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@@ -366,7 +366,7 @@ and we get labels where the text is centered and scaled to fit
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{{{example url="../threejs-canvas-textured-labels-scale-to-fit.html" }}}
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Above we used a new canvas for each texture. Whether or not to use a
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-canvas per texture is up to you. If you need to up them often then
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+canvas per texture is up to you. If you need to update them often then
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having one canvas per texture is probably the best option. If they are
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rarely or never updated then you can choose to use a single canvas
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for multiple textures by forcing three.js to use the texture.
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