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@@ -66,7 +66,7 @@
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import { GLTFLoader } from './jsm/loaders/GLTFLoader.js';
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- var camera, scene, renderer, dirLight, dirLightHeper, hemiLight, hemiLightHelper;
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+ var camera, scene, renderer, dirLight, dirLightHelper, hemiLight, hemiLightHelper;
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var mixers = [];
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var stats;
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@@ -120,8 +120,8 @@
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dirLight.shadow.camera.far = 3500;
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dirLight.shadow.bias = - 0.0001;
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- dirLightHeper = new THREE.DirectionalLightHelper( dirLight, 10 );
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- scene.add( dirLightHeper );
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+ dirLightHelper = new THREE.DirectionalLightHelper( dirLight, 10 );
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+ scene.add( dirLightHelper );
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// GROUND
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@@ -214,7 +214,7 @@
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directionalButton.addEventListener( 'click', function () {
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dirLight.visible = ! dirLight.visible;
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- dirLightHeper.visible = ! dirLightHeper.visible;
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+ dirLightHelper.visible = ! dirLightHelper.visible;
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} );
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