for(g=0;g<j.faceIndices.length;g++){h=j.faceIndices[g];j.faces.push(this.faces[h])}}}};THREE.GeometryIdCounter=0;
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-THREE.Spline=function(b){function d(u,B,F,V,A,S,D){u=(F-u)*0.5;V=(V-B)*0.5;return(2*(B-F)+u+V)*D+(-3*(B-F)-2*u-V)*S+u*A+B}this.points=b;var c=[],f={x:0,y:0,z:0},g,h,j,k,m,o,p,t,v;this.initFromArray=function(u){this.points=[];for(var B=0;B<u.length;B++)this.points[B]={x:u[B][0],y:u[B][1],z:u[B][2]}};this.getPoint=function(u){g=(this.points.length-1)*u;h=Math.floor(g);j=g-h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>this.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;o=this.points[c[0]];p=this.points[c[1]];
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-t=this.points[c[2]];v=this.points[c[3]];k=j*j;m=j*k;f.x=d(o.x,p.x,t.x,v.x,j,k,m);f.y=d(o.y,p.y,t.y,v.y,j,k,m);f.z=d(o.z,p.z,t.z,v.z,j,k,m);return f};this.getControlPointsArray=function(){var u,B,F=this.points.length,V=[];for(u=0;u<F;u++){B=this.points[u];V[u]=[B.x,B.y,B.z]}return V};this.getLength=function(u){var B,F,V=B=B=0,A=new THREE.Vector3,S=new THREE.Vector3,D=[],Y=0;D[0]=0;u||(u=100);F=this.points.length*u;A.copy(this.points[0]);for(u=1;u<F;u++){B=u/F;position=this.getPoint(B);S.copy(position);
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-Y+=S.distanceTo(A);A.copy(position);B*=this.points.length-1;B=Math.floor(B);if(B!=V){D[B]=Y;V=B}}D[D.length]=Y;return{chunks:D,total:Y}};this.reparametrizeByArcLength=function(u){var B,F,V,A,S,D,Y=[],J=new THREE.Vector3,L=this.getLength();Y.push(J.copy(this.points[0]).clone());for(B=1;B<this.points.length;B++){F=L.chunks[B]-L.chunks[B-1];D=Math.ceil(u*F/L.total);A=(B-1)/(this.points.length-1);S=B/(this.points.length-1);for(F=1;F<D-1;F++){V=A+F*(1/D)*(S-A);position=this.getPoint(V);Y.push(J.copy(position).clone())}Y.push(J.copy(this.points[B]).clone())}this.points=
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-Y}};THREE.Edge=function(b,d,c,f){this.vertices=[b,d];this.vertexIndices=[c,f];this.faces=[];this.faceIndices=[]};THREE.Camera=function(b,d,c,f,g){THREE.Object3D.call(this);this.fov=b||50;this.aspect=d||1;this.near=c||0.1;this.far=f||2E3;this.target=g||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;
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|
+THREE.Spline=function(b){function d(u,B,A,Q,E,V,C){u=(A-u)*0.5;Q=(Q-B)*0.5;return(2*(B-A)+u+Q)*C+(-3*(B-A)-2*u-Q)*V+u*E+B}this.points=b;var c=[],f={x:0,y:0,z:0},g,h,j,k,m,p,o,t,y;this.initFromArray=function(u){this.points=[];for(var B=0;B<u.length;B++)this.points[B]={x:u[B][0],y:u[B][1],z:u[B][2]}};this.getPoint=function(u){g=(this.points.length-1)*u;h=Math.floor(g);j=g-h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>this.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;p=this.points[c[0]];o=this.points[c[1]];
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+t=this.points[c[2]];y=this.points[c[3]];k=j*j;m=j*k;f.x=d(p.x,o.x,t.x,y.x,j,k,m);f.y=d(p.y,o.y,t.y,y.y,j,k,m);f.z=d(p.z,o.z,t.z,y.z,j,k,m);return f};this.getControlPointsArray=function(){var u,B,A=this.points.length,Q=[];for(u=0;u<A;u++){B=this.points[u];Q[u]=[B.x,B.y,B.z]}return Q};this.getLength=function(u){var B,A,Q=B=B=0,E=new THREE.Vector3,V=new THREE.Vector3,C=[],X=0;C[0]=0;u||(u=100);A=this.points.length*u;E.copy(this.points[0]);for(u=1;u<A;u++){B=u/A;position=this.getPoint(B);V.copy(position);
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+X+=V.distanceTo(E);E.copy(position);B*=this.points.length-1;B=Math.floor(B);if(B!=Q){C[B]=X;Q=B}}C[C.length]=X;return{chunks:C,total:X}};this.reparametrizeByArcLength=function(u){var B,A,Q,E,V,C,X=[],R=new THREE.Vector3,P=this.getLength();X.push(R.copy(this.points[0]).clone());for(B=1;B<this.points.length;B++){A=P.chunks[B]-P.chunks[B-1];C=Math.ceil(u*A/P.total);E=(B-1)/(this.points.length-1);V=B/(this.points.length-1);for(A=1;A<C-1;A++){Q=E+A*(1/C)*(V-E);position=this.getPoint(Q);X.push(R.copy(position).clone())}X.push(R.copy(this.points[B]).clone())}this.points=
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+X}};THREE.Edge=function(b,d,c,f){this.vertices=[b,d];this.vertexIndices=[c,f];this.faces=[];this.faceIndices=[]};THREE.Camera=function(b,d,c,f,g){THREE.Object3D.call(this);this.fov=b||50;this.aspect=d||1;this.near=c||0.1;this.far=f||2E3;this.target=g||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;
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THREE.Camera.prototype.supr=THREE.Object3D.prototype;THREE.Camera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};THREE.Camera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};
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THREE.Camera.prototype.supr=THREE.Object3D.prototype;THREE.Camera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};THREE.Camera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};
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THREE.Camera.prototype.update=function(b,d,c){if(this.useTarget){this.matrix.lookAt(this.position,this.target.position,this.up);this.matrix.setPosition(this.position);b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);THREE.Matrix4.makeInvert(this.matrixWorld,this.matrixWorldInverse);d=!0}else{this.matrixAutoUpdate&&this.updateMatrix();if(d||this.matrixWorldNeedsUpdate){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=
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|
THREE.Camera.prototype.update=function(b,d,c){if(this.useTarget){this.matrix.lookAt(this.position,this.target.position,this.up);this.matrix.setPosition(this.position);b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);THREE.Matrix4.makeInvert(this.matrixWorld,this.matrixWorldInverse);d=!0}else{this.matrixAutoUpdate&&this.updateMatrix();if(d||this.matrixWorldNeedsUpdate){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=
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!1;d=!0;THREE.Matrix4.makeInvert(this.matrixWorld,this.matrixWorldInverse)}}for(b=0;b<this.children.length;b++)this.children[b].update(this.matrixWorld,d,c)};THREE.Light=function(b){THREE.Object3D.call(this);this.color=new THREE.Color(b)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(b){THREE.Light.call(this,b)};THREE.AmbientLight.prototype=new THREE.Light;
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!1;d=!0;THREE.Matrix4.makeInvert(this.matrixWorld,this.matrixWorldInverse)}}for(b=0;b<this.children.length;b++)this.children[b].update(this.matrixWorld,d,c)};THREE.Light=function(b){THREE.Object3D.call(this);this.color=new THREE.Color(b)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(b){THREE.Light.call(this,b)};THREE.AmbientLight.prototype=new THREE.Light;
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@@ -122,74 +122,73 @@ THREE.LOD.prototype.supr=THREE.Object3D.prototype;THREE.LOD.prototype.add=functi
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THREE.LOD.prototype.update=function(b,d,c){this.matrixAutoUpdate&&(d|=this.updateMatrix());if(d||this.matrixWorldNeedsUpdate){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;d=!0}if(this.LODs.length>1){b=c.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var f=1;f<this.LODs.length;f++)if(b>=this.LODs[f].visibleAtDistance){this.LODs[f-1].object3D.visible=
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THREE.LOD.prototype.update=function(b,d,c){this.matrixAutoUpdate&&(d|=this.updateMatrix());if(d||this.matrixWorldNeedsUpdate){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;d=!0}if(this.LODs.length>1){b=c.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var f=1;f<this.LODs.length;f++)if(b>=this.LODs[f].visibleAtDistance){this.LODs[f-1].object3D.visible=
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!1;this.LODs[f].object3D.visible=!0}else break;for(;f<this.LODs.length;f++)this.LODs[f].object3D.visible=!1}for(b=0;b<this.children.length;b++)this.children[b].update(this.matrixWorld,d,c)};THREE.ShadowVolume=function(b,d){if(b instanceof THREE.Mesh){THREE.Mesh.call(this,b.geometry,d?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]);b.addChild(this)}else THREE.Mesh.call(this,b,d?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]);this.calculateShadowVolumeGeometry()};
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!1;this.LODs[f].object3D.visible=!0}else break;for(;f<this.LODs.length;f++)this.LODs[f].object3D.visible=!1}for(b=0;b<this.children.length;b++)this.children[b].update(this.matrixWorld,d,c)};THREE.ShadowVolume=function(b,d){if(b instanceof THREE.Mesh){THREE.Mesh.call(this,b.geometry,d?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]);b.addChild(this)}else THREE.Mesh.call(this,b,d?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]);this.calculateShadowVolumeGeometry()};
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THREE.ShadowVolume.prototype=new THREE.Mesh;THREE.ShadowVolume.prototype.constructor=THREE.ShadowVolume;THREE.ShadowVolume.prototype.supr=THREE.Mesh.prototype;
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THREE.ShadowVolume.prototype=new THREE.Mesh;THREE.ShadowVolume.prototype.constructor=THREE.ShadowVolume;THREE.ShadowVolume.prototype.supr=THREE.Mesh.prototype;
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-THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(){if(this.geometry.edges&&this.geometry.edges.length){var b,d,c,f,g,h,j,k,m,o,p,t,v,u,B=new THREE.Geometry;B.vertices=this.geometry.vertices;f=B.faces=this.geometry.faces;var F=B.egdes=this.geometry.edges,V=B.edgeFaces=[];g=0;var A=[];b=0;for(d=f.length;b<d;b++){c=f[b];A.push(g);g+=c instanceof THREE.Face3?3:4;c.vertexNormals[0]=c.normal;c.vertexNormals[1]=c.normal;c.vertexNormals[2]=c.normal;if(c instanceof THREE.Face4)c.vertexNormals[3]=
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-c.normal}b=0;for(d=F.length;b<d;b++){k=F[b];c=k.faces[0];f=k.faces[1];g=k.faceIndices[0];h=k.faceIndices[1];j=k.vertexIndices[0];k=k.vertexIndices[1];if(c.a===j){m="a";p=A[g]+0}else if(c.b===j){m="b";p=A[g]+1}else if(c.c===j){m="c";p=A[g]+2}else if(c.d===j){m="d";p=A[g]+3}if(c.a===k){m+="a";t=A[g]+0}else if(c.b===k){m+="b";t=A[g]+1}else if(c.c===k){m+="c";t=A[g]+2}else if(c.d===k){m+="d";t=A[g]+3}if(f.a===j){o="a";v=A[h]+0}else if(f.b===j){o="b";v=A[h]+1}else if(f.c===j){o="c";v=A[h]+2}else if(f.d===
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-j){o="d";v=A[h]+3}if(f.a===k){o+="a";u=A[h]+0}else if(f.b===k){o+="b";u=A[h]+1}else if(f.c===k){o+="c";u=A[h]+2}else if(f.d===k){o+="d";u=A[h]+3}if(m==="ac"||m==="ad"||m==="ca"||m==="da"){if(p>t){c=p;p=t;t=c}}else if(p<t){c=p;p=t;t=c}if(o==="ac"||o==="ad"||o==="ca"||o==="da"){if(v>u){c=v;v=u;u=c}}else if(v<u){c=v;v=u;u=c}c=new THREE.Face4(p,t,v,u);c.normal.set(1,0,0);V.push(c)}this.geometry=B}else this.calculateShadowVolumeGeometryWithoutEdgeInfo(this.geometry)};
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-THREE.ShadowVolume.prototype.calculateShadowVolumeGeometryWithoutEdgeInfo=function(b){this.geometry=new THREE.Geometry;this.geometry.boundingSphere=b.boundingSphere;this.geometry.edgeFaces=[];var d=this.geometry.vertices,c=this.geometry.faces,f=this.geometry.edgeFaces,g=b.faces;b=b.vertices;var h=g.length,j,k,m,o,p,t=["a","b","c","d"];for(m=0;m<h;m++){k=d.length;j=g[m];if(j instanceof THREE.Face4){o=4;k=new THREE.Face4(k,k+1,k+2,k+3)}else{o=3;k=new THREE.Face3(k,k+1,k+2)}k.normal.copy(j.normal);c.push(k);
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-for(k=0;k<o;k++){p=b[j[t[k]]];d.push(new THREE.Vertex(p.position.clone()))}}for(h=0;h<g.length-1;h++){b=c[h];for(j=h+1;j<g.length;j++){k=c[j];k=this.facesShareEdge(d,b,k);if(k!==undefined){k=new THREE.Face4(k.indices[0],k.indices[3],k.indices[2],k.indices[1]);k.normal.set(1,0,0);f.push(k)}}}};
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-THREE.ShadowVolume.prototype.facesShareEdge=function(b,d,c){var f,g,h,j,k,m,o,p,t,v,u,B,F,V=0,A=["a","b","c","d"];f=d instanceof THREE.Face4?4:3;g=c instanceof THREE.Face4?4:3;for(B=0;B<f;B++){h=d[A[B]];k=b[h];for(F=0;F<g;F++){j=c[A[F]];m=b[j];if(Math.abs(k.position.x-m.position.x)<1.0E-4&&Math.abs(k.position.y-m.position.y)<1.0E-4&&Math.abs(k.position.z-m.position.z)<1.0E-4){V++;if(V===1){o=k;p=m;t=h;v=j;u=A[B]}if(V===2){u+=A[B];return u==="ad"||u==="ac"?{faces:[d,c],vertices:[o,p,m,k],indices:[t,
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-v,j,h],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[d,c],vertices:[o,k,m,p],indices:[t,h,j,v],vertexTypes:[1,1,2,2],extrudable:!0}}}}}};
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+THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(){if(this.geometry.edges&&this.geometry.edges.length){var b,d,c,f,g,h,j,k,m,p,o,t,y,u,B=new THREE.Geometry;B.vertices=this.geometry.vertices;f=B.faces=this.geometry.faces;var A=B.egdes=this.geometry.edges,Q=B.edgeFaces=[];g=0;var E=[];b=0;for(d=f.length;b<d;b++){c=f[b];E.push(g);g+=c instanceof THREE.Face3?3:4;c.vertexNormals[0]=c.normal;c.vertexNormals[1]=c.normal;c.vertexNormals[2]=c.normal;if(c instanceof THREE.Face4)c.vertexNormals[3]=
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+c.normal}b=0;for(d=A.length;b<d;b++){k=A[b];c=k.faces[0];f=k.faces[1];g=k.faceIndices[0];h=k.faceIndices[1];j=k.vertexIndices[0];k=k.vertexIndices[1];if(c.a===j){m="a";o=E[g]+0}else if(c.b===j){m="b";o=E[g]+1}else if(c.c===j){m="c";o=E[g]+2}else if(c.d===j){m="d";o=E[g]+3}if(c.a===k){m+="a";t=E[g]+0}else if(c.b===k){m+="b";t=E[g]+1}else if(c.c===k){m+="c";t=E[g]+2}else if(c.d===k){m+="d";t=E[g]+3}if(f.a===j){p="a";y=E[h]+0}else if(f.b===j){p="b";y=E[h]+1}else if(f.c===j){p="c";y=E[h]+2}else if(f.d===
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+j){p="d";y=E[h]+3}if(f.a===k){p+="a";u=E[h]+0}else if(f.b===k){p+="b";u=E[h]+1}else if(f.c===k){p+="c";u=E[h]+2}else if(f.d===k){p+="d";u=E[h]+3}if(m==="ac"||m==="ad"||m==="ca"||m==="da"){if(o>t){c=o;o=t;t=c}}else if(o<t){c=o;o=t;t=c}if(p==="ac"||p==="ad"||p==="ca"||p==="da"){if(y>u){c=y;y=u;u=c}}else if(y<u){c=y;y=u;u=c}c=new THREE.Face4(o,t,y,u);c.normal.set(1,0,0);Q.push(c)}this.geometry=B}else this.calculateShadowVolumeGeometryWithoutEdgeInfo(this.geometry)};
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+THREE.ShadowVolume.prototype.calculateShadowVolumeGeometryWithoutEdgeInfo=function(b){this.geometry=new THREE.Geometry;this.geometry.boundingSphere=b.boundingSphere;this.geometry.edgeFaces=[];var d=this.geometry.vertices,c=this.geometry.faces,f=this.geometry.edgeFaces,g=b.faces;b=b.vertices;var h=g.length,j,k,m,p,o,t=["a","b","c","d"];for(m=0;m<h;m++){k=d.length;j=g[m];if(j instanceof THREE.Face4){p=4;k=new THREE.Face4(k,k+1,k+2,k+3)}else{p=3;k=new THREE.Face3(k,k+1,k+2)}k.normal.copy(j.normal);c.push(k);
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+for(k=0;k<p;k++){o=b[j[t[k]]];d.push(new THREE.Vertex(o.position.clone()))}}for(h=0;h<g.length-1;h++){b=c[h];for(j=h+1;j<g.length;j++){k=c[j];k=this.facesShareEdge(d,b,k);if(k!==undefined){k=new THREE.Face4(k.indices[0],k.indices[3],k.indices[2],k.indices[1]);k.normal.set(1,0,0);f.push(k)}}}};
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+THREE.ShadowVolume.prototype.facesShareEdge=function(b,d,c){var f,g,h,j,k,m,p,o,t,y,u,B,A,Q=0,E=["a","b","c","d"];f=d instanceof THREE.Face4?4:3;g=c instanceof THREE.Face4?4:3;for(B=0;B<f;B++){h=d[E[B]];k=b[h];for(A=0;A<g;A++){j=c[E[A]];m=b[j];if(Math.abs(k.position.x-m.position.x)<1.0E-4&&Math.abs(k.position.y-m.position.y)<1.0E-4&&Math.abs(k.position.z-m.position.z)<1.0E-4){Q++;if(Q===1){p=k;o=m;t=h;y=j;u=E[B]}if(Q===2){u+=E[B];return u==="ad"||u==="ac"?{faces:[d,c],vertices:[p,o,m,k],indices:[t,
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+y,j,h],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[d,c],vertices:[p,k,m,o],indices:[t,h,j,y],vertexTypes:[1,1,2,2],extrudable:!0}}}}}};
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THREE.Sprite=function(b){THREE.Object3D.call(this);if(b.material!==undefined){this.material=b.material;this.map=undefined;this.blending=material.blending}else if(b.map!==undefined){this.map=b.map instanceof THREE.Texture?b.map:ImageUtils.loadTexture(b.map);this.material=undefined;this.blending=b.blending!==undefined?b.blending:THREE.NormalBlending}this.useScreenCoordinates=b.useScreenCoordinates!==undefined?b.useScreenCoordinates:!0;this.mergeWith3D=b.mergeWith3D!==undefined?b.mergeWith3D:!this.useScreenCoordinates;
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THREE.Sprite=function(b){THREE.Object3D.call(this);if(b.material!==undefined){this.material=b.material;this.map=undefined;this.blending=material.blending}else if(b.map!==undefined){this.map=b.map instanceof THREE.Texture?b.map:ImageUtils.loadTexture(b.map);this.material=undefined;this.blending=b.blending!==undefined?b.blending:THREE.NormalBlending}this.useScreenCoordinates=b.useScreenCoordinates!==undefined?b.useScreenCoordinates:!0;this.mergeWith3D=b.mergeWith3D!==undefined?b.mergeWith3D:!this.useScreenCoordinates;
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this.affectedByDistance=b.affectedByDistance!==undefined?b.affectedByDistance:!this.useScreenCoordinates;this.alignment=b.alignment instanceof THREE.Vector2?b.alignment:THREE.SpriteAlignment.center;this.rotation3d=this.rotation;this.rotation=0;this.opacity=1;this.uvOffset=new THREE.Vector2(0,0);this.uvScale=new THREE.Vector2(1,1)};THREE.Sprite.prototype=new THREE.Object3D;THREE.Sprite.prototype.constructor=THREE.Sprite;THREE.Sprite.prototype.supr=THREE.Object3D.prototype;
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this.affectedByDistance=b.affectedByDistance!==undefined?b.affectedByDistance:!this.useScreenCoordinates;this.alignment=b.alignment instanceof THREE.Vector2?b.alignment:THREE.SpriteAlignment.center;this.rotation3d=this.rotation;this.rotation=0;this.opacity=1;this.uvOffset=new THREE.Vector2(0,0);this.uvScale=new THREE.Vector2(1,1)};THREE.Sprite.prototype=new THREE.Object3D;THREE.Sprite.prototype.constructor=THREE.Sprite;THREE.Sprite.prototype.supr=THREE.Object3D.prototype;
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THREE.Sprite.prototype.updateMatrix=function(){this.matrix.setPosition(this.position);this.rotation3d.set(0,0,this.rotation);this.matrix.setRotationFromEuler(this.rotation3d);if(this.scale.x!==1||this.scale.y!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,this.scale.y)}this.matrixWorldNeedsUpdate=!0};THREE.SpriteAlignment={};THREE.SpriteAlignment.topLeft=new THREE.Vector2(1,-1);THREE.SpriteAlignment.topCenter=new THREE.Vector2(0,-1);
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THREE.Sprite.prototype.updateMatrix=function(){this.matrix.setPosition(this.position);this.rotation3d.set(0,0,this.rotation);this.matrix.setRotationFromEuler(this.rotation3d);if(this.scale.x!==1||this.scale.y!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,this.scale.y)}this.matrixWorldNeedsUpdate=!0};THREE.SpriteAlignment={};THREE.SpriteAlignment.topLeft=new THREE.Vector2(1,-1);THREE.SpriteAlignment.topCenter=new THREE.Vector2(0,-1);
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THREE.SpriteAlignment.topRight=new THREE.Vector2(-1,-1);THREE.SpriteAlignment.centerLeft=new THREE.Vector2(1,0);THREE.SpriteAlignment.center=new THREE.Vector2(0,0);THREE.SpriteAlignment.centerRight=new THREE.Vector2(-1,0);THREE.SpriteAlignment.bottomLeft=new THREE.Vector2(1,1);THREE.SpriteAlignment.bottomCenter=new THREE.Vector2(0,1);THREE.SpriteAlignment.bottomRight=new THREE.Vector2(-1,1);
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THREE.SpriteAlignment.topRight=new THREE.Vector2(-1,-1);THREE.SpriteAlignment.centerLeft=new THREE.Vector2(1,0);THREE.SpriteAlignment.center=new THREE.Vector2(0,0);THREE.SpriteAlignment.centerRight=new THREE.Vector2(-1,0);THREE.SpriteAlignment.bottomLeft=new THREE.Vector2(1,1);THREE.SpriteAlignment.bottomCenter=new THREE.Vector2(0,1);THREE.SpriteAlignment.bottomRight=new THREE.Vector2(-1,1);
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-THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.fog=null;this.objects=[];this.lights=[];this.sounds=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.Object3D.prototype;THREE.Scene.prototype.addChild=function(b){this.supr.addChild.call(this,b);this.addChildRecurse(b)};
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+THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.collisions=this.fog=null;this.objects=[];this.lights=[];this.sounds=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.Object3D.prototype;THREE.Scene.prototype.addChild=function(b){this.supr.addChild.call(this,b);this.addChildRecurse(b)};
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THREE.Scene.prototype.addChildRecurse=function(b){if(b instanceof THREE.Light)this.lights.indexOf(b)===-1&&this.lights.push(b);else if(b instanceof THREE.Sound)this.sounds.indexOf(b)===-1&&this.sounds.push(b);else if(!(b instanceof THREE.Camera||b instanceof THREE.Bone)&&this.objects.indexOf(b)===-1){this.objects.push(b);this.__objectsAdded.push(b)}for(var d=0;d<b.children.length;d++)this.addChildRecurse(b.children[d])};
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THREE.Scene.prototype.addChildRecurse=function(b){if(b instanceof THREE.Light)this.lights.indexOf(b)===-1&&this.lights.push(b);else if(b instanceof THREE.Sound)this.sounds.indexOf(b)===-1&&this.sounds.push(b);else if(!(b instanceof THREE.Camera||b instanceof THREE.Bone)&&this.objects.indexOf(b)===-1){this.objects.push(b);this.__objectsAdded.push(b)}for(var d=0;d<b.children.length;d++)this.addChildRecurse(b.children[d])};
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THREE.Scene.prototype.removeChild=function(b){this.supr.removeChild.call(this,b);this.removeChildRecurse(b)};THREE.Scene.prototype.removeChildRecurse=function(b){if(b instanceof THREE.Light){var d=this.lights.indexOf(b);d!==-1&&this.lights.splice(d,1)}else if(b instanceof THREE.Sound){d=this.sounds.indexOf(b);d!==-1&&this.sounds.splice(d,1)}else if(!(b instanceof THREE.Camera)){d=this.objects.indexOf(b);if(d!==-1){this.objects.splice(d,1);this.__objectsRemoved.push(b)}}for(d=0;d<b.children.length;d++)this.removeChildRecurse(b.children[d])};
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THREE.Scene.prototype.removeChild=function(b){this.supr.removeChild.call(this,b);this.removeChildRecurse(b)};THREE.Scene.prototype.removeChildRecurse=function(b){if(b instanceof THREE.Light){var d=this.lights.indexOf(b);d!==-1&&this.lights.splice(d,1)}else if(b instanceof THREE.Sound){d=this.sounds.indexOf(b);d!==-1&&this.sounds.splice(d,1)}else if(!(b instanceof THREE.Camera)){d=this.objects.indexOf(b);if(d!==-1){this.objects.splice(d,1);this.__objectsRemoved.push(b)}}for(d=0;d<b.children.length;d++)this.removeChildRecurse(b.children[d])};
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THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(b,d,c){this.color=new THREE.Color(b);this.near=d||1;this.far=c||1E3};THREE.FogExp2=function(b,d){this.color=new THREE.Color(b);this.density=d!==undefined?d:2.5E-4};
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THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(b,d,c){this.color=new THREE.Color(b);this.near=d||1;this.far=c||1E3};THREE.FogExp2=function(b,d){this.color=new THREE.Color(b);this.density=d!==undefined?d:2.5E-4};
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-THREE.Projector=function(){function b(){var X=m[k]=m[k]||new THREE.RenderableVertex;k++;return X}function d(X,e){return e.z-X.z}function c(X,e){var na=0,za=1,wa=X.z+X.w,Da=e.z+e.w,ka=-X.z+X.w,ea=-e.z+e.w;if(wa>=0&&Da>=0&&ka>=0&&ea>=0)return!0;else if(wa<0&&Da<0||ka<0&&ea<0)return!1;else{if(wa<0)na=Math.max(na,wa/(wa-Da));else Da<0&&(za=Math.min(za,wa/(wa-Da)));if(ka<0)na=Math.max(na,ka/(ka-ea));else ea<0&&(za=Math.min(za,ka/(ka-ea)));if(za<na)return!1;else{X.lerpSelf(e,na);e.lerpSelf(X,1-za);return!0}}}
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-var f,g,h=[],j,k,m=[],o,p,t=[],v,u=[],B,F,V=[],A,S,D=[],Y=new THREE.Vector4,J=new THREE.Vector4,L=new THREE.Matrix4,oa=new THREE.Matrix4,ja=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ra=new THREE.Vector4,va=new THREE.Vector4;this.projectVector=function(X,e){L.multiply(e.projectionMatrix,e.matrixWorldInverse);L.multiplyVector3(X);return X};this.unprojectVector=function(X,e){L.multiply(e.matrixWorld,THREE.Matrix4.makeInvert(e.projectionMatrix));
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-L.multiplyVector3(X);return X};this.projectObjects=function(X,e,na){e=[];var za,wa,Da;g=0;wa=X.objects;X=0;for(za=wa.length;X<za;X++){Da=wa[X];var ka;if(!(ka=!Da.visible))if(ka=Da instanceof THREE.Mesh){a:{ka=void 0;for(var ea=Da.matrixWorld,ua=-Da.geometry.boundingSphere.radius*Math.max(Da.scale.x,Math.max(Da.scale.y,Da.scale.z)),sa=0;sa<6;sa++){ka=ja[sa].x*ea.n14+ja[sa].y*ea.n24+ja[sa].z*ea.n34+ja[sa].w;if(ka<=ua){ka=!1;break a}}ka=!0}ka=!ka}if(!ka){ka=h[g]=h[g]||new THREE.RenderableObject;g++;
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-f=ka;Y.copy(Da.position);L.multiplyVector3(Y);f.object=Da;f.z=Y.z;e.push(f)}}na&&e.sort(d);return e};this.projectScene=function(X,e,na){var za=[],wa=e.near,Da=e.far,ka,ea,ua,sa,aa,fa,la,Fa,ia,ga,Ja,Xa,Za,Ta,Q,R,O;S=F=v=p=0;e.matrixAutoUpdate&&e.update(undefined,!0);X.update(undefined,!1,e);L.multiply(e.projectionMatrix,e.matrixWorldInverse);ja[0].set(L.n41-L.n11,L.n42-L.n12,L.n43-L.n13,L.n44-L.n14);ja[1].set(L.n41+L.n11,L.n42+L.n12,L.n43+L.n13,L.n44+L.n14);ja[2].set(L.n41+L.n21,L.n42+L.n22,L.n43+
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-L.n23,L.n44+L.n24);ja[3].set(L.n41-L.n21,L.n42-L.n22,L.n43-L.n23,L.n44-L.n24);ja[4].set(L.n41-L.n31,L.n42-L.n32,L.n43-L.n33,L.n44-L.n34);ja[5].set(L.n41+L.n31,L.n42+L.n32,L.n43+L.n33,L.n44+L.n34);for(ka=0;ka<6;ka++){ia=ja[ka];ia.divideScalar(Math.sqrt(ia.x*ia.x+ia.y*ia.y+ia.z*ia.z))}ia=this.projectObjects(X,e,!0);X=0;for(ka=ia.length;X<ka;X++){ga=ia[X].object;if(ga.visible){Ja=ga.matrixWorld;Xa=ga.matrixRotationWorld;Za=ga.materials;Ta=ga.overdraw;k=0;if(ga instanceof THREE.Mesh){Q=ga.geometry;sa=
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-Q.vertices;R=Q.faces;Q=Q.faceVertexUvs;ea=0;for(ua=sa.length;ea<ua;ea++){j=b();j.positionWorld.copy(sa[ea].position);Ja.multiplyVector3(j.positionWorld);j.positionScreen.copy(j.positionWorld);L.multiplyVector4(j.positionScreen);j.positionScreen.x/=j.positionScreen.w;j.positionScreen.y/=j.positionScreen.w;j.visible=j.positionScreen.z>wa&&j.positionScreen.z<Da}sa=0;for(ea=R.length;sa<ea;sa++){ua=R[sa];if(ua instanceof THREE.Face3){aa=m[ua.a];fa=m[ua.b];la=m[ua.c];if(aa.visible&&fa.visible&&la.visible&&
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-(ga.doubleSided||ga.flipSided!=(la.positionScreen.x-aa.positionScreen.x)*(fa.positionScreen.y-aa.positionScreen.y)-(la.positionScreen.y-aa.positionScreen.y)*(fa.positionScreen.x-aa.positionScreen.x)<0)){Fa=t[p]=t[p]||new THREE.RenderableFace3;p++;o=Fa;o.v1.copy(aa);o.v2.copy(fa);o.v3.copy(la)}else continue}else if(ua instanceof THREE.Face4){aa=m[ua.a];fa=m[ua.b];la=m[ua.c];Fa=m[ua.d];if(aa.visible&&fa.visible&&la.visible&&Fa.visible&&(ga.doubleSided||ga.flipSided!=((Fa.positionScreen.x-aa.positionScreen.x)*
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-(fa.positionScreen.y-aa.positionScreen.y)-(Fa.positionScreen.y-aa.positionScreen.y)*(fa.positionScreen.x-aa.positionScreen.x)<0||(fa.positionScreen.x-la.positionScreen.x)*(Fa.positionScreen.y-la.positionScreen.y)-(fa.positionScreen.y-la.positionScreen.y)*(Fa.positionScreen.x-la.positionScreen.x)<0))){O=u[v]=u[v]||new THREE.RenderableFace4;v++;o=O;o.v1.copy(aa);o.v2.copy(fa);o.v3.copy(la);o.v4.copy(Fa)}else continue}o.normalWorld.copy(ua.normal);Xa.multiplyVector3(o.normalWorld);o.centroidWorld.copy(ua.centroid);
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-Ja.multiplyVector3(o.centroidWorld);o.centroidScreen.copy(o.centroidWorld);L.multiplyVector3(o.centroidScreen);la=ua.vertexNormals;aa=0;for(fa=la.length;aa<fa;aa++){Fa=o.vertexNormalsWorld[aa];Fa.copy(la[aa]);Xa.multiplyVector3(Fa)}aa=0;for(fa=Q.length;aa<fa;aa++)if(O=Q[aa][sa]){la=0;for(Fa=O.length;la<Fa;la++)o.uvs[aa][la]=O[la]}o.meshMaterials=Za;o.faceMaterials=ua.materials;o.overdraw=Ta;o.z=o.centroidScreen.z;za.push(o)}}else if(ga instanceof THREE.Line){oa.multiply(L,Ja);sa=ga.geometry.vertices;
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-aa=b();aa.positionScreen.copy(sa[0].position);oa.multiplyVector4(aa.positionScreen);ea=1;for(ua=sa.length;ea<ua;ea++){aa=b();aa.positionScreen.copy(sa[ea].position);oa.multiplyVector4(aa.positionScreen);fa=m[k-2];ra.copy(aa.positionScreen);va.copy(fa.positionScreen);if(c(ra,va)){ra.multiplyScalar(1/ra.w);va.multiplyScalar(1/va.w);Ja=V[F]=V[F]||new THREE.RenderableLine;F++;B=Ja;B.v1.positionScreen.copy(ra);B.v2.positionScreen.copy(va);B.z=Math.max(ra.z,va.z);B.materials=ga.materials;za.push(B)}}}else if(ga instanceof
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-THREE.Particle){J.set(ga.position.x,ga.position.y,ga.position.z,1);L.multiplyVector4(J);J.z/=J.w;if(J.z>0&&J.z<1){Ja=D[S]=D[S]||new THREE.RenderableParticle;S++;A=Ja;A.x=J.x/J.w;A.y=J.y/J.w;A.z=J.z;A.rotation=ga.rotation.z;A.scale.x=ga.scale.x*Math.abs(A.x-(J.x+e.projectionMatrix.n11)/(J.w+e.projectionMatrix.n14));A.scale.y=ga.scale.y*Math.abs(A.y-(J.y+e.projectionMatrix.n22)/(J.w+e.projectionMatrix.n24));A.materials=ga.materials;za.push(A)}}}}na&&za.sort(d);return za}};
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-THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,d=new THREE.Projector,c,f,g,h;this.domElement=document.createElement("div");this.setSize=function(j,k){c=j;f=k;g=c/2;h=f/2};this.render=function(j,k){var m,o,p,t,v,u,B,F;b=d.projectScene(j,k);m=0;for(o=b.length;m<o;m++){v=b[m];if(v instanceof THREE.RenderableParticle){B=v.x*g+g;F=v.y*h+h;p=0;for(t=v.material.length;p<t;p++){u=v.material[p];if(u instanceof THREE.ParticleDOMMaterial){u=u.domElement;u.style.left=B+"px";u.style.top=F+"px"}}}}}};
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-THREE.CanvasRenderer=function(){function b(Ga){if(B!=Ga)t.globalAlpha=B=Ga}function d(Ga){if(F!=Ga){switch(Ga){case THREE.NormalBlending:t.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:t.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:t.globalCompositeOperation="darker"}F=Ga}}function c(Ga){if(V!=Ga)t.strokeStyle=V=Ga}var f=this,g=null,h=new THREE.Projector,j=document.createElement("canvas"),k,m,o,p,t=j.getContext("2d"),v=new THREE.Color(0),u=0,B=
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-1,F=0,V=null,A=null,S=null,D=null,Y=null,J,L,oa,ja,ra=new THREE.RenderableVertex,va=new THREE.RenderableVertex,X,e,na,za,wa,Da,ka,ea,ua,sa,aa,fa,la=new THREE.Color,Fa=new THREE.Color,ia=new THREE.Color,ga=new THREE.Color,Ja=new THREE.Color,Xa,Za,Ta,Q,R,O,Ba,La,n,C,y=new THREE.Rectangle,x=new THREE.Rectangle,z=new THREE.Rectangle,P=!1,K=new THREE.Color,G=new THREE.Color,T=new THREE.Color,H=new THREE.Color,I=new THREE.Vector3,M,$,Z,pa,Ka,Ca,Ha=16;M=document.createElement("canvas");M.width=M.height=
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-2;$=M.getContext("2d");$.fillStyle="rgba(0,0,0,1)";$.fillRect(0,0,2,2);Z=$.getImageData(0,0,2,2);pa=Z.data;Ka=document.createElement("canvas");Ka.width=Ka.height=Ha;Ca=Ka.getContext("2d");Ca.translate(-Ha/2,-Ha/2);Ca.scale(Ha,Ha);Ha--;this.domElement=j;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.data={vertices:0,faces:0};this.setSize=function(Ga,xa){k=Ga;m=xa;o=k/2;p=m/2;j.width=k;j.height=m;y.set(-o,-p,o,p);B=1;F=0;Y=D=S=A=V=null};this.setClearColor=function(Ga,xa){v=Ga;u=xa};
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-this.setClearColorHex=function(Ga,xa){v.setHex(Ga);u=xa};this.clear=function(){t.setTransform(1,0,0,-1,o,p);if(!x.isEmpty()){x.inflate(1);x.minSelf(y);if(v.hex==0&&u==0)t.clearRect(x.getX(),x.getY(),x.getWidth(),x.getHeight());else{d(THREE.NormalBlending);b(1);t.fillStyle="rgba("+Math.floor(v.r*255)+","+Math.floor(v.g*255)+","+Math.floor(v.b*255)+","+u+")";t.fillRect(x.getX(),x.getY(),x.getWidth(),x.getHeight())}x.empty()}};this.render=function(Ga,xa){function Ea(U){var ma,ha,ca,ta=U.lights;G.setRGB(0,
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-0,0);T.setRGB(0,0,0);H.setRGB(0,0,0);U=0;for(ma=ta.length;U<ma;U++){ha=ta[U];ca=ha.color;if(ha instanceof THREE.AmbientLight){G.r+=ca.r;G.g+=ca.g;G.b+=ca.b}else if(ha instanceof THREE.DirectionalLight){T.r+=ca.r;T.g+=ca.g;T.b+=ca.b}else if(ha instanceof THREE.PointLight){H.r+=ca.r;H.g+=ca.g;H.b+=ca.b}}}function Aa(U,ma,ha,ca){var ta,qa,ya,W,Ia=U.lights;U=0;for(ta=Ia.length;U<ta;U++){qa=Ia[U];ya=qa.color;if(qa instanceof THREE.DirectionalLight){W=ha.dot(qa.position);if(!(W<=0)){W*=qa.intensity;ca.r+=
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-ya.r*W;ca.g+=ya.g*W;ca.b+=ya.b*W}}else if(qa instanceof THREE.PointLight){W=ha.dot(I.sub(qa.position,ma).normalize());if(!(W<=0)){W*=qa.distance==0?1:1-Math.min(ma.distanceTo(qa.position)/qa.distance,1);if(W!=0){W*=qa.intensity;ca.r+=ya.r*W;ca.g+=ya.g*W;ca.b+=ya.b*W}}}}}function Ua(U,ma,ha){b(ha.opacity);d(ha.blending);var ca,ta,qa,ya,W,Ia;if(ha instanceof THREE.ParticleBasicMaterial){if(ha.map){ya=ha.map.image;W=ya.width>>1;Ia=ya.height>>1;ha=ma.scale.x*o;qa=ma.scale.y*p;ca=ha*W;ta=qa*Ia;z.set(U.x-
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-ca,U.y-ta,U.x+ca,U.y+ta);if(y.instersects(z)){t.save();t.translate(U.x,U.y);t.rotate(-ma.rotation);t.scale(ha,-qa);t.translate(-W,-Ia);t.drawImage(ya,0,0);t.restore()}}}else if(ha instanceof THREE.ParticleCanvasMaterial){ca=ma.scale.x*o;ta=ma.scale.y*p;z.set(U.x-ca,U.y-ta,U.x+ca,U.y+ta);if(y.instersects(z)){c(ha.color.__styleString);qa=ha.color.__styleString;if(A!=qa)t.fillStyle=A=qa;t.save();t.translate(U.x,U.y);t.rotate(-ma.rotation);t.scale(ca,ta);ha.program(t);t.restore()}}}function E(U,ma,ha,
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-ca){b(ca.opacity);d(ca.blending);t.beginPath();t.moveTo(U.positionScreen.x,U.positionScreen.y);t.lineTo(ma.positionScreen.x,ma.positionScreen.y);t.closePath();if(ca instanceof THREE.LineBasicMaterial){la.__styleString=ca.color.__styleString;U=ca.linewidth;if(S!=U)t.lineWidth=S=U;U=ca.linecap;if(D!=U)t.lineCap=D=U;U=ca.linejoin;if(Y!=U)t.lineJoin=Y=U;c(la.__styleString);t.stroke();z.inflate(ca.linewidth*2)}}function da(U,ma,ha,ca,ta,qa,ya,W,Ia){f.data.vertices+=3;f.data.faces++;b(W.opacity);d(W.blending);
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-X=U.positionScreen.x;e=U.positionScreen.y;na=ma.positionScreen.x;za=ma.positionScreen.y;wa=ha.positionScreen.x;Da=ha.positionScreen.y;ab(X,e,na,za,wa,Da);if(W instanceof THREE.MeshBasicMaterial)if(W.map){if(W.map.mapping instanceof THREE.UVMapping){Q=ya.uvs[0];cb(X,e,na,za,wa,Da,W.map.image,Q[ca].u,Q[ca].v,Q[ta].u,Q[ta].v,Q[qa].u,Q[qa].v)}}else if(W.envMap){if(W.envMap.mapping instanceof THREE.SphericalReflectionMapping){U=xa.matrixWorldInverse;I.copy(ya.vertexNormalsWorld[0]);R=(I.x*U.n11+I.y*U.n12+
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-I.z*U.n13)*0.5+0.5;O=-(I.x*U.n21+I.y*U.n22+I.z*U.n23)*0.5+0.5;I.copy(ya.vertexNormalsWorld[1]);Ba=(I.x*U.n11+I.y*U.n12+I.z*U.n13)*0.5+0.5;La=-(I.x*U.n21+I.y*U.n22+I.z*U.n23)*0.5+0.5;I.copy(ya.vertexNormalsWorld[2]);n=(I.x*U.n11+I.y*U.n12+I.z*U.n13)*0.5+0.5;C=-(I.x*U.n21+I.y*U.n22+I.z*U.n23)*0.5+0.5;cb(X,e,na,za,wa,Da,W.envMap.image,R,O,Ba,La,n,C)}}else W.wireframe?Oa(W.color.__styleString,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):Qa(W.color.__styleString);else if(W instanceof THREE.MeshLambertMaterial){if(W.map&&
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-!W.wireframe){if(W.map.mapping instanceof THREE.UVMapping){Q=ya.uvs[0];cb(X,e,na,za,wa,Da,W.map.image,Q[ca].u,Q[ca].v,Q[ta].u,Q[ta].v,Q[qa].u,Q[qa].v)}d(THREE.SubtractiveBlending)}if(P)if(!W.wireframe&&W.shading==THREE.SmoothShading&&ya.vertexNormalsWorld.length==3){Fa.r=ia.r=ga.r=G.r;Fa.g=ia.g=ga.g=G.g;Fa.b=ia.b=ga.b=G.b;Aa(Ia,ya.v1.positionWorld,ya.vertexNormalsWorld[0],Fa);Aa(Ia,ya.v2.positionWorld,ya.vertexNormalsWorld[1],ia);Aa(Ia,ya.v3.positionWorld,ya.vertexNormalsWorld[2],ga);Ja.r=(ia.r+ga.r)*
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-0.5;Ja.g=(ia.g+ga.g)*0.5;Ja.b=(ia.b+ga.b)*0.5;Ta=hb(Fa,ia,ga,Ja);cb(X,e,na,za,wa,Da,Ta,0,0,1,0,0,1)}else{K.r=G.r;K.g=G.g;K.b=G.b;Aa(Ia,ya.centroidWorld,ya.normalWorld,K);la.r=W.color.r*K.r;la.g=W.color.g*K.g;la.b=W.color.b*K.b;la.updateStyleString();W.wireframe?Oa(la.__styleString,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):Qa(la.__styleString)}else W.wireframe?Oa(W.color.__styleString,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):Qa(W.color.__styleString)}else if(W instanceof
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-THREE.MeshDepthMaterial){Xa=xa.near;Za=xa.far;Fa.r=Fa.g=Fa.b=1-Wa(U.positionScreen.z,Xa,Za);ia.r=ia.g=ia.b=1-Wa(ma.positionScreen.z,Xa,Za);ga.r=ga.g=ga.b=1-Wa(ha.positionScreen.z,Xa,Za);Ja.r=(ia.r+ga.r)*0.5;Ja.g=(ia.g+ga.g)*0.5;Ja.b=(ia.b+ga.b)*0.5;Ta=hb(Fa,ia,ga,Ja);cb(X,e,na,za,wa,Da,Ta,0,0,1,0,0,1)}else if(W instanceof THREE.MeshNormalMaterial){la.r=$a(ya.normalWorld.x);la.g=$a(ya.normalWorld.y);la.b=$a(ya.normalWorld.z);la.updateStyleString();W.wireframe?Oa(la.__styleString,W.wireframeLinewidth,
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-W.wireframeLinecap,W.wireframeLinejoin):Qa(la.__styleString)}}function w(U,ma,ha,ca,ta,qa,ya,W,Ia){f.data.vertices+=4;f.data.faces++;b(W.opacity);d(W.blending);if(W.map||W.envMap){da(U,ma,ca,0,1,3,ya,W,Ia);da(ta,ha,qa,1,2,3,ya,W,Ia)}else{X=U.positionScreen.x;e=U.positionScreen.y;na=ma.positionScreen.x;za=ma.positionScreen.y;wa=ha.positionScreen.x;Da=ha.positionScreen.y;ka=ca.positionScreen.x;ea=ca.positionScreen.y;ua=ta.positionScreen.x;sa=ta.positionScreen.y;aa=qa.positionScreen.x;fa=qa.positionScreen.y;
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-if(W instanceof THREE.MeshBasicMaterial){fb(X,e,na,za,wa,Da,ka,ea);W.wireframe?Oa(W.color.__styleString,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):Qa(W.color.__styleString)}else if(W instanceof THREE.MeshLambertMaterial)if(P)if(!W.wireframe&&W.shading==THREE.SmoothShading&&ya.vertexNormalsWorld.length==4){Fa.r=ia.r=ga.r=Ja.r=G.r;Fa.g=ia.g=ga.g=Ja.g=G.g;Fa.b=ia.b=ga.b=Ja.b=G.b;Aa(Ia,ya.v1.positionWorld,ya.vertexNormalsWorld[0],Fa);Aa(Ia,ya.v2.positionWorld,ya.vertexNormalsWorld[1],
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|
-ia);Aa(Ia,ya.v4.positionWorld,ya.vertexNormalsWorld[3],ga);Aa(Ia,ya.v3.positionWorld,ya.vertexNormalsWorld[2],Ja);Ta=hb(Fa,ia,ga,Ja);ab(X,e,na,za,ka,ea);cb(X,e,na,za,ka,ea,Ta,0,0,1,0,0,1);ab(ua,sa,wa,Da,aa,fa);cb(ua,sa,wa,Da,aa,fa,Ta,1,0,1,1,0,1)}else{K.r=G.r;K.g=G.g;K.b=G.b;Aa(Ia,ya.centroidWorld,ya.normalWorld,K);la.r=W.color.r*K.r;la.g=W.color.g*K.g;la.b=W.color.b*K.b;la.updateStyleString();fb(X,e,na,za,wa,Da,ka,ea);W.wireframe?Oa(la.__styleString,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):
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|
-Qa(la.__styleString)}else{fb(X,e,na,za,wa,Da,ka,ea);W.wireframe?Oa(W.color.__styleString,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):Qa(W.color.__styleString)}else if(W instanceof THREE.MeshNormalMaterial){la.r=$a(ya.normalWorld.x);la.g=$a(ya.normalWorld.y);la.b=$a(ya.normalWorld.z);la.updateStyleString();fb(X,e,na,za,wa,Da,ka,ea);W.wireframe?Oa(la.__styleString,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):Qa(la.__styleString)}else if(W instanceof THREE.MeshDepthMaterial){Xa=
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-xa.near;Za=xa.far;Fa.r=Fa.g=Fa.b=1-Wa(U.positionScreen.z,Xa,Za);ia.r=ia.g=ia.b=1-Wa(ma.positionScreen.z,Xa,Za);ga.r=ga.g=ga.b=1-Wa(ca.positionScreen.z,Xa,Za);Ja.r=Ja.g=Ja.b=1-Wa(ha.positionScreen.z,Xa,Za);Ta=hb(Fa,ia,ga,Ja);ab(X,e,na,za,ka,ea);cb(X,e,na,za,ka,ea,Ta,0,0,1,0,0,1);ab(ua,sa,wa,Da,aa,fa);cb(ua,sa,wa,Da,aa,fa,Ta,1,0,1,1,0,1)}}}function ab(U,ma,ha,ca,ta,qa){t.beginPath();t.moveTo(U,ma);t.lineTo(ha,ca);t.lineTo(ta,qa);t.lineTo(U,ma);t.closePath()}function fb(U,ma,ha,ca,ta,qa,ya,W){t.beginPath();
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-t.moveTo(U,ma);t.lineTo(ha,ca);t.lineTo(ta,qa);t.lineTo(ya,W);t.lineTo(U,ma);t.closePath()}function Oa(U,ma,ha,ca){if(S!=ma)t.lineWidth=S=ma;if(D!=ha)t.lineCap=D=ha;if(Y!=ca)t.lineJoin=Y=ca;c(U);t.stroke();z.inflate(ma*2)}function Qa(U){if(A!=U)t.fillStyle=A=U;t.fill()}function cb(U,ma,ha,ca,ta,qa,ya,W,Ia,Ya,eb,Sa,kb){var gb,db;gb=ya.width-1;db=ya.height-1;W*=gb;Ia*=db;Ya*=gb;eb*=db;Sa*=gb;kb*=db;ha-=U;ca-=ma;ta-=U;qa-=ma;Ya-=W;eb-=Ia;Sa-=W;kb-=Ia;gb=Ya*kb-Sa*eb;if(gb!=0){db=1/gb;gb=(kb*ha-eb*ta)*
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-db;eb=(kb*ca-eb*qa)*db;ha=(Ya*ta-Sa*ha)*db;ca=(Ya*qa-Sa*ca)*db;U=U-gb*W-ha*Ia;ma=ma-eb*W-ca*Ia;t.save();t.transform(gb,eb,ha,ca,U,ma);t.clip();t.drawImage(ya,0,0);t.restore()}}function hb(U,ma,ha,ca){var ta=~~(U.r*255),qa=~~(U.g*255);U=~~(U.b*255);var ya=~~(ma.r*255),W=~~(ma.g*255);ma=~~(ma.b*255);var Ia=~~(ha.r*255),Ya=~~(ha.g*255);ha=~~(ha.b*255);var eb=~~(ca.r*255),Sa=~~(ca.g*255);ca=~~(ca.b*255);pa[0]=ta<0?0:ta>255?255:ta;pa[1]=qa<0?0:qa>255?255:qa;pa[2]=U<0?0:U>255?255:U;pa[4]=ya<0?0:ya>255?
