Browse Source

Updated builds.

alteredq 13 years ago
parent
commit
afd5a7438d
2 changed files with 278 additions and 276 deletions
  1. 230 229
      build/Three.js
  2. 48 47
      build/custom/ThreeExtras.js

+ 230 - 229
build/Three.js

@@ -21,11 +21,11 @@ this.x-a.x;this.y=this.y-a.y;this.z=this.z-a.z;this.w=this.w-a.w;return this},mu
 normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x=this.x+(a.x-this.x)*b;this.y=this.y+(a.y-this.y)*b;this.z=this.z+(a.z-this.z)*b;this.w=this.w+(a.w-this.w)*b;return this},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
 THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes,d=a.elements,a=d[0];b=d[1];var e=d[2],f=d[3],g=d[4],h=d[5],k=d[6],j=d[7],l=d[8],o=d[9],m=d[10],p=d[11],q=d[12],n=d[13],r=d[14],d=d[15];c[0].set(f-a,j-g,p-l,d-q);c[1].set(f+a,j+g,p+l,d+q);c[2].set(f+b,j+h,p+o,d+n);c[3].set(f-b,j-h,p-o,d-n);c[4].set(f-e,j-k,p-m,d-r);c[5].set(f+e,j+k,p+m,d+r);for(a=0;a<6;a++){b=c[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};
 THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=c.elements,c=-a.geometry.boundingSphere.radius*c.getMaxScaleOnAxis(),e=0;e<6;e++){a=b[e].x*d[12]+b[e].y*d[13]+b[e].z*d[14]+b[e].w;if(a<=c)return false}return true};THREE.Frustum.__v1=new THREE.Vector3;
-THREE.Ray=function(a,b){function c(a,b,c){q.sub(c,a);u=q.dot(b);t=n.add(a,r.copy(b).multiplyScalar(u));return y=c.distanceTo(t)}function d(a,b,c,d){q.sub(d,b);n.sub(c,b);r.sub(a,b);s=q.dot(q);x=q.dot(n);G=q.dot(r);C=n.dot(n);z=n.dot(r);v=1/(s*C-x*x);E=(C*G-x*z)*v;D=(s*z-x*G)*v;return E>=0&&D>=0&&E+D<1}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;var e=1.0E-4;this.setPrecision=function(a){e=a};var f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,k=new THREE.Vector3,
+THREE.Ray=function(a,b){function c(a,b,c){q.sub(c,a);v=q.dot(b);t=n.add(a,r.copy(b).multiplyScalar(v));return y=c.distanceTo(t)}function d(a,b,c,d){q.sub(d,b);n.sub(c,b);r.sub(a,b);s=q.dot(q);x=q.dot(n);H=q.dot(r);D=n.dot(n);A=n.dot(r);u=1/(s*D-x*x);G=(D*H-x*A)*u;I=(s*A-x*H)*u;return G>=0&&I>=0&&G+I<1}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;var e=1.0E-4;this.setPrecision=function(a){e=a};var f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,k=new THREE.Vector3,
 j=new THREE.Vector3,l=new THREE.Vector3,o=new THREE.Vector3,m=new THREE.Vector3,p=new THREE.Vector3;this.intersectObject=function(a){var b,n=[];if(a instanceof THREE.Particle){var q=c(this.origin,this.direction,a.matrixWorld.getPosition());if(q>a.scale.x)return[];b={distance:q,point:a.position,face:null,object:a};n.push(b)}else if(a instanceof THREE.Mesh){var q=c(this.origin,this.direction,a.matrixWorld.getPosition()),r=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),
-a.matrixWorld.getColumnZ().length());if(q>a.geometry.boundingSphere.radius*Math.max(r.x,Math.max(r.y,r.z)))return n;var s,t,i=a.geometry,u=i.vertices,v;a.matrixRotationWorld.extractRotation(a.matrixWorld);q=0;for(r=i.faces.length;q<r;q++){b=i.faces[q];j.copy(this.origin);l.copy(this.direction);v=a.matrixWorld;o=v.multiplyVector3(o.copy(b.centroid)).subSelf(j);m=a.matrixRotationWorld.multiplyVector3(m.copy(b.normal));s=l.dot(m);if(!(Math.abs(s)<e)){t=m.dot(o)/s;if(!(t<0)&&(a.doubleSided||(a.flipSided?
-s>0:s<0))){p.add(j,l.multiplyScalar(t));if(b instanceof THREE.Face3){f=v.multiplyVector3(f.copy(u[b.a]));g=v.multiplyVector3(g.copy(u[b.b]));h=v.multiplyVector3(h.copy(u[b.c]));if(d(p,f,g,h)){b={distance:j.distanceTo(p),point:p.clone(),face:b,object:a};n.push(b)}}else if(b instanceof THREE.Face4){f=v.multiplyVector3(f.copy(u[b.a]));g=v.multiplyVector3(g.copy(u[b.b]));h=v.multiplyVector3(h.copy(u[b.c]));k=v.multiplyVector3(k.copy(u[b.d]));if(d(p,f,g,k)||d(p,g,h,k)){b={distance:j.distanceTo(p),point:p.clone(),
-face:b,object:a};n.push(b)}}}}}}return n};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(function(a,b){return a.distance-b.distance});return b};var q=new THREE.Vector3,n=new THREE.Vector3,r=new THREE.Vector3,u,t,y,s,x,G,C,z,v,E,D};
+a.matrixWorld.getColumnZ().length());if(q>a.geometry.boundingSphere.radius*Math.max(r.x,Math.max(r.y,r.z)))return n;var s,t,i=a.geometry,v=i.vertices,u;a.matrixRotationWorld.extractRotation(a.matrixWorld);q=0;for(r=i.faces.length;q<r;q++){b=i.faces[q];j.copy(this.origin);l.copy(this.direction);u=a.matrixWorld;o=u.multiplyVector3(o.copy(b.centroid)).subSelf(j);m=a.matrixRotationWorld.multiplyVector3(m.copy(b.normal));s=l.dot(m);if(!(Math.abs(s)<e)){t=m.dot(o)/s;if(!(t<0)&&(a.doubleSided||(a.flipSided?
+s>0:s<0))){p.add(j,l.multiplyScalar(t));if(b instanceof THREE.Face3){f=u.multiplyVector3(f.copy(v[b.a]));g=u.multiplyVector3(g.copy(v[b.b]));h=u.multiplyVector3(h.copy(v[b.c]));if(d(p,f,g,h)){b={distance:j.distanceTo(p),point:p.clone(),face:b,object:a};n.push(b)}}else if(b instanceof THREE.Face4){f=u.multiplyVector3(f.copy(v[b.a]));g=u.multiplyVector3(g.copy(v[b.b]));h=u.multiplyVector3(h.copy(v[b.c]));k=u.multiplyVector3(k.copy(v[b.d]));if(d(p,f,g,k)||d(p,g,h,k)){b={distance:j.distanceTo(p),point:p.clone(),
+face:b,object:a};n.push(b)}}}}}}return n};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(function(a,b){return a.distance-b.distance});return b};var q=new THREE.Vector3,n=new THREE.Vector3,r=new THREE.Vector3,v,t,y,s,x,H,D,A,u,G,I};
 THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,h=true;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,l,o){h=false;b=f;c=g;d=l;e=o;a()};this.addPoint=function(f,g){if(h){h=false;b=f;c=g;d=f;e=g}else{b=b<f?b:f;c=c<g?c:g;d=d>f?d:f;e=e>g?
 e:g}a()};this.add3Points=function(f,g,l,o,m,p){if(h){h=false;b=f<l?f<m?f:m:l<m?l:m;c=g<o?g<p?g:p:o<p?o:p;d=f>l?f>m?f:m:l>m?l:m;e=g>o?g>p?g:p:o>p?o:p}else{b=f<l?f<m?f<b?f:b:m<b?m:b:l<m?l<b?l:b:m<b?m:b;c=g<o?g<p?g<c?g:c:p<c?p:c:o<p?o<c?o:c:p<c?p:c;d=f>l?f>m?f>d?f:d:m>d?m:d:l>m?l>d?l:d:m>d?m:d;e=g>o?g>p?g>e?g:e:p>e?p:e:o>p?o>e?o:e:p>e?p:e}a()};this.addRectangle=function(f){if(h){h=false;b=f.getLeft();c=f.getTop();d=f.getRight();e=f.getBottom()}else{b=b<f.getLeft()?b:f.getLeft();c=c<f.getTop()?c:f.getTop();
 d=d>f.getRight()?d:f.getRight();e=e>f.getBottom()?e:f.getBottom()}a()};this.inflate=function(f){b=b-f;c=c-f;d=d+f;e=e+f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d<f.getRight()?d:f.getRight();e=e<f.getBottom()?e:f.getBottom();a()};this.intersects=function(a){return d<a.getLeft()||b>a.getRight()||e<a.getTop()||c>a.getBottom()?false:true};this.empty=function(){h=true;e=d=c=b=0;a()};this.isEmpty=function(){return h}};
@@ -33,16 +33,16 @@ THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b
 THREE.Matrix3.prototype={constructor:THREE.Matrix3,getInverse:function(a){var b=a.elements,a=b[10]*b[5]-b[6]*b[9],c=-b[10]*b[1]+b[2]*b[9],d=b[6]*b[1]-b[2]*b[5],e=-b[10]*b[4]+b[6]*b[8],f=b[10]*b[0]-b[2]*b[8],g=-b[6]*b[0]+b[2]*b[4],h=b[9]*b[4]-b[5]*b[8],k=-b[9]*b[0]+b[1]*b[8],j=b[5]*b[0]-b[1]*b[4],b=b[0]*a+b[1]*e+b[2]*h;b===0&&console.warn("Matrix3.getInverse(): determinant == 0");var b=1/b,l=this.elements;l[0]=b*a;l[1]=b*c;l[2]=b*d;l[3]=b*e;l[4]=b*f;l[5]=b*g;l[6]=b*h;l[7]=b*k;l[8]=b*j;return this},
 transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,e,f,g,h,k,j,l,o,m,p,q,n){this.elements=new Float32Array(16);this.set(a!==void 0?a:1,b||0,c||0,d||0,e||0,f!==void 0?f:1,g||0,h||0,k||0,j||0,l!==void 0?l:1,o||0,m||0,p||0,q||0,n!==void 0?n:1)};
 THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,k,j,l,o,m,p,q,n){var r=this.elements;r[0]=a;r[4]=b;r[8]=c;r[12]=d;r[1]=e;r[5]=f;r[9]=g;r[13]=h;r[2]=k;r[6]=j;r[10]=l;r[14]=o;r[3]=m;r[7]=p;r[11]=q;r[15]=n;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15]);return this},lookAt:function(a,b,c){var d=this.elements,
-e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x=g.x+1.0E-4;e.cross(c,g).normalize()}f.cross(g,e);d[0]=e.x;d[4]=f.x;d[8]=g.x;d[1]=e.y;d[5]=f.y;d[9]=g.y;d[2]=e.z;d[6]=f.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],k=c[12],j=c[1],l=c[5],o=c[9],m=c[13],p=c[2],q=c[6],n=c[10],r=c[14],u=c[3],t=c[7],y=c[11],c=c[15],s=d[0],x=d[4],
-G=d[8],C=d[12],z=d[1],v=d[5],E=d[9],D=d[13],N=d[2],S=d[6],R=d[10],B=d[14],L=d[3],I=d[7],H=d[11],d=d[15];e[0]=f*s+g*z+h*N+k*L;e[4]=f*x+g*v+h*S+k*I;e[8]=f*G+g*E+h*R+k*H;e[12]=f*C+g*D+h*B+k*d;e[1]=j*s+l*z+o*N+m*L;e[5]=j*x+l*v+o*S+m*I;e[9]=j*G+l*E+o*R+m*H;e[13]=j*C+l*D+o*B+m*d;e[2]=p*s+q*z+n*N+r*L;e[6]=p*x+q*v+n*S+r*I;e[10]=p*G+q*E+n*R+r*H;e[14]=p*C+q*D+n*B+r*d;e[3]=u*s+t*z+y*N+c*L;e[7]=u*x+t*v+y*S+c*I;e[11]=u*G+t*E+y*R+c*H;e[15]=u*C+t*D+y*B+c*d;return this},multiplySelf:function(a){return this.multiply(this,
+e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x=g.x+1.0E-4;e.cross(c,g).normalize()}f.cross(g,e);d[0]=e.x;d[4]=f.x;d[8]=g.x;d[1]=e.y;d[5]=f.y;d[9]=g.y;d[2]=e.z;d[6]=f.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],k=c[12],j=c[1],l=c[5],o=c[9],m=c[13],p=c[2],q=c[6],n=c[10],r=c[14],v=c[3],t=c[7],y=c[11],c=c[15],s=d[0],x=d[4],
+H=d[8],D=d[12],A=d[1],u=d[5],G=d[9],I=d[13],N=d[2],R=d[6],Y=d[10],B=d[14],F=d[3],Q=d[7],C=d[11],d=d[15];e[0]=f*s+g*A+h*N+k*F;e[4]=f*x+g*u+h*R+k*Q;e[8]=f*H+g*G+h*Y+k*C;e[12]=f*D+g*I+h*B+k*d;e[1]=j*s+l*A+o*N+m*F;e[5]=j*x+l*u+o*R+m*Q;e[9]=j*H+l*G+o*Y+m*C;e[13]=j*D+l*I+o*B+m*d;e[2]=p*s+q*A+n*N+r*F;e[6]=p*x+q*u+n*R+r*Q;e[10]=p*H+q*G+n*Y+r*C;e[14]=p*D+q*I+n*B+r*d;e[3]=v*s+t*A+y*N+c*F;e[7]=v*x+t*u+y*R+c*Q;e[11]=v*H+t*G+y*Y+c*C;e[15]=v*D+t*I+y*B+c*d;return this},multiplySelf:function(a){return this.multiply(this,
 a)},multiplyToArray:function(a,b,c){var d=this.elements;this.multiply(a,b);c[0]=d[0];c[1]=d[1];c[2]=d[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=this.elements;b[0]=b[0]*a;b[4]=b[4]*a;b[8]=b[8]*a;b[12]=b[12]*a;b[1]=b[1]*a;b[5]=b[5]*a;b[9]=b[9]*a;b[13]=b[13]*a;b[2]=b[2]*a;b[6]=b[6]*a;b[10]=b[10]*a;b[14]=b[14]*a;b[3]=b[3]*a;b[7]=b[7]*a;b[11]=b[11]*a;b[15]=
 b[15]*a;return this},multiplyVector3:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=1/(b[3]*c+b[7]*d+b[11]*e+b[15]);a.x=(b[0]*c+b[4]*d+b[8]*e+b[12])*f;a.y=(b[1]*c+b[5]*d+b[9]*e+b[13])*f;a.z=(b[2]*c+b[6]*d+b[10]*e+b[14])*f;return a},multiplyVector4:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w;a.x=b[0]*c+b[4]*d+b[8]*e+b[12]*f;a.y=b[1]*c+b[5]*d+b[9]*e+b[13]*f;a.z=b[2]*c+b[6]*d+b[10]*e+b[14]*f;a.w=b[3]*c+b[7]*d+b[11]*e+b[15]*f;return a},rotateAxis:function(a){var b=this.elements,c=a.x,
 d=a.y,e=a.z;a.x=c*b[0]+d*b[4]+e*b[8];a.y=c*b[1]+d*b[5]+e*b[9];a.z=c*b[2]+d*b[6]+e*b[10];a.normalize();return a},crossVector:function(a){var b=this.elements,c=new THREE.Vector4;c.x=b[0]*a.x+b[4]*a.y+b[8]*a.z+b[12]*a.w;c.y=b[1]*a.x+b[5]*a.y+b[9]*a.z+b[13]*a.w;c.z=b[2]*a.x+b[6]*a.y+b[10]*a.z+b[14]*a.w;c.w=a.w?b[3]*a.x+b[7]*a.y+b[11]*a.z+b[15]*a.w:1;return c},determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],k=a[13],j=a[2],l=a[6],o=a[10],m=a[14],p=a[3],q=a[7],
 n=a[11],a=a[15];return e*h*l*p-d*k*l*p-e*g*o*p+c*k*o*p+d*g*m*p-c*h*m*p-e*h*j*q+d*k*j*q+e*f*o*q-b*k*o*q-d*f*m*q+b*h*m*q+e*g*j*n-c*k*j*n-e*f*l*n+b*k*l*n+c*f*m*n-b*g*m*n-d*g*j*a+c*h*j*a+d*f*l*a-b*h*l*a-c*f*o*a+b*g*o*a},transpose:function(){var a=this.elements,b;b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},flattenToArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[1];a[2]=b[2];
 a[3]=b[3];a[4]=b[4];a[5]=b[5];a[6]=b[6];a[7]=b[7];a[8]=b[8];a[9]=b[9];a[10]=b[10];a[11]=b[11];a[12]=b[12];a[13]=b[13];a[14]=b[14];a[15]=b[15];return a},flattenToArrayOffset:function(a,b){var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a},getPosition:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[12],a[13],
 a[14])},setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getColumnX:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[0],a[1],a[2])},getColumnY:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[4],a[5],a[6])},getColumnZ:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[8],a[9],a[10])},getInverse:function(a){var b=this.elements,c=a.elements,d=c[0],e=c[4],f=c[8],g=c[12],h=c[1],k=c[5],j=c[9],l=c[13],o=c[2],m=c[6],p=c[10],q=
-c[14],n=c[3],r=c[7],u=c[11],c=c[15];b[0]=j*q*r-l*p*r+l*m*u-k*q*u-j*m*c+k*p*c;b[4]=g*p*r-f*q*r-g*m*u+e*q*u+f*m*c-e*p*c;b[8]=f*l*r-g*j*r+g*k*u-e*l*u-f*k*c+e*j*c;b[12]=g*j*m-f*l*m-g*k*p+e*l*p+f*k*q-e*j*q;b[1]=l*p*n-j*q*n-l*o*u+h*q*u+j*o*c-h*p*c;b[5]=f*q*n-g*p*n+g*o*u-d*q*u-f*o*c+d*p*c;b[9]=g*j*n-f*l*n-g*h*u+d*l*u+f*h*c-d*j*c;b[13]=f*l*o-g*j*o+g*h*p-d*l*p-f*h*q+d*j*q;b[2]=k*q*n-l*m*n+l*o*r-h*q*r-k*o*c+h*m*c;b[6]=g*m*n-e*q*n-g*o*r+d*q*r+e*o*c-d*m*c;b[10]=e*l*n-g*k*n+g*h*r-d*l*r-e*h*c+d*k*c;b[14]=g*k*o-
-e*l*o-g*h*m+d*l*m+e*h*q-d*k*q;b[3]=j*m*n-k*p*n-j*o*r+h*p*r+k*o*u-h*m*u;b[7]=e*p*n-f*m*n+f*o*r-d*p*r-e*o*u+d*m*u;b[11]=f*k*n-e*j*n-f*h*r+d*j*r+e*h*u-d*k*u;b[15]=e*j*o-f*k*o+f*h*m-d*j*m-e*h*p+d*k*p;this.multiplyScalar(1/a.determinant());return this},setRotationFromEuler:function(a,b){var c=this.elements,d=a.x,e=a.y,f=a.z,g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e),k=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var j=h*k,l=h*f,o=e*k,m=e*f;c[0]=j+m*d;c[4]=o*d-l;c[8]=g*e;c[1]=g*f;c[5]=g*
+c[14],n=c[3],r=c[7],v=c[11],c=c[15];b[0]=j*q*r-l*p*r+l*m*v-k*q*v-j*m*c+k*p*c;b[4]=g*p*r-f*q*r-g*m*v+e*q*v+f*m*c-e*p*c;b[8]=f*l*r-g*j*r+g*k*v-e*l*v-f*k*c+e*j*c;b[12]=g*j*m-f*l*m-g*k*p+e*l*p+f*k*q-e*j*q;b[1]=l*p*n-j*q*n-l*o*v+h*q*v+j*o*c-h*p*c;b[5]=f*q*n-g*p*n+g*o*v-d*q*v-f*o*c+d*p*c;b[9]=g*j*n-f*l*n-g*h*v+d*l*v+f*h*c-d*j*c;b[13]=f*l*o-g*j*o+g*h*p-d*l*p-f*h*q+d*j*q;b[2]=k*q*n-l*m*n+l*o*r-h*q*r-k*o*c+h*m*c;b[6]=g*m*n-e*q*n-g*o*r+d*q*r+e*o*c-d*m*c;b[10]=e*l*n-g*k*n+g*h*r-d*l*r-e*h*c+d*k*c;b[14]=g*k*o-
+e*l*o-g*h*m+d*l*m+e*h*q-d*k*q;b[3]=j*m*n-k*p*n-j*o*r+h*p*r+k*o*v-h*m*v;b[7]=e*p*n-f*m*n+f*o*r-d*p*r-e*o*v+d*m*v;b[11]=f*k*n-e*j*n-f*h*r+d*j*r+e*h*v-d*k*v;b[15]=e*j*o-f*k*o+f*h*m-d*j*m-e*h*p+d*k*p;this.multiplyScalar(1/a.determinant());return this},setRotationFromEuler:function(a,b){var c=this.elements,d=a.x,e=a.y,f=a.z,g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e),k=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var j=h*k,l=h*f,o=e*k,m=e*f;c[0]=j+m*d;c[4]=o*d-l;c[8]=g*e;c[1]=g*f;c[5]=g*
 k;c[9]=-d;c[2]=l*d-o;c[6]=m+j*d;c[10]=g*h;break;case "ZXY":j=h*k;l=h*f;o=e*k;m=e*f;c[0]=j-m*d;c[4]=-g*f;c[8]=o+l*d;c[1]=l+o*d;c[5]=g*k;c[9]=m-j*d;c[2]=-g*e;c[6]=d;c[10]=g*h;break;case "ZYX":j=g*k;l=g*f;o=d*k;m=d*f;c[0]=h*k;c[4]=o*e-l;c[8]=j*e+m;c[1]=h*f;c[5]=m*e+j;c[9]=l*e-o;c[2]=-e;c[6]=d*h;c[10]=g*h;break;case "YZX":j=g*h;l=g*e;o=d*h;m=d*e;c[0]=h*k;c[4]=m-j*f;c[8]=o*f+l;c[1]=f;c[5]=g*k;c[9]=-d*k;c[2]=-e*k;c[6]=l*f+o;c[10]=j-m*f;break;case "XZY":j=g*h;l=g*e;o=d*h;m=d*e;c[0]=h*k;c[4]=-f;c[8]=e*k;
 c[1]=j*f+m;c[5]=g*k;c[9]=l*f-o;c[2]=o*f-l;c[6]=d*k;c[10]=m*f+j;break;default:j=g*k;l=g*f;o=d*k;m=d*f;c[0]=h*k;c[4]=-h*f;c[8]=e;c[1]=l+o*e;c[5]=j-m*e;c[9]=-d*h;c[2]=m-j*e;c[6]=o+l*e;c[10]=g*h}return this},setRotationFromQuaternion:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w,g=c+c,h=d+d,k=e+e,a=c*g,j=c*h,c=c*k,l=d*h,d=d*k,e=e*k,g=f*g,h=f*h,f=f*k;b[0]=1-(l+e);b[4]=j-f;b[8]=c+h;b[1]=j+f;b[5]=1-(a+e);b[9]=d-g;b[2]=c-h;b[6]=d+g;b[10]=1-(a+l);return this},compose:function(a,b,c){var d=this.elements,
 e=THREE.Matrix4.__m1,f=THREE.Matrix4.__m2;e.identity();e.setRotationFromQuaternion(b);f.makeScale(c.x,c.y,c.z);this.multiply(e,f);d[12]=a.x;d[13]=a.y;d[14]=a.z;return this},decompose:function(a,b,c){var d=this.elements,e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;e.set(d[0],d[1],d[2]);f.set(d[4],d[5],d[6]);g.set(d[8],d[9],d[10]);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;
