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JSM: Added module and TS file for BoxLineGeometry.

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+ 5 - 0
docs/manual/en/introduction/Import-via-modules.html

@@ -124,6 +124,11 @@
 						<li>TypedGeometryExporter</li>
 					</ul>
 				</li>
+				<li>geometries
+					<ul>
+						<li>BoxLineGeometry</li>
+					</ul>
+				</li>
 				<li>loaders
 					<ul>
 						<li>3MFLoader</li>

+ 13 - 13
examples/js/geometries/BoxLineGeometry.js

@@ -28,10 +28,10 @@ THREE.BoxLineGeometry = function ( width, height, depth, widthSegments, heightSe
 
 	for ( var i = 0; i <= widthSegments; i ++ ) {
 
-		vertices.push( x, - heightHalf, - depthHalf, x,   heightHalf, - depthHalf );
-		vertices.push( x,   heightHalf, - depthHalf, x,   heightHalf,   depthHalf );
-		vertices.push( x,   heightHalf,   depthHalf, x, - heightHalf,   depthHalf );
-		vertices.push( x, - heightHalf,   depthHalf, x, - heightHalf, - depthHalf );
+		vertices.push( x, - heightHalf, - depthHalf, x, heightHalf, - depthHalf );
+		vertices.push( x, heightHalf, - depthHalf, x, heightHalf, depthHalf );
+		vertices.push( x, heightHalf, depthHalf, x, - heightHalf, depthHalf );
+		vertices.push( x, - heightHalf, depthHalf, x, - heightHalf, - depthHalf );
 
 		x += segmentWidth;
 
@@ -39,10 +39,10 @@ THREE.BoxLineGeometry = function ( width, height, depth, widthSegments, heightSe
 
 	for ( var i = 0; i <= heightSegments; i ++ ) {
 
-		vertices.push( - widthHalf, y, - depthHalf,   widthHalf, y, - depthHalf );
-		vertices.push(   widthHalf, y, - depthHalf,   widthHalf, y,   depthHalf );
-		vertices.push(   widthHalf, y,   depthHalf, - widthHalf, y,   depthHalf );
-		vertices.push( - widthHalf, y,   depthHalf, - widthHalf, y, - depthHalf );
+		vertices.push( - widthHalf, y, - depthHalf, widthHalf, y, - depthHalf );
+		vertices.push( widthHalf, y, - depthHalf, widthHalf, y, depthHalf );
+		vertices.push( widthHalf, y, depthHalf, - widthHalf, y, depthHalf );
+		vertices.push( - widthHalf, y, depthHalf, - widthHalf, y, - depthHalf );
 
 		y += segmentHeight;
 
@@ -50,10 +50,10 @@ THREE.BoxLineGeometry = function ( width, height, depth, widthSegments, heightSe
 
 	for ( var i = 0; i <= depthSegments; i ++ ) {
 
-		vertices.push( - widthHalf, - heightHalf, z, - widthHalf,   heightHalf, z );
-		vertices.push( - widthHalf,   heightHalf, z,   widthHalf,   heightHalf, z );
-		vertices.push(   widthHalf,   heightHalf, z,   widthHalf, - heightHalf, z );
-		vertices.push(   widthHalf, - heightHalf, z, - widthHalf, - heightHalf, z );
+		vertices.push( - widthHalf, - heightHalf, z, - widthHalf, heightHalf, z );
+		vertices.push( - widthHalf, heightHalf, z, widthHalf, heightHalf, z );
+		vertices.push( widthHalf, heightHalf, z, widthHalf, - heightHalf, z );
+		vertices.push( widthHalf, - heightHalf, z, - widthHalf, - heightHalf, z );
 
 		z += segmentDepth;
 
@@ -61,7 +61,7 @@ THREE.BoxLineGeometry = function ( width, height, depth, widthSegments, heightSe
 
 	this.addAttribute( 'position', new THREE.Float32BufferAttribute( vertices, 3 ) );
 
-}
+};
 
 THREE.BoxLineGeometry.prototype = Object.create( THREE.BufferGeometry.prototype );
 THREE.BoxLineGeometry.prototype.constructor = THREE.BoxLineGeometry;