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-255:ya;pa[5]=W<0?0:W>255?255:W;pa[6]=ma<0?0:ma>255?255:ma;pa[8]=Ia<0?0:Ia>255?255:Ia;pa[9]=Ya<0?0:Ya>255?255:Ya;pa[10]=ha<0?0:ha>255?255:ha;pa[12]=eb<0?0:eb>255?255:eb;pa[13]=Sa<0?0:Sa>255?255:Sa;pa[14]=ca<0?0:ca>255?255:ca;$.putImageData(Z,0,0);Ca.drawImage(M,0,0);return Ka}function Wa(U,ma,ha){U=(U-ma)/(ha-ma);return U*U*(3-2*U)}function $a(U){U=(U+1)*0.5;return U<0?0:U>1?1:U}function Ma(U,ma){var ha=ma.x-U.x,ca=ma.y-U.y,ta=1/Math.sqrt(ha*ha+ca*ca);ha*=ta;ca*=ta;ma.x+=ha;ma.y+=ca;U.x-=ha;U.y-=ca}
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-var bb,Va,N,Na,Ra,ib,jb,Pa;this.autoClear?this.clear():t.setTransform(1,0,0,-1,o,p);f.data.vertices=0;f.data.faces=0;g=h.projectScene(Ga,xa,this.sortElements);(P=Ga.lights.length>0)&&Ea(Ga);bb=0;for(Va=g.length;bb<Va;bb++){N=g[bb];z.empty();if(N instanceof THREE.RenderableParticle){J=N;J.x*=o;J.y*=p;Na=0;for(Ra=N.materials.length;Na<Ra;){Pa=N.materials[Na++];Pa.opacity!=0&&Ua(J,N,Pa,Ga)}}else if(N instanceof THREE.RenderableLine){J=N.v1;L=N.v2;J.positionScreen.x*=o;J.positionScreen.y*=p;L.positionScreen.x*=
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-o;L.positionScreen.y*=p;z.addPoint(J.positionScreen.x,J.positionScreen.y);z.addPoint(L.positionScreen.x,L.positionScreen.y);if(y.instersects(z)){Na=0;for(Ra=N.materials.length;Na<Ra;){Pa=N.materials[Na++];Pa.opacity!=0&&E(J,L,N,Pa,Ga)}}}else if(N instanceof THREE.RenderableFace3){J=N.v1;L=N.v2;oa=N.v3;J.positionScreen.x*=o;J.positionScreen.y*=p;L.positionScreen.x*=o;L.positionScreen.y*=p;oa.positionScreen.x*=o;oa.positionScreen.y*=p;if(N.overdraw){Ma(J.positionScreen,L.positionScreen);Ma(L.positionScreen,
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-oa.positionScreen);Ma(oa.positionScreen,J.positionScreen)}z.add3Points(J.positionScreen.x,J.positionScreen.y,L.positionScreen.x,L.positionScreen.y,oa.positionScreen.x,oa.positionScreen.y);if(y.instersects(z)){Na=0;for(Ra=N.meshMaterials.length;Na<Ra;){Pa=N.meshMaterials[Na++];if(Pa instanceof THREE.MeshFaceMaterial){ib=0;for(jb=N.faceMaterials.length;ib<jb;)(Pa=N.faceMaterials[ib++])&&Pa.opacity!=0&&da(J,L,oa,0,1,2,N,Pa,Ga)}else Pa.opacity!=0&&da(J,L,oa,0,1,2,N,Pa,Ga)}}}else if(N instanceof THREE.RenderableFace4){J=
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-N.v1;L=N.v2;oa=N.v3;ja=N.v4;J.positionScreen.x*=o;J.positionScreen.y*=p;L.positionScreen.x*=o;L.positionScreen.y*=p;oa.positionScreen.x*=o;oa.positionScreen.y*=p;ja.positionScreen.x*=o;ja.positionScreen.y*=p;ra.positionScreen.copy(L.positionScreen);va.positionScreen.copy(ja.positionScreen);if(N.overdraw){Ma(J.positionScreen,L.positionScreen);Ma(L.positionScreen,ja.positionScreen);Ma(ja.positionScreen,J.positionScreen);Ma(oa.positionScreen,ra.positionScreen);Ma(oa.positionScreen,va.positionScreen)}z.addPoint(J.positionScreen.x,
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-J.positionScreen.y);z.addPoint(L.positionScreen.x,L.positionScreen.y);z.addPoint(oa.positionScreen.x,oa.positionScreen.y);z.addPoint(ja.positionScreen.x,ja.positionScreen.y);if(y.instersects(z)){Na=0;for(Ra=N.meshMaterials.length;Na<Ra;){Pa=N.meshMaterials[Na++];if(Pa instanceof THREE.MeshFaceMaterial){ib=0;for(jb=N.faceMaterials.length;ib<jb;)(Pa=N.faceMaterials[ib++])&&Pa.opacity!=0&&w(J,L,oa,ja,ra,va,N,Pa,Ga)}else Pa.opacity!=0&&w(J,L,oa,ja,ra,va,N,Pa,Ga)}}}x.addRectangle(z)}t.setTransform(1,0,
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-0,1,0,0)}};
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-THREE.SVGRenderer=function(){function b(ka,ea,ua){var sa,aa,fa,la;sa=0;for(aa=ka.lights.length;sa<aa;sa++){fa=ka.lights[sa];if(fa instanceof THREE.DirectionalLight){la=ea.normalWorld.dot(fa.position)*fa.intensity;if(la>0){ua.r+=fa.color.r*la;ua.g+=fa.color.g*la;ua.b+=fa.color.b*la}}else if(fa instanceof THREE.PointLight){va.sub(fa.position,ea.centroidWorld);va.normalize();la=ea.normalWorld.dot(va)*fa.intensity;if(la>0){ua.r+=fa.color.r*la;ua.g+=fa.color.g*la;ua.b+=fa.color.b*la}}}}function d(ka,ea,
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-ua,sa,aa,fa){h.data.vertices+=3;h.data.faces++;na=f(za++);na.setAttribute("d","M "+ka.positionScreen.x+" "+ka.positionScreen.y+" L "+ea.positionScreen.x+" "+ea.positionScreen.y+" L "+ua.positionScreen.x+","+ua.positionScreen.y+"z");if(aa instanceof THREE.MeshBasicMaterial)Y.__styleString=aa.color.__styleString;else if(aa instanceof THREE.MeshLambertMaterial)if(D){J.r=L.r;J.g=L.g;J.b=L.b;b(fa,sa,J);Y.r=aa.color.r*J.r;Y.g=aa.color.g*J.g;Y.b=aa.color.b*J.b;Y.updateStyleString()}else Y.__styleString=
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-aa.color.__styleString;else if(aa instanceof THREE.MeshDepthMaterial){ra=1-aa.__2near/(aa.__farPlusNear-sa.z*aa.__farMinusNear);Y.setRGB(ra,ra,ra)}else aa instanceof THREE.MeshNormalMaterial&&Y.setRGB(g(sa.normalWorld.x),g(sa.normalWorld.y),g(sa.normalWorld.z));aa.wireframe?na.setAttribute("style","fill: none; stroke: "+Y.__styleString+"; stroke-width: "+aa.wireframeLinewidth+"; stroke-opacity: "+aa.opacity+"; stroke-linecap: "+aa.wireframeLinecap+"; stroke-linejoin: "+aa.wireframeLinejoin):na.setAttribute("style",
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-"fill: "+Y.__styleString+"; fill-opacity: "+aa.opacity);m.appendChild(na)}function c(ka,ea,ua,sa,aa,fa,la){h.data.vertices+=4;h.data.faces++;na=f(za++);na.setAttribute("d","M "+ka.positionScreen.x+" "+ka.positionScreen.y+" L "+ea.positionScreen.x+" "+ea.positionScreen.y+" L "+ua.positionScreen.x+","+ua.positionScreen.y+" L "+sa.positionScreen.x+","+sa.positionScreen.y+"z");if(fa instanceof THREE.MeshBasicMaterial)Y.__styleString=fa.color.__styleString;else if(fa instanceof THREE.MeshLambertMaterial)if(D){J.r=
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|
-L.r;J.g=L.g;J.b=L.b;b(la,aa,J);Y.r=fa.color.r*J.r;Y.g=fa.color.g*J.g;Y.b=fa.color.b*J.b;Y.updateStyleString()}else Y.__styleString=fa.color.__styleString;else if(fa instanceof THREE.MeshDepthMaterial){ra=1-fa.__2near/(fa.__farPlusNear-aa.z*fa.__farMinusNear);Y.setRGB(ra,ra,ra)}else fa instanceof THREE.MeshNormalMaterial&&Y.setRGB(g(aa.normalWorld.x),g(aa.normalWorld.y),g(aa.normalWorld.z));fa.wireframe?na.setAttribute("style","fill: none; stroke: "+Y.__styleString+"; stroke-width: "+fa.wireframeLinewidth+
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|
-"; stroke-opacity: "+fa.opacity+"; stroke-linecap: "+fa.wireframeLinecap+"; stroke-linejoin: "+fa.wireframeLinejoin):na.setAttribute("style","fill: "+Y.__styleString+"; fill-opacity: "+fa.opacity);m.appendChild(na)}function f(ka){if(X[ka]==null){X[ka]=document.createElementNS("http://www.w3.org/2000/svg","path");Da==0&&X[ka].setAttribute("shape-rendering","crispEdges")}return X[ka]}function g(ka){return ka<0?Math.min((1+ka)*0.5,0.5):0.5+Math.min(ka*0.5,0.5)}var h=this,j=null,k=new THREE.Projector,
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|
-m=document.createElementNS("http://www.w3.org/2000/svg","svg"),o,p,t,v,u,B,F,V,A=new THREE.Rectangle,S=new THREE.Rectangle,D=!1,Y=new THREE.Color(16777215),J=new THREE.Color(16777215),L=new THREE.Color(0),oa=new THREE.Color(0),ja=new THREE.Color(0),ra,va=new THREE.Vector3,X=[],e=[],na,za,wa,Da=1;this.domElement=m;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.data={vertices:0,faces:0};this.setQuality=function(ka){switch(ka){case "high":Da=1;break;case "low":Da=0}};this.setSize=function(ka,
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-ea){o=ka;p=ea;t=o/2;v=p/2;m.setAttribute("viewBox",-t+" "+-v+" "+o+" "+p);m.setAttribute("width",o);m.setAttribute("height",p);A.set(-t,-v,t,v)};this.clear=function(){for(;m.childNodes.length>0;)m.removeChild(m.childNodes[0])};this.render=function(ka,ea){var ua,sa,aa,fa,la,Fa,ia,ga;this.autoClear&&this.clear();h.data.vertices=0;h.data.faces=0;j=k.projectScene(ka,ea,this.sortElements);wa=za=0;if(D=ka.lights.length>0){ia=ka.lights;L.setRGB(0,0,0);oa.setRGB(0,0,0);ja.setRGB(0,0,0);ua=0;for(sa=ia.length;ua<
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|
-sa;ua++){aa=ia[ua];fa=aa.color;if(aa instanceof THREE.AmbientLight){L.r+=fa.r;L.g+=fa.g;L.b+=fa.b}else if(aa instanceof THREE.DirectionalLight){oa.r+=fa.r;oa.g+=fa.g;oa.b+=fa.b}else if(aa instanceof THREE.PointLight){ja.r+=fa.r;ja.g+=fa.g;ja.b+=fa.b}}}ua=0;for(sa=j.length;ua<sa;ua++){ia=j[ua];S.empty();if(ia instanceof THREE.RenderableParticle){u=ia;u.x*=t;u.y*=-v;aa=0;for(fa=ia.materials.length;aa<fa;)aa++}else if(ia instanceof THREE.RenderableLine){u=ia.v1;B=ia.v2;u.positionScreen.x*=t;u.positionScreen.y*=
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|
--v;B.positionScreen.x*=t;B.positionScreen.y*=-v;S.addPoint(u.positionScreen.x,u.positionScreen.y);S.addPoint(B.positionScreen.x,B.positionScreen.y);if(A.instersects(S)){aa=0;for(fa=ia.materials.length;aa<fa;)if((ga=ia.materials[aa++])&&ga.opacity!=0){la=u;Fa=B;var Ja=wa++;if(e[Ja]==null){e[Ja]=document.createElementNS("http://www.w3.org/2000/svg","line");Da==0&&e[Ja].setAttribute("shape-rendering","crispEdges")}na=e[Ja];na.setAttribute("x1",la.positionScreen.x);na.setAttribute("y1",la.positionScreen.y);
|
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|
-na.setAttribute("x2",Fa.positionScreen.x);na.setAttribute("y2",Fa.positionScreen.y);if(ga instanceof THREE.LineBasicMaterial){Y.__styleString=ga.color.__styleString;na.setAttribute("style","fill: none; stroke: "+Y.__styleString+"; stroke-width: "+ga.linewidth+"; stroke-opacity: "+ga.opacity+"; stroke-linecap: "+ga.linecap+"; stroke-linejoin: "+ga.linejoin);m.appendChild(na)}}}}else if(ia instanceof THREE.RenderableFace3){u=ia.v1;B=ia.v2;F=ia.v3;u.positionScreen.x*=t;u.positionScreen.y*=-v;B.positionScreen.x*=
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|
-t;B.positionScreen.y*=-v;F.positionScreen.x*=t;F.positionScreen.y*=-v;S.addPoint(u.positionScreen.x,u.positionScreen.y);S.addPoint(B.positionScreen.x,B.positionScreen.y);S.addPoint(F.positionScreen.x,F.positionScreen.y);if(A.instersects(S)){aa=0;for(fa=ia.meshMaterials.length;aa<fa;){ga=ia.meshMaterials[aa++];if(ga instanceof THREE.MeshFaceMaterial){la=0;for(Fa=ia.faceMaterials.length;la<Fa;)(ga=ia.faceMaterials[la++])&&ga.opacity!=0&&d(u,B,F,ia,ga,ka)}else ga&&ga.opacity!=0&&d(u,B,F,ia,ga,ka)}}}else if(ia instanceof
|
|
|
|
-THREE.RenderableFace4){u=ia.v1;B=ia.v2;F=ia.v3;V=ia.v4;u.positionScreen.x*=t;u.positionScreen.y*=-v;B.positionScreen.x*=t;B.positionScreen.y*=-v;F.positionScreen.x*=t;F.positionScreen.y*=-v;V.positionScreen.x*=t;V.positionScreen.y*=-v;S.addPoint(u.positionScreen.x,u.positionScreen.y);S.addPoint(B.positionScreen.x,B.positionScreen.y);S.addPoint(F.positionScreen.x,F.positionScreen.y);S.addPoint(V.positionScreen.x,V.positionScreen.y);if(A.instersects(S)){aa=0;for(fa=ia.meshMaterials.length;aa<fa;){ga=
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|
|
|
-ia.meshMaterials[aa++];if(ga instanceof THREE.MeshFaceMaterial){la=0;for(Fa=ia.faceMaterials.length;la<Fa;)(ga=ia.faceMaterials[la++])&&ga.opacity!=0&&c(u,B,F,V,ia,ga,ka)}else ga&&ga.opacity!=0&&c(u,B,F,V,ia,ga,ka)}}}}}};
|
|
|
|
|
|
+THREE.Projector=function(){function b(){var ea=m[k]=m[k]||new THREE.RenderableVertex;k++;return ea}function d(ea,e){return e.z-ea.z}function c(ea,e){var oa=0,Da=1,da=ea.z+ea.w,va=e.z+e.w,ja=-ea.z+ea.w,qa=-e.z+e.w;if(da>=0&&va>=0&&ja>=0&&qa>=0)return!0;else if(da<0&&va<0||ja<0&&qa<0)return!1;else{if(da<0)oa=Math.max(oa,da/(da-va));else va<0&&(Da=Math.min(Da,da/(da-va)));if(ja<0)oa=Math.max(oa,ja/(ja-qa));else qa<0&&(Da=Math.min(Da,ja/(ja-qa)));if(Da<oa)return!1;else{ea.lerpSelf(e,oa);e.lerpSelf(ea,
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|
+1-Da);return!0}}}var f,g,h=[],j,k,m=[],p,o,t=[],y,u=[],B,A,Q=[],E,V,C=[],X=new THREE.Vector4,R=new THREE.Vector4,P=new THREE.Matrix4,ya=new THREE.Matrix4,la=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ca=new THREE.Vector4,Ba=new THREE.Vector4;this.projectVector=function(ea,e){P.multiply(e.projectionMatrix,e.matrixWorldInverse);P.multiplyVector3(ea);return ea};this.unprojectVector=function(ea,e){P.multiply(e.matrixWorld,THREE.Matrix4.makeInvert(e.projectionMatrix));
|
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|
+P.multiplyVector3(ea);return ea};this.projectObjects=function(ea,e,oa){e=[];var Da,da,va;g=0;da=ea.objects;ea=0;for(Da=da.length;ea<Da;ea++){va=da[ea];var ja;if(!(ja=!va.visible))if(ja=va instanceof THREE.Mesh){a:{ja=void 0;for(var qa=va.matrixWorld,pa=-va.geometry.boundingSphere.radius*Math.max(va.scale.x,Math.max(va.scale.y,va.scale.z)),wa=0;wa<6;wa++){ja=la[wa].x*qa.n14+la[wa].y*qa.n24+la[wa].z*qa.n34+la[wa].w;if(ja<=pa){ja=!1;break a}}ja=!0}ja=!ja}if(!ja){ja=h[g]=h[g]||new THREE.RenderableObject;
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|
+g++;f=ja;X.copy(va.position);P.multiplyVector3(X);f.object=va;f.z=X.z;e.push(f)}}oa&&e.sort(d);return e};this.projectScene=function(ea,e,oa){var Da=[],da=e.near,va=e.far,ja,qa,pa,wa,fa,ka,ma,Fa,ia,ga,Ja,Xa,Za,Ta,O,S,M;V=A=y=o=0;e.matrixAutoUpdate&&e.update(undefined,!0);ea.update(undefined,!1,e);P.multiply(e.projectionMatrix,e.matrixWorldInverse);la[0].set(P.n41-P.n11,P.n42-P.n12,P.n43-P.n13,P.n44-P.n14);la[1].set(P.n41+P.n11,P.n42+P.n12,P.n43+P.n13,P.n44+P.n14);la[2].set(P.n41+P.n21,P.n42+P.n22,
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|
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|
+P.n43+P.n23,P.n44+P.n24);la[3].set(P.n41-P.n21,P.n42-P.n22,P.n43-P.n23,P.n44-P.n24);la[4].set(P.n41-P.n31,P.n42-P.n32,P.n43-P.n33,P.n44-P.n34);la[5].set(P.n41+P.n31,P.n42+P.n32,P.n43+P.n33,P.n44+P.n34);for(ja=0;ja<6;ja++){ia=la[ja];ia.divideScalar(Math.sqrt(ia.x*ia.x+ia.y*ia.y+ia.z*ia.z))}ia=this.projectObjects(ea,e,!0);ea=0;for(ja=ia.length;ea<ja;ea++){ga=ia[ea].object;if(ga.visible){Ja=ga.matrixWorld;Xa=ga.matrixRotationWorld;Za=ga.materials;Ta=ga.overdraw;k=0;if(ga instanceof THREE.Mesh){O=ga.geometry;
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|
|
|
+wa=O.vertices;S=O.faces;O=O.faceVertexUvs;qa=0;for(pa=wa.length;qa<pa;qa++){j=b();j.positionWorld.copy(wa[qa].position);Ja.multiplyVector3(j.positionWorld);j.positionScreen.copy(j.positionWorld);P.multiplyVector4(j.positionScreen);j.positionScreen.x/=j.positionScreen.w;j.positionScreen.y/=j.positionScreen.w;j.visible=j.positionScreen.z>da&&j.positionScreen.z<va}wa=0;for(qa=S.length;wa<qa;wa++){pa=S[wa];if(pa instanceof THREE.Face3){fa=m[pa.a];ka=m[pa.b];ma=m[pa.c];if(fa.visible&&ka.visible&&ma.visible&&
|
|
|
|
+(ga.doubleSided||ga.flipSided!=(ma.positionScreen.x-fa.positionScreen.x)*(ka.positionScreen.y-fa.positionScreen.y)-(ma.positionScreen.y-fa.positionScreen.y)*(ka.positionScreen.x-fa.positionScreen.x)<0)){Fa=t[o]=t[o]||new THREE.RenderableFace3;o++;p=Fa;p.v1.copy(fa);p.v2.copy(ka);p.v3.copy(ma)}else continue}else if(pa instanceof THREE.Face4){fa=m[pa.a];ka=m[pa.b];ma=m[pa.c];Fa=m[pa.d];if(fa.visible&&ka.visible&&ma.visible&&Fa.visible&&(ga.doubleSided||ga.flipSided!=((Fa.positionScreen.x-fa.positionScreen.x)*
|
|
|
|
+(ka.positionScreen.y-fa.positionScreen.y)-(Fa.positionScreen.y-fa.positionScreen.y)*(ka.positionScreen.x-fa.positionScreen.x)<0||(ka.positionScreen.x-ma.positionScreen.x)*(Fa.positionScreen.y-ma.positionScreen.y)-(ka.positionScreen.y-ma.positionScreen.y)*(Fa.positionScreen.x-ma.positionScreen.x)<0))){M=u[y]=u[y]||new THREE.RenderableFace4;y++;p=M;p.v1.copy(fa);p.v2.copy(ka);p.v3.copy(ma);p.v4.copy(Fa)}else continue}p.normalWorld.copy(pa.normal);Xa.multiplyVector3(p.normalWorld);p.centroidWorld.copy(pa.centroid);
|
|
|
|
+Ja.multiplyVector3(p.centroidWorld);p.centroidScreen.copy(p.centroidWorld);P.multiplyVector3(p.centroidScreen);ma=pa.vertexNormals;fa=0;for(ka=ma.length;fa<ka;fa++){Fa=p.vertexNormalsWorld[fa];Fa.copy(ma[fa]);Xa.multiplyVector3(Fa)}fa=0;for(ka=O.length;fa<ka;fa++)if(M=O[fa][wa]){ma=0;for(Fa=M.length;ma<Fa;ma++)p.uvs[fa][ma]=M[ma]}p.meshMaterials=Za;p.faceMaterials=pa.materials;p.overdraw=Ta;p.z=p.centroidScreen.z;Da.push(p)}}else if(ga instanceof THREE.Line){ya.multiply(P,Ja);wa=ga.geometry.vertices;
|
|
|
|
+fa=b();fa.positionScreen.copy(wa[0].position);ya.multiplyVector4(fa.positionScreen);qa=1;for(pa=wa.length;qa<pa;qa++){fa=b();fa.positionScreen.copy(wa[qa].position);ya.multiplyVector4(fa.positionScreen);ka=m[k-2];ca.copy(fa.positionScreen);Ba.copy(ka.positionScreen);if(c(ca,Ba)){ca.multiplyScalar(1/ca.w);Ba.multiplyScalar(1/Ba.w);Ja=Q[A]=Q[A]||new THREE.RenderableLine;A++;B=Ja;B.v1.positionScreen.copy(ca);B.v2.positionScreen.copy(Ba);B.z=Math.max(ca.z,Ba.z);B.materials=ga.materials;Da.push(B)}}}else if(ga instanceof
|
|
|
|
+THREE.Particle){R.set(ga.position.x,ga.position.y,ga.position.z,1);P.multiplyVector4(R);R.z/=R.w;if(R.z>0&&R.z<1){Ja=C[V]=C[V]||new THREE.RenderableParticle;V++;E=Ja;E.x=R.x/R.w;E.y=R.y/R.w;E.z=R.z;E.rotation=ga.rotation.z;E.scale.x=ga.scale.x*Math.abs(E.x-(R.x+e.projectionMatrix.n11)/(R.w+e.projectionMatrix.n14));E.scale.y=ga.scale.y*Math.abs(E.y-(R.y+e.projectionMatrix.n22)/(R.w+e.projectionMatrix.n24));E.materials=ga.materials;Da.push(E)}}}}oa&&Da.sort(d);return Da}};
|
|
|
|
+THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,d=new THREE.Projector,c,f,g,h;this.domElement=document.createElement("div");this.setSize=function(j,k){c=j;f=k;g=c/2;h=f/2};this.render=function(j,k){var m,p,o,t,y,u,B,A;b=d.projectScene(j,k);m=0;for(p=b.length;m<p;m++){y=b[m];if(y instanceof THREE.RenderableParticle){B=y.x*g+g;A=y.y*h+h;o=0;for(t=y.material.length;o<t;o++){u=y.material[o];if(u instanceof THREE.ParticleDOMMaterial){u=u.domElement;u.style.left=B+"px";u.style.top=A+"px"}}}}}};
|
|
|
|
+THREE.CanvasRenderer=function(){function b(Ga){if(B!=Ga)t.globalAlpha=B=Ga}function d(Ga){if(A!=Ga){switch(Ga){case THREE.NormalBlending:t.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:t.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:t.globalCompositeOperation="darker"}A=Ga}}function c(Ga){if(Q!=Ga)t.strokeStyle=Q=Ga}var f=this,g=null,h=new THREE.Projector,j=document.createElement("canvas"),k,m,p,o,t=j.getContext("2d"),y=new THREE.Color(0),u=0,B=
|
|
|
|
+1,A=0,Q=null,E=null,V=null,C=null,X=null,R,P,ya,la,ca=new THREE.RenderableVertex,Ba=new THREE.RenderableVertex,ea,e,oa,Da,da,va,ja,qa,pa,wa,fa,ka,ma=new THREE.Color,Fa=new THREE.Color,ia=new THREE.Color,ga=new THREE.Color,Ja=new THREE.Color,Xa,Za,Ta,O,S,M,Aa,La,n,D,x=new THREE.Rectangle,w=new THREE.Rectangle,z=new THREE.Rectangle,N=!1,J=new THREE.Color,G=new THREE.Color,T=new THREE.Color,H=new THREE.Color,I=new THREE.Vector3,K,Z,Y,ra,Ka,Ca,Ha=16;K=document.createElement("canvas");K.width=K.height=
|
|
|
|
+2;Z=K.getContext("2d");Z.fillStyle="rgba(0,0,0,1)";Z.fillRect(0,0,2,2);Y=Z.getImageData(0,0,2,2);ra=Y.data;Ka=document.createElement("canvas");Ka.width=Ka.height=Ha;Ca=Ka.getContext("2d");Ca.translate(-Ha/2,-Ha/2);Ca.scale(Ha,Ha);Ha--;this.domElement=j;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.data={vertices:0,faces:0};this.setSize=function(Ga,ua){k=Ga;m=ua;p=k/2;o=m/2;j.width=k;j.height=m;x.set(-p,-o,p,o);B=1;A=0;X=C=V=E=Q=null};this.setClearColor=function(Ga,ua){y=Ga;u=ua};
|
|
|
|
+this.setClearColorHex=function(Ga,ua){y.setHex(Ga);u=ua};this.clear=function(){t.setTransform(1,0,0,-1,p,o);if(!w.isEmpty()){w.inflate(1);w.minSelf(x);if(y.hex==0&&u==0)t.clearRect(w.getX(),w.getY(),w.getWidth(),w.getHeight());else{d(THREE.NormalBlending);b(1);t.fillStyle="rgba("+Math.floor(y.r*255)+","+Math.floor(y.g*255)+","+Math.floor(y.b*255)+","+u+")";t.fillRect(w.getX(),w.getY(),w.getWidth(),w.getHeight())}w.empty()}};this.render=function(Ga,ua){function Ea(U){var na,ha,$,ta=U.lights;G.setRGB(0,
|
|
|
|
+0,0);T.setRGB(0,0,0);H.setRGB(0,0,0);U=0;for(na=ta.length;U<na;U++){ha=ta[U];$=ha.color;if(ha instanceof THREE.AmbientLight){G.r+=$.r;G.g+=$.g;G.b+=$.b}else if(ha instanceof THREE.DirectionalLight){T.r+=$.r;T.g+=$.g;T.b+=$.b}else if(ha instanceof THREE.PointLight){H.r+=$.r;H.g+=$.g;H.b+=$.b}}}function za(U,na,ha,$){var ta,sa,xa,W,Ia=U.lights;U=0;for(ta=Ia.length;U<ta;U++){sa=Ia[U];xa=sa.color;if(sa instanceof THREE.DirectionalLight){W=ha.dot(sa.position);if(!(W<=0)){W*=sa.intensity;$.r+=xa.r*W;$.g+=
|
|
|
|
+xa.g*W;$.b+=xa.b*W}}else if(sa instanceof THREE.PointLight){W=ha.dot(I.sub(sa.position,na).normalize());if(!(W<=0)){W*=sa.distance==0?1:1-Math.min(na.distanceTo(sa.position)/sa.distance,1);if(W!=0){W*=sa.intensity;$.r+=xa.r*W;$.g+=xa.g*W;$.b+=xa.b*W}}}}}function Ua(U,na,ha){b(ha.opacity);d(ha.blending);var $,ta,sa,xa,W,Ia;if(ha instanceof THREE.ParticleBasicMaterial){if(ha.map){xa=ha.map.image;W=xa.width>>1;Ia=xa.height>>1;ha=na.scale.x*p;sa=na.scale.y*o;$=ha*W;ta=sa*Ia;z.set(U.x-$,U.y-ta,U.x+$,U.y+
|
|
|
|
+ta);if(x.instersects(z)){t.save();t.translate(U.x,U.y);t.rotate(-na.rotation);t.scale(ha,-sa);t.translate(-W,-Ia);t.drawImage(xa,0,0);t.restore()}}}else if(ha instanceof THREE.ParticleCanvasMaterial){$=na.scale.x*p;ta=na.scale.y*o;z.set(U.x-$,U.y-ta,U.x+$,U.y+ta);if(x.instersects(z)){c(ha.color.__styleString);sa=ha.color.__styleString;if(E!=sa)t.fillStyle=E=sa;t.save();t.translate(U.x,U.y);t.rotate(-na.rotation);t.scale($,ta);ha.program(t);t.restore()}}}function F(U,na,ha,$){b($.opacity);d($.blending);
|
|
|
|
+t.beginPath();t.moveTo(U.positionScreen.x,U.positionScreen.y);t.lineTo(na.positionScreen.x,na.positionScreen.y);t.closePath();if($ instanceof THREE.LineBasicMaterial){ma.__styleString=$.color.__styleString;U=$.linewidth;if(V!=U)t.lineWidth=V=U;U=$.linecap;if(C!=U)t.lineCap=C=U;U=$.linejoin;if(X!=U)t.lineJoin=X=U;c(ma.__styleString);t.stroke();z.inflate($.linewidth*2)}}function aa(U,na,ha,$,ta,sa,xa,W,Ia){f.data.vertices+=3;f.data.faces++;b(W.opacity);d(W.blending);ea=U.positionScreen.x;e=U.positionScreen.y;
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|
|
|
+oa=na.positionScreen.x;Da=na.positionScreen.y;da=ha.positionScreen.x;va=ha.positionScreen.y;ab(ea,e,oa,Da,da,va);if(W instanceof THREE.MeshBasicMaterial)if(W.map){if(W.map.mapping instanceof THREE.UVMapping){O=xa.uvs[0];cb(ea,e,oa,Da,da,va,W.map.image,O[$].u,O[$].v,O[ta].u,O[ta].v,O[sa].u,O[sa].v)}}else if(W.envMap){if(W.envMap.mapping instanceof THREE.SphericalReflectionMapping){U=ua.matrixWorldInverse;I.copy(xa.vertexNormalsWorld[0]);S=(I.x*U.n11+I.y*U.n12+I.z*U.n13)*0.5+0.5;M=-(I.x*U.n21+I.y*U.n22+
|
|
|
|
+I.z*U.n23)*0.5+0.5;I.copy(xa.vertexNormalsWorld[1]);Aa=(I.x*U.n11+I.y*U.n12+I.z*U.n13)*0.5+0.5;La=-(I.x*U.n21+I.y*U.n22+I.z*U.n23)*0.5+0.5;I.copy(xa.vertexNormalsWorld[2]);n=(I.x*U.n11+I.y*U.n12+I.z*U.n13)*0.5+0.5;D=-(I.x*U.n21+I.y*U.n22+I.z*U.n23)*0.5+0.5;cb(ea,e,oa,Da,da,va,W.envMap.image,S,M,Aa,La,n,D)}}else W.wireframe?Oa(W.color.__styleString,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):Qa(W.color.__styleString);else if(W instanceof THREE.MeshLambertMaterial){if(W.map&&!W.wireframe){if(W.map.mapping instanceof
|
|
|
|
+THREE.UVMapping){O=xa.uvs[0];cb(ea,e,oa,Da,da,va,W.map.image,O[$].u,O[$].v,O[ta].u,O[ta].v,O[sa].u,O[sa].v)}d(THREE.SubtractiveBlending)}if(N)if(!W.wireframe&&W.shading==THREE.SmoothShading&&xa.vertexNormalsWorld.length==3){Fa.r=ia.r=ga.r=G.r;Fa.g=ia.g=ga.g=G.g;Fa.b=ia.b=ga.b=G.b;za(Ia,xa.v1.positionWorld,xa.vertexNormalsWorld[0],Fa);za(Ia,xa.v2.positionWorld,xa.vertexNormalsWorld[1],ia);za(Ia,xa.v3.positionWorld,xa.vertexNormalsWorld[2],ga);Ja.r=(ia.r+ga.r)*0.5;Ja.g=(ia.g+ga.g)*0.5;Ja.b=(ia.b+ga.b)*
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|
+0.5;Ta=hb(Fa,ia,ga,Ja);cb(ea,e,oa,Da,da,va,Ta,0,0,1,0,0,1)}else{J.r=G.r;J.g=G.g;J.b=G.b;za(Ia,xa.centroidWorld,xa.normalWorld,J);ma.r=W.color.r*J.r;ma.g=W.color.g*J.g;ma.b=W.color.b*J.b;ma.updateStyleString();W.wireframe?Oa(ma.__styleString,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):Qa(ma.__styleString)}else W.wireframe?Oa(W.color.__styleString,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):Qa(W.color.__styleString)}else if(W instanceof THREE.MeshDepthMaterial){Xa=
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|
+ua.near;Za=ua.far;Fa.r=Fa.g=Fa.b=1-Wa(U.positionScreen.z,Xa,Za);ia.r=ia.g=ia.b=1-Wa(na.positionScreen.z,Xa,Za);ga.r=ga.g=ga.b=1-Wa(ha.positionScreen.z,Xa,Za);Ja.r=(ia.r+ga.r)*0.5;Ja.g=(ia.g+ga.g)*0.5;Ja.b=(ia.b+ga.b)*0.5;Ta=hb(Fa,ia,ga,Ja);cb(ea,e,oa,Da,da,va,Ta,0,0,1,0,0,1)}else if(W instanceof THREE.MeshNormalMaterial){ma.r=$a(xa.normalWorld.x);ma.g=$a(xa.normalWorld.y);ma.b=$a(xa.normalWorld.z);ma.updateStyleString();W.wireframe?Oa(ma.__styleString,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):
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|
+Qa(ma.__styleString)}}function v(U,na,ha,$,ta,sa,xa,W,Ia){f.data.vertices+=4;f.data.faces++;b(W.opacity);d(W.blending);if(W.map||W.envMap){aa(U,na,$,0,1,3,xa,W,Ia);aa(ta,ha,sa,1,2,3,xa,W,Ia)}else{ea=U.positionScreen.x;e=U.positionScreen.y;oa=na.positionScreen.x;Da=na.positionScreen.y;da=ha.positionScreen.x;va=ha.positionScreen.y;ja=$.positionScreen.x;qa=$.positionScreen.y;pa=ta.positionScreen.x;wa=ta.positionScreen.y;fa=sa.positionScreen.x;ka=sa.positionScreen.y;if(W instanceof THREE.MeshBasicMaterial){fb(ea,
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|
+e,oa,Da,da,va,ja,qa);W.wireframe?Oa(W.color.__styleString,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):Qa(W.color.__styleString)}else if(W instanceof THREE.MeshLambertMaterial)if(N)if(!W.wireframe&&W.shading==THREE.SmoothShading&&xa.vertexNormalsWorld.length==4){Fa.r=ia.r=ga.r=Ja.r=G.r;Fa.g=ia.g=ga.g=Ja.g=G.g;Fa.b=ia.b=ga.b=Ja.b=G.b;za(Ia,xa.v1.positionWorld,xa.vertexNormalsWorld[0],Fa);za(Ia,xa.v2.positionWorld,xa.vertexNormalsWorld[1],ia);za(Ia,xa.v4.positionWorld,xa.vertexNormalsWorld[3],
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|
+ga);za(Ia,xa.v3.positionWorld,xa.vertexNormalsWorld[2],Ja);Ta=hb(Fa,ia,ga,Ja);ab(ea,e,oa,Da,ja,qa);cb(ea,e,oa,Da,ja,qa,Ta,0,0,1,0,0,1);ab(pa,wa,da,va,fa,ka);cb(pa,wa,da,va,fa,ka,Ta,1,0,1,1,0,1)}else{J.r=G.r;J.g=G.g;J.b=G.b;za(Ia,xa.centroidWorld,xa.normalWorld,J);ma.r=W.color.r*J.r;ma.g=W.color.g*J.g;ma.b=W.color.b*J.b;ma.updateStyleString();fb(ea,e,oa,Da,da,va,ja,qa);W.wireframe?Oa(ma.__styleString,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):Qa(ma.__styleString)}else{fb(ea,e,oa,
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|
+Da,da,va,ja,qa);W.wireframe?Oa(W.color.__styleString,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):Qa(W.color.__styleString)}else if(W instanceof THREE.MeshNormalMaterial){ma.r=$a(xa.normalWorld.x);ma.g=$a(xa.normalWorld.y);ma.b=$a(xa.normalWorld.z);ma.updateStyleString();fb(ea,e,oa,Da,da,va,ja,qa);W.wireframe?Oa(ma.__styleString,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):Qa(ma.__styleString)}else if(W instanceof THREE.MeshDepthMaterial){Xa=ua.near;Za=ua.far;Fa.r=
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|
+Fa.g=Fa.b=1-Wa(U.positionScreen.z,Xa,Za);ia.r=ia.g=ia.b=1-Wa(na.positionScreen.z,Xa,Za);ga.r=ga.g=ga.b=1-Wa($.positionScreen.z,Xa,Za);Ja.r=Ja.g=Ja.b=1-Wa(ha.positionScreen.z,Xa,Za);Ta=hb(Fa,ia,ga,Ja);ab(ea,e,oa,Da,ja,qa);cb(ea,e,oa,Da,ja,qa,Ta,0,0,1,0,0,1);ab(pa,wa,da,va,fa,ka);cb(pa,wa,da,va,fa,ka,Ta,1,0,1,1,0,1)}}}function ab(U,na,ha,$,ta,sa){t.beginPath();t.moveTo(U,na);t.lineTo(ha,$);t.lineTo(ta,sa);t.lineTo(U,na);t.closePath()}function fb(U,na,ha,$,ta,sa,xa,W){t.beginPath();t.moveTo(U,na);t.lineTo(ha,
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|
+$);t.lineTo(ta,sa);t.lineTo(xa,W);t.lineTo(U,na);t.closePath()}function Oa(U,na,ha,$){if(V!=na)t.lineWidth=V=na;if(C!=ha)t.lineCap=C=ha;if(X!=$)t.lineJoin=X=$;c(U);t.stroke();z.inflate(na*2)}function Qa(U){if(E!=U)t.fillStyle=E=U;t.fill()}function cb(U,na,ha,$,ta,sa,xa,W,Ia,Ya,eb,Sa,kb){var gb,db;gb=xa.width-1;db=xa.height-1;W*=gb;Ia*=db;Ya*=gb;eb*=db;Sa*=gb;kb*=db;ha-=U;$-=na;ta-=U;sa-=na;Ya-=W;eb-=Ia;Sa-=W;kb-=Ia;gb=Ya*kb-Sa*eb;if(gb!=0){db=1/gb;gb=(kb*ha-eb*ta)*db;eb=(kb*$-eb*sa)*db;ha=(Ya*ta-
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|
+Sa*ha)*db;$=(Ya*sa-Sa*$)*db;U=U-gb*W-ha*Ia;na=na-eb*W-$*Ia;t.save();t.transform(gb,eb,ha,$,U,na);t.clip();t.drawImage(xa,0,0);t.restore()}}function hb(U,na,ha,$){var ta=~~(U.r*255),sa=~~(U.g*255);U=~~(U.b*255);var xa=~~(na.r*255),W=~~(na.g*255);na=~~(na.b*255);var Ia=~~(ha.r*255),Ya=~~(ha.g*255);ha=~~(ha.b*255);var eb=~~($.r*255),Sa=~~($.g*255);$=~~($.b*255);ra[0]=ta<0?0:ta>255?255:ta;ra[1]=sa<0?0:sa>255?255:sa;ra[2]=U<0?0:U>255?255:U;ra[4]=xa<0?0:xa>255?255:xa;ra[5]=W<0?0:W>255?255:W;ra[6]=na<0?
