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@@ -55,6 +55,10 @@ THREE.TrackballControls = function ( object, domElement ) {
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_panStart = new THREE.Vector2(),
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_panEnd = new THREE.Vector2();
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+ // events
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+
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+ var changeEvent = { type: 'change' };
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+
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// methods
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@@ -68,7 +72,7 @@ THREE.TrackballControls = function ( object, domElement ) {
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};
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- this.getMouseOnScreen = function( clientX, clientY ) {
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+ this.getMouseOnScreen = function ( clientX, clientY ) {
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return new THREE.Vector2(
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( clientX - _this.screen.offsetLeft ) / _this.radius * 0.5,
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@@ -77,7 +81,7 @@ THREE.TrackballControls = function ( object, domElement ) {
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};
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- this.getMouseProjectionOnBall = function( clientX, clientY ) {
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+ this.getMouseProjectionOnBall = function ( clientX, clientY ) {
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var mouseOnBall = new THREE.Vector3(
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( clientX - _this.screen.width * 0.5 - _this.screen.offsetLeft ) / _this.radius,
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@@ -107,7 +111,7 @@ THREE.TrackballControls = function ( object, domElement ) {
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};
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- this.rotateCamera = function() {
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+ this.rotateCamera = function () {
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var angle = Math.acos( _rotateStart.dot( _rotateEnd ) / _rotateStart.length() / _rotateEnd.length() );
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@@ -140,7 +144,7 @@ THREE.TrackballControls = function ( object, domElement ) {
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};
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- this.zoomCamera = function() {
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+ this.zoomCamera = function () {
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var factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * _this.zoomSpeed;
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@@ -162,7 +166,7 @@ THREE.TrackballControls = function ( object, domElement ) {
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};
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- this.panCamera = function() {
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+ this.panCamera = function () {
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var mouseChange = _panEnd.clone().subSelf( _panStart );
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@@ -190,7 +194,7 @@ THREE.TrackballControls = function ( object, domElement ) {
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};
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- this.checkDistances = function() {
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+ this.checkDistances = function () {
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if ( !_this.noZoom || !_this.noPan ) {
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@@ -210,7 +214,7 @@ THREE.TrackballControls = function ( object, domElement ) {
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};
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- this.update = function() {
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+ this.update = function () {
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_eye.copy( _this.object.position ).subSelf( _this.target );
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@@ -240,7 +244,7 @@ THREE.TrackballControls = function ( object, domElement ) {
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if ( lastPosition.distanceTo( _this.object.position ) > 0 ) {
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- _this.dispatchEvent( { type: 'change' } );
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+ _this.dispatchEvent( changeEvent );
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lastPosition.copy( _this.object.position );
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