Browse Source

fixed issue #3045 - linewidth ignored with buffergeometry lines

Aleksandar Rodic 12 years ago
parent
commit
ac4f62d780
1 changed files with 2 additions and 0 deletions
  1. 2 0
      src/renderers/WebGLRenderer.js

+ 2 - 0
src/renderers/WebGLRenderer.js

@@ -3676,6 +3676,8 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 				// render lines
 
+				setLineWidth( material.linewidth );
+
 				_gl.drawArrays( _gl.LINE_STRIP, 0, position.numItems / 3 );
 
 				_this.info.render.calls ++;