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|
|
+0:na>255?255:na;ra[8]=Ia<0?0:Ia>255?255:Ia;ra[9]=Ya<0?0:Ya>255?255:Ya;ra[10]=ha<0?0:ha>255?255:ha;ra[12]=eb<0?0:eb>255?255:eb;ra[13]=Sa<0?0:Sa>255?255:Sa;ra[14]=$<0?0:$>255?255:$;Z.putImageData(Y,0,0);Ca.drawImage(K,0,0);return Ka}function Wa(U,na,ha){U=(U-na)/(ha-na);return U*U*(3-2*U)}function $a(U){U=(U+1)*0.5;return U<0?0:U>1?1:U}function Ma(U,na){var ha=na.x-U.x,$=na.y-U.y,ta=1/Math.sqrt(ha*ha+$*$);ha*=ta;$*=ta;na.x+=ha;na.y+=$;U.x-=ha;U.y-=$}var bb,Va,L,Na,Ra,ib,jb,Pa;this.autoClear?this.clear():
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|
|
+t.setTransform(1,0,0,-1,p,o);f.data.vertices=0;f.data.faces=0;g=h.projectScene(Ga,ua,this.sortElements);(N=Ga.lights.length>0)&&Ea(Ga);bb=0;for(Va=g.length;bb<Va;bb++){L=g[bb];z.empty();if(L instanceof THREE.RenderableParticle){R=L;R.x*=p;R.y*=o;Na=0;for(Ra=L.materials.length;Na<Ra;){Pa=L.materials[Na++];Pa.opacity!=0&&Ua(R,L,Pa,Ga)}}else if(L instanceof THREE.RenderableLine){R=L.v1;P=L.v2;R.positionScreen.x*=p;R.positionScreen.y*=o;P.positionScreen.x*=p;P.positionScreen.y*=o;z.addPoint(R.positionScreen.x,
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|
+R.positionScreen.y);z.addPoint(P.positionScreen.x,P.positionScreen.y);if(x.instersects(z)){Na=0;for(Ra=L.materials.length;Na<Ra;){Pa=L.materials[Na++];Pa.opacity!=0&&F(R,P,L,Pa,Ga)}}}else if(L instanceof THREE.RenderableFace3){R=L.v1;P=L.v2;ya=L.v3;R.positionScreen.x*=p;R.positionScreen.y*=o;P.positionScreen.x*=p;P.positionScreen.y*=o;ya.positionScreen.x*=p;ya.positionScreen.y*=o;if(L.overdraw){Ma(R.positionScreen,P.positionScreen);Ma(P.positionScreen,ya.positionScreen);Ma(ya.positionScreen,R.positionScreen)}z.add3Points(R.positionScreen.x,
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|
+R.positionScreen.y,P.positionScreen.x,P.positionScreen.y,ya.positionScreen.x,ya.positionScreen.y);if(x.instersects(z)){Na=0;for(Ra=L.meshMaterials.length;Na<Ra;){Pa=L.meshMaterials[Na++];if(Pa instanceof THREE.MeshFaceMaterial){ib=0;for(jb=L.faceMaterials.length;ib<jb;)(Pa=L.faceMaterials[ib++])&&Pa.opacity!=0&&aa(R,P,ya,0,1,2,L,Pa,Ga)}else Pa.opacity!=0&&aa(R,P,ya,0,1,2,L,Pa,Ga)}}}else if(L instanceof THREE.RenderableFace4){R=L.v1;P=L.v2;ya=L.v3;la=L.v4;R.positionScreen.x*=p;R.positionScreen.y*=
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|
+o;P.positionScreen.x*=p;P.positionScreen.y*=o;ya.positionScreen.x*=p;ya.positionScreen.y*=o;la.positionScreen.x*=p;la.positionScreen.y*=o;ca.positionScreen.copy(P.positionScreen);Ba.positionScreen.copy(la.positionScreen);if(L.overdraw){Ma(R.positionScreen,P.positionScreen);Ma(P.positionScreen,la.positionScreen);Ma(la.positionScreen,R.positionScreen);Ma(ya.positionScreen,ca.positionScreen);Ma(ya.positionScreen,Ba.positionScreen)}z.addPoint(R.positionScreen.x,R.positionScreen.y);z.addPoint(P.positionScreen.x,
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|
+P.positionScreen.y);z.addPoint(ya.positionScreen.x,ya.positionScreen.y);z.addPoint(la.positionScreen.x,la.positionScreen.y);if(x.instersects(z)){Na=0;for(Ra=L.meshMaterials.length;Na<Ra;){Pa=L.meshMaterials[Na++];if(Pa instanceof THREE.MeshFaceMaterial){ib=0;for(jb=L.faceMaterials.length;ib<jb;)(Pa=L.faceMaterials[ib++])&&Pa.opacity!=0&&v(R,P,ya,la,ca,Ba,L,Pa,Ga)}else Pa.opacity!=0&&v(R,P,ya,la,ca,Ba,L,Pa,Ga)}}}w.addRectangle(z)}t.setTransform(1,0,0,1,0,0)}};
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|
+THREE.SVGRenderer=function(){function b(ja,qa,pa){var wa,fa,ka,ma;wa=0;for(fa=ja.lights.length;wa<fa;wa++){ka=ja.lights[wa];if(ka instanceof THREE.DirectionalLight){ma=qa.normalWorld.dot(ka.position)*ka.intensity;if(ma>0){pa.r+=ka.color.r*ma;pa.g+=ka.color.g*ma;pa.b+=ka.color.b*ma}}else if(ka instanceof THREE.PointLight){Ba.sub(ka.position,qa.centroidWorld);Ba.normalize();ma=qa.normalWorld.dot(Ba)*ka.intensity;if(ma>0){pa.r+=ka.color.r*ma;pa.g+=ka.color.g*ma;pa.b+=ka.color.b*ma}}}}function d(ja,qa,
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|
|
|
+pa,wa,fa,ka){h.data.vertices+=3;h.data.faces++;oa=f(Da++);oa.setAttribute("d","M "+ja.positionScreen.x+" "+ja.positionScreen.y+" L "+qa.positionScreen.x+" "+qa.positionScreen.y+" L "+pa.positionScreen.x+","+pa.positionScreen.y+"z");if(fa instanceof THREE.MeshBasicMaterial)X.__styleString=fa.color.__styleString;else if(fa instanceof THREE.MeshLambertMaterial)if(C){R.r=P.r;R.g=P.g;R.b=P.b;b(ka,wa,R);X.r=fa.color.r*R.r;X.g=fa.color.g*R.g;X.b=fa.color.b*R.b;X.updateStyleString()}else X.__styleString=
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|
|
|
+fa.color.__styleString;else if(fa instanceof THREE.MeshDepthMaterial){ca=1-fa.__2near/(fa.__farPlusNear-wa.z*fa.__farMinusNear);X.setRGB(ca,ca,ca)}else fa instanceof THREE.MeshNormalMaterial&&X.setRGB(g(wa.normalWorld.x),g(wa.normalWorld.y),g(wa.normalWorld.z));fa.wireframe?oa.setAttribute("style","fill: none; stroke: "+X.__styleString+"; stroke-width: "+fa.wireframeLinewidth+"; stroke-opacity: "+fa.opacity+"; stroke-linecap: "+fa.wireframeLinecap+"; stroke-linejoin: "+fa.wireframeLinejoin):oa.setAttribute("style",
|
|
|
|
+"fill: "+X.__styleString+"; fill-opacity: "+fa.opacity);m.appendChild(oa)}function c(ja,qa,pa,wa,fa,ka,ma){h.data.vertices+=4;h.data.faces++;oa=f(Da++);oa.setAttribute("d","M "+ja.positionScreen.x+" "+ja.positionScreen.y+" L "+qa.positionScreen.x+" "+qa.positionScreen.y+" L "+pa.positionScreen.x+","+pa.positionScreen.y+" L "+wa.positionScreen.x+","+wa.positionScreen.y+"z");if(ka instanceof THREE.MeshBasicMaterial)X.__styleString=ka.color.__styleString;else if(ka instanceof THREE.MeshLambertMaterial)if(C){R.r=
|
|
|
|
+P.r;R.g=P.g;R.b=P.b;b(ma,fa,R);X.r=ka.color.r*R.r;X.g=ka.color.g*R.g;X.b=ka.color.b*R.b;X.updateStyleString()}else X.__styleString=ka.color.__styleString;else if(ka instanceof THREE.MeshDepthMaterial){ca=1-ka.__2near/(ka.__farPlusNear-fa.z*ka.__farMinusNear);X.setRGB(ca,ca,ca)}else ka instanceof THREE.MeshNormalMaterial&&X.setRGB(g(fa.normalWorld.x),g(fa.normalWorld.y),g(fa.normalWorld.z));ka.wireframe?oa.setAttribute("style","fill: none; stroke: "+X.__styleString+"; stroke-width: "+ka.wireframeLinewidth+
|
|
|
|
+"; stroke-opacity: "+ka.opacity+"; stroke-linecap: "+ka.wireframeLinecap+"; stroke-linejoin: "+ka.wireframeLinejoin):oa.setAttribute("style","fill: "+X.__styleString+"; fill-opacity: "+ka.opacity);m.appendChild(oa)}function f(ja){if(ea[ja]==null){ea[ja]=document.createElementNS("http://www.w3.org/2000/svg","path");va==0&&ea[ja].setAttribute("shape-rendering","crispEdges")}return ea[ja]}function g(ja){return ja<0?Math.min((1+ja)*0.5,0.5):0.5+Math.min(ja*0.5,0.5)}var h=this,j=null,k=new THREE.Projector,
|
|
|
|
+m=document.createElementNS("http://www.w3.org/2000/svg","svg"),p,o,t,y,u,B,A,Q,E=new THREE.Rectangle,V=new THREE.Rectangle,C=!1,X=new THREE.Color(16777215),R=new THREE.Color(16777215),P=new THREE.Color(0),ya=new THREE.Color(0),la=new THREE.Color(0),ca,Ba=new THREE.Vector3,ea=[],e=[],oa,Da,da,va=1;this.domElement=m;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.data={vertices:0,faces:0};this.setQuality=function(ja){switch(ja){case "high":va=1;break;case "low":va=0}};this.setSize=function(ja,
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|
|
+qa){p=ja;o=qa;t=p/2;y=o/2;m.setAttribute("viewBox",-t+" "+-y+" "+p+" "+o);m.setAttribute("width",p);m.setAttribute("height",o);E.set(-t,-y,t,y)};this.clear=function(){for(;m.childNodes.length>0;)m.removeChild(m.childNodes[0])};this.render=function(ja,qa){var pa,wa,fa,ka,ma,Fa,ia,ga;this.autoClear&&this.clear();h.data.vertices=0;h.data.faces=0;j=k.projectScene(ja,qa,this.sortElements);da=Da=0;if(C=ja.lights.length>0){ia=ja.lights;P.setRGB(0,0,0);ya.setRGB(0,0,0);la.setRGB(0,0,0);pa=0;for(wa=ia.length;pa<
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|
|
|
+wa;pa++){fa=ia[pa];ka=fa.color;if(fa instanceof THREE.AmbientLight){P.r+=ka.r;P.g+=ka.g;P.b+=ka.b}else if(fa instanceof THREE.DirectionalLight){ya.r+=ka.r;ya.g+=ka.g;ya.b+=ka.b}else if(fa instanceof THREE.PointLight){la.r+=ka.r;la.g+=ka.g;la.b+=ka.b}}}pa=0;for(wa=j.length;pa<wa;pa++){ia=j[pa];V.empty();if(ia instanceof THREE.RenderableParticle){u=ia;u.x*=t;u.y*=-y;fa=0;for(ka=ia.materials.length;fa<ka;)fa++}else if(ia instanceof THREE.RenderableLine){u=ia.v1;B=ia.v2;u.positionScreen.x*=t;u.positionScreen.y*=
|
|
|
|
+-y;B.positionScreen.x*=t;B.positionScreen.y*=-y;V.addPoint(u.positionScreen.x,u.positionScreen.y);V.addPoint(B.positionScreen.x,B.positionScreen.y);if(E.instersects(V)){fa=0;for(ka=ia.materials.length;fa<ka;)if((ga=ia.materials[fa++])&&ga.opacity!=0){ma=u;Fa=B;var Ja=da++;if(e[Ja]==null){e[Ja]=document.createElementNS("http://www.w3.org/2000/svg","line");va==0&&e[Ja].setAttribute("shape-rendering","crispEdges")}oa=e[Ja];oa.setAttribute("x1",ma.positionScreen.x);oa.setAttribute("y1",ma.positionScreen.y);
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|
|
+oa.setAttribute("x2",Fa.positionScreen.x);oa.setAttribute("y2",Fa.positionScreen.y);if(ga instanceof THREE.LineBasicMaterial){X.__styleString=ga.color.__styleString;oa.setAttribute("style","fill: none; stroke: "+X.__styleString+"; stroke-width: "+ga.linewidth+"; stroke-opacity: "+ga.opacity+"; stroke-linecap: "+ga.linecap+"; stroke-linejoin: "+ga.linejoin);m.appendChild(oa)}}}}else if(ia instanceof THREE.RenderableFace3){u=ia.v1;B=ia.v2;A=ia.v3;u.positionScreen.x*=t;u.positionScreen.y*=-y;B.positionScreen.x*=
|
|
|
|
+t;B.positionScreen.y*=-y;A.positionScreen.x*=t;A.positionScreen.y*=-y;V.addPoint(u.positionScreen.x,u.positionScreen.y);V.addPoint(B.positionScreen.x,B.positionScreen.y);V.addPoint(A.positionScreen.x,A.positionScreen.y);if(E.instersects(V)){fa=0;for(ka=ia.meshMaterials.length;fa<ka;){ga=ia.meshMaterials[fa++];if(ga instanceof THREE.MeshFaceMaterial){ma=0;for(Fa=ia.faceMaterials.length;ma<Fa;)(ga=ia.faceMaterials[ma++])&&ga.opacity!=0&&d(u,B,A,ia,ga,ja)}else ga&&ga.opacity!=0&&d(u,B,A,ia,ga,ja)}}}else if(ia instanceof
|
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|
+THREE.RenderableFace4){u=ia.v1;B=ia.v2;A=ia.v3;Q=ia.v4;u.positionScreen.x*=t;u.positionScreen.y*=-y;B.positionScreen.x*=t;B.positionScreen.y*=-y;A.positionScreen.x*=t;A.positionScreen.y*=-y;Q.positionScreen.x*=t;Q.positionScreen.y*=-y;V.addPoint(u.positionScreen.x,u.positionScreen.y);V.addPoint(B.positionScreen.x,B.positionScreen.y);V.addPoint(A.positionScreen.x,A.positionScreen.y);V.addPoint(Q.positionScreen.x,Q.positionScreen.y);if(E.instersects(V)){fa=0;for(ka=ia.meshMaterials.length;fa<ka;){ga=
|
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|
|
+ia.meshMaterials[fa++];if(ga instanceof THREE.MeshFaceMaterial){ma=0;for(Fa=ia.faceMaterials.length;ma<Fa;)(ga=ia.faceMaterials[ma++])&&ga.opacity!=0&&c(u,B,A,Q,ia,ga,ja)}else ga&&ga.opacity!=0&&c(u,B,A,Q,ia,ga,ja)}}}}}};
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|
THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform int combine;\n#endif",
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THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform int combine;\n#endif",
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envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
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envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
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map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, gl_PointCoord );\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D lightMap;\n#endif",
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map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, gl_PointCoord );\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D lightMap;\n#endif",
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@@ -220,120 +219,120 @@ THREE.ShaderChunk.lightmap_fragment,THREE.ShaderChunk.color_fragment,THREE.Shade
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"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = cameraPosition - mPosition.xyz;\nvec3 transformedNormal = normalize( normalMatrix * normal );\nvNormal = transformedNormal;",THREE.ShaderChunk.lights_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex,
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"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = cameraPosition - mPosition.xyz;\nvec3 transformedNormal = normalize( normalMatrix * normal );\nvNormal = transformedNormal;",THREE.ShaderChunk.lights_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex,
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THREE.ShaderChunk.default_vertex,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsLib.particle,fragmentShader:["uniform vec3 psColor;\nuniform float opacity;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:["uniform float size;\nuniform float scale;",
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THREE.ShaderChunk.default_vertex,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsLib.particle,fragmentShader:["uniform vec3 psColor;\nuniform float opacity;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:["uniform float size;\nuniform float scale;",
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THREE.ShaderChunk.color_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;\n}"].join("\n")}};
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THREE.ShaderChunk.color_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;\n}"].join("\n")}};
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-THREE.WebGLRenderer=function(b){function d(n,C,y){var x,z,P,K=n.vertices,G=K.length,T=n.colors,H=T.length,I=n.__vertexArray,M=n.__colorArray,$=n.__sortArray,Z=n.__dirtyVertices,pa=n.__dirtyColors;if(y.sortParticles){Ja.multiplySelf(y.matrixWorld);for(x=0;x<G;x++){z=K[x].position;Ta.copy(z);Ja.multiplyVector3(Ta);$[x]=[Ta.z,x]}$.sort(function(Ka,Ca){return Ca[0]-Ka[0]});for(x=0;x<G;x++){z=K[$[x][1]].position;P=x*3;I[P]=z.x;I[P+1]=z.y;I[P+2]=z.z}for(x=0;x<H;x++){P=x*3;color=T[$[x][1]];M[P]=color.r;
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-M[P+1]=color.g;M[P+2]=color.b}}else{if(Z)for(x=0;x<G;x++){z=K[x].position;P=x*3;I[P]=z.x;I[P+1]=z.y;I[P+2]=z.z}if(pa)for(x=0;x<H;x++){color=T[x];P=x*3;M[P]=color.r;M[P+1]=color.g;M[P+2]=color.b}}if(Z||y.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,I,C)}if(pa||y.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,M,C)}}function c(n,C,y,x,z){x.program||X.initMaterial(x,C,y,z);var P=x.program,K=P.uniforms,G=x.uniforms;
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-if(P!=wa){e.useProgram(P);wa=P}e.uniformMatrix4fv(K.projectionMatrix,!1,Xa);if(y&&(x instanceof THREE.MeshBasicMaterial||x instanceof THREE.MeshLambertMaterial||x instanceof THREE.MeshPhongMaterial||x instanceof THREE.LineBasicMaterial||x instanceof THREE.ParticleBasicMaterial||x.fog)){G.fogColor.value=y.color;if(y instanceof THREE.Fog){G.fogNear.value=y.near;G.fogFar.value=y.far}else if(y instanceof THREE.FogExp2)G.fogDensity.value=y.density}if(x instanceof THREE.MeshPhongMaterial||x instanceof THREE.MeshLambertMaterial||
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-x.lights){var T,H,I=0,M=0,$=0,Z,pa,Ka,Ca,Ha=Q,Ga=Ha.directional.colors,xa=Ha.directional.positions,Ea=Ha.point.colors,Aa=Ha.point.positions,Ua=Ha.point.distances,E=0,da=0;y=H=Ca=0;for(T=C.length;y<T;y++){H=C[y];Z=H.color;pa=H.position;Ka=H.intensity;Ca=H.distance;if(H instanceof THREE.AmbientLight){I+=Z.r;M+=Z.g;$+=Z.b}else if(H instanceof THREE.DirectionalLight){Ca=E*3;Ga[Ca]=Z.r*Ka;Ga[Ca+1]=Z.g*Ka;Ga[Ca+2]=Z.b*Ka;xa[Ca]=pa.x;xa[Ca+1]=pa.y;xa[Ca+2]=pa.z;E+=1}else if(H instanceof THREE.PointLight){H=
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-da*3;Ea[H]=Z.r*Ka;Ea[H+1]=Z.g*Ka;Ea[H+2]=Z.b*Ka;Aa[H]=pa.x;Aa[H+1]=pa.y;Aa[H+2]=pa.z;Ua[da]=Ca;da+=1}}for(y=E*3;y<Ga.length;y++)Ga[y]=0;for(y=da*3;y<Ea.length;y++)Ea[y]=0;Ha.point.length=da;Ha.directional.length=E;Ha.ambient[0]=I;Ha.ambient[1]=M;Ha.ambient[2]=$;y=Q;G.enableLighting.value=y.directional.length+y.point.length;G.ambientLightColor.value=y.ambient;G.directionalLightColor.value=y.directional.colors;G.directionalLightDirection.value=y.directional.positions;G.pointLightColor.value=y.point.colors;
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-G.pointLightPosition.value=y.point.positions;G.pointLightDistance.value=y.point.distances}if(x instanceof THREE.MeshBasicMaterial||x instanceof THREE.MeshLambertMaterial||x instanceof THREE.MeshPhongMaterial){G.diffuse.value=x.color;G.opacity.value=x.opacity;G.map.texture=x.map;G.lightMap.texture=x.lightMap;G.envMap.texture=x.envMap;G.reflectivity.value=x.reflectivity;G.refractionRatio.value=x.refractionRatio;G.combine.value=x.combine;G.useRefract.value=x.envMap&&x.envMap.mapping instanceof THREE.CubeRefractionMapping}if(x instanceof
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-THREE.LineBasicMaterial){G.diffuse.value=x.color;G.opacity.value=x.opacity}else if(x instanceof THREE.ParticleBasicMaterial){G.psColor.value=x.color;G.opacity.value=x.opacity;G.size.value=x.size;G.scale.value=na.height/2;G.map.texture=x.map}else if(x instanceof THREE.MeshPhongMaterial){G.ambient.value=x.ambient;G.specular.value=x.specular;G.shininess.value=x.shininess}else if(x instanceof THREE.MeshDepthMaterial){G.mNear.value=n.near;G.mFar.value=n.far;G.opacity.value=x.opacity}else if(x instanceof
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-THREE.MeshNormalMaterial)G.opacity.value=x.opacity;for(var w in G)if(M=P.uniforms[w]){T=G[w];I=T.type;y=T.value;if(I=="i")e.uniform1i(M,y);else if(I=="f")e.uniform1f(M,y);else if(I=="fv1")e.uniform1fv(M,y);else if(I=="fv")e.uniform3fv(M,y);else if(I=="v2")e.uniform2f(M,y.x,y.y);else if(I=="v3")e.uniform3f(M,y.x,y.y,y.z);else if(I=="v4")e.uniform4f(M,y.x,y.y,y.z,y.w);else if(I=="c")e.uniform3f(M,y.r,y.g,y.b);else if(I=="t"){e.uniform1i(M,y);if(T=T.texture)if(T.image instanceof Array&&T.image.length==
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-6){if(T.image.length==6){if(T.needsUpdate){if(T.__webglInit){e.bindTexture(e.TEXTURE_CUBE_MAP,T.image.__webglTextureCube);for(I=0;I<6;++I)e.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+I,0,0,0,e.RGBA,e.UNSIGNED_BYTE,T.image[I])}else{T.image.__webglTextureCube=e.createTexture();e.bindTexture(e.TEXTURE_CUBE_MAP,T.image.__webglTextureCube);for(I=0;I<6;++I)e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+I,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,T.image[I]);T.__webglInit=!0}J(e.TEXTURE_CUBE_MAP,T,T.image[0]);e.bindTexture(e.TEXTURE_CUBE_MAP,
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-null);T.needsUpdate=!1}e.activeTexture(e.TEXTURE0+y);e.bindTexture(e.TEXTURE_CUBE_MAP,T.image.__webglTextureCube)}}else L(T,y)}}e.uniformMatrix4fv(K.modelViewMatrix,!1,z._modelViewMatrixArray);e.uniformMatrix3fv(K.normalMatrix,!1,z._normalMatrixArray);(x instanceof THREE.MeshShaderMaterial||x instanceof THREE.MeshPhongMaterial||x.envMap)&&e.uniform3f(K.cameraPosition,n.position.x,n.position.y,n.position.z);(x instanceof THREE.MeshShaderMaterial||x.envMap||x.skinning)&&e.uniformMatrix4fv(K.objectMatrix,
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-!1,z._objectMatrixArray);(x instanceof THREE.MeshPhongMaterial||x instanceof THREE.MeshLambertMaterial||x instanceof THREE.MeshShaderMaterial||x.skinning)&&e.uniformMatrix4fv(K.viewMatrix,!1,Za);if(x instanceof THREE.ShadowVolumeDynamicMaterial){n=G.directionalLightDirection.value;n[0]=-C[1].position.x;n[1]=-C[1].position.y;n[2]=-C[1].position.z;e.uniform3fv(K.directionalLightDirection,n);e.uniformMatrix4fv(K.objectMatrix,!1,z._objectMatrixArray);e.uniformMatrix4fv(K.viewMatrix,!1,Za)}if(x.skinning){e.uniformMatrix4fv(K.cameraInverseMatrix,
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-!1,Za);e.uniformMatrix4fv(K.boneGlobalMatrices,!1,z.boneMatrices)}return P}function f(n,C,y,x,z,P){if(x.opacity!=0){var K;n=c(n,C,y,x,P).attributes;if(x.morphTargets){C=x.program.attributes;P.morphTargetBase!==-1?e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[P.morphTargetBase]):e.bindBuffer(e.ARRAY_BUFFER,z.__webglVertexBuffer);e.vertexAttribPointer(C.position,3,e.FLOAT,!1,0,0);if(P.morphTargetForcedOrder.length){y=0;for(var G=P.morphTargetForcedOrder,T=P.morphTargetInfluences;y<x.numSupportedMorphTargets&&
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-y<G.length;){e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[G[y]]);e.vertexAttribPointer(C["morphTarget"+y],3,e.FLOAT,!1,0,0);P.__webglMorphTargetInfluences[y]=T[G[y]];y++}}else{G=[];var H=-1,I=0;T=P.morphTargetInfluences;var M,$=T.length;y=0;for(P.morphTargetBase!==-1&&(G[P.morphTargetBase]=!0);y<x.numSupportedMorphTargets;){for(M=0;M<$;M++)if(!G[M]&&T[M]>H){I=M;H=T[I]}e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[I]);e.vertexAttribPointer(C["morphTarget"+y],3,e.FLOAT,!1,0,0);
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-P.__webglMorphTargetInfluences[y]=H;G[I]=1;H=-1;y++}}e.uniform1fv(x.program.uniforms.morphTargetInfluences,P.__webglMorphTargetInfluences)}else{e.bindBuffer(e.ARRAY_BUFFER,z.__webglVertexBuffer);e.vertexAttribPointer(n.position,3,e.FLOAT,!1,0,0)}if(z.__webglCustomAttributes)for(K in z.__webglCustomAttributes)if(n[K]>=0){C=z.__webglCustomAttributes[K];e.bindBuffer(e.ARRAY_BUFFER,C.buffer);e.vertexAttribPointer(n[K],C.size,e.FLOAT,!1,0,0)}if(n.color>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglColorBuffer);
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+THREE.WebGLRenderer=function(b){function d(n,D,x){var w,z,N,J=n.vertices,G=J.length,T=n.colors,H=T.length,I=n.__vertexArray,K=n.__colorArray,Z=n.__sortArray,Y=n.__dirtyVertices,ra=n.__dirtyColors;if(x.sortParticles){Ja.multiplySelf(x.matrixWorld);for(w=0;w<G;w++){z=J[w].position;Ta.copy(z);Ja.multiplyVector3(Ta);Z[w]=[Ta.z,w]}Z.sort(function(Ka,Ca){return Ca[0]-Ka[0]});for(w=0;w<G;w++){z=J[Z[w][1]].position;N=w*3;I[N]=z.x;I[N+1]=z.y;I[N+2]=z.z}for(w=0;w<H;w++){N=w*3;color=T[Z[w][1]];K[N]=color.r;
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+K[N+1]=color.g;K[N+2]=color.b}}else{if(Y)for(w=0;w<G;w++){z=J[w].position;N=w*3;I[N]=z.x;I[N+1]=z.y;I[N+2]=z.z}if(ra)for(w=0;w<H;w++){color=T[w];N=w*3;K[N]=color.r;K[N+1]=color.g;K[N+2]=color.b}}if(Y||x.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,I,D)}if(ra||x.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,K,D)}}function c(n,D,x,w,z){w.program||ea.initMaterial(w,D,x,z);var N=w.program,J=N.uniforms,G=w.uniforms;
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+if(N!=da){e.useProgram(N);da=N}e.uniformMatrix4fv(J.projectionMatrix,!1,Xa);if(x&&(w instanceof THREE.MeshBasicMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshPhongMaterial||w instanceof THREE.LineBasicMaterial||w instanceof THREE.ParticleBasicMaterial||w.fog)){G.fogColor.value=x.color;if(x instanceof THREE.Fog){G.fogNear.value=x.near;G.fogFar.value=x.far}else if(x instanceof THREE.FogExp2)G.fogDensity.value=x.density}if(w instanceof THREE.MeshPhongMaterial||w instanceof THREE.MeshLambertMaterial||
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+w.lights){var T,H,I=0,K=0,Z=0,Y,ra,Ka,Ca,Ha=O,Ga=Ha.directional.colors,ua=Ha.directional.positions,Ea=Ha.point.colors,za=Ha.point.positions,Ua=Ha.point.distances,F=0,aa=0;x=H=Ca=0;for(T=D.length;x<T;x++){H=D[x];Y=H.color;ra=H.position;Ka=H.intensity;Ca=H.distance;if(H instanceof THREE.AmbientLight){I+=Y.r;K+=Y.g;Z+=Y.b}else if(H instanceof THREE.DirectionalLight){Ca=F*3;Ga[Ca]=Y.r*Ka;Ga[Ca+1]=Y.g*Ka;Ga[Ca+2]=Y.b*Ka;ua[Ca]=ra.x;ua[Ca+1]=ra.y;ua[Ca+2]=ra.z;F+=1}else if(H instanceof THREE.PointLight){H=
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+aa*3;Ea[H]=Y.r*Ka;Ea[H+1]=Y.g*Ka;Ea[H+2]=Y.b*Ka;za[H]=ra.x;za[H+1]=ra.y;za[H+2]=ra.z;Ua[aa]=Ca;aa+=1}}for(x=F*3;x<Ga.length;x++)Ga[x]=0;for(x=aa*3;x<Ea.length;x++)Ea[x]=0;Ha.point.length=aa;Ha.directional.length=F;Ha.ambient[0]=I;Ha.ambient[1]=K;Ha.ambient[2]=Z;x=O;G.enableLighting.value=x.directional.length+x.point.length;G.ambientLightColor.value=x.ambient;G.directionalLightColor.value=x.directional.colors;G.directionalLightDirection.value=x.directional.positions;G.pointLightColor.value=x.point.colors;
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+G.pointLightPosition.value=x.point.positions;G.pointLightDistance.value=x.point.distances}if(w instanceof THREE.MeshBasicMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshPhongMaterial){G.diffuse.value=w.color;G.opacity.value=w.opacity;G.map.texture=w.map;G.lightMap.texture=w.lightMap;G.envMap.texture=w.envMap;G.reflectivity.value=w.reflectivity;G.refractionRatio.value=w.refractionRatio;G.combine.value=w.combine;G.useRefract.value=w.envMap&&w.envMap.mapping instanceof THREE.CubeRefractionMapping}if(w instanceof
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+THREE.LineBasicMaterial){G.diffuse.value=w.color;G.opacity.value=w.opacity}else if(w instanceof THREE.ParticleBasicMaterial){G.psColor.value=w.color;G.opacity.value=w.opacity;G.size.value=w.size;G.scale.value=oa.height/2;G.map.texture=w.map}else if(w instanceof THREE.MeshPhongMaterial){G.ambient.value=w.ambient;G.specular.value=w.specular;G.shininess.value=w.shininess}else if(w instanceof THREE.MeshDepthMaterial){G.mNear.value=n.near;G.mFar.value=n.far;G.opacity.value=w.opacity}else if(w instanceof
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+THREE.MeshNormalMaterial)G.opacity.value=w.opacity;for(var v in G)if(K=N.uniforms[v]){T=G[v];I=T.type;x=T.value;if(I=="i")e.uniform1i(K,x);else if(I=="f")e.uniform1f(K,x);else if(I=="fv1")e.uniform1fv(K,x);else if(I=="fv")e.uniform3fv(K,x);else if(I=="v2")e.uniform2f(K,x.x,x.y);else if(I=="v3")e.uniform3f(K,x.x,x.y,x.z);else if(I=="v4")e.uniform4f(K,x.x,x.y,x.z,x.w);else if(I=="c")e.uniform3f(K,x.r,x.g,x.b);else if(I=="t"){e.uniform1i(K,x);if(T=T.texture)if(T.image instanceof Array&&T.image.length==
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+6){if(T.image.length==6){if(T.needsUpdate){if(T.__webglInit){e.bindTexture(e.TEXTURE_CUBE_MAP,T.image.__webglTextureCube);for(I=0;I<6;++I)e.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+I,0,0,0,e.RGBA,e.UNSIGNED_BYTE,T.image[I])}else{T.image.__webglTextureCube=e.createTexture();e.bindTexture(e.TEXTURE_CUBE_MAP,T.image.__webglTextureCube);for(I=0;I<6;++I)e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+I,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,T.image[I]);T.__webglInit=!0}R(e.TEXTURE_CUBE_MAP,T,T.image[0]);e.bindTexture(e.TEXTURE_CUBE_MAP,
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+null);T.needsUpdate=!1}e.activeTexture(e.TEXTURE0+x);e.bindTexture(e.TEXTURE_CUBE_MAP,T.image.__webglTextureCube)}}else P(T,x)}}e.uniformMatrix4fv(J.modelViewMatrix,!1,z._modelViewMatrixArray);e.uniformMatrix3fv(J.normalMatrix,!1,z._normalMatrixArray);(w instanceof THREE.MeshShaderMaterial||w instanceof THREE.MeshPhongMaterial||w.envMap)&&e.uniform3f(J.cameraPosition,n.position.x,n.position.y,n.position.z);(w instanceof THREE.MeshShaderMaterial||w.envMap||w.skinning)&&e.uniformMatrix4fv(J.objectMatrix,
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+!1,z._objectMatrixArray);(w instanceof THREE.MeshPhongMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshShaderMaterial||w.skinning)&&e.uniformMatrix4fv(J.viewMatrix,!1,Za);if(w instanceof THREE.ShadowVolumeDynamicMaterial){n=G.directionalLightDirection.value;n[0]=-D[1].position.x;n[1]=-D[1].position.y;n[2]=-D[1].position.z;e.uniform3fv(J.directionalLightDirection,n);e.uniformMatrix4fv(J.objectMatrix,!1,z._objectMatrixArray);e.uniformMatrix4fv(J.viewMatrix,!1,Za)}if(w.skinning){e.uniformMatrix4fv(J.cameraInverseMatrix,
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+!1,Za);e.uniformMatrix4fv(J.boneGlobalMatrices,!1,z.boneMatrices)}return N}function f(n,D,x,w,z,N){if(w.opacity!=0){var J;n=c(n,D,x,w,N).attributes;if(w.morphTargets){D=w.program.attributes;N.morphTargetBase!==-1?e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[N.morphTargetBase]):e.bindBuffer(e.ARRAY_BUFFER,z.__webglVertexBuffer);e.vertexAttribPointer(D.position,3,e.FLOAT,!1,0,0);if(N.morphTargetForcedOrder.length){x=0;for(var G=N.morphTargetForcedOrder,T=N.morphTargetInfluences;x<w.numSupportedMorphTargets&&
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+x<G.length;){e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[G[x]]);e.vertexAttribPointer(D["morphTarget"+x],3,e.FLOAT,!1,0,0);N.__webglMorphTargetInfluences[x]=T[G[x]];x++}}else{G=[];var H=-1,I=0;T=N.morphTargetInfluences;var K,Z=T.length;x=0;for(N.morphTargetBase!==-1&&(G[N.morphTargetBase]=!0);x<w.numSupportedMorphTargets;){for(K=0;K<Z;K++)if(!G[K]&&T[K]>H){I=K;H=T[I]}e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[I]);e.vertexAttribPointer(D["morphTarget"+x],3,e.FLOAT,!1,0,0);
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+N.__webglMorphTargetInfluences[x]=H;G[I]=1;H=-1;x++}}e.uniform1fv(w.program.uniforms.morphTargetInfluences,N.__webglMorphTargetInfluences)}else{e.bindBuffer(e.ARRAY_BUFFER,z.__webglVertexBuffer);e.vertexAttribPointer(n.position,3,e.FLOAT,!1,0,0)}if(z.__webglCustomAttributes)for(J in z.__webglCustomAttributes)if(n[J]>=0){D=z.__webglCustomAttributes[J];e.bindBuffer(e.ARRAY_BUFFER,D.buffer);e.vertexAttribPointer(n[J],D.size,e.FLOAT,!1,0,0)}if(n.color>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglColorBuffer);
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e.vertexAttribPointer(n.color,3,e.FLOAT,!1,0,0)}if(n.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglNormalBuffer);e.vertexAttribPointer(n.normal,3,e.FLOAT,!1,0,0)}if(n.tangent>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglTangentBuffer);e.vertexAttribPointer(n.tangent,4,e.FLOAT,!1,0,0)}if(n.uv>=0)if(z.__webglUVBuffer){e.bindBuffer(e.ARRAY_BUFFER,z.__webglUVBuffer);e.vertexAttribPointer(n.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(n.uv)}else e.disableVertexAttribArray(n.uv);if(n.uv2>=0)if(z.__webglUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER,
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e.vertexAttribPointer(n.color,3,e.FLOAT,!1,0,0)}if(n.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglNormalBuffer);e.vertexAttribPointer(n.normal,3,e.FLOAT,!1,0,0)}if(n.tangent>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglTangentBuffer);e.vertexAttribPointer(n.tangent,4,e.FLOAT,!1,0,0)}if(n.uv>=0)if(z.__webglUVBuffer){e.bindBuffer(e.ARRAY_BUFFER,z.__webglUVBuffer);e.vertexAttribPointer(n.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(n.uv)}else e.disableVertexAttribArray(n.uv);if(n.uv2>=0)if(z.__webglUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER,
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-z.__webglUV2Buffer);e.vertexAttribPointer(n.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(n.uv2)}else e.disableVertexAttribArray(n.uv2);if(x.skinning&&n.skinVertexA>=0&&n.skinVertexB>=0&&n.skinIndex>=0&&n.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinVertexABuffer);e.vertexAttribPointer(n.skinVertexA,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinVertexBBuffer);e.vertexAttribPointer(n.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinIndicesBuffer);e.vertexAttribPointer(n.skinIndex,
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-4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinWeightsBuffer);e.vertexAttribPointer(n.skinWeight,4,e.FLOAT,!1,0,0)}if(P instanceof THREE.Mesh){if(x.wireframe){e.lineWidth(x.wireframeLinewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,z.__webglLineBuffer);e.drawElements(e.LINES,z.__webglLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,z.__webglFaceBuffer);e.drawElements(e.TRIANGLES,z.__webglFaceCount,e.UNSIGNED_SHORT,0)}X.data.vertices+=z.__webglFaceCount;X.data.faces+=
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-z.__webglFaceCount/3}else if(P instanceof THREE.Line){P=P.type==THREE.LineStrip?e.LINE_STRIP:e.LINES;e.lineWidth(x.linewidth);e.drawArrays(P,0,z.__webglLineCount)}else if(P instanceof THREE.ParticleSystem)e.drawArrays(e.POINTS,0,z.__webglParticleCount);else P instanceof THREE.Ribbon&&e.drawArrays(e.TRIANGLE_STRIP,0,z.__webglVertexCount)}}function g(n,C,y){if(!n.__webglVertexBuffer)n.__webglVertexBuffer=e.createBuffer();if(!n.__webglNormalBuffer)n.__webglNormalBuffer=e.createBuffer();if(n.hasPos){e.bindBuffer(e.ARRAY_BUFFER,
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-n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,n.positionArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(C.attributes.position);e.vertexAttribPointer(C.attributes.position,3,e.FLOAT,!1,0,0)}if(n.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,n.__webglNormalBuffer);if(y==THREE.FlatShading){var x,z,P,K,G,T,H,I,M,$,Z=n.count*3;for($=0;$<Z;$+=9){y=n.normalArray;x=y[$];z=y[$+1];P=y[$+2];K=y[$+3];T=y[$+4];I=y[$+5];G=y[$+6];H=y[$+7];M=y[$+8];x=(x+K+G)/3;z=(z+T+H)/3;P=(P+I+M)/3;y[$]=x;y[$+1]=z;y[$+2]=P;y[$+3]=
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-x;y[$+4]=z;y[$+5]=P;y[$+6]=x;y[$+7]=z;y[$+8]=P}}e.bufferData(e.ARRAY_BUFFER,n.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(C.attributes.normal);e.vertexAttribPointer(C.attributes.normal,3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,n.count);n.count=0}function h(n){if(ea!=n.doubleSided){n.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);ea=n.doubleSided}if(ua!=n.flipSided){n.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);ua=n.flipSided}}function j(n){if(aa!=n){n?e.enable(e.DEPTH_TEST):
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-e.disable(e.DEPTH_TEST);aa=n}}function k(n){ga[0].set(n.n41-n.n11,n.n42-n.n12,n.n43-n.n13,n.n44-n.n14);ga[1].set(n.n41+n.n11,n.n42+n.n12,n.n43+n.n13,n.n44+n.n14);ga[2].set(n.n41+n.n21,n.n42+n.n22,n.n43+n.n23,n.n44+n.n24);ga[3].set(n.n41-n.n21,n.n42-n.n22,n.n43-n.n23,n.n44-n.n24);ga[4].set(n.n41-n.n31,n.n42-n.n32,n.n43-n.n33,n.n44-n.n34);ga[5].set(n.n41+n.n31,n.n42+n.n32,n.n43+n.n33,n.n44+n.n34);var C;for(n=0;n<6;n++){C=ga[n];C.divideScalar(Math.sqrt(C.x*C.x+C.y*C.y+C.z*C.z))}}function m(n){for(var C=
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-n.matrixWorld,y=-n.geometry.boundingSphere.radius*Math.max(n.scale.x,Math.max(n.scale.y,n.scale.z)),x=0;x<6;x++){n=ga[x].x*C.n14+ga[x].y*C.n24+ga[x].z*C.n34+ga[x].w;if(n<=y)return!1}return!0}function o(n,C){n.list[n.count]=C;n.count+=1}function p(n){var C,y,x=n.object,z=n.opaque,P=n.transparent;P.count=0;n=z.count=0;for(C=x.materials.length;n<C;n++){y=x.materials[n];y.transparent?o(P,y):o(z,y)}}function t(n){var C,y,x,z,P=n.object,K=n.buffer,G=n.opaque,T=n.transparent;T.count=0;n=G.count=0;for(x=
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-P.materials.length;n<x;n++){C=P.materials[n];if(C instanceof THREE.MeshFaceMaterial){C=0;for(y=K.materials.length;C<y;C++)(z=K.materials[C])&&(z.transparent?o(T,z):o(G,z))}else(z=C)&&(z.transparent?o(T,z):o(G,z))}}function v(n,C){return C.z-n.z}function u(n){e.enable(e.POLYGON_OFFSET_FILL);e.polygonOffset(0.1,1);e.enable(e.STENCIL_TEST);e.enable(e.DEPTH_TEST);e.depthMask(!1);e.colorMask(!1,!1,!1,!1);e.stencilFunc(e.ALWAYS,1,255);e.stencilOpSeparate(e.BACK,e.KEEP,e.INCR,e.KEEP);e.stencilOpSeparate(e.FRONT,
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-e.KEEP,e.DECR,e.KEEP);var C,y=n.lights.length,x,z=n.lights,P=[],K,G,T,H,I,M=n.__webglShadowVolumes.length;for(C=0;C<y;C++){x=n.lights[C];if(x instanceof THREE.DirectionalLight&&x.castShadow){P[0]=-x.position.x;P[1]=-x.position.y;P[2]=-x.position.z;for(I=0;I<M;I++){x=n.__webglShadowVolumes[I].object;K=n.__webglShadowVolumes[I].buffer;G=x.materials[0];G.program||X.initMaterial(G,z,undefined,x);G=G.program;T=G.uniforms;H=G.attributes;if(wa!==G){e.useProgram(G);wa=G;e.uniformMatrix4fv(T.projectionMatrix,
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-!1,Xa);e.uniformMatrix4fv(T.viewMatrix,!1,Za);e.uniform3fv(T.directionalLightDirection,P)}x.matrixWorld.flattenToArray(x._objectMatrixArray);e.uniformMatrix4fv(T.objectMatrix,!1,x._objectMatrixArray);e.bindBuffer(e.ARRAY_BUFFER,K.__webglVertexBuffer);e.vertexAttribPointer(H.position,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,K.__webglNormalBuffer);e.vertexAttribPointer(H.normal,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,K.__webglFaceBuffer);e.cullFace(e.FRONT);e.drawElements(e.TRIANGLES,
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-K.__webglFaceCount,e.UNSIGNED_SHORT,0);e.cullFace(e.BACK);e.drawElements(e.TRIANGLES,K.__webglFaceCount,e.UNSIGNED_SHORT,0)}}}e.disable(e.POLYGON_OFFSET_FILL);e.colorMask(!0,!0,!0,!0);e.stencilFunc(e.NOTEQUAL,0,255);e.stencilOp(e.KEEP,e.KEEP,e.KEEP);e.disable(e.DEPTH_TEST);sa="";wa=R.program;e.useProgram(R.program);e.uniformMatrix4fv(R.projectionLocation,!1,Xa);e.uniform1f(R.darknessLocation,R.darkness);e.bindBuffer(e.ARRAY_BUFFER,R.vertexBuffer);e.vertexAttribPointer(R.vertexLocation,3,e.FLOAT,!1,
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-0,0);e.enableVertexAttribArray(R.vertexLocation);e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA);e.blendEquation(e.FUNC_ADD);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,R.elementBuffer);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);e.disable(e.STENCIL_TEST);e.enable(e.DEPTH_TEST);e.depthMask(ka)}function B(n,C){var y,x,z;y=_sprite.attributes;var P=_sprite.uniforms,K=ia/Fa,G,T=[],H=Fa*0.5,I=ia*0.5,M=!0;e.useProgram(_sprite.program);wa=_sprite.program;sa="";if(!La){e.enableVertexAttribArray(_sprite.attributes.position);
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-e.enableVertexAttribArray(_sprite.attributes.uv);La=!0}e.disable(e.CULL_FACE);e.enable(e.BLEND);e.depthMask(!0);e.bindBuffer(e.ARRAY_BUFFER,_sprite.vertexBuffer);e.vertexAttribPointer(y.position,2,e.FLOAT,!1,16,0);e.vertexAttribPointer(y.uv,2,e.FLOAT,!1,16,8);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,_sprite.elementBuffer);e.uniformMatrix4fv(P.projectionMatrix,!1,Xa);e.activeTexture(e.TEXTURE0);e.uniform1i(P.map,0);y=0;for(x=n.__webglSprites.length;y<x;y++){z=n.__webglSprites[y];if(z.useScreenCoordinates)z.z=
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--z.position.z;else{z._modelViewMatrix.multiplyToArray(C.matrixWorldInverse,z.matrixWorld,z._modelViewMatrixArray);z.z=-z._modelViewMatrix.n34}}n.__webglSprites.sort(v);y=0;for(x=n.__webglSprites.length;y<x;y++){z=n.__webglSprites[y];if(z.material===undefined&&z.map&&z.map.image&&z.map.image.width){if(z.useScreenCoordinates){e.uniform1i(P.useScreenCoordinates,1);e.uniform3f(P.screenPosition,(z.position.x-H)/H,(I-z.position.y)/I,Math.max(0,Math.min(1,z.position.z)))}else{e.uniform1i(P.useScreenCoordinates,
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|
-0);e.uniform1i(P.affectedByDistance,z.affectedByDistance?1:0);e.uniformMatrix4fv(P.modelViewMatrix,!1,z._modelViewMatrixArray)}G=z.map.image.width/(z.affectedByDistance?1:ia);T[0]=G*K*z.scale.x;T[1]=G*z.scale.y;e.uniform2f(P.uvScale,z.uvScale.x,z.uvScale.y);e.uniform2f(P.uvOffset,z.uvOffset.x,z.uvOffset.y);e.uniform2f(P.alignment,z.alignment.x,z.alignment.y);e.uniform1f(P.opacity,z.opacity);e.uniform1f(P.rotation,z.rotation);e.uniform2fv(P.scale,T);if(z.mergeWith3D&&!M){e.enable(e.DEPTH_TEST);M=!0}else if(!z.mergeWith3D&&
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-M){e.disable(e.DEPTH_TEST);M=!1}Y(z.blending);L(z.map,0);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(ka)}function F(n,C){var y,x,z=n.__webglLensFlares.length,P,K,G,T=new THREE.Vector3,H=ia/Fa,I=Fa*0.5,M=ia*0.5,$=16/ia,Z=[$*H,$],pa=[1,1,0],Ka=[1,1],Ca=O.uniforms;y=O.attributes;e.useProgram(O.program);wa=O.program;sa="";if(!Ba){e.enableVertexAttribArray(O.attributes.vertex);e.enableVertexAttribArray(O.attributes.uv);Ba=!0}e.uniform1i(Ca.occlusionMap,
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|
|
|
-0);e.uniform1i(Ca.map,1);e.bindBuffer(e.ARRAY_BUFFER,O.vertexBuffer);e.vertexAttribPointer(y.vertex,2,e.FLOAT,!1,16,0);e.vertexAttribPointer(y.uv,2,e.FLOAT,!1,16,8);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,O.elementBuffer);e.disable(e.CULL_FACE);e.depthMask(!1);e.activeTexture(e.TEXTURE0);e.bindTexture(e.TEXTURE_2D,O.occlusionTexture);e.activeTexture(e.TEXTURE1);for(x=0;x<z;x++){y=n.__webglLensFlares[x].object;T.set(y.matrixWorld.n14,y.matrixWorld.n24,y.matrixWorld.n34);C.matrixWorldInverse.multiplyVector3(T);
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-C.projectionMatrix.multiplyVector3(T);pa[0]=T.x;pa[1]=T.y;pa[2]=T.z;Ka[0]=pa[0]*I+I;Ka[1]=pa[1]*M+M;if(O.hasVertexTexture||Ka[0]>0&&Ka[0]<Fa&&Ka[1]>0&&Ka[1]<ia){e.bindTexture(e.TEXTURE_2D,O.tempTexture);e.copyTexImage2D(e.TEXTURE_2D,0,e.RGB,Ka[0]-8,Ka[1]-8,16,16,0);e.uniform1i(Ca.renderType,0);e.uniform2fv(Ca.scale,Z);e.uniform3fv(Ca.screenPosition,pa);e.disable(e.BLEND);e.enable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);e.bindTexture(e.TEXTURE_2D,O.occlusionTexture);e.copyTexImage2D(e.TEXTURE_2D,
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|
-0,e.RGBA,Ka[0]-8,Ka[1]-8,16,16,0);e.uniform1i(Ca.renderType,1);e.disable(e.DEPTH_TEST);e.bindTexture(e.TEXTURE_2D,O.tempTexture);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);y.positionScreen.x=pa[0];y.positionScreen.y=pa[1];y.positionScreen.z=pa[2];y.customUpdateCallback?y.customUpdateCallback(y):y.updateLensFlares();e.uniform1i(Ca.renderType,2);e.enable(e.BLEND);P=0;for(K=y.lensFlares.length;P<K;P++){G=y.lensFlares[P];if(G.opacity>0.0010&&G.scale>0.0010){pa[0]=G.x;pa[1]=G.y;pa[2]=G.z;$=G.size*
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|
|
-G.scale/ia;Z[0]=$*H;Z[1]=$;e.uniform3fv(Ca.screenPosition,pa);e.uniform2fv(Ca.scale,Z);e.uniform1f(Ca.rotation,G.rotation);e.uniform1f(Ca.opacity,G.opacity);Y(G.blending);L(G.texture,1);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(ka)}function V(n,C){n._modelViewMatrix.multiplyToArray(C.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(n._modelViewMatrix).transposeIntoArray(n._normalMatrixArray)}function A(n){var C,
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|
|
-y,x,z,P;if(n instanceof THREE.Mesh){y=n.geometry;for(C in y.geometryGroups){x=y.geometryGroups[C];P=!1;for(z in x.__webglCustomAttributes)if(x.__webglCustomAttributes[z].needsUpdate){P=!0;break}if(y.__dirtyVertices||y.__dirtyMorphTargets||y.__dirtyElements||y.__dirtyUvs||y.__dirtyNormals||y.__dirtyColors||y.__dirtyTangents||P){P=e.DYNAMIC_DRAW;var K=void 0,G=void 0,T=void 0,H=void 0;T=void 0;var I=void 0,M=void 0,$=void 0,Z=void 0,pa=void 0,Ka=void 0,Ca=void 0,Ha=void 0,Ga=void 0,xa=void 0,Ea=void 0,
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-Aa=void 0,Ua=void 0;M=void 0;$=void 0;H=void 0;Z=void 0;H=void 0;var E=void 0,da=void 0;M=void 0;E=void 0;da=void 0;var w=void 0,ab=void 0;E=void 0;da=void 0;w=void 0;ab=void 0;E=void 0;da=void 0;w=void 0;ab=void 0;E=void 0;da=void 0;w=void 0;H=void 0;Z=void 0;I=void 0;T=void 0;T=void 0;E=void 0;da=void 0;w=void 0;var fb=void 0,Oa=0,Qa=0,cb=0,hb=0,Wa=0,$a=0,Ma=0,bb=0,Va=0,N=0,Na=0;da=E=0;var Ra=x.__vertexArray,ib=x.__uvArray,jb=x.__uv2Array,Pa=x.__normalArray,U=x.__tangentArray,ma=x.__colorArray,
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|
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|
-ha=x.__skinVertexAArray,ca=x.__skinVertexBArray,ta=x.__skinIndexArray,qa=x.__skinWeightArray,ya=x.__morphTargetsArrays,W=x.__webglCustomAttributes;w=void 0;var Ia=x.__faceArray,Ya=x.__lineArray,eb=x.__needsSmoothNormals;Ka=x.__vertexColorType;pa=x.__uvType;Ca=x.__normalType;var Sa=n.geometry,kb=Sa.__dirtyVertices,gb=Sa.__dirtyElements,db=Sa.__dirtyUvs,rb=Sa.__dirtyNormals,sb=Sa.__dirtyTangents,tb=Sa.__dirtyColors,ub=Sa.__dirtyMorphTargets,nb=Sa.vertices,vb=x.faces,yb=Sa.faces,wb=Sa.faceVertexUvs[0],
|
|
|
|
-xb=Sa.faceVertexUvs[1],ob=Sa.skinVerticesA,pb=Sa.skinVerticesB,qb=Sa.skinIndices,lb=Sa.skinWeights,mb=n instanceof THREE.ShadowVolume?Sa.edgeFaces:undefined;morphTargets=Sa.morphTargets;if(W)for(fb in W){W[fb].offset=0;W[fb].offsetSrc=0}K=0;for(G=vb.length;K<G;K++){T=vb[K];H=yb[T];wb&&(Ha=wb[T]);xb&&(Ga=xb[T]);T=H.vertexNormals;I=H.normal;M=H.vertexColors;$=H.color;Z=H.vertexTangents;if(H instanceof THREE.Face3){if(kb){xa=nb[H.a].position;Ea=nb[H.b].position;Aa=nb[H.c].position;Ra[Qa]=xa.x;Ra[Qa+
|
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|
-1]=xa.y;Ra[Qa+2]=xa.z;Ra[Qa+3]=Ea.x;Ra[Qa+4]=Ea.y;Ra[Qa+5]=Ea.z;Ra[Qa+6]=Aa.x;Ra[Qa+7]=Aa.y;Ra[Qa+8]=Aa.z;Qa+=9}if(W)for(fb in W){w=W[fb];if(w.needsUpdate){E=w.offset;da=w.offsetSrc;if(w.size===1){if(w.boundTo===undefined||w.boundTo==="vertices"){w.array[E+0]=w.value[H.a];w.array[E+1]=w.value[H.b];w.array[E+2]=w.value[H.c]}else if(w.boundTo==="faces"){w.array[E+0]=w.value[da];w.array[E+1]=w.value[da];w.array[E+2]=w.value[da];w.offsetSrc++}else if(w.boundTo==="faceVertices"){w.array[E+0]=w.value[da+
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|
-0];w.array[E+1]=w.value[da+1];w.array[E+2]=w.value[da+2];w.offsetSrc+=3}w.offset+=3}else{if(w.boundTo===undefined||w.boundTo==="vertices"){xa=w.value[H.a];Ea=w.value[H.b];Aa=w.value[H.c]}else if(w.boundTo==="faces"){xa=w.value[da];Ea=w.value[da];Aa=w.value[da];w.offsetSrc++}else if(w.boundTo==="faceVertices"){xa=w.value[da+0];Ea=w.value[da+1];Aa=w.value[da+2];w.offsetSrc+=3}if(w.size===2){w.array[E+0]=xa.x;w.array[E+1]=xa.y;w.array[E+2]=Ea.x;w.array[E+3]=Ea.y;w.array[E+4]=Aa.x;w.array[E+5]=Aa.y;w.offset+=
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|
-6}else if(w.size===3){if(w.type==="c"){w.array[E+0]=xa.r;w.array[E+1]=xa.g;w.array[E+2]=xa.b;w.array[E+3]=Ea.r;w.array[E+4]=Ea.g;w.array[E+5]=Ea.b;w.array[E+6]=Aa.r;w.array[E+7]=Aa.g;w.array[E+8]=Aa.b}else{w.array[E+0]=xa.x;w.array[E+1]=xa.y;w.array[E+2]=xa.z;w.array[E+3]=Ea.x;w.array[E+4]=Ea.y;w.array[E+5]=Ea.z;w.array[E+6]=Aa.x;w.array[E+7]=Aa.y;w.array[E+8]=Aa.z}w.offset+=9}else{w.array[E+0]=xa.x;w.array[E+1]=xa.y;w.array[E+2]=xa.z;w.array[E+3]=xa.w;w.array[E+4]=Ea.x;w.array[E+5]=Ea.y;w.array[E+
|
|
|
|
-6]=Ea.z;w.array[E+7]=Ea.w;w.array[E+8]=Aa.x;w.array[E+9]=Aa.y;w.array[E+10]=Aa.z;w.array[E+11]=Aa.w;w.offset+=12}}}}if(ub){E=0;for(da=morphTargets.length;E<da;E++){xa=morphTargets[E].vertices[H.a].position;Ea=morphTargets[E].vertices[H.b].position;Aa=morphTargets[E].vertices[H.c].position;w=ya[E];w[Na+0]=xa.x;w[Na+1]=xa.y;w[Na+2]=xa.z;w[Na+3]=Ea.x;w[Na+4]=Ea.y;w[Na+5]=Ea.z;w[Na+6]=Aa.x;w[Na+7]=Aa.y;w[Na+8]=Aa.z}Na+=9}if(lb.length){E=lb[H.a];da=lb[H.b];w=lb[H.c];qa[N]=E.x;qa[N+1]=E.y;qa[N+2]=E.z;qa[N+
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|
-3]=E.w;qa[N+4]=da.x;qa[N+5]=da.y;qa[N+6]=da.z;qa[N+7]=da.w;qa[N+8]=w.x;qa[N+9]=w.y;qa[N+10]=w.z;qa[N+11]=w.w;E=qb[H.a];da=qb[H.b];w=qb[H.c];ta[N]=E.x;ta[N+1]=E.y;ta[N+2]=E.z;ta[N+3]=E.w;ta[N+4]=da.x;ta[N+5]=da.y;ta[N+6]=da.z;ta[N+7]=da.w;ta[N+8]=w.x;ta[N+9]=w.y;ta[N+10]=w.z;ta[N+11]=w.w;E=ob[H.a];da=ob[H.b];w=ob[H.c];ha[N]=E.x;ha[N+1]=E.y;ha[N+2]=E.z;ha[N+3]=1;ha[N+4]=da.x;ha[N+5]=da.y;ha[N+6]=da.z;ha[N+7]=1;ha[N+8]=w.x;ha[N+9]=w.y;ha[N+10]=w.z;ha[N+11]=1;E=pb[H.a];da=pb[H.b];w=pb[H.c];ca[N]=E.x;
|
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|
-ca[N+1]=E.y;ca[N+2]=E.z;ca[N+3]=1;ca[N+4]=da.x;ca[N+5]=da.y;ca[N+6]=da.z;ca[N+7]=1;ca[N+8]=w.x;ca[N+9]=w.y;ca[N+10]=w.z;ca[N+11]=1;N+=12}if(tb&&Ka){if(M.length==3&&Ka==THREE.VertexColors){H=M[0];E=M[1];da=M[2]}else da=E=H=$;ma[Va]=H.r;ma[Va+1]=H.g;ma[Va+2]=H.b;ma[Va+3]=E.r;ma[Va+4]=E.g;ma[Va+5]=E.b;ma[Va+6]=da.r;ma[Va+7]=da.g;ma[Va+8]=da.b;Va+=9}if(sb&&Sa.hasTangents){M=Z[0];$=Z[1];H=Z[2];U[Ma]=M.x;U[Ma+1]=M.y;U[Ma+2]=M.z;U[Ma+3]=M.w;U[Ma+4]=$.x;U[Ma+5]=$.y;U[Ma+6]=$.z;U[Ma+7]=$.w;U[Ma+8]=H.x;U[Ma+
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-9]=H.y;U[Ma+10]=H.z;U[Ma+11]=H.w;Ma+=12}if(rb&&Ca)if(T.length==3&&eb)for(Z=0;Z<3;Z++){I=T[Z];Pa[$a]=I.x;Pa[$a+1]=I.y;Pa[$a+2]=I.z;$a+=3}else for(Z=0;Z<3;Z++){Pa[$a]=I.x;Pa[$a+1]=I.y;Pa[$a+2]=I.z;$a+=3}if(db&&Ha!==undefined&&pa)for(Z=0;Z<3;Z++){T=Ha[Z];ib[cb]=T.u;ib[cb+1]=T.v;cb+=2}if(db&&Ga!==undefined&&pa)for(Z=0;Z<3;Z++){T=Ga[Z];jb[hb]=T.u;jb[hb+1]=T.v;hb+=2}if(gb){Ia[Wa]=Oa;Ia[Wa+1]=Oa+1;Ia[Wa+2]=Oa+2;Wa+=3;Ya[bb]=Oa;Ya[bb+1]=Oa+1;Ya[bb+2]=Oa;Ya[bb+3]=Oa+2;Ya[bb+4]=Oa+1;Ya[bb+5]=Oa+2;bb+=6;Oa+=
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-3}}else if(H instanceof THREE.Face4){if(kb){xa=nb[H.a].position;Ea=nb[H.b].position;Aa=nb[H.c].position;Ua=nb[H.d].position;Ra[Qa]=xa.x;Ra[Qa+1]=xa.y;Ra[Qa+2]=xa.z;Ra[Qa+3]=Ea.x;Ra[Qa+4]=Ea.y;Ra[Qa+5]=Ea.z;Ra[Qa+6]=Aa.x;Ra[Qa+7]=Aa.y;Ra[Qa+8]=Aa.z;Ra[Qa+9]=Ua.x;Ra[Qa+10]=Ua.y;Ra[Qa+11]=Ua.z;Qa+=12}if(W)for(fb in W){w=W[fb];if(w.needsUpdate){E=w.offset;da=w.offsetSrc;if(w.size===1){if(w.boundTo===undefined||w.boundTo==="vertices"){w.array[E+0]=w.value[H.a];w.array[E+1]=w.value[H.b];w.array[E+2]=w.value[H.c];
|
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|
-w.array[E+2]=w.value[H.d]}else if(w.boundTo==="faces"){w.array[E+0]=w.value[da];w.array[E+1]=w.value[da];w.array[E+2]=w.value[da];w.array[E+2]=w.value[da];w.offsetSrc++}else if(w.boundTo==="faceVertices"){w.array[E+0]=w.value[da+0];w.array[E+1]=w.value[da+1];w.array[E+2]=w.value[da+2];w.array[E+2]=w.value[da+3];w.offsetSrc+=4}w.offset+=4}else{if(w.boundTo===undefined||w.boundTo==="vertices"){xa=w.value[H.a];Ea=w.value[H.b];Aa=w.value[H.c];Ua=w.value[H.d]}else if(w.boundTo==="faces"){xa=w.value[da];
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|
-Ea=w.value[da];Aa=w.value[da];Ua=w.value[da];w.offsetSrc++}else if(w.boundTo==="faceVertices"){xa=w.value[da+0];Ea=w.value[da+1];Aa=w.value[da+2];Ua=w.value[da+3];w.offsetSrc+=4}if(w.size===2){w.array[E+0]=xa.x;w.array[E+1]=xa.y;w.array[E+2]=Ea.x;w.array[E+3]=Ea.y;w.array[E+4]=Aa.x;w.array[E+5]=Aa.y;w.array[E+6]=Ua.x;w.array[E+7]=Ua.y;w.offset+=8}else if(w.size===3){if(w.type==="c"){w.array[E+0]=xa.r;w.array[E+1]=xa.g;w.array[E+2]=xa.b;w.array[E+3]=Ea.r;w.array[E+4]=Ea.g;w.array[E+5]=Ea.b;w.array[E+
|
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|
-6]=Aa.r;w.array[E+7]=Aa.g;w.array[E+8]=Aa.b;w.array[E+9]=Ua.r;w.array[E+10]=Ua.g;w.array[E+11]=Ua.b}else{w.array[E+0]=xa.x;w.array[E+1]=xa.y;w.array[E+2]=xa.z;w.array[E+3]=Ea.x;w.array[E+4]=Ea.y;w.array[E+5]=Ea.z;w.array[E+6]=Aa.x;w.array[E+7]=Aa.y;w.array[E+8]=Aa.z;w.array[E+9]=Ua.x;w.array[E+10]=Ua.y;w.array[E+11]=Ua.z}w.offset+=12}else{w.array[E+0]=xa.x;w.array[E+1]=xa.y;w.array[E+2]=xa.z;w.array[E+3]=xa.w;w.array[E+4]=Ea.x;w.array[E+5]=Ea.y;w.array[E+6]=Ea.z;w.array[E+7]=Ea.w;w.array[E+8]=Aa.x;
|
|
|
|
-w.array[E+9]=Aa.y;w.array[E+10]=Aa.z;w.array[E+11]=Aa.w;w.array[E+12]=Ua.x;w.array[E+13]=Ua.y;w.array[E+14]=Ua.z;w.array[E+15]=Ua.w;w.offset+=16}}}}if(ub){E=0;for(da=morphTargets.length;E<da;E++){xa=morphTargets[E].vertices[H.a].position;Ea=morphTargets[E].vertices[H.b].position;Aa=morphTargets[E].vertices[H.c].position;Ua=morphTargets[E].vertices[H.d].position;w=ya[E];w[Na+0]=xa.x;w[Na+1]=xa.y;w[Na+2]=xa.z;w[Na+3]=Ea.x;w[Na+4]=Ea.y;w[Na+5]=Ea.z;w[Na+6]=Aa.x;w[Na+7]=Aa.y;w[Na+8]=Aa.z;w[Na+9]=Ua.x;
|
|
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|
-w[Na+10]=Ua.y;w[Na+11]=Ua.z}Na+=12}if(lb.length){E=lb[H.a];da=lb[H.b];w=lb[H.c];ab=lb[H.d];qa[N]=E.x;qa[N+1]=E.y;qa[N+2]=E.z;qa[N+3]=E.w;qa[N+4]=da.x;qa[N+5]=da.y;qa[N+6]=da.z;qa[N+7]=da.w;qa[N+8]=w.x;qa[N+9]=w.y;qa[N+10]=w.z;qa[N+11]=w.w;qa[N+12]=ab.x;qa[N+13]=ab.y;qa[N+14]=ab.z;qa[N+15]=ab.w;E=qb[H.a];da=qb[H.b];w=qb[H.c];ab=qb[H.d];ta[N]=E.x;ta[N+1]=E.y;ta[N+2]=E.z;ta[N+3]=E.w;ta[N+4]=da.x;ta[N+5]=da.y;ta[N+6]=da.z;ta[N+7]=da.w;ta[N+8]=w.x;ta[N+9]=w.y;ta[N+10]=w.z;ta[N+11]=w.w;ta[N+12]=ab.x;ta[N+
|
|
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|
-13]=ab.y;ta[N+14]=ab.z;ta[N+15]=ab.w;E=ob[H.a];da=ob[H.b];w=ob[H.c];ab=ob[H.d];ha[N]=E.x;ha[N+1]=E.y;ha[N+2]=E.z;ha[N+3]=1;ha[N+4]=da.x;ha[N+5]=da.y;ha[N+6]=da.z;ha[N+7]=1;ha[N+8]=w.x;ha[N+9]=w.y;ha[N+10]=w.z;ha[N+11]=1;ha[N+12]=ab.x;ha[N+13]=ab.y;ha[N+14]=ab.z;ha[N+15]=1;E=pb[H.a];da=pb[H.b];w=pb[H.c];H=pb[H.d];ca[N]=E.x;ca[N+1]=E.y;ca[N+2]=E.z;ca[N+3]=1;ca[N+4]=da.x;ca[N+5]=da.y;ca[N+6]=da.z;ca[N+7]=1;ca[N+8]=w.x;ca[N+9]=w.y;ca[N+10]=w.z;ca[N+11]=1;ca[N+12]=H.x;ca[N+13]=H.y;ca[N+14]=H.z;ca[N+15]=
|
|
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|
-1;N+=16}if(tb&&Ka){if(M.length==4&&Ka==THREE.VertexColors){H=M[0];E=M[1];da=M[2];M=M[3]}else M=da=E=H=$;ma[Va]=H.r;ma[Va+1]=H.g;ma[Va+2]=H.b;ma[Va+3]=E.r;ma[Va+4]=E.g;ma[Va+5]=E.b;ma[Va+6]=da.r;ma[Va+7]=da.g;ma[Va+8]=da.b;ma[Va+9]=M.r;ma[Va+10]=M.g;ma[Va+11]=M.b;Va+=12}if(sb&&Sa.hasTangents){M=Z[0];$=Z[1];H=Z[2];Z=Z[3];U[Ma]=M.x;U[Ma+1]=M.y;U[Ma+2]=M.z;U[Ma+3]=M.w;U[Ma+4]=$.x;U[Ma+5]=$.y;U[Ma+6]=$.z;U[Ma+7]=$.w;U[Ma+8]=H.x;U[Ma+9]=H.y;U[Ma+10]=H.z;U[Ma+11]=H.w;U[Ma+12]=Z.x;U[Ma+13]=Z.y;U[Ma+14]=Z.z;
|
|
|
|
-U[Ma+15]=Z.w;Ma+=16}if(rb&&Ca)if(T.length==4&&eb)for(Z=0;Z<4;Z++){I=T[Z];Pa[$a]=I.x;Pa[$a+1]=I.y;Pa[$a+2]=I.z;$a+=3}else for(Z=0;Z<4;Z++){Pa[$a]=I.x;Pa[$a+1]=I.y;Pa[$a+2]=I.z;$a+=3}if(db&&Ha!==undefined&&pa)for(Z=0;Z<4;Z++){T=Ha[Z];ib[cb]=T.u;ib[cb+1]=T.v;cb+=2}if(db&&Ga!==undefined&&pa)for(Z=0;Z<4;Z++){T=Ga[Z];jb[hb]=T.u;jb[hb+1]=T.v;hb+=2}if(gb){Ia[Wa]=Oa;Ia[Wa+1]=Oa+1;Ia[Wa+2]=Oa+3;Ia[Wa+3]=Oa+1;Ia[Wa+4]=Oa+2;Ia[Wa+5]=Oa+3;Wa+=6;Ya[bb]=Oa;Ya[bb+1]=Oa+1;Ya[bb+2]=Oa;Ya[bb+3]=Oa+3;Ya[bb+4]=Oa+1;Ya[bb+
|
|
|
|
-5]=Oa+2;Ya[bb+6]=Oa+2;Ya[bb+7]=Oa+3;bb+=8;Oa+=4}}}if(mb){K=0;for(G=mb.length;K<G;K++){Ia[Wa]=mb[K].a;Ia[Wa+1]=mb[K].b;Ia[Wa+2]=mb[K].c;Ia[Wa+3]=mb[K].a;Ia[Wa+4]=mb[K].c;Ia[Wa+5]=mb[K].d;Wa+=6}}if(kb){e.bindBuffer(e.ARRAY_BUFFER,x.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,Ra,P)}if(W)for(fb in W){w=W[fb];if(w.needsUpdate){e.bindBuffer(e.ARRAY_BUFFER,w.buffer);e.bufferData(e.ARRAY_BUFFER,w.array,P);w.needsUpdate=!1}}if(ub){E=0;for(da=morphTargets.length;E<da;E++){e.bindBuffer(e.ARRAY_BUFFER,x.__webglMorphTargetsBuffers[E]);
|
|
|
|
-e.bufferData(e.ARRAY_BUFFER,ya[E],P)}}if(tb&&Va>0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,ma,P)}if(rb){e.bindBuffer(e.ARRAY_BUFFER,x.__webglNormalBuffer);e.bufferData(e.ARRAY_BUFFER,Pa,P)}if(sb&&Sa.hasTangents){e.bindBuffer(e.ARRAY_BUFFER,x.__webglTangentBuffer);e.bufferData(e.ARRAY_BUFFER,U,P)}if(db&&cb>0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglUVBuffer);e.bufferData(e.ARRAY_BUFFER,ib,P)}if(db&&hb>0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglUV2Buffer);e.bufferData(e.ARRAY_BUFFER,
|
|
|
|
-jb,P)}if(gb){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,x.__webglFaceBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Ia,P);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,x.__webglLineBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Ya,P)}if(N>0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglSkinVertexABuffer);e.bufferData(e.ARRAY_BUFFER,ha,P);e.bindBuffer(e.ARRAY_BUFFER,x.__webglSkinVertexBBuffer);e.bufferData(e.ARRAY_BUFFER,ca,P);e.bindBuffer(e.ARRAY_BUFFER,x.__webglSkinIndicesBuffer);e.bufferData(e.ARRAY_BUFFER,ta,P);e.bindBuffer(e.ARRAY_BUFFER,
|
|
|
|
-x.__webglSkinWeightsBuffer);e.bufferData(e.ARRAY_BUFFER,qa,P)}}}y.__dirtyVertices=!1;y.__dirtyMorphTargets=!1;y.__dirtyElements=!1;y.__dirtyUvs=!1;y.__dirtyNormals=!1;y.__dirtyTangents=!1;y.__dirtyColors=!1}else if(n instanceof THREE.Ribbon){y=n.geometry;if(y.__dirtyVertices||y.__dirtyColors){n=y;C=e.DYNAMIC_DRAW;Ka=n.vertices;x=n.colors;Ca=Ka.length;P=x.length;Ha=n.__vertexArray;K=n.__colorArray;Ga=n.__dirtyColors;if(n.__dirtyVertices){for(G=0;G<Ca;G++){pa=Ka[G].position;z=G*3;Ha[z]=pa.x;Ha[z+1]=
|
|
|
|
-pa.y;Ha[z+2]=pa.z}e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,Ha,C)}if(Ga){for(G=0;G<P;G++){color=x[G];z=G*3;K[z]=color.r;K[z+1]=color.g;K[z+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,K,C)}}y.__dirtyVertices=!1;y.__dirtyColors=!1}else if(n instanceof THREE.Line){y=n.geometry;if(y.__dirtyVertices||y.__dirtyColors){n=y;C=e.DYNAMIC_DRAW;Ka=n.vertices;x=n.colors;Ca=Ka.length;P=x.length;Ha=n.__vertexArray;K=n.__colorArray;
|
|
|
|
-Ga=n.__dirtyColors;if(n.__dirtyVertices){for(G=0;G<Ca;G++){pa=Ka[G].position;z=G*3;Ha[z]=pa.x;Ha[z+1]=pa.y;Ha[z+2]=pa.z}e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,Ha,C)}if(Ga){for(G=0;G<P;G++){color=x[G];z=G*3;K[z]=color.r;K[z+1]=color.g;K[z+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,K,C)}}y.__dirtyVertices=!1;y.__dirtyColors=!1}else if(n instanceof THREE.ParticleSystem){y=n.geometry;(y.__dirtyVertices||y.__dirtyColors||
|
|
|
|
-n.sortParticles)&&d(y,e.DYNAMIC_DRAW,n);y.__dirtyVertices=!1;y.__dirtyColors=!1}}function S(n){function C($){var Z=[];y=0;for(x=$.length;y<x;y++)$[y]==undefined?Z.push("undefined"):Z.push($[y].id);return Z.join("_")}var y,x,z,P,K,G,T,H,I={},M=n.morphTargets!==undefined?n.morphTargets.length:0;n.geometryGroups={};z=0;for(P=n.faces.length;z<P;z++){K=n.faces[z];G=K.materials;T=C(G);I[T]==undefined&&(I[T]={hash:T,counter:0});H=I[T].hash+"_"+I[T].counter;n.geometryGroups[H]==undefined&&(n.geometryGroups[H]=
|
|
|
|
-{faces:[],materials:G,vertices:0,numMorphTargets:M});K=K instanceof THREE.Face3?3:4;if(n.geometryGroups[H].vertices+K>65535){I[T].counter+=1;H=I[T].hash+"_"+I[T].counter;n.geometryGroups[H]==undefined&&(n.geometryGroups[H]={faces:[],materials:G,vertices:0,numMorphTargets:M})}n.geometryGroups[H].faces.push(z);n.geometryGroups[H].vertices+=K}}function D(n,C,y){n.push({buffer:C,object:y,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function Y(n){if(n!=sa){switch(n){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);
|
|
|
|
-e.blendFunc(e.SRC_ALPHA,e.ONE);break;case THREE.SubtractiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.SRC_COLOR);break;default:e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD);e.blendFuncSeparate(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA)}sa=n}}function J(n,C,y){if((y.width&y.width-1)==0&&(y.height&y.height-1)==0){e.texParameteri(n,e.TEXTURE_WRAP_S,va(C.wrapS));
|
|
|
|
-e.texParameteri(n,e.TEXTURE_WRAP_T,va(C.wrapT));e.texParameteri(n,e.TEXTURE_MAG_FILTER,va(C.magFilter));e.texParameteri(n,e.TEXTURE_MIN_FILTER,va(C.minFilter));e.generateMipmap(n)}else{e.texParameteri(n,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_MAG_FILTER,ra(C.magFilter));e.texParameteri(n,e.TEXTURE_MIN_FILTER,ra(C.minFilter))}}function L(n,C){if(n.needsUpdate){if(n.__webglInit){e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texSubImage2D(e.TEXTURE_2D,
|
|
|
|
-0,0,0,e.RGBA,e.UNSIGNED_BYTE,n.image)}else{n.__webglTexture=e.createTexture();e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,n.image);n.__webglInit=!0}J(e.TEXTURE_2D,n,n.image);e.bindTexture(e.TEXTURE_2D,null);n.needsUpdate=!1}e.activeTexture(e.TEXTURE0+C);e.bindTexture(e.TEXTURE_2D,n.__webglTexture)}function oa(n){if(n&&!n.__webglFramebuffer){if(n.depthBuffer===undefined)n.depthBuffer=!0;if(n.stencilBuffer===undefined)n.stencilBuffer=!0;n.__webglFramebuffer=
|
|
|
|
-e.createFramebuffer();n.__webglRenderbuffer=e.createRenderbuffer();n.__webglTexture=e.createTexture();e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,va(n.wrapS));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,va(n.wrapT));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,va(n.magFilter));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,va(n.minFilter));e.texImage2D(e.TEXTURE_2D,0,va(n.format),n.width,n.height,0,va(n.format),va(n.type),null);e.bindRenderbuffer(e.RENDERBUFFER,
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|
-n.__webglRenderbuffer);e.bindFramebuffer(e.FRAMEBUFFER,n.__webglFramebuffer);e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,n.__webglTexture,0);if(n.depthBuffer&&!n.stencilBuffer){e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_COMPONENT16,n.width,n.height);e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_ATTACHMENT,e.RENDERBUFFER,n.__webglRenderbuffer)}else if(n.depthBuffer&&n.stencilBuffer){e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_STENCIL,n.width,n.height);e.framebufferRenderbuffer(e.FRAMEBUFFER,
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-e.DEPTH_STENCIL_ATTACHMENT,e.RENDERBUFFER,n.__webglRenderbuffer)}else e.renderbufferStorage(e.RENDERBUFFER,e.RGBA4,n.width,n.height);e.bindTexture(e.TEXTURE_2D,null);e.bindRenderbuffer(e.RENDERBUFFER,null);e.bindFramebuffer(e.FRAMEBUFFER,null)}var C,y;if(n){C=n.__webglFramebuffer;y=n.width;n=n.height}else{C=null;y=Fa;n=ia}if(C!=Da){e.bindFramebuffer(e.FRAMEBUFFER,C);e.viewport(fa,la,y,n);Da=C}}function ja(n,C){var y;if(n=="fragment")y=e.createShader(e.FRAGMENT_SHADER);else n=="vertex"&&(y=e.createShader(e.VERTEX_SHADER));
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-e.shaderSource(y,C);e.compileShader(y);if(!e.getShaderParameter(y,e.COMPILE_STATUS)){console.error(e.getShaderInfoLog(y));console.error(C);return null}return y}function ra(n){switch(n){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return e.NEAREST;default:return e.LINEAR}}function va(n){switch(n){case THREE.RepeatWrapping:return e.REPEAT;case THREE.ClampToEdgeWrapping:return e.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return e.MIRRORED_REPEAT;
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-case THREE.NearestFilter:return e.NEAREST;case THREE.NearestMipMapNearestFilter:return e.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return e.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return e.LINEAR;case THREE.LinearMipMapNearestFilter:return e.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return e.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return e.BYTE;case THREE.UnsignedByteType:return e.UNSIGNED_BYTE;case THREE.ShortType:return e.SHORT;case THREE.UnsignedShortType:return e.UNSIGNED_SHORT;
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-case THREE.IntType:return e.INT;case THREE.UnsignedShortType:return e.UNSIGNED_INT;case THREE.FloatType:return e.FLOAT;case THREE.AlphaFormat:return e.ALPHA;case THREE.RGBFormat:return e.RGB;case THREE.RGBAFormat:return e.RGBA;case THREE.LuminanceFormat:return e.LUMINANCE;case THREE.LuminanceAlphaFormat:return e.LUMINANCE_ALPHA}return 0}var X=this,e,na=document.createElement("canvas"),za=[],wa=null,Da=null,ka=!0,ea=null,ua=null,sa=null,aa=null,fa=0,la=0,Fa=0,ia=0,ga=[new THREE.Vector4,new THREE.Vector4,
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-new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Ja=new THREE.Matrix4,Xa=new Float32Array(16),Za=new Float32Array(16),Ta=new THREE.Vector4,Q={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}};b=b||{};stencil=b.stencil!==undefined?b.stencil:!0;antialias=b.antialias!==undefined?b.antialias:!1;clearColor=b.clearColor!==undefined?new THREE.Color(b.clearColor):new THREE.Color(0);clearAlpha=b.clearAlpha!==undefined?
