|
@@ -0,0 +1,181 @@
|
|
|
+<html lang="en">
|
|
|
+ <head>
|
|
|
+ <title>WebGPU Sandbox</title>
|
|
|
+ <meta charset="utf-8">
|
|
|
+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
|
|
+ <link type="text/css" rel="stylesheet" href="main.css">
|
|
|
+ </head>
|
|
|
+ <body>
|
|
|
+ <div id="info">
|
|
|
+ <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> WebGPU - sandbox<br/>(Chrome Canary with flag: --enable-unsafe-webgpu)
|
|
|
+ </div>
|
|
|
+
|
|
|
+ <script type="module">
|
|
|
+
|
|
|
+ import * as THREE from '../build/three.module.js';
|
|
|
+
|
|
|
+ import { DDSLoader } from './jsm/loaders/DDSLoader.js';
|
|
|
+
|
|
|
+ import WebGPURenderer from './jsm/renderers/webgpu/WebGPURenderer.js';
|
|
|
+ import WebGPU from './jsm/renderers/webgpu/WebGPU.js';
|
|
|
+
|
|
|
+ import * as Nodes from './jsm/nodes/Nodes.js';
|
|
|
+
|
|
|
+ let camera, scene, renderer;
|
|
|
+
|
|
|
+ let box;
|
|
|
+
|
|
|
+ init().then( animate ).catch( error );
|
|
|
+
|
|
|
+ async function init() {
|
|
|
+
|
|
|
+ if ( WebGPU.isAvailable() === false ) {
|
|
|
+
|
|
|
+ document.body.appendChild( WebGPU.getErrorMessage() );
|
|
|
+
|
|
|
+ throw 'No WebGPU support';
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.1, 10 );
|
|
|
+ camera.position.z = 4;
|
|
|
+
|
|
|
+ scene = new THREE.Scene();
|
|
|
+ scene.background = new THREE.Color( 0x222222 );
|
|
|
+
|
|
|
+ // textured mesh
|
|
|
+
|
|
|
+ const textureLoader = new THREE.TextureLoader();
|
|
|
+ const texture = textureLoader.load( './textures/uv_grid_opengl.jpg' );
|
|
|
+
|
|
|
+ const geometryBox = new THREE.BoxBufferGeometry();
|
|
|
+ const materialBox = new THREE.MeshBasicMaterial( { map: texture } );
|
|
|
+
|
|
|
+ materialBox.color = new Nodes.ColorNode( 0x0099FF ).setReadonly( true );
|
|
|
+
|
|
|
+ box = new THREE.Mesh( geometryBox, materialBox );
|
|
|
+ box.position.set( 0, 1, 0 );
|
|
|
+ scene.add( box );
|
|
|
+
|
|
|
+ // data texture
|
|
|
+
|
|
|
+ const geometryPlane = new THREE.PlaneBufferGeometry();
|
|
|
+ const materialPlane = new THREE.MeshBasicMaterial( { map: createDataTexture(), transparent: true, opacity: 0.5 } );
|
|
|
+
|
|
|
+ const plane = new THREE.Mesh( geometryPlane, materialPlane );
|
|
|
+ plane.position.set( 0, - 1, 0 );
|
|
|
+ scene.add( plane );
|
|
|
+
|
|
|
+ // compressed texture
|
|
|
+
|
|
|
+ const ddsLoader = new DDSLoader();
|
|
|
+ const dxt5Texture = ddsLoader.load( './textures/compressed/explosion_dxt5_mip.dds' );
|
|
|
+
|
|
|
+ const materialCompressed = new THREE.MeshBasicMaterial( { map: dxt5Texture, transparent: true } );
|
|
|
+
|
|
|
+ const boxCompressed = new THREE.Mesh( geometryBox, materialCompressed );
|
|
|
+ boxCompressed.position.set( - 2, 1, 0 );
|
|
|
+ scene.add( boxCompressed );
|
|
|
+
|
|
|
+ // points
|
|
|
+
|
|
|
+ const points = [];
|
|
|
+
|
|
|
+ for ( let i = 0; i < 1000; i ++ ) {
|
|
|
+
|
|
|
+ const point = new THREE.Vector3().random().subScalar( 0.5 );
|
|
|
+ points.push( point );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ const geometryPoints = new THREE.BufferGeometry().setFromPoints( points );
|
|
|
+ const materialPoints = new THREE.PointsMaterial();
|
|
|
+
|
|
|
+ const pointCloud = new THREE.Points( geometryPoints, materialPoints );
|
|
|
+ pointCloud.position.set( 2, - 1, 0 );
|
|
|
+ scene.add( pointCloud );
|
|
|
+
|
|
|
+ // lines
|
|
|
+
|
|
|
+ const geometryLine = new THREE.BufferGeometry().setFromPoints( [
|
|
|
+ new THREE.Vector3( - 0.5, - 0.5, 0 ),
|
|
|
+ new THREE.Vector3( 0.5, - 0.5, 0 ),
|
|
|
+ new THREE.Vector3( 0.5, 0.5, 0 ),
|
|
|
+ new THREE.Vector3( - 0.5, 0.5, 0 )
|
|
|
+ ] );
|
|
|
+ const materialLine = new THREE.LineBasicMaterial();
|
|
|
+ const line = new THREE.Line( geometryLine, materialLine );
|
|
|
+ line.position.set( 2, 1, 0 );
|
|
|
+ scene.add( line );
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ renderer = new WebGPURenderer( { extensions: [ 'texture-compression-bc' ] } );
|
|
|
+ renderer.setPixelRatio( window.devicePixelRatio );
|
|
|
+ renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
+ document.body.appendChild( renderer.domElement );
|
|
|
+
|
|
|
+ window.addEventListener( 'resize', onWindowResize, false );
|
|
|
+
|
|
|
+ return renderer.init();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onWindowResize() {
|
|
|
+
|
|
|
+ camera.aspect = window.innerWidth / window.innerHeight;
|
|
|
+ camera.updateProjectionMatrix();
|
|
|
+
|
|
|
+ renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function animate() {
|
|
|
+
|
|
|
+ requestAnimationFrame( animate );
|
|
|
+
|
|
|
+ box.rotation.x += 0.01;
|
|
|
+ box.rotation.y += 0.02;
|
|
|
+
|
|
|
+ renderer.render( scene, camera );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function createDataTexture() {
|
|
|
+
|
|
|
+ const color = new THREE.Color( 0xff0000 );
|
|
|
+
|
|
|
+ const width = 512;
|
|
|
+ const height = 512;
|
|
|
+
|
|
|
+ const size = width * height;
|
|
|
+ const data = new Uint8Array( 4 * size );
|
|
|
+
|
|
|
+ const r = Math.floor( color.r * 255 );
|
|
|
+ const g = Math.floor( color.g * 255 );
|
|
|
+ const b = Math.floor( color.b * 255 );
|
|
|
+
|
|
|
+ for ( let i = 0; i < size; i ++ ) {
|
|
|
+
|
|
|
+ const stride = i * 4;
|
|
|
+
|
|
|
+ data[ stride ] = r;
|
|
|
+ data[ stride + 1 ] = g;
|
|
|
+ data[ stride + 2 ] = b;
|
|
|
+ data[ stride + 3 ] = 255;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ return new THREE.DataTexture( data, width, height, THREE.RGBAFormat );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function error( error ) {
|
|
|
+
|
|
|
+ console.error( error );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ </script>
|
|
|
+ </body>
|
|
|
+</html>
|