|
@@ -35,7 +35,7 @@
|
|
|
const scene = new THREE.Scene();
|
|
|
const camera = new THREE.PerspectiveCamera( 55, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 3000 );
|
|
|
const clock = new THREE.Clock();
|
|
|
- const renderer = new THREE.WebGLRenderer();
|
|
|
+ const renderer = new THREE.WebGLRenderer( { stencil: true } );
|
|
|
|
|
|
const sunLight = new THREE.DirectionalLight( 'rgb(255,255,255)', 3 );
|
|
|
let useDirectionalLight = true;
|