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-b.clearAlpha:0;this.data={vertices:0,faces:0};this.maxMorphTargets=8;this.domElement=na;this.autoClear=!0;this.sortObjects=!0;(function(n,C,y,x){try{if(!(e=na.getContext("experimental-webgl",{antialias:n,stencil:x})))throw"Error creating WebGL context.";}catch(z){console.error(z)}console.log(navigator.userAgent+" | "+e.getParameter(e.VERSION)+" | "+e.getParameter(e.VENDOR)+" | "+e.getParameter(e.RENDERER)+" | "+e.getParameter(e.SHADING_LANGUAGE_VERSION));e.clearColor(0,0,0,1);e.clearDepth(1);e.enable(e.DEPTH_TEST);
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-e.depthFunc(e.LEQUAL);e.frontFace(e.CCW);e.cullFace(e.BACK);e.enable(e.CULL_FACE);e.enable(e.BLEND);e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA);e.clearColor(C.r,C.g,C.b,y)})(antialias,clearColor,clearAlpha,stencil);this.context=e;if(stencil){var R={};R.vertices=new Float32Array(12);R.faces=new Uint16Array(6);R.darkness=0.5;R.vertices[0]=-20;R.vertices[1]=-20;R.vertices[2]=-1;R.vertices[3]=20;R.vertices[4]=-20;R.vertices[5]=-1;R.vertices[6]=20;R.vertices[7]=20;R.vertices[8]=
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--1;R.vertices[9]=-20;R.vertices[10]=20;R.vertices[11]=-1;R.faces[0]=0;R.faces[1]=1;R.faces[2]=2;R.faces[3]=0;R.faces[4]=2;R.faces[5]=3;R.vertexBuffer=e.createBuffer();R.elementBuffer=e.createBuffer();e.bindBuffer(e.ARRAY_BUFFER,R.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,R.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,R.elementBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,R.faces,e.STATIC_DRAW);R.program=e.createProgram();e.attachShader(R.program,ja("fragment",THREE.ShaderLib.shadowPost.fragmentShader));
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|
-e.attachShader(R.program,ja("vertex",THREE.ShaderLib.shadowPost.vertexShader));e.linkProgram(R.program);R.vertexLocation=e.getAttribLocation(R.program,"position");R.projectionLocation=e.getUniformLocation(R.program,"projectionMatrix");R.darknessLocation=e.getUniformLocation(R.program,"darkness")}var O={};O.vertices=new Float32Array(16);O.faces=new Uint16Array(6);b=0;O.vertices[b++]=-1;O.vertices[b++]=-1;O.vertices[b++]=0;O.vertices[b++]=0;O.vertices[b++]=1;O.vertices[b++]=-1;O.vertices[b++]=1;O.vertices[b++]=
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-0;O.vertices[b++]=1;O.vertices[b++]=1;O.vertices[b++]=1;O.vertices[b++]=1;O.vertices[b++]=-1;O.vertices[b++]=1;O.vertices[b++]=0;O.vertices[b++]=1;b=0;O.faces[b++]=0;O.faces[b++]=1;O.faces[b++]=2;O.faces[b++]=0;O.faces[b++]=2;O.faces[b++]=3;O.vertexBuffer=e.createBuffer();O.elementBuffer=e.createBuffer();O.tempTexture=e.createTexture();O.occlusionTexture=e.createTexture();e.bindBuffer(e.ARRAY_BUFFER,O.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,O.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,
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-O.elementBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,O.faces,e.STATIC_DRAW);e.bindTexture(e.TEXTURE_2D,O.tempTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGB,16,16,0,e.RGB,e.UNSIGNED_BYTE,null);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST);e.bindTexture(e.TEXTURE_2D,O.occlusionTexture);e.texImage2D(e.TEXTURE_2D,
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-0,e.RGBA,16,16,0,e.RGBA,e.UNSIGNED_BYTE,null);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST);if(e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)<=0){O.hasVertexTexture=!1;O.program=e.createProgram();e.attachShader(O.program,ja("fragment",THREE.ShaderLib.lensFlare.fragmentShader));e.attachShader(O.program,
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|
-ja("vertex",THREE.ShaderLib.lensFlare.vertexShader))}else{O.hasVertexTexture=!0;O.program=e.createProgram();e.attachShader(O.program,ja("fragment",THREE.ShaderLib.lensFlareVertexTexture.fragmentShader));e.attachShader(O.program,ja("vertex",THREE.ShaderLib.lensFlareVertexTexture.vertexShader))}e.linkProgram(O.program);O.attributes={};O.uniforms={};O.attributes.vertex=e.getAttribLocation(O.program,"position");O.attributes.uv=e.getAttribLocation(O.program,"UV");O.uniforms.renderType=e.getUniformLocation(O.program,
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|
-"renderType");O.uniforms.map=e.getUniformLocation(O.program,"map");O.uniforms.occlusionMap=e.getUniformLocation(O.program,"occlusionMap");O.uniforms.opacity=e.getUniformLocation(O.program,"opacity");O.uniforms.scale=e.getUniformLocation(O.program,"scale");O.uniforms.rotation=e.getUniformLocation(O.program,"rotation");O.uniforms.screenPosition=e.getUniformLocation(O.program,"screenPosition");var Ba=!1;_sprite={};_sprite.vertices=new Float32Array(16);_sprite.faces=new Uint16Array(6);b=0;_sprite.vertices[b++]=
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|
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|
+z.__webglUV2Buffer);e.vertexAttribPointer(n.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(n.uv2)}else e.disableVertexAttribArray(n.uv2);if(w.skinning&&n.skinVertexA>=0&&n.skinVertexB>=0&&n.skinIndex>=0&&n.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinVertexABuffer);e.vertexAttribPointer(n.skinVertexA,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinVertexBBuffer);e.vertexAttribPointer(n.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinIndicesBuffer);e.vertexAttribPointer(n.skinIndex,
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+4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinWeightsBuffer);e.vertexAttribPointer(n.skinWeight,4,e.FLOAT,!1,0,0)}if(N instanceof THREE.Mesh){if(w.wireframe){e.lineWidth(w.wireframeLinewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,z.__webglLineBuffer);e.drawElements(e.LINES,z.__webglLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,z.__webglFaceBuffer);e.drawElements(e.TRIANGLES,z.__webglFaceCount,e.UNSIGNED_SHORT,0)}ea.data.vertices+=z.__webglFaceCount;ea.data.faces+=
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|
+z.__webglFaceCount/3}else if(N instanceof THREE.Line){N=N.type==THREE.LineStrip?e.LINE_STRIP:e.LINES;e.lineWidth(w.linewidth);e.drawArrays(N,0,z.__webglLineCount)}else if(N instanceof THREE.ParticleSystem)e.drawArrays(e.POINTS,0,z.__webglParticleCount);else N instanceof THREE.Ribbon&&e.drawArrays(e.TRIANGLE_STRIP,0,z.__webglVertexCount)}}function g(n,D,x){if(!n.__webglVertexBuffer)n.__webglVertexBuffer=e.createBuffer();if(!n.__webglNormalBuffer)n.__webglNormalBuffer=e.createBuffer();if(n.hasPos){e.bindBuffer(e.ARRAY_BUFFER,
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|
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|
+n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,n.positionArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(D.attributes.position);e.vertexAttribPointer(D.attributes.position,3,e.FLOAT,!1,0,0)}if(n.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,n.__webglNormalBuffer);if(x==THREE.FlatShading){var w,z,N,J,G,T,H,I,K,Z,Y=n.count*3;for(Z=0;Z<Y;Z+=9){x=n.normalArray;w=x[Z];z=x[Z+1];N=x[Z+2];J=x[Z+3];T=x[Z+4];I=x[Z+5];G=x[Z+6];H=x[Z+7];K=x[Z+8];w=(w+J+G)/3;z=(z+T+H)/3;N=(N+I+K)/3;x[Z]=w;x[Z+1]=z;x[Z+2]=N;x[Z+3]=
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|
+w;x[Z+4]=z;x[Z+5]=N;x[Z+6]=w;x[Z+7]=z;x[Z+8]=N}}e.bufferData(e.ARRAY_BUFFER,n.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(D.attributes.normal);e.vertexAttribPointer(D.attributes.normal,3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,n.count);n.count=0}function h(n){if(qa!=n.doubleSided){n.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);qa=n.doubleSided}if(pa!=n.flipSided){n.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);pa=n.flipSided}}function j(n){if(fa!=n){n?e.enable(e.DEPTH_TEST):
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|
|
|
+e.disable(e.DEPTH_TEST);fa=n}}function k(n){ga[0].set(n.n41-n.n11,n.n42-n.n12,n.n43-n.n13,n.n44-n.n14);ga[1].set(n.n41+n.n11,n.n42+n.n12,n.n43+n.n13,n.n44+n.n14);ga[2].set(n.n41+n.n21,n.n42+n.n22,n.n43+n.n23,n.n44+n.n24);ga[3].set(n.n41-n.n21,n.n42-n.n22,n.n43-n.n23,n.n44-n.n24);ga[4].set(n.n41-n.n31,n.n42-n.n32,n.n43-n.n33,n.n44-n.n34);ga[5].set(n.n41+n.n31,n.n42+n.n32,n.n43+n.n33,n.n44+n.n34);var D;for(n=0;n<6;n++){D=ga[n];D.divideScalar(Math.sqrt(D.x*D.x+D.y*D.y+D.z*D.z))}}function m(n){for(var D=
|
|
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+n.matrixWorld,x=-n.geometry.boundingSphere.radius*Math.max(n.scale.x,Math.max(n.scale.y,n.scale.z)),w=0;w<6;w++){n=ga[w].x*D.n14+ga[w].y*D.n24+ga[w].z*D.n34+ga[w].w;if(n<=x)return!1}return!0}function p(n,D){n.list[n.count]=D;n.count+=1}function o(n){var D,x,w=n.object,z=n.opaque,N=n.transparent;N.count=0;n=z.count=0;for(D=w.materials.length;n<D;n++){x=w.materials[n];x.transparent?p(N,x):p(z,x)}}function t(n){var D,x,w,z,N=n.object,J=n.buffer,G=n.opaque,T=n.transparent;T.count=0;n=G.count=0;for(w=
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+N.materials.length;n<w;n++){D=N.materials[n];if(D instanceof THREE.MeshFaceMaterial){D=0;for(x=J.materials.length;D<x;D++)(z=J.materials[D])&&(z.transparent?p(T,z):p(G,z))}else(z=D)&&(z.transparent?p(T,z):p(G,z))}}function y(n,D){return D.z-n.z}function u(n){e.enable(e.POLYGON_OFFSET_FILL);e.polygonOffset(0.1,1);e.enable(e.STENCIL_TEST);e.enable(e.DEPTH_TEST);e.depthMask(!1);e.colorMask(!1,!1,!1,!1);e.stencilFunc(e.ALWAYS,1,255);e.stencilOpSeparate(e.BACK,e.KEEP,e.INCR,e.KEEP);e.stencilOpSeparate(e.FRONT,
|
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|
|
+e.KEEP,e.DECR,e.KEEP);var D,x=n.lights.length,w,z=n.lights,N=[],J,G,T,H,I,K=n.__webglShadowVolumes.length;for(D=0;D<x;D++){w=n.lights[D];if(w instanceof THREE.DirectionalLight&&w.castShadow){N[0]=-w.position.x;N[1]=-w.position.y;N[2]=-w.position.z;for(I=0;I<K;I++){w=n.__webglShadowVolumes[I].object;J=n.__webglShadowVolumes[I].buffer;G=w.materials[0];G.program||ea.initMaterial(G,z,undefined,w);G=G.program;T=G.uniforms;H=G.attributes;if(da!==G){e.useProgram(G);da=G;e.uniformMatrix4fv(T.projectionMatrix,
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|
|
+!1,Xa);e.uniformMatrix4fv(T.viewMatrix,!1,Za);e.uniform3fv(T.directionalLightDirection,N)}w.matrixWorld.flattenToArray(w._objectMatrixArray);e.uniformMatrix4fv(T.objectMatrix,!1,w._objectMatrixArray);e.bindBuffer(e.ARRAY_BUFFER,J.__webglVertexBuffer);e.vertexAttribPointer(H.position,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,J.__webglNormalBuffer);e.vertexAttribPointer(H.normal,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,J.__webglFaceBuffer);e.cullFace(e.FRONT);e.drawElements(e.TRIANGLES,
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|
|
+J.__webglFaceCount,e.UNSIGNED_SHORT,0);e.cullFace(e.BACK);e.drawElements(e.TRIANGLES,J.__webglFaceCount,e.UNSIGNED_SHORT,0)}}}e.disable(e.POLYGON_OFFSET_FILL);e.colorMask(!0,!0,!0,!0);e.stencilFunc(e.NOTEQUAL,0,255);e.stencilOp(e.KEEP,e.KEEP,e.KEEP);e.disable(e.DEPTH_TEST);wa="";da=S.program;e.useProgram(S.program);e.uniformMatrix4fv(S.projectionLocation,!1,Xa);e.uniform1f(S.darknessLocation,S.darkness);e.bindBuffer(e.ARRAY_BUFFER,S.vertexBuffer);e.vertexAttribPointer(S.vertexLocation,3,e.FLOAT,!1,
|
|
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|
+0,0);e.enableVertexAttribArray(S.vertexLocation);e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA);e.blendEquation(e.FUNC_ADD);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,S.elementBuffer);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);e.disable(e.STENCIL_TEST);e.enable(e.DEPTH_TEST);e.depthMask(ja)}function B(n,D){var x,w,z;x=_sprite.attributes;var N=_sprite.uniforms,J=ia/Fa,G,T=[],H=Fa*0.5,I=ia*0.5,K=!0;e.useProgram(_sprite.program);da=_sprite.program;wa="";if(!La){e.enableVertexAttribArray(_sprite.attributes.position);
|
|
|
|
+e.enableVertexAttribArray(_sprite.attributes.uv);La=!0}e.disable(e.CULL_FACE);e.enable(e.BLEND);e.depthMask(!0);e.bindBuffer(e.ARRAY_BUFFER,_sprite.vertexBuffer);e.vertexAttribPointer(x.position,2,e.FLOAT,!1,16,0);e.vertexAttribPointer(x.uv,2,e.FLOAT,!1,16,8);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,_sprite.elementBuffer);e.uniformMatrix4fv(N.projectionMatrix,!1,Xa);e.activeTexture(e.TEXTURE0);e.uniform1i(N.map,0);x=0;for(w=n.__webglSprites.length;x<w;x++){z=n.__webglSprites[x];if(z.useScreenCoordinates)z.z=
|
|
|
|
+-z.position.z;else{z._modelViewMatrix.multiplyToArray(D.matrixWorldInverse,z.matrixWorld,z._modelViewMatrixArray);z.z=-z._modelViewMatrix.n34}}n.__webglSprites.sort(y);x=0;for(w=n.__webglSprites.length;x<w;x++){z=n.__webglSprites[x];if(z.material===undefined&&z.map&&z.map.image&&z.map.image.width){if(z.useScreenCoordinates){e.uniform1i(N.useScreenCoordinates,1);e.uniform3f(N.screenPosition,(z.position.x-H)/H,(I-z.position.y)/I,Math.max(0,Math.min(1,z.position.z)))}else{e.uniform1i(N.useScreenCoordinates,
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|
|
|
+0);e.uniform1i(N.affectedByDistance,z.affectedByDistance?1:0);e.uniformMatrix4fv(N.modelViewMatrix,!1,z._modelViewMatrixArray)}G=z.map.image.width/(z.affectedByDistance?1:ia);T[0]=G*J*z.scale.x;T[1]=G*z.scale.y;e.uniform2f(N.uvScale,z.uvScale.x,z.uvScale.y);e.uniform2f(N.uvOffset,z.uvOffset.x,z.uvOffset.y);e.uniform2f(N.alignment,z.alignment.x,z.alignment.y);e.uniform1f(N.opacity,z.opacity);e.uniform1f(N.rotation,z.rotation);e.uniform2fv(N.scale,T);if(z.mergeWith3D&&!K){e.enable(e.DEPTH_TEST);K=!0}else if(!z.mergeWith3D&&
|
|
|
|
+K){e.disable(e.DEPTH_TEST);K=!1}X(z.blending);P(z.map,0);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(ja)}function A(n,D){var x,w,z=n.__webglLensFlares.length,N,J,G,T=new THREE.Vector3,H=ia/Fa,I=Fa*0.5,K=ia*0.5,Z=16/ia,Y=[Z*H,Z],ra=[1,1,0],Ka=[1,1],Ca=M.uniforms;x=M.attributes;e.useProgram(M.program);da=M.program;wa="";if(!Aa){e.enableVertexAttribArray(M.attributes.vertex);e.enableVertexAttribArray(M.attributes.uv);Aa=!0}e.uniform1i(Ca.occlusionMap,
|
|
|
|
+0);e.uniform1i(Ca.map,1);e.bindBuffer(e.ARRAY_BUFFER,M.vertexBuffer);e.vertexAttribPointer(x.vertex,2,e.FLOAT,!1,16,0);e.vertexAttribPointer(x.uv,2,e.FLOAT,!1,16,8);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,M.elementBuffer);e.disable(e.CULL_FACE);e.depthMask(!1);e.activeTexture(e.TEXTURE0);e.bindTexture(e.TEXTURE_2D,M.occlusionTexture);e.activeTexture(e.TEXTURE1);for(w=0;w<z;w++){x=n.__webglLensFlares[w].object;T.set(x.matrixWorld.n14,x.matrixWorld.n24,x.matrixWorld.n34);D.matrixWorldInverse.multiplyVector3(T);
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|
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|
+D.projectionMatrix.multiplyVector3(T);ra[0]=T.x;ra[1]=T.y;ra[2]=T.z;Ka[0]=ra[0]*I+I;Ka[1]=ra[1]*K+K;if(M.hasVertexTexture||Ka[0]>0&&Ka[0]<Fa&&Ka[1]>0&&Ka[1]<ia){e.bindTexture(e.TEXTURE_2D,M.tempTexture);e.copyTexImage2D(e.TEXTURE_2D,0,e.RGB,Ka[0]-8,Ka[1]-8,16,16,0);e.uniform1i(Ca.renderType,0);e.uniform2fv(Ca.scale,Y);e.uniform3fv(Ca.screenPosition,ra);e.disable(e.BLEND);e.enable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);e.bindTexture(e.TEXTURE_2D,M.occlusionTexture);e.copyTexImage2D(e.TEXTURE_2D,
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|
|
|
+0,e.RGBA,Ka[0]-8,Ka[1]-8,16,16,0);e.uniform1i(Ca.renderType,1);e.disable(e.DEPTH_TEST);e.bindTexture(e.TEXTURE_2D,M.tempTexture);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);x.positionScreen.x=ra[0];x.positionScreen.y=ra[1];x.positionScreen.z=ra[2];x.customUpdateCallback?x.customUpdateCallback(x):x.updateLensFlares();e.uniform1i(Ca.renderType,2);e.enable(e.BLEND);N=0;for(J=x.lensFlares.length;N<J;N++){G=x.lensFlares[N];if(G.opacity>0.0010&&G.scale>0.0010){ra[0]=G.x;ra[1]=G.y;ra[2]=G.z;Z=G.size*
|
|
|
|
+G.scale/ia;Y[0]=Z*H;Y[1]=Z;e.uniform3fv(Ca.screenPosition,ra);e.uniform2fv(Ca.scale,Y);e.uniform1f(Ca.rotation,G.rotation);e.uniform1f(Ca.opacity,G.opacity);X(G.blending);P(G.texture,1);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(ja)}function Q(n,D){n._modelViewMatrix.multiplyToArray(D.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(n._modelViewMatrix).transposeIntoArray(n._normalMatrixArray)}function E(n){var D,
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|
|
|
+x,w,z,N;if(n instanceof THREE.Mesh){x=n.geometry;for(D in x.geometryGroups){w=x.geometryGroups[D];N=!1;for(z in w.__webglCustomAttributes)if(w.__webglCustomAttributes[z].needsUpdate){N=!0;break}if(x.__dirtyVertices||x.__dirtyMorphTargets||x.__dirtyElements||x.__dirtyUvs||x.__dirtyNormals||x.__dirtyColors||x.__dirtyTangents||N){N=e.DYNAMIC_DRAW;var J=void 0,G=void 0,T=void 0,H=void 0;T=void 0;var I=void 0,K=void 0,Z=void 0,Y=void 0,ra=void 0,Ka=void 0,Ca=void 0,Ha=void 0,Ga=void 0,ua=void 0,Ea=void 0,
|
|
|
|
+za=void 0,Ua=void 0;K=void 0;Z=void 0;H=void 0;Y=void 0;H=void 0;var F=void 0,aa=void 0;K=void 0;F=void 0;aa=void 0;var v=void 0,ab=void 0;F=void 0;aa=void 0;v=void 0;ab=void 0;F=void 0;aa=void 0;v=void 0;ab=void 0;F=void 0;aa=void 0;v=void 0;H=void 0;Y=void 0;I=void 0;T=void 0;T=void 0;F=void 0;aa=void 0;v=void 0;var fb=void 0,Oa=0,Qa=0,cb=0,hb=0,Wa=0,$a=0,Ma=0,bb=0,Va=0,L=0,Na=0;aa=F=0;var Ra=w.__vertexArray,ib=w.__uvArray,jb=w.__uv2Array,Pa=w.__normalArray,U=w.__tangentArray,na=w.__colorArray,
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|
|
|
+ha=w.__skinVertexAArray,$=w.__skinVertexBArray,ta=w.__skinIndexArray,sa=w.__skinWeightArray,xa=w.__morphTargetsArrays,W=w.__webglCustomAttributes;v=void 0;var Ia=w.__faceArray,Ya=w.__lineArray,eb=w.__needsSmoothNormals;Ka=w.__vertexColorType;ra=w.__uvType;Ca=w.__normalType;var Sa=n.geometry,kb=Sa.__dirtyVertices,gb=Sa.__dirtyElements,db=Sa.__dirtyUvs,rb=Sa.__dirtyNormals,sb=Sa.__dirtyTangents,tb=Sa.__dirtyColors,ub=Sa.__dirtyMorphTargets,nb=Sa.vertices,vb=w.faces,yb=Sa.faces,wb=Sa.faceVertexUvs[0],
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|
|
|
+xb=Sa.faceVertexUvs[1],ob=Sa.skinVerticesA,pb=Sa.skinVerticesB,qb=Sa.skinIndices,lb=Sa.skinWeights,mb=n instanceof THREE.ShadowVolume?Sa.edgeFaces:undefined;morphTargets=Sa.morphTargets;if(W)for(fb in W){W[fb].offset=0;W[fb].offsetSrc=0}J=0;for(G=vb.length;J<G;J++){T=vb[J];H=yb[T];wb&&(Ha=wb[T]);xb&&(Ga=xb[T]);T=H.vertexNormals;I=H.normal;K=H.vertexColors;Z=H.color;Y=H.vertexTangents;if(H instanceof THREE.Face3){if(kb){ua=nb[H.a].position;Ea=nb[H.b].position;za=nb[H.c].position;Ra[Qa]=ua.x;Ra[Qa+
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|
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|
+1]=ua.y;Ra[Qa+2]=ua.z;Ra[Qa+3]=Ea.x;Ra[Qa+4]=Ea.y;Ra[Qa+5]=Ea.z;Ra[Qa+6]=za.x;Ra[Qa+7]=za.y;Ra[Qa+8]=za.z;Qa+=9}if(W)for(fb in W){v=W[fb];if(v.needsUpdate){F=v.offset;aa=v.offsetSrc;if(v.size===1){if(v.boundTo===undefined||v.boundTo==="vertices"){v.array[F+0]=v.value[H.a];v.array[F+1]=v.value[H.b];v.array[F+2]=v.value[H.c]}else if(v.boundTo==="faces"){v.array[F+0]=v.value[aa];v.array[F+1]=v.value[aa];v.array[F+2]=v.value[aa];v.offsetSrc++}else if(v.boundTo==="faceVertices"){v.array[F+0]=v.value[aa+
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|
+0];v.array[F+1]=v.value[aa+1];v.array[F+2]=v.value[aa+2];v.offsetSrc+=3}v.offset+=3}else{if(v.boundTo===undefined||v.boundTo==="vertices"){ua=v.value[H.a];Ea=v.value[H.b];za=v.value[H.c]}else if(v.boundTo==="faces"){ua=v.value[aa];Ea=v.value[aa];za=v.value[aa];v.offsetSrc++}else if(v.boundTo==="faceVertices"){ua=v.value[aa+0];Ea=v.value[aa+1];za=v.value[aa+2];v.offsetSrc+=3}if(v.size===2){v.array[F+0]=ua.x;v.array[F+1]=ua.y;v.array[F+2]=Ea.x;v.array[F+3]=Ea.y;v.array[F+4]=za.x;v.array[F+5]=za.y;v.offset+=
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|
+6}else if(v.size===3){if(v.type==="c"){v.array[F+0]=ua.r;v.array[F+1]=ua.g;v.array[F+2]=ua.b;v.array[F+3]=Ea.r;v.array[F+4]=Ea.g;v.array[F+5]=Ea.b;v.array[F+6]=za.r;v.array[F+7]=za.g;v.array[F+8]=za.b}else{v.array[F+0]=ua.x;v.array[F+1]=ua.y;v.array[F+2]=ua.z;v.array[F+3]=Ea.x;v.array[F+4]=Ea.y;v.array[F+5]=Ea.z;v.array[F+6]=za.x;v.array[F+7]=za.y;v.array[F+8]=za.z}v.offset+=9}else{v.array[F+0]=ua.x;v.array[F+1]=ua.y;v.array[F+2]=ua.z;v.array[F+3]=ua.w;v.array[F+4]=Ea.x;v.array[F+5]=Ea.y;v.array[F+
|
|
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|
+6]=Ea.z;v.array[F+7]=Ea.w;v.array[F+8]=za.x;v.array[F+9]=za.y;v.array[F+10]=za.z;v.array[F+11]=za.w;v.offset+=12}}}}if(ub){F=0;for(aa=morphTargets.length;F<aa;F++){ua=morphTargets[F].vertices[H.a].position;Ea=morphTargets[F].vertices[H.b].position;za=morphTargets[F].vertices[H.c].position;v=xa[F];v[Na+0]=ua.x;v[Na+1]=ua.y;v[Na+2]=ua.z;v[Na+3]=Ea.x;v[Na+4]=Ea.y;v[Na+5]=Ea.z;v[Na+6]=za.x;v[Na+7]=za.y;v[Na+8]=za.z}Na+=9}if(lb.length){F=lb[H.a];aa=lb[H.b];v=lb[H.c];sa[L]=F.x;sa[L+1]=F.y;sa[L+2]=F.z;sa[L+
|
|
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|
+3]=F.w;sa[L+4]=aa.x;sa[L+5]=aa.y;sa[L+6]=aa.z;sa[L+7]=aa.w;sa[L+8]=v.x;sa[L+9]=v.y;sa[L+10]=v.z;sa[L+11]=v.w;F=qb[H.a];aa=qb[H.b];v=qb[H.c];ta[L]=F.x;ta[L+1]=F.y;ta[L+2]=F.z;ta[L+3]=F.w;ta[L+4]=aa.x;ta[L+5]=aa.y;ta[L+6]=aa.z;ta[L+7]=aa.w;ta[L+8]=v.x;ta[L+9]=v.y;ta[L+10]=v.z;ta[L+11]=v.w;F=ob[H.a];aa=ob[H.b];v=ob[H.c];ha[L]=F.x;ha[L+1]=F.y;ha[L+2]=F.z;ha[L+3]=1;ha[L+4]=aa.x;ha[L+5]=aa.y;ha[L+6]=aa.z;ha[L+7]=1;ha[L+8]=v.x;ha[L+9]=v.y;ha[L+10]=v.z;ha[L+11]=1;F=pb[H.a];aa=pb[H.b];v=pb[H.c];$[L]=F.x;$[L+
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|
|
|
+1]=F.y;$[L+2]=F.z;$[L+3]=1;$[L+4]=aa.x;$[L+5]=aa.y;$[L+6]=aa.z;$[L+7]=1;$[L+8]=v.x;$[L+9]=v.y;$[L+10]=v.z;$[L+11]=1;L+=12}if(tb&&Ka){if(K.length==3&&Ka==THREE.VertexColors){H=K[0];F=K[1];aa=K[2]}else aa=F=H=Z;na[Va]=H.r;na[Va+1]=H.g;na[Va+2]=H.b;na[Va+3]=F.r;na[Va+4]=F.g;na[Va+5]=F.b;na[Va+6]=aa.r;na[Va+7]=aa.g;na[Va+8]=aa.b;Va+=9}if(sb&&Sa.hasTangents){K=Y[0];Z=Y[1];H=Y[2];U[Ma]=K.x;U[Ma+1]=K.y;U[Ma+2]=K.z;U[Ma+3]=K.w;U[Ma+4]=Z.x;U[Ma+5]=Z.y;U[Ma+6]=Z.z;U[Ma+7]=Z.w;U[Ma+8]=H.x;U[Ma+9]=H.y;U[Ma+10]=
|
|
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|
+H.z;U[Ma+11]=H.w;Ma+=12}if(rb&&Ca)if(T.length==3&&eb)for(Y=0;Y<3;Y++){I=T[Y];Pa[$a]=I.x;Pa[$a+1]=I.y;Pa[$a+2]=I.z;$a+=3}else for(Y=0;Y<3;Y++){Pa[$a]=I.x;Pa[$a+1]=I.y;Pa[$a+2]=I.z;$a+=3}if(db&&Ha!==undefined&&ra)for(Y=0;Y<3;Y++){T=Ha[Y];ib[cb]=T.u;ib[cb+1]=T.v;cb+=2}if(db&&Ga!==undefined&&ra)for(Y=0;Y<3;Y++){T=Ga[Y];jb[hb]=T.u;jb[hb+1]=T.v;hb+=2}if(gb){Ia[Wa]=Oa;Ia[Wa+1]=Oa+1;Ia[Wa+2]=Oa+2;Wa+=3;Ya[bb]=Oa;Ya[bb+1]=Oa+1;Ya[bb+2]=Oa;Ya[bb+3]=Oa+2;Ya[bb+4]=Oa+1;Ya[bb+5]=Oa+2;bb+=6;Oa+=3}}else if(H instanceof
|
|
|
|
+THREE.Face4){if(kb){ua=nb[H.a].position;Ea=nb[H.b].position;za=nb[H.c].position;Ua=nb[H.d].position;Ra[Qa]=ua.x;Ra[Qa+1]=ua.y;Ra[Qa+2]=ua.z;Ra[Qa+3]=Ea.x;Ra[Qa+4]=Ea.y;Ra[Qa+5]=Ea.z;Ra[Qa+6]=za.x;Ra[Qa+7]=za.y;Ra[Qa+8]=za.z;Ra[Qa+9]=Ua.x;Ra[Qa+10]=Ua.y;Ra[Qa+11]=Ua.z;Qa+=12}if(W)for(fb in W){v=W[fb];if(v.needsUpdate){F=v.offset;aa=v.offsetSrc;if(v.size===1){if(v.boundTo===undefined||v.boundTo==="vertices"){v.array[F+0]=v.value[H.a];v.array[F+1]=v.value[H.b];v.array[F+2]=v.value[H.c];v.array[F+2]=
|
|
|
|
+v.value[H.d]}else if(v.boundTo==="faces"){v.array[F+0]=v.value[aa];v.array[F+1]=v.value[aa];v.array[F+2]=v.value[aa];v.array[F+2]=v.value[aa];v.offsetSrc++}else if(v.boundTo==="faceVertices"){v.array[F+0]=v.value[aa+0];v.array[F+1]=v.value[aa+1];v.array[F+2]=v.value[aa+2];v.array[F+2]=v.value[aa+3];v.offsetSrc+=4}v.offset+=4}else{if(v.boundTo===undefined||v.boundTo==="vertices"){ua=v.value[H.a];Ea=v.value[H.b];za=v.value[H.c];Ua=v.value[H.d]}else if(v.boundTo==="faces"){ua=v.value[aa];Ea=v.value[aa];
|
|
|
|
+za=v.value[aa];Ua=v.value[aa];v.offsetSrc++}else if(v.boundTo==="faceVertices"){ua=v.value[aa+0];Ea=v.value[aa+1];za=v.value[aa+2];Ua=v.value[aa+3];v.offsetSrc+=4}if(v.size===2){v.array[F+0]=ua.x;v.array[F+1]=ua.y;v.array[F+2]=Ea.x;v.array[F+3]=Ea.y;v.array[F+4]=za.x;v.array[F+5]=za.y;v.array[F+6]=Ua.x;v.array[F+7]=Ua.y;v.offset+=8}else if(v.size===3){if(v.type==="c"){v.array[F+0]=ua.r;v.array[F+1]=ua.g;v.array[F+2]=ua.b;v.array[F+3]=Ea.r;v.array[F+4]=Ea.g;v.array[F+5]=Ea.b;v.array[F+6]=za.r;v.array[F+
|
|
|
|
+7]=za.g;v.array[F+8]=za.b;v.array[F+9]=Ua.r;v.array[F+10]=Ua.g;v.array[F+11]=Ua.b}else{v.array[F+0]=ua.x;v.array[F+1]=ua.y;v.array[F+2]=ua.z;v.array[F+3]=Ea.x;v.array[F+4]=Ea.y;v.array[F+5]=Ea.z;v.array[F+6]=za.x;v.array[F+7]=za.y;v.array[F+8]=za.z;v.array[F+9]=Ua.x;v.array[F+10]=Ua.y;v.array[F+11]=Ua.z}v.offset+=12}else{v.array[F+0]=ua.x;v.array[F+1]=ua.y;v.array[F+2]=ua.z;v.array[F+3]=ua.w;v.array[F+4]=Ea.x;v.array[F+5]=Ea.y;v.array[F+6]=Ea.z;v.array[F+7]=Ea.w;v.array[F+8]=za.x;v.array[F+9]=za.y;
|
|
|
|
+v.array[F+10]=za.z;v.array[F+11]=za.w;v.array[F+12]=Ua.x;v.array[F+13]=Ua.y;v.array[F+14]=Ua.z;v.array[F+15]=Ua.w;v.offset+=16}}}}if(ub){F=0;for(aa=morphTargets.length;F<aa;F++){ua=morphTargets[F].vertices[H.a].position;Ea=morphTargets[F].vertices[H.b].position;za=morphTargets[F].vertices[H.c].position;Ua=morphTargets[F].vertices[H.d].position;v=xa[F];v[Na+0]=ua.x;v[Na+1]=ua.y;v[Na+2]=ua.z;v[Na+3]=Ea.x;v[Na+4]=Ea.y;v[Na+5]=Ea.z;v[Na+6]=za.x;v[Na+7]=za.y;v[Na+8]=za.z;v[Na+9]=Ua.x;v[Na+10]=Ua.y;v[Na+
|
|
|
|
+11]=Ua.z}Na+=12}if(lb.length){F=lb[H.a];aa=lb[H.b];v=lb[H.c];ab=lb[H.d];sa[L]=F.x;sa[L+1]=F.y;sa[L+2]=F.z;sa[L+3]=F.w;sa[L+4]=aa.x;sa[L+5]=aa.y;sa[L+6]=aa.z;sa[L+7]=aa.w;sa[L+8]=v.x;sa[L+9]=v.y;sa[L+10]=v.z;sa[L+11]=v.w;sa[L+12]=ab.x;sa[L+13]=ab.y;sa[L+14]=ab.z;sa[L+15]=ab.w;F=qb[H.a];aa=qb[H.b];v=qb[H.c];ab=qb[H.d];ta[L]=F.x;ta[L+1]=F.y;ta[L+2]=F.z;ta[L+3]=F.w;ta[L+4]=aa.x;ta[L+5]=aa.y;ta[L+6]=aa.z;ta[L+7]=aa.w;ta[L+8]=v.x;ta[L+9]=v.y;ta[L+10]=v.z;ta[L+11]=v.w;ta[L+12]=ab.x;ta[L+13]=ab.y;ta[L+14]=
|
|
|
|
+ab.z;ta[L+15]=ab.w;F=ob[H.a];aa=ob[H.b];v=ob[H.c];ab=ob[H.d];ha[L]=F.x;ha[L+1]=F.y;ha[L+2]=F.z;ha[L+3]=1;ha[L+4]=aa.x;ha[L+5]=aa.y;ha[L+6]=aa.z;ha[L+7]=1;ha[L+8]=v.x;ha[L+9]=v.y;ha[L+10]=v.z;ha[L+11]=1;ha[L+12]=ab.x;ha[L+13]=ab.y;ha[L+14]=ab.z;ha[L+15]=1;F=pb[H.a];aa=pb[H.b];v=pb[H.c];H=pb[H.d];$[L]=F.x;$[L+1]=F.y;$[L+2]=F.z;$[L+3]=1;$[L+4]=aa.x;$[L+5]=aa.y;$[L+6]=aa.z;$[L+7]=1;$[L+8]=v.x;$[L+9]=v.y;$[L+10]=v.z;$[L+11]=1;$[L+12]=H.x;$[L+13]=H.y;$[L+14]=H.z;$[L+15]=1;L+=16}if(tb&&Ka){if(K.length==
|
|
|
|
+4&&Ka==THREE.VertexColors){H=K[0];F=K[1];aa=K[2];K=K[3]}else K=aa=F=H=Z;na[Va]=H.r;na[Va+1]=H.g;na[Va+2]=H.b;na[Va+3]=F.r;na[Va+4]=F.g;na[Va+5]=F.b;na[Va+6]=aa.r;na[Va+7]=aa.g;na[Va+8]=aa.b;na[Va+9]=K.r;na[Va+10]=K.g;na[Va+11]=K.b;Va+=12}if(sb&&Sa.hasTangents){K=Y[0];Z=Y[1];H=Y[2];Y=Y[3];U[Ma]=K.x;U[Ma+1]=K.y;U[Ma+2]=K.z;U[Ma+3]=K.w;U[Ma+4]=Z.x;U[Ma+5]=Z.y;U[Ma+6]=Z.z;U[Ma+7]=Z.w;U[Ma+8]=H.x;U[Ma+9]=H.y;U[Ma+10]=H.z;U[Ma+11]=H.w;U[Ma+12]=Y.x;U[Ma+13]=Y.y;U[Ma+14]=Y.z;U[Ma+15]=Y.w;Ma+=16}if(rb&&Ca)if(T.length==
|
|
|
|
+4&&eb)for(Y=0;Y<4;Y++){I=T[Y];Pa[$a]=I.x;Pa[$a+1]=I.y;Pa[$a+2]=I.z;$a+=3}else for(Y=0;Y<4;Y++){Pa[$a]=I.x;Pa[$a+1]=I.y;Pa[$a+2]=I.z;$a+=3}if(db&&Ha!==undefined&&ra)for(Y=0;Y<4;Y++){T=Ha[Y];ib[cb]=T.u;ib[cb+1]=T.v;cb+=2}if(db&&Ga!==undefined&&ra)for(Y=0;Y<4;Y++){T=Ga[Y];jb[hb]=T.u;jb[hb+1]=T.v;hb+=2}if(gb){Ia[Wa]=Oa;Ia[Wa+1]=Oa+1;Ia[Wa+2]=Oa+3;Ia[Wa+3]=Oa+1;Ia[Wa+4]=Oa+2;Ia[Wa+5]=Oa+3;Wa+=6;Ya[bb]=Oa;Ya[bb+1]=Oa+1;Ya[bb+2]=Oa;Ya[bb+3]=Oa+3;Ya[bb+4]=Oa+1;Ya[bb+5]=Oa+2;Ya[bb+6]=Oa+2;Ya[bb+7]=Oa+3;bb+=
|
|
|
|
+8;Oa+=4}}}if(mb){J=0;for(G=mb.length;J<G;J++){Ia[Wa]=mb[J].a;Ia[Wa+1]=mb[J].b;Ia[Wa+2]=mb[J].c;Ia[Wa+3]=mb[J].a;Ia[Wa+4]=mb[J].c;Ia[Wa+5]=mb[J].d;Wa+=6}}if(kb){e.bindBuffer(e.ARRAY_BUFFER,w.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,Ra,N)}if(W)for(fb in W){v=W[fb];if(v.needsUpdate){e.bindBuffer(e.ARRAY_BUFFER,v.buffer);e.bufferData(e.ARRAY_BUFFER,v.array,N);v.needsUpdate=!1}}if(ub){F=0;for(aa=morphTargets.length;F<aa;F++){e.bindBuffer(e.ARRAY_BUFFER,w.__webglMorphTargetsBuffers[F]);e.bufferData(e.ARRAY_BUFFER,
|
|
|
|
+xa[F],N)}}if(tb&&Va>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,na,N)}if(rb){e.bindBuffer(e.ARRAY_BUFFER,w.__webglNormalBuffer);e.bufferData(e.ARRAY_BUFFER,Pa,N)}if(sb&&Sa.hasTangents){e.bindBuffer(e.ARRAY_BUFFER,w.__webglTangentBuffer);e.bufferData(e.ARRAY_BUFFER,U,N)}if(db&&cb>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglUVBuffer);e.bufferData(e.ARRAY_BUFFER,ib,N)}if(db&&hb>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglUV2Buffer);e.bufferData(e.ARRAY_BUFFER,jb,N)}if(gb){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,
|
|
|
|
+w.__webglFaceBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Ia,N);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,w.__webglLineBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Ya,N)}if(L>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinVertexABuffer);e.bufferData(e.ARRAY_BUFFER,ha,N);e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinVertexBBuffer);e.bufferData(e.ARRAY_BUFFER,$,N);e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinIndicesBuffer);e.bufferData(e.ARRAY_BUFFER,ta,N);e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinWeightsBuffer);e.bufferData(e.ARRAY_BUFFER,
|
|
|
|
+sa,N)}}}x.__dirtyVertices=!1;x.__dirtyMorphTargets=!1;x.__dirtyElements=!1;x.__dirtyUvs=!1;x.__dirtyNormals=!1;x.__dirtyTangents=!1;x.__dirtyColors=!1}else if(n instanceof THREE.Ribbon){x=n.geometry;if(x.__dirtyVertices||x.__dirtyColors){n=x;D=e.DYNAMIC_DRAW;Ka=n.vertices;w=n.colors;Ca=Ka.length;N=w.length;Ha=n.__vertexArray;J=n.__colorArray;Ga=n.__dirtyColors;if(n.__dirtyVertices){for(G=0;G<Ca;G++){ra=Ka[G].position;z=G*3;Ha[z]=ra.x;Ha[z+1]=ra.y;Ha[z+2]=ra.z}e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);
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|
|
|
+e.bufferData(e.ARRAY_BUFFER,Ha,D)}if(Ga){for(G=0;G<N;G++){color=w[G];z=G*3;J[z]=color.r;J[z+1]=color.g;J[z+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,J,D)}}x.__dirtyVertices=!1;x.__dirtyColors=!1}else if(n instanceof THREE.Line){x=n.geometry;if(x.__dirtyVertices||x.__dirtyColors){n=x;D=e.DYNAMIC_DRAW;Ka=n.vertices;w=n.colors;Ca=Ka.length;N=w.length;Ha=n.__vertexArray;J=n.__colorArray;Ga=n.__dirtyColors;if(n.__dirtyVertices){for(G=0;G<Ca;G++){ra=Ka[G].position;
|
|
|
|
+z=G*3;Ha[z]=ra.x;Ha[z+1]=ra.y;Ha[z+2]=ra.z}e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,Ha,D)}if(Ga){for(G=0;G<N;G++){color=w[G];z=G*3;J[z]=color.r;J[z+1]=color.g;J[z+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,J,D)}}x.__dirtyVertices=!1;x.__dirtyColors=!1}else if(n instanceof THREE.ParticleSystem){x=n.geometry;(x.__dirtyVertices||x.__dirtyColors||n.sortParticles)&&d(x,e.DYNAMIC_DRAW,n);x.__dirtyVertices=!1;x.__dirtyColors=
|
|
|
|
+!1}}function V(n){function D(Z){var Y=[];x=0;for(w=Z.length;x<w;x++)Z[x]==undefined?Y.push("undefined"):Y.push(Z[x].id);return Y.join("_")}var x,w,z,N,J,G,T,H,I={},K=n.morphTargets!==undefined?n.morphTargets.length:0;n.geometryGroups={};z=0;for(N=n.faces.length;z<N;z++){J=n.faces[z];G=J.materials;T=D(G);I[T]==undefined&&(I[T]={hash:T,counter:0});H=I[T].hash+"_"+I[T].counter;n.geometryGroups[H]==undefined&&(n.geometryGroups[H]={faces:[],materials:G,vertices:0,numMorphTargets:K});J=J instanceof THREE.Face3?
