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Updated builds.

Mr.doob 5 years ago
parent
commit
ac008dcab5
3 changed files with 46 additions and 45 deletions
  1. 12 8
      build/three.js
  2. 27 27
      build/three.min.js
  3. 7 10
      build/three.module.js

+ 12 - 8
build/three.js

@@ -13176,6 +13176,13 @@
 
 	var BoxBufferGeometry = /*@__PURE__*/(function (BufferGeometry) {
 		function BoxBufferGeometry( width, height, depth, widthSegments, heightSegments, depthSegments ) {
+			if ( width === void 0 ) width = 1;
+			if ( height === void 0 ) height = 1;
+			if ( depth === void 0 ) depth = 1;
+			if ( widthSegments === void 0 ) widthSegments = 1;
+			if ( heightSegments === void 0 ) heightSegments = 1;
+			if ( depthSegments === void 0 ) depthSegments = 1;
+
 
 			BufferGeometry.call(this);
 
@@ -13192,15 +13199,11 @@
 
 			var scope = this;
 
-			width = width || 1;
-			height = height || 1;
-			depth = depth || 1;
-
 			// segments
 
-			widthSegments = Math.floor( widthSegments ) || 1;
-			heightSegments = Math.floor( heightSegments ) || 1;
-			depthSegments = Math.floor( depthSegments ) || 1;
+			widthSegments = Math.floor( widthSegments );
+			heightSegments = Math.floor( heightSegments );
+			depthSegments = Math.floor( depthSegments );
 
 			// buffers
 
@@ -19763,6 +19766,7 @@
 		}
 
 		return {
+
 			opaque: opaque,
 			transparent: transparent,
 
@@ -48309,7 +48313,7 @@
 
 		this.box = box;
 
-		color = color || 0xffff00;
+		if ( color === undefined ) { color = 0xffff00; }
 
 		var indices = new Uint16Array( [ 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7 ] );
 

File diff suppressed because it is too large
+ 27 - 27
build/three.min.js


+ 7 - 10
build/three.module.js

@@ -9471,7 +9471,7 @@ Object.assign( BufferAttribute.prototype, {
 				_vector2$1.fromBufferAttribute( this, i );
 				_vector2$1.applyMatrix3( m );
 
-				this.setXY( i, _vector2$1.x, _vector2$1.y, );
+				this.setXY( i, _vector2$1.x, _vector2$1.y );
 
 			}
 
@@ -13144,7 +13144,7 @@ class BoxGeometry extends Geometry {
 
 class BoxBufferGeometry extends BufferGeometry {
 
-	constructor( width, height, depth, widthSegments, heightSegments, depthSegments ) {
+	constructor( width = 1, height = 1, depth = 1, widthSegments = 1, heightSegments = 1, depthSegments = 1 ) {
 
 		super();
 
@@ -13161,15 +13161,11 @@ class BoxBufferGeometry extends BufferGeometry {
 
 		const scope = this;
 
-		width = width || 1;
-		height = height || 1;
-		depth = depth || 1;
-
 		// segments
 
-		widthSegments = Math.floor( widthSegments ) || 1;
-		heightSegments = Math.floor( heightSegments ) || 1;
-		depthSegments = Math.floor( depthSegments ) || 1;
+		widthSegments = Math.floor( widthSegments );
+		heightSegments = Math.floor( heightSegments );
+		depthSegments = Math.floor( depthSegments );
 
 		// buffers
 
@@ -19763,6 +19759,7 @@ function WebGLRenderList() {
 	}
 
 	return {
+
 		opaque: opaque,
 		transparent: transparent,
 
@@ -48312,7 +48309,7 @@ function Box3Helper( box, color ) {
 
 	this.box = box;
 
-	color = color || 0xffff00;
+	if ( color === undefined ) color = 0xffff00;
 
 	const indices = new Uint16Array( [ 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7 ] );
 

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