@@ -50,8 +50,8 @@ c.x=e.length();c.y=f.length();c.z=g.length();a.x=d[12];a.y=d[13];a.z=d[14];d=THR
 b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractRotation:function(a){var b=this.elements,a=a.elements,c=THREE.Matrix4.__v1,d=1/c.set(a[0],a[1],a[2]).length(),e=1/c.set(a[4],a[5],a[6]).length(),c=1/c.set(a[8],a[9],a[10]).length();b[0]=a[0]*d;b[1]=a[1]*d;b[2]=a[2]*d;b[4]=a[4]*e;b[5]=a[5]*e;b[6]=a[6]*e;b[8]=a[8]*c;b[9]=a[9]*c;b[10]=a[10]*c;return this},translate:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[12]=b[0]*c+b[4]*d+b[8]*a+b[12];b[13]=b[1]*c+b[5]*d+b[9]*a+b[13];b[14]=b[2]*c+b[6]*
 d+b[10]*a+b[14];b[15]=b[3]*c+b[7]*d+b[11]*a+b[15];return this},rotateX:function(a){var b=this.elements,c=b[4],d=b[5],e=b[6],f=b[7],g=b[8],h=b[9],k=b[10],j=b[11],l=Math.cos(a),a=Math.sin(a);b[4]=l*c+a*g;b[5]=l*d+a*h;b[6]=l*e+a*k;b[7]=l*f+a*j;b[8]=l*g-a*c;b[9]=l*h-a*d;b[10]=l*k-a*e;b[11]=l*j-a*f;return this},rotateY:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[8],h=b[9],k=b[10],j=b[11],l=Math.cos(a),a=Math.sin(a);b[0]=l*c-a*g;b[1]=l*d-a*h;b[2]=l*e-a*k;b[3]=l*f-a*j;b[8]=l*g+a*c;b[9]=
 l*h+a*d;b[10]=l*k+a*e;b[11]=l*j+a*f;return this},rotateZ:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[4],h=b[5],k=b[6],j=b[7],l=Math.cos(a),a=Math.sin(a);b[0]=l*c+a*g;b[1]=l*d+a*h;b[2]=l*e+a*k;b[3]=l*f+a*j;b[4]=l*g-a*c;b[5]=l*h-a*d;b[6]=l*k-a*e;b[7]=l*j-a*f;return this},rotateByAxis:function(a,b){var c=this.elements;if(a.x===1&&a.y===0&&a.z===0)return this.rotateX(b);if(a.x===0&&a.y===1&&a.z===0)return this.rotateY(b);if(a.x===0&&a.y===0&&a.z===1)return this.rotateZ(b);var d=a.x,
-e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,k=f*f,j=Math.cos(b),l=Math.sin(b),o=1-j,m=d*e*o,p=d*f*o,o=e*f*o,d=d*l,q=e*l,l=f*l,f=g+(1-g)*j,g=m+l,e=p-q,m=m-l,h=h+(1-h)*j,l=o+d,p=p+q,o=o-d,k=k+(1-k)*j,j=c[0],d=c[1],q=c[2],n=c[3],r=c[4],u=c[5],t=c[6],y=c[7],s=c[8],x=c[9],G=c[10],C=c[11];c[0]=f*j+g*r+e*s;c[1]=f*d+g*u+e*x;c[2]=f*q+g*t+e*G;c[3]=f*n+g*y+e*C;c[4]=m*j+h*r+l*s;c[5]=m*d+h*u+l*x;c[6]=m*q+h*t+l*G;c[7]=m*n+h*y+l*C;c[8]=p*j+o*r+k*s;c[9]=p*d+o*u+k*x;c[10]=p*q+o*t+k*G;c[11]=
-p*n+o*y+k*C;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},
+e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,k=f*f,j=Math.cos(b),l=Math.sin(b),o=1-j,m=d*e*o,p=d*f*o,o=e*f*o,d=d*l,q=e*l,l=f*l,f=g+(1-g)*j,g=m+l,e=p-q,m=m-l,h=h+(1-h)*j,l=o+d,p=p+q,o=o-d,k=k+(1-k)*j,j=c[0],d=c[1],q=c[2],n=c[3],r=c[4],v=c[5],t=c[6],y=c[7],s=c[8],x=c[9],H=c[10],D=c[11];c[0]=f*j+g*r+e*s;c[1]=f*d+g*v+e*x;c[2]=f*q+g*t+e*H;c[3]=f*n+g*y+e*D;c[4]=m*j+h*r+l*s;c[5]=m*d+h*v+l*x;c[6]=m*q+h*t+l*H;c[7]=m*n+h*y+l*D;c[8]=p*j+o*r+k*s;c[9]=p*d+o*v+k*x;c[10]=p*q+o*t+k*H;c[11]=
+p*n+o*y+k*D;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},
 makeRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,k=e*f,j=e*g;this.set(k*f+c,k*g-d*h,k*h+d*g,0,k*g+d*h,j*g+c,j*h-d*f,0,k*h-
 d*g,j*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(a*Math.PI/360),e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,
 b,c,d,e,f){var g=this.elements,h=b-a,k=c-d,j=f-e;g[0]=2/h;g[4]=0;g[8]=0;g[12]=-((b+a)/h);g[1]=0;g[5]=2/k;g[9]=0;g[13]=-((c+d)/k);g[2]=0;g[6]=0;g[10]=-2/j;g[14]=-((f+e)/j);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},clone:function(){var a=this.elements;return new THREE.Matrix4(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15])}};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;
@@ -64,17 +64,17 @@ this.children.indexOf(a);if(b!==-1){a.parent=void 0;this.children.splice(b,1);fo
 this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=true},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a){this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=false;a=true}for(var b=0,c=this.children.length;b<
 c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
 THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=j[k]=j[k]||new THREE.RenderableVertex;k++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(e>=0&&f>=0&&g>=0&&h>=0)return true;if(e<0&&f<0||g<0&&h<0)return false;e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f)));g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h)));if(d<c)return false;a.lerpSelf(b,c);b.lerpSelf(a,1-
-d);return true}var e,f,g=[],h,k,j=[],l,o,m=[],p,q=[],n,r,u=[],t,y,s=[],x={objects:[],sprites:[],lights:[],elements:[]},G=new THREE.Vector3,C=new THREE.Vector4,z=new THREE.Matrix4,v=new THREE.Matrix4,E=new THREE.Frustum,D=new THREE.Vector4,N=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);z.multiply(b.projectionMatrix,b.matrixWorldInverse);z.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
-z.multiply(b.matrixWorld,b.projectionMatrixInverse);z.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;x.objects.length=0;x.sprites.length=0;x.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||E.contains(b))){G.copy(b.matrixWorld.getPosition());
-z.multiplyVector3(G);e=a();e.object=b;e.z=G.z;x.objects.push(e)}else if(b instanceof THREE.Sprite||b instanceof THREE.Particle){G.copy(b.matrixWorld.getPosition());z.multiplyVector3(G);e=a();e.object=b;e.z=G.z;x.sprites.push(e)}else b instanceof THREE.Light&&x.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&x.objects.sort(c);return x};this.projectScene=function(a,e,f){var g=e.near,G=e.far,H=false,i,X,M,ba,J,fa,Z,ha,P,Y,T,$,ga,Sa,Ma;y=r=p=o=0;x.elements.length=0;if(e.parent===
-void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);z.multiply(e.projectionMatrix,e.matrixWorldInverse);E.setFromMatrix(z);x=this.projectGraph(a,false);a=0;for(i=x.objects.length;a<i;a++){P=x.objects[a].object;Y=P.matrixWorld;k=0;if(P instanceof THREE.Mesh){T=P.geometry;$=P.geometry.materials;ba=T.vertices;ga=T.faces;Sa=T.faceVertexUvs;T=P.matrixRotationWorld.extractRotation(Y);X=0;for(M=
-ba.length;X<M;X++){h=b();h.positionWorld.copy(ba[X]);Y.multiplyVector3(h.positionWorld);h.positionScreen.copy(h.positionWorld);z.multiplyVector4(h.positionScreen);h.positionScreen.x=h.positionScreen.x/h.positionScreen.w;h.positionScreen.y=h.positionScreen.y/h.positionScreen.w;h.visible=h.positionScreen.z>g&&h.positionScreen.z<G}ba=0;for(X=ga.length;ba<X;ba++){M=ga[ba];if(M instanceof THREE.Face3){J=j[M.a];fa=j[M.b];Z=j[M.c];if(J.visible&&fa.visible&&Z.visible){H=(Z.positionScreen.x-J.positionScreen.x)*
-(fa.positionScreen.y-J.positionScreen.y)-(Z.positionScreen.y-J.positionScreen.y)*(fa.positionScreen.x-J.positionScreen.x)<0;if(P.doubleSided||H!=P.flipSided){ha=m[o]=m[o]||new THREE.RenderableFace3;o++;l=ha;l.v1.copy(J);l.v2.copy(fa);l.v3.copy(Z)}else continue}else continue}else if(M instanceof THREE.Face4){J=j[M.a];fa=j[M.b];Z=j[M.c];ha=j[M.d];if(J.visible&&fa.visible&&Z.visible&&ha.visible){H=(ha.positionScreen.x-J.positionScreen.x)*(fa.positionScreen.y-J.positionScreen.y)-(ha.positionScreen.y-
-J.positionScreen.y)*(fa.positionScreen.x-J.positionScreen.x)<0||(fa.positionScreen.x-Z.positionScreen.x)*(ha.positionScreen.y-Z.positionScreen.y)-(fa.positionScreen.y-Z.positionScreen.y)*(ha.positionScreen.x-Z.positionScreen.x)<0;if(P.doubleSided||H!=P.flipSided){Ma=q[p]=q[p]||new THREE.RenderableFace4;p++;l=Ma;l.v1.copy(J);l.v2.copy(fa);l.v3.copy(Z);l.v4.copy(ha)}else continue}else continue}l.normalWorld.copy(M.normal);!H&&(P.flipSided||P.doubleSided)&&l.normalWorld.negate();T.multiplyVector3(l.normalWorld);
-l.centroidWorld.copy(M.centroid);Y.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);z.multiplyVector3(l.centroidScreen);Z=M.vertexNormals;J=0;for(fa=Z.length;J<fa;J++){ha=l.vertexNormalsWorld[J];ha.copy(Z[J]);!H&&(P.flipSided||P.doubleSided)&&ha.negate();T.multiplyVector3(ha)}J=0;for(fa=Sa.length;J<fa;J++)if(Ma=Sa[J][ba]){Z=0;for(ha=Ma.length;Z<ha;Z++)l.uvs[J][Z]=Ma[Z]}l.material=P.material;l.faceMaterial=M.materialIndex!==null?$[M.materialIndex]:null;l.z=l.centroidScreen.z;
-x.elements.push(l)}}else if(P instanceof THREE.Line){v.multiply(z,Y);ba=P.geometry.vertices;J=b();J.positionScreen.copy(ba[0]);v.multiplyVector4(J.positionScreen);Y=P.type===THREE.LinePieces?2:1;X=1;for(M=ba.length;X<M;X++){J=b();J.positionScreen.copy(ba[X]);v.multiplyVector4(J.positionScreen);if(!((X+1)%Y>0)){fa=j[k-2];D.copy(J.positionScreen);N.copy(fa.positionScreen);if(d(D,N)){D.multiplyScalar(1/D.w);N.multiplyScalar(1/N.w);$=u[r]=u[r]||new THREE.RenderableLine;r++;n=$;n.v1.positionScreen.copy(D);
-n.v2.positionScreen.copy(N);n.z=Math.max(D.z,N.z);n.material=P.material;x.elements.push(n)}}}}}a=0;for(i=x.sprites.length;a<i;a++){P=x.sprites[a].object;Y=P.matrixWorld;if(P instanceof THREE.Particle){C.set(Y.elements[12],Y.elements[13],Y.elements[14],1);z.multiplyVector4(C);C.z=C.z/C.w;if(C.z>0&&C.z<1){g=s[y]=s[y]||new THREE.RenderableParticle;y++;t=g;t.x=C.x/C.w;t.y=C.y/C.w;t.z=C.z;t.rotation=P.rotation.z;t.scale.x=P.scale.x*Math.abs(t.x-(C.x+e.projectionMatrix.elements[0])/(C.w+e.projectionMatrix.elements[12]));
-t.scale.y=P.scale.y*Math.abs(t.y-(C.y+e.projectionMatrix.elements[5])/(C.w+e.projectionMatrix.elements[13]));t.material=P.material;x.elements.push(t)}}}f&&x.elements.sort(c);return x}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
+d);return true}var e,f,g=[],h,k,j=[],l,o,m=[],p,q=[],n,r,v=[],t,y,s=[],x={objects:[],sprites:[],lights:[],elements:[]},H=new THREE.Vector3,D=new THREE.Vector4,A=new THREE.Matrix4,u=new THREE.Matrix4,G=new THREE.Frustum,I=new THREE.Vector4,N=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);A.multiply(b.projectionMatrix,b.matrixWorldInverse);A.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
+A.multiply(b.matrixWorld,b.projectionMatrixInverse);A.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;x.objects.length=0;x.sprites.length=0;x.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||G.contains(b))){H.copy(b.matrixWorld.getPosition());
+A.multiplyVector3(H);e=a();e.object=b;e.z=H.z;x.objects.push(e)}else if(b instanceof THREE.Sprite||b instanceof THREE.Particle){H.copy(b.matrixWorld.getPosition());A.multiplyVector3(H);e=a();e.object=b;e.z=H.z;x.sprites.push(e)}else b instanceof THREE.Light&&x.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&x.objects.sort(c);return x};this.projectScene=function(a,e,f){var g=e.near,H=e.far,C=false,i,P,L,T,aa,M,ca,fa,O,S,$,Z,ha,Sa,Ma;y=r=p=o=0;x.elements.length=0;if(e.parent===
+void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);A.multiply(e.projectionMatrix,e.matrixWorldInverse);G.setFromMatrix(A);x=this.projectGraph(a,false);a=0;for(i=x.objects.length;a<i;a++){O=x.objects[a].object;S=O.matrixWorld;k=0;if(O instanceof THREE.Mesh){$=O.geometry;Z=O.geometry.materials;T=$.vertices;ha=$.faces;Sa=$.faceVertexUvs;$=O.matrixRotationWorld.extractRotation(S);P=0;for(L=
+T.length;P<L;P++){h=b();h.positionWorld.copy(T[P]);S.multiplyVector3(h.positionWorld);h.positionScreen.copy(h.positionWorld);A.multiplyVector4(h.positionScreen);h.positionScreen.x=h.positionScreen.x/h.positionScreen.w;h.positionScreen.y=h.positionScreen.y/h.positionScreen.w;h.visible=h.positionScreen.z>g&&h.positionScreen.z<H}T=0;for(P=ha.length;T<P;T++){L=ha[T];if(L instanceof THREE.Face3){aa=j[L.a];M=j[L.b];ca=j[L.c];if(aa.visible&&M.visible&&ca.visible){C=(ca.positionScreen.x-aa.positionScreen.x)*
+(M.positionScreen.y-aa.positionScreen.y)-(ca.positionScreen.y-aa.positionScreen.y)*(M.positionScreen.x-aa.positionScreen.x)<0;if(O.doubleSided||C!=O.flipSided){fa=m[o]=m[o]||new THREE.RenderableFace3;o++;l=fa;l.v1.copy(aa);l.v2.copy(M);l.v3.copy(ca)}else continue}else continue}else if(L instanceof THREE.Face4){aa=j[L.a];M=j[L.b];ca=j[L.c];fa=j[L.d];if(aa.visible&&M.visible&&ca.visible&&fa.visible){C=(fa.positionScreen.x-aa.positionScreen.x)*(M.positionScreen.y-aa.positionScreen.y)-(fa.positionScreen.y-
+aa.positionScreen.y)*(M.positionScreen.x-aa.positionScreen.x)<0||(M.positionScreen.x-ca.positionScreen.x)*(fa.positionScreen.y-ca.positionScreen.y)-(M.positionScreen.y-ca.positionScreen.y)*(fa.positionScreen.x-ca.positionScreen.x)<0;if(O.doubleSided||C!=O.flipSided){Ma=q[p]=q[p]||new THREE.RenderableFace4;p++;l=Ma;l.v1.copy(aa);l.v2.copy(M);l.v3.copy(ca);l.v4.copy(fa)}else continue}else continue}l.normalWorld.copy(L.normal);!C&&(O.flipSided||O.doubleSided)&&l.normalWorld.negate();$.multiplyVector3(l.normalWorld);
+l.centroidWorld.copy(L.centroid);S.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);A.multiplyVector3(l.centroidScreen);ca=L.vertexNormals;aa=0;for(M=ca.length;aa<M;aa++){fa=l.vertexNormalsWorld[aa];fa.copy(ca[aa]);!C&&(O.flipSided||O.doubleSided)&&fa.negate();$.multiplyVector3(fa)}aa=0;for(M=Sa.length;aa<M;aa++)if(Ma=Sa[aa][T]){ca=0;for(fa=Ma.length;ca<fa;ca++)l.uvs[aa][ca]=Ma[ca]}l.material=O.material;l.faceMaterial=L.materialIndex!==null?Z[L.materialIndex]:null;l.z=l.centroidScreen.z;
+x.elements.push(l)}}else if(O instanceof THREE.Line){u.multiply(A,S);T=O.geometry.vertices;aa=b();aa.positionScreen.copy(T[0]);u.multiplyVector4(aa.positionScreen);S=O.type===THREE.LinePieces?2:1;P=1;for(L=T.length;P<L;P++){aa=b();aa.positionScreen.copy(T[P]);u.multiplyVector4(aa.positionScreen);if(!((P+1)%S>0)){M=j[k-2];I.copy(aa.positionScreen);N.copy(M.positionScreen);if(d(I,N)){I.multiplyScalar(1/I.w);N.multiplyScalar(1/N.w);Z=v[r]=v[r]||new THREE.RenderableLine;r++;n=Z;n.v1.positionScreen.copy(I);
+n.v2.positionScreen.copy(N);n.z=Math.max(I.z,N.z);n.material=O.material;x.elements.push(n)}}}}}a=0;for(i=x.sprites.length;a<i;a++){O=x.sprites[a].object;S=O.matrixWorld;if(O instanceof THREE.Particle){D.set(S.elements[12],S.elements[13],S.elements[14],1);A.multiplyVector4(D);D.z=D.z/D.w;if(D.z>0&&D.z<1){g=s[y]=s[y]||new THREE.RenderableParticle;y++;t=g;t.x=D.x/D.w;t.y=D.y/D.w;t.z=D.z;t.rotation=O.rotation.z;t.scale.x=O.scale.x*Math.abs(t.x-(D.x+e.projectionMatrix.elements[0])/(D.w+e.projectionMatrix.elements[12]));
+t.scale.y=O.scale.y*Math.abs(t.y-(D.y+e.projectionMatrix.elements[5])/(D.w+e.projectionMatrix.elements[13]));t.material=O.material;x.elements.push(t)}}}f&&x.elements.sort(c);return x}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
 THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-e),e=Math.sin(-e),f=Math.cos(c),c=Math.sin(c),g=a*b,h=d*e;this.w=g*f-h*c;this.x=g*c+h*f;this.y=d*b*f+a*e*c;this.z=a*e*f-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
 this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.elements[0]+a.elements[5]+a.elements[10]))/2;this.x=Math.sqrt(Math.max(0,b+a.elements[0]-a.elements[5]-a.elements[10]))/2;this.y=Math.sqrt(Math.max(0,b-a.elements[0]+a.elements[5]-a.elements[10]))/2;this.z=Math.sqrt(Math.max(0,b-a.elements[0]-a.elements[5]+a.elements[10]))/2;this.x=a.elements[6]-a.elements[9]<0?-Math.abs(this.x):
 Math.abs(this.x);this.y=a.elements[8]-a.elements[2]<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.elements[1]-a.elements[4]<0?-Math.abs(this.z):Math.abs(this.z);this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x=this.x*-1;this.y=this.y*-1;this.z=this.z*-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=
@@ -94,10 +94,10 @@ else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Ve
 for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c]);c.vertexNormals[3].copy(d[c.d])}}},computeMorphNormals:function(){var a,b,c,d,e;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.__originalFaceNormal?
