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@@ -50,7 +50,6 @@
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'wireframe': false,
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'wireframe': false,
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'texture': false,
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'texture': false,
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'detail': 4,
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'detail': 4,
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- 'rotationSpeed': 0.1,
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'QuantizePosEncoding': false,
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'QuantizePosEncoding': false,
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'NormEncodingMethods': 'None', // for normal encodings
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'NormEncodingMethods': 'None', // for normal encodings
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@@ -101,6 +100,8 @@
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controls.enableZoom = false;
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controls.enableZoom = false;
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//
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//
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+
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+ scene.add( new THREE.AmbientLight( 0xffffff, 0.1 ) );
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lights[ 0 ] = new THREE.DirectionalLight( 0xffffff, 0.7 );
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lights[ 0 ] = new THREE.DirectionalLight( 0xffffff, 0.7 );
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lights[ 1 ] = new THREE.DirectionalLight( 0xffffff, 0.7 );
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lights[ 1 ] = new THREE.DirectionalLight( 0xffffff, 0.7 );
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@@ -171,7 +172,6 @@
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folder.add( data, 'wireframe', false ).onChange( updateLineSegments );
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folder.add( data, 'wireframe', false ).onChange( updateLineSegments );
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folder.add( data, 'texture', false ).onChange( generateGeometry );
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folder.add( data, 'texture', false ).onChange( generateGeometry );
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folder.add( data, 'detail', 1, 8, 1 ).onChange( generateGeometry );
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folder.add( data, 'detail', 1, 8, 1 ).onChange( generateGeometry );
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- folder.add( data, 'rotationSpeed', 0, 0.5, 0.1 );
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folder.open();
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folder.open();
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folder = gui.addFolder( 'Position Compression' );
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folder = gui.addFolder( 'Position Compression' );
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