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Docs: Improve WebGL2 guide.

Mugen87 6 anni fa
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1 ha cambiato i file con 2 aggiunte e 0 eliminazioni
  1. 2 0
      docs/manual/en/introduction/How-to-use-WebGL2.html

+ 2 - 0
docs/manual/en/introduction/How-to-use-WebGL2.html

@@ -111,7 +111,9 @@ var material = new THREE.ShaderMaterial( {
 		overview about what's already available in the latest version of three.js.
 		<ul>
 			<li>3D Textures</li>
+			<li>2D Texture Arrays</li>
 			<li>Multisampled Renderbuffers</li>
+			<li>Non-power of two (POT) textures work just the same as POT textures now. No resizing is required for best quality.</li>
 		</ul>
 
 	</p>