 e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone();if(!e.__originalVertexNormals)e.__originalVertexNormals=[];a=0;for(b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=e.vertexNormals[a].clone()}var f=new THREE.Geometry;f.faces=this.faces;a=0;for(b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=
 [];var g=this.morphNormals[a].faceNormals,h=this.morphNormals[a].vertexNormals,k,j;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];k=new THREE.Vector3;j=e instanceof THREE.Face3?{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3}:{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3,d:new THREE.Vector3};g.push(k);h.push(j)}}g=this.morphNormals[a];f.vertices=this.morphTargets[a].vertices;f.computeFaceNormals();f.computeVertexNormals();c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];
-k=g.faceNormals[c];j=g.vertexNormals[c];k.copy(e.normal);if(e instanceof THREE.Face3){j.a.copy(e.vertexNormals[0]);j.b.copy(e.vertexNormals[1]);j.c.copy(e.vertexNormals[2])}else{j.a.copy(e.vertexNormals[0]);j.b.copy(e.vertexNormals[1]);j.c.copy(e.vertexNormals[2]);j.d.copy(e.vertexNormals[3])}}}c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.normal=e.__originalFaceNormal;e.vertexNormals=e.__originalVertexNormals}},computeTangents:function(){function a(a,b,c,d,e,f,J){h=a.vertices[b];k=a.vertices[c];
-j=a.vertices[d];l=g[e];o=g[f];m=g[J];p=k.x-h.x;q=j.x-h.x;n=k.y-h.y;r=j.y-h.y;u=k.z-h.z;t=j.z-h.z;y=o.u-l.u;s=m.u-l.u;x=o.v-l.v;G=m.v-l.v;C=1/(y*G-s*x);D.set((G*p-x*q)*C,(G*n-x*r)*C,(G*u-x*t)*C);N.set((y*q-s*p)*C,(y*r-s*n)*C,(y*t-s*u)*C);v[b].addSelf(D);v[c].addSelf(D);v[d].addSelf(D);E[b].addSelf(N);E[c].addSelf(N);E[d].addSelf(N)}var b,c,d,e,f,g,h,k,j,l,o,m,p,q,n,r,u,t,y,s,x,G,C,z,v=[],E=[],D=new THREE.Vector3,N=new THREE.Vector3,S=new THREE.Vector3,R=new THREE.Vector3,B=new THREE.Vector3;b=0;for(c=
-this.vertices.length;b<c;b++){v[b]=new THREE.Vector3;E[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.d,0,1,3);a(this,f.b,f.c,f.d,1,2,3)}}var L=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++){B.copy(f.vertexNormals[d]);e=f[L[d]];z=v[e];S.copy(z);S.subSelf(B.multiplyScalar(B.dot(z))).normalize();
-R.cross(f.vertexNormals[d],z);e=R.dot(E[e]);e=e<0?-1:1;f.vertexTangents[d]=new THREE.Vector4(S.x,S.y,S.z,e)}}this.hasTangents=true},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(this.vertices.length>0){var a;a=this.vertices[0];this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=this.vertices[d];if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=
+k=g.faceNormals[c];j=g.vertexNormals[c];k.copy(e.normal);if(e instanceof THREE.Face3){j.a.copy(e.vertexNormals[0]);j.b.copy(e.vertexNormals[1]);j.c.copy(e.vertexNormals[2])}else{j.a.copy(e.vertexNormals[0]);j.b.copy(e.vertexNormals[1]);j.c.copy(e.vertexNormals[2]);j.d.copy(e.vertexNormals[3])}}}c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.normal=e.__originalFaceNormal;e.vertexNormals=e.__originalVertexNormals}},computeTangents:function(){function a(a,b,c,d,e,f,A){h=a.vertices[b];k=a.vertices[c];
+j=a.vertices[d];l=g[e];o=g[f];m=g[A];p=k.x-h.x;q=j.x-h.x;n=k.y-h.y;r=j.y-h.y;v=k.z-h.z;t=j.z-h.z;y=o.u-l.u;s=m.u-l.u;x=o.v-l.v;H=m.v-l.v;D=1/(y*H-s*x);I.set((H*p-x*q)*D,(H*n-x*r)*D,(H*v-x*t)*D);N.set((y*q-s*p)*D,(y*r-s*n)*D,(y*t-s*v)*D);u[b].addSelf(I);u[c].addSelf(I);u[d].addSelf(I);G[b].addSelf(N);G[c].addSelf(N);G[d].addSelf(N)}var b,c,d,e,f,g,h,k,j,l,o,m,p,q,n,r,v,t,y,s,x,H,D,A,u=[],G=[],I=new THREE.Vector3,N=new THREE.Vector3,R=new THREE.Vector3,Y=new THREE.Vector3,B=new THREE.Vector3;b=0;for(c=
+this.vertices.length;b<c;b++){u[b]=new THREE.Vector3;G[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.d,0,1,3);a(this,f.b,f.c,f.d,1,2,3)}}var F=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++){B.copy(f.vertexNormals[d]);e=f[F[d]];A=u[e];R.copy(A);R.subSelf(B.multiplyScalar(B.dot(A))).normalize();
+Y.cross(f.vertexNormals[d],A);e=Y.dot(G[e]);e=e<0?-1:1;f.vertexTangents[d]=new THREE.Vector4(R.x,R.y,R.z,e)}}this.hasTangents=true},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(this.vertices.length>0){var a;a=this.vertices[0];this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=this.vertices[d];if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=
 a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}else{this.boundingBox.min.set(0,0,0);this.boundingBox.max.set(0,0,0)}},computeBoundingSphere:function(){if(!this.boundingSphere)this.boundingSphere={radius:0};for(var a,b=0,c=0,d=this.vertices.length;c<d;c++){a=this.vertices[c].length();a>b&&(b=a)}this.boundingSphere.radius=b},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,g,h;f=0;for(g=this.vertices.length;f<g;f++){d=this.vertices[f];d=[Math.round(d.x*
 e),Math.round(d.y*e),Math.round(d.z*e)].join("_");if(a[d]===void 0){a[d]=f;b.push(this.vertices[f]);c[f]=b.length-1}else c[f]=c[a[d]]}f=0;for(g=this.faces.length;f<g;f++){e=this.faces[f];if(e instanceof THREE.Face3){e.a=c[e.a];e.b=c[e.b];e.c=c[e.c]}else if(e instanceof THREE.Face4){e.a=c[e.a];e.b=c[e.b];e.c=c[e.c];e.d=c[e.d];d=[e.a,e.b,e.c,e.d];for(a=3;a>0;a--)if(d.indexOf(e["abcd"[a]])!=a){d.splice(a,1);this.faces[f]=new THREE.Face3(d[0],d[1],d[2]);e=0;for(d=this.faceVertexUvs.length;e<d;e++)(h=
 this.faceVertexUvs[e][f])&&h.splice(a,1);break}}}c=this.vertices.length-b.length;this.vertices=b;return c}};THREE.GeometryCount=0;
@@ -127,40 +127,40 @@ THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.const
 THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(g.readyState==4)if(g.status==200||g.status==0){var h=JSON.parse(g.responseText);a.loadAjaxBuffers(h,c,e,d,f)}else console.error("THREE.BinaryLoader: Couldn't load ["+b+"] ["+g.status+"]")};g.open("GET",b,true);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
 THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var f=new XMLHttpRequest,g=c+"/"+a.buffers,h=0;f.onreadystatechange=function(){if(f.readyState==4)f.status==200||f.status==0?THREE.BinaryLoader.prototype.createBinModel(f.response,b,d,a.materials):console.error("THREE.BinaryLoader: Couldn't load ["+g+"] ["+f.status+"]");else if(f.readyState==3){if(e){h==0&&(h=f.getResponseHeader("Content-Length"));e({total:h,loaded:f.responseText.length})}}else f.readyState==2&&(h=f.getResponseHeader("Content-Length"))};
 f.open("GET",g,true);f.responseType="arraybuffer";f.send(null)};
-THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,k,j,l,o,m,p,q,n,r,u,t,y,s;function x(a){return a%4?4-a%4:0}function G(a,b){return(new Uint8Array(a,b,1))[0]}function C(a,b){return(new Uint32Array(a,b,1))[0]}function z(b,c){var d,e,f,g,h,i,k,j,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[d*3];f=l[d*3+1];g=l[d*3+2];h=I[e*2];e=I[e*2+1];i=I[f*2];k=I[f*2+1];f=I[g*2];j=I[g*2+1];g=R.faceVertexUvs[0];var m=[];m.push(new THREE.UV(h,e));m.push(new THREE.UV(i,k));m.push(new THREE.UV(f,
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-C(a,B+20+16);n=C(a,B+20+20);r=C(a,B+20+24);u=C(a,B+20+28);t=C(a,B+20+32);y=C(a,B+20+36);s=C(a,B+20+40);B=B+c;c=e*3+l;X=e*4+l;H=b*c;i=q*(c+k*3);e=n*(c+j*3);l=r*(c+k*3+j*3);c=u*X;k=t*(X+k*4);j=y*(X+j*4);B=B+function(b){var b=new Float32Array(a,b,o*3),c,d,e,f;for(c=0;c<o;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];R.vertices.push(new THREE.Vector3(d,e,f))}return o*3*Float32Array.BYTES_PER_ELEMENT}(B);B=B+function(b){if(m){var b=new Int8Array(a,b,m*3),c,d,e,f;for(c=0;c<m;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];L.push(d/
-127,e/127,f/127)}}return m*3*Int8Array.BYTES_PER_ELEMENT}(B);B=B+x(m*3);B=B+function(b){if(p){var b=new Float32Array(a,b,p*2),c,d,e;for(c=0;c<p;c++){d=b[c*2];e=b[c*2+1];I.push(d,e)}}return p*2*Float32Array.BYTES_PER_ELEMENT}(B);H=B+H+x(b*2);i=H+i+x(q*2);e=i+e+x(n*2);l=e+l+x(r*2);c=l+c+x(u*2);k=c+k+x(t*2);j=k+j+x(y*2);(function(a){if(n){var b=a+n*Uint32Array.BYTES_PER_ELEMENT*3;E(n,a,b+n*Uint32Array.BYTES_PER_ELEMENT*3);z(n,b)}})(i);(function(a){if(r){var b=a+r*Uint32Array.BYTES_PER_ELEMENT*3,c=b+
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+THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,k,j,l,o,m,p,q,n,r,v,t,y,s;function x(a){return a%4?4-a%4:0}function H(a,b){return(new Uint8Array(a,b,1))[0]}function D(a,b){return(new Uint32Array(a,b,1))[0]}function A(b,c){var d,e,f,g,h,i,k,j,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[d*3];f=l[d*3+1];g=l[d*3+2];h=Q[e*2];e=Q[e*2+1];i=Q[f*2];k=Q[f*2+1];f=Q[g*2];j=Q[g*2+1];g=Y.faceVertexUvs[0];var m=[];m.push(new THREE.UV(h,e));m.push(new THREE.UV(i,k));m.push(new THREE.UV(f,
+j));g.push(m)}}function u(b,c){var d,e,f,g,h,i,k,j,l,m,n=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=n[d*4];f=n[d*4+1];g=n[d*4+2];h=n[d*4+3];i=Q[e*2];e=Q[e*2+1];k=Q[f*2];l=Q[f*2+1];j=Q[g*2];m=Q[g*2+1];g=Q[h*2];f=Q[h*2+1];h=Y.faceVertexUvs[0];var o=[];o.push(new THREE.UV(i,e));o.push(new THREE.UV(k,l));o.push(new THREE.UV(j,m));o.push(new THREE.UV(g,f));h.push(o)}}function G(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),i=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*3];f=c[d*3+1];g=c[d*3+2];h=i[d];
+Y.faces.push(new THREE.Face3(e,f,g,null,null,h))}}function I(b,c,d){for(var e,f,g,h,i,c=new Uint32Array(a,c,4*b),k=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*4];f=c[d*4+1];g=c[d*4+2];h=c[d*4+3];i=k[d];Y.faces.push(new THREE.Face4(e,f,g,h,null,null,i))}}function N(b,c,d,e){for(var f,g,h,i,k,j,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];h=c[e*3+2];k=d[e*3];j=d[e*3+1];l=d[e*3+2];i=m[e];var n=F[j*3],o=F[j*3+1];j=F[j*3+2];var p=F[l*3],
+q=F[l*3+1];l=F[l*3+2];Y.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(F[k*3],F[k*3+1],F[k*3+2]),new THREE.Vector3(n,o,j),new THREE.Vector3(p,q,l)],null,i))}}function R(b,c,d,e){for(var f,g,h,i,k,j,l,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];h=c[e*4+2];i=c[e*4+3];j=d[e*4];l=d[e*4+1];m=d[e*4+2];n=d[e*4+3];k=o[e];var p=F[l*3],q=F[l*3+1];l=F[l*3+2];var r=F[m*3],s=F[m*3+1];m=F[m*3+2];var u=F[n*3],v=F[n*3+1];n=F[n*3+2];Y.faces.push(new THREE.Face4(f,
+g,h,i,[new THREE.Vector3(F[j*3],F[j*3+1],F[j*3+2]),new THREE.Vector3(p,q,l),new THREE.Vector3(r,s,m),new THREE.Vector3(u,v,n)],null,k))}}var Y=this,B=0,F=[],Q=[],C,i,P;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(Y,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d=d+String.fromCharCode(a[b+e]);return d})(a,B,12);c=H(a,B+12);H(a,B+13);H(a,B+14);H(a,B+15);e=H(a,B+16);k=H(a,B+17);j=H(a,B+18);l=H(a,B+19);o=D(a,B+20);m=D(a,B+20+4);p=D(a,B+20+8);b=D(a,B+20+12);q=
+D(a,B+20+16);n=D(a,B+20+20);r=D(a,B+20+24);v=D(a,B+20+28);t=D(a,B+20+32);y=D(a,B+20+36);s=D(a,B+20+40);B=B+c;c=e*3+l;P=e*4+l;C=b*c;i=q*(c+k*3);e=n*(c+j*3);l=r*(c+k*3+j*3);c=v*P;k=t*(P+k*4);j=y*(P+j*4);B=B+function(b){var b=new Float32Array(a,b,o*3),c,d,e,f;for(c=0;c<o;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];Y.vertices.push(new THREE.Vector3(d,e,f))}return o*3*Float32Array.BYTES_PER_ELEMENT}(B);B=B+function(b){if(m){var b=new Int8Array(a,b,m*3),c,d,e,f;for(c=0;c<m;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];F.push(d/
+127,e/127,f/127)}}return m*3*Int8Array.BYTES_PER_ELEMENT}(B);B=B+x(m*3);B=B+function(b){if(p){var b=new Float32Array(a,b,p*2),c,d,e;for(c=0;c<p;c++){d=b[c*2];e=b[c*2+1];Q.push(d,e)}}return p*2*Float32Array.BYTES_PER_ELEMENT}(B);C=B+C+x(b*2);i=C+i+x(q*2);e=i+e+x(n*2);l=e+l+x(r*2);c=l+c+x(v*2);k=c+k+x(t*2);j=k+j+x(y*2);(function(a){if(n){var b=a+n*Uint32Array.BYTES_PER_ELEMENT*3;G(n,a,b+n*Uint32Array.BYTES_PER_ELEMENT*3);A(n,b)}})(i);(function(a){if(r){var b=a+r*Uint32Array.BYTES_PER_ELEMENT*3,c=b+
+r*Uint32Array.BYTES_PER_ELEMENT*3;N(r,a,b,c+r*Uint32Array.BYTES_PER_ELEMENT*3);A(r,c)}})(e);(function(a){if(y){var b=a+y*Uint32Array.BYTES_PER_ELEMENT*4;I(y,a,b+y*Uint32Array.BYTES_PER_ELEMENT*4);u(y,b)}})(k);(function(a){if(s){var b=a+s*Uint32Array.BYTES_PER_ELEMENT*4,c=b+s*Uint32Array.BYTES_PER_ELEMENT*4;R(s,a,b,c+s*Uint32Array.BYTES_PER_ELEMENT*4);u(s,c)}})(j);b&&G(b,B,B+b*Uint32Array.BYTES_PER_ELEMENT*3);(function(a){if(q){var b=a+q*Uint32Array.BYTES_PER_ELEMENT*3;N(q,a,b,b+q*Uint32Array.BYTES_PER_ELEMENT*
+3)}})(C);v&&I(v,l,l+v*Uint32Array.BYTES_PER_ELEMENT*4);(function(a){if(t){var b=a+t*Uint32Array.BYTES_PER_ELEMENT*4;R(t,a,b,b+t*Uint32Array.BYTES_PER_ELEMENT*4)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;
 THREE.JSONLoader.prototype.load=function(a,b,c){c=c?c:this.extractUrlBase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
 THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(f.readyState===f.DONE)if(f.status===200||f.status===0){if(f.responseText){var h=JSON.parse(f.responseText);a.createModel(h,c,d)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+f.status+"]");else if(f.readyState===f.LOADING){if(e){g===0&&(g=f.getResponseHeader("Content-Length"));
 e({total:g,loaded:f.responseText.length})}}else f.readyState===f.HEADERS_RECEIVED&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,true);f.overrideMimeType&&f.overrideMimeType("text/plain; charset=x-user-defined");f.setRequestHeader("Content-Type","text/plain");f.send(null)};
-THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,k,j,l,o,m,p,q,n,r,u,t,y,s=a.faces;o=a.vertices;var x=a.normals,G=a.colors,C=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&C++;for(c=0;c<C;c++){d.faceUvs[c]=[];d.faceVertexUvs[c]=[]}j=0;for(l=o.length;j<l;){m=new THREE.Vector3;m.x=o[j++]*b;m.y=o[j++]*b;m.z=o[j++]*b;d.vertices.push(m)}j=0;for(l=s.length;j<l;){b=s[j++];o=b&1;k=b&2;c=b&
-4;e=b&8;p=b&16;m=b&32;n=b&64;b=b&128;if(o){r=new THREE.Face4;r.a=s[j++];r.b=s[j++];r.c=s[j++];r.d=s[j++];o=4}else{r=new THREE.Face3;r.a=s[j++];r.b=s[j++];r.c=s[j++];o=3}if(k){k=s[j++];r.materialIndex=k}k=d.faces.length;if(c)for(c=0;c<C;c++){u=a.uvs[c];q=s[j++];y=u[q*2];q=u[q*2+1];d.faceUvs[c][k]=new THREE.UV(y,q)}if(e)for(c=0;c<C;c++){u=a.uvs[c];t=[];for(e=0;e<o;e++){q=s[j++];y=u[q*2];q=u[q*2+1];t[e]=new THREE.UV(y,q)}d.faceVertexUvs[c][k]=t}if(p){p=s[j++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];
-e.z=x[p];r.normal=e}if(m)for(c=0;c<o;c++){p=s[j++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];e.z=x[p];r.vertexNormals.push(e)}if(n){m=s[j++];m=new THREE.Color(G[m]);r.color=m}if(b)for(c=0;c<o;c++){m=s[j++];m=new THREE.Color(G[m]);r.vertexColors.push(m)}d.faces.push(r)}})(e);(function(){var b,c,e,k;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b=b+2){e=a.skinWeights[b];k=a.skinWeights[b+1];d.skinWeights.push(new THREE.Vector4(e,k,0,0))}}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b=
+THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,k,j,l,o,m,p,q,n,r,v,t,y,s=a.faces;o=a.vertices;var x=a.normals,H=a.colors,D=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&D++;for(c=0;c<D;c++){d.faceUvs[c]=[];d.faceVertexUvs[c]=[]}j=0;for(l=o.length;j<l;){m=new THREE.Vector3;m.x=o[j++]*b;m.y=o[j++]*b;m.z=o[j++]*b;d.vertices.push(m)}j=0;for(l=s.length;j<l;){b=s[j++];o=b&1;k=b&2;c=b&
+4;e=b&8;p=b&16;m=b&32;n=b&64;b=b&128;if(o){r=new THREE.Face4;r.a=s[j++];r.b=s[j++];r.c=s[j++];r.d=s[j++];o=4}else{r=new THREE.Face3;r.a=s[j++];r.b=s[j++];r.c=s[j++];o=3}if(k){k=s[j++];r.materialIndex=k}k=d.faces.length;if(c)for(c=0;c<D;c++){v=a.uvs[c];q=s[j++];y=v[q*2];q=v[q*2+1];d.faceUvs[c][k]=new THREE.UV(y,q)}if(e)for(c=0;c<D;c++){v=a.uvs[c];t=[];for(e=0;e<o;e++){q=s[j++];y=v[q*2];q=v[q*2+1];t[e]=new THREE.UV(y,q)}d.faceVertexUvs[c][k]=t}if(p){p=s[j++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];
+e.z=x[p];r.normal=e}if(m)for(c=0;c<o;c++){p=s[j++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];e.z=x[p];r.vertexNormals.push(e)}if(n){m=s[j++];m=new THREE.Color(H[m]);r.color=m}if(b)for(c=0;c<o;c++){m=s[j++];m=new THREE.Color(H[m]);r.vertexColors.push(m)}d.faces.push(r)}})(e);(function(){var b,c,e,k;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b=b+2){e=a.skinWeights[b];k=a.skinWeights[b+1];d.skinWeights.push(new THREE.Vector4(e,k,0,0))}}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b=