|
|
|
|
+3:4;if(n.geometryGroups[H].vertices+J>65535){I[T].counter+=1;H=I[T].hash+"_"+I[T].counter;n.geometryGroups[H]==undefined&&(n.geometryGroups[H]={faces:[],materials:G,vertices:0,numMorphTargets:K})}n.geometryGroups[H].faces.push(z);n.geometryGroups[H].vertices+=J}}function C(n,D,x){n.push({buffer:D,object:x,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function X(n){if(n!=wa){switch(n){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE);break;case THREE.SubtractiveBlending:e.blendEquation(e.FUNC_ADD);
|
|
|
|
+e.blendFunc(e.ZERO,e.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.SRC_COLOR);break;default:e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD);e.blendFuncSeparate(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA)}wa=n}}function R(n,D,x){if((x.width&x.width-1)==0&&(x.height&x.height-1)==0){e.texParameteri(n,e.TEXTURE_WRAP_S,Ba(D.wrapS));e.texParameteri(n,e.TEXTURE_WRAP_T,Ba(D.wrapT));e.texParameteri(n,e.TEXTURE_MAG_FILTER,Ba(D.magFilter));
|
|
|
|
+e.texParameteri(n,e.TEXTURE_MIN_FILTER,Ba(D.minFilter));e.generateMipmap(n)}else{e.texParameteri(n,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_MAG_FILTER,ca(D.magFilter));e.texParameteri(n,e.TEXTURE_MIN_FILTER,ca(D.minFilter))}}function P(n,D){if(n.needsUpdate){if(n.__webglInit){e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texSubImage2D(e.TEXTURE_2D,0,0,0,e.RGBA,e.UNSIGNED_BYTE,n.image)}else{n.__webglTexture=e.createTexture();
|
|
|
|
+e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,n.image);n.__webglInit=!0}R(e.TEXTURE_2D,n,n.image);e.bindTexture(e.TEXTURE_2D,null);n.needsUpdate=!1}e.activeTexture(e.TEXTURE0+D);e.bindTexture(e.TEXTURE_2D,n.__webglTexture)}function ya(n){if(n&&!n.__webglFramebuffer){if(n.depthBuffer===undefined)n.depthBuffer=!0;if(n.stencilBuffer===undefined)n.stencilBuffer=!0;n.__webglFramebuffer=e.createFramebuffer();n.__webglRenderbuffer=e.createRenderbuffer();
|
|
|
|
+n.__webglTexture=e.createTexture();e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,Ba(n.wrapS));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,Ba(n.wrapT));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,Ba(n.magFilter));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,Ba(n.minFilter));e.texImage2D(e.TEXTURE_2D,0,Ba(n.format),n.width,n.height,0,Ba(n.format),Ba(n.type),null);e.bindRenderbuffer(e.RENDERBUFFER,n.__webglRenderbuffer);e.bindFramebuffer(e.FRAMEBUFFER,
|
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|
|
+n.__webglFramebuffer);e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,n.__webglTexture,0);if(n.depthBuffer&&!n.stencilBuffer){e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_COMPONENT16,n.width,n.height);e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_ATTACHMENT,e.RENDERBUFFER,n.__webglRenderbuffer)}else if(n.depthBuffer&&n.stencilBuffer){e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_STENCIL,n.width,n.height);e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_STENCIL_ATTACHMENT,e.RENDERBUFFER,
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|
+n.__webglRenderbuffer)}else e.renderbufferStorage(e.RENDERBUFFER,e.RGBA4,n.width,n.height);e.bindTexture(e.TEXTURE_2D,null);e.bindRenderbuffer(e.RENDERBUFFER,null);e.bindFramebuffer(e.FRAMEBUFFER,null)}var D,x;if(n){D=n.__webglFramebuffer;x=n.width;n=n.height}else{D=null;x=Fa;n=ia}if(D!=va){e.bindFramebuffer(e.FRAMEBUFFER,D);e.viewport(ka,ma,x,n);va=D}}function la(n,D){var x;if(n=="fragment")x=e.createShader(e.FRAGMENT_SHADER);else n=="vertex"&&(x=e.createShader(e.VERTEX_SHADER));e.shaderSource(x,
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|
+D);e.compileShader(x);if(!e.getShaderParameter(x,e.COMPILE_STATUS)){console.error(e.getShaderInfoLog(x));console.error(D);return null}return x}function ca(n){switch(n){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return e.NEAREST;default:return e.LINEAR}}function Ba(n){switch(n){case THREE.RepeatWrapping:return e.REPEAT;case THREE.ClampToEdgeWrapping:return e.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return e.MIRRORED_REPEAT;case THREE.NearestFilter:return e.NEAREST;
|
|
|
|
+case THREE.NearestMipMapNearestFilter:return e.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return e.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return e.LINEAR;case THREE.LinearMipMapNearestFilter:return e.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return e.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return e.BYTE;case THREE.UnsignedByteType:return e.UNSIGNED_BYTE;case THREE.ShortType:return e.SHORT;case THREE.UnsignedShortType:return e.UNSIGNED_SHORT;case THREE.IntType:return e.INT;
|
|
|
|
+case THREE.UnsignedShortType:return e.UNSIGNED_INT;case THREE.FloatType:return e.FLOAT;case THREE.AlphaFormat:return e.ALPHA;case THREE.RGBFormat:return e.RGB;case THREE.RGBAFormat:return e.RGBA;case THREE.LuminanceFormat:return e.LUMINANCE;case THREE.LuminanceAlphaFormat:return e.LUMINANCE_ALPHA}return 0}var ea=this,e,oa=document.createElement("canvas"),Da=[],da=null,va=null,ja=!0,qa=null,pa=null,wa=null,fa=null,ka=0,ma=0,Fa=0,ia=0,ga=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,
|
|
|
|
+new THREE.Vector4,new THREE.Vector4],Ja=new THREE.Matrix4,Xa=new Float32Array(16),Za=new Float32Array(16),Ta=new THREE.Vector4,O={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}};b=b||{};stencil=b.stencil!==undefined?b.stencil:!0;antialias=b.antialias!==undefined?b.antialias:!1;clearColor=b.clearColor!==undefined?new THREE.Color(b.clearColor):new THREE.Color(0);clearAlpha=b.clearAlpha!==undefined?b.clearAlpha:0;this.data={vertices:0,
|
|
|
|
+faces:0};this.maxMorphTargets=8;this.domElement=oa;this.autoClear=!0;this.sortObjects=!0;(function(n,D,x,w){try{if(!(e=oa.getContext("experimental-webgl",{antialias:n,stencil:w})))throw"Error creating WebGL context.";}catch(z){console.error(z)}console.log(navigator.userAgent+" | "+e.getParameter(e.VERSION)+" | "+e.getParameter(e.VENDOR)+" | "+e.getParameter(e.RENDERER)+" | "+e.getParameter(e.SHADING_LANGUAGE_VERSION));e.clearColor(0,0,0,1);e.clearDepth(1);e.enable(e.DEPTH_TEST);e.depthFunc(e.LEQUAL);
|
|
|
|
+e.frontFace(e.CCW);e.cullFace(e.BACK);e.enable(e.CULL_FACE);e.enable(e.BLEND);e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA);e.clearColor(D.r,D.g,D.b,x)})(antialias,clearColor,clearAlpha,stencil);this.context=e;if(stencil){var S={};S.vertices=new Float32Array(12);S.faces=new Uint16Array(6);S.darkness=0.5;S.vertices[0]=-20;S.vertices[1]=-20;S.vertices[2]=-1;S.vertices[3]=20;S.vertices[4]=-20;S.vertices[5]=-1;S.vertices[6]=20;S.vertices[7]=20;S.vertices[8]=-1;S.vertices[9]=
|
|
|
|
+-20;S.vertices[10]=20;S.vertices[11]=-1;S.faces[0]=0;S.faces[1]=1;S.faces[2]=2;S.faces[3]=0;S.faces[4]=2;S.faces[5]=3;S.vertexBuffer=e.createBuffer();S.elementBuffer=e.createBuffer();e.bindBuffer(e.ARRAY_BUFFER,S.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,S.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,S.elementBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,S.faces,e.STATIC_DRAW);S.program=e.createProgram();e.attachShader(S.program,la("fragment",THREE.ShaderLib.shadowPost.fragmentShader));
|
|
|
|
+e.attachShader(S.program,la("vertex",THREE.ShaderLib.shadowPost.vertexShader));e.linkProgram(S.program);S.vertexLocation=e.getAttribLocation(S.program,"position");S.projectionLocation=e.getUniformLocation(S.program,"projectionMatrix");S.darknessLocation=e.getUniformLocation(S.program,"darkness")}var M={};M.vertices=new Float32Array(16);M.faces=new Uint16Array(6);b=0;M.vertices[b++]=-1;M.vertices[b++]=-1;M.vertices[b++]=0;M.vertices[b++]=0;M.vertices[b++]=1;M.vertices[b++]=-1;M.vertices[b++]=1;M.vertices[b++]=
|
|
|
|
+0;M.vertices[b++]=1;M.vertices[b++]=1;M.vertices[b++]=1;M.vertices[b++]=1;M.vertices[b++]=-1;M.vertices[b++]=1;M.vertices[b++]=0;M.vertices[b++]=1;b=0;M.faces[b++]=0;M.faces[b++]=1;M.faces[b++]=2;M.faces[b++]=0;M.faces[b++]=2;M.faces[b++]=3;M.vertexBuffer=e.createBuffer();M.elementBuffer=e.createBuffer();M.tempTexture=e.createTexture();M.occlusionTexture=e.createTexture();e.bindBuffer(e.ARRAY_BUFFER,M.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,M.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,
|
|
|
|
+M.elementBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,M.faces,e.STATIC_DRAW);e.bindTexture(e.TEXTURE_2D,M.tempTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGB,16,16,0,e.RGB,e.UNSIGNED_BYTE,null);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST);e.bindTexture(e.TEXTURE_2D,M.occlusionTexture);e.texImage2D(e.TEXTURE_2D,
|
|
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|
+0,e.RGBA,16,16,0,e.RGBA,e.UNSIGNED_BYTE,null);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST);if(e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)<=0){M.hasVertexTexture=!1;M.program=e.createProgram();e.attachShader(M.program,la("fragment",THREE.ShaderLib.lensFlare.fragmentShader));e.attachShader(M.program,
|
|
|
|
+la("vertex",THREE.ShaderLib.lensFlare.vertexShader))}else{M.hasVertexTexture=!0;M.program=e.createProgram();e.attachShader(M.program,la("fragment",THREE.ShaderLib.lensFlareVertexTexture.fragmentShader));e.attachShader(M.program,la("vertex",THREE.ShaderLib.lensFlareVertexTexture.vertexShader))}e.linkProgram(M.program);M.attributes={};M.uniforms={};M.attributes.vertex=e.getAttribLocation(M.program,"position");M.attributes.uv=e.getAttribLocation(M.program,"UV");M.uniforms.renderType=e.getUniformLocation(M.program,
|
|
|
|
+"renderType");M.uniforms.map=e.getUniformLocation(M.program,"map");M.uniforms.occlusionMap=e.getUniformLocation(M.program,"occlusionMap");M.uniforms.opacity=e.getUniformLocation(M.program,"opacity");M.uniforms.scale=e.getUniformLocation(M.program,"scale");M.uniforms.rotation=e.getUniformLocation(M.program,"rotation");M.uniforms.screenPosition=e.getUniformLocation(M.program,"screenPosition");var Aa=!1;_sprite={};_sprite.vertices=new Float32Array(16);_sprite.faces=new Uint16Array(6);b=0;_sprite.vertices[b++]=
|
|
-1;_sprite.vertices[b++]=-1;_sprite.vertices[b++]=0;_sprite.vertices[b++]=0;_sprite.vertices[b++]=1;_sprite.vertices[b++]=-1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=0;_sprite.vertices[b++]=1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=-1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=0;_sprite.vertices[b++]=1;b=0;_sprite.faces[b++]=0;_sprite.faces[b++]=1;_sprite.faces[b++]=2;_sprite.faces[b++]=0;_sprite.faces[b++]=2;_sprite.faces[b++]=3;_sprite.vertexBuffer=
|
|
-1;_sprite.vertices[b++]=-1;_sprite.vertices[b++]=0;_sprite.vertices[b++]=0;_sprite.vertices[b++]=1;_sprite.vertices[b++]=-1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=0;_sprite.vertices[b++]=1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=-1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=0;_sprite.vertices[b++]=1;b=0;_sprite.faces[b++]=0;_sprite.faces[b++]=1;_sprite.faces[b++]=2;_sprite.faces[b++]=0;_sprite.faces[b++]=2;_sprite.faces[b++]=3;_sprite.vertexBuffer=
|
|
-e.createBuffer();_sprite.elementBuffer=e.createBuffer();e.bindBuffer(e.ARRAY_BUFFER,_sprite.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,_sprite.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,_sprite.elementBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,_sprite.faces,e.STATIC_DRAW);_sprite.program=e.createProgram();e.attachShader(_sprite.program,ja("fragment",THREE.ShaderLib.sprite.fragmentShader));e.attachShader(_sprite.program,ja("vertex",THREE.ShaderLib.sprite.vertexShader));e.linkProgram(_sprite.program);
|
|
|
|
|
|
+e.createBuffer();_sprite.elementBuffer=e.createBuffer();e.bindBuffer(e.ARRAY_BUFFER,_sprite.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,_sprite.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,_sprite.elementBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,_sprite.faces,e.STATIC_DRAW);_sprite.program=e.createProgram();e.attachShader(_sprite.program,la("fragment",THREE.ShaderLib.sprite.fragmentShader));e.attachShader(_sprite.program,la("vertex",THREE.ShaderLib.sprite.vertexShader));e.linkProgram(_sprite.program);
|
|
_sprite.attributes={};_sprite.uniforms={};_sprite.attributes.position=e.getAttribLocation(_sprite.program,"position");_sprite.attributes.uv=e.getAttribLocation(_sprite.program,"uv");_sprite.uniforms.uvOffset=e.getUniformLocation(_sprite.program,"uvOffset");_sprite.uniforms.uvScale=e.getUniformLocation(_sprite.program,"uvScale");_sprite.uniforms.rotation=e.getUniformLocation(_sprite.program,"rotation");_sprite.uniforms.scale=e.getUniformLocation(_sprite.program,"scale");_sprite.uniforms.alignment=
|
|
_sprite.attributes={};_sprite.uniforms={};_sprite.attributes.position=e.getAttribLocation(_sprite.program,"position");_sprite.attributes.uv=e.getAttribLocation(_sprite.program,"uv");_sprite.uniforms.uvOffset=e.getUniformLocation(_sprite.program,"uvOffset");_sprite.uniforms.uvScale=e.getUniformLocation(_sprite.program,"uvScale");_sprite.uniforms.rotation=e.getUniformLocation(_sprite.program,"rotation");_sprite.uniforms.scale=e.getUniformLocation(_sprite.program,"scale");_sprite.uniforms.alignment=
|
|
e.getUniformLocation(_sprite.program,"alignment");_sprite.uniforms.map=e.getUniformLocation(_sprite.program,"map");_sprite.uniforms.opacity=e.getUniformLocation(_sprite.program,"opacity");_sprite.uniforms.useScreenCoordinates=e.getUniformLocation(_sprite.program,"useScreenCoordinates");_sprite.uniforms.affectedByDistance=e.getUniformLocation(_sprite.program,"affectedByDistance");_sprite.uniforms.screenPosition=e.getUniformLocation(_sprite.program,"screenPosition");_sprite.uniforms.modelViewMatrix=
|
|
e.getUniformLocation(_sprite.program,"alignment");_sprite.uniforms.map=e.getUniformLocation(_sprite.program,"map");_sprite.uniforms.opacity=e.getUniformLocation(_sprite.program,"opacity");_sprite.uniforms.useScreenCoordinates=e.getUniformLocation(_sprite.program,"useScreenCoordinates");_sprite.uniforms.affectedByDistance=e.getUniformLocation(_sprite.program,"affectedByDistance");_sprite.uniforms.screenPosition=e.getUniformLocation(_sprite.program,"screenPosition");_sprite.uniforms.modelViewMatrix=
|
|
-e.getUniformLocation(_sprite.program,"modelViewMatrix");_sprite.uniforms.projectionMatrix=e.getUniformLocation(_sprite.program,"projectionMatrix");var La=!1;this.setSize=function(n,C){na.width=n;na.height=C;this.setViewport(0,0,na.width,na.height)};this.setViewport=function(n,C,y,x){fa=n;la=C;Fa=y;ia=x;e.viewport(fa,la,Fa,ia)};this.setScissor=function(n,C,y,x){e.scissor(n,C,y,x)};this.enableScissorTest=function(n){n?e.enable(e.SCISSOR_TEST):e.disable(e.SCISSOR_TEST)};this.enableDepthBufferWrite=function(n){ka=
|
|
|
|
-n;e.depthMask(n)};this.setClearColorHex=function(n,C){var y=new THREE.Color(n);e.clearColor(y.r,y.g,y.b,C)};this.setClearColor=function(n,C){e.clearColor(n.r,n.g,n.b,C)};this.clear=function(){e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT|e.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(n){R.darkness=n};this.getContext=function(){return e};this.initMaterial=function(n,C,y,x){var z,P,K;if(n instanceof THREE.MeshDepthMaterial)K="depth";else if(n instanceof THREE.ShadowVolumeDynamicMaterial)K=
|
|
|
|
-"shadowVolumeDynamic";else if(n instanceof THREE.MeshNormalMaterial)K="normal";else if(n instanceof THREE.MeshBasicMaterial)K="basic";else if(n instanceof THREE.MeshLambertMaterial)K="lambert";else if(n instanceof THREE.MeshPhongMaterial)K="phong";else if(n instanceof THREE.LineBasicMaterial)K="basic";else n instanceof THREE.ParticleBasicMaterial&&(K="particle_basic");if(K){var G=THREE.ShaderLib[K];n.uniforms=THREE.UniformsUtils.clone(G.uniforms);n.vertexShader=G.vertexShader;n.fragmentShader=G.fragmentShader}var T,
|
|
|
|
-H,I;T=I=G=0;for(H=C.length;T<H;T++){P=C[T];P instanceof THREE.DirectionalLight&&I++;P instanceof THREE.PointLight&&G++}if(G+I<=4)C=I;else{C=Math.ceil(4*I/(G+I));G=4-C}P={directional:C,point:G};I=50;if(x!==undefined&&x instanceof THREE.SkinnedMesh)I=x.bones.length;var M;a:{T=n.fragmentShader;H=n.vertexShader;G=n.uniforms;C=n.attributes;y={map:!!n.map,envMap:!!n.envMap,lightMap:!!n.lightMap,vertexColors:n.vertexColors,fog:y,sizeAttenuation:n.sizeAttenuation,skinning:n.skinning,morphTargets:n.morphTargets,
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|
|
|
-maxMorphTargets:this.maxMorphTargets,maxDirLights:P.directional,maxPointLights:P.point,maxBones:I};var $;P=[];if(K)P.push(K);else{P.push(T);P.push(H)}for($ in y){P.push($);P.push(y[$])}K=P.join();$=0;for(P=za.length;$<P;$++)if(za[$].code==K){M=za[$].program;break a}$=e.createProgram();prefix_fragment=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+y.maxDirLights,"#define MAX_POINT_LIGHTS "+y.maxPointLights,y.fog?"#define USE_FOG":"",y.fog instanceof THREE.FogExp2?"#define FOG_EXP2":
|
|
|
|
-"",y.map?"#define USE_MAP":"",y.envMap?"#define USE_ENVMAP":"",y.lightMap?"#define USE_LIGHTMAP":"",y.vertexColors?"#define USE_COLOR":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");prefix_vertex=[e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+y.maxDirLights,"#define MAX_POINT_LIGHTS "+y.maxPointLights,"#define MAX_BONES "+y.maxBones,y.map?"#define USE_MAP":"",y.envMap?"#define USE_ENVMAP":"",y.lightMap?"#define USE_LIGHTMAP":
|
|
|
|
-"",y.vertexColors?"#define USE_COLOR":"",y.skinning?"#define USE_SKINNING":"",y.morphTargets?"#define USE_MORPHTARGETS":"",y.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
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|
-e.attachShader($,ja("fragment",prefix_fragment+T));e.attachShader($,ja("vertex",prefix_vertex+H));e.linkProgram($);e.getProgramParameter($,e.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+e.getProgramParameter($,e.VALIDATE_STATUS)+", gl error ["+e.getError()+"]");$.uniforms={};$.attributes={};var Z;T=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(Z in G)T.push(Z);
|
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|
-Z=T;G=0;for(T=Z.length;G<T;G++){H=Z[G];$.uniforms[H]=e.getUniformLocation($,H)}T=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(Z=0;Z<y.maxMorphTargets;Z++)T.push("morphTarget"+Z);for(M in C)T.push(M);M=T;Z=0;for(C=M.length;Z<C;Z++){y=M[Z];$.attributes[y]=e.getAttribLocation($,y)}za.push({program:$,code:K});M=$}n.program=M;M=n.program.attributes;e.enableVertexAttribArray(M.position);M.color>=0&&e.enableVertexAttribArray(M.color);M.normal>=
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|
-0&&e.enableVertexAttribArray(M.normal);M.tangent>=0&&e.enableVertexAttribArray(M.tangent);if(n.skinning&&M.skinVertexA>=0&&M.skinVertexB>=0&&M.skinIndex>=0&&M.skinWeight>=0){e.enableVertexAttribArray(M.skinVertexA);e.enableVertexAttribArray(M.skinVertexB);e.enableVertexAttribArray(M.skinIndex);e.enableVertexAttribArray(M.skinWeight)}for(z in n.attributes)M[z]>=0&&e.enableVertexAttribArray(M[z]);if(n.morphTargets){n.numSupportedMorphTargets=0;if(M.morphTarget0>=0){e.enableVertexAttribArray(M.morphTarget0);
|
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|
-n.numSupportedMorphTargets++}if(M.morphTarget1>=0){e.enableVertexAttribArray(M.morphTarget1);n.numSupportedMorphTargets++}if(M.morphTarget2>=0){e.enableVertexAttribArray(M.morphTarget2);n.numSupportedMorphTargets++}if(M.morphTarget3>=0){e.enableVertexAttribArray(M.morphTarget3);n.numSupportedMorphTargets++}if(M.morphTarget4>=0){e.enableVertexAttribArray(M.morphTarget4);n.numSupportedMorphTargets++}if(M.morphTarget5>=0){e.enableVertexAttribArray(M.morphTarget5);n.numSupportedMorphTargets++}if(M.morphTarget6>=
|
|
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|
-0){e.enableVertexAttribArray(M.morphTarget6);n.numSupportedMorphTargets++}if(M.morphTarget7>=0){e.enableVertexAttribArray(M.morphTarget7);n.numSupportedMorphTargets++}x.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);n=0;for(z=this.maxMorphTargets;n<z;n++)x.__webglMorphTargetInfluences[n]=0}};this.render=function(n,C,y,x){var z,P,K,G,T,H,I,M,$=n.lights,Z=n.fog;X.data.vertices=0;X.data.faces=0;C.matrixAutoUpdate&&C.update(undefined,!0);n.update(undefined,!1,C);C.matrixWorldInverse.flattenToArray(Za);
|
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|
|
-C.projectionMatrix.flattenToArray(Xa);Ja.multiply(C.projectionMatrix,C.matrixWorldInverse);k(Ja);this.initWebGLObjects(n);oa(y);(this.autoClear||x)&&this.clear();T=n.__webglObjects.length;for(x=0;x<T;x++){z=n.__webglObjects[x];I=z.object;if(I.visible)if(!(I instanceof THREE.Mesh)||m(I)){I.matrixWorld.flattenToArray(I._objectMatrixArray);V(I,C);t(z);z.render=!0;if(this.sortObjects){Ta.copy(I.position);Ja.multiplyVector3(Ta);z.z=Ta.z}}else z.render=!1;else z.render=!1}this.sortObjects&&n.__webglObjects.sort(v);
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|
-H=n.__webglObjectsImmediate.length;for(x=0;x<H;x++){z=n.__webglObjectsImmediate[x];I=z.object;if(I.visible){I.matrixAutoUpdate&&I.matrixWorld.flattenToArray(I._objectMatrixArray);V(I,C);p(z)}}Y(THREE.NormalBlending);for(x=0;x<T;x++){z=n.__webglObjects[x];if(z.render){I=z.object;M=z.buffer;K=z.opaque;h(I);for(z=0;z<K.count;z++){G=K.list[z];j(G.depthTest);f(C,$,Z,G,M,I)}}}for(x=0;x<H;x++){z=n.__webglObjectsImmediate[x];I=z.object;if(I.visible){K=z.opaque;h(I);for(z=0;z<K.count;z++){G=K.list[z];j(G.depthTest);
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|
-P=c(C,$,Z,G,I);I.render(function(pa){g(pa,P,G.shading)})}}}for(x=0;x<T;x++){z=n.__webglObjects[x];if(z.render){I=z.object;M=z.buffer;K=z.transparent;h(I);for(z=0;z<K.count;z++){G=K.list[z];Y(G.blending);j(G.depthTest);f(C,$,Z,G,M,I)}}}for(x=0;x<H;x++){z=n.__webglObjectsImmediate[x];I=z.object;if(I.visible){K=z.transparent;h(I);for(z=0;z<K.count;z++){G=K.list[z];Y(G.blending);j(G.depthTest);P=c(C,$,Z,G,I);I.render(function(pa){g(pa,P,G.shading)})}}}n.__webglSprites.length&&B(n,C);stencil&&n.__webglShadowVolumes.length&&
|
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|
|
-n.lights.length&&u(n);n.__webglLensFlares.length&&F(n,C);if(y&&y.minFilter!==THREE.NearestFilter&&y.minFilter!==THREE.LinearFilter){e.bindTexture(e.TEXTURE_2D,y.__webglTexture);e.generateMipmap(e.TEXTURE_2D);e.bindTexture(e.TEXTURE_2D,null)}};this.initWebGLObjects=function(n){if(!n.__webglObjects){n.__webglObjects=[];n.__webglObjectsImmediate=[];n.__webglShadowVolumes=[];n.__webglLensFlares=[];n.__webglSprites=[]}for(;n.__objectsAdded.length;){var C=n.__objectsAdded[0],y=n,x=void 0,z=void 0,P=void 0;
|
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|
-if(C._modelViewMatrix==undefined){C._modelViewMatrix=new THREE.Matrix4;C._normalMatrixArray=new Float32Array(9);C._modelViewMatrixArray=new Float32Array(16);C._objectMatrixArray=new Float32Array(16);C.matrixWorld.flattenToArray(C._objectMatrixArray)}if(C instanceof THREE.Mesh){z=C.geometry;z.geometryGroups==undefined&&S(z);for(x in z.geometryGroups){P=z.geometryGroups[x];if(!P.__webglVertexBuffer){var K=P;K.__webglVertexBuffer=e.createBuffer();K.__webglNormalBuffer=e.createBuffer();K.__webglTangentBuffer=
|
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|
-e.createBuffer();K.__webglColorBuffer=e.createBuffer();K.__webglUVBuffer=e.createBuffer();K.__webglUV2Buffer=e.createBuffer();K.__webglSkinVertexABuffer=e.createBuffer();K.__webglSkinVertexBBuffer=e.createBuffer();K.__webglSkinIndicesBuffer=e.createBuffer();K.__webglSkinWeightsBuffer=e.createBuffer();K.__webglFaceBuffer=e.createBuffer();K.__webglLineBuffer=e.createBuffer();if(K.numMorphTargets){var G=void 0,T=void 0;K.__webglMorphTargetsBuffers=[];G=0;for(T=K.numMorphTargets;G<T;G++)K.__webglMorphTargetsBuffers.push(e.createBuffer())}K=
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|
|
-P;G=C;var H=void 0,I=void 0,M=void 0;M=void 0;var $=void 0,Z=void 0,pa=void 0,Ka=pa=T=0;I=void 0;M=void 0;var Ca=void 0;H=void 0;I=void 0;$=G.geometry;Ca=$.faces;Z=K.faces;H=0;for(I=Z.length;H<I;H++){M=Z[H];M=Ca[M];if(M instanceof THREE.Face3){T+=3;pa+=1;Ka+=3}else if(M instanceof THREE.Face4){T+=4;pa+=2;Ka+=4}}H=K;I=G;Ca=void 0;Z=void 0;var Ha=void 0,Ga=void 0;Ha=void 0;M=[];Ca=0;for(Z=I.materials.length;Ca<Z;Ca++){Ha=I.materials[Ca];if(Ha instanceof THREE.MeshFaceMaterial){Ha=0;for(l=H.materials.length;Ha<
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|
-l;Ha++)(Ga=H.materials[Ha])&&M.push(Ga)}else(Ga=Ha)&&M.push(Ga)}H=M;a:{I=void 0;Ca=void 0;Z=H.length;for(I=0;I<Z;I++){Ca=H[I];if(Ca.map||Ca.lightMap||Ca instanceof THREE.MeshShaderMaterial){I=!0;break a}}I=!1}a:{Ca=H;Z=void 0;M=void 0;Ha=Ca.length;for(Z=0;Z<Ha;Z++){M=Ca[Z];if(!(M instanceof THREE.MeshBasicMaterial&&!M.envMap||M instanceof THREE.MeshDepthMaterial)){Ca=M&&M.shading!=undefined&&M.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}}Ca=!1}a:{Z=void 0;M=void 0;Ha=
|
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|
-H.length;for(Z=0;Z<Ha;Z++){M=H[Z];if(M.vertexColors){M=M.vertexColors;break a}}M=!1}K.__vertexArray=new Float32Array(T*3);if(Ca)K.__normalArray=new Float32Array(T*3);if($.hasTangents)K.__tangentArray=new Float32Array(T*4);if(M)K.__colorArray=new Float32Array(T*3);if(I){if($.faceUvs.length>0||$.faceVertexUvs.length>0)K.__uvArray=new Float32Array(T*2);if($.faceUvs.length>1||$.faceVertexUvs.length>1)K.__uv2Array=new Float32Array(T*2)}if(G.geometry.skinWeights.length&&G.geometry.skinIndices.length){K.__skinVertexAArray=
|
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|
|
-new Float32Array(T*4);K.__skinVertexBArray=new Float32Array(T*4);K.__skinIndexArray=new Float32Array(T*4);K.__skinWeightArray=new Float32Array(T*4)}K.__faceArray=new Uint16Array(pa*3+(G.geometry.edgeFaces?G.geometry.edgeFaces.length*6:0));K.__lineArray=new Uint16Array(Ka*2);if(K.numMorphTargets){K.__morphTargetsArrays=[];$=0;for(Z=K.numMorphTargets;$<Z;$++)K.__morphTargetsArrays.push(new Float32Array(T*3))}K.__needsSmoothNormals=Ca==THREE.SmoothShading;K.__uvType=I;K.__vertexColorType=M;K.__normalType=
|
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|
|
-Ca;K.__webglFaceCount=pa*3+(G.geometry.edgeFaces?G.geometry.edgeFaces.length*6:0);K.__webglLineCount=Ka*2;$=0;for(Z=H.length;$<Z;$++)if(H[$].attributes){K.__webglCustomAttributes={};for(a in H[$].attributes){I=H[$].attributes[a];pa=1;if(I.type==="v2")pa=2;else if(I.type==="v3")pa=3;else if(I.type==="v4")pa=4;else I.type==="c"&&(pa=3);I.size=pa;I.needsUpdate=!0;I.array=new Float32Array(T*pa);I.buffer=e.createBuffer();K.__webglCustomAttributes[a]=I}}z.__dirtyVertices=!0;z.__dirtyMorphTargets=!0;z.__dirtyElements=
|
|
|
|
-!0;z.__dirtyUvs=!0;z.__dirtyNormals=!0;z.__dirtyTangents=!0;z.__dirtyColors=!0}C instanceof THREE.ShadowVolume?D(y.__webglShadowVolumes,P,C):D(y.__webglObjects,P,C)}}else if(C instanceof THREE.LensFlare)D(y.__webglLensFlares,undefined,C);else if(C instanceof THREE.Ribbon){z=C.geometry;if(!z.__webglVertexBuffer){x=z;x.__webglVertexBuffer=e.createBuffer();x.__webglColorBuffer=e.createBuffer();x=z;P=x.vertices.length;x.__vertexArray=new Float32Array(P*3);x.__colorArray=new Float32Array(P*3);x.__webglVertexCount=
|
|
|
|
-P;z.__dirtyVertices=!0;z.__dirtyColors=!0}D(y.__webglObjects,z,C)}else if(C instanceof THREE.Line){z=C.geometry;if(!z.__webglVertexBuffer){x=z;x.__webglVertexBuffer=e.createBuffer();x.__webglColorBuffer=e.createBuffer();x=z;P=x.vertices.length;x.__vertexArray=new Float32Array(P*3);x.__colorArray=new Float32Array(P*3);x.__webglLineCount=P;z.__dirtyVertices=!0;z.__dirtyColors=!0}D(y.__webglObjects,z,C)}else if(C instanceof THREE.ParticleSystem){z=C.geometry;if(!z.__webglVertexBuffer){x=z;x.__webglVertexBuffer=
|
|
|
|
-e.createBuffer();x.__webglColorBuffer=e.createBuffer();x=z;P=x.vertices.length;x.__vertexArray=new Float32Array(P*3);x.__colorArray=new Float32Array(P*3);x.__sortArray=[];x.__webglParticleCount=P;z.__dirtyVertices=!0;z.__dirtyColors=!0}D(y.__webglObjects,z,C)}else if(THREE.MarchingCubes!==undefined&&C instanceof THREE.MarchingCubes)y.__webglObjectsImmediate.push({object:C,opaque:{list:[],count:0},transparent:{list:[],count:0}});else C instanceof THREE.Sprite&&y.__webglSprites.push(C);n.__objectsAdded.splice(0,
|
|
|
|
-1)}for(;n.__objectsRemoved.length;){C=n.__objectsRemoved[0];y=n;z=void 0;x=void 0;if(C instanceof THREE.Mesh)for(z=y.__webglObjects.length-1;z>=0;z--){x=y.__webglObjects[z].object;if(C==x){y.__webglObjects.splice(z,1);break}}else if(C instanceof THREE.Sprite)for(z=y.__webglSprites.length-1;z>=0;z--){x=y.__webglSprites[z];if(C==x){y.__webglSprites.splice(z,1);break}}n.__objectsRemoved.splice(0,1)}C=0;for(y=n.__webglObjects.length;C<y;C++)A(n.__webglObjects[C].object,n);C=0;for(y=n.__webglShadowVolumes.length;C<
|
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|
|
-y;C++)A(n.__webglShadowVolumes[C].object,n);C=0;for(y=n.__webglLensFlares.length;C<y;C++)A(n.__webglLensFlares[C].object,n)};this.setFaceCulling=function(n,C){if(n){!C||C=="ccw"?e.frontFace(e.CCW):e.frontFace(e.CW);if(n=="back")e.cullFace(e.BACK);else n=="front"?e.cullFace(e.FRONT):e.cullFace(e.FRONT_AND_BACK);e.enable(e.CULL_FACE)}else e.disable(e.CULL_FACE)};this.supportsVertexTextures=function(){return e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}};
|
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|
|
|
|
+e.getUniformLocation(_sprite.program,"modelViewMatrix");_sprite.uniforms.projectionMatrix=e.getUniformLocation(_sprite.program,"projectionMatrix");var La=!1;this.setSize=function(n,D){oa.width=n;oa.height=D;this.setViewport(0,0,oa.width,oa.height)};this.setViewport=function(n,D,x,w){ka=n;ma=D;Fa=x;ia=w;e.viewport(ka,ma,Fa,ia)};this.setScissor=function(n,D,x,w){e.scissor(n,D,x,w)};this.enableScissorTest=function(n){n?e.enable(e.SCISSOR_TEST):e.disable(e.SCISSOR_TEST)};this.enableDepthBufferWrite=function(n){ja=
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|
+n;e.depthMask(n)};this.setClearColorHex=function(n,D){var x=new THREE.Color(n);e.clearColor(x.r,x.g,x.b,D)};this.setClearColor=function(n,D){e.clearColor(n.r,n.g,n.b,D)};this.clear=function(){e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT|e.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(n){S.darkness=n};this.getContext=function(){return e};this.initMaterial=function(n,D,x,w){var z,N,J;if(n instanceof THREE.MeshDepthMaterial)J="depth";else if(n instanceof THREE.ShadowVolumeDynamicMaterial)J=
|
|
|
|
+"shadowVolumeDynamic";else if(n instanceof THREE.MeshNormalMaterial)J="normal";else if(n instanceof THREE.MeshBasicMaterial)J="basic";else if(n instanceof THREE.MeshLambertMaterial)J="lambert";else if(n instanceof THREE.MeshPhongMaterial)J="phong";else if(n instanceof THREE.LineBasicMaterial)J="basic";else n instanceof THREE.ParticleBasicMaterial&&(J="particle_basic");if(J){var G=THREE.ShaderLib[J];n.uniforms=THREE.UniformsUtils.clone(G.uniforms);n.vertexShader=G.vertexShader;n.fragmentShader=G.fragmentShader}var T,
|
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|
|
+H,I;T=I=G=0;for(H=D.length;T<H;T++){N=D[T];N instanceof THREE.DirectionalLight&&I++;N instanceof THREE.PointLight&&G++}if(G+I<=4)D=I;else{D=Math.ceil(4*I/(G+I));G=4-D}N={directional:D,point:G};I=50;if(w!==undefined&&w instanceof THREE.SkinnedMesh)I=w.bones.length;var K;a:{T=n.fragmentShader;H=n.vertexShader;G=n.uniforms;D=n.attributes;x={map:!!n.map,envMap:!!n.envMap,lightMap:!!n.lightMap,vertexColors:n.vertexColors,fog:x,sizeAttenuation:n.sizeAttenuation,skinning:n.skinning,morphTargets:n.morphTargets,
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|
|
+maxMorphTargets:this.maxMorphTargets,maxDirLights:N.directional,maxPointLights:N.point,maxBones:I};var Z;N=[];if(J)N.push(J);else{N.push(T);N.push(H)}for(Z in x){N.push(Z);N.push(x[Z])}J=N.join();Z=0;for(N=Da.length;Z<N;Z++)if(Da[Z].code==J){K=Da[Z].program;break a}Z=e.createProgram();prefix_fragment=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+x.maxDirLights,"#define MAX_POINT_LIGHTS "+x.maxPointLights,x.fog?"#define USE_FOG":"",x.fog instanceof THREE.FogExp2?"#define FOG_EXP2":
|
|
|
|
+"",x.map?"#define USE_MAP":"",x.envMap?"#define USE_ENVMAP":"",x.lightMap?"#define USE_LIGHTMAP":"",x.vertexColors?"#define USE_COLOR":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");prefix_vertex=[e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+x.maxDirLights,"#define MAX_POINT_LIGHTS "+x.maxPointLights,"#define MAX_BONES "+x.maxBones,x.map?"#define USE_MAP":"",x.envMap?"#define USE_ENVMAP":"",x.lightMap?"#define USE_LIGHTMAP":
|
|
|
|
+"",x.vertexColors?"#define USE_COLOR":"",x.skinning?"#define USE_SKINNING":"",x.morphTargets?"#define USE_MORPHTARGETS":"",x.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
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|
+e.attachShader(Z,la("fragment",prefix_fragment+T));e.attachShader(Z,la("vertex",prefix_vertex+H));e.linkProgram(Z);e.getProgramParameter(Z,e.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+e.getProgramParameter(Z,e.VALIDATE_STATUS)+", gl error ["+e.getError()+"]");Z.uniforms={};Z.attributes={};var Y;T=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(Y in G)T.push(Y);
|
|
|
|
+Y=T;G=0;for(T=Y.length;G<T;G++){H=Y[G];Z.uniforms[H]=e.getUniformLocation(Z,H)}T=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(Y=0;Y<x.maxMorphTargets;Y++)T.push("morphTarget"+Y);for(K in D)T.push(K);K=T;Y=0;for(D=K.length;Y<D;Y++){x=K[Y];Z.attributes[x]=e.getAttribLocation(Z,x)}Da.push({program:Z,code:J});K=Z}n.program=K;K=n.program.attributes;e.enableVertexAttribArray(K.position);K.color>=0&&e.enableVertexAttribArray(K.color);K.normal>=
|
|
|
|
+0&&e.enableVertexAttribArray(K.normal);K.tangent>=0&&e.enableVertexAttribArray(K.tangent);if(n.skinning&&K.skinVertexA>=0&&K.skinVertexB>=0&&K.skinIndex>=0&&K.skinWeight>=0){e.enableVertexAttribArray(K.skinVertexA);e.enableVertexAttribArray(K.skinVertexB);e.enableVertexAttribArray(K.skinIndex);e.enableVertexAttribArray(K.skinWeight)}for(z in n.attributes)K[z]>=0&&e.enableVertexAttribArray(K[z]);if(n.morphTargets){n.numSupportedMorphTargets=0;if(K.morphTarget0>=0){e.enableVertexAttribArray(K.morphTarget0);
|
|
|
|
+n.numSupportedMorphTargets++}if(K.morphTarget1>=0){e.enableVertexAttribArray(K.morphTarget1);n.numSupportedMorphTargets++}if(K.morphTarget2>=0){e.enableVertexAttribArray(K.morphTarget2);n.numSupportedMorphTargets++}if(K.morphTarget3>=0){e.enableVertexAttribArray(K.morphTarget3);n.numSupportedMorphTargets++}if(K.morphTarget4>=0){e.enableVertexAttribArray(K.morphTarget4);n.numSupportedMorphTargets++}if(K.morphTarget5>=0){e.enableVertexAttribArray(K.morphTarget5);n.numSupportedMorphTargets++}if(K.morphTarget6>=
|
|
|
|
+0){e.enableVertexAttribArray(K.morphTarget6);n.numSupportedMorphTargets++}if(K.morphTarget7>=0){e.enableVertexAttribArray(K.morphTarget7);n.numSupportedMorphTargets++}w.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);n=0;for(z=this.maxMorphTargets;n<z;n++)w.__webglMorphTargetInfluences[n]=0}};this.render=function(n,D,x,w){var z,N,J,G,T,H,I,K,Z=n.lights,Y=n.fog;ea.data.vertices=0;ea.data.faces=0;D.matrixAutoUpdate&&D.update(undefined,!0);n.update(undefined,!1,D);D.matrixWorldInverse.flattenToArray(Za);
|
|
|
|
+D.projectionMatrix.flattenToArray(Xa);Ja.multiply(D.projectionMatrix,D.matrixWorldInverse);k(Ja);this.initWebGLObjects(n);ya(x);(this.autoClear||w)&&this.clear();T=n.__webglObjects.length;for(w=0;w<T;w++){z=n.__webglObjects[w];I=z.object;if(I.visible)if(!(I instanceof THREE.Mesh)||m(I)){I.matrixWorld.flattenToArray(I._objectMatrixArray);Q(I,D);t(z);z.render=!0;if(this.sortObjects){Ta.copy(I.position);Ja.multiplyVector3(Ta);z.z=Ta.z}}else z.render=!1;else z.render=!1}this.sortObjects&&n.__webglObjects.sort(y);
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|
|
+H=n.__webglObjectsImmediate.length;for(w=0;w<H;w++){z=n.__webglObjectsImmediate[w];I=z.object;if(I.visible){I.matrixAutoUpdate&&I.matrixWorld.flattenToArray(I._objectMatrixArray);Q(I,D);o(z)}}X(THREE.NormalBlending);for(w=0;w<T;w++){z=n.__webglObjects[w];if(z.render){I=z.object;K=z.buffer;J=z.opaque;h(I);for(z=0;z<J.count;z++){G=J.list[z];j(G.depthTest);f(D,Z,Y,G,K,I)}}}for(w=0;w<H;w++){z=n.__webglObjectsImmediate[w];I=z.object;if(I.visible){J=z.opaque;h(I);for(z=0;z<J.count;z++){G=J.list[z];j(G.depthTest);
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|
+N=c(D,Z,Y,G,I);I.render(function(ra){g(ra,N,G.shading)})}}}for(w=0;w<T;w++){z=n.__webglObjects[w];if(z.render){I=z.object;K=z.buffer;J=z.transparent;h(I);for(z=0;z<J.count;z++){G=J.list[z];X(G.blending);j(G.depthTest);f(D,Z,Y,G,K,I)}}}for(w=0;w<H;w++){z=n.__webglObjectsImmediate[w];I=z.object;if(I.visible){J=z.transparent;h(I);for(z=0;z<J.count;z++){G=J.list[z];X(G.blending);j(G.depthTest);N=c(D,Z,Y,G,I);I.render(function(ra){g(ra,N,G.shading)})}}}n.__webglSprites.length&&B(n,D);stencil&&n.__webglShadowVolumes.length&&
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|
|
|
+n.lights.length&&u(n);n.__webglLensFlares.length&&A(n,D);if(x&&x.minFilter!==THREE.NearestFilter&&x.minFilter!==THREE.LinearFilter){e.bindTexture(e.TEXTURE_2D,x.__webglTexture);e.generateMipmap(e.TEXTURE_2D);e.bindTexture(e.TEXTURE_2D,null)}};this.initWebGLObjects=function(n){if(!n.__webglObjects){n.__webglObjects=[];n.__webglObjectsImmediate=[];n.__webglShadowVolumes=[];n.__webglLensFlares=[];n.__webglSprites=[]}for(;n.__objectsAdded.length;){var D=n.__objectsAdded[0],x=n,w=void 0,z=void 0,N=void 0;
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|
+if(D._modelViewMatrix==undefined){D._modelViewMatrix=new THREE.Matrix4;D._normalMatrixArray=new Float32Array(9);D._modelViewMatrixArray=new Float32Array(16);D._objectMatrixArray=new Float32Array(16);D.matrixWorld.flattenToArray(D._objectMatrixArray)}if(D instanceof THREE.Mesh){z=D.geometry;z.geometryGroups==undefined&&V(z);for(w in z.geometryGroups){N=z.geometryGroups[w];if(!N.__webglVertexBuffer){var J=N;J.__webglVertexBuffer=e.createBuffer();J.__webglNormalBuffer=e.createBuffer();J.__webglTangentBuffer=
|
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|
|
+e.createBuffer();J.__webglColorBuffer=e.createBuffer();J.__webglUVBuffer=e.createBuffer();J.__webglUV2Buffer=e.createBuffer();J.__webglSkinVertexABuffer=e.createBuffer();J.__webglSkinVertexBBuffer=e.createBuffer();J.__webglSkinIndicesBuffer=e.createBuffer();J.__webglSkinWeightsBuffer=e.createBuffer();J.__webglFaceBuffer=e.createBuffer();J.__webglLineBuffer=e.createBuffer();if(J.numMorphTargets){var G=void 0,T=void 0;J.__webglMorphTargetsBuffers=[];G=0;for(T=J.numMorphTargets;G<T;G++)J.__webglMorphTargetsBuffers.push(e.createBuffer())}J=
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|
+N;G=D;var H=void 0,I=void 0,K=void 0;K=void 0;var Z=void 0,Y=void 0,ra=void 0,Ka=ra=T=0;I=void 0;K=void 0;var Ca=void 0;H=void 0;I=void 0;Z=G.geometry;Ca=Z.faces;Y=J.faces;H=0;for(I=Y.length;H<I;H++){K=Y[H];K=Ca[K];if(K instanceof THREE.Face3){T+=3;ra+=1;Ka+=3}else if(K instanceof THREE.Face4){T+=4;ra+=2;Ka+=4}}H=J;I=G;Ca=void 0;Y=void 0;var Ha=void 0,Ga=void 0;Ha=void 0;K=[];Ca=0;for(Y=I.materials.length;Ca<Y;Ca++){Ha=I.materials[Ca];if(Ha instanceof THREE.MeshFaceMaterial){Ha=0;for(l=H.materials.length;Ha<
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|
+l;Ha++)(Ga=H.materials[Ha])&&K.push(Ga)}else(Ga=Ha)&&K.push(Ga)}H=K;a:{I=void 0;Ca=void 0;Y=H.length;for(I=0;I<Y;I++){Ca=H[I];if(Ca.map||Ca.lightMap||Ca instanceof THREE.MeshShaderMaterial){I=!0;break a}}I=!1}a:{Ca=H;Y=void 0;K=void 0;Ha=Ca.length;for(Y=0;Y<Ha;Y++){K=Ca[Y];if(!(K instanceof THREE.MeshBasicMaterial&&!K.envMap||K instanceof THREE.MeshDepthMaterial)){Ca=K&&K.shading!=undefined&&K.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}}Ca=!1}a:{Y=void 0;K=void 0;Ha=
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|
+H.length;for(Y=0;Y<Ha;Y++){K=H[Y];if(K.vertexColors){K=K.vertexColors;break a}}K=!1}J.__vertexArray=new Float32Array(T*3);if(Ca)J.__normalArray=new Float32Array(T*3);if(Z.hasTangents)J.__tangentArray=new Float32Array(T*4);if(K)J.__colorArray=new Float32Array(T*3);if(I){if(Z.faceUvs.length>0||Z.faceVertexUvs.length>0)J.__uvArray=new Float32Array(T*2);if(Z.faceUvs.length>1||Z.faceVertexUvs.length>1)J.__uv2Array=new Float32Array(T*2)}if(G.geometry.skinWeights.length&&G.geometry.skinIndices.length){J.__skinVertexAArray=
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|
|
+new Float32Array(T*4);J.__skinVertexBArray=new Float32Array(T*4);J.__skinIndexArray=new Float32Array(T*4);J.__skinWeightArray=new Float32Array(T*4)}J.__faceArray=new Uint16Array(ra*3+(G.geometry.edgeFaces?G.geometry.edgeFaces.length*6:0));J.__lineArray=new Uint16Array(Ka*2);if(J.numMorphTargets){J.__morphTargetsArrays=[];Z=0;for(Y=J.numMorphTargets;Z<Y;Z++)J.__morphTargetsArrays.push(new Float32Array(T*3))}J.__needsSmoothNormals=Ca==THREE.SmoothShading;J.__uvType=I;J.__vertexColorType=K;J.__normalType=
|
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|
+Ca;J.__webglFaceCount=ra*3+(G.geometry.edgeFaces?G.geometry.edgeFaces.length*6:0);J.__webglLineCount=Ka*2;Z=0;for(Y=H.length;Z<Y;Z++)if(H[Z].attributes){J.__webglCustomAttributes={};for(a in H[Z].attributes){I=H[Z].attributes[a];ra=1;if(I.type==="v2")ra=2;else if(I.type==="v3")ra=3;else if(I.type==="v4")ra=4;else I.type==="c"&&(ra=3);I.size=ra;I.needsUpdate=!0;I.array=new Float32Array(T*ra);I.buffer=e.createBuffer();J.__webglCustomAttributes[a]=I}}z.__dirtyVertices=!0;z.__dirtyMorphTargets=!0;z.__dirtyElements=
|
|
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|
+!0;z.__dirtyUvs=!0;z.__dirtyNormals=!0;z.__dirtyTangents=!0;z.__dirtyColors=!0}D instanceof THREE.ShadowVolume?C(x.__webglShadowVolumes,N,D):C(x.__webglObjects,N,D)}}else if(D instanceof THREE.LensFlare)C(x.__webglLensFlares,undefined,D);else if(D instanceof THREE.Ribbon){z=D.geometry;if(!z.__webglVertexBuffer){w=z;w.__webglVertexBuffer=e.createBuffer();w.__webglColorBuffer=e.createBuffer();w=z;N=w.vertices.length;w.__vertexArray=new Float32Array(N*3);w.__colorArray=new Float32Array(N*3);w.__webglVertexCount=
|
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|
+N;z.__dirtyVertices=!0;z.__dirtyColors=!0}C(x.__webglObjects,z,D)}else if(D instanceof THREE.Line){z=D.geometry;if(!z.__webglVertexBuffer){w=z;w.__webglVertexBuffer=e.createBuffer();w.__webglColorBuffer=e.createBuffer();w=z;N=w.vertices.length;w.__vertexArray=new Float32Array(N*3);w.__colorArray=new Float32Array(N*3);w.__webglLineCount=N;z.__dirtyVertices=!0;z.__dirtyColors=!0}C(x.__webglObjects,z,D)}else if(D instanceof THREE.ParticleSystem){z=D.geometry;if(!z.__webglVertexBuffer){w=z;w.__webglVertexBuffer=
|
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|
|
+e.createBuffer();w.__webglColorBuffer=e.createBuffer();w=z;N=w.vertices.length;w.__vertexArray=new Float32Array(N*3);w.__colorArray=new Float32Array(N*3);w.__sortArray=[];w.__webglParticleCount=N;z.__dirtyVertices=!0;z.__dirtyColors=!0}C(x.__webglObjects,z,D)}else if(THREE.MarchingCubes!==undefined&&D instanceof THREE.MarchingCubes)x.__webglObjectsImmediate.push({object:D,opaque:{list:[],count:0},transparent:{list:[],count:0}});else D instanceof THREE.Sprite&&x.__webglSprites.push(D);n.__objectsAdded.splice(0,
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|
+1)}for(;n.__objectsRemoved.length;){D=n.__objectsRemoved[0];x=n;z=void 0;w=void 0;if(D instanceof THREE.Mesh)for(z=x.__webglObjects.length-1;z>=0;z--){w=x.__webglObjects[z].object;if(D==w){x.__webglObjects.splice(z,1);break}}else if(D instanceof THREE.Sprite)for(z=x.__webglSprites.length-1;z>=0;z--){w=x.__webglSprites[z];if(D==w){x.__webglSprites.splice(z,1);break}}n.__objectsRemoved.splice(0,1)}D=0;for(x=n.__webglObjects.length;D<x;D++)E(n.__webglObjects[D].object,n);D=0;for(x=n.__webglShadowVolumes.length;D<
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|
+x;D++)E(n.__webglShadowVolumes[D].object,n);D=0;for(x=n.__webglLensFlares.length;D<x;D++)E(n.__webglLensFlares[D].object,n)};this.setFaceCulling=function(n,D){if(n){!D||D=="ccw"?e.frontFace(e.CCW):e.frontFace(e.CW);if(n=="back")e.cullFace(e.BACK);else n=="front"?e.cullFace(e.FRONT):e.cullFace(e.FRONT_AND_BACK);e.enable(e.CULL_FACE)}else e.disable(e.CULL_FACE)};this.supportsVertexTextures=function(){return e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}};