+ 7 - 0
examples/jsm/geometries/BoxLineGeometry.d.ts

@@ -0,0 +1,7 @@
+import {
+  BufferGeometry
+} from '../../../src/Three';
+
+export class BoxLineGeometry extends BufferGeometry {
+  constructor(width?: number, height?: number, depth?: number, widthSegments?: number, heightSegments?: number, depthSegments?: number);
+}

+ 74 - 0
examples/jsm/geometries/BoxLineGeometry.js

@@ -0,0 +1,74 @@
+/**
+ * @author mrdoob / http://mrdoob.com/
+ */
+
+import {
+	BufferGeometry,
+	Float32BufferAttribute
+} from "../../../build/three.module.js";
+
+var BoxLineGeometry = function ( width, height, depth, widthSegments, heightSegments, depthSegments ) {
+
+	BufferGeometry.call( this );
+
+	width = width || 1;
+	height = height || 1;
+	depth = depth || 1;
+
+	widthSegments = Math.floor( widthSegments ) || 1;
+	heightSegments = Math.floor( heightSegments ) || 1;
+	depthSegments = Math.floor( depthSegments ) || 1;
+
+	var widthHalf = width / 2;
+	var heightHalf = height / 2;
+	var depthHalf = depth / 2;
+
+	var segmentWidth = width / widthSegments;
+	var segmentHeight = height / heightSegments;
+	var segmentDepth = depth / depthSegments;
+
+	var vertices = [];
+
+	var x = - widthHalf, y = - heightHalf, z = - depthHalf;
+
+	for ( var i = 0; i <= widthSegments; i ++ ) {
+
+		vertices.push( x, - heightHalf, - depthHalf, x, heightHalf, - depthHalf );
+		vertices.push( x, heightHalf, - depthHalf, x, heightHalf, depthHalf );
+		vertices.push( x, heightHalf, depthHalf, x, - heightHalf, depthHalf );
+		vertices.push( x, - heightHalf, depthHalf, x, - heightHalf, - depthHalf );
+
+		x += segmentWidth;
+
+	}
+
+	for ( var i = 0; i <= heightSegments; i ++ ) {
+
+		vertices.push( - widthHalf, y, - depthHalf, widthHalf, y, - depthHalf );
+		vertices.push( widthHalf, y, - depthHalf, widthHalf, y, depthHalf );
+		vertices.push( widthHalf, y, depthHalf, - widthHalf, y, depthHalf );
+		vertices.push( - widthHalf, y, depthHalf, - widthHalf, y, - depthHalf );
+
+		y += segmentHeight;
+
+	}
+
+	for ( var i = 0; i <= depthSegments; i ++ ) {
+
+		vertices.push( - widthHalf, - heightHalf, z, - widthHalf, heightHalf, z );
+		vertices.push( - widthHalf, heightHalf, z, widthHalf, heightHalf, z );
+		vertices.push( widthHalf, heightHalf, z, widthHalf, - heightHalf, z );
+		vertices.push( widthHalf, - heightHalf, z, - widthHalf, - heightHalf, z );
+
+		z += segmentDepth;
+
+	}
+
+	this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );
+
+};
+
+BoxLineGeometry.prototype = Object.create( BufferGeometry.prototype );
+BoxLineGeometry.prototype.constructor = BoxLineGeometry;
+
+export { BoxLineGeometry };

+ 2 - 0
utils/modularize.js

@@ -42,6 +42,8 @@ var files = [
 	{ path: 'exporters/STLExporter.js', dependencies: [], ignoreList: [] },
 	{ path: 'exporters/TypedGeometryExporter.js', dependencies: [], ignoreList: [] },
 
+	{ path: 'geometries/BoxLineGeometry.js', dependencies: [], ignoreList: [] },
+
 	{ path: 'loaders/3MFLoader.js', dependencies: [], ignoreList: [] },
 	{ path: 'loaders/AMFLoader.js', dependencies: [], ignoreList: [] },
 	{ path: 'loaders/AssimpJSONLoader.js', dependencies: [], ignoreList: [] },