 b+2){e=a.skinIndices[b];k=a.skinIndices[b+1];d.skinIndices.push(new THREE.Vector4(e,k,0,0))}}d.bones=a.bones;d.animation=a.animation})();(function(b){if(a.morphTargets!==void 0){var c,e,k,j,l,o;c=0;for(e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];l=d.morphTargets[c].vertices;o=a.morphTargets[c].vertices;k=0;for(j=o.length;k<j;k=k+3){var m=new THREE.Vector3;m.x=o[k]*b;m.y=o[k+1]*b;m.z=o[k+2]*b;l.push(m)}}}if(a.morphColors!==
 void 0){c=0;for(e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];j=d.morphColors[c].colors;l=a.morphColors[c].colors;b=0;for(k=l.length;b<k;b=b+3){o=new THREE.Color(16755200);o.setRGB(l[b],l[b+1],l[b+2]);j.push(o)}}}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};
 THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
 THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(d.readyState==4)if(d.status==200||d.status==0){var e=JSON.parse(d.responseText);c.createScene(e,b,a)}else console.error("THREE.SceneLoader: Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,true);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
-THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:j+"/"+a}function e(){var a;for(m in B.objects)if(!M.objects[m]){u=B.objects[m];if(u.geometry!==void 0){if(D=M.geometries[u.geometry]){a=false;N=M.materials[u.materials[0]];(a=N instanceof THREE.ShaderMaterial)&&D.computeTangents();x=u.position;G=u.rotation;C=u.quaternion;z=u.scale;t=u.matrix;C=0;u.materials.length==0&&(N=new THREE.MeshFaceMaterial);u.materials.length>1&&(N=new THREE.MeshFaceMaterial);
-a=new THREE.Mesh(D,N);a.name=m;if(t){a.matrixAutoUpdate=false;a.matrix.set(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7],t[8],t[9],t[10],t[11],t[12],t[13],t[14],t[15])}else{a.position.set(x[0],x[1],x[2]);if(C){a.quaternion.set(C[0],C[1],C[2],C[3]);a.useQuaternion=true}else a.rotation.set(G[0],G[1],G[2]);a.scale.set(z[0],z[1],z[2])}a.visible=u.visible;a.doubleSided=u.doubleSided;a.castShadow=u.castShadow;a.receiveShadow=u.receiveShadow;M.scene.add(a);M.objects[m]=a}}else{x=u.position;G=u.rotation;C=u.quaternion;
-z=u.scale;C=0;a=new THREE.Object3D;a.name=m;a.position.set(x[0],x[1],x[2]);if(C){a.quaternion.set(C[0],C[1],C[2],C[3]);a.useQuaternion=true}else a.rotation.set(G[0],G[1],G[2]);a.scale.set(z[0],z[1],z[2]);a.visible=u.visible!==void 0?u.visible:false;M.scene.add(a);M.objects[m]=a;M.empties[m]=a}}}function f(a){return function(b){M.geometries[a]=b;e();I=I-1;k.onLoadComplete();h()}}function g(a){return function(b){M.geometries[a]=b}}function h(){k.callbackProgress({totalModels:i,totalTextures:X,loadedModels:i-
-I,loadedTextures:X-H},M);k.onLoadProgress();I==0&&H==0&&b(M)}var k=this,j=THREE.Loader.prototype.extractUrlBase(c),l,o,m,p,q,n,r,u,t,y,s,x,G,C,z,v,E,D,N,S,R,B,L,I,H,i,X,M;B=a;c=new THREE.BinaryLoader;L=new THREE.JSONLoader;H=I=0;M={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(B.transform){a=B.transform.position;y=B.transform.rotation;v=B.transform.scale;a&&M.scene.position.set(a[0],a[1],a[2]);y&&M.scene.rotation.set(y[0],y[1],
-y[2]);v&&M.scene.scale.set(v[0],v[1],v[2]);if(a||y||v){M.scene.updateMatrix();M.scene.updateMatrixWorld()}}a=function(){H=H-1;h();k.onLoadComplete()};for(q in B.cameras){v=B.cameras[q];v.type=="perspective"?S=new THREE.PerspectiveCamera(v.fov,v.aspect,v.near,v.far):v.type=="ortho"&&(S=new THREE.OrthographicCamera(v.left,v.right,v.top,v.bottom,v.near,v.far));x=v.position;y=v.target;v=v.up;S.position.set(x[0],x[1],x[2]);S.target=new THREE.Vector3(y[0],y[1],y[2]);v&&S.up.set(v[0],v[1],v[2]);M.cameras[q]=
-S}for(p in B.lights){y=B.lights[p];q=y.color!==void 0?y.color:16777215;S=y.intensity!==void 0?y.intensity:1;if(y.type=="directional"){x=y.direction;s=new THREE.DirectionalLight(q,S);s.position.set(x[0],x[1],x[2]);s.position.normalize()}else if(y.type=="point"){x=y.position;s=y.distance;s=new THREE.PointLight(q,S,s);s.position.set(x[0],x[1],x[2])}else y.type=="ambient"&&(s=new THREE.AmbientLight(q));M.scene.add(s);M.lights[p]=s}for(n in B.fogs){p=B.fogs[n];p.type=="linear"?R=new THREE.Fog(0,p.near,
-p.far):p.type=="exp2"&&(R=new THREE.FogExp2(0,p.density));v=p.color;R.color.setRGB(v[0],v[1],v[2]);M.fogs[n]=R}if(M.cameras&&B.defaults.camera)M.currentCamera=M.cameras[B.defaults.camera];if(M.fogs&&B.defaults.fog)M.scene.fog=M.fogs[B.defaults.fog];v=B.defaults.bgcolor;M.bgColor=new THREE.Color;M.bgColor.setRGB(v[0],v[1],v[2]);M.bgColorAlpha=B.defaults.bgalpha;for(l in B.geometries){n=B.geometries[l];if(n.type=="bin_mesh"||n.type=="ascii_mesh"){I=I+1;k.onLoadStart()}}i=I;for(l in B.geometries){n=
-B.geometries[l];if(n.type=="cube"){D=new THREE.CubeGeometry(n.width,n.height,n.depth,n.segmentsWidth,n.segmentsHeight,n.segmentsDepth,null,n.flipped,n.sides);M.geometries[l]=D}else if(n.type=="plane"){D=new THREE.PlaneGeometry(n.width,n.height,n.segmentsWidth,n.segmentsHeight);M.geometries[l]=D}else if(n.type=="sphere"){D=new THREE.SphereGeometry(n.radius,n.segmentsWidth,n.segmentsHeight);M.geometries[l]=D}else if(n.type=="cylinder"){D=new THREE.CylinderGeometry(n.topRad,n.botRad,n.height,n.radSegs,
-n.heightSegs);M.geometries[l]=D}else if(n.type=="torus"){D=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT);M.geometries[l]=D}else if(n.type=="icosahedron"){D=new THREE.IcosahedronGeometry(n.radius,n.subdivisions);M.geometries[l]=D}else if(n.type=="bin_mesh")c.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="ascii_mesh")L.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="embedded_mesh"){n=B.embeds[n.id];n.metadata=B.metadata;n&&L.createModel(n,g(l),"")}}for(r in B.textures){l=B.textures[r];
-if(l.url instanceof Array){H=H+l.url.length;for(n=0;n<l.url.length;n++)k.onLoadStart()}else{H=H+1;k.onLoadStart()}}X=H;for(r in B.textures){l=B.textures[r];if(l.mapping!=void 0&&THREE[l.mapping]!=void 0)l.mapping=new THREE[l.mapping];if(l.url instanceof Array){n=[];for(R=0;R<l.url.length;R++)n[R]=d(l.url[R],B.urlBaseType);n=THREE.ImageUtils.loadTextureCube(n,l.mapping,a)}else{n=THREE.ImageUtils.loadTexture(d(l.url,B.urlBaseType),l.mapping,a);if(THREE[l.minFilter]!=void 0)n.minFilter=THREE[l.minFilter];
-if(THREE[l.magFilter]!=void 0)n.magFilter=THREE[l.magFilter];if(l.repeat){n.repeat.set(l.repeat[0],l.repeat[1]);if(l.repeat[0]!=1)n.wrapS=THREE.RepeatWrapping;if(l.repeat[1]!=1)n.wrapT=THREE.RepeatWrapping}l.offset&&n.offset.set(l.offset[0],l.offset[1]);if(l.wrap){R={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(R[l.wrap[0]]!==void 0)n.wrapS=R[l.wrap[0]];if(R[l.wrap[1]]!==void 0)n.wrapT=R[l.wrap[1]]}}M.textures[r]=n}for(o in B.materials){t=B.materials[o];for(E in t.parameters)if(E==
-"envMap"||E=="map"||E=="lightMap")t.parameters[E]=M.textures[t.parameters[E]];else if(E=="shading")t.parameters[E]=t.parameters[E]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(E=="blending")t.parameters[E]=THREE[t.parameters[E]]?THREE[t.parameters[E]]:THREE.NormalBlending;else if(E=="combine")t.parameters[E]=t.parameters[E]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(E=="vertexColors")if(t.parameters[E]=="face")t.parameters[E]=THREE.FaceColors;else if(t.parameters[E])t.parameters[E]=
-THREE.VertexColors;if(t.parameters.opacity!==void 0&&t.parameters.opacity<1)t.parameters.transparent=true;if(t.parameters.normalMap){r=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(r.uniforms);l=t.parameters.color;n=t.parameters.specular;R=t.parameters.ambient;c=t.parameters.shininess;a.tNormal.texture=M.textures[t.parameters.normalMap];if(t.parameters.normalMapFactor)a.uNormalScale.value=t.parameters.normalMapFactor;if(t.parameters.map){a.tDiffuse.texture=t.parameters.map;a.enableDiffuse.value=
-true}if(t.parameters.lightMap){a.tAO.texture=t.parameters.lightMap;a.enableAO.value=true}if(t.parameters.specularMap){a.tSpecular.texture=M.textures[t.parameters.specularMap];a.enableSpecular.value=true}a.uDiffuseColor.value.setHex(l);a.uSpecularColor.value.setHex(n);a.uAmbientColor.value.setHex(R);a.uShininess.value=c;if(t.parameters.opacity)a.uOpacity.value=t.parameters.opacity;N=new THREE.ShaderMaterial({fragmentShader:r.fragmentShader,vertexShader:r.vertexShader,uniforms:a,lights:true,fog:true})}else N=
-new THREE[t.type](t.parameters);M.materials[o]=N}e();k.callbackSync(M);h()};
+THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:j+"/"+a}function e(){var a;for(m in B.objects)if(!L.objects[m]){v=B.objects[m];if(v.geometry!==void 0){if(I=L.geometries[v.geometry]){a=false;N=L.materials[v.materials[0]];(a=N instanceof THREE.ShaderMaterial)&&I.computeTangents();x=v.position;H=v.rotation;D=v.quaternion;A=v.scale;t=v.matrix;D=0;v.materials.length==0&&(N=new THREE.MeshFaceMaterial);v.materials.length>1&&(N=new THREE.MeshFaceMaterial);
+a=new THREE.Mesh(I,N);a.name=m;if(t){a.matrixAutoUpdate=false;a.matrix.set(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7],t[8],t[9],t[10],t[11],t[12],t[13],t[14],t[15])}else{a.position.set(x[0],x[1],x[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(H[0],H[1],H[2]);a.scale.set(A[0],A[1],A[2])}a.visible=v.visible;a.doubleSided=v.doubleSided;a.castShadow=v.castShadow;a.receiveShadow=v.receiveShadow;L.scene.add(a);L.objects[m]=a}}else{x=v.position;H=v.rotation;D=v.quaternion;
+A=v.scale;D=0;a=new THREE.Object3D;a.name=m;a.position.set(x[0],x[1],x[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(H[0],H[1],H[2]);a.scale.set(A[0],A[1],A[2]);a.visible=v.visible!==void 0?v.visible:false;L.scene.add(a);L.objects[m]=a;L.empties[m]=a}}}function f(a){return function(b){L.geometries[a]=b;e();Q=Q-1;k.onLoadComplete();h()}}function g(a){return function(b){L.geometries[a]=b}}function h(){k.callbackProgress({totalModels:i,totalTextures:P,loadedModels:i-
+Q,loadedTextures:P-C},L);k.onLoadProgress();Q==0&&C==0&&b(L)}var k=this,j=THREE.Loader.prototype.extractUrlBase(c),l,o,m,p,q,n,r,v,t,y,s,x,H,D,A,u,G,I,N,R,Y,B,F,Q,C,i,P,L;B=a;c=new THREE.BinaryLoader;F=new THREE.JSONLoader;C=Q=0;L={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(B.transform){a=B.transform.position;y=B.transform.rotation;u=B.transform.scale;a&&L.scene.position.set(a[0],a[1],a[2]);y&&L.scene.rotation.set(y[0],y[1],
+y[2]);u&&L.scene.scale.set(u[0],u[1],u[2]);if(a||y||u){L.scene.updateMatrix();L.scene.updateMatrixWorld()}}a=function(){C=C-1;h();k.onLoadComplete()};for(q in B.cameras){u=B.cameras[q];u.type=="perspective"?R=new THREE.PerspectiveCamera(u.fov,u.aspect,u.near,u.far):u.type=="ortho"&&(R=new THREE.OrthographicCamera(u.left,u.right,u.top,u.bottom,u.near,u.far));x=u.position;y=u.target;u=u.up;R.position.set(x[0],x[1],x[2]);R.target=new THREE.Vector3(y[0],y[1],y[2]);u&&R.up.set(u[0],u[1],u[2]);L.cameras[q]=
+R}for(p in B.lights){y=B.lights[p];q=y.color!==void 0?y.color:16777215;R=y.intensity!==void 0?y.intensity:1;if(y.type=="directional"){x=y.direction;s=new THREE.DirectionalLight(q,R);s.position.set(x[0],x[1],x[2]);s.position.normalize()}else if(y.type=="point"){x=y.position;s=y.distance;s=new THREE.PointLight(q,R,s);s.position.set(x[0],x[1],x[2])}else y.type=="ambient"&&(s=new THREE.AmbientLight(q));L.scene.add(s);L.lights[p]=s}for(n in B.fogs){p=B.fogs[n];p.type=="linear"?Y=new THREE.Fog(0,p.near,
+p.far):p.type=="exp2"&&(Y=new THREE.FogExp2(0,p.density));u=p.color;Y.color.setRGB(u[0],u[1],u[2]);L.fogs[n]=Y}if(L.cameras&&B.defaults.camera)L.currentCamera=L.cameras[B.defaults.camera];if(L.fogs&&B.defaults.fog)L.scene.fog=L.fogs[B.defaults.fog];u=B.defaults.bgcolor;L.bgColor=new THREE.Color;L.bgColor.setRGB(u[0],u[1],u[2]);L.bgColorAlpha=B.defaults.bgalpha;for(l in B.geometries){n=B.geometries[l];if(n.type=="bin_mesh"||n.type=="ascii_mesh"){Q=Q+1;k.onLoadStart()}}i=Q;for(l in B.geometries){n=
+B.geometries[l];if(n.type=="cube"){I=new THREE.CubeGeometry(n.width,n.height,n.depth,n.segmentsWidth,n.segmentsHeight,n.segmentsDepth,null,n.flipped,n.sides);L.geometries[l]=I}else if(n.type=="plane"){I=new THREE.PlaneGeometry(n.width,n.height,n.segmentsWidth,n.segmentsHeight);L.geometries[l]=I}else if(n.type=="sphere"){I=new THREE.SphereGeometry(n.radius,n.segmentsWidth,n.segmentsHeight);L.geometries[l]=I}else if(n.type=="cylinder"){I=new THREE.CylinderGeometry(n.topRad,n.botRad,n.height,n.radSegs,
+n.heightSegs);L.geometries[l]=I}else if(n.type=="torus"){I=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT);L.geometries[l]=I}else if(n.type=="icosahedron"){I=new THREE.IcosahedronGeometry(n.radius,n.subdivisions);L.geometries[l]=I}else if(n.type=="bin_mesh")c.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="ascii_mesh")F.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="embedded_mesh"){n=B.embeds[n.id];n.metadata=B.metadata;n&&F.createModel(n,g(l),"")}}for(r in B.textures){l=B.textures[r];
+if(l.url instanceof Array){C=C+l.url.length;for(n=0;n<l.url.length;n++)k.onLoadStart()}else{C=C+1;k.onLoadStart()}}P=C;for(r in B.textures){l=B.textures[r];if(l.mapping!=void 0&&THREE[l.mapping]!=void 0)l.mapping=new THREE[l.mapping];if(l.url instanceof Array){n=[];for(Y=0;Y<l.url.length;Y++)n[Y]=d(l.url[Y],B.urlBaseType);n=THREE.ImageUtils.loadTextureCube(n,l.mapping,a)}else{n=THREE.ImageUtils.loadTexture(d(l.url,B.urlBaseType),l.mapping,a);if(THREE[l.minFilter]!=void 0)n.minFilter=THREE[l.minFilter];
+if(THREE[l.magFilter]!=void 0)n.magFilter=THREE[l.magFilter];if(l.repeat){n.repeat.set(l.repeat[0],l.repeat[1]);if(l.repeat[0]!=1)n.wrapS=THREE.RepeatWrapping;if(l.repeat[1]!=1)n.wrapT=THREE.RepeatWrapping}l.offset&&n.offset.set(l.offset[0],l.offset[1]);if(l.wrap){Y={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(Y[l.wrap[0]]!==void 0)n.wrapS=Y[l.wrap[0]];if(Y[l.wrap[1]]!==void 0)n.wrapT=Y[l.wrap[1]]}}L.textures[r]=n}for(o in B.materials){t=B.materials[o];for(G in t.parameters)if(G==
+"envMap"||G=="map"||G=="lightMap")t.parameters[G]=L.textures[t.parameters[G]];else if(G=="shading")t.parameters[G]=t.parameters[G]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(G=="blending")t.parameters[G]=THREE[t.parameters[G]]?THREE[t.parameters[G]]:THREE.NormalBlending;else if(G=="combine")t.parameters[G]=t.parameters[G]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(G=="vertexColors")if(t.parameters[G]=="face")t.parameters[G]=THREE.FaceColors;else if(t.parameters[G])t.parameters[G]=
+THREE.VertexColors;if(t.parameters.opacity!==void 0&&t.parameters.opacity<1)t.parameters.transparent=true;if(t.parameters.normalMap){r=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(r.uniforms);l=t.parameters.color;n=t.parameters.specular;Y=t.parameters.ambient;c=t.parameters.shininess;a.tNormal.texture=L.textures[t.parameters.normalMap];if(t.parameters.normalMapFactor)a.uNormalScale.value=t.parameters.normalMapFactor;if(t.parameters.map){a.tDiffuse.texture=t.parameters.map;a.enableDiffuse.value=
+true}if(t.parameters.lightMap){a.tAO.texture=t.parameters.lightMap;a.enableAO.value=true}if(t.parameters.specularMap){a.tSpecular.texture=L.textures[t.parameters.specularMap];a.enableSpecular.value=true}a.uDiffuseColor.value.setHex(l);a.uSpecularColor.value.setHex(n);a.uAmbientColor.value.setHex(Y);a.uShininess.value=c;if(t.parameters.opacity)a.uOpacity.value=t.parameters.opacity;N=new THREE.ShaderMaterial({fragmentShader:r.fragmentShader,vertexShader:r.vertexShader,uniforms:a,lights:true,fog:true})}else N=
+new THREE[t.type](t.parameters);L.materials[o]=N}e();k.callbackSync(L);h()};
 THREE.Material=function(a){a=a||{};this.id=THREE.MaterialCount++;this.name="";this.opacity=a.opacity!==void 0?a.opacity:1;this.transparent=a.transparent!==void 0?a.transparent:false;this.blending=a.blending!==void 0?a.blending:THREE.NormalBlending;this.blendSrc=a.blendSrc!==void 0?a.blendSrc:THREE.SrcAlphaFactor;this.blendDst=a.blendDst!==void 0?a.blendDst:THREE.OneMinusSrcAlphaFactor;this.blendEquation=a.blendEquation!==void 0?a.blendEquation:THREE.AddEquation;this.depthTest=a.depthTest!==void 0?