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|
THREE.WebGLRenderTarget=function(b,d,c){this.width=b;this.height=d;c=c||{};this.wrapS=c.wrapS!==undefined?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==undefined?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==undefined?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==undefined?c.minFilter:THREE.LinearMipMapLinearFilter;this.format=c.format!==undefined?c.format:THREE.RGBAFormat;this.type=c.type!==undefined?c.type:THREE.UnsignedByteType;this.depthBuffer=c.depthBuffer!==
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|
THREE.WebGLRenderTarget=function(b,d,c){this.width=b;this.height=d;c=c||{};this.wrapS=c.wrapS!==undefined?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==undefined?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==undefined?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==undefined?c.minFilter:THREE.LinearMipMapLinearFilter;this.format=c.format!==undefined?c.format:THREE.RGBAFormat;this.type=c.type!==undefined?c.type:THREE.UnsignedByteType;this.depthBuffer=c.depthBuffer!==
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|
undefined?c.depthBuffer:!0;this.stencilBuffer=c.stencilBuffer!==undefined?c.stencilBuffer:!0};
|
|
undefined?c.depthBuffer:!0;this.stencilBuffer=c.stencilBuffer!==undefined?c.stencilBuffer:!0};
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|
THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(b,d,c){c&&b.update(undefined,!1,d);c=b.sounds;var f,g=c.length;for(f=0;f<g;f++){b=c[f];this.soundPosition.set(b.matrixWorld.n14,b.matrixWorld.n24,b.matrixWorld.n34);this.soundPosition.subSelf(d.position);if(b.isPlaying&&b.isLoaded){b.isAddedToDOM||b.addToDOM(this.domElement);b.calculateVolumeAndPan(this.soundPosition)}}}};
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|
THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(b,d,c){c&&b.update(undefined,!1,d);c=b.sounds;var f,g=c.length;for(f=0;f<g;f++){b=c[f];this.soundPosition.set(b.matrixWorld.n14,b.matrixWorld.n24,b.matrixWorld.n34);this.soundPosition.subSelf(d.position);if(b.isPlaying&&b.isLoaded){b.isAddedToDOM||b.addToDOM(this.domElement);b.calculateVolumeAndPan(this.soundPosition)}}}};
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|
@@ -342,26 +341,26 @@ THREE.RenderableFace3=function(){this.v1=new THREE.RenderableVertex;this.v2=new
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THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[[]];this.z=null};
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|
THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[[]];this.z=null};
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THREE.RenderableObject=function(){this.z=this.object=null};THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.materials=null};
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THREE.RenderableObject=function(){this.z=this.object=null};THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.materials=null};
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THREE.AnimationHandler=function(){var b=[],d={},c={};c.update=function(g){for(var h=0;h<b.length;h++)b[h].update(g)};c.addToUpdate=function(g){b.indexOf(g)===-1&&b.push(g)};c.removeFromUpdate=function(g){g=b.indexOf(g);g!==-1&&b.splice(g,1)};c.add=function(g){d[g.name]!==undefined&&console.log("THREE.AnimationHandler.add: Warning! "+g.name+" already exists in library. Overwriting.");d[g.name]=g;if(g.initialized!==!0){for(var h=0;h<g.hierarchy.length;h++){for(var j=0;j<g.hierarchy[h].keys.length;j++){if(g.hierarchy[h].keys[j].time<
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THREE.AnimationHandler=function(){var b=[],d={},c={};c.update=function(g){for(var h=0;h<b.length;h++)b[h].update(g)};c.addToUpdate=function(g){b.indexOf(g)===-1&&b.push(g)};c.removeFromUpdate=function(g){g=b.indexOf(g);g!==-1&&b.splice(g,1)};c.add=function(g){d[g.name]!==undefined&&console.log("THREE.AnimationHandler.add: Warning! "+g.name+" already exists in library. Overwriting.");d[g.name]=g;if(g.initialized!==!0){for(var h=0;h<g.hierarchy.length;h++){for(var j=0;j<g.hierarchy[h].keys.length;j++){if(g.hierarchy[h].keys[j].time<
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|
-0)g.hierarchy[h].keys[j].time=0;if(g.hierarchy[h].keys[j].rot!==undefined&&!(g.hierarchy[h].keys[j].rot instanceof THREE.Quaternion)){var k=g.hierarchy[h].keys[j].rot;g.hierarchy[h].keys[j].rot=new THREE.Quaternion(k[0],k[1],k[2],k[3])}}if(g.hierarchy[h].keys[0].morphTargets!==undefined){k={};for(j=0;j<g.hierarchy[h].keys.length;j++)for(var m=0;m<g.hierarchy[h].keys[j].morphTargets.length;m++){var o=g.hierarchy[h].keys[j].morphTargets[m];k[o]=-1}g.hierarchy[h].usedMorphTargets=k;for(j=0;j<g.hierarchy[h].keys.length;j++){var p=
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-{};for(o in k){for(m=0;m<g.hierarchy[h].keys[j].morphTargets.length;m++)if(g.hierarchy[h].keys[j].morphTargets[m]===o){p[o]=g.hierarchy[h].keys[j].morphTargetsInfluences[m];break}m===g.hierarchy[h].keys[j].morphTargets.length&&(p[o]=0)}g.hierarchy[h].keys[j].morphTargetsInfluences=p}}for(j=1;j<g.hierarchy[h].keys.length;j++)if(g.hierarchy[h].keys[j].time===g.hierarchy[h].keys[j-1].time){g.hierarchy[h].keys.splice(j,1);j--}for(j=1;j<g.hierarchy[h].keys.length;j++)g.hierarchy[h].keys[j].index=j}j=parseInt(g.length*
|
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|
|
|
|
+0)g.hierarchy[h].keys[j].time=0;if(g.hierarchy[h].keys[j].rot!==undefined&&!(g.hierarchy[h].keys[j].rot instanceof THREE.Quaternion)){var k=g.hierarchy[h].keys[j].rot;g.hierarchy[h].keys[j].rot=new THREE.Quaternion(k[0],k[1],k[2],k[3])}}if(g.hierarchy[h].keys[0].morphTargets!==undefined){k={};for(j=0;j<g.hierarchy[h].keys.length;j++)for(var m=0;m<g.hierarchy[h].keys[j].morphTargets.length;m++){var p=g.hierarchy[h].keys[j].morphTargets[m];k[p]=-1}g.hierarchy[h].usedMorphTargets=k;for(j=0;j<g.hierarchy[h].keys.length;j++){var o=
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|
+{};for(p in k){for(m=0;m<g.hierarchy[h].keys[j].morphTargets.length;m++)if(g.hierarchy[h].keys[j].morphTargets[m]===p){o[p]=g.hierarchy[h].keys[j].morphTargetsInfluences[m];break}m===g.hierarchy[h].keys[j].morphTargets.length&&(o[p]=0)}g.hierarchy[h].keys[j].morphTargetsInfluences=o}}for(j=1;j<g.hierarchy[h].keys.length;j++)if(g.hierarchy[h].keys[j].time===g.hierarchy[h].keys[j-1].time){g.hierarchy[h].keys.splice(j,1);j--}for(j=1;j<g.hierarchy[h].keys.length;j++)g.hierarchy[h].keys[j].index=j}j=parseInt(g.length*
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g.fps,10);g.JIT={};g.JIT.hierarchy=[];for(h=0;h<g.hierarchy.length;h++)g.JIT.hierarchy.push(Array(j));g.initialized=!0}};c.get=function(g){if(typeof g==="string")if(d[g])return d[g];else{console.log("THREE.AnimationHandler.get: Couldn't find animation "+g);return null}};c.parse=function(g){var h=[];if(g instanceof THREE.SkinnedMesh)for(var j=0;j<g.bones.length;j++)h.push(g.bones[j]);else f(g,h);return h};var f=function(g,h){h.push(g);for(var j=0;j<g.children.length;j++)f(g.children[j],h)};c.LINEAR=
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|
g.fps,10);g.JIT={};g.JIT.hierarchy=[];for(h=0;h<g.hierarchy.length;h++)g.JIT.hierarchy.push(Array(j));g.initialized=!0}};c.get=function(g){if(typeof g==="string")if(d[g])return d[g];else{console.log("THREE.AnimationHandler.get: Couldn't find animation "+g);return null}};c.parse=function(g){var h=[];if(g instanceof THREE.SkinnedMesh)for(var j=0;j<g.bones.length;j++)h.push(g.bones[j]);else f(g,h);return h};var f=function(g,h){h.push(g);for(var j=0;j<g.children.length;j++)f(g.children[j],h)};c.LINEAR=
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|
0;c.CATMULLROM=1;c.CATMULLROM_FORWARD=2;return c}();THREE.Animation=function(b,d,c,f){this.root=b;this.data=THREE.AnimationHandler.get(d);this.hierarchy=THREE.AnimationHandler.parse(b);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.isPaused=!0;this.loop=!0;this.interpolationType=c!==undefined?c:THREE.AnimationHandler.LINEAR;this.JITCompile=f!==undefined?f:!0;this.points=[];this.target=new THREE.Vector3};
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|
0;c.CATMULLROM=1;c.CATMULLROM_FORWARD=2;return c}();THREE.Animation=function(b,d,c,f){this.root=b;this.data=THREE.AnimationHandler.get(d);this.hierarchy=THREE.AnimationHandler.parse(b);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.isPaused=!0;this.loop=!0;this.interpolationType=c!==undefined?c:THREE.AnimationHandler.LINEAR;this.JITCompile=f!==undefined?f:!0;this.points=[];this.target=new THREE.Vector3};
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THREE.Animation.prototype.play=function(b,d){if(!this.isPlaying){this.isPlaying=!0;this.loop=b!==undefined?b:!0;this.currentTime=d!==undefined?d:0;var c,f=this.hierarchy.length,g;for(c=0;c<f;c++){g=this.hierarchy[c];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)g.useQuaternion=!0;g.matrixAutoUpdate=!0;if(g.animationCache===undefined){g.animationCache={};g.animationCache.prevKey={pos:0,rot:0,scl:0};g.animationCache.nextKey={pos:0,rot:0,scl:0};g.animationCache.originalMatrix=
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THREE.Animation.prototype.play=function(b,d){if(!this.isPlaying){this.isPlaying=!0;this.loop=b!==undefined?b:!0;this.currentTime=d!==undefined?d:0;var c,f=this.hierarchy.length,g;for(c=0;c<f;c++){g=this.hierarchy[c];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)g.useQuaternion=!0;g.matrixAutoUpdate=!0;if(g.animationCache===undefined){g.animationCache={};g.animationCache.prevKey={pos:0,rot:0,scl:0};g.animationCache.nextKey={pos:0,rot:0,scl:0};g.animationCache.originalMatrix=
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g instanceof THREE.Bone?g.skinMatrix:g.matrix}var h=g.animationCache.prevKey;g=g.animationCache.nextKey;h.pos=this.data.hierarchy[c].keys[0];h.rot=this.data.hierarchy[c].keys[0];h.scl=this.data.hierarchy[c].keys[0];g.pos=this.getNextKeyWith("pos",c,1);g.rot=this.getNextKeyWith("rot",c,1);g.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
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g instanceof THREE.Bone?g.skinMatrix:g.matrix}var h=g.animationCache.prevKey;g=g.animationCache.nextKey;h.pos=this.data.hierarchy[c].keys[0];h.rot=this.data.hierarchy[c].keys[0];h.scl=this.data.hierarchy[c].keys[0];g.pos=this.getNextKeyWith("pos",c,1);g.rot=this.getNextKeyWith("rot",c,1);g.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
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THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
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THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
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THREE.Animation.prototype.stop=function(){this.isPlaying=!1;this.isPaused=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var b=0;b<this.hierarchy.length;b++)if(this.hierarchy[b].animationCache!==undefined){if(this.hierarchy[b]instanceof THREE.Bone)this.hierarchy[b].skinMatrix=this.hierarchy[b].animationCache.originalMatrix;else this.hierarchy[b].matrix=this.hierarchy[b].animationCache.originalMatrix;delete this.hierarchy[b].animationCache}};
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THREE.Animation.prototype.stop=function(){this.isPlaying=!1;this.isPaused=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var b=0;b<this.hierarchy.length;b++)if(this.hierarchy[b].animationCache!==undefined){if(this.hierarchy[b]instanceof THREE.Bone)this.hierarchy[b].skinMatrix=this.hierarchy[b].animationCache.originalMatrix;else this.hierarchy[b].matrix=this.hierarchy[b].animationCache.originalMatrix;delete this.hierarchy[b].animationCache}};
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-THREE.Animation.prototype.update=function(b){if(this.isPlaying){var d=["pos","rot","scl"],c,f,g,h,j,k,m,o,p=this.data.JIT.hierarchy,t,v;this.currentTime+=b*this.timeScale;v=this.currentTime;t=this.currentTime%=this.data.length;o=parseInt(Math.min(t*this.data.fps,this.data.length*this.data.fps),10);for(var u=0,B=this.hierarchy.length;u<B;u++){b=this.hierarchy[u];m=b.animationCache;if(this.JITCompile&&p[u][o]!==undefined)if(b instanceof THREE.Bone){b.skinMatrix=p[u][o];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=
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-!1}else{b.matrix=p[u][o];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(b instanceof THREE.Bone)b.skinMatrix=b.animationCache.originalMatrix;else b.matrix=b.animationCache.originalMatrix;for(var F=0;F<3;F++){c=d[F];j=m.prevKey[c];k=m.nextKey[c];if(k.time<=v){if(t<v)if(this.loop){j=this.data.hierarchy[u].keys[0];for(k=this.getNextKeyWith(c,u,1);k.time<t;){j=k;k=this.getNextKeyWith(c,u,k.index+1)}}else{this.stop();return}else{do{j=k;k=this.getNextKeyWith(c,u,k.index+1)}while(k.time<
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+THREE.Animation.prototype.update=function(b){if(this.isPlaying){var d=["pos","rot","scl"],c,f,g,h,j,k,m,p,o=this.data.JIT.hierarchy,t,y;this.currentTime+=b*this.timeScale;y=this.currentTime;t=this.currentTime%=this.data.length;p=parseInt(Math.min(t*this.data.fps,this.data.length*this.data.fps),10);for(var u=0,B=this.hierarchy.length;u<B;u++){b=this.hierarchy[u];m=b.animationCache;if(this.JITCompile&&o[u][p]!==undefined)if(b instanceof THREE.Bone){b.skinMatrix=o[u][p];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=
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+!1}else{b.matrix=o[u][p];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(b instanceof THREE.Bone)b.skinMatrix=b.animationCache.originalMatrix;else b.matrix=b.animationCache.originalMatrix;for(var A=0;A<3;A++){c=d[A];j=m.prevKey[c];k=m.nextKey[c];if(k.time<=y){if(t<y)if(this.loop){j=this.data.hierarchy[u].keys[0];for(k=this.getNextKeyWith(c,u,1);k.time<t;){j=k;k=this.getNextKeyWith(c,u,k.index+1)}}else{this.stop();return}else{do{j=k;k=this.getNextKeyWith(c,u,k.index+1)}while(k.time<
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t)}m.prevKey[c]=j;m.nextKey[c]=k}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;f=(t-j.time)/(k.time-j.time);g=j[c];h=k[c];if(f<0||f>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+u);f=f<0?0:1}if(c==="pos"){c=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
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t)}m.prevKey[c]=j;m.nextKey[c]=k}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;f=(t-j.time)/(k.time-j.time);g=j[c];h=k[c];if(f<0||f>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+u);f=f<0?0:1}if(c==="pos"){c=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
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this.getPrevKeyWith("pos",u,j.index-1).pos;this.points[1]=g;this.points[2]=h;this.points[3]=this.getNextKeyWith("pos",u,k.index+1).pos;f=f*0.33+0.33;g=this.interpolateCatmullRom(this.points,f);c.x=g[0];c.y=g[1];c.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){f=this.interpolateCatmullRom(this.points,f*1.01);this.target.set(f[0],f[1],f[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();f=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,f,0)}}}else if(c===
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this.getPrevKeyWith("pos",u,j.index-1).pos;this.points[1]=g;this.points[2]=h;this.points[3]=this.getNextKeyWith("pos",u,k.index+1).pos;f=f*0.33+0.33;g=this.interpolateCatmullRom(this.points,f);c.x=g[0];c.y=g[1];c.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){f=this.interpolateCatmullRom(this.points,f*1.01);this.target.set(f[0],f[1],f[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();f=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,f,0)}}}else if(c===
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-"rot")THREE.Quaternion.slerp(g,h,b.quaternion,f);else if(c==="scl"){c=b.scale;c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}}}}if(this.JITCompile&&p[0][o]===undefined){this.hierarchy[0].update(undefined,!0);for(u=0;u<this.hierarchy.length;u++)p[u][o]=this.hierarchy[u]instanceof THREE.Bone?this.hierarchy[u].skinMatrix.clone():this.hierarchy[u].matrix.clone()}}};
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-THREE.Animation.prototype.interpolateCatmullRom=function(b,d){var c=[],f=[],g,h,j,k,m,o;g=(b.length-1)*d;h=Math.floor(g);g-=h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>b.length-2?h:h+1;c[3]=h>b.length-3?h:h+2;h=b[c[0]];k=b[c[1]];m=b[c[2]];o=b[c[3]];c=g*g;j=g*c;f[0]=this.interpolate(h[0],k[0],m[0],o[0],g,c,j);f[1]=this.interpolate(h[1],k[1],m[1],o[1],g,c,j);f[2]=this.interpolate(h[2],k[2],m[2],o[2],g,c,j);return f};
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+"rot")THREE.Quaternion.slerp(g,h,b.quaternion,f);else if(c==="scl"){c=b.scale;c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}}}}if(this.JITCompile&&o[0][p]===undefined){this.hierarchy[0].update(undefined,!0);for(u=0;u<this.hierarchy.length;u++)o[u][p]=this.hierarchy[u]instanceof THREE.Bone?this.hierarchy[u].skinMatrix.clone():this.hierarchy[u].matrix.clone()}}};
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+THREE.Animation.prototype.interpolateCatmullRom=function(b,d){var c=[],f=[],g,h,j,k,m,p;g=(b.length-1)*d;h=Math.floor(g);g-=h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>b.length-2?h:h+1;c[3]=h>b.length-3?h:h+2;h=b[c[0]];k=b[c[1]];m=b[c[2]];p=b[c[3]];c=g*g;j=g*c;f[0]=this.interpolate(h[0],k[0],m[0],p[0],g,c,j);f[1]=this.interpolate(h[1],k[1],m[1],p[1],g,c,j);f[2]=this.interpolate(h[2],k[2],m[2],p[2],g,c,j);return f};
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THREE.Animation.prototype.interpolate=function(b,d,c,f,g,h,j){b=(c-b)*0.5;f=(f-d)*0.5;return(2*(d-c)+b+f)*j+(-3*(d-c)-2*b-f)*h+b*g+d};THREE.Animation.prototype.getNextKeyWith=function(b,d,c){var f=this.data.hierarchy[d].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)c=c<f.length-1?c:f.length-1;else c%=f.length;for(;c<f.length;c++)if(f[c][b]!==undefined)return f[c];return this.data.hierarchy[d].keys[0]};
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THREE.Animation.prototype.interpolate=function(b,d,c,f,g,h,j){b=(c-b)*0.5;f=(f-d)*0.5;return(2*(d-c)+b+f)*j+(-3*(d-c)-2*b-f)*h+b*g+d};THREE.Animation.prototype.getNextKeyWith=function(b,d,c){var f=this.data.hierarchy[d].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)c=c<f.length-1?c:f.length-1;else c%=f.length;for(;c<f.length;c++)if(f[c][b]!==undefined)return f[c];return this.data.hierarchy[d].keys[0]};
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THREE.Animation.prototype.getPrevKeyWith=function(b,d,c){var f=this.data.hierarchy[d].keys;for(c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+f.length;c>=0;c--)if(f[c][b]!==undefined)return f[c];return this.data.hierarchy[d].keys[f.length-1]};
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THREE.Animation.prototype.getPrevKeyWith=function(b,d,c){var f=this.data.hierarchy[d].keys;for(c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+f.length;c>=0;c--)if(f[c][b]!==undefined)return f[c];return this.data.hierarchy[d].keys[f.length-1]};
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-var GeometryUtils={merge:function(b,d){var c=d instanceof THREE.Mesh,f=b.vertices.length,g=c?d.geometry:d,h=b.vertices,j=g.vertices,k=b.faces,m=g.faces,o=b.faceVertexUvs[0];g=g.faceVertexUvs[0];c&&d.matrixAutoUpdate&&d.updateMatrix();for(var p=0,t=j.length;p<t;p++){var v=new THREE.Vertex(j[p].position.clone());c&&d.matrix.multiplyVector3(v.position);h.push(v)}p=0;for(t=m.length;p<t;p++){j=m[p];var u,B,F=j.vertexNormals;v=j.vertexColors;if(j instanceof THREE.Face3)u=new THREE.Face3(j.a+f,j.b+f,j.c+
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-f);else j instanceof THREE.Face4&&(u=new THREE.Face4(j.a+f,j.b+f,j.c+f,j.d+f));u.normal.copy(j.normal);c=0;for(h=F.length;c<h;c++){B=F[c];u.vertexNormals.push(B.clone())}u.color.copy(j.color);c=0;for(h=v.length;c<h;c++){B=v[c];u.vertexColors.push(B.clone())}u.materials=j.materials.slice();u.centroid.copy(j.centroid);k.push(u)}p=0;for(t=g.length;p<t;p++){f=g[p];k=[];c=0;for(h=f.length;c<h;c++)k.push(new THREE.UV(f[c].u,f[c].v));o.push(k)}}};
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+var GeometryUtils={merge:function(b,d){var c=d instanceof THREE.Mesh,f=b.vertices.length,g=c?d.geometry:d,h=b.vertices,j=g.vertices,k=b.faces,m=g.faces,p=b.faceVertexUvs[0];g=g.faceVertexUvs[0];c&&d.matrixAutoUpdate&&d.updateMatrix();for(var o=0,t=j.length;o<t;o++){var y=new THREE.Vertex(j[o].position.clone());c&&d.matrix.multiplyVector3(y.position);h.push(y)}o=0;for(t=m.length;o<t;o++){j=m[o];var u,B,A=j.vertexNormals;y=j.vertexColors;if(j instanceof THREE.Face3)u=new THREE.Face3(j.a+f,j.b+f,j.c+
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+f);else j instanceof THREE.Face4&&(u=new THREE.Face4(j.a+f,j.b+f,j.c+f,j.d+f));u.normal.copy(j.normal);c=0;for(h=A.length;c<h;c++){B=A[c];u.vertexNormals.push(B.clone())}u.color.copy(j.color);c=0;for(h=y.length;c<h;c++){B=y[c];u.vertexColors.push(B.clone())}u.materials=j.materials.slice();u.centroid.copy(j.centroid);k.push(u)}o=0;for(t=g.length;o<t;o++){f=g[o];k=[];c=0;for(h=f.length;c<h;c++)k.push(new THREE.UV(f[c].u,f[c].v));p.push(k)}}};
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THREE.ImageUtils={loadTexture:function(b,d,c){var f=new Image,g=new THREE.Texture(f,d);f.onload=function(){g.needsUpdate=!0;c&&c(this)};f.src=b;return g},loadTextureCube:function(b,d,c){var f,g=[],h=new THREE.Texture(g,d);d=g.loadCount=0;for(f=b.length;d<f;++d){g[d]=new Image;g[d].onload=function(){g.loadCount+=1;if(g.loadCount==6)h.needsUpdate=!0;c&&c(this)};g[d].src=b[d]}return h}};
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THREE.ImageUtils={loadTexture:function(b,d,c){var f=new Image,g=new THREE.Texture(f,d);f.onload=function(){g.needsUpdate=!0;c&&c(this)};f.src=b;return g},loadTextureCube:function(b,d,c){var f,g=[],h=new THREE.Texture(g,d);d=g.loadCount=0;for(f=b.length;d<f;++d){g[d]=new Image;g[d].onload=function(){g.loadCount+=1;if(g.loadCount==6)h.needsUpdate=!0;c&&c(this)};g[d].src=b[d]}return h}};
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-THREE.SceneUtils={addMesh:function(b,d,c,f,g,h,j,k,m,o){d=new THREE.Mesh(d,o);d.scale.x=d.scale.y=d.scale.z=c;d.position.x=f;d.position.y=g;d.position.z=h;d.rotation.x=j;d.rotation.y=k;d.rotation.z=m;b.addObject(d);return d},addPanoramaCubeWebGL:function(b,d,c){var f=THREE.ShaderUtils.lib.cube;f.uniforms.tCube.texture=c;c=new THREE.MeshShaderMaterial({fragmentShader:f.fragmentShader,vertexShader:f.vertexShader,uniforms:f.uniforms});d=new THREE.Mesh(new THREE.Cube(d,d,d,1,1,1,null,!0),c);b.addObject(d);
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+THREE.SceneUtils={addMesh:function(b,d,c,f,g,h,j,k,m,p){d=new THREE.Mesh(d,p);d.scale.x=d.scale.y=d.scale.z=c;d.position.x=f;d.position.y=g;d.position.z=h;d.rotation.x=j;d.rotation.y=k;d.rotation.z=m;b.addObject(d);return d},addPanoramaCubeWebGL:function(b,d,c){var f=THREE.ShaderUtils.lib.cube;f.uniforms.tCube.texture=c;c=new THREE.MeshShaderMaterial({fragmentShader:f.fragmentShader,vertexShader:f.vertexShader,uniforms:f.uniforms});d=new THREE.Mesh(new THREE.Cube(d,d,d,1,1,1,null,!0),c);b.addObject(d);
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return d},addPanoramaCube:function(b,d,c){var f=[];f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[4])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));d=new THREE.Mesh(new THREE.Cube(d,d,d,1,1,f,!0),
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return d},addPanoramaCube:function(b,d,c){var f=[];f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[4])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));d=new THREE.Mesh(new THREE.Cube(d,d,d,1,1,f,!0),
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new THREE.MeshFaceMaterial);b.addObject(d);return d},addPanoramaCubePlanes:function(b,d,c){var f=d/2;d=new THREE.Plane(d,d);var g=Math.PI,h=Math.PI/2;THREE.SceneUtils.addMesh(b,d,1,0,0,-f,0,0,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));THREE.SceneUtils.addMesh(b,d,1,-f,0,0,0,h,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));THREE.SceneUtils.addMesh(b,d,1,f,0,0,0,-h,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));THREE.SceneUtils.addMesh(b,d,1,0,f,0,h,
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new THREE.MeshFaceMaterial);b.addObject(d);return d},addPanoramaCubePlanes:function(b,d,c){var f=d/2;d=new THREE.Plane(d,d);var g=Math.PI,h=Math.PI/2;THREE.SceneUtils.addMesh(b,d,1,0,0,-f,0,0,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));THREE.SceneUtils.addMesh(b,d,1,-f,0,0,0,h,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));THREE.SceneUtils.addMesh(b,d,1,f,0,0,0,-h,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));THREE.SceneUtils.addMesh(b,d,1,0,f,0,h,
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0,g,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));THREE.SceneUtils.addMesh(b,d,1,0,-f,0,-h,0,g,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}))},showHierarchy:function(b,d){THREE.SceneUtils.traverseHierarchy(b,function(c){c.visible=d})},traverseHierarchy:function(b,d){var c,f,g=b.children.length;for(f=0;f<g;f++){c=b.children[f];d(c);THREE.SceneUtils.traverseHierarchy(c,d)}}};
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0,g,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));THREE.SceneUtils.addMesh(b,d,1,0,-f,0,-h,0,g,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}))},showHierarchy:function(b,d){THREE.SceneUtils.traverseHierarchy(b,function(c){c.visible=d})},traverseHierarchy:function(b,d){var c,f,g=b.children.length;for(f=0;f<g;f++){c=b.children[f];d(c);THREE.SceneUtils.traverseHierarchy(c,d)}}};
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@@ -385,15 +384,15 @@ this.activeLook||(f=0);this.lon+=this.mouseX*f;this.lookVertical&&(this.lat-=thi
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(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;c=this.target.position;g=this.position;c.x=g.x+100*Math.sin(this.phi)*Math.cos(this.theta);c.y=g.y+100*Math.cos(this.phi);c.z=g.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(c){c.preventDefault()},!1);this.domElement.addEventListener("mousemove",d(this,
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(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;c=this.target.position;g=this.position;c.x=g.x+100*Math.sin(this.phi)*Math.cos(this.theta);c.y=g.y+100*Math.cos(this.phi);c.z=g.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(c){c.preventDefault()},!1);this.domElement.addEventListener("mousemove",d(this,
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this.onMouseMove),!1);this.domElement.addEventListener("mousedown",d(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",d(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",d(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",d(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;
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this.onMouseMove),!1);this.domElement.addEventListener("mousedown",d(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",d(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",d(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",d(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;
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THREE.QuakeCamera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);if(this.noFly)d.y=0;this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};
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THREE.QuakeCamera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);if(this.noFly)d.y=0;this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};
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-THREE.PathCamera=function(b){function d(o,p,t,v){var u={name:t,fps:0.6,length:v,hierarchy:[]},B,F=p.getControlPointsArray(),V=p.getLength(),A=F.length,S=0;B=A-1;p={parent:-1,keys:[]};p.keys[0]={time:0,pos:F[0],rot:[0,0,0,1],scl:[1,1,1]};p.keys[B]={time:v,pos:F[B],rot:[0,0,0,1],scl:[1,1,1]};for(B=1;B<A-1;B++){S=v*V.chunks[B]/V.total;p.keys[B]={time:S,pos:F[B]}}u.hierarchy[0]=p;THREE.AnimationHandler.add(u);return new THREE.Animation(o,t,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(o,p){var t,
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-v,u=new THREE.Geometry;for(t=0;t<o.points.length*p;t++){v=t/(o.points.length*p);v=o.getPoint(v);u.vertices[t]=new THREE.Vertex(new THREE.Vector3(v.x,v.y,v.z))}return u}function f(o,p){var t=c(p,10),v=c(p,10),u=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(t,u);particleObj=new THREE.ParticleSystem(v,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);o.addChild(lineObj);particleObj.scale.set(1,1,1);o.addChild(particleObj);v=new THREE.Sphere(1,
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-16,8);u=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<p.points.length;i++){t=new THREE.Mesh(v,u);t.position.copy(p.points[i]);t.updateMatrix();o.addChild(t)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
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+THREE.PathCamera=function(b){function d(p,o,t,y){var u={name:t,fps:0.6,length:y,hierarchy:[]},B,A=o.getControlPointsArray(),Q=o.getLength(),E=A.length,V=0;B=E-1;o={parent:-1,keys:[]};o.keys[0]={time:0,pos:A[0],rot:[0,0,0,1],scl:[1,1,1]};o.keys[B]={time:y,pos:A[B],rot:[0,0,0,1],scl:[1,1,1]};for(B=1;B<E-1;B++){V=y*Q.chunks[B]/Q.total;o.keys[B]={time:V,pos:A[B]}}u.hierarchy[0]=o;THREE.AnimationHandler.add(u);return new THREE.Animation(p,t,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(p,o){var t,
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+y,u=new THREE.Geometry;for(t=0;t<p.points.length*o;t++){y=t/(p.points.length*o);y=p.getPoint(y);u.vertices[t]=new THREE.Vertex(new THREE.Vector3(y.x,y.y,y.z))}return u}function f(p,o){var t=c(o,10),y=c(o,10),u=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(t,u);particleObj=new THREE.ParticleSystem(y,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);p.addChild(lineObj);particleObj.scale.set(1,1,1);p.addChild(particleObj);y=new THREE.Sphere(1,
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+16,8);u=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<o.points.length;i++){t=new THREE.Mesh(y,u);t.position.copy(o.points[i]);t.updateMatrix();p.addChild(t)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
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!0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(b){if(b.duration!==undefined)this.duration=b.duration*1E3;if(b.waypoints!==undefined)this.waypoints=b.waypoints;if(b.useConstantSpeed!==undefined)this.useConstantSpeed=b.useConstantSpeed;if(b.resamplingCoef!==undefined)this.resamplingCoef=b.resamplingCoef;if(b.createDebugPath!==undefined)this.createDebugPath=b.createDebugPath;
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!0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(b){if(b.duration!==undefined)this.duration=b.duration*1E3;if(b.waypoints!==undefined)this.waypoints=b.waypoints;if(b.useConstantSpeed!==undefined)this.useConstantSpeed=b.useConstantSpeed;if(b.resamplingCoef!==undefined)this.resamplingCoef=b.resamplingCoef;if(b.createDebugPath!==undefined)this.createDebugPath=b.createDebugPath;
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if(b.createDebugDummy!==undefined)this.createDebugDummy=b.createDebugDummy;if(b.lookSpeed!==undefined)this.lookSpeed=b.lookSpeed;if(b.lookVertical!==undefined)this.lookVertical=b.lookVertical;if(b.lookHorizontal!==undefined)this.lookHorizontal=b.lookHorizontal;if(b.verticalAngleMap!==undefined)this.verticalAngleMap=b.verticalAngleMap;if(b.horizontalAngleMap!==undefined)this.horizontalAngleMap=b.horizontalAngleMap;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=
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if(b.createDebugDummy!==undefined)this.createDebugDummy=b.createDebugDummy;if(b.lookSpeed!==undefined)this.lookSpeed=b.lookSpeed;if(b.lookVertical!==undefined)this.lookVertical=b.lookVertical;if(b.lookHorizontal!==undefined)this.lookHorizontal=b.lookHorizontal;if(b.verticalAngleMap!==undefined)this.verticalAngleMap=b.verticalAngleMap;if(b.horizontalAngleMap!==undefined)this.horizontalAngleMap=b.horizontalAngleMap;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=
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-this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,h=Math.PI/180;this.update=function(o,p,t){var v,u;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;v=this.phi%g;this.phi=v>=0?v:v+g;v=this.verticalAngleMap.srcRange;u=this.verticalAngleMap.dstRange;
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-this.phi=(this.phi-v[0])*(u[1]-u[0])/(v[1]-v[0])+u[0];v=this.horizontalAngleMap.srcRange;u=this.horizontalAngleMap.dstRange;this.theta=(this.theta-v[0])*(u[1]-u[0])/(v[1]-v[0])+u[0];v=this.target.position;v.x=100*Math.sin(this.phi)*Math.cos(this.theta);v.y=100*Math.cos(this.phi);v.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,o,p,t)};this.onMouseMove=function(o){this.mouseX=o.clientX-this.windowHalfX;this.mouseY=o.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);
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+this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,h=Math.PI/180;this.update=function(p,o,t){var y,u;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;y=this.phi%g;this.phi=y>=0?y:y+g;y=this.verticalAngleMap.srcRange;u=this.verticalAngleMap.dstRange;
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+this.phi=(this.phi-y[0])*(u[1]-u[0])/(y[1]-y[0])+u[0];y=this.horizontalAngleMap.srcRange;u=this.horizontalAngleMap.dstRange;this.theta=(this.theta-y[0])*(u[1]-u[0])/(y[1]-y[0])+u[0];y=this.target.position;y.x=100*Math.sin(this.phi)*Math.cos(this.theta);y.y=100*Math.cos(this.phi);y.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,p,o,t)};this.onMouseMove=function(p){this.mouseX=p.clientX-this.windowHalfX;this.mouseY=p.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);
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this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){b=new THREE.MeshLambertMaterial({color:30719});var j=new THREE.MeshLambertMaterial({color:65280}),k=new THREE.Cube(10,10,20),m=new THREE.Cube(2,2,10);this.animationParent=new THREE.Mesh(k,b);b=new THREE.Mesh(m,j);b.position.set(0,10,0);this.animation=d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else{this.animation=
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this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){b=new THREE.MeshLambertMaterial({color:30719});var j=new THREE.MeshLambertMaterial({color:65280}),k=new THREE.Cube(10,10,20),m=new THREE.Cube(2,2,10);this.animationParent=new THREE.Mesh(k,b);b=new THREE.Mesh(m,j);b.position.set(0,10,0);this.animation=d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else{this.animation=
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-d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(o,p){return function(){p.apply(o,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
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+d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(p,o){return function(){o.apply(p,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
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THREE.FlyCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==undefined)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==undefined)this.dragToLook=b.dragToLook;if(b.autoForward!==undefined)this.autoForward=
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THREE.FlyCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==undefined)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==undefined)this.dragToLook=b.dragToLook;if(b.autoForward!==undefined)this.autoForward=
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b.autoForward;if(b.domElement!==undefined)this.domElement=b.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=-1;this.tdiff=0;this.handleEvent=function(c){if(typeof this[c.type]=="function")this[c.type](c)};this.keydown=function(c){if(!c.altKey){switch(c.keyCode){case 16:this.movementSpeedMultiplier=
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b.autoForward;if(b.domElement!==undefined)this.domElement=b.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=-1;this.tdiff=0;this.handleEvent=function(c){if(typeof this[c.type]=="function")this[c.type](c)};this.keydown=function(c){if(!c.altKey){switch(c.keyCode){case 16:this.movementSpeedMultiplier=
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0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};
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0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};
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@@ -404,89 +403,90 @@ this.rollSpeed;this.translateX(this.moveVector.x*c);this.translateY(this.moveVec
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this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-c+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=
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this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-c+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=
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document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",d(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",d(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",d(this,this.mouseup),!1);window.addEventListener("keydown",d(this,this.keydown),!1);window.addEventListener("keyup",d(this,
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document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",d(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",d(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",d(this,this.mouseup),!1);window.addEventListener("keydown",d(this,this.keydown),!1);window.addEventListener("keyup",d(this,
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this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype;
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this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype;
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-THREE.RollCamera=function(b,d,c,f){THREE.Camera.call(this,b,d,c,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.useTarget=!1;this.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,k=new THREE.Matrix4,m=!1,o=1,p=0,t=0,v=0,u=0,B=0,F=window.innerWidth/2,V=window.innerHeight/2;this.update=
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-function(){var A=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=A;this.delta=(A-this.lastUpdate)/1E3;this.lastUpdate=A;if(this.mouseLook){A=this.delta*this.lookSpeed;this.rotateHorizontally(A*u);this.rotateVertically(A*B)}A=this.delta*this.movementSpeed;this.translateZ(A*(p>0||this.autoForward&&!(p<0)?1:p));this.translateX(A*t);this.translateY(A*v);m&&(this.roll+=this.rollSpeed*this.delta*o);if(this.forward.y>this.constrainVertical[1]){this.forward.y=this.constrainVertical[1];this.forward.normalize()}else if(this.forward.y<
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+THREE.RollCamera=function(b,d,c,f){THREE.Camera.call(this,b,d,c,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.useTarget=!1;this.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,k=new THREE.Matrix4,m=!1,p=1,o=0,t=0,y=0,u=0,B=0,A=window.innerWidth/2,Q=window.innerHeight/2;this.update=
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+function(){var E=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=E;this.delta=(E-this.lastUpdate)/1E3;this.lastUpdate=E;if(this.mouseLook){E=this.delta*this.lookSpeed;this.rotateHorizontally(E*u);this.rotateVertically(E*B)}E=this.delta*this.movementSpeed;this.translateZ(E*(o>0||this.autoForward&&!(o<0)?1:o));this.translateX(E*t);this.translateY(E*y);m&&(this.roll+=this.rollSpeed*this.delta*p);if(this.forward.y>this.constrainVertical[1]){this.forward.y=this.constrainVertical[1];this.forward.normalize()}else if(this.forward.y<
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this.constrainVertical[0]){this.forward.y=this.constrainVertical[0];this.forward.normalize()}j.copy(this.forward);h.set(0,1,0);g.cross(h,j).normalize();h.cross(j,g).normalize();this.matrix.n11=g.x;this.matrix.n12=h.x;this.matrix.n13=j.x;this.matrix.n21=g.y;this.matrix.n22=h.y;this.matrix.n23=j.y;this.matrix.n31=g.z;this.matrix.n32=h.z;this.matrix.n33=j.z;k.identity();k.n11=Math.cos(this.roll);k.n12=-Math.sin(this.roll);k.n21=Math.sin(this.roll);k.n22=Math.cos(this.roll);this.matrix.multiplySelf(k);
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this.constrainVertical[0]){this.forward.y=this.constrainVertical[0];this.forward.normalize()}j.copy(this.forward);h.set(0,1,0);g.cross(h,j).normalize();h.cross(j,g).normalize();this.matrix.n11=g.x;this.matrix.n12=h.x;this.matrix.n13=j.x;this.matrix.n21=g.y;this.matrix.n22=h.y;this.matrix.n23=j.y;this.matrix.n31=g.z;this.matrix.n32=h.z;this.matrix.n33=j.z;k.identity();k.n11=Math.cos(this.roll);k.n12=-Math.sin(this.roll);k.n21=Math.sin(this.roll);k.n22=Math.cos(this.roll);this.matrix.multiplySelf(k);
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-this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;this.supr.update.call(this)};this.translateX=function(A){this.position.x+=this.matrix.n11*A;this.position.y+=this.matrix.n21*A;this.position.z+=this.matrix.n31*A};this.translateY=function(A){this.position.x+=this.matrix.n12*A;this.position.y+=this.matrix.n22*A;this.position.z+=this.matrix.n32*A};this.translateZ=function(A){this.position.x-=this.matrix.n13*A;this.position.y-=
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-this.matrix.n23*A;this.position.z-=this.matrix.n33*A};this.rotateHorizontally=function(A){g.set(this.matrix.n11,this.matrix.n21,this.matrix.n31);g.multiplyScalar(A);this.forward.subSelf(g);this.forward.normalize()};this.rotateVertically=function(A){h.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);h.multiplyScalar(A);this.forward.addSelf(h);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(A){A.preventDefault()},!1);this.domElement.addEventListener("mousemove",
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-function(A){u=(A.clientX-F)/window.innerWidth;B=(A.clientY-V)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(A){A.preventDefault();A.stopPropagation();switch(A.button){case 0:p=1;break;case 2:p=-1}},!1);this.domElement.addEventListener("mouseup",function(A){A.preventDefault();A.stopPropagation();switch(A.button){case 0:p=0;break;case 2:p=0}},!1);this.domElement.addEventListener("keydown",function(A){switch(A.keyCode){case 38:case 87:p=1;break;case 37:case 65:t=-1;break;
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-case 40:case 83:p=-1;break;case 39:case 68:t=1;break;case 81:m=!0;o=1;break;case 69:m=!0;o=-1;break;case 82:v=1;break;case 70:v=-1}},!1);this.domElement.addEventListener("keyup",function(A){switch(A.keyCode){case 38:case 87:p=0;break;case 37:case 65:t=0;break;case 40:case 83:p=0;break;case 39:case 68:t=0;break;case 81:m=!1;break;case 69:m=!1;break;case 82:v=0;break;case 70:v=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;
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+this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;this.supr.update.call(this)};this.translateX=function(E){this.position.x+=this.matrix.n11*E;this.position.y+=this.matrix.n21*E;this.position.z+=this.matrix.n31*E};this.translateY=function(E){this.position.x+=this.matrix.n12*E;this.position.y+=this.matrix.n22*E;this.position.z+=this.matrix.n32*E};this.translateZ=function(E){this.position.x-=this.matrix.n13*E;this.position.y-=
