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Blender Exporter: Fixed incorrect JSON when object doesn't have material.

Mr.doob 12 years ago
parent
commit
ac7cc20b65

+ 1 - 1
utils/exporters/blender/2.65/scripts/addons/io_mesh_threejs/export_threejs.py

@@ -1650,7 +1650,7 @@ def generate_objects(data):
             # use empty material string for multi-material objects
             # use empty material string for multi-material objects
             # this will trigger use of MeshFaceMaterial in SceneLoader
             # this will trigger use of MeshFaceMaterial in SceneLoader
 
 
-            material_string = ""
+            material_string = '""'
             if len(material_ids) == 1:
             if len(material_ids) == 1:
                 material_string = generate_string_list(material_ids)
                 material_string = generate_string_list(material_ids)