 a.depthTest:true;this.depthWrite=a.depthWrite!==void 0?a.depthWrite:true;this.polygonOffset=a.polygonOffset!==void 0?a.polygonOffset:false;this.polygonOffsetFactor=a.polygonOffsetFactor!==void 0?a.polygonOffsetFactor:0;this.polygonOffsetUnits=a.polygonOffsetUnits!==void 0?a.polygonOffsetUnits:0;this.alphaTest=a.alphaTest!==void 0?a.alphaTest:0;this.overdraw=a.overdraw!==void 0?a.overdraw:false;this.needsUpdate=this.visible=true};THREE.MaterialCount=0;THREE.NoShading=0;THREE.FlatShading=1;
 THREE.SmoothShading=2;THREE.NoColors=0;THREE.FaceColors=1;THREE.VertexColors=2;THREE.NoBlending=0;THREE.NormalBlending=1;THREE.AdditiveBlending=2;THREE.SubtractiveBlending=3;THREE.MultiplyBlending=4;THREE.AdditiveAlphaBlending=5;THREE.CustomBlending=6;THREE.AddEquation=100;THREE.SubtractEquation=101;THREE.ReverseSubtractEquation=102;THREE.ZeroFactor=200;THREE.OneFactor=201;THREE.SrcColorFactor=202;THREE.OneMinusSrcColorFactor=203;THREE.SrcAlphaFactor=204;THREE.OneMinusSrcAlphaFactor=205;
@@ -217,34 +217,34 @@ THREE.Scene.prototype.__addObject=function(a){if(a instanceof THREE.Light)this._
 THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){var b=this.__lights.indexOf(a);b!==-1&&this.__lights.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.__objects.indexOf(a);if(b!==-1){this.__objects.splice(b,1);this.__objectsRemoved.push(a);b=this.__objectsAdded.indexOf(a);b!==-1&&this.__objectsAdded.splice(b,1)}}for(b=0;b<a.children.length;b++)this.__removeObject(a.children[b])};
 THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=b!==void 0?b:1;this.far=c!==void 0?c:1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b!==void 0?b:2.5E-4};
 THREE.CanvasRenderer=function(a){function b(a){if(t!=a)n.globalAlpha=t=a}function c(a){if(y!=a){switch(a){case THREE.NormalBlending:n.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:n.globalCompositeOperation="lighter"}y=a}}function d(a){if(s!=a)n.strokeStyle=s=a}function e(a){if(x!=a)n.fillStyle=x=a}console.log("THREE.CanvasRenderer",THREE.REVISION);var a=a||{},f=this,g,h,k,j=new THREE.Projector,l=a.canvas!==void 0?a.canvas:document.createElement("canvas"),o,m,p,q,n=l.getContext("2d"),
-r=new THREE.Color(0),u=0,t=1,y=0,s=null,x=null,G=null,C=null,z=null,v,E,D,N,S=new THREE.RenderableVertex,R=new THREE.RenderableVertex,B,L,I,H,i,X,M,ba,J,fa,Z,ha,P=new THREE.Color,Y=new THREE.Color,T=new THREE.Color,$=new THREE.Color,ga=new THREE.Color,Sa=[],Ma=[],Oa,oa,Ta,fb,$b,Za,Kb,gb,$a,nb,ab=new THREE.Rectangle,Ba=new THREE.Rectangle,ya=new THREE.Rectangle,hb=false,wa=new THREE.Color,Pa=new THREE.Color,Da=new THREE.Color,la=new THREE.Vector3,bb,ib,ac,Ja,pc,Bc,a=16;bb=document.createElement("canvas");
-bb.width=bb.height=2;ib=bb.getContext("2d");ib.fillStyle="rgba(0,0,0,1)";ib.fillRect(0,0,2,2);ac=ib.getImageData(0,0,2,2);Ja=ac.data;pc=document.createElement("canvas");pc.width=pc.height=a;Bc=pc.getContext("2d");Bc.translate(-a/2,-a/2);Bc.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){o=a;m=b;p=Math.floor(o/2);q=Math.floor(m/2);l.width=o;l.height=m;ab.set(-p,-q,p,q);Ba.set(-p,-q,p,q);t=1;y=
-0;z=C=G=x=s=null};this.setClearColor=function(a,b){r.copy(a);u=b!==void 0?b:1;Ba.set(-p,-q,p,q)};this.setClearColorHex=function(a,b){r.setHex(a);u=b!==void 0?b:1;Ba.set(-p,-q,p,q)};this.clear=function(){n.setTransform(1,0,0,-1,p,q);if(!Ba.isEmpty()){Ba.minSelf(ab);Ba.inflate(2);u<1&&n.clearRect(Math.floor(Ba.getX()),Math.floor(Ba.getY()),Math.floor(Ba.getWidth()),Math.floor(Ba.getHeight()));if(u>0){c(THREE.NormalBlending);b(1);e("rgba("+Math.floor(r.r*255)+","+Math.floor(r.g*255)+","+Math.floor(r.b*
-255)+","+u+")");n.fillRect(Math.floor(Ba.getX()),Math.floor(Ba.getY()),Math.floor(Ba.getWidth()),Math.floor(Ba.getHeight()))}Ba.empty()}};this.render=function(a,l){function m(a){var b,c,d,e;wa.setRGB(0,0,0);Pa.setRGB(0,0,0);Da.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++){d=a[b];e=d.color;if(d instanceof THREE.AmbientLight){wa.r=wa.r+e.r;wa.g=wa.g+e.g;wa.b=wa.b+e.b}else if(d instanceof THREE.DirectionalLight){Pa.r=Pa.r+e.r;Pa.g=Pa.g+e.g;Pa.b=Pa.b+e.b}else if(d instanceof THREE.PointLight){Da.r=Da.r+e.r;
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-i.b*k}}}}}function r(a,f,g){b(g.opacity);c(g.blending);var i,h,k,l,j,m;if(g instanceof THREE.ParticleBasicMaterial){if(g.map){l=g.map.image;j=l.width>>1;m=l.height>>1;g=f.scale.x*p;k=f.scale.y*q;i=g*j;h=k*m;ya.set(a.x-i,a.y-h,a.x+i,a.y+h);if(ab.intersects(ya)){n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(g,-k);n.translate(-j,-m);n.drawImage(l,0,0);n.restore()}}}else if(g instanceof THREE.ParticleCanvasMaterial){i=f.scale.x*p;h=f.scale.y*q;ya.set(a.x-i,a.y-h,a.x+i,a.y+h);if(ab.intersects(ya)){d(g.color.getContextStyle());
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-2)}}function u(a,d,e,g,h,j,m,n){f.info.render.vertices=f.info.render.vertices+3;f.info.render.faces++;b(n.opacity);c(n.blending);B=a.positionScreen.x;L=a.positionScreen.y;I=d.positionScreen.x;H=d.positionScreen.y;i=e.positionScreen.x;X=e.positionScreen.y;x(B,L,I,H,i,X);if(n instanceof THREE.MeshBasicMaterial)if(n.map){if(n.map.mapping instanceof THREE.UVMapping){fb=m.uvs[0];ad(B,L,I,H,i,X,fb[g].u,fb[g].v,fb[h].u,fb[h].v,fb[j].u,fb[j].v,n.map)}}else if(n.envMap){if(n.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=
-l.matrixWorldInverse;la.copy(m.vertexNormalsWorld[g]);$b=(la.x*a.elements[0]+la.y*a.elements[4]+la.z*a.elements[8])*0.5+0.5;Za=-(la.x*a.elements[1]+la.y*a.elements[5]+la.z*a.elements[9])*0.5+0.5;la.copy(m.vertexNormalsWorld[h]);Kb=(la.x*a.elements[0]+la.y*a.elements[4]+la.z*a.elements[8])*0.5+0.5;gb=-(la.x*a.elements[1]+la.y*a.elements[5]+la.z*a.elements[9])*0.5+0.5;la.copy(m.vertexNormalsWorld[j]);$a=(la.x*a.elements[0]+la.y*a.elements[4]+la.z*a.elements[8])*0.5+0.5;nb=-(la.x*a.elements[1]+la.y*
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-$);Y.r=Math.max(0,Math.min(n.color.r*Y.r,1));Y.g=Math.max(0,Math.min(n.color.g*Y.g,1));Y.b=Math.max(0,Math.min(n.color.b*Y.b,1));T.r=Math.max(0,Math.min(n.color.r*T.r,1));T.g=Math.max(0,Math.min(n.color.g*T.g,1));T.b=Math.max(0,Math.min(n.color.b*T.b,1));$.r=Math.max(0,Math.min(n.color.r*$.r,1));$.g=Math.max(0,Math.min(n.color.g*$.g,1));$.b=Math.max(0,Math.min(n.color.b*$.b,1));ga.r=(T.r+$.r)*0.5;ga.g=(T.g+$.g)*0.5;ga.b=(T.b+$.b)*0.5;Ta=Cc(Y,T,$,ga);hc(B,L,I,H,i,X,0,0,1,0,0,1,Ta)}else{P.r=wa.r;P.g=
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-Oa,oa);$.r=$.g=$.b=1-bc(e.positionScreen.z,Oa,oa);ga.r=(T.r+$.r)*0.5;ga.g=(T.g+$.g)*0.5;ga.b=(T.b+$.b)*0.5;Ta=Cc(Y,T,$,ga);hc(B,L,I,H,i,X,0,0,1,0,0,1,Ta)}else if(n instanceof THREE.MeshNormalMaterial){P.r=ic(m.normalWorld.x);P.g=ic(m.normalWorld.y);P.b=ic(m.normalWorld.z);n.wireframe?Lb(P,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Eb(P)}}function t(a,d,e,g,h,j,n,m,p){f.info.render.vertices=f.info.render.vertices+4;f.info.render.faces++;b(m.opacity);c(m.blending);if(m.map||m.envMap){u(a,
-d,g,0,1,3,n,m,p);u(h,e,j,1,2,3,n,m,p)}else{B=a.positionScreen.x;L=a.positionScreen.y;I=d.positionScreen.x;H=d.positionScreen.y;i=e.positionScreen.x;X=e.positionScreen.y;M=g.positionScreen.x;ba=g.positionScreen.y;J=h.positionScreen.x;fa=h.positionScreen.y;Z=j.positionScreen.x;ha=j.positionScreen.y;if(m instanceof THREE.MeshBasicMaterial){y(B,L,I,H,i,X,M,ba);m.wireframe?Lb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Eb(m.color)}else if(m instanceof THREE.MeshLambertMaterial)if(hb)if(!m.wireframe&&
-m.shading==THREE.SmoothShading&&n.vertexNormalsWorld.length==4){Y.r=T.r=$.r=ga.r=wa.r;Y.g=T.g=$.g=ga.g=wa.g;Y.b=T.b=$.b=ga.b=wa.b;o(k,n.v1.positionWorld,n.vertexNormalsWorld[0],Y);o(k,n.v2.positionWorld,n.vertexNormalsWorld[1],T);o(k,n.v4.positionWorld,n.vertexNormalsWorld[3],$);o(k,n.v3.positionWorld,n.vertexNormalsWorld[2],ga);Y.r=Math.max(0,Math.min(m.color.r*Y.r,1));Y.g=Math.max(0,Math.min(m.color.g*Y.g,1));Y.b=Math.max(0,Math.min(m.color.b*Y.b,1));T.r=Math.max(0,Math.min(m.color.r*T.r,1));T.g=
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+Sa[o.id]=n.createPattern(o.image,p&&Ja?"repeat":p&&!Ja?"repeat-x":!p&&Ja?"repeat-y":"no-repeat");o.needsUpdate=false}e(Sa[o.id]);var p=o.offset.x/o.repeat.x,Ja=o.offset.y/o.repeat.y,q=o.image.width*o.repeat.x,Sc=o.image.height*o.repeat.y,h=(h+p)*q,i=(i+Ja)*Sc,c=c-a,d=d-b,f=f-a,g=g-b,k=(k+p)*q-h,j=(j+Ja)*Sc-i,l=(l+p)*q-h,m=(m+Ja)*Sc-i,p=k*m-l*j;if(p==0){if(Ma[o.id]===void 0){b=document.createElement("canvas");b.width=o.image.width;b.height=o.image.height;b=b.getContext("2d");b.drawImage(o.image,0,
+0);Ma[o.id]=b.getImageData(0,0,o.image.width,o.image.height).data}b=Ma[o.id];h=(Math.floor(h)+Math.floor(i)*o.image.width)*4;O.setRGB(b[h]/255,b[h+1]/255,b[h+2]/255);Fb(O)}else{p=1/p;o=(m*c-j*f)*p;j=(m*d-j*g)*p;c=(k*f-l*c)*p;d=(k*g-l*d)*p;a=a-o*h-c*i;h=b-j*h-d*i;n.save();n.transform(o,j,c,d,a,h);n.fill();n.restore()}}}function hc(a,b,c,d,e,f,g,h,i,k,j,l,m){var o,p;o=m.width-1;p=m.height-1;g=g*o;h=h*p;c=c-a;d=d-b;e=e-a;f=f-b;i=i*o-g;k=k*p-h;j=j*o-g;l=l*p-h;p=1/(i*l-j*k);o=(l*c-k*e)*p;k=(l*d-k*f)*p;
+c=(i*e-j*c)*p;d=(i*f-j*d)*p;a=a-o*g-c*h;b=b-k*g-d*h;n.save();n.transform(o,k,c,d,a,b);n.clip();n.drawImage(m,0,0);n.restore()}function Cc(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),i=~~(c.r*255),k=~~(c.g*255),c=~~(c.b*255),j=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);Ja[0]=e<0?0:e>255?255:e;Ja[1]=f<0?0:f>255?255:f;Ja[2]=a<0?0:a>255?255:a;Ja[4]=g<0?0:g>255?255:g;Ja[5]=h<0?0:h>255?255:h;Ja[6]=b<0?0:b>255?255:b;Ja[8]=i<0?0:i>255?255:i;Ja[9]=k<0?0:k>
+255?255:k;Ja[10]=c<0?0:c>255?255:c;Ja[12]=j<0?0:j>255?255:j;Ja[13]=l<0?0:l>255?255:l;Ja[14]=d<0?0:d>255?255:d;$a.putImageData(ac,0,0);Bc.drawImage(ob,0,0);return pc}function bc(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function ic(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function Nb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;if(e!=0){e=1/Math.sqrt(e);c=c*e;d=d*e;b.x=b.x+c;b.y=b.y+d;a.x=a.x-c;a.y=a.y-d}}var Dc,bd,Ka,hb;this.autoClear?this.clear():n.setTransform(1,0,0,-1,p,q);f.info.render.vertices=0;f.info.render.faces=
+0;g=j.projectScene(a,l,this.sortElements);h=g.elements;k=g.lights;(gb=k.length>0)&&m(k);Dc=0;for(bd=h.length;Dc<bd;Dc++){Ka=h[Dc];hb=Ka.material;hb=hb instanceof THREE.MeshFaceMaterial?Ka.faceMaterial:hb;if(!(hb===void 0||hb.visible===false)){ya.empty();if(Ka instanceof THREE.RenderableParticle){u=Ka;u.x=u.x*p;u.y=u.y*q;r(u,Ka,hb,a)}else if(Ka instanceof THREE.RenderableLine){u=Ka.v1;G=Ka.v2;u.positionScreen.x=u.positionScreen.x*p;u.positionScreen.y=u.positionScreen.y*q;G.positionScreen.x=G.positionScreen.x*
+p;G.positionScreen.y=G.positionScreen.y*q;ya.addPoint(u.positionScreen.x,u.positionScreen.y);ya.addPoint(G.positionScreen.x,G.positionScreen.y);ab.intersects(ya)&&s(u,G,Ka,hb,a)}else if(Ka instanceof THREE.RenderableFace3){u=Ka.v1;G=Ka.v2;I=Ka.v3;u.positionScreen.x=u.positionScreen.x*p;u.positionScreen.y=u.positionScreen.y*q;G.positionScreen.x=G.positionScreen.x*p;G.positionScreen.y=G.positionScreen.y*q;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*q;if(hb.overdraw){Nb(u.positionScreen,
+G.positionScreen);Nb(G.positionScreen,I.positionScreen);Nb(I.positionScreen,u.positionScreen)}ya.add3Points(u.positionScreen.x,u.positionScreen.y,G.positionScreen.x,G.positionScreen.y,I.positionScreen.x,I.positionScreen.y);ab.intersects(ya)&&v(u,G,I,0,1,2,Ka,hb,a)}else if(Ka instanceof THREE.RenderableFace4){u=Ka.v1;G=Ka.v2;I=Ka.v3;N=Ka.v4;u.positionScreen.x=u.positionScreen.x*p;u.positionScreen.y=u.positionScreen.y*q;G.positionScreen.x=G.positionScreen.x*p;G.positionScreen.y=G.positionScreen.y*q;
+I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*q;N.positionScreen.x=N.positionScreen.x*p;N.positionScreen.y=N.positionScreen.y*q;R.positionScreen.copy(G.positionScreen);Y.positionScreen.copy(N.positionScreen);if(hb.overdraw){Nb(u.positionScreen,G.positionScreen);Nb(G.positionScreen,N.positionScreen);Nb(N.positionScreen,u.positionScreen);Nb(I.positionScreen,R.positionScreen);Nb(I.positionScreen,Y.positionScreen)}ya.addPoint(u.positionScreen.x,u.positionScreen.y);ya.addPoint(G.positionScreen.x,
+G.positionScreen.y);ya.addPoint(I.positionScreen.x,I.positionScreen.y);ya.addPoint(N.positionScreen.x,N.positionScreen.y);ab.intersects(ya)&&t(u,G,I,N,R,Y,Ka,hb,a)}Ba.addRectangle(ya)}}n.setTransform(1,0,0,1,0,0)}};
 THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#endif",
 envmap_fragment:"#ifdef USE_ENVMAP\n#ifdef DOUBLE_SIDED\nfloat flipNormal = ( -1.0 + 2.0 * float( gl_FrontFacing ) );\nvec4 cubeColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#else\nvec4 cubeColor = textureCube( envMap, vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#endif\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\nif ( combine == 1 ) {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity );\n} else {\ngl_FragColor.xyz = gl_FragColor.xyz * cubeColor.xyz;\n}\n#endif",
 envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[ 0 ].xyz, objectMatrix[ 1 ].xyz, objectMatrix[ 2 ].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
@@ -283,53 +283,53 @@ THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment
 THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask  = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
 THREE.WebGLRenderer=function(a){function b(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(a.__webglCustomAttributesList===void 0)a.__webglCustomAttributesList=[];for(var e in d.attributes){var f=d.attributes[e];if(!f.__webglInitialized||f.createUniqueBuffers){f.__webglInitialized=true;var g=1;f.type==="v2"?g=2:f.type==="v3"?g=3:f.type==="v4"?g=4:f.type==="c"&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=i.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=true}a.__webglCustomAttributesList.push(f)}}}
 function c(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;if(b.materialIndex>=0)return a.geometry.materials[b.materialIndex]}function d(a){return a instanceof THREE.MeshBasicMaterial&&!a.envMap||a instanceof THREE.MeshDepthMaterial?false:a&&a.shading!==void 0&&a.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading}function e(a){return a.map||a.lightMap||a instanceof THREE.ShaderMaterial?true:false}function f(a,b,c){var d,e,f,g,h=a.vertices;g=h.length;
-var k=a.colors,j=k.length,l=a.__vertexArray,m=a.__colorArray,n=a.__sortArray,o=a.verticesNeedUpdate,p=a.colorsNeedUpdate,q=a.__webglCustomAttributesList;if(c.sortParticles){wa.copy(hb);wa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++){e=h[d];Pa.copy(e);wa.multiplyVector3(Pa);n[d]=[Pa.z,d]}n.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++){e=h[n[d][1]];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}for(d=0;d<j;d++){f=d*3;e=k[n[d][1]];m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(q){k=0;for(j=q.length;k<j;k++){h=q[k];
+var k=a.colors,j=k.length,l=a.__vertexArray,m=a.__colorArray,n=a.__sortArray,o=a.verticesNeedUpdate,p=a.colorsNeedUpdate,q=a.__webglCustomAttributesList;if(c.sortParticles){wa.copy(gb);wa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++){e=h[d];Pa.copy(e);wa.multiplyVector3(Pa);n[d]=[Pa.z,d]}n.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++){e=h[n[d][1]];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}for(d=0;d<j;d++){f=d*3;e=k[n[d][1]];m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(q){k=0;for(j=q.length;k<j;k++){h=q[k];
 if(h.boundTo===void 0||h.boundTo==="vertices"){f=0;e=h.value.length;if(h.size===1)for(d=0;d<e;d++){g=n[d][1];h.array[d]=h.value[g]}else if(h.size===2)for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<e;d++){g=n[d][1];
 g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}else{if(o)for(d=0;d<g;d++){e=h[d];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}if(p)for(d=0;d<j;d++){e=k[d];f=d*3;m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(q){k=0;for(j=q.length;k<j;k++){h=q[k];if(h.needsUpdate&&(h.boundTo===void 0||h.boundTo==="vertices")){e=h.value.length;f=0;if(h.size===1)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(h.size===2)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===
 3)if(h.type==="c")for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}if(o||c.sortParticles){i.bindBuffer(i.ARRAY_BUFFER,a.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,l,b)}if(p||c.sortParticles){i.bindBuffer(i.ARRAY_BUFFER,a.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,
-m,b)}if(q){k=0;for(j=q.length;k<j;k++){h=q[k];if(h.needsUpdate||c.sortParticles){i.bindBuffer(i.ARRAY_BUFFER,h.buffer);i.bufferData(i.ARRAY_BUFFER,h.array,b)}}}}function g(a,b){return b.z-a.z}function h(a,b){return b[1]-a[1]}function k(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++){ha=ba=null;fa=Z=T=Y=oa=Oa=$=-1;la=true;a[d].render(b,c,ab,Ba);ha=ba=null;fa=Z=T=Y=oa=Oa=$=-1;la=true}}function j(a,b,c,d,e,f,g,h){var i,k,j,l;if(b){k=a.length-1;l=b=-1}else{k=0;b=a.length;l=1}for(var m=k;m!==b;m=m+
