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@@ -5,6 +5,7 @@ import AttributeNode from './core/AttributeNode.js';
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// input nodes
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// input nodes
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import BoolNode from './inputs/BoolNode.js';
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import BoolNode from './inputs/BoolNode.js';
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+import BufferNode from './inputs/BufferNode.js';
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import ColorNode from './inputs/ColorNode.js';
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import ColorNode from './inputs/ColorNode.js';
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import FloatNode from './inputs/FloatNode.js';
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import FloatNode from './inputs/FloatNode.js';
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import IntNode from './inputs/IntNode.js';
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import IntNode from './inputs/IntNode.js';
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@@ -285,6 +286,7 @@ export const addTo = ( varNode, ...params ) => {
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export const uv = new ShaderNodeProxy( UVNode );
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export const uv = new ShaderNodeProxy( UVNode );
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export const attribute = new ShaderNodeProxy( AttributeNode );
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export const attribute = new ShaderNodeProxy( AttributeNode );
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+export const buffer = new ShaderNodeProxy( BufferNode );
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export const texture = new ShaderNodeProxy( TextureNode );
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export const texture = new ShaderNodeProxy( TextureNode );
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export const add = new ShaderNodeProxy( OperatorNode, '+' );
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export const add = new ShaderNodeProxy( OperatorNode, '+' );
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