|
@@ -7,6 +7,7 @@ THREE.WebGLRenderTargetCube = function ( width, height, options ) {
|
|
THREE.WebGLRenderTarget.call( this, width, height, options );
|
|
THREE.WebGLRenderTarget.call( this, width, height, options );
|
|
this.activeCubeFace = 0; // PX 0, NX 1, PY 2, NY 3, PZ 4, NZ 5
|
|
this.activeCubeFace = 0; // PX 0, NX 1, PY 2, NY 3, PZ 4, NZ 5
|