-l){i=a[m];if(i.render){k=i.object;j=i.buffer;if(h)i=h;else{i=i[c];if(!i)continue;g&&H.setBlending(i.blending,i.blendEquation,i.blendSrc,i.blendDst);H.setDepthTest(i.depthTest);H.setDepthWrite(i.depthWrite);t(i.polygonOffset,i.polygonOffsetFactor,i.polygonOffsetUnits)}H.setObjectFaces(k);j instanceof THREE.BufferGeometry?H.renderBufferDirect(d,e,f,i,j,k):H.renderBuffer(d,e,f,i,j,k)}}}function l(a,b,c,d,e,f,g){for(var h,i,k=0,j=a.length;k<j;k++){h=a[k];i=h.object;if(i.visible){if(g)h=g;else{h=h[b];
-if(!h)continue;f&&H.setBlending(h.blending,h.blendEquation,h.blendSrc,h.blendDst);H.setDepthTest(h.depthTest);H.setDepthWrite(h.depthWrite);t(h.polygonOffset,h.polygonOffsetFactor,h.polygonOffsetUnits)}H.renderImmediateObject(c,d,e,h,i)}}}function o(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function m(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return true;return false}function p(a){for(var b in a.attributes)a.attributes[b].needsUpdate=false}function q(a,b){for(var c=
-a.length-1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function n(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function r(a,b,c,d,e){if(!d.program||d.needsUpdate){d.program&&H.deallocateMaterial(d);H.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(H.maxMorphTargets);for(var f=0,g=H.maxMorphTargets;f<g;f++)e.__webglMorphTargetInfluences[f]=0}var h=false,f=d.program,g=f.uniforms,k=d.uniforms;if(f!==
-ba){i.useProgram(f);ba=f;h=true}if(d.id!==fa){fa=d.id;h=true}if(h||a!==ha){i.uniformMatrix4fv(g.projectionMatrix,false,a._projectionMatrixArray);a!==ha&&(ha=a)}if(h){if(c&&d.fog){k.fogColor.value=c.color;if(c instanceof THREE.Fog){k.fogNear.value=c.near;k.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)k.fogDensity.value=c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(la){for(var j,l=0,m=0,n=0,o,p,q,r=bb,u=r.directional.colors,t=r.directional.positions,
-v=r.point.colors,x=r.point.positions,y=r.point.distances,B=r.spot.colors,J=r.spot.positions,E=r.spot.distances,G=r.spot.directions,Y=r.spot.angles,D=r.spot.exponents,L=0,M=0,N=0,I=q=0,c=I=0,h=b.length;c<h;c++){j=b[c];if(!j.onlyShadow){o=j.color;p=j.intensity;q=j.distance;if(j instanceof THREE.AmbientLight)if(H.gammaInput){l=l+o.r*o.r;m=m+o.g*o.g;n=n+o.b*o.b}else{l=l+o.r;m=m+o.g;n=n+o.b}else if(j instanceof THREE.DirectionalLight){q=L*3;if(H.gammaInput){u[q]=o.r*o.r*p*p;u[q+1]=o.g*o.g*p*p;u[q+2]=o.b*
-o.b*p*p}else{u[q]=o.r*p;u[q+1]=o.g*p;u[q+2]=o.b*p}Da.copy(j.matrixWorld.getPosition());Da.subSelf(j.target.matrixWorld.getPosition());Da.normalize();t[q]=Da.x;t[q+1]=Da.y;t[q+2]=Da.z;L=L+1}else if(j instanceof THREE.PointLight){I=M*3;if(H.gammaInput){v[I]=o.r*o.r*p*p;v[I+1]=o.g*o.g*p*p;v[I+2]=o.b*o.b*p*p}else{v[I]=o.r*p;v[I+1]=o.g*p;v[I+2]=o.b*p}o=j.matrixWorld.getPosition();x[I]=o.x;x[I+1]=o.y;x[I+2]=o.z;y[M]=q;M=M+1}else if(j instanceof THREE.SpotLight){I=N*3;if(H.gammaInput){B[I]=o.r*o.r*p*p;B[I+
-1]=o.g*o.g*p*p;B[I+2]=o.b*o.b*p*p}else{B[I]=o.r*p;B[I+1]=o.g*p;B[I+2]=o.b*p}o=j.matrixWorld.getPosition();J[I]=o.x;J[I+1]=o.y;J[I+2]=o.z;E[N]=q;Da.copy(o);Da.subSelf(j.target.matrixWorld.getPosition());Da.normalize();G[I]=Da.x;G[I+1]=Da.y;G[I+2]=Da.z;Y[N]=Math.cos(j.angle);D[N]=j.exponent;N=N+1}}}c=L*3;for(h=u.length;c<h;c++)u[c]=0;c=M*3;for(h=v.length;c<h;c++)v[c]=0;c=N*3;for(h=B.length;c<h;c++)B[c]=0;r.directional.length=L;r.point.length=M;r.spot.length=N;r.ambient[0]=l;r.ambient[1]=m;r.ambient[2]=
-n;la=false}c=bb;k.ambientLightColor.value=c.ambient;k.directionalLightColor.value=c.directional.colors;k.directionalLightDirection.value=c.directional.positions;k.pointLightColor.value=c.point.colors;k.pointLightPosition.value=c.point.positions;k.pointLightDistance.value=c.point.distances;k.spotLightColor.value=c.spot.colors;k.spotLightPosition.value=c.spot.positions;k.spotLightDistance.value=c.spot.distances;k.spotLightDirection.value=c.spot.directions;k.spotLightAngle.value=c.spot.angles;k.spotLightExponent.value=
-c.spot.exponents}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial){k.opacity.value=d.opacity;H.gammaInput?k.diffuse.value.copyGammaToLinear(d.color):k.diffuse.value=d.color;(k.map.texture=d.map)&&k.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y);k.lightMap.texture=d.lightMap;k.envMap.texture=d.envMap;k.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;k.reflectivity.value=d.reflectivity;
-k.refractionRatio.value=d.refractionRatio;k.combine.value=d.combine;k.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping}if(d instanceof THREE.LineBasicMaterial){k.diffuse.value=d.color;k.opacity.value=d.opacity}else if(d instanceof THREE.ParticleBasicMaterial){k.psColor.value=d.color;k.opacity.value=d.opacity;k.size.value=d.size;k.scale.value=z.height/2;k.map.texture=d.map}else if(d instanceof THREE.MeshPhongMaterial){k.shininess.value=d.shininess;if(H.gammaInput){k.ambient.value.copyGammaToLinear(d.ambient);
-k.emissive.value.copyGammaToLinear(d.emissive);k.specular.value.copyGammaToLinear(d.specular)}else{k.ambient.value=d.ambient;k.emissive.value=d.emissive;k.specular.value=d.specular}d.wrapAround&&k.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshLambertMaterial){if(H.gammaInput){k.ambient.value.copyGammaToLinear(d.ambient);k.emissive.value.copyGammaToLinear(d.emissive)}else{k.ambient.value=d.ambient;k.emissive.value=d.emissive}d.wrapAround&&k.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof
+m,b)}if(q){k=0;for(j=q.length;k<j;k++){h=q[k];if(h.needsUpdate||c.sortParticles){i.bindBuffer(i.ARRAY_BUFFER,h.buffer);i.bufferData(i.ARRAY_BUFFER,h.array,b)}}}}function g(a,b){return b.z-a.z}function h(a,b){return b[1]-a[1]}function k(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++){fa=T=null;M=ca=$=S=oa=Oa=Z=-1;la=true;a[d].render(b,c,ab,Ba);fa=T=null;M=ca=$=S=oa=Oa=Z=-1;la=true}}function j(a,b,c,d,e,f,g,h){var i,k,j,l;if(b){k=a.length-1;l=b=-1}else{k=0;b=a.length;l=1}for(var m=k;m!==b;m=m+l){i=
+a[m];if(i.render){k=i.object;j=i.buffer;if(h)i=h;else{i=i[c];if(!i)continue;g&&C.setBlending(i.blending,i.blendEquation,i.blendSrc,i.blendDst);C.setDepthTest(i.depthTest);C.setDepthWrite(i.depthWrite);t(i.polygonOffset,i.polygonOffsetFactor,i.polygonOffsetUnits)}C.setObjectFaces(k);j instanceof THREE.BufferGeometry?C.renderBufferDirect(d,e,f,i,j,k):C.renderBuffer(d,e,f,i,j,k)}}}function l(a,b,c,d,e,f,g){for(var h,i,k=0,j=a.length;k<j;k++){h=a[k];i=h.object;if(i.visible){if(g)h=g;else{h=h[b];if(!h)continue;
+f&&C.setBlending(h.blending,h.blendEquation,h.blendSrc,h.blendDst);C.setDepthTest(h.depthTest);C.setDepthWrite(h.depthWrite);t(h.polygonOffset,h.polygonOffsetFactor,h.polygonOffsetUnits)}C.renderImmediateObject(c,d,e,h,i)}}}function o(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function m(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return true;return false}function p(a){for(var b in a.attributes)a.attributes[b].needsUpdate=false}function q(a,b){for(var c=a.length-
+1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function n(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function r(a,b,c,d,e){if(!d.program||d.needsUpdate){d.program&&C.deallocateMaterial(d);C.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(C.maxMorphTargets);for(var f=0,g=C.maxMorphTargets;f<g;f++)e.__webglMorphTargetInfluences[f]=0}var h=false,f=d.program,g=f.uniforms,k=d.uniforms;if(f!==T){i.useProgram(f);
+T=f;h=true}if(d.id!==M){M=d.id;h=true}if(h||a!==fa){i.uniformMatrix4fv(g.projectionMatrix,false,a._projectionMatrixArray);a!==fa&&(fa=a)}if(h){if(c&&d.fog){k.fogColor.value=c.color;if(c instanceof THREE.Fog){k.fogNear.value=c.near;k.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)k.fogDensity.value=c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(la){for(var j,l=0,m=0,n=0,o,p,q,r=ob,u=r.directional.colors,v=r.directional.positions,t=r.point.colors,
+x=r.point.positions,y=r.point.distances,B=r.spot.colors,G=r.spot.positions,H=r.spot.distances,S=r.spot.directions,I=r.spot.angles,F=r.spot.exponents,L=0,Z=0,N=0,O=q=0,c=O=0,h=b.length;c<h;c++){j=b[c];if(!j.onlyShadow){o=j.color;p=j.intensity;q=j.distance;if(j instanceof THREE.AmbientLight)if(C.gammaInput){l=l+o.r*o.r;m=m+o.g*o.g;n=n+o.b*o.b}else{l=l+o.r;m=m+o.g;n=n+o.b}else if(j instanceof THREE.DirectionalLight){q=L*3;if(C.gammaInput){u[q]=o.r*o.r*p*p;u[q+1]=o.g*o.g*p*p;u[q+2]=o.b*o.b*p*p}else{u[q]=
+o.r*p;u[q+1]=o.g*p;u[q+2]=o.b*p}Da.copy(j.matrixWorld.getPosition());Da.subSelf(j.target.matrixWorld.getPosition());Da.normalize();v[q]=Da.x;v[q+1]=Da.y;v[q+2]=Da.z;L=L+1}else if(j instanceof THREE.PointLight){O=Z*3;if(C.gammaInput){t[O]=o.r*o.r*p*p;t[O+1]=o.g*o.g*p*p;t[O+2]=o.b*o.b*p*p}else{t[O]=o.r*p;t[O+1]=o.g*p;t[O+2]=o.b*p}o=j.matrixWorld.getPosition();x[O]=o.x;x[O+1]=o.y;x[O+2]=o.z;y[Z]=q;Z=Z+1}else if(j instanceof THREE.SpotLight){O=N*3;if(C.gammaInput){B[O]=o.r*o.r*p*p;B[O+1]=o.g*o.g*p*p;
+B[O+2]=o.b*o.b*p*p}else{B[O]=o.r*p;B[O+1]=o.g*p;B[O+2]=o.b*p}o=j.matrixWorld.getPosition();G[O]=o.x;G[O+1]=o.y;G[O+2]=o.z;H[N]=q;Da.copy(o);Da.subSelf(j.target.matrixWorld.getPosition());Da.normalize();S[O]=Da.x;S[O+1]=Da.y;S[O+2]=Da.z;I[N]=Math.cos(j.angle);F[N]=j.exponent;N=N+1}}}c=L*3;for(h=u.length;c<h;c++)u[c]=0;c=Z*3;for(h=t.length;c<h;c++)t[c]=0;c=N*3;for(h=B.length;c<h;c++)B[c]=0;r.directional.length=L;r.point.length=Z;r.spot.length=N;r.ambient[0]=l;r.ambient[1]=m;r.ambient[2]=n;la=false}c=
+ob;k.ambientLightColor.value=c.ambient;k.directionalLightColor.value=c.directional.colors;k.directionalLightDirection.value=c.directional.positions;k.pointLightColor.value=c.point.colors;k.pointLightPosition.value=c.point.positions;k.pointLightDistance.value=c.point.distances;k.spotLightColor.value=c.spot.colors;k.spotLightPosition.value=c.spot.positions;k.spotLightDistance.value=c.spot.distances;k.spotLightDirection.value=c.spot.directions;k.spotLightAngle.value=c.spot.angles;k.spotLightExponent.value=
+c.spot.exponents}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial){k.opacity.value=d.opacity;C.gammaInput?k.diffuse.value.copyGammaToLinear(d.color):k.diffuse.value=d.color;(k.map.texture=d.map)&&k.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y);k.lightMap.texture=d.lightMap;k.envMap.texture=d.envMap;k.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;k.reflectivity.value=d.reflectivity;
+k.refractionRatio.value=d.refractionRatio;k.combine.value=d.combine;k.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping}if(d instanceof THREE.LineBasicMaterial){k.diffuse.value=d.color;k.opacity.value=d.opacity}else if(d instanceof THREE.ParticleBasicMaterial){k.psColor.value=d.color;k.opacity.value=d.opacity;k.size.value=d.size;k.scale.value=A.height/2;k.map.texture=d.map}else if(d instanceof THREE.MeshPhongMaterial){k.shininess.value=d.shininess;if(C.gammaInput){k.ambient.value.copyGammaToLinear(d.ambient);
+k.emissive.value.copyGammaToLinear(d.emissive);k.specular.value.copyGammaToLinear(d.specular)}else{k.ambient.value=d.ambient;k.emissive.value=d.emissive;k.specular.value=d.specular}d.wrapAround&&k.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshLambertMaterial){if(C.gammaInput){k.ambient.value.copyGammaToLinear(d.ambient);k.emissive.value.copyGammaToLinear(d.emissive)}else{k.ambient.value=d.ambient;k.emissive.value=d.emissive}d.wrapAround&&k.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof
 THREE.MeshDepthMaterial){k.mNear.value=a.near;k.mFar.value=a.far;k.opacity.value=d.opacity}else if(d instanceof THREE.MeshNormalMaterial)k.opacity.value=d.opacity;if(e.receiveShadow&&!d._shadowPass&&k.shadowMatrix){h=c=0;for(j=b.length;h<j;h++){l=b[h];if(l.castShadow&&(l instanceof THREE.SpotLight||l instanceof THREE.DirectionalLight&&!l.shadowCascade)){k.shadowMap.texture[c]=l.shadowMap;k.shadowMapSize.value[c]=l.shadowMapSize;k.shadowMatrix.value[c]=l.shadowMatrix;k.shadowDarkness.value[c]=l.shadowDarkness;
 k.shadowBias.value[c]=l.shadowBias;c++}}}b=d.uniformsList;k=0;for(c=b.length;k<c;k++)if(l=f.uniforms[b[k][1]]){h=b[k][0];m=h.type;j=h.value;switch(m){case "i":i.uniform1i(l,j);break;case "f":i.uniform1f(l,j);break;case "v2":i.uniform2f(l,j.x,j.y);break;case "v3":i.uniform3f(l,j.x,j.y,j.z);break;case "v4":i.uniform4f(l,j.x,j.y,j.z,j.w);break;case "c":i.uniform3f(l,j.r,j.g,j.b);break;case "fv1":i.uniform1fv(l,j);break;case "fv":i.uniform3fv(l,j);break;case "v2v":if(!h._array)h._array=new Float32Array(2*
 j.length);m=0;for(n=j.length;m<n;m++){r=m*2;h._array[r]=j[m].x;h._array[r+1]=j[m].y}i.uniform2fv(l,h._array);break;case "v3v":if(!h._array)h._array=new Float32Array(3*j.length);m=0;for(n=j.length;m<n;m++){r=m*3;h._array[r]=j[m].x;h._array[r+1]=j[m].y;h._array[r+2]=j[m].z}i.uniform3fv(l,h._array);break;case "v4v":if(!h._array)h._array=new Float32Array(4*j.length);m=0;for(n=j.length;m<n;m++){r=m*4;h._array[r]=j[m].x;h._array[r+1]=j[m].y;h._array[r+2]=j[m].z;h._array[r+3]=j[m].w}i.uniform4fv(l,h._array);
 break;case "m4":if(!h._array)h._array=new Float32Array(16);j.flattenToArray(h._array);i.uniformMatrix4fv(l,false,h._array);break;case "m4v":if(!h._array)h._array=new Float32Array(16*j.length);m=0;for(n=j.length;m<n;m++)j[m].flattenToArrayOffset(h._array,m*16);i.uniformMatrix4fv(l,false,h._array);break;case "t":i.uniform1i(l,j);l=h.texture;if(!l)continue;if(l.image instanceof Array&&l.image.length===6){h=l;if(h.image.length===6)if(h.needsUpdate){if(!h.image.__webglTextureCube)h.image.__webglTextureCube=
-i.createTexture();i.activeTexture(i.TEXTURE0+j);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube);j=[];for(l=0;l<6;l++){m=j;n=l;if(H.autoScaleCubemaps){r=h.image[l];t=ac;if(!(r.width<=t&&r.height<=t)){v=Math.max(r.width,r.height);u=Math.floor(r.width*t/v);t=Math.floor(r.height*t/v);v=document.createElement("canvas");v.width=u;v.height=t;v.getContext("2d").drawImage(r,0,0,r.width,r.height,0,0,u,t);r=v}}else r=h.image[l];m[n]=r}l=j[0];m=(l.width&l.width-1)===0&&(l.height&l.height-1)===0;
-n=C(h.format);r=C(h.type);s(i.TEXTURE_CUBE_MAP,h,m);for(l=0;l<6;l++)i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+l,0,n,n,r,j[l]);h.generateMipmaps&&m&&i.generateMipmap(i.TEXTURE_CUBE_MAP);h.needsUpdate=false;if(h.onUpdate)h.onUpdate()}else{i.activeTexture(i.TEXTURE0+j);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube)}}else if(l instanceof THREE.WebGLRenderTargetCube){h=l;i.activeTexture(i.TEXTURE0+j);i.bindTexture(i.TEXTURE_CUBE_MAP,h.__webglTexture)}else H.setTexture(l,j);break;case "tv":if(!h._array){h._array=
-[];m=0;for(n=h.texture.length;m<n;m++)h._array[m]=j+m}i.uniform1iv(l,h._array);m=0;for(n=h.texture.length;m<n;m++)(l=h.texture[m])&&H.setTexture(l,h._array[m])}}if((d instanceof THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&g.cameraPosition!==null){b=a.matrixWorld.getPosition();i.uniform3f(g.cameraPosition,b.x,b.y,b.z)}(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&g.viewMatrix!==null&&i.uniformMatrix4fv(g.viewMatrix,
-false,a._viewMatrixArray);d.skinning&&i.uniformMatrix4fv(g.boneGlobalMatrices,false,e.boneMatrices)}i.uniformMatrix4fv(g.modelViewMatrix,false,e._modelViewMatrix.elements);g.normalMatrix&&i.uniformMatrix3fv(g.normalMatrix,false,e._normalMatrix.elements);g.objectMatrix!==null&&i.uniformMatrix4fv(g.objectMatrix,false,e.matrixWorld.elements);return f}function u(a,b){a._modelViewMatrix.multiply(b.matrixWorldInverse,a.matrixWorld);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transpose()}
-function t(a,b,c){if(Ta!==a){a?i.enable(i.POLYGON_OFFSET_FILL):i.disable(i.POLYGON_OFFSET_FILL);Ta=a}if(a&&(fb!==b||$b!==c)){i.polygonOffset(b,c);fb=b;$b=c}}function y(a,b){var c;a==="fragment"?c=i.createShader(i.FRAGMENT_SHADER):a==="vertex"&&(c=i.createShader(i.VERTEX_SHADER));i.shaderSource(c,b);i.compileShader(c);if(!i.getShaderParameter(c,i.COMPILE_STATUS)){console.error(i.getShaderInfoLog(c));console.error(b);return null}return c}function s(a,b,c){if(c){i.texParameteri(a,i.TEXTURE_WRAP_S,C(b.wrapS));
-i.texParameteri(a,i.TEXTURE_WRAP_T,C(b.wrapT));i.texParameteri(a,i.TEXTURE_MAG_FILTER,C(b.magFilter));i.texParameteri(a,i.TEXTURE_MIN_FILTER,C(b.minFilter))}else{i.texParameteri(a,i.TEXTURE_WRAP_S,i.CLAMP_TO_EDGE);i.texParameteri(a,i.TEXTURE_WRAP_T,i.CLAMP_TO_EDGE);i.texParameteri(a,i.TEXTURE_MAG_FILTER,G(b.magFilter));i.texParameteri(a,i.TEXTURE_MIN_FILTER,G(b.minFilter))}}function x(a,b){i.bindRenderbuffer(i.RENDERBUFFER,a);if(b.depthBuffer&&!b.stencilBuffer){i.renderbufferStorage(i.RENDERBUFFER,
-i.DEPTH_COMPONENT16,b.width,b.height);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.RENDERBUFFER,a)}else if(b.depthBuffer&&b.stencilBuffer){i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_STENCIL,b.width,b.height);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.RENDERBUFFER,a)}else i.renderbufferStorage(i.RENDERBUFFER,i.RGBA4,b.width,b.height)}function G(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return i.NEAREST;
-default:return i.LINEAR}}function C(a){switch(a){case THREE.RepeatWrapping:return i.REPEAT;case THREE.ClampToEdgeWrapping:return i.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return i.MIRRORED_REPEAT;case THREE.NearestFilter:return i.NEAREST;case THREE.NearestMipMapNearestFilter:return i.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return i.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return i.LINEAR;case THREE.LinearMipMapNearestFilter:return i.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return i.LINEAR_MIPMAP_LINEAR;
