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renderer.setScissor( eyeDivisionLine, 0, eyeDivisionLine, rendererHeight );
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renderer.setScissor( eyeDivisionLine, 0, eyeDivisionLine, rendererHeight );
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renderer.render( scene, cameraRight );
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renderer.render( scene, cameraRight );
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this.setSize = function( width, height ) {
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this.setSize = function( width, height ) {
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