|
@@ -1650,7 +1650,7 @@ def generate_objects(data):
|
|
# use empty material string for multi-material objects
|
|
# use empty material string for multi-material objects
|
|
# this will trigger use of MeshFaceMaterial in SceneLoader
|
|
# this will trigger use of MeshFaceMaterial in SceneLoader
|
|
|
|
|
|
- material_string = ""
|
|
|
|
|
|
+ material_string = '""'
|
|
if len(material_ids) == 1:
|
|
if len(material_ids) == 1:
|
|
material_string = generate_string_list(material_ids)
|
|
material_string = generate_string_list(material_ids)
|
|
|
|
|