+i.createTexture();i.activeTexture(i.TEXTURE0+j);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube);j=[];for(l=0;l<6;l++){m=j;n=l;if(C.autoScaleCubemaps){r=h.image[l];v=ac;if(!(r.width<=v&&r.height<=v)){t=Math.max(r.width,r.height);u=Math.floor(r.width*v/t);v=Math.floor(r.height*v/t);t=document.createElement("canvas");t.width=u;t.height=v;t.getContext("2d").drawImage(r,0,0,r.width,r.height,0,0,u,v);r=t}}else r=h.image[l];m[n]=r}l=j[0];m=(l.width&l.width-1)===0&&(l.height&l.height-1)===0;
+n=D(h.format);r=D(h.type);s(i.TEXTURE_CUBE_MAP,h,m);for(l=0;l<6;l++)i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+l,0,n,n,r,j[l]);h.generateMipmaps&&m&&i.generateMipmap(i.TEXTURE_CUBE_MAP);h.needsUpdate=false;if(h.onUpdate)h.onUpdate()}else{i.activeTexture(i.TEXTURE0+j);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube)}}else if(l instanceof THREE.WebGLRenderTargetCube){h=l;i.activeTexture(i.TEXTURE0+j);i.bindTexture(i.TEXTURE_CUBE_MAP,h.__webglTexture)}else C.setTexture(l,j);break;case "tv":if(!h._array){h._array=
+[];m=0;for(n=h.texture.length;m<n;m++)h._array[m]=j+m}i.uniform1iv(l,h._array);m=0;for(n=h.texture.length;m<n;m++)(l=h.texture[m])&&C.setTexture(l,h._array[m])}}if((d instanceof THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&g.cameraPosition!==null){b=a.matrixWorld.getPosition();i.uniform3f(g.cameraPosition,b.x,b.y,b.z)}(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&g.viewMatrix!==null&&i.uniformMatrix4fv(g.viewMatrix,
+false,a._viewMatrixArray);d.skinning&&i.uniformMatrix4fv(g.boneGlobalMatrices,false,e.boneMatrices)}i.uniformMatrix4fv(g.modelViewMatrix,false,e._modelViewMatrix.elements);g.normalMatrix&&i.uniformMatrix3fv(g.normalMatrix,false,e._normalMatrix.elements);g.objectMatrix!==null&&i.uniformMatrix4fv(g.objectMatrix,false,e.matrixWorld.elements);return f}function v(a,b){a._modelViewMatrix.multiply(b.matrixWorldInverse,a.matrixWorld);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transpose()}
+function t(a,b,c){if(Ta!==a){a?i.enable(i.POLYGON_OFFSET_FILL):i.disable(i.POLYGON_OFFSET_FILL);Ta=a}if(a&&(eb!==b||fb!==c)){i.polygonOffset(b,c);eb=b;fb=c}}function y(a,b){var c;a==="fragment"?c=i.createShader(i.FRAGMENT_SHADER):a==="vertex"&&(c=i.createShader(i.VERTEX_SHADER));i.shaderSource(c,b);i.compileShader(c);if(!i.getShaderParameter(c,i.COMPILE_STATUS)){console.error(i.getShaderInfoLog(c));console.error(b);return null}return c}function s(a,b,c){if(c){i.texParameteri(a,i.TEXTURE_WRAP_S,D(b.wrapS));
+i.texParameteri(a,i.TEXTURE_WRAP_T,D(b.wrapT));i.texParameteri(a,i.TEXTURE_MAG_FILTER,D(b.magFilter));i.texParameteri(a,i.TEXTURE_MIN_FILTER,D(b.minFilter))}else{i.texParameteri(a,i.TEXTURE_WRAP_S,i.CLAMP_TO_EDGE);i.texParameteri(a,i.TEXTURE_WRAP_T,i.CLAMP_TO_EDGE);i.texParameteri(a,i.TEXTURE_MAG_FILTER,H(b.magFilter));i.texParameteri(a,i.TEXTURE_MIN_FILTER,H(b.minFilter))}}function x(a,b){i.bindRenderbuffer(i.RENDERBUFFER,a);if(b.depthBuffer&&!b.stencilBuffer){i.renderbufferStorage(i.RENDERBUFFER,
+i.DEPTH_COMPONENT16,b.width,b.height);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.RENDERBUFFER,a)}else if(b.depthBuffer&&b.stencilBuffer){i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_STENCIL,b.width,b.height);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.RENDERBUFFER,a)}else i.renderbufferStorage(i.RENDERBUFFER,i.RGBA4,b.width,b.height)}function H(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return i.NEAREST;
+default:return i.LINEAR}}function D(a){switch(a){case THREE.RepeatWrapping:return i.REPEAT;case THREE.ClampToEdgeWrapping:return i.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return i.MIRRORED_REPEAT;case THREE.NearestFilter:return i.NEAREST;case THREE.NearestMipMapNearestFilter:return i.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return i.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return i.LINEAR;case THREE.LinearMipMapNearestFilter:return i.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return i.LINEAR_MIPMAP_LINEAR;
 case THREE.ByteType:return i.BYTE;case THREE.UnsignedByteType:return i.UNSIGNED_BYTE;case THREE.ShortType:return i.SHORT;case THREE.UnsignedShortType:return i.UNSIGNED_SHORT;case THREE.IntType:return i.INT;case THREE.UnsignedIntType:return i.UNSIGNED_INT;case THREE.FloatType:return i.FLOAT;case THREE.AlphaFormat:return i.ALPHA;case THREE.RGBFormat:return i.RGB;case THREE.RGBAFormat:return i.RGBA;case THREE.LuminanceFormat:return i.LUMINANCE;case THREE.LuminanceAlphaFormat:return i.LUMINANCE_ALPHA;
 case THREE.AddEquation:return i.FUNC_ADD;case THREE.SubtractEquation:return i.FUNC_SUBTRACT;case THREE.ReverseSubtractEquation:return i.FUNC_REVERSE_SUBTRACT;case THREE.ZeroFactor:return i.ZERO;case THREE.OneFactor:return i.ONE;case THREE.SrcColorFactor:return i.SRC_COLOR;case THREE.OneMinusSrcColorFactor:return i.ONE_MINUS_SRC_COLOR;case THREE.SrcAlphaFactor:return i.SRC_ALPHA;case THREE.OneMinusSrcAlphaFactor:return i.ONE_MINUS_SRC_ALPHA;case THREE.DstAlphaFactor:return i.DST_ALPHA;case THREE.OneMinusDstAlphaFactor:return i.ONE_MINUS_DST_ALPHA;
-case THREE.DstColorFactor:return i.DST_COLOR;case THREE.OneMinusDstColorFactor:return i.ONE_MINUS_DST_COLOR;case THREE.SrcAlphaSaturateFactor:return i.SRC_ALPHA_SATURATE}return 0}console.log("THREE.WebGLRenderer",THREE.REVISION);var a=a||{},z=a.canvas!==void 0?a.canvas:document.createElement("canvas"),v=a.precision!==void 0?a.precision:"highp",E=a.alpha!==void 0?a.alpha:true,D=a.premultipliedAlpha!==void 0?a.premultipliedAlpha:true,N=a.antialias!==void 0?a.antialias:false,S=a.stencil!==void 0?a.stencil:
-true,R=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:false,B=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),L=a.clearAlpha!==void 0?a.clearAlpha:0,I=a.maxLights!==void 0?a.maxLights:4;this.domElement=z;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=true;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=false;this.shadowMapCullFrontFaces=
-this.shadowMapSoft=this.shadowMapAutoUpdate=true;this.shadowMapCascade=this.shadowMapDebug=false;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var H=this,i,X=[],M=0,ba=null,J=null,fa=-1,Z=null,ha=null,P=0,Y=-1,T=-1,$=-1,ga=-1,Sa=-1,Ma=-1,Oa=-1,oa=-1,Ta=null,fb=null,$b=null,Za=null,Kb=0,gb=0,$a=0,nb=0,ab=0,Ba=0,ya=new THREE.Frustum,
-hb=new THREE.Matrix4,wa=new THREE.Matrix4,Pa=new THREE.Vector4,Da=new THREE.Vector3,la=true,bb={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],angles:[],exponents:[]}};i=function(){var a;try{if(!(a=z.getContext("experimental-webgl",{alpha:E,premultipliedAlpha:D,antialias:N,stencil:S,preserveDrawingBuffer:R})))throw"Error creating WebGL context.";}catch(b){console.error(b)}a.getExtension("OES_texture_float")||
-console.log("THREE.WebGLRenderer: Float textures not supported.");return a}();i.clearColor(0,0,0,1);i.clearDepth(1);i.clearStencil(0);i.enable(i.DEPTH_TEST);i.depthFunc(i.LEQUAL);i.frontFace(i.CCW);i.cullFace(i.BACK);i.enable(i.CULL_FACE);i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.SRC_ALPHA,i.ONE_MINUS_SRC_ALPHA);i.clearColor(B.r,B.g,B.b,L);this.context=i;var ib=i.getParameter(i.MAX_VERTEX_TEXTURE_IMAGE_UNITS);i.getParameter(i.MAX_TEXTURE_SIZE);var ac=i.getParameter(i.MAX_CUBE_MAP_TEXTURE_SIZE);
-this.getContext=function(){return i};this.supportsVertexTextures=function(){return ib>0};this.setSize=function(a,b){z.width=a;z.height=b;this.setViewport(0,0,z.width,z.height)};this.setViewport=function(a,b,c,d){Kb=a;gb=b;$a=c;nb=d;i.viewport(Kb,gb,$a,nb)};this.setScissor=function(a,b,c,d){i.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?i.enable(i.SCISSOR_TEST):i.disable(i.SCISSOR_TEST)};this.setClearColorHex=function(a,b){B.setHex(a);L=b;i.clearColor(B.r,B.g,B.b,L)};this.setClearColor=function(a,
-b){B.copy(a);L=b;i.clearColor(B.r,B.g,B.b,L)};this.getClearColor=function(){return B};this.getClearAlpha=function(){return L};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|i.COLOR_BUFFER_BIT;if(b===void 0||b)d=d|i.DEPTH_BUFFER_BIT;if(c===void 0||c)d=d|i.STENCIL_BUFFER_BIT;i.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};
+case THREE.DstColorFactor:return i.DST_COLOR;case THREE.OneMinusDstColorFactor:return i.ONE_MINUS_DST_COLOR;case THREE.SrcAlphaSaturateFactor:return i.SRC_ALPHA_SATURATE}return 0}console.log("THREE.WebGLRenderer",THREE.REVISION);var a=a||{},A=a.canvas!==void 0?a.canvas:document.createElement("canvas"),u=a.precision!==void 0?a.precision:"highp",G=a.alpha!==void 0?a.alpha:true,I=a.premultipliedAlpha!==void 0?a.premultipliedAlpha:true,N=a.antialias!==void 0?a.antialias:false,R=a.stencil!==void 0?a.stencil:
+true,Y=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:false,B=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),F=a.clearAlpha!==void 0?a.clearAlpha:0,Q=a.maxLights!==void 0?a.maxLights:4;this.domElement=A;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=true;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=false;this.shadowMapCullFrontFaces=
+this.shadowMapSoft=this.shadowMapAutoUpdate=true;this.shadowMapCascade=this.shadowMapDebug=false;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var C=this,i,P=[],L=0,T=null,aa=null,M=-1,ca=null,fa=null,O=0,S=-1,$=-1,Z=-1,ha=-1,Sa=-1,Ma=-1,Oa=-1,oa=-1,Ta=null,eb=null,fb=null,Za=null,Lb=0,mb=0,jb=0,nb=0,ab=0,Ba=0,ya=new THREE.Frustum,
+gb=new THREE.Matrix4,wa=new THREE.Matrix4,Pa=new THREE.Vector4,Da=new THREE.Vector3,la=true,ob={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],angles:[],exponents:[]}};i=function(){var a;try{if(!(a=A.getContext("experimental-webgl",{alpha:G,premultipliedAlpha:I,antialias:N,stencil:R,preserveDrawingBuffer:Y})))throw"Error creating WebGL context.";}catch(b){console.error(b)}a.getExtension("OES_texture_float")||
+console.log("THREE.WebGLRenderer: Float textures not supported.");return a}();i.clearColor(0,0,0,1);i.clearDepth(1);i.clearStencil(0);i.enable(i.DEPTH_TEST);i.depthFunc(i.LEQUAL);i.frontFace(i.CCW);i.cullFace(i.BACK);i.enable(i.CULL_FACE);i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.SRC_ALPHA,i.ONE_MINUS_SRC_ALPHA);i.clearColor(B.r,B.g,B.b,F);this.context=i;var $a=i.getParameter(i.MAX_VERTEX_TEXTURE_IMAGE_UNITS);i.getParameter(i.MAX_TEXTURE_SIZE);var ac=i.getParameter(i.MAX_CUBE_MAP_TEXTURE_SIZE);
+this.getContext=function(){return i};this.supportsVertexTextures=function(){return $a>0};this.setSize=function(a,b){A.width=a;A.height=b;this.setViewport(0,0,A.width,A.height)};this.setViewport=function(a,b,c,d){Lb=a;mb=b;jb=c;nb=d;i.viewport(Lb,mb,jb,nb)};this.setScissor=function(a,b,c,d){i.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?i.enable(i.SCISSOR_TEST):i.disable(i.SCISSOR_TEST)};this.setClearColorHex=function(a,b){B.setHex(a);F=b;i.clearColor(B.r,B.g,B.b,F)};this.setClearColor=function(a,
+b){B.copy(a);F=b;i.clearColor(B.r,B.g,B.b,F)};this.getClearColor=function(){return B};this.getClearAlpha=function(){return F};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|i.COLOR_BUFFER_BIT;if(b===void 0||b)d=d|i.DEPTH_BUFFER_BIT;if(c===void 0||c)d=d|i.STENCIL_BUFFER_BIT;i.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};
 this.deallocateObject=function(a){if(a.__webglInit){a.__webglInit=false;delete a._modelViewMatrix;delete a._normalMatrix;delete a._normalMatrixArray;delete a._modelViewMatrixArray;delete a._objectMatrixArray;if(a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=a.geometry.geometryGroups[b];i.deleteBuffer(c.__webglVertexBuffer);i.deleteBuffer(c.__webglNormalBuffer);i.deleteBuffer(c.__webglTangentBuffer);i.deleteBuffer(c.__webglColorBuffer);i.deleteBuffer(c.__webglUVBuffer);i.deleteBuffer(c.__webglUV2Buffer);
 i.deleteBuffer(c.__webglSkinVertexABuffer);i.deleteBuffer(c.__webglSkinVertexBBuffer);i.deleteBuffer(c.__webglSkinIndicesBuffer);i.deleteBuffer(c.__webglSkinWeightsBuffer);i.deleteBuffer(c.__webglFaceBuffer);i.deleteBuffer(c.__webglLineBuffer);var d=void 0,e=void 0;if(c.numMorphTargets){d=0;for(e=c.numMorphTargets;d<e;d++)i.deleteBuffer(c.__webglMorphTargetsBuffers[d])}if(c.numMorphNormals){d=0;for(e=c.numMorphNormals;d<e;d++)i.deleteBuffer(c.__webglMorphNormalsBuffers[d])}if(c.__webglCustomAttributesList){d=
-void 0;for(d in c.__webglCustomAttributesList)i.deleteBuffer(c.__webglCustomAttributesList[d].buffer)}H.info.memory.geometries--}else if(a instanceof THREE.Ribbon){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);H.info.memory.geometries--}else if(a instanceof THREE.Line){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);H.info.memory.geometries--}else if(a instanceof THREE.ParticleSystem){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);
-i.deleteBuffer(a.__webglColorBuffer);H.info.memory.geometries--}}};this.deallocateTexture=function(a){if(a.__webglInit){a.__webglInit=false;i.deleteTexture(a.__webglTexture);H.info.memory.textures--}};this.deallocateRenderTarget=function(a){if(a&&a.__webglTexture){i.deleteTexture(a.__webglTexture);if(a instanceof THREE.WebGLRenderTargetCube)for(var b=0;b<6;b++){i.deleteFramebuffer(a.__webglFramebuffer[b]);i.deleteRenderbuffer(a.__webglRenderbuffer[b])}else{i.deleteFramebuffer(a.__webglFramebuffer);
-i.deleteRenderbuffer(a.__webglRenderbuffer)}}};this.deallocateMaterial=function(a){var b=a.program;if(b){a.program=void 0;var c,d,e=false,a=0;for(c=X.length;a<c;a++){d=X[a];if(d.program===b){d.usedTimes--;d.usedTimes===0&&(e=true);break}}if(e){e=[];a=0;for(c=X.length;a<c;a++){d=X[a];d.program!==b&&e.push(d)}X=e;i.deleteProgram(b);H.info.memory.programs--}}};this.updateShadowMap=function(a,b){ba=null;fa=Z=oa=Oa=$=-1;la=true;T=Y=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,
+void 0;for(d in c.__webglCustomAttributesList)i.deleteBuffer(c.__webglCustomAttributesList[d].buffer)}C.info.memory.geometries--}else if(a instanceof THREE.Ribbon){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);C.info.memory.geometries--}else if(a instanceof THREE.Line){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);C.info.memory.geometries--}else if(a instanceof THREE.ParticleSystem){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);
+i.deleteBuffer(a.__webglColorBuffer);C.info.memory.geometries--}}};this.deallocateTexture=function(a){if(a.__webglInit){a.__webglInit=false;i.deleteTexture(a.__webglTexture);C.info.memory.textures--}};this.deallocateRenderTarget=function(a){if(a&&a.__webglTexture){i.deleteTexture(a.__webglTexture);if(a instanceof THREE.WebGLRenderTargetCube)for(var b=0;b<6;b++){i.deleteFramebuffer(a.__webglFramebuffer[b]);i.deleteRenderbuffer(a.__webglRenderbuffer[b])}else{i.deleteFramebuffer(a.__webglFramebuffer);
+i.deleteRenderbuffer(a.__webglRenderbuffer)}}};this.deallocateMaterial=function(a){var b=a.program;if(b){a.program=void 0;var c,d,e=false,a=0;for(c=P.length;a<c;a++){d=P[a];if(d.program===b){d.usedTimes--;d.usedTimes===0&&(e=true);break}}if(e){e=[];a=0;for(c=P.length;a<c;a++){d=P[a];d.program!==b&&e.push(d)}P=e;i.deleteProgram(b);C.info.memory.programs--}}};this.updateShadowMap=function(a,b){T=null;M=ca=oa=Oa=Z=-1;la=true;$=S=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,
 b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=i.createBuffer();if(!a.__webglNormalBuffer)a.__webglNormalBuffer=i.createBuffer();if(a.hasPos){i.bindBuffer(i.ARRAY_BUFFER,a.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,a.positionArray,i.DYNAMIC_DRAW);i.enableVertexAttribArray(b.attributes.position);i.vertexAttribPointer(b.attributes.position,3,i.FLOAT,false,0,0)}if(a.hasNormal){i.bindBuffer(i.ARRAY_BUFFER,a.__webglNormalBuffer);if(c===THREE.FlatShading){var d,e,f,g,h,k,j,l,m,n,o=a.count*3;
 for(n=0;n<o;n=n+9){c=a.normalArray;d=c[n];e=c[n+1];f=c[n+2];g=c[n+3];k=c[n+4];l=c[n+5];h=c[n+6];j=c[n+7];m=c[n+8];d=(d+g+h)/3;e=(e+k+j)/3;f=(f+l+m)/3;c[n]=d;c[n+1]=e;c[n+2]=f;c[n+3]=d;c[n+4]=e;c[n+5]=f;c[n+6]=d;c[n+7]=e;c[n+8]=f}}i.bufferData(i.ARRAY_BUFFER,a.normalArray,i.DYNAMIC_DRAW);i.enableVertexAttribArray(b.attributes.normal);i.vertexAttribPointer(b.attributes.normal,3,i.FLOAT,false,0,0)}i.drawArrays(i.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(d.visible!==
-false){c=r(a,b,c,d,f);a=c.attributes;b=false;d=e.id*16777215+c.id*2+(d.wireframe?1:0);if(d!==Z){Z=d;b=true}if(f instanceof THREE.Mesh){f=e.offsets;d=0;for(c=f.length;d<c;++d){if(b){i.bindBuffer(i.ARRAY_BUFFER,e.vertexPositionBuffer);i.vertexAttribPointer(a.position,e.vertexPositionBuffer.itemSize,i.FLOAT,false,0,f[d].index*12);if(a.normal>=0&&e.vertexNormalBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.vertexNormalBuffer);i.vertexAttribPointer(a.normal,e.vertexNormalBuffer.itemSize,i.FLOAT,false,0,f[d].index*
+false){c=r(a,b,c,d,f);a=c.attributes;b=false;d=e.id*16777215+c.id*2+(d.wireframe?1:0);if(d!==ca){ca=d;b=true}if(f instanceof THREE.Mesh){f=e.offsets;d=0;for(c=f.length;d<c;++d){if(b){i.bindBuffer(i.ARRAY_BUFFER,e.vertexPositionBuffer);i.vertexAttribPointer(a.position,e.vertexPositionBuffer.itemSize,i.FLOAT,false,0,f[d].index*12);if(a.normal>=0&&e.vertexNormalBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.vertexNormalBuffer);i.vertexAttribPointer(a.normal,e.vertexNormalBuffer.itemSize,i.FLOAT,false,0,f[d].index*