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+this.matrix.n23*E;this.position.z-=this.matrix.n33*E};this.rotateHorizontally=function(E){g.set(this.matrix.n11,this.matrix.n21,this.matrix.n31);g.multiplyScalar(E);this.forward.subSelf(g);this.forward.normalize()};this.rotateVertically=function(E){h.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);h.multiplyScalar(E);this.forward.addSelf(h);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(E){E.preventDefault()},!1);this.domElement.addEventListener("mousemove",
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+function(E){u=(E.clientX-A)/window.innerWidth;B=(E.clientY-Q)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(E){E.preventDefault();E.stopPropagation();switch(E.button){case 0:o=1;break;case 2:o=-1}},!1);this.domElement.addEventListener("mouseup",function(E){E.preventDefault();E.stopPropagation();switch(E.button){case 0:o=0;break;case 2:o=0}},!1);this.domElement.addEventListener("keydown",function(E){switch(E.keyCode){case 38:case 87:o=1;break;case 37:case 65:t=-1;break;
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+case 40:case 83:o=-1;break;case 39:case 68:t=1;break;case 81:m=!0;p=1;break;case 69:m=!0;p=-1;break;case 82:y=1;break;case 70:y=-1}},!1);this.domElement.addEventListener("keyup",function(E){switch(E.keyCode){case 38:case 87:o=0;break;case 37:case 65:t=0;break;case 40:case 83:o=0;break;case 39:case 68:t=0;break;case 81:m=!1;break;case 69:m=!1;break;case 82:y=0;break;case 70:y=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;
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THREE.RollCamera.prototype.supr=THREE.Camera.prototype;
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THREE.RollCamera.prototype.supr=THREE.Camera.prototype;
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-THREE.Cube=function(b,d,c,f,g,h,j,k,m){function o(V,A,S,D,Y,J,L,oa){var ja,ra,va=f||1,X=g||1,e=Y/2,na=J/2,za=p.vertices.length;if(V=="x"&&A=="y"||V=="y"&&A=="x")ja="z";else if(V=="x"&&A=="z"||V=="z"&&A=="x"){ja="y";X=h||1}else if(V=="z"&&A=="y"||V=="y"&&A=="z"){ja="x";va=h||1}var wa=va+1,Da=X+1;Y/=va;var ka=J/X;for(ra=0;ra<Da;ra++)for(J=0;J<wa;J++){var ea=new THREE.Vector3;ea[V]=(J*Y-e)*S;ea[A]=(ra*ka-na)*D;ea[ja]=L;p.vertices.push(new THREE.Vertex(ea))}for(ra=0;ra<X;ra++)for(J=0;J<va;J++){p.faces.push(new THREE.Face4(J+
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|
-wa*ra+za,J+wa*(ra+1)+za,J+1+wa*(ra+1)+za,J+1+wa*ra+za,null,null,oa));p.faceVertexUvs[0].push([new THREE.UV(J/va,ra/X),new THREE.UV(J/va,(ra+1)/X),new THREE.UV((J+1)/va,(ra+1)/X),new THREE.UV((J+1)/va,ra/X)])}}THREE.Geometry.call(this);var p=this,t=b/2,v=d/2,u=c/2;k=k?-1:1;if(j!==undefined)if(j instanceof Array)this.materials=j;else{this.materials=[];for(var B=0;B<6;B++)this.materials.push([j])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(m!=undefined)for(var F in m)this.sides[F]!=
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-undefined&&(this.sides[F]=m[F]);this.sides.px&&o("z","y",1*k,-1,c,d,-t,this.materials[0]);this.sides.nx&&o("z","y",-1*k,-1,c,d,t,this.materials[1]);this.sides.py&&o("x","z",1*k,1,b,c,v,this.materials[2]);this.sides.ny&&o("x","z",1*k,-1,b,c,-v,this.materials[3]);this.sides.pz&&o("x","y",1*k,-1,b,d,u,this.materials[4]);this.sides.nz&&o("x","y",-1*k,-1,b,d,-u,this.materials[5]);(function(){for(var V=[],A=[],S=0,D=p.vertices.length;S<D;S++){for(var Y=p.vertices[S],J=!1,L=0,oa=V.length;L<oa;L++){var ja=
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|
-V[L];if(Y.position.x==ja.position.x&&Y.position.y==ja.position.y&&Y.position.z==ja.position.z){A[S]=L;J=!0;break}}if(!J){A[S]=V.length;V.push(new THREE.Vertex(Y.position.clone()))}}S=0;for(D=p.faces.length;S<D;S++){Y=p.faces[S];Y.a=A[Y.a];Y.b=A[Y.b];Y.c=A[Y.c];Y.d=A[Y.d]}p.vertices=V})();this.computeCentroids();this.computeFaceNormals()};THREE.Cube.prototype=new THREE.Geometry;THREE.Cube.prototype.constructor=THREE.Cube;
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-THREE.Cylinder=function(b,d,c,f,g,h){function j(v,u,B){k.vertices.push(new THREE.Vertex(new THREE.Vector3(v,u,B)))}THREE.Geometry.call(this);var k=this,m,o=Math.PI*2,p=f/2;for(m=0;m<b;m++)j(Math.sin(o*m/b)*d,Math.cos(o*m/b)*d,-p);for(m=0;m<b;m++)j(Math.sin(o*m/b)*c,Math.cos(o*m/b)*c,p);for(m=0;m<b;m++)k.faces.push(new THREE.Face4(m,m+b,b+(m+1)%b,(m+1)%b));if(c>0){j(0,0,-p-(h||0));for(m=b;m<b+b/2;m++)k.faces.push(new THREE.Face4(2*b,(2*m-2*b)%b,(2*m-2*b+1)%b,(2*m-2*b+2)%b))}if(d>0){j(0,0,p+(g||0));
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|
-for(m=b+b/2;m<2*b;m++)k.faces.push(new THREE.Face4(2*b+1,(2*m-2*b+2)%b+b,(2*m-2*b+1)%b+b,(2*m-2*b)%b+b))}m=0;for(b=this.faces.length;m<b;m++){d=[];c=this.faces[m];g=this.vertices[c.a];h=this.vertices[c.b];p=this.vertices[c.c];var t=this.vertices[c.d];d.push(new THREE.UV(0.5+Math.atan2(g.position.x,g.position.y)/o,0.5+g.position.z/f));d.push(new THREE.UV(0.5+Math.atan2(h.position.x,h.position.y)/o,0.5+h.position.z/f));d.push(new THREE.UV(0.5+Math.atan2(p.position.x,p.position.y)/o,0.5+p.position.z/
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-f));c instanceof THREE.Face4&&d.push(new THREE.UV(0.5+Math.atan2(t.position.x,t.position.y)/o,0.5+t.position.z/f));this.faceVertexUvs[0].push(d)}this.computeCentroids();this.computeFaceNormals()};THREE.Cylinder.prototype=new THREE.Geometry;THREE.Cylinder.prototype.constructor=THREE.Cylinder;
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|
-THREE.Icosahedron=function(b){function d(t,v,u){var B=Math.sqrt(t*t+v*v+u*u);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(t/B,v/B,u/B)))-1}function c(t,v,u,B){B.faces.push(new THREE.Face3(t,v,u))}function f(t,v){var u=g.vertices[t].position,B=g.vertices[v].position;return d((u.x+B.x)/2,(u.y+B.y)/2,(u.z+B.z)/2)}var g=this,h=new THREE.Geometry,j;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;d(-1,b,0);d(1,b,0);d(-1,-b,0);d(1,-b,0);d(0,-1,b);d(0,1,b);d(0,-1,-b);d(0,
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|
-1,-b);d(b,0,-1);d(b,0,1);d(-b,0,-1);d(-b,0,1);c(0,11,5,h);c(0,5,1,h);c(0,1,7,h);c(0,7,10,h);c(0,10,11,h);c(1,5,9,h);c(5,11,4,h);c(11,10,2,h);c(10,7,6,h);c(7,1,8,h);c(3,9,4,h);c(3,4,2,h);c(3,2,6,h);c(3,6,8,h);c(3,8,9,h);c(4,9,5,h);c(2,4,11,h);c(6,2,10,h);c(8,6,7,h);c(9,8,1,h);for(b=0;b<this.subdivisions;b++){j=new THREE.Geometry;for(var k in h.faces){var m=f(h.faces[k].a,h.faces[k].b),o=f(h.faces[k].b,h.faces[k].c),p=f(h.faces[k].c,h.faces[k].a);c(h.faces[k].a,m,p,j);c(h.faces[k].b,o,m,j);c(h.faces[k].c,
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-p,o,j);c(m,o,p,j)}h.faces=j.faces}g.faces=h.faces;delete h;delete j;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Icosahedron.prototype=new THREE.Geometry;THREE.Icosahedron.prototype.constructor=THREE.Icosahedron;
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|
+THREE.Cube=function(b,d,c,f,g,h,j,k,m){function p(Q,E,V,C,X,R,P,ya){var la,ca,Ba=f||1,ea=g||1,e=X/2,oa=R/2,Da=o.vertices.length;if(Q=="x"&&E=="y"||Q=="y"&&E=="x")la="z";else if(Q=="x"&&E=="z"||Q=="z"&&E=="x"){la="y";ea=h||1}else if(Q=="z"&&E=="y"||Q=="y"&&E=="z"){la="x";Ba=h||1}var da=Ba+1,va=ea+1;X/=Ba;var ja=R/ea;for(ca=0;ca<va;ca++)for(R=0;R<da;R++){var qa=new THREE.Vector3;qa[Q]=(R*X-e)*V;qa[E]=(ca*ja-oa)*C;qa[la]=P;o.vertices.push(new THREE.Vertex(qa))}for(ca=0;ca<ea;ca++)for(R=0;R<Ba;R++){o.faces.push(new THREE.Face4(R+
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|
+da*ca+Da,R+da*(ca+1)+Da,R+1+da*(ca+1)+Da,R+1+da*ca+Da,null,null,ya));o.faceVertexUvs[0].push([new THREE.UV(R/Ba,ca/ea),new THREE.UV(R/Ba,(ca+1)/ea),new THREE.UV((R+1)/Ba,(ca+1)/ea),new THREE.UV((R+1)/Ba,ca/ea)])}}THREE.Geometry.call(this);var o=this,t=b/2,y=d/2,u=c/2;k=k?-1:1;if(j!==undefined)if(j instanceof Array)this.materials=j;else{this.materials=[];for(var B=0;B<6;B++)this.materials.push([j])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(m!=undefined)for(var A in m)this.sides[A]!=
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|
+undefined&&(this.sides[A]=m[A]);this.sides.px&&p("z","y",1*k,-1,c,d,-t,this.materials[0]);this.sides.nx&&p("z","y",-1*k,-1,c,d,t,this.materials[1]);this.sides.py&&p("x","z",1*k,1,b,c,y,this.materials[2]);this.sides.ny&&p("x","z",1*k,-1,b,c,-y,this.materials[3]);this.sides.pz&&p("x","y",1*k,-1,b,d,u,this.materials[4]);this.sides.nz&&p("x","y",-1*k,-1,b,d,-u,this.materials[5]);(function(){for(var Q=[],E=[],V=0,C=o.vertices.length;V<C;V++){for(var X=o.vertices[V],R=!1,P=0,ya=Q.length;P<ya;P++){var la=
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|
+Q[P];if(X.position.x==la.position.x&&X.position.y==la.position.y&&X.position.z==la.position.z){E[V]=P;R=!0;break}}if(!R){E[V]=Q.length;Q.push(new THREE.Vertex(X.position.clone()))}}V=0;for(C=o.faces.length;V<C;V++){X=o.faces[V];X.a=E[X.a];X.b=E[X.b];X.c=E[X.c];X.d=E[X.d]}o.vertices=Q})();this.computeCentroids();this.computeFaceNormals()};THREE.Cube.prototype=new THREE.Geometry;THREE.Cube.prototype.constructor=THREE.Cube;
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|
+THREE.Cylinder=function(b,d,c,f,g,h){function j(y,u,B){k.vertices.push(new THREE.Vertex(new THREE.Vector3(y,u,B)))}THREE.Geometry.call(this);var k=this,m,p=Math.PI*2,o=f/2;for(m=0;m<b;m++)j(Math.sin(p*m/b)*d,Math.cos(p*m/b)*d,-o);for(m=0;m<b;m++)j(Math.sin(p*m/b)*c,Math.cos(p*m/b)*c,o);for(m=0;m<b;m++)k.faces.push(new THREE.Face4(m,m+b,b+(m+1)%b,(m+1)%b));if(c>0){j(0,0,-o-(h||0));for(m=b;m<b+b/2;m++)k.faces.push(new THREE.Face4(2*b,(2*m-2*b)%b,(2*m-2*b+1)%b,(2*m-2*b+2)%b))}if(d>0){j(0,0,o+(g||0));
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|
+for(m=b+b/2;m<2*b;m++)k.faces.push(new THREE.Face4(2*b+1,(2*m-2*b+2)%b+b,(2*m-2*b+1)%b+b,(2*m-2*b)%b+b))}m=0;for(b=this.faces.length;m<b;m++){d=[];c=this.faces[m];g=this.vertices[c.a];h=this.vertices[c.b];o=this.vertices[c.c];var t=this.vertices[c.d];d.push(new THREE.UV(0.5+Math.atan2(g.position.x,g.position.y)/p,0.5+g.position.z/f));d.push(new THREE.UV(0.5+Math.atan2(h.position.x,h.position.y)/p,0.5+h.position.z/f));d.push(new THREE.UV(0.5+Math.atan2(o.position.x,o.position.y)/p,0.5+o.position.z/
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|
+f));c instanceof THREE.Face4&&d.push(new THREE.UV(0.5+Math.atan2(t.position.x,t.position.y)/p,0.5+t.position.z/f));this.faceVertexUvs[0].push(d)}this.computeCentroids();this.computeFaceNormals()};THREE.Cylinder.prototype=new THREE.Geometry;THREE.Cylinder.prototype.constructor=THREE.Cylinder;
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|
+THREE.Icosahedron=function(b){function d(t,y,u){var B=Math.sqrt(t*t+y*y+u*u);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(t/B,y/B,u/B)))-1}function c(t,y,u,B){B.faces.push(new THREE.Face3(t,y,u))}function f(t,y){var u=g.vertices[t].position,B=g.vertices[y].position;return d((u.x+B.x)/2,(u.y+B.y)/2,(u.z+B.z)/2)}var g=this,h=new THREE.Geometry,j;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;d(-1,b,0);d(1,b,0);d(-1,-b,0);d(1,-b,0);d(0,-1,b);d(0,1,b);d(0,-1,-b);d(0,
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|
+1,-b);d(b,0,-1);d(b,0,1);d(-b,0,-1);d(-b,0,1);c(0,11,5,h);c(0,5,1,h);c(0,1,7,h);c(0,7,10,h);c(0,10,11,h);c(1,5,9,h);c(5,11,4,h);c(11,10,2,h);c(10,7,6,h);c(7,1,8,h);c(3,9,4,h);c(3,4,2,h);c(3,2,6,h);c(3,6,8,h);c(3,8,9,h);c(4,9,5,h);c(2,4,11,h);c(6,2,10,h);c(8,6,7,h);c(9,8,1,h);for(b=0;b<this.subdivisions;b++){j=new THREE.Geometry;for(var k in h.faces){var m=f(h.faces[k].a,h.faces[k].b),p=f(h.faces[k].b,h.faces[k].c),o=f(h.faces[k].c,h.faces[k].a);c(h.faces[k].a,m,o,j);c(h.faces[k].b,p,m,j);c(h.faces[k].c,
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+o,p,j);c(m,p,o,j)}h.faces=j.faces}g.faces=h.faces;delete h;delete j;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Icosahedron.prototype=new THREE.Geometry;THREE.Icosahedron.prototype.constructor=THREE.Icosahedron;
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|
THREE.Lathe=function(b,d,c){THREE.Geometry.call(this);this.steps=d||12;this.angle=c||2*Math.PI;d=this.angle/this.steps;c=[];for(var f=[],g=[],h=[],j=(new THREE.Matrix4).setRotationZ(d),k=0;k<b.length;k++){this.vertices.push(new THREE.Vertex(b[k]));c[k]=b[k].clone();f[k]=this.vertices.length-1}for(var m=0;m<=this.angle+0.0010;m+=d){for(k=0;k<c.length;k++)if(m<this.angle){c[k]=j.multiplyVector3(c[k].clone());this.vertices.push(new THREE.Vertex(c[k]));g[k]=this.vertices.length-1}else g=h;m==0&&(h=f);
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THREE.Lathe=function(b,d,c){THREE.Geometry.call(this);this.steps=d||12;this.angle=c||2*Math.PI;d=this.angle/this.steps;c=[];for(var f=[],g=[],h=[],j=(new THREE.Matrix4).setRotationZ(d),k=0;k<b.length;k++){this.vertices.push(new THREE.Vertex(b[k]));c[k]=b[k].clone();f[k]=this.vertices.length-1}for(var m=0;m<=this.angle+0.0010;m+=d){for(k=0;k<c.length;k++)if(m<this.angle){c[k]=j.multiplyVector3(c[k].clone());this.vertices.push(new THREE.Vertex(c[k]));g[k]=this.vertices.length-1}else g=h;m==0&&(h=f);
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for(k=0;k<f.length-1;k++){this.faces.push(new THREE.Face4(g[k],g[k+1],f[k+1],f[k]));this.faceVertexUvs[0].push([new THREE.UV(1-m/this.angle,k/b.length),new THREE.UV(1-m/this.angle,(k+1)/b.length),new THREE.UV(1-(m-d)/this.angle,(k+1)/b.length),new THREE.UV(1-(m-d)/this.angle,k/b.length)])}f=g;g=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Lathe.prototype=new THREE.Geometry;THREE.Lathe.prototype.constructor=THREE.Lathe;
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|
for(k=0;k<f.length-1;k++){this.faces.push(new THREE.Face4(g[k],g[k+1],f[k+1],f[k]));this.faceVertexUvs[0].push([new THREE.UV(1-m/this.angle,k/b.length),new THREE.UV(1-m/this.angle,(k+1)/b.length),new THREE.UV(1-(m-d)/this.angle,(k+1)/b.length),new THREE.UV(1-(m-d)/this.angle,k/b.length)])}f=g;g=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Lathe.prototype=new THREE.Geometry;THREE.Lathe.prototype.constructor=THREE.Lathe;
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|
-THREE.Plane=function(b,d,c,f){THREE.Geometry.call(this);var g,h=b/2,j=d/2;c=c||1;f=f||1;var k=c+1,m=f+1;b/=c;var o=d/f;for(g=0;g<m;g++)for(d=0;d<k;d++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(d*b-h,-(g*o-j),0)));for(g=0;g<f;g++)for(d=0;d<c;d++){this.faces.push(new THREE.Face4(d+k*g,d+k*(g+1),d+1+k*(g+1),d+1+k*g));this.faceVertexUvs[0].push([new THREE.UV(d/c,g/f),new THREE.UV(d/c,(g+1)/f),new THREE.UV((d+1)/c,(g+1)/f),new THREE.UV((d+1)/c,g/f)])}this.computeCentroids();this.computeFaceNormals()};
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+THREE.Plane=function(b,d,c,f){THREE.Geometry.call(this);var g,h=b/2,j=d/2;c=c||1;f=f||1;var k=c+1,m=f+1;b/=c;var p=d/f;for(g=0;g<m;g++)for(d=0;d<k;d++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(d*b-h,-(g*p-j),0)));for(g=0;g<f;g++)for(d=0;d<c;d++){this.faces.push(new THREE.Face4(d+k*g,d+k*(g+1),d+1+k*(g+1),d+1+k*g));this.faceVertexUvs[0].push([new THREE.UV(d/c,g/f),new THREE.UV(d/c,(g+1)/f),new THREE.UV((d+1)/c,(g+1)/f),new THREE.UV((d+1)/c,g/f)])}this.computeCentroids();this.computeFaceNormals()};
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THREE.Plane.prototype=new THREE.Geometry;THREE.Plane.prototype.constructor=THREE.Plane;
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THREE.Plane.prototype=new THREE.Geometry;THREE.Plane.prototype.constructor=THREE.Plane;
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-THREE.Sphere=function(b,d,c){THREE.Geometry.call(this);var f,g=Math.PI,h=Math.max(3,d||8),j=Math.max(2,c||6);d=[];for(c=0;c<j+1;c++){f=c/j;var k=b*Math.cos(f*g),m=b*Math.sin(f*g),o=[],p=0;for(f=0;f<h;f++){var t=2*f/h,v=m*Math.sin(t*g);t=m*Math.cos(t*g);(c==0||c==j)&&f>0||(p=this.vertices.push(new THREE.Vertex(new THREE.Vector3(t,k,v)))-1);o.push(p)}d.push(o)}var u,B,F;g=d.length;for(c=0;c<g;c++){h=d[c].length;if(c>0)for(f=0;f<h;f++){o=f==h-1;j=d[c][o?0:f+1];k=d[c][o?h-1:f];m=d[c-1][o?h-1:f];o=d[c-
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-1][o?0:f+1];v=c/(g-1);u=(c-1)/(g-1);B=(f+1)/h;t=f/h;p=new THREE.UV(1-B,v);v=new THREE.UV(1-t,v);t=new THREE.UV(1-t,u);var V=new THREE.UV(1-B,u);if(c<d.length-1){u=this.vertices[j].position.clone();B=this.vertices[k].position.clone();F=this.vertices[m].position.clone();u.normalize();B.normalize();F.normalize();this.faces.push(new THREE.Face3(j,k,m,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(B.x,B.y,B.z),new THREE.Vector3(F.x,F.y,F.z)]));this.faceVertexUvs[0].push([p,v,t])}if(c>1){u=this.vertices[j].position.clone();
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-B=this.vertices[m].position.clone();F=this.vertices[o].position.clone();u.normalize();B.normalize();F.normalize();this.faces.push(new THREE.Face3(j,m,o,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(B.x,B.y,B.z),new THREE.Vector3(F.x,F.y,F.z)]));this.faceVertexUvs[0].push([p,t,V])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.Sphere.prototype=new THREE.Geometry;THREE.Sphere.prototype.constructor=THREE.Sphere;
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+THREE.Sphere=function(b,d,c){THREE.Geometry.call(this);var f,g=Math.PI,h=Math.max(3,d||8),j=Math.max(2,c||6);d=[];for(c=0;c<j+1;c++){f=c/j;var k=b*Math.cos(f*g),m=b*Math.sin(f*g),p=[],o=0;for(f=0;f<h;f++){var t=2*f/h,y=m*Math.sin(t*g);t=m*Math.cos(t*g);(c==0||c==j)&&f>0||(o=this.vertices.push(new THREE.Vertex(new THREE.Vector3(t,k,y)))-1);p.push(o)}d.push(p)}var u,B,A;g=d.length;for(c=0;c<g;c++){h=d[c].length;if(c>0)for(f=0;f<h;f++){p=f==h-1;j=d[c][p?0:f+1];k=d[c][p?h-1:f];m=d[c-1][p?h-1:f];p=d[c-
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+1][p?0:f+1];y=c/(g-1);u=(c-1)/(g-1);B=(f+1)/h;t=f/h;o=new THREE.UV(1-B,y);y=new THREE.UV(1-t,y);t=new THREE.UV(1-t,u);var Q=new THREE.UV(1-B,u);if(c<d.length-1){u=this.vertices[j].position.clone();B=this.vertices[k].position.clone();A=this.vertices[m].position.clone();u.normalize();B.normalize();A.normalize();this.faces.push(new THREE.Face3(j,k,m,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(B.x,B.y,B.z),new THREE.Vector3(A.x,A.y,A.z)]));this.faceVertexUvs[0].push([o,y,t])}if(c>1){u=this.vertices[j].position.clone();
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+B=this.vertices[m].position.clone();A=this.vertices[p].position.clone();u.normalize();B.normalize();A.normalize();this.faces.push(new THREE.Face3(j,m,p,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(B.x,B.y,B.z),new THREE.Vector3(A.x,A.y,A.z)]));this.faceVertexUvs[0].push([o,t,Q])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.Sphere.prototype=new THREE.Geometry;THREE.Sphere.prototype.constructor=THREE.Sphere;
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THREE.Torus=function(b,d,c,f){THREE.Geometry.call(this);this.radius=b||100;this.tube=d||40;this.segmentsR=c||8;this.segmentsT=f||6;b=[];for(d=0;d<=this.segmentsR;++d)for(c=0;c<=this.segmentsT;++c){f=c/this.segmentsT*2*Math.PI;var g=d/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(g))*Math.cos(f),(this.radius+this.tube*Math.cos(g))*Math.sin(f),this.tube*Math.sin(g))));b.push([c/this.segmentsT,1-d/this.segmentsR])}for(d=1;d<=this.segmentsR;++d)for(c=
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THREE.Torus=function(b,d,c,f){THREE.Geometry.call(this);this.radius=b||100;this.tube=d||40;this.segmentsR=c||8;this.segmentsT=f||6;b=[];for(d=0;d<=this.segmentsR;++d)for(c=0;c<=this.segmentsT;++c){f=c/this.segmentsT*2*Math.PI;var g=d/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(g))*Math.cos(f),(this.radius+this.tube*Math.cos(g))*Math.sin(f),this.tube*Math.sin(g))));b.push([c/this.segmentsT,1-d/this.segmentsR])}for(d=1;d<=this.segmentsR;++d)for(c=
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1;c<=this.segmentsT;++c){f=(this.segmentsT+1)*d+c;g=(this.segmentsT+1)*d+c-1;var h=(this.segmentsT+1)*(d-1)+c-1,j=(this.segmentsT+1)*(d-1)+c;this.faces.push(new THREE.Face4(f,g,h,j));this.faceVertexUvs[0].push([new THREE.UV(b[f][0],b[f][1]),new THREE.UV(b[g][0],b[g][1]),new THREE.UV(b[h][0],b[h][1]),new THREE.UV(b[j][0],b[j][1])])}delete b;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Torus.prototype=new THREE.Geometry;THREE.Torus.prototype.constructor=THREE.Torus;
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1;c<=this.segmentsT;++c){f=(this.segmentsT+1)*d+c;g=(this.segmentsT+1)*d+c-1;var h=(this.segmentsT+1)*(d-1)+c-1,j=(this.segmentsT+1)*(d-1)+c;this.faces.push(new THREE.Face4(f,g,h,j));this.faceVertexUvs[0].push([new THREE.UV(b[f][0],b[f][1]),new THREE.UV(b[g][0],b[g][1]),new THREE.UV(b[h][0],b[h][1]),new THREE.UV(b[j][0],b[j][1])])}delete b;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Torus.prototype=new THREE.Geometry;THREE.Torus.prototype.constructor=THREE.Torus;
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-THREE.TorusKnot=function(b,d,c,f,g,h,j){function k(t,v,u,B,F,V){v=u/B*t;u=Math.cos(v);return new THREE.Vector3(F*(2+u)*0.5*Math.cos(t),F*(2+u)*Math.sin(t)*0.5,V*F*Math.sin(v)*0.5)}THREE.Geometry.call(this);this.radius=b||200;this.tube=d||40;this.segmentsR=c||64;this.segmentsT=f||8;this.p=g||2;this.q=h||3;this.heightScale=j||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;f=new THREE.Vector3;h=new THREE.Vector3;for(b=0;b<this.segmentsR;++b){this.grid[b]=Array(this.segmentsT);for(d=0;d<this.segmentsT;++d){var m=
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+THREE.TorusKnot=function(b,d,c,f,g,h,j){function k(t,y,u,B,A,Q){y=u/B*t;u=Math.cos(y);return new THREE.Vector3(A*(2+u)*0.5*Math.cos(t),A*(2+u)*Math.sin(t)*0.5,Q*A*Math.sin(y)*0.5)}THREE.Geometry.call(this);this.radius=b||200;this.tube=d||40;this.segmentsR=c||64;this.segmentsT=f||8;this.p=g||2;this.q=h||3;this.heightScale=j||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;f=new THREE.Vector3;h=new THREE.Vector3;for(b=0;b<this.segmentsR;++b){this.grid[b]=Array(this.segmentsT);for(d=0;d<this.segmentsT;++d){var m=
|
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b/this.segmentsR*2*this.p*Math.PI;j=d/this.segmentsT*2*Math.PI;g=k(m,j,this.q,this.p,this.radius,this.heightScale);m=k(m+0.01,j,this.q,this.p,this.radius,this.heightScale);c.x=m.x-g.x;c.y=m.y-g.y;c.z=m.z-g.z;f.x=m.x+g.x;f.y=m.y+g.y;f.z=m.z+g.z;h.cross(c,f);f.cross(h,c);h.normalize();f.normalize();m=-this.tube*Math.cos(j);j=this.tube*Math.sin(j);g.x+=m*f.x+j*h.x;g.y+=m*f.y+j*h.y;g.z+=m*f.z+j*h.z;this.grid[b][d]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(g.x,g.y,g.z)))-1}}for(b=0;b<this.segmentsR;++b)for(d=
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|
b/this.segmentsR*2*this.p*Math.PI;j=d/this.segmentsT*2*Math.PI;g=k(m,j,this.q,this.p,this.radius,this.heightScale);m=k(m+0.01,j,this.q,this.p,this.radius,this.heightScale);c.x=m.x-g.x;c.y=m.y-g.y;c.z=m.z-g.z;f.x=m.x+g.x;f.y=m.y+g.y;f.z=m.z+g.z;h.cross(c,f);f.cross(h,c);h.normalize();f.normalize();m=-this.tube*Math.cos(j);j=this.tube*Math.sin(j);g.x+=m*f.x+j*h.x;g.y+=m*f.y+j*h.y;g.z+=m*f.z+j*h.z;this.grid[b][d]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(g.x,g.y,g.z)))-1}}for(b=0;b<this.segmentsR;++b)for(d=
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|
-0;d<this.segmentsT;++d){f=(b+1)%this.segmentsR;h=(d+1)%this.segmentsT;g=this.grid[b][d];c=this.grid[f][d];f=this.grid[f][h];h=this.grid[b][h];j=new THREE.UV(b/this.segmentsR,d/this.segmentsT);m=new THREE.UV((b+1)/this.segmentsR,d/this.segmentsT);var o=new THREE.UV((b+1)/this.segmentsR,(d+1)/this.segmentsT),p=new THREE.UV(b/this.segmentsR,(d+1)/this.segmentsT);this.faces.push(new THREE.Face4(g,c,f,h));this.faceVertexUvs[0].push([j,m,o,p])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};
|
|
|
|
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+0;d<this.segmentsT;++d){f=(b+1)%this.segmentsR;h=(d+1)%this.segmentsT;g=this.grid[b][d];c=this.grid[f][d];f=this.grid[f][h];h=this.grid[b][h];j=new THREE.UV(b/this.segmentsR,d/this.segmentsT);m=new THREE.UV((b+1)/this.segmentsR,d/this.segmentsT);var p=new THREE.UV((b+1)/this.segmentsR,(d+1)/this.segmentsT),o=new THREE.UV(b/this.segmentsR,(d+1)/this.segmentsT);this.faces.push(new THREE.Face4(g,c,f,h));this.faceVertexUvs[0].push([j,m,p,o])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};
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THREE.TorusKnot.prototype=new THREE.Geometry;THREE.TorusKnot.prototype.constructor=THREE.TorusKnot;THREE.Loader=function(b){this.statusDomElement=(this.showStatus=b)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
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THREE.TorusKnot.prototype=new THREE.Geometry;THREE.TorusKnot.prototype.constructor=THREE.TorusKnot;THREE.Loader=function(b){this.statusDomElement=(this.showStatus=b)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
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THREE.Loader.prototype={addStatusElement:function(){var b=document.createElement("div");b.style.position="absolute";b.style.right="0px";b.style.top="0px";b.style.fontSize="0.8em";b.style.textAlign="left";b.style.background="rgba(0,0,0,0.25)";b.style.color="#fff";b.style.width="120px";b.style.padding="0.5em 0.5em 0.5em 0.5em";b.style.zIndex=1E3;b.innerHTML="Loading ...";return b},updateProgress:function(b){var d="Loaded ";d+=b.total?(100*b.loaded/b.total).toFixed(0)+"%":(b.loaded/1E3).toFixed(2)+" KB";
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THREE.Loader.prototype={addStatusElement:function(){var b=document.createElement("div");b.style.position="absolute";b.style.right="0px";b.style.top="0px";b.style.fontSize="0.8em";b.style.textAlign="left";b.style.background="rgba(0,0,0,0.25)";b.style.color="#fff";b.style.width="120px";b.style.padding="0.5em 0.5em 0.5em 0.5em";b.style.zIndex=1E3;b.innerHTML="Loading ...";return b},updateProgress:function(b){var d="Loaded ";d+=b.total?(100*b.loaded/b.total).toFixed(0)+"%":(b.loaded/1E3).toFixed(2)+" KB";
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-this.statusDomElement.innerHTML=d},extractUrlbase:function(b){b=b.split("/");b.pop();return b.join("/")},init_materials:function(b,d,c){b.materials=[];for(var f=0;f<d.length;++f)b.materials[f]=[THREE.Loader.prototype.createMaterial(d[f],c)]},createMaterial:function(b,d){function c(k){k=Math.log(k)/Math.LN2;return Math.floor(k)==k}function f(k,m){var o=new Image;o.onload=function(){if(!c(this.width)||!c(this.height)){var p=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),t=Math.pow(2,Math.round(Math.log(this.height)/
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-Math.LN2));k.image.width=p;k.image.height=t;k.image.getContext("2d").drawImage(this,0,0,p,t)}else k.image=this;k.needsUpdate=!0};o.src=m}var g,h,j;g="MeshLambertMaterial";h={color:15658734,opacity:1,map:null,lightMap:null,wireframe:b.wireframe};if(b.shading)if(b.shading=="Phong")g="MeshPhongMaterial";else b.shading=="Basic"&&(g="MeshBasicMaterial");if(b.blending)if(b.blending=="Additive")h.blending=THREE.AdditiveBlending;else if(b.blending=="Subtractive")h.blending=THREE.SubtractiveBlending;else if(b.blending==
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+this.statusDomElement.innerHTML=d},extractUrlbase:function(b){b=b.split("/");b.pop();return b.join("/")},init_materials:function(b,d,c){b.materials=[];for(var f=0;f<d.length;++f)b.materials[f]=[THREE.Loader.prototype.createMaterial(d[f],c)]},createMaterial:function(b,d){function c(k){k=Math.log(k)/Math.LN2;return Math.floor(k)==k}function f(k,m){var p=new Image;p.onload=function(){if(!c(this.width)||!c(this.height)){var o=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),t=Math.pow(2,Math.round(Math.log(this.height)/
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|
+Math.LN2));k.image.width=o;k.image.height=t;k.image.getContext("2d").drawImage(this,0,0,o,t)}else k.image=this;k.needsUpdate=!0};p.src=m}var g,h,j;g="MeshLambertMaterial";h={color:15658734,opacity:1,map:null,lightMap:null,wireframe:b.wireframe};if(b.shading)if(b.shading=="Phong")g="MeshPhongMaterial";else b.shading=="Basic"&&(g="MeshBasicMaterial");if(b.blending)if(b.blending=="Additive")h.blending=THREE.AdditiveBlending;else if(b.blending=="Subtractive")h.blending=THREE.SubtractiveBlending;else if(b.blending==
|
|
"Multiply")h.blending=THREE.MultiplyBlending;if(b.transparent!==undefined||b.opacity<1)h.transparent=b.transparent;if(b.depthTest!==undefined)h.depthTest=b.depthTest;if(b.vertexColors!==undefined)if(b.vertexColors=="face")h.vertexColors=THREE.FaceColors;else if(b.vertexColors)h.vertexColors=THREE.VertexColors;if(b.mapDiffuse&&d){j=document.createElement("canvas");h.map=new THREE.Texture(j);h.map.sourceFile=b.mapDiffuse;f(h.map,d+"/"+b.mapDiffuse)}else if(b.colorDiffuse){j=(b.colorDiffuse[0]*255<<
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|
"Multiply")h.blending=THREE.MultiplyBlending;if(b.transparent!==undefined||b.opacity<1)h.transparent=b.transparent;if(b.depthTest!==undefined)h.depthTest=b.depthTest;if(b.vertexColors!==undefined)if(b.vertexColors=="face")h.vertexColors=THREE.FaceColors;else if(b.vertexColors)h.vertexColors=THREE.VertexColors;if(b.mapDiffuse&&d){j=document.createElement("canvas");h.map=new THREE.Texture(j);h.map.sourceFile=b.mapDiffuse;f(h.map,d+"/"+b.mapDiffuse)}else if(b.colorDiffuse){j=(b.colorDiffuse[0]*255<<
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16)+(b.colorDiffuse[1]*255<<8)+b.colorDiffuse[2]*255;h.color=j;h.opacity=b.transparency}else if(b.DbgColor)h.color=b.DbgColor;if(b.mapLightmap&&d){j=document.createElement("canvas");h.lightMap=new THREE.Texture(j);h.lightMap.sourceFile=b.mapLightmap;f(h.lightMap,d+"/"+b.mapLightmap)}return new THREE[g](h)}};THREE.JSONLoader=function(b){THREE.Loader.call(this,b)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
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16)+(b.colorDiffuse[1]*255<<8)+b.colorDiffuse[2]*255;h.color=j;h.opacity=b.transparency}else if(b.DbgColor)h.color=b.DbgColor;if(b.mapLightmap&&d){j=document.createElement("canvas");h.lightMap=new THREE.Texture(j);h.lightMap.sourceFile=b.mapLightmap;f(h.lightMap,d+"/"+b.mapLightmap)}return new THREE[g](h)}};THREE.JSONLoader=function(b){THREE.Loader.call(this,b)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
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THREE.JSONLoader.prototype.load=function(b){var d=this,c=b.model,f=b.callback,g=b.texture_path?b.texture_path:this.extractUrlbase(c);b=new Worker(c);b.onmessage=function(h){d.createModel(h.data,f,g);d.onLoadComplete()};this.onLoadStart();b.postMessage((new Date).getTime())};
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THREE.JSONLoader.prototype.load=function(b){var d=this,c=b.model,f=b.callback,g=b.texture_path?b.texture_path:this.extractUrlbase(c);b=new Worker(c);b.onmessage=function(h){d.createModel(h.data,f,g);d.onLoadComplete()};this.onLoadStart();b.postMessage((new Date).getTime())};
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-THREE.JSONLoader.prototype.createModel=function(b,d,c){var f=new THREE.Geometry;this.init_materials(f,b.materials,c);(function(){if(b.version===undefined||b.version!=2)console.error("Deprecated file format.");else{var g,h,j,k,m,o,p,t,v,u,B,F,V,A,S,D=b.faces;u=b.vertices;var Y=b.normals,J=b.colors;o=b.scale!==undefined?b.scale:1;var L=0;for(g=0;g<b.uvs.length;g++)b.uvs[g].length&&L++;for(g=0;g<L;g++){f.faceUvs[g]=[];f.faceVertexUvs[g]=[]}k=0;for(m=u.length;k<m;){p=new THREE.Vertex;p.position.x=u[k++]/
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|
-o;p.position.y=u[k++]/o;p.position.z=u[k++]/o;f.vertices.push(p)}k=0;for(m=D.length;k<m;){u=D[k++];o=u&1;j=u&2;g=u&4;h=u&8;t=u&16;p=u&32;B=u&64;u&=128;if(o){F=new THREE.Face4;F.a=D[k++];F.b=D[k++];F.c=D[k++];F.d=D[k++];o=4}else{F=new THREE.Face3;F.a=D[k++];F.b=D[k++];F.c=D[k++];o=3}if(j){j=D[k++];F.materials=f.materials[j]}j=f.faces.length;if(g)for(g=0;g<L;g++){V=b.uvs[g];v=D[k++];S=V[v*2];v=V[v*2+1];f.faceUvs[g][j]=new THREE.UV(S,v)}if(h)for(g=0;g<L;g++){V=b.uvs[g];A=[];for(h=0;h<o;h++){v=D[k++];
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-S=V[v*2];v=V[v*2+1];A[h]=new THREE.UV(S,v)}f.faceVertexUvs[g][j]=A}if(t){t=D[k++]*3;h=new THREE.Vector3;h.x=Y[t++];h.y=Y[t++];h.z=Y[t];F.normal=h}if(p)for(g=0;g<o;g++){t=D[k++]*3;h=new THREE.Vector3;h.x=Y[t++];h.y=Y[t++];h.z=Y[t];F.vertexNormals.push(h)}if(B){p=D[k++];p=new THREE.Color(J[p]);F.color=p}if(u)for(g=0;g<o;g++){p=D[k++];p=new THREE.Color(J[p]);F.vertexColors.push(p)}f.faces.push(F)}}})();(function(){var g,h,j,k;if(b.skinWeights){g=0;for(h=b.skinWeights.length;g<h;g+=2){j=b.skinWeights[g];
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-k=b.skinWeights[g+1];f.skinWeights.push(new THREE.Vector4(j,k,0,0))}}if(b.skinIndices){g=0;for(h=b.skinIndices.length;g<h;g+=2){j=b.skinIndices[g];k=b.skinIndices[g+1];f.skinIndices.push(new THREE.Vector4(j,k,0,0))}}f.bones=b.bones;f.animation=b.animation})();(function(){if(b.morphTargets!==undefined){var g,h,j,k,m,o;g=0;for(h=b.morphTargets.length;g<h;g++){f.morphTargets[g]={};f.morphTargets[g].name=b.morphTargets[g].name;f.morphTargets[g].vertices=[];m=f.morphTargets[g].vertices;o=b.morphTargets[g].vertices;
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-j=0;for(k=o.length;j<k;j+=3)m.push(new THREE.Vertex(new THREE.Vector3(o[j],o[j+1],o[j+2])))}}if(b.morphColors!==undefined){var p,t;g=0;for(h=b.morphColors.length;g<h;g++){f.morphColors[g]={};f.morphColors[g].name=b.morphColors[g].name;f.morphColors[g].colors=[];o=f.morphColors[g].colors;p=b.morphColors[g].colors;k=0;for(m=p.length;k<m;k+=3){t=new THREE.Color(16755200);t.setRGB(p[j],p[j+1],p[j+2]);o.push(t)}}}})();(function(){if(b.edges!==undefined){var g,h,j;for(g=0;g<b.edges.length;g+=2){h=b.edges[g];
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+THREE.JSONLoader.prototype.createModel=function(b,d,c){var f=new THREE.Geometry;this.init_materials(f,b.materials,c);(function(){if(b.version===undefined||b.version!=2)console.error("Deprecated file format.");else{var g,h,j,k,m,p,o,t,y,u,B,A,Q,E,V,C=b.faces;u=b.vertices;var X=b.normals,R=b.colors;p=b.scale!==undefined?b.scale:1;var P=0;for(g=0;g<b.uvs.length;g++)b.uvs[g].length&&P++;for(g=0;g<P;g++){f.faceUvs[g]=[];f.faceVertexUvs[g]=[]}k=0;for(m=u.length;k<m;){o=new THREE.Vertex;o.position.x=u[k++]/
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+p;o.position.y=u[k++]/p;o.position.z=u[k++]/p;f.vertices.push(o)}k=0;for(m=C.length;k<m;){u=C[k++];p=u&1;j=u&2;g=u&4;h=u&8;t=u&16;o=u&32;B=u&64;u&=128;if(p){A=new THREE.Face4;A.a=C[k++];A.b=C[k++];A.c=C[k++];A.d=C[k++];p=4}else{A=new THREE.Face3;A.a=C[k++];A.b=C[k++];A.c=C[k++];p=3}if(j){j=C[k++];A.materials=f.materials[j]}j=f.faces.length;if(g)for(g=0;g<P;g++){Q=b.uvs[g];y=C[k++];V=Q[y*2];y=Q[y*2+1];f.faceUvs[g][j]=new THREE.UV(V,y)}if(h)for(g=0;g<P;g++){Q=b.uvs[g];E=[];for(h=0;h<p;h++){y=C[k++];
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+V=Q[y*2];y=Q[y*2+1];E[h]=new THREE.UV(V,y)}f.faceVertexUvs[g][j]=E}if(t){t=C[k++]*3;h=new THREE.Vector3;h.x=X[t++];h.y=X[t++];h.z=X[t];A.normal=h}if(o)for(g=0;g<p;g++){t=C[k++]*3;h=new THREE.Vector3;h.x=X[t++];h.y=X[t++];h.z=X[t];A.vertexNormals.push(h)}if(B){o=C[k++];o=new THREE.Color(R[o]);A.color=o}if(u)for(g=0;g<p;g++){o=C[k++];o=new THREE.Color(R[o]);A.vertexColors.push(o)}f.faces.push(A)}}})();(function(){var g,h,j,k;if(b.skinWeights){g=0;for(h=b.skinWeights.length;g<h;g+=2){j=b.skinWeights[g];
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+k=b.skinWeights[g+1];f.skinWeights.push(new THREE.Vector4(j,k,0,0))}}if(b.skinIndices){g=0;for(h=b.skinIndices.length;g<h;g+=2){j=b.skinIndices[g];k=b.skinIndices[g+1];f.skinIndices.push(new THREE.Vector4(j,k,0,0))}}f.bones=b.bones;f.animation=b.animation})();(function(){if(b.morphTargets!==undefined){var g,h,j,k,m,p;g=0;for(h=b.morphTargets.length;g<h;g++){f.morphTargets[g]={};f.morphTargets[g].name=b.morphTargets[g].name;f.morphTargets[g].vertices=[];m=f.morphTargets[g].vertices;p=b.morphTargets[g].vertices;
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+j=0;for(k=p.length;j<k;j+=3)m.push(new THREE.Vertex(new THREE.Vector3(p[j],p[j+1],p[j+2])))}}if(b.morphColors!==undefined){var o,t;g=0;for(h=b.morphColors.length;g<h;g++){f.morphColors[g]={};f.morphColors[g].name=b.morphColors[g].name;f.morphColors[g].colors=[];p=f.morphColors[g].colors;o=b.morphColors[g].colors;k=0;for(m=o.length;k<m;k+=3){t=new THREE.Color(16755200);t.setRGB(o[j],o[j+1],o[j+2]);p.push(t)}}}})();(function(){if(b.edges!==undefined){var g,h,j;for(g=0;g<b.edges.length;g+=2){h=b.edges[g];
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j=b.edges[g+1];f.edges.push(new THREE.Edge(f.vertices[h],f.vertices[j],h,j))}}})();f.computeCentroids();f.computeFaceNormals();f.computeEdgeFaces();d(f)};THREE.BinaryLoader=function(b){THREE.Loader.call(this,b)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
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j=b.edges[g+1];f.edges.push(new THREE.Edge(f.vertices[h],f.vertices[j],h,j))}}})();f.computeCentroids();f.computeFaceNormals();f.computeEdgeFaces();d(f)};THREE.BinaryLoader=function(b){THREE.Loader.call(this,b)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
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THREE.BinaryLoader.prototype={load:function(b){var d=b.model,c=b.callback,f=b.texture_path?b.texture_path:THREE.Loader.prototype.extractUrlbase(d),g=b.bin_path?b.bin_path:THREE.Loader.prototype.extractUrlbase(d);b=(new Date).getTime();d=new Worker(d);var h=this.showProgress?THREE.Loader.prototype.updateProgress:null;d.onmessage=function(j){THREE.BinaryLoader.prototype.loadAjaxBuffers(j.data.buffers,j.data.materials,c,g,f,h)};d.onerror=function(j){alert("worker.onerror: "+j.message+"\n"+j.data);j.preventDefault()};
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THREE.BinaryLoader.prototype={load:function(b){var d=b.model,c=b.callback,f=b.texture_path?b.texture_path:THREE.Loader.prototype.extractUrlbase(d),g=b.bin_path?b.bin_path:THREE.Loader.prototype.extractUrlbase(d);b=(new Date).getTime();d=new Worker(d);var h=this.showProgress?THREE.Loader.prototype.updateProgress:null;d.onmessage=function(j){THREE.BinaryLoader.prototype.loadAjaxBuffers(j.data.buffers,j.data.materials,c,g,f,h)};d.onerror=function(j){alert("worker.onerror: "+j.message+"\n"+j.data);j.preventDefault()};
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d.postMessage(b)},loadAjaxBuffers:function(b,d,c,f,g,h){var j=new XMLHttpRequest,k=f+"/"+b,m=0;j.onreadystatechange=function(){if(j.readyState==4)j.status==200||j.status==0?THREE.BinaryLoader.prototype.createBinModel(j.responseText,c,g,d):alert("Couldn't load ["+k+"] ["+j.status+"]");else if(j.readyState==3){if(h){m==0&&(m=j.getResponseHeader("Content-Length"));h({total:m,loaded:j.responseText.length})}}else j.readyState==2&&(m=j.getResponseHeader("Content-Length"))};j.open("GET",k,!0);j.overrideMimeType("text/plain; charset=x-user-defined");
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d.postMessage(b)},loadAjaxBuffers:function(b,d,c,f,g,h){var j=new XMLHttpRequest,k=f+"/"+b,m=0;j.onreadystatechange=function(){if(j.readyState==4)j.status==200||j.status==0?THREE.BinaryLoader.prototype.createBinModel(j.responseText,c,g,d):alert("Couldn't load ["+k+"] ["+j.status+"]");else if(j.readyState==3){if(h){m==0&&(m=j.getResponseHeader("Content-Length"));h({total:m,loaded:j.responseText.length})}}else j.readyState==2&&(m=j.getResponseHeader("Content-Length"))};j.open("GET",k,!0);j.overrideMimeType("text/plain; charset=x-user-defined");
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-j.setRequestHeader("Content-Type","text/plain");j.send(null)},createBinModel:function(b,d,c,f){var g=function(h){function j(Q,R){var O=p(Q,R),Ba=p(Q,R+1),La=p(Q,R+2),n=p(Q,R+3),C=(n<<1&255|La>>7)-127;O|=(La&127)<<16|Ba<<8;if(O==0&&C==-127)return 0;return(1-2*(n>>7))*(1+O*Math.pow(2,-23))*Math.pow(2,C)}function k(Q,R){var O=p(Q,R),Ba=p(Q,R+1),La=p(Q,R+2);return(p(Q,R+3)<<24)+(La<<16)+(Ba<<8)+O}function m(Q,R){var O=p(Q,R);return(p(Q,R+1)<<8)+O}function o(Q,R){var O=p(Q,R);return O>127?O-256:O}function p(Q,
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-R){return Q.charCodeAt(R)&255}function t(Q){var R,O,Ba;R=k(b,Q);O=k(b,Q+L);Ba=k(b,Q+oa);Q=m(b,Q+ja);THREE.BinaryLoader.prototype.f3(A,R,O,Ba,Q)}function v(Q){var R,O,Ba,La,n,C;R=k(b,Q);O=k(b,Q+L);Ba=k(b,Q+oa);La=m(b,Q+ja);n=k(b,Q+ra);C=k(b,Q+va);Q=k(b,Q+X);THREE.BinaryLoader.prototype.f3n(A,Y,R,O,Ba,La,n,C,Q)}function u(Q){var R,O,Ba,La;R=k(b,Q);O=k(b,Q+e);Ba=k(b,Q+na);La=k(b,Q+za);Q=m(b,Q+wa);THREE.BinaryLoader.prototype.f4(A,R,O,Ba,La,Q)}function B(Q){var R,O,Ba,La,n,C,y,x;R=k(b,Q);O=k(b,Q+e);Ba=
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-k(b,Q+na);La=k(b,Q+za);n=m(b,Q+wa);C=k(b,Q+Da);y=k(b,Q+ka);x=k(b,Q+ea);Q=k(b,Q+ua);THREE.BinaryLoader.prototype.f4n(A,Y,R,O,Ba,La,n,C,y,x,Q)}function F(Q){var R,O;R=k(b,Q);O=k(b,Q+sa);Q=k(b,Q+aa);THREE.BinaryLoader.prototype.uv3(A.faceVertexUvs[0],J[R*2],J[R*2+1],J[O*2],J[O*2+1],J[Q*2],J[Q*2+1])}function V(Q){var R,O,Ba;R=k(b,Q);O=k(b,Q+fa);Ba=k(b,Q+la);Q=k(b,Q+Fa);THREE.BinaryLoader.prototype.uv4(A.faceVertexUvs[0],J[R*2],J[R*2+1],J[O*2],J[O*2+1],J[Ba*2],J[Ba*2+1],J[Q*2],J[Q*2+1])}var A=this,S=0,
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-D,Y=[],J=[],L,oa,ja,ra,va,X,e,na,za,wa,Da,ka,ea,ua,sa,aa,fa,la,Fa,ia,ga,Ja,Xa,Za,Ta;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(A,f,h);D={signature:b.substr(S,8),header_bytes:p(b,S+8),vertex_coordinate_bytes:p(b,S+9),normal_coordinate_bytes:p(b,S+10),uv_coordinate_bytes:p(b,S+11),vertex_index_bytes:p(b,S+12),normal_index_bytes:p(b,S+13),uv_index_bytes:p(b,S+14),material_index_bytes:p(b,S+15),nvertices:k(b,S+16),nnormals:k(b,S+16+4),nuvs:k(b,S+16+8),ntri_flat:k(b,S+16+12),ntri_smooth:k(b,
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|
-S+16+16),ntri_flat_uv:k(b,S+16+20),ntri_smooth_uv:k(b,S+16+24),nquad_flat:k(b,S+16+28),nquad_smooth:k(b,S+16+32),nquad_flat_uv:k(b,S+16+36),nquad_smooth_uv:k(b,S+16+40)};S+=D.header_bytes;L=D.vertex_index_bytes;oa=D.vertex_index_bytes*2;ja=D.vertex_index_bytes*3;ra=D.vertex_index_bytes*3+D.material_index_bytes;va=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes;X=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*2;e=D.vertex_index_bytes;na=D.vertex_index_bytes*2;
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-za=D.vertex_index_bytes*3;wa=D.vertex_index_bytes*4;Da=D.vertex_index_bytes*4+D.material_index_bytes;ka=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes;ea=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*2;ua=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*3;sa=D.uv_index_bytes;aa=D.uv_index_bytes*2;fa=D.uv_index_bytes;la=D.uv_index_bytes*2;Fa=D.uv_index_bytes*3;h=D.vertex_index_bytes*3+D.material_index_bytes;Ta=D.vertex_index_bytes*4+D.material_index_bytes;
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-ia=D.ntri_flat*h;ga=D.ntri_smooth*(h+D.normal_index_bytes*3);Ja=D.ntri_flat_uv*(h+D.uv_index_bytes*3);Xa=D.ntri_smooth_uv*(h+D.normal_index_bytes*3+D.uv_index_bytes*3);Za=D.nquad_flat*Ta;h=D.nquad_smooth*(Ta+D.normal_index_bytes*4);Ta=D.nquad_flat_uv*(Ta+D.uv_index_bytes*4);S+=function(Q){for(var R,O,Ba,La=D.vertex_coordinate_bytes*3,n=Q+D.nvertices*La;Q<n;Q+=La){R=j(b,Q);O=j(b,Q+D.vertex_coordinate_bytes);Ba=j(b,Q+D.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(A,R,O,Ba)}return D.nvertices*
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-La}(S);S+=function(Q){for(var R,O,Ba,La=D.normal_coordinate_bytes*3,n=Q+D.nnormals*La;Q<n;Q+=La){R=o(b,Q);O=o(b,Q+D.normal_coordinate_bytes);Ba=o(b,Q+D.normal_coordinate_bytes*2);Y.push(R/127,O/127,Ba/127)}return D.nnormals*La}(S);S+=function(Q){for(var R,O,Ba=D.uv_coordinate_bytes*2,La=Q+D.nuvs*Ba;Q<La;Q+=Ba){R=j(b,Q);O=j(b,Q+D.uv_coordinate_bytes);J.push(R,O)}return D.nuvs*Ba}(S);ia=S+ia;ga=ia+ga;Ja=ga+Ja;Xa=Ja+Xa;Za=Xa+Za;h=Za+h;Ta=h+Ta;(function(Q){var R,O=D.vertex_index_bytes*3+D.material_index_bytes,
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|
-Ba=O+D.uv_index_bytes*3,La=Q+D.ntri_flat_uv*Ba;for(R=Q;R<La;R+=Ba){t(R);F(R+O)}return La-Q})(ga);(function(Q){var R,O=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*3,Ba=O+D.uv_index_bytes*3,La=Q+D.ntri_smooth_uv*Ba;for(R=Q;R<La;R+=Ba){v(R);F(R+O)}return La-Q})(Ja);(function(Q){var R,O=D.vertex_index_bytes*4+D.material_index_bytes,Ba=O+D.uv_index_bytes*4,La=Q+D.nquad_flat_uv*Ba;for(R=Q;R<La;R+=Ba){u(R);V(R+O)}return La-Q})(h);(function(Q){var R,O=D.vertex_index_bytes*4+D.material_index_bytes+
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|
-D.normal_index_bytes*4,Ba=O+D.uv_index_bytes*4,La=Q+D.nquad_smooth_uv*Ba;for(R=Q;R<La;R+=Ba){B(R);V(R+O)}return La-Q})(Ta);(function(Q){var R,O=D.vertex_index_bytes*3+D.material_index_bytes,Ba=Q+D.ntri_flat*O;for(R=Q;R<Ba;R+=O)t(R);return Ba-Q})(S);(function(Q){var R,O=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*3,Ba=Q+D.ntri_smooth*O;for(R=Q;R<Ba;R+=O)v(R);return Ba-Q})(ia);(function(Q){var R,O=D.vertex_index_bytes*4+D.material_index_bytes,Ba=Q+D.nquad_flat*O;for(R=Q;R<Ba;R+=
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-O)u(R);return Ba-Q})(Xa);(function(Q){var R,O=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*4,Ba=Q+D.nquad_smooth*O;for(R=Q;R<Ba;R+=O)B(R);return Ba-Q})(Za);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;d(new g(c))},v:function(b,d,c,f){b.vertices.push(new THREE.Vertex(new THREE.Vector3(d,c,f)))},f3:function(b,d,c,f,g){b.faces.push(new THREE.Face3(d,c,f,null,null,b.materials[g]))},f4:function(b,d,c,f,g,h){b.faces.push(new THREE.Face4(d,
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-c,f,g,null,null,b.materials[h]))},f3n:function(b,d,c,f,g,h,j,k,m){h=b.materials[h];var o=d[k*3],p=d[k*3+1];k=d[k*3+2];var t=d[m*3],v=d[m*3+1];m=d[m*3+2];b.faces.push(new THREE.Face3(c,f,g,[new THREE.Vector3(d[j*3],d[j*3+1],d[j*3+2]),new THREE.Vector3(o,p,k),new THREE.Vector3(t,v,m)],null,h))},f4n:function(b,d,c,f,g,h,j,k,m,o,p){j=b.materials[j];var t=d[m*3],v=d[m*3+1];m=d[m*3+2];var u=d[o*3],B=d[o*3+1];o=d[o*3+2];var F=d[p*3],V=d[p*3+1];p=d[p*3+2];b.faces.push(new THREE.Face4(c,f,g,h,[new THREE.Vector3(d[k*
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-3],d[k*3+1],d[k*3+2]),new THREE.Vector3(t,v,m),new THREE.Vector3(u,B,o),new THREE.Vector3(F,V,p)],null,j))},uv3:function(b,d,c,f,g,h,j){var k=[];k.push(new THREE.UV(d,c));k.push(new THREE.UV(f,g));k.push(new THREE.UV(h,j));b.push(k)},uv4:function(b,d,c,f,g,h,j,k,m){var o=[];o.push(new THREE.UV(d,c));o.push(new THREE.UV(f,g));o.push(new THREE.UV(h,j));o.push(new THREE.UV(k,m));b.push(o)}};
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-THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
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-THREE.SceneLoader.prototype={load:function(b,d,c,f){var g=this,h=new Worker(b);h.postMessage(0);var j=THREE.Loader.prototype.extractUrlbase(b);h.onmessage=function(k){function m(aa,fa){return fa=="relativeToHTML"?aa:j+"/"+aa}function o(){for(B in X.objects)if(!ea.objects[B]){D=X.objects[B];if(oa=ea.geometries[D.geometry]){va=[];for(sa=0;sa<D.materials.length;sa++)va[sa]=ea.materials[D.materials[sa]];Y=D.position;r=D.rotation;q=D.quaternion;s=D.scale;q=0;va.length==0&&(va[0]=new THREE.MeshFaceMaterial);
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-va.length>1&&(va=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(oa,va);object.name=B;object.position.set(Y[0],Y[1],Y[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=D.visible;ea.scene.addObject(object);ea.objects[B]=object;if(D.meshCollider){var aa=THREE.CollisionUtils.MeshColliderWBox(object);THREE.Collisions.colliders.push(aa)}if(D.castsShadow){aa=new THREE.ShadowVolume(oa);
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-ea.scene.addChild(aa);aa.position=object.position;aa.rotation=object.rotation;aa.scale=object.scale}}}}function p(aa){return function(fa){ea.geometries[aa]=fa;o();za-=1;g.onLoadComplete();t()}}function t(){f({total_models:Da,total_textures:ka,loaded_models:Da-za,loaded_textures:ka-wa},ea);g.onLoadProgress();za==0&&wa==0&&c(ea)}var v,u,B,F,V,A,S,D,Y,J,L,oa,ja,ra,va,X,e,na,za,wa,Da,ka,ea;X=k.data;e=new THREE.BinaryLoader;na=new THREE.JSONLoader;wa=za=0;ea={scene:new THREE.Scene,geometries:{},materials:{},
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-textures:{},objects:{},cameras:{},lights:{},fogs:{}};if(X.transform){k=X.transform.position;J=X.transform.rotation;var ua=X.transform.scale;k&&ea.scene.position.set(k[0],k[1],k[2]);J&&ea.scene.rotation.set(J[0],J[1],J[2]);ua&&ea.scene.scale.set(ua[0],ua[1],ua[2]);(k||J||ua)&&ea.scene.updateMatrix()}k=function(){wa-=1;t();g.onLoadComplete()};for(V in X.cameras){J=X.cameras[V];if(J.type=="perspective")ja=new THREE.Camera(J.fov,J.aspect,J.near,J.far);else if(J.type=="ortho"){ja=new THREE.Camera;ja.projectionMatrix=
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-THREE.Matrix4.makeOrtho(J.left,J.right,J.top,J.bottom,J.near,J.far)}Y=J.position;J=J.target;ja.position.set(Y[0],Y[1],Y[2]);ja.target.position.set(J[0],J[1],J[2]);ea.cameras[V]=ja}for(F in X.lights){V=X.lights[F];ja=V.color!==undefined?V.color:16777215;J=V.intensity!==undefined?V.intensity:1;if(V.type=="directional"){Y=V.direction;light=new THREE.DirectionalLight(ja,J);light.position.set(Y[0],Y[1],Y[2]);light.position.normalize()}else if(V.type=="point"){Y=V.position;light=new THREE.PointLight(ja,
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-J);light.position.set(Y[0],Y[1],Y[2])}ea.scene.addLight(light);ea.lights[F]=light}for(A in X.fogs){F=X.fogs[A];if(F.type=="linear")ra=new THREE.Fog(0,F.near,F.far);else F.type=="exp2"&&(ra=new THREE.FogExp2(0,F.density));J=F.color;ra.color.setRGB(J[0],J[1],J[2]);ea.fogs[A]=ra}if(ea.cameras&&X.defaults.camera)ea.currentCamera=ea.cameras[X.defaults.camera];if(ea.fogs&&X.defaults.fog)ea.scene.fog=ea.fogs[X.defaults.fog];J=X.defaults.bgcolor;ea.bgColor=new THREE.Color;ea.bgColor.setRGB(J[0],J[1],J[2]);
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-ea.bgColorAlpha=X.defaults.bgalpha;for(v in X.geometries){A=X.geometries[v];if(A.type=="bin_mesh"||A.type=="ascii_mesh"){za+=1;g.onLoadStart()}}Da=za;for(v in X.geometries){A=X.geometries[v];if(A.type=="cube"){oa=new THREE.Cube(A.width,A.height,A.depth,A.segmentsWidth,A.segmentsHeight,A.segmentsDepth,null,A.flipped,A.sides);ea.geometries[v]=oa}else if(A.type=="plane"){oa=new THREE.Plane(A.width,A.height,A.segmentsWidth,A.segmentsHeight);ea.geometries[v]=oa}else if(A.type=="sphere"){oa=new THREE.Sphere(A.radius,
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-A.segmentsWidth,A.segmentsHeight);ea.geometries[v]=oa}else if(A.type=="cylinder"){oa=new THREE.Cylinder(A.numSegs,A.topRad,A.botRad,A.height,A.topOffset,A.botOffset);ea.geometries[v]=oa}else if(A.type=="torus"){oa=new THREE.Torus(A.radius,A.tube,A.segmentsR,A.segmentsT);ea.geometries[v]=oa}else if(A.type=="icosahedron"){oa=new THREE.Icosahedron(A.subdivisions);ea.geometries[v]=oa}else if(A.type=="bin_mesh")e.load({model:m(A.url,X.urlBaseType),callback:p(v)});else A.type=="ascii_mesh"&&na.load({model:m(A.url,
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-X.urlBaseType),callback:p(v)})}for(S in X.textures){v=X.textures[S];if(v.url instanceof Array){wa+=v.url.length;for(A=0;A<v.url.length;A++)g.onLoadStart()}else{wa+=1;g.onLoadStart()}}ka=wa;for(S in X.textures){v=X.textures[S];if(v.mapping!=undefined&&THREE[v.mapping]!=undefined)v.mapping=new THREE[v.mapping];if(v.url instanceof Array){A=[];for(var sa=0;sa<v.url.length;sa++)A[sa]=m(v.url[sa],X.urlBaseType);A=THREE.ImageUtils.loadTextureCube(A,v.mapping,k)}else{A=THREE.ImageUtils.loadTexture(m(v.url,
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-X.urlBaseType),v.mapping,k);if(THREE[v.minFilter]!=undefined)A.minFilter=THREE[v.minFilter];if(THREE[v.magFilter]!=undefined)A.magFilter=THREE[v.magFilter]}ea.textures[S]=A}for(u in X.materials){S=X.materials[u];for(L in S.parameters)if(L=="envMap"||L=="map"||L=="lightMap")S.parameters[L]=ea.textures[S.parameters[L]];else if(L=="shading")S.parameters[L]=S.parameters[L]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(L=="blending")S.parameters[L]=THREE[S.parameters[L]]?THREE[S.parameters[L]]:
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-THREE.NormalBlending;else if(L=="combine")S.parameters[L]=S.parameters[L]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(L=="vertexColors")if(S.parameters[L]=="face")S.parameters[L]=THREE.FaceColors;else if(S.parameters[L])S.parameters[L]=THREE.VertexColors;if(S.parameters.opacity!==undefined&&S.parameters.opacity<1)S.parameters.transparent=!0;S=new THREE[S.type](S.parameters);ea.materials[u]=S}o();d(ea)}}};
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+j.setRequestHeader("Content-Type","text/plain");j.send(null)},createBinModel:function(b,d,c,f){var g=function(h){function j(O,S){var M=o(O,S),Aa=o(O,S+1),La=o(O,S+2),n=o(O,S+3),D=(n<<1&255|La>>7)-127;M|=(La&127)<<16|Aa<<8;if(M==0&&D==-127)return 0;return(1-2*(n>>7))*(1+M*Math.pow(2,-23))*Math.pow(2,D)}function k(O,S){var M=o(O,S),Aa=o(O,S+1),La=o(O,S+2);return(o(O,S+3)<<24)+(La<<16)+(Aa<<8)+M}function m(O,S){var M=o(O,S);return(o(O,S+1)<<8)+M}function p(O,S){var M=o(O,S);return M>127?M-256:M}function o(O,
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+S){return O.charCodeAt(S)&255}function t(O){var S,M,Aa;S=k(b,O);M=k(b,O+P);Aa=k(b,O+ya);O=m(b,O+la);THREE.BinaryLoader.prototype.f3(E,S,M,Aa,O)}function y(O){var S,M,Aa,La,n,D;S=k(b,O);M=k(b,O+P);Aa=k(b,O+ya);La=m(b,O+la);n=k(b,O+ca);D=k(b,O+Ba);O=k(b,O+ea);THREE.BinaryLoader.prototype.f3n(E,X,S,M,Aa,La,n,D,O)}function u(O){var S,M,Aa,La;S=k(b,O);M=k(b,O+e);Aa=k(b,O+oa);La=k(b,O+Da);O=m(b,O+da);THREE.BinaryLoader.prototype.f4(E,S,M,Aa,La,O)}function B(O){var S,M,Aa,La,n,D,x,w;S=k(b,O);M=k(b,O+e);
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+Aa=k(b,O+oa);La=k(b,O+Da);n=m(b,O+da);D=k(b,O+va);x=k(b,O+ja);w=k(b,O+qa);O=k(b,O+pa);THREE.BinaryLoader.prototype.f4n(E,X,S,M,Aa,La,n,D,x,w,O)}function A(O){var S,M;S=k(b,O);M=k(b,O+wa);O=k(b,O+fa);THREE.BinaryLoader.prototype.uv3(E.faceVertexUvs[0],R[S*2],R[S*2+1],R[M*2],R[M*2+1],R[O*2],R[O*2+1])}function Q(O){var S,M,Aa;S=k(b,O);M=k(b,O+ka);Aa=k(b,O+ma);O=k(b,O+Fa);THREE.BinaryLoader.prototype.uv4(E.faceVertexUvs[0],R[S*2],R[S*2+1],R[M*2],R[M*2+1],R[Aa*2],R[Aa*2+1],R[O*2],R[O*2+1])}var E=this,
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+V=0,C,X=[],R=[],P,ya,la,ca,Ba,ea,e,oa,Da,da,va,ja,qa,pa,wa,fa,ka,ma,Fa,ia,ga,Ja,Xa,Za,Ta;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(E,f,h);C={signature:b.substr(V,8),header_bytes:o(b,V+8),vertex_coordinate_bytes:o(b,V+9),normal_coordinate_bytes:o(b,V+10),uv_coordinate_bytes:o(b,V+11),vertex_index_bytes:o(b,V+12),normal_index_bytes:o(b,V+13),uv_index_bytes:o(b,V+14),material_index_bytes:o(b,V+15),nvertices:k(b,V+16),nnormals:k(b,V+16+4),nuvs:k(b,V+16+8),ntri_flat:k(b,V+16+12),
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+ntri_smooth:k(b,V+16+16),ntri_flat_uv:k(b,V+16+20),ntri_smooth_uv:k(b,V+16+24),nquad_flat:k(b,V+16+28),nquad_smooth:k(b,V+16+32),nquad_flat_uv:k(b,V+16+36),nquad_smooth_uv:k(b,V+16+40)};V+=C.header_bytes;P=C.vertex_index_bytes;ya=C.vertex_index_bytes*2;la=C.vertex_index_bytes*3;ca=C.vertex_index_bytes*3+C.material_index_bytes;Ba=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes;ea=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes*2;e=C.vertex_index_bytes;oa=C.vertex_index_bytes*
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+2;Da=C.vertex_index_bytes*3;da=C.vertex_index_bytes*4;va=C.vertex_index_bytes*4+C.material_index_bytes;ja=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes;qa=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*2;pa=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*3;wa=C.uv_index_bytes;fa=C.uv_index_bytes*2;ka=C.uv_index_bytes;ma=C.uv_index_bytes*2;Fa=C.uv_index_bytes*3;h=C.vertex_index_bytes*3+C.material_index_bytes;Ta=C.vertex_index_bytes*4+C.material_index_bytes;
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+ia=C.ntri_flat*h;ga=C.ntri_smooth*(h+C.normal_index_bytes*3);Ja=C.ntri_flat_uv*(h+C.uv_index_bytes*3);Xa=C.ntri_smooth_uv*(h+C.normal_index_bytes*3+C.uv_index_bytes*3);Za=C.nquad_flat*Ta;h=C.nquad_smooth*(Ta+C.normal_index_bytes*4);Ta=C.nquad_flat_uv*(Ta+C.uv_index_bytes*4);V+=function(O){for(var S,M,Aa,La=C.vertex_coordinate_bytes*3,n=O+C.nvertices*La;O<n;O+=La){S=j(b,O);M=j(b,O+C.vertex_coordinate_bytes);Aa=j(b,O+C.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(E,S,M,Aa)}return C.nvertices*
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+La}(V);V+=function(O){for(var S,M,Aa,La=C.normal_coordinate_bytes*3,n=O+C.nnormals*La;O<n;O+=La){S=p(b,O);M=p(b,O+C.normal_coordinate_bytes);Aa=p(b,O+C.normal_coordinate_bytes*2);X.push(S/127,M/127,Aa/127)}return C.nnormals*La}(V);V+=function(O){for(var S,M,Aa=C.uv_coordinate_bytes*2,La=O+C.nuvs*Aa;O<La;O+=Aa){S=j(b,O);M=j(b,O+C.uv_coordinate_bytes);R.push(S,M)}return C.nuvs*Aa}(V);ia=V+ia;ga=ia+ga;Ja=ga+Ja;Xa=Ja+Xa;Za=Xa+Za;h=Za+h;Ta=h+Ta;(function(O){var S,M=C.vertex_index_bytes*3+C.material_index_bytes,
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|
+Aa=M+C.uv_index_bytes*3,La=O+C.ntri_flat_uv*Aa;for(S=O;S<La;S+=Aa){t(S);A(S+M)}return La-O})(ga);(function(O){var S,M=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes*3,Aa=M+C.uv_index_bytes*3,La=O+C.ntri_smooth_uv*Aa;for(S=O;S<La;S+=Aa){y(S);A(S+M)}return La-O})(Ja);(function(O){var S,M=C.vertex_index_bytes*4+C.material_index_bytes,Aa=M+C.uv_index_bytes*4,La=O+C.nquad_flat_uv*Aa;for(S=O;S<La;S+=Aa){u(S);Q(S+M)}return La-O})(h);(function(O){var S,M=C.vertex_index_bytes*4+C.material_index_bytes+
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|
+C.normal_index_bytes*4,Aa=M+C.uv_index_bytes*4,La=O+C.nquad_smooth_uv*Aa;for(S=O;S<La;S+=Aa){B(S);Q(S+M)}return La-O})(Ta);(function(O){var S,M=C.vertex_index_bytes*3+C.material_index_bytes,Aa=O+C.ntri_flat*M;for(S=O;S<Aa;S+=M)t(S);return Aa-O})(V);(function(O){var S,M=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes*3,Aa=O+C.ntri_smooth*M;for(S=O;S<Aa;S+=M)y(S);return Aa-O})(ia);(function(O){var S,M=C.vertex_index_bytes*4+C.material_index_bytes,Aa=O+C.nquad_flat*M;for(S=O;S<Aa;S+=
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|
+M)u(S);return Aa-O})(Xa);(function(O){var S,M=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*4,Aa=O+C.nquad_smooth*M;for(S=O;S<Aa;S+=M)B(S);return Aa-O})(Za);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;d(new g(c))},v:function(b,d,c,f){b.vertices.push(new THREE.Vertex(new THREE.Vector3(d,c,f)))},f3:function(b,d,c,f,g){b.faces.push(new THREE.Face3(d,c,f,null,null,b.materials[g]))},f4:function(b,d,c,f,g,h){b.faces.push(new THREE.Face4(d,
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|
+c,f,g,null,null,b.materials[h]))},f3n:function(b,d,c,f,g,h,j,k,m){h=b.materials[h];var p=d[k*3],o=d[k*3+1];k=d[k*3+2];var t=d[m*3],y=d[m*3+1];m=d[m*3+2];b.faces.push(new THREE.Face3(c,f,g,[new THREE.Vector3(d[j*3],d[j*3+1],d[j*3+2]),new THREE.Vector3(p,o,k),new THREE.Vector3(t,y,m)],null,h))},f4n:function(b,d,c,f,g,h,j,k,m,p,o){j=b.materials[j];var t=d[m*3],y=d[m*3+1];m=d[m*3+2];var u=d[p*3],B=d[p*3+1];p=d[p*3+2];var A=d[o*3],Q=d[o*3+1];o=d[o*3+2];b.faces.push(new THREE.Face4(c,f,g,h,[new THREE.Vector3(d[k*
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|
+3],d[k*3+1],d[k*3+2]),new THREE.Vector3(t,y,m),new THREE.Vector3(u,B,p),new THREE.Vector3(A,Q,o)],null,j))},uv3:function(b,d,c,f,g,h,j){var k=[];k.push(new THREE.UV(d,c));k.push(new THREE.UV(f,g));k.push(new THREE.UV(h,j));b.push(k)},uv4:function(b,d,c,f,g,h,j,k,m){var p=[];p.push(new THREE.UV(d,c));p.push(new THREE.UV(f,g));p.push(new THREE.UV(h,j));p.push(new THREE.UV(k,m));b.push(p)}};
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|
+THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};
|
|
|
|
+THREE.SceneLoader.prototype={load:function(b,d){var c=this,f=new Worker(b);f.postMessage(0);var g=THREE.Loader.prototype.extractUrlbase(b);f.onmessage=function(h){function j(pa,wa){return wa=="relativeToHTML"?pa:g+"/"+pa}function k(){for(y in ca.objects)if(!da.objects[y]){E=ca.objects[y];if(R=da.geometries[E.geometry]){la=[];for(qa=0;qa<E.materials.length;qa++)la[qa]=da.materials[E.materials[qa]];V=E.position;r=E.rotation;q=E.quaternion;s=E.scale;q=0;la.length==0&&(la[0]=new THREE.MeshFaceMaterial);
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|
+la.length>1&&(la=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(R,la);object.name=y;object.position.set(V[0],V[1],V[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=E.visible;da.scene.addObject(object);da.objects[y]=object;if(E.meshCollider){var pa=THREE.CollisionUtils.MeshColliderWBox(object);da.scene.collisions.colliders.push(pa)}if(E.castsShadow){pa=new THREE.ShadowVolume(R);
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|
|
+da.scene.addChild(pa);pa.position=object.position;pa.rotation=object.rotation;pa.scale=object.scale}}}}function m(pa){return function(wa){da.geometries[pa]=wa;k();ea-=1;c.onLoadComplete();p()}}function p(){c.callbackProgress({totalModels:oa,totalTextures:Da,loadedModels:oa-ea,loadedTextures:Da-e},da);c.onLoadProgress();ea==0&&e==0&&d(da)}var o,t,y,u,B,A,Q,E,V,C,X,R,P,ya,la,ca,Ba,ea,e,oa,Da,da;ca=h.data;h=new THREE.BinaryLoader;Ba=new THREE.JSONLoader;e=ea=0;da={scene:new THREE.Scene,geometries:{},
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|
|
+materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};var va=!1;for(y in ca.objects){E=ca.objects[y];if(E.meshCollider){va=!0;break}}if(va)da.scene.collisions=new THREE.CollisionSystem;if(ca.transform){va=ca.transform.position;C=ca.transform.rotation;var ja=ca.transform.scale;va&&da.scene.position.set(va[0],va[1],va[2]);C&&da.scene.rotation.set(C[0],C[1],C[2]);ja&&da.scene.scale.set(ja[0],ja[1],ja[2]);(va||C||ja)&&da.scene.updateMatrix()}va=function(){e-=1;p();c.onLoadComplete()};for(B in ca.cameras){C=
|
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|
+ca.cameras[B];if(C.type=="perspective")P=new THREE.Camera(C.fov,C.aspect,C.near,C.far);else if(C.type=="ortho"){P=new THREE.Camera;P.projectionMatrix=THREE.Matrix4.makeOrtho(C.left,C.right,C.top,C.bottom,C.near,C.far)}V=C.position;C=C.target;P.position.set(V[0],V[1],V[2]);P.target.position.set(C[0],C[1],C[2]);da.cameras[B]=P}for(u in ca.lights){B=ca.lights[u];P=B.color!==undefined?B.color:16777215;C=B.intensity!==undefined?B.intensity:1;if(B.type=="directional"){V=B.direction;light=new THREE.DirectionalLight(P,
|
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|
|
+C);light.position.set(V[0],V[1],V[2]);light.position.normalize()}else if(B.type=="point"){V=B.position;light=new THREE.PointLight(P,C);light.position.set(V[0],V[1],V[2])}da.scene.addLight(light);da.lights[u]=light}for(A in ca.fogs){u=ca.fogs[A];if(u.type=="linear")ya=new THREE.Fog(0,u.near,u.far);else u.type=="exp2"&&(ya=new THREE.FogExp2(0,u.density));C=u.color;ya.color.setRGB(C[0],C[1],C[2]);da.fogs[A]=ya}if(da.cameras&&ca.defaults.camera)da.currentCamera=da.cameras[ca.defaults.camera];if(da.fogs&&
|
|
|
|
+ca.defaults.fog)da.scene.fog=da.fogs[ca.defaults.fog];C=ca.defaults.bgcolor;da.bgColor=new THREE.Color;da.bgColor.setRGB(C[0],C[1],C[2]);da.bgColorAlpha=ca.defaults.bgalpha;for(o in ca.geometries){A=ca.geometries[o];if(A.type=="bin_mesh"||A.type=="ascii_mesh"){ea+=1;c.onLoadStart()}}oa=ea;for(o in ca.geometries){A=ca.geometries[o];if(A.type=="cube"){R=new THREE.Cube(A.width,A.height,A.depth,A.segmentsWidth,A.segmentsHeight,A.segmentsDepth,null,A.flipped,A.sides);da.geometries[o]=R}else if(A.type==
|
|
|
|
+"plane"){R=new THREE.Plane(A.width,A.height,A.segmentsWidth,A.segmentsHeight);da.geometries[o]=R}else if(A.type=="sphere"){R=new THREE.Sphere(A.radius,A.segmentsWidth,A.segmentsHeight);da.geometries[o]=R}else if(A.type=="cylinder"){R=new THREE.Cylinder(A.numSegs,A.topRad,A.botRad,A.height,A.topOffset,A.botOffset);da.geometries[o]=R}else if(A.type=="torus"){R=new THREE.Torus(A.radius,A.tube,A.segmentsR,A.segmentsT);da.geometries[o]=R}else if(A.type=="icosahedron"){R=new THREE.Icosahedron(A.subdivisions);
|
|
|
|
+da.geometries[o]=R}else if(A.type=="bin_mesh")h.load({model:j(A.url,ca.urlBaseType),callback:m(o)});else A.type=="ascii_mesh"&&Ba.load({model:j(A.url,ca.urlBaseType),callback:m(o)})}for(Q in ca.textures){o=ca.textures[Q];if(o.url instanceof Array){e+=o.url.length;for(A=0;A<o.url.length;A++)c.onLoadStart()}else{e+=1;c.onLoadStart()}}Da=e;for(Q in ca.textures){o=ca.textures[Q];if(o.mapping!=undefined&&THREE[o.mapping]!=undefined)o.mapping=new THREE[o.mapping];if(o.url instanceof Array){A=[];for(var qa=
|
|
|
|
+0;qa<o.url.length;qa++)A[qa]=j(o.url[qa],ca.urlBaseType);A=THREE.ImageUtils.loadTextureCube(A,o.mapping,va)}else{A=THREE.ImageUtils.loadTexture(j(o.url,ca.urlBaseType),o.mapping,va);if(THREE[o.minFilter]!=undefined)A.minFilter=THREE[o.minFilter];if(THREE[o.magFilter]!=undefined)A.magFilter=THREE[o.magFilter]}da.textures[Q]=A}for(t in ca.materials){Q=ca.materials[t];for(X in Q.parameters)if(X=="envMap"||X=="map"||X=="lightMap")Q.parameters[X]=da.textures[Q.parameters[X]];else if(X=="shading")Q.parameters[X]=
|
|
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+Q.parameters[X]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(X=="blending")Q.parameters[X]=THREE[Q.parameters[X]]?THREE[Q.parameters[X]]:THREE.NormalBlending;else if(X=="combine")Q.parameters[X]=Q.parameters[X]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(X=="vertexColors")if(Q.parameters[X]=="face")Q.parameters[X]=THREE.FaceColors;else if(Q.parameters[X])Q.parameters[X]=THREE.VertexColors;if(Q.parameters.opacity!==undefined&&Q.parameters.opacity<1)Q.parameters.transparent=
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+!0;Q=new THREE[Q.type](Q.parameters);da.materials[t]=Q}k();c.callbackSync(da)}}};
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THREE.MarchingCubes=function(b,d){THREE.Object3D.call(this);this.materials=d instanceof Array?d:[d];this.init=function(c){this.isolation=80;this.size=c;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
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THREE.MarchingCubes=function(b,d){THREE.Object3D.call(this);this.materials=d instanceof Array?d:[d];this.init=function(c){this.isolation=80;this.size=c;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
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-0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(c,f,g){return c+(f-c)*g};this.VIntX=function(c,f,g,h,j,k,m,o,p,t){j=(j-p)/(t-p);p=this.normal_cache;f[h]=k+j*this.delta;f[h+1]=m;f[h+2]=o;g[h]=this.lerp(p[c],p[c+3],j);g[h+1]=this.lerp(p[c+1],p[c+4],j);g[h+2]=this.lerp(p[c+2],p[c+5],j)};this.VIntY=function(c,f,g,h,j,k,m,o,p,t){j=(j-p)/(t-p);p=this.normal_cache;f[h]=k;f[h+1]=m+j*this.delta;f[h+
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-2]=o;f=c+this.yd*3;g[h]=this.lerp(p[c],p[f],j);g[h+1]=this.lerp(p[c+1],p[f+1],j);g[h+2]=this.lerp(p[c+2],p[f+2],j)};this.VIntZ=function(c,f,g,h,j,k,m,o,p,t){j=(j-p)/(t-p);p=this.normal_cache;f[h]=k;f[h+1]=m;f[h+2]=o+j*this.delta;f=c+this.zd*3;g[h]=this.lerp(p[c],p[f],j);g[h+1]=this.lerp(p[c+1],p[f+1],j);g[h+2]=this.lerp(p[c+2],p[f+2],j)};this.compNorm=function(c){var f=c*3;if(this.normal_cache[f]==0){this.normal_cache[f]=this.field[c-1]-this.field[c+1];this.normal_cache[f+1]=this.field[c-this.yd]-
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-this.field[c+this.yd];this.normal_cache[f+2]=this.field[c-this.zd]-this.field[c+this.zd]}};this.polygonize=function(c,f,g,h,j,k){var m=h+1,o=h+this.yd,p=h+this.zd,t=m+this.yd,v=m+this.zd,u=h+this.yd+this.zd,B=m+this.yd+this.zd,F=0,V=this.field[h],A=this.field[m],S=this.field[o],D=this.field[t],Y=this.field[p],J=this.field[v],L=this.field[u],oa=this.field[B];V<j&&(F|=1);A<j&&(F|=2);S<j&&(F|=8);D<j&&(F|=4);Y<j&&(F|=16);J<j&&(F|=32);L<j&&(F|=128);oa<j&&(F|=64);var ja=THREE.edgeTable[F];if(ja==0)return 0;
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-var ra=this.delta,va=c+ra,X=f+ra;ra=g+ra;if(ja&1){this.compNorm(h);this.compNorm(m);this.VIntX(h*3,this.vlist,this.nlist,0,j,c,f,g,V,A)}if(ja&2){this.compNorm(m);this.compNorm(t);this.VIntY(m*3,this.vlist,this.nlist,3,j,va,f,g,A,D)}if(ja&4){this.compNorm(o);this.compNorm(t);this.VIntX(o*3,this.vlist,this.nlist,6,j,c,X,g,S,D)}if(ja&8){this.compNorm(h);this.compNorm(o);this.VIntY(h*3,this.vlist,this.nlist,9,j,c,f,g,V,S)}if(ja&16){this.compNorm(p);this.compNorm(v);this.VIntX(p*3,this.vlist,this.nlist,
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-12,j,c,f,ra,Y,J)}if(ja&32){this.compNorm(v);this.compNorm(B);this.VIntY(v*3,this.vlist,this.nlist,15,j,va,f,ra,J,oa)}if(ja&64){this.compNorm(u);this.compNorm(B);this.VIntX(u*3,this.vlist,this.nlist,18,j,c,X,ra,L,oa)}if(ja&128){this.compNorm(p);this.compNorm(u);this.VIntY(p*3,this.vlist,this.nlist,21,j,c,f,ra,Y,L)}if(ja&256){this.compNorm(h);this.compNorm(p);this.VIntZ(h*3,this.vlist,this.nlist,24,j,c,f,g,V,Y)}if(ja&512){this.compNorm(m);this.compNorm(v);this.VIntZ(m*3,this.vlist,this.nlist,27,j,va,
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-f,g,A,J)}if(ja&1024){this.compNorm(t);this.compNorm(B);this.VIntZ(t*3,this.vlist,this.nlist,30,j,va,X,g,D,oa)}if(ja&2048){this.compNorm(o);this.compNorm(u);this.VIntZ(o*3,this.vlist,this.nlist,33,j,c,X,g,S,L)}F<<=4;for(j=h=0;THREE.triTable[F+j]!=-1;){c=F+j;f=c+1;g=c+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[c],3*THREE.triTable[f],3*THREE.triTable[g],k);j+=3;h++}return h};this.posnormtriv=function(c,f,g,h,j,k){var m=this.count*3;this.positionArray[m]=c[g];this.positionArray[m+1]=c[g+
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-1];this.positionArray[m+2]=c[g+2];this.positionArray[m+3]=c[h];this.positionArray[m+4]=c[h+1];this.positionArray[m+5]=c[h+2];this.positionArray[m+6]=c[j];this.positionArray[m+7]=c[j+1];this.positionArray[m+8]=c[j+2];this.normalArray[m]=f[g];this.normalArray[m+1]=f[g+1];this.normalArray[m+2]=f[g+2];this.normalArray[m+3]=f[h];this.normalArray[m+4]=f[h+1];this.normalArray[m+5]=f[h+2];this.normalArray[m+6]=f[j];this.normalArray[m+7]=f[j+1];this.normalArray[m+8]=f[j+2];this.hasPos=!0;this.hasNormal=!0;
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-this.count+=3;this.count>=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var f=this.count*3;f<this.positionArray.length;f++)this.positionArray[f]=0;c(this)}};this.addBall=function(c,f,g,h,j){var k=this.size*Math.sqrt(h/j),m=g*this.size,o=f*this.size,p=c*this.size,t=Math.floor(m-k);t<1&&(t=1);m=Math.floor(m+k);m>this.size-1&&(m=this.size-1);var v=Math.floor(o-k);v<1&&(v=1);o=Math.floor(o+k);o>this.size-1&&(o=
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-this.size-1);var u=Math.floor(p-k);u<1&&(u=1);k=Math.floor(p+k);k>this.size-1&&(k=this.size-1);for(var B,F,V,A,S,D;t<m;t++){p=this.size2*t;F=t/this.size-g;S=F*F;for(F=v;F<o;F++){V=p+this.size*F;B=F/this.size-f;D=B*B;for(B=u;B<k;B++){A=B/this.size-c;A=h/(1.0E-6+A*A+D+S)-j;A>0&&(this.field[V+B]+=A)}}}};this.addPlaneX=function(c,f){var g,h,j,k,m,o=this.size,p=this.yd,t=this.zd,v=this.field,u=o*Math.sqrt(c/f);u>o&&(u=o);for(g=0;g<u;g++){h=g/o;h*=h;k=c/(1.0E-4+h)-f;if(k>0)for(h=0;h<o;h++){m=g+h*p;for(j=
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-0;j<o;j++)v[t*j+m]+=k}}};this.addPlaneY=function(c,f){var g,h,j,k,m,o,p=this.size,t=this.yd,v=this.zd,u=this.field,B=p*Math.sqrt(c/f);B>p&&(B=p);for(h=0;h<B;h++){g=h/p;g*=g;k=c/(1.0E-4+g)-f;if(k>0){m=h*t;for(g=0;g<p;g++){o=m+g;for(j=0;j<p;j++)u[v*j+o]+=k}}}};this.addPlaneZ=function(c,f){var g,h,j,k,m,o;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(c/f);dist>size&&(dist=size);for(j=0;j<dist;j++){g=j/size;g*=g;k=c/(1.0E-4+g)-f;if(k>0){m=zd*j;for(h=0;h<size;h++){o=m+h*yd;
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-for(g=0;g<size;g++)field[o+g]+=k}}}};this.reset=function(){var c;for(c=0;c<this.size3;c++){this.normal_cache[c*3]=0;this.field[c]=0}};this.render=function(c){this.begin();var f,g,h,j,k,m,o,p,t,v=this.size-2;for(j=1;j<v;j++){t=this.size2*j;o=(j-this.halfsize)/this.halfsize;for(h=1;h<v;h++){p=t+this.size*h;m=(h-this.halfsize)/this.halfsize;for(g=1;g<v;g++){k=(g-this.halfsize)/this.halfsize;f=p+g;this.polygonize(k,m,o,f,this.isolation,c)}}}this.end(c)};this.generateGeometry=function(){var c=0,f=new THREE.Geometry,
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-g=[];this.render(function(h){var j,k,m,o,p,t,v,u;for(j=0;j<h.count;j++){v=j*3;p=v+1;u=v+2;k=h.positionArray[v];m=h.positionArray[p];o=h.positionArray[u];t=new THREE.Vector3(k,m,o);k=h.normalArray[v];m=h.normalArray[p];o=h.normalArray[u];v=new THREE.Vector3(k,m,o);v.normalize();p=new THREE.Vertex(t);f.vertices.push(p);g.push(v)}nfaces=h.count/3;for(j=0;j<nfaces;j++){v=(c+j)*3;p=v+1;u=v+2;t=g[v];k=g[p];m=g[u];v=new THREE.Face3(v,p,u,[t,k,m]);f.faces.push(v)}c+=nfaces;h.count=0});return f};this.init(b)};
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+0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(c,f,g){return c+(f-c)*g};this.VIntX=function(c,f,g,h,j,k,m,p,o,t){j=(j-o)/(t-o);o=this.normal_cache;f[h]=k+j*this.delta;f[h+1]=m;f[h+2]=p;g[h]=this.lerp(o[c],o[c+3],j);g[h+1]=this.lerp(o[c+1],o[c+4],j);g[h+2]=this.lerp(o[c+2],o[c+5],j)};this.VIntY=function(c,f,g,h,j,k,m,p,o,t){j=(j-o)/(t-o);o=this.normal_cache;f[h]=k;f[h+1]=m+j*this.delta;f[h+
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+2]=p;f=c+this.yd*3;g[h]=this.lerp(o[c],o[f],j);g[h+1]=this.lerp(o[c+1],o[f+1],j);g[h+2]=this.lerp(o[c+2],o[f+2],j)};this.VIntZ=function(c,f,g,h,j,k,m,p,o,t){j=(j-o)/(t-o);o=this.normal_cache;f[h]=k;f[h+1]=m;f[h+2]=p+j*this.delta;f=c+this.zd*3;g[h]=this.lerp(o[c],o[f],j);g[h+1]=this.lerp(o[c+1],o[f+1],j);g[h+2]=this.lerp(o[c+2],o[f+2],j)};this.compNorm=function(c){var f=c*3;if(this.normal_cache[f]==0){this.normal_cache[f]=this.field[c-1]-this.field[c+1];this.normal_cache[f+1]=this.field[c-this.yd]-
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+this.field[c+this.yd];this.normal_cache[f+2]=this.field[c-this.zd]-this.field[c+this.zd]}};this.polygonize=function(c,f,g,h,j,k){var m=h+1,p=h+this.yd,o=h+this.zd,t=m+this.yd,y=m+this.zd,u=h+this.yd+this.zd,B=m+this.yd+this.zd,A=0,Q=this.field[h],E=this.field[m],V=this.field[p],C=this.field[t],X=this.field[o],R=this.field[y],P=this.field[u],ya=this.field[B];Q<j&&(A|=1);E<j&&(A|=2);V<j&&(A|=8);C<j&&(A|=4);X<j&&(A|=16);R<j&&(A|=32);P<j&&(A|=128);ya<j&&(A|=64);var la=THREE.edgeTable[A];if(la==0)return 0;
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+var ca=this.delta,Ba=c+ca,ea=f+ca;ca=g+ca;if(la&1){this.compNorm(h);this.compNorm(m);this.VIntX(h*3,this.vlist,this.nlist,0,j,c,f,g,Q,E)}if(la&2){this.compNorm(m);this.compNorm(t);this.VIntY(m*3,this.vlist,this.nlist,3,j,Ba,f,g,E,C)}if(la&4){this.compNorm(p);this.compNorm(t);this.VIntX(p*3,this.vlist,this.nlist,6,j,c,ea,g,V,C)}if(la&8){this.compNorm(h);this.compNorm(p);this.VIntY(h*3,this.vlist,this.nlist,9,j,c,f,g,Q,V)}if(la&16){this.compNorm(o);this.compNorm(y);this.VIntX(o*3,this.vlist,this.nlist,
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+12,j,c,f,ca,X,R)}if(la&32){this.compNorm(y);this.compNorm(B);this.VIntY(y*3,this.vlist,this.nlist,15,j,Ba,f,ca,R,ya)}if(la&64){this.compNorm(u);this.compNorm(B);this.VIntX(u*3,this.vlist,this.nlist,18,j,c,ea,ca,P,ya)}if(la&128){this.compNorm(o);this.compNorm(u);this.VIntY(o*3,this.vlist,this.nlist,21,j,c,f,ca,X,P)}if(la&256){this.compNorm(h);this.compNorm(o);this.VIntZ(h*3,this.vlist,this.nlist,24,j,c,f,g,Q,X)}if(la&512){this.compNorm(m);this.compNorm(y);this.VIntZ(m*3,this.vlist,this.nlist,27,j,
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+Ba,f,g,E,R)}if(la&1024){this.compNorm(t);this.compNorm(B);this.VIntZ(t*3,this.vlist,this.nlist,30,j,Ba,ea,g,C,ya)}if(la&2048){this.compNorm(p);this.compNorm(u);this.VIntZ(p*3,this.vlist,this.nlist,33,j,c,ea,g,V,P)}A<<=4;for(j=h=0;THREE.triTable[A+j]!=-1;){c=A+j;f=c+1;g=c+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[c],3*THREE.triTable[f],3*THREE.triTable[g],k);j+=3;h++}return h};this.posnormtriv=function(c,f,g,h,j,k){var m=this.count*3;this.positionArray[m]=c[g];this.positionArray[m+
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+1]=c[g+1];this.positionArray[m+2]=c[g+2];this.positionArray[m+3]=c[h];this.positionArray[m+4]=c[h+1];this.positionArray[m+5]=c[h+2];this.positionArray[m+6]=c[j];this.positionArray[m+7]=c[j+1];this.positionArray[m+8]=c[j+2];this.normalArray[m]=f[g];this.normalArray[m+1]=f[g+1];this.normalArray[m+2]=f[g+2];this.normalArray[m+3]=f[h];this.normalArray[m+4]=f[h+1];this.normalArray[m+5]=f[h+2];this.normalArray[m+6]=f[j];this.normalArray[m+7]=f[j+1];this.normalArray[m+8]=f[j+2];this.hasPos=!0;this.hasNormal=
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+!0;this.count+=3;this.count>=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var f=this.count*3;f<this.positionArray.length;f++)this.positionArray[f]=0;c(this)}};this.addBall=function(c,f,g,h,j){var k=this.size*Math.sqrt(h/j),m=g*this.size,p=f*this.size,o=c*this.size,t=Math.floor(m-k);t<1&&(t=1);m=Math.floor(m+k);m>this.size-1&&(m=this.size-1);var y=Math.floor(p-k);y<1&&(y=1);p=Math.floor(p+k);p>this.size-1&&
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+(p=this.size-1);var u=Math.floor(o-k);u<1&&(u=1);k=Math.floor(o+k);k>this.size-1&&(k=this.size-1);for(var B,A,Q,E,V,C;t<m;t++){o=this.size2*t;A=t/this.size-g;V=A*A;for(A=y;A<p;A++){Q=o+this.size*A;B=A/this.size-f;C=B*B;for(B=u;B<k;B++){E=B/this.size-c;E=h/(1.0E-6+E*E+C+V)-j;E>0&&(this.field[Q+B]+=E)}}}};this.addPlaneX=function(c,f){var g,h,j,k,m,p=this.size,o=this.yd,t=this.zd,y=this.field,u=p*Math.sqrt(c/f);u>p&&(u=p);for(g=0;g<u;g++){h=g/p;h*=h;k=c/(1.0E-4+h)-f;if(k>0)for(h=0;h<p;h++){m=g+h*o;for(j=
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+0;j<p;j++)y[t*j+m]+=k}}};this.addPlaneY=function(c,f){var g,h,j,k,m,p,o=this.size,t=this.yd,y=this.zd,u=this.field,B=o*Math.sqrt(c/f);B>o&&(B=o);for(h=0;h<B;h++){g=h/o;g*=g;k=c/(1.0E-4+g)-f;if(k>0){m=h*t;for(g=0;g<o;g++){p=m+g;for(j=0;j<o;j++)u[y*j+p]+=k}}}};this.addPlaneZ=function(c,f){var g,h,j,k,m,p;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(c/f);dist>size&&(dist=size);for(j=0;j<dist;j++){g=j/size;g*=g;k=c/(1.0E-4+g)-f;if(k>0){m=zd*j;for(h=0;h<size;h++){p=m+h*yd;
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+for(g=0;g<size;g++)field[p+g]+=k}}}};this.reset=function(){var c;for(c=0;c<this.size3;c++){this.normal_cache[c*3]=0;this.field[c]=0}};this.render=function(c){this.begin();var f,g,h,j,k,m,p,o,t,y=this.size-2;for(j=1;j<y;j++){t=this.size2*j;p=(j-this.halfsize)/this.halfsize;for(h=1;h<y;h++){o=t+this.size*h;m=(h-this.halfsize)/this.halfsize;for(g=1;g<y;g++){k=(g-this.halfsize)/this.halfsize;f=o+g;this.polygonize(k,m,p,f,this.isolation,c)}}}this.end(c)};this.generateGeometry=function(){var c=0,f=new THREE.Geometry,
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+g=[];this.render(function(h){var j,k,m,p,o,t,y,u;for(j=0;j<h.count;j++){y=j*3;o=y+1;u=y+2;k=h.positionArray[y];m=h.positionArray[o];p=h.positionArray[u];t=new THREE.Vector3(k,m,p);k=h.normalArray[y];m=h.normalArray[o];p=h.normalArray[u];y=new THREE.Vector3(k,m,p);y.normalize();o=new THREE.Vertex(t);f.vertices.push(o);g.push(y)}nfaces=h.count/3;for(j=0;j<nfaces;j++){y=(c+j)*3;o=y+1;u=y+2;t=g[y];k=g[o];m=g[u];y=new THREE.Face3(y,o,u,[t,k,m]);f.faces.push(y)}c+=nfaces;h.count=0});return f};this.init(b)};
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THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
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|
THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
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THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
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THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
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1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,
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1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,
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@@ -520,8 +520,8 @@ THREE.CollisionSystem.prototype.rayMesh=function(b,d){for(var c=this.makeRayLoca
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THREE.CollisionSystem.prototype.rayTriangle=function(b,d,c,f,g){var h=THREE.CollisionSystem.__v1,j=THREE.CollisionSystem.__v2,k=new THREE.Vector3;this.collisionNormal.set(0,0,0);h.sub(c,d);j.sub(f,c);k.cross(h,j);j=k.dot(b.direction);if(!(j<0))return Number.MAX_VALUE;h=k.dot(d)-k.dot(b.origin);if(!(h<=0))return Number.MAX_VALUE;if(!(h>=j*g))return Number.MAX_VALUE;h/=j;var m=THREE.CollisionSystem.__v3;m.copy(b.direction);m.multiplyScalar(h);m.addSelf(b.origin);if(Math.abs(k.x)>Math.abs(k.y))if(Math.abs(k.x)>
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THREE.CollisionSystem.prototype.rayTriangle=function(b,d,c,f,g){var h=THREE.CollisionSystem.__v1,j=THREE.CollisionSystem.__v2,k=new THREE.Vector3;this.collisionNormal.set(0,0,0);h.sub(c,d);j.sub(f,c);k.cross(h,j);j=k.dot(b.direction);if(!(j<0))return Number.MAX_VALUE;h=k.dot(d)-k.dot(b.origin);if(!(h<=0))return Number.MAX_VALUE;if(!(h>=j*g))return Number.MAX_VALUE;h/=j;var m=THREE.CollisionSystem.__v3;m.copy(b.direction);m.multiplyScalar(h);m.addSelf(b.origin);if(Math.abs(k.x)>Math.abs(k.y))if(Math.abs(k.x)>
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Math.abs(k.z)){b=m.y-d.y;g=c.y-d.y;j=f.y-d.y;m=m.z-d.z;c=c.z-d.z;f=f.z-d.z}else{b=m.x-d.x;g=c.x-d.x;j=f.x-d.x;m=m.y-d.y;c=c.y-d.y;f=f.y-d.y}else if(Math.abs(k.y)>Math.abs(k.z)){b=m.x-d.x;g=c.x-d.x;j=f.x-d.x;m=m.z-d.z;c=c.z-d.z;f=f.z-d.z}else{b=m.x-d.x;g=c.x-d.x;j=f.x-d.x;m=m.y-d.y;c=c.y-d.y;f=f.y-d.y}d=g*f-c*j;if(d==0)return Number.MAX_VALUE;d=1/d;f=(b*f-m*j)*d;if(!(f>=0))return Number.MAX_VALUE;d*=g*m-c*b;if(!(d>=0))return Number.MAX_VALUE;if(!(1-f-d>=0))return Number.MAX_VALUE;this.collisionNormal=
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Math.abs(k.z)){b=m.y-d.y;g=c.y-d.y;j=f.y-d.y;m=m.z-d.z;c=c.z-d.z;f=f.z-d.z}else{b=m.x-d.x;g=c.x-d.x;j=f.x-d.x;m=m.y-d.y;c=c.y-d.y;f=f.y-d.y}else if(Math.abs(k.y)>Math.abs(k.z)){b=m.x-d.x;g=c.x-d.x;j=f.x-d.x;m=m.z-d.z;c=c.z-d.z;f=f.z-d.z}else{b=m.x-d.x;g=c.x-d.x;j=f.x-d.x;m=m.y-d.y;c=c.y-d.y;f=f.y-d.y}d=g*f-c*j;if(d==0)return Number.MAX_VALUE;d=1/d;f=(b*f-m*j)*d;if(!(f>=0))return Number.MAX_VALUE;d*=g*m-c*b;if(!(d>=0))return Number.MAX_VALUE;if(!(1-f-d>=0))return Number.MAX_VALUE;this.collisionNormal=
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k;return h};THREE.CollisionSystem.prototype.makeRayLocal=function(b,d){var c=new THREE.Ray(b.origin.clone(),b.direction.clone()),f=THREE.Matrix4.makeInvert(d.matrixWorld);f.multiplyVector3(c.origin);f.rotateAxis(c.direction);c.direction.normalize();return c};
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k;return h};THREE.CollisionSystem.prototype.makeRayLocal=function(b,d){var c=new THREE.Ray(b.origin.clone(),b.direction.clone()),f=THREE.Matrix4.makeInvert(d.matrixWorld);f.multiplyVector3(c.origin);f.rotateAxis(c.direction);c.direction.normalize();return c};
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-THREE.CollisionSystem.prototype.rayBox=function(b,d){var c;c=d.dynamic&&d.mesh&&d.mesh.matrixWorld?this.makeRayLocal(b,d.mesh):new THREE.Ray(b.origin.clone(),b.direction.clone());var f=0,g=0,h=0,j=0,k=0,m=0,o=!0;if(c.origin.x<d.min.x){f=d.min.x-c.origin.x;f/=c.direction.x;o=!1;j=-1}else if(c.origin.x>d.max.x){f=d.max.x-c.origin.x;f/=c.direction.x;o=!1;j=1}if(c.origin.y<d.min.y){g=d.min.y-c.origin.y;g/=c.direction.y;o=!1;k=-1}else if(c.origin.y>d.max.y){g=d.max.y-c.origin.y;g/=c.direction.y;o=!1;k=
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-1}if(c.origin.z<d.min.z){h=d.min.z-c.origin.z;h/=c.direction.z;o=!1;m=-1}else if(c.origin.z>d.max.z){h=d.max.z-c.origin.z;h/=c.direction.z;o=!1;m=1}if(o)return-1;o=0;if(g>f){o=1;f=g}if(h>f){o=2;f=h}switch(o){case 0:k=c.origin.y+c.direction.y*f;if(k<d.min.y||k>d.max.y)return Number.MAX_VALUE;c=c.origin.z+c.direction.z*f;if(c<d.min.z||c>d.max.z)return Number.MAX_VALUE;d.normal=new THREE.Vector3(j,0,0);break;case 1:j=c.origin.x+c.direction.x*f;if(j<d.min.x||j>d.max.x)return Number.MAX_VALUE;c=c.origin.z+
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+THREE.CollisionSystem.prototype.rayBox=function(b,d){var c;c=d.dynamic&&d.mesh&&d.mesh.matrixWorld?this.makeRayLocal(b,d.mesh):new THREE.Ray(b.origin.clone(),b.direction.clone());var f=0,g=0,h=0,j=0,k=0,m=0,p=!0;if(c.origin.x<d.min.x){f=d.min.x-c.origin.x;f/=c.direction.x;p=!1;j=-1}else if(c.origin.x>d.max.x){f=d.max.x-c.origin.x;f/=c.direction.x;p=!1;j=1}if(c.origin.y<d.min.y){g=d.min.y-c.origin.y;g/=c.direction.y;p=!1;k=-1}else if(c.origin.y>d.max.y){g=d.max.y-c.origin.y;g/=c.direction.y;p=!1;k=
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+1}if(c.origin.z<d.min.z){h=d.min.z-c.origin.z;h/=c.direction.z;p=!1;m=-1}else if(c.origin.z>d.max.z){h=d.max.z-c.origin.z;h/=c.direction.z;p=!1;m=1}if(p)return-1;p=0;if(g>f){p=1;f=g}if(h>f){p=2;f=h}switch(p){case 0:k=c.origin.y+c.direction.y*f;if(k<d.min.y||k>d.max.y)return Number.MAX_VALUE;c=c.origin.z+c.direction.z*f;if(c<d.min.z||c>d.max.z)return Number.MAX_VALUE;d.normal=new THREE.Vector3(j,0,0);break;case 1:j=c.origin.x+c.direction.x*f;if(j<d.min.x||j>d.max.x)return Number.MAX_VALUE;c=c.origin.z+
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c.direction.z*f;if(c<d.min.z||c>d.max.z)return Number.MAX_VALUE;d.normal=new THREE.Vector3(0,k,0);break;case 2:j=c.origin.x+c.direction.x*f;if(j<d.min.x||j>d.max.x)return Number.MAX_VALUE;k=c.origin.y+c.direction.y*f;if(k<d.min.y||k>d.max.y)return Number.MAX_VALUE;d.normal=new THREE.Vector3(0,0,m)}return f};THREE.CollisionSystem.prototype.rayPlane=function(b,d){var c=b.direction.dot(d.normal),f=d.point.dot(d.normal);if(c<0)c=(f-b.origin.dot(d.normal))/c;else return Number.MAX_VALUE;return c>0?c:Number.MAX_VALUE};
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c.direction.z*f;if(c<d.min.z||c>d.max.z)return Number.MAX_VALUE;d.normal=new THREE.Vector3(0,k,0);break;case 2:j=c.origin.x+c.direction.x*f;if(j<d.min.x||j>d.max.x)return Number.MAX_VALUE;k=c.origin.y+c.direction.y*f;if(k<d.min.y||k>d.max.y)return Number.MAX_VALUE;d.normal=new THREE.Vector3(0,0,m)}return f};THREE.CollisionSystem.prototype.rayPlane=function(b,d){var c=b.direction.dot(d.normal),f=d.point.dot(d.normal);if(c<0)c=(f-b.origin.dot(d.normal))/c;else return Number.MAX_VALUE;return c>0?c:Number.MAX_VALUE};
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THREE.CollisionSystem.prototype.raySphere=function(b,d){var c=d.center.clone().subSelf(b.origin);if(c.lengthSq<d.radiusSq)return-1;var f=c.dot(b.direction.clone());if(f<=0)return Number.MAX_VALUE;c=d.radiusSq-(c.lengthSq()-f*f);if(c>=0)return Math.abs(f)-Math.sqrt(c);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionUtils={};
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THREE.CollisionSystem.prototype.raySphere=function(b,d){var c=d.center.clone().subSelf(b.origin);if(c.lengthSq<d.radiusSq)return-1;var f=c.dot(b.direction.clone());if(f<=0)return Number.MAX_VALUE;c=d.radiusSq-(c.lengthSq()-f*f);if(c>=0)return Math.abs(f)-Math.sqrt(c);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionUtils={};
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THREE.CollisionUtils.MeshOBB=function(b){b.geometry.computeBoundingBox();var d=b.geometry.boundingBox,c=new THREE.Vector3(d.x[0],d.y[0],d.z[0]);d=new THREE.Vector3(d.x[1],d.y[1],d.z[1]);c=new THREE.BoxCollider(c,d);c.mesh=b;return c};THREE.CollisionUtils.MeshAABB=function(b){var d=THREE.CollisionUtils.MeshOBB(b);d.min.addSelf(b.position);d.max.addSelf(b.position);d.dynamic=!1;return d};
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THREE.CollisionUtils.MeshOBB=function(b){b.geometry.computeBoundingBox();var d=b.geometry.boundingBox,c=new THREE.Vector3(d.x[0],d.y[0],d.z[0]);d=new THREE.Vector3(d.x[1],d.y[1],d.z[1]);c=new THREE.BoxCollider(c,d);c.mesh=b;return c};THREE.CollisionUtils.MeshAABB=function(b){var d=THREE.CollisionUtils.MeshOBB(b);d.min.addSelf(b.position);d.max.addSelf(b.position);d.dynamic=!1;return d};
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