 12)}if(a.uv>=0&&e.vertexUvBuffer)if(e.vertexUvBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.vertexUvBuffer);i.vertexAttribPointer(a.uv,e.vertexUvBuffer.itemSize,i.FLOAT,false,0,f[d].index*8);i.enableVertexAttribArray(a.uv)}else i.disableVertexAttribArray(a.uv);if(a.color>=0&&e.vertexColorBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.vertexColorBuffer);i.vertexAttribPointer(a.color,e.vertexColorBuffer.itemSize,i.FLOAT,false,0,f[d].index*16)}i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)}i.drawElements(i.TRIANGLES,
-f[d].count,i.UNSIGNED_SHORT,f[d].start*2);H.info.render.calls++;H.info.render.vertices=H.info.render.vertices+f[d].count;H.info.render.faces=H.info.render.faces+f[d].count/3}}}};this.renderBuffer=function(a,b,c,d,e,f){if(d.visible!==false){var g,k,c=r(a,b,c,d,f),b=c.attributes,a=false,c=e.id*16777215+c.id*2+(d.wireframe?1:0);if(c!==Z){Z=c;a=true}if(!d.morphTargets&&b.position>=0){if(a){i.bindBuffer(i.ARRAY_BUFFER,e.__webglVertexBuffer);i.vertexAttribPointer(b.position,3,i.FLOAT,false,0,0)}}else if(f.morphTargetBase){c=
+f[d].count,i.UNSIGNED_SHORT,f[d].start*2);C.info.render.calls++;C.info.render.vertices=C.info.render.vertices+f[d].count;C.info.render.faces=C.info.render.faces+f[d].count/3}}}};this.renderBuffer=function(a,b,c,d,e,f){if(d.visible!==false){var g,k,c=r(a,b,c,d,f),b=c.attributes,a=false,c=e.id*16777215+c.id*2+(d.wireframe?1:0);if(c!==ca){ca=c;a=true}if(!d.morphTargets&&b.position>=0){if(a){i.bindBuffer(i.ARRAY_BUFFER,e.__webglVertexBuffer);i.vertexAttribPointer(b.position,3,i.FLOAT,false,0,0)}}else if(f.morphTargetBase){c=
 d.program.attributes;if(f.morphTargetBase!==-1){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[f.morphTargetBase]);i.vertexAttribPointer(c.position,3,i.FLOAT,false,0,0)}else if(c.position>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglVertexBuffer);i.vertexAttribPointer(c.position,3,i.FLOAT,false,0,0)}if(f.morphTargetForcedOrder.length){var j=0;k=f.morphTargetForcedOrder;for(g=f.morphTargetInfluences;j<d.numSupportedMorphTargets&&j<k.length;){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[k[j]]);
 i.vertexAttribPointer(c["morphTarget"+j],3,i.FLOAT,false,0,0);if(d.morphNormals){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[k[j]]);i.vertexAttribPointer(c["morphNormal"+j],3,i.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[j]=g[k[j]];j++}}else{k=[];g=f.morphTargetInfluences;var l,m=g.length;for(l=0;l<m;l++){j=g[l];j>0&&k.push([l,j])}if(k.length>d.numSupportedMorphTargets){k.sort(h);k.length=d.numSupportedMorphTargets}else k.length>d.numSupportedMorphNormals?k.sort(h):k.length===0&&
 k.push([0,0]);for(j=0;j<d.numSupportedMorphTargets;){if(k[j]){l=k[j][0];i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[l]);i.vertexAttribPointer(c["morphTarget"+j],3,i.FLOAT,false,0,0);if(d.morphNormals){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[l]);i.vertexAttribPointer(c["morphNormal"+j],3,i.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[j]=g[l]}else{i.vertexAttribPointer(c["morphTarget"+j],3,i.FLOAT,false,0,0);d.morphNormals&&i.vertexAttribPointer(c["morphNormal"+j],3,
@@ -337,80 +337,80 @@ i.FLOAT,false,0,0);f.__webglMorphTargetInfluences[j]=0}j++}}d.program.uniforms.m
 e.__webglColorBuffer);i.vertexAttribPointer(b.color,3,i.FLOAT,false,0,0)}if(b.normal>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglNormalBuffer);i.vertexAttribPointer(b.normal,3,i.FLOAT,false,0,0)}if(b.tangent>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglTangentBuffer);i.vertexAttribPointer(b.tangent,4,i.FLOAT,false,0,0)}if(b.uv>=0)if(e.__webglUVBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.__webglUVBuffer);i.vertexAttribPointer(b.uv,2,i.FLOAT,false,0,0);i.enableVertexAttribArray(b.uv)}else i.disableVertexAttribArray(b.uv);
 if(b.uv2>=0)if(e.__webglUV2Buffer){i.bindBuffer(i.ARRAY_BUFFER,e.__webglUV2Buffer);i.vertexAttribPointer(b.uv2,2,i.FLOAT,false,0,0);i.enableVertexAttribArray(b.uv2)}else i.disableVertexAttribArray(b.uv2);if(d.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinVertexABuffer);i.vertexAttribPointer(b.skinVertexA,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinVertexBBuffer);i.vertexAttribPointer(b.skinVertexB,4,i.FLOAT,
 false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinIndicesBuffer);i.vertexAttribPointer(b.skinIndex,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinWeightsBuffer);i.vertexAttribPointer(b.skinWeight,4,i.FLOAT,false,0,0)}}if(f instanceof THREE.Mesh){if(d.wireframe){d=d.wireframeLinewidth;if(d!==Za){i.lineWidth(d);Za=d}a&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer);i.drawElements(i.LINES,e.__webglLineCount,i.UNSIGNED_SHORT,0)}else{a&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer);
-i.drawElements(i.TRIANGLES,e.__webglFaceCount,i.UNSIGNED_SHORT,0)}H.info.render.calls++;H.info.render.vertices=H.info.render.vertices+e.__webglFaceCount;H.info.render.faces=H.info.render.faces+e.__webglFaceCount/3}else if(f instanceof THREE.Line){f=f.type===THREE.LineStrip?i.LINE_STRIP:i.LINES;d=d.linewidth;if(d!==Za){i.lineWidth(d);Za=d}i.drawArrays(f,0,e.__webglLineCount);H.info.render.calls++}else if(f instanceof THREE.ParticleSystem){i.drawArrays(i.POINTS,0,e.__webglParticleCount);H.info.render.calls++;
-H.info.render.points=H.info.render.points+e.__webglParticleCount}else if(f instanceof THREE.Ribbon){i.drawArrays(i.TRIANGLE_STRIP,0,e.__webglVertexCount);H.info.render.calls++}}};this.render=function(a,b,c,d){var e,f,h,m,n=a.__lights,o=a.fog;fa=-1;la=true;if(b.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(b)}this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=
-new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);hb.multiply(b.projectionMatrix,b.matrixWorldInverse);ya.setFromMatrix(hb);this.autoUpdateObjects&&this.initWebGLObjects(a);k(this.renderPluginsPre,a,b);H.info.render.calls=0;H.info.render.vertices=0;H.info.render.faces=0;H.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,
-this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;f.render=false;if(h.visible&&(!(h instanceof THREE.Mesh||h instanceof THREE.ParticleSystem)||!h.frustumCulled||ya.contains(h))){u(h,b);var p=f,q=p.object,r=p.buffer,s=void 0,s=s=void 0,s=q.material;if(s instanceof THREE.MeshFaceMaterial){s=r.materialIndex;if(s>=0){s=q.geometry.materials[s];if(s.transparent){p.transparent=s;p.opaque=null}else{p.opaque=s;p.transparent=null}}}else if(s)if(s.transparent){p.transparent=
-s;p.opaque=null}else{p.opaque=s;p.transparent=null}f.render=true;if(this.sortObjects)if(h.renderDepth)f.z=h.renderDepth;else{Pa.copy(h.matrixWorld.getPosition());hb.multiplyVector3(Pa);f.z=Pa.z}}}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;if(h.visible){u(h,b);h=f.object.material;if(h.transparent){f.transparent=h;f.opaque=null}else{f.opaque=h;f.transparent=null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,
+i.drawElements(i.TRIANGLES,e.__webglFaceCount,i.UNSIGNED_SHORT,0)}C.info.render.calls++;C.info.render.vertices=C.info.render.vertices+e.__webglFaceCount;C.info.render.faces=C.info.render.faces+e.__webglFaceCount/3}else if(f instanceof THREE.Line){f=f.type===THREE.LineStrip?i.LINE_STRIP:i.LINES;d=d.linewidth;if(d!==Za){i.lineWidth(d);Za=d}i.drawArrays(f,0,e.__webglLineCount);C.info.render.calls++}else if(f instanceof THREE.ParticleSystem){i.drawArrays(i.POINTS,0,e.__webglParticleCount);C.info.render.calls++;
+C.info.render.points=C.info.render.points+e.__webglParticleCount}else if(f instanceof THREE.Ribbon){i.drawArrays(i.TRIANGLE_STRIP,0,e.__webglVertexCount);C.info.render.calls++}}};this.render=function(a,b,c,d){var e,f,h,m,n=a.__lights,o=a.fog;M=-1;la=true;if(b.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(b)}this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=
+new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);gb.multiply(b.projectionMatrix,b.matrixWorldInverse);ya.setFromMatrix(gb);this.autoUpdateObjects&&this.initWebGLObjects(a);k(this.renderPluginsPre,a,b);C.info.render.calls=0;C.info.render.vertices=0;C.info.render.faces=0;C.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,
+this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;f.render=false;if(h.visible&&(!(h instanceof THREE.Mesh||h instanceof THREE.ParticleSystem)||!h.frustumCulled||ya.contains(h))){v(h,b);var p=f,q=p.object,r=p.buffer,s=void 0,s=s=void 0,s=q.material;if(s instanceof THREE.MeshFaceMaterial){s=r.materialIndex;if(s>=0){s=q.geometry.materials[s];if(s.transparent){p.transparent=s;p.opaque=null}else{p.opaque=s;p.transparent=null}}}else if(s)if(s.transparent){p.transparent=
+s;p.opaque=null}else{p.opaque=s;p.transparent=null}f.render=true;if(this.sortObjects)if(h.renderDepth)f.z=h.renderDepth;else{Pa.copy(h.matrixWorld.getPosition());gb.multiplyVector3(Pa);f.z=Pa.z}}}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;if(h.visible){v(h,b);h=f.object.material;if(h.transparent){f.transparent=h;f.opaque=null}else{f.opaque=h;f.transparent=null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,
 d.blendSrc,d.blendDst);this.setDepthTest(d.depthTest);this.setDepthWrite(d.depthWrite);t(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits);j(a.__webglObjects,false,"",b,n,o,true,d);l(a.__webglObjectsImmediate,"",b,n,o,false,d)}else{this.setBlending(THREE.NormalBlending);j(a.__webglObjects,true,"opaque",b,n,o,false);l(a.__webglObjectsImmediate,"opaque",b,n,o,false);j(a.__webglObjects,false,"transparent",b,n,o,true);l(a.__webglObjectsImmediate,"transparent",b,n,o,true)}k(this.renderPluginsPost,
-a,b);if(c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter)if(c instanceof THREE.WebGLRenderTargetCube){i.bindTexture(i.TEXTURE_CUBE_MAP,c.__webglTexture);i.generateMipmap(i.TEXTURE_CUBE_MAP);i.bindTexture(i.TEXTURE_CUBE_MAP,null)}else{i.bindTexture(i.TEXTURE_2D,c.__webglTexture);i.generateMipmap(i.TEXTURE_2D);i.bindTexture(i.TEXTURE_2D,null)}this.setDepthTest(true);this.setDepthWrite(true)};this.renderImmediateObject=function(a,b,c,d,e){var f=r(a,b,c,d,e);Z=
--1;H.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,i,ya):e.render(function(a){H.renderBufferImmediate(a,f,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects){a.__webglObjects=[];a.__webglObjectsImmediate=[];a.__webglSprites=[];a.__webglFlares=[]}for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,k=void 0,j=void 0,l=void 0;if(!g.__webglInit){g.__webglInit=true;g._modelViewMatrix=new THREE.Matrix4;g._normalMatrix=new THREE.Matrix3;if(g instanceof
-THREE.Mesh){j=g.geometry;if(j instanceof THREE.Geometry){if(j.geometryGroups===void 0){var r=j,s=void 0,u=void 0,t=void 0,v=void 0,x=void 0,y=void 0,z=void 0,B={},C=r.morphTargets.length,J=r.morphNormals.length;r.geometryGroups={};s=0;for(u=r.faces.length;s<u;s++){t=r.faces[s];v=t.materialIndex;y=v!==void 0?v:-1;B[y]===void 0&&(B[y]={hash:y,counter:0});z=B[y].hash+"_"+B[y].counter;r.geometryGroups[z]===void 0&&(r.geometryGroups[z]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:C,
-numMorphNormals:J});x=t instanceof THREE.Face3?3:4;if(r.geometryGroups[z].vertices+x>65535){B[y].counter=B[y].counter+1;z=B[y].hash+"_"+B[y].counter;r.geometryGroups[z]===void 0&&(r.geometryGroups[z]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:C,numMorphNormals:J})}t instanceof THREE.Face3?r.geometryGroups[z].faces3.push(s):r.geometryGroups[z].faces4.push(s);r.geometryGroups[z].vertices=r.geometryGroups[z].vertices+x}r.geometryGroupsList=[];var G=void 0;for(G in r.geometryGroups){r.geometryGroups[G].id=
-P++;r.geometryGroupsList.push(r.geometryGroups[G])}}for(k in j.geometryGroups){l=j.geometryGroups[k];if(!l.__webglVertexBuffer){var E=l;E.__webglVertexBuffer=i.createBuffer();E.__webglNormalBuffer=i.createBuffer();E.__webglTangentBuffer=i.createBuffer();E.__webglColorBuffer=i.createBuffer();E.__webglUVBuffer=i.createBuffer();E.__webglUV2Buffer=i.createBuffer();E.__webglSkinVertexABuffer=i.createBuffer();E.__webglSkinVertexBBuffer=i.createBuffer();E.__webglSkinIndicesBuffer=i.createBuffer();E.__webglSkinWeightsBuffer=
-i.createBuffer();E.__webglFaceBuffer=i.createBuffer();E.__webglLineBuffer=i.createBuffer();var I=void 0,Y=void 0;if(E.numMorphTargets){E.__webglMorphTargetsBuffers=[];I=0;for(Y=E.numMorphTargets;I<Y;I++)E.__webglMorphTargetsBuffers.push(i.createBuffer())}if(E.numMorphNormals){E.__webglMorphNormalsBuffers=[];I=0;for(Y=E.numMorphNormals;I<Y;I++)E.__webglMorphNormalsBuffers.push(i.createBuffer())}H.info.memory.geometries++;var D=l,L=g,N=L.geometry,M=D.faces3,$=D.faces4,T=M.length*3+$.length*4,R=M.length*
-1+$.length*2,ba=M.length*3+$.length*4,S=c(L,D),X=e(S),ha=d(S),fa=S.vertexColors?S.vertexColors:false;D.__vertexArray=new Float32Array(T*3);if(ha)D.__normalArray=new Float32Array(T*3);if(N.hasTangents)D.__tangentArray=new Float32Array(T*4);if(fa)D.__colorArray=new Float32Array(T*3);if(X){if(N.faceUvs.length>0||N.faceVertexUvs.length>0)D.__uvArray=new Float32Array(T*2);if(N.faceUvs.length>1||N.faceVertexUvs.length>1)D.__uv2Array=new Float32Array(T*2)}if(L.geometry.skinWeights.length&&L.geometry.skinIndices.length){D.__skinVertexAArray=
-new Float32Array(T*4);D.__skinVertexBArray=new Float32Array(T*4);D.__skinIndexArray=new Float32Array(T*4);D.__skinWeightArray=new Float32Array(T*4)}D.__faceArray=new Uint16Array(R*3);D.__lineArray=new Uint16Array(ba*2);var Z=void 0,ga=void 0;if(D.numMorphTargets){D.__morphTargetsArrays=[];Z=0;for(ga=D.numMorphTargets;Z<ga;Z++)D.__morphTargetsArrays.push(new Float32Array(T*3))}if(D.numMorphNormals){D.__morphNormalsArrays=[];Z=0;for(ga=D.numMorphNormals;Z<ga;Z++)D.__morphNormalsArrays.push(new Float32Array(T*
-3))}D.__webglFaceCount=R*3;D.__webglLineCount=ba*2;if(S.attributes){if(D.__webglCustomAttributesList===void 0)D.__webglCustomAttributesList=[];var Oa=void 0;for(Oa in S.attributes){var Sa=S.attributes[Oa],oa={},la;for(la in Sa)oa[la]=Sa[la];if(!oa.__webglInitialized||oa.createUniqueBuffers){oa.__webglInitialized=true;var Ma=1;oa.type==="v2"?Ma=2:oa.type==="v3"?Ma=3:oa.type==="v4"?Ma=4:oa.type==="c"&&(Ma=3);oa.size=Ma;oa.array=new Float32Array(T*Ma);oa.buffer=i.createBuffer();oa.buffer.belongsToAttribute=
-Oa;Sa.needsUpdate=true;oa.__original=Sa}D.__webglCustomAttributesList.push(oa)}}D.__inittedArrays=true;j.verticesNeedUpdate=true;j.morphTargetsNeedUpdate=true;j.elementsNeedUpdate=true;j.uvsNeedUpdate=true;j.normalsNeedUpdate=true;j.tangetsNeedUpdate=true;j.colorsNeedUpdate=true}}}}else if(g instanceof THREE.Ribbon){j=g.geometry;if(!j.__webglVertexBuffer){var Ta=j;Ta.__webglVertexBuffer=i.createBuffer();Ta.__webglColorBuffer=i.createBuffer();H.info.memory.geometries++;var wa=j,ya=wa.vertices.length;
-wa.__vertexArray=new Float32Array(ya*3);wa.__colorArray=new Float32Array(ya*3);wa.__webglVertexCount=ya;j.verticesNeedUpdate=true;j.colorsNeedUpdate=true}}else if(g instanceof THREE.Line){j=g.geometry;if(!j.__webglVertexBuffer){var Da=j;Da.__webglVertexBuffer=i.createBuffer();Da.__webglColorBuffer=i.createBuffer();H.info.memory.geometries++;var Ba=j,fb=g,Pa=Ba.vertices.length;Ba.__vertexArray=new Float32Array(Pa*3);Ba.__colorArray=new Float32Array(Pa*3);Ba.__webglLineCount=Pa;b(Ba,fb);j.verticesNeedUpdate=
-true;j.colorsNeedUpdate=true}}else if(g instanceof THREE.ParticleSystem){j=g.geometry;if(!j.__webglVertexBuffer){var ab=j;ab.__webglVertexBuffer=i.createBuffer();ab.__webglColorBuffer=i.createBuffer();H.info.geometries++;var Za=j,Kb=g,hb=Za.vertices.length;Za.__vertexArray=new Float32Array(hb*3);Za.__colorArray=new Float32Array(hb*3);Za.__sortArray=[];Za.__webglParticleCount=hb;b(Za,Kb);j.verticesNeedUpdate=true;j.colorsNeedUpdate=true}}}if(!g.__webglActive){if(g instanceof THREE.Mesh){j=g.geometry;
+a,b);if(c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter)if(c instanceof THREE.WebGLRenderTargetCube){i.bindTexture(i.TEXTURE_CUBE_MAP,c.__webglTexture);i.generateMipmap(i.TEXTURE_CUBE_MAP);i.bindTexture(i.TEXTURE_CUBE_MAP,null)}else{i.bindTexture(i.TEXTURE_2D,c.__webglTexture);i.generateMipmap(i.TEXTURE_2D);i.bindTexture(i.TEXTURE_2D,null)}this.setDepthTest(true);this.setDepthWrite(true)};this.renderImmediateObject=function(a,b,c,d,e){var f=r(a,b,c,d,e);ca=
+-1;C.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,i,ya):e.render(function(a){C.renderBufferImmediate(a,f,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects){a.__webglObjects=[];a.__webglObjectsImmediate=[];a.__webglSprites=[];a.__webglFlares=[]}for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,k=void 0,j=void 0,l=void 0;if(!g.__webglInit){g.__webglInit=true;g._modelViewMatrix=new THREE.Matrix4;g._normalMatrix=new THREE.Matrix3;if(g instanceof
+THREE.Mesh){j=g.geometry;if(j instanceof THREE.Geometry){if(j.geometryGroups===void 0){var r=j,s=void 0,u=void 0,v=void 0,t=void 0,x=void 0,y=void 0,A=void 0,B={},D=r.morphTargets.length,G=r.morphNormals.length;r.geometryGroups={};s=0;for(u=r.faces.length;s<u;s++){v=r.faces[s];t=v.materialIndex;y=t!==void 0?t:-1;B[y]===void 0&&(B[y]={hash:y,counter:0});A=B[y].hash+"_"+B[y].counter;r.geometryGroups[A]===void 0&&(r.geometryGroups[A]={faces3:[],faces4:[],materialIndex:t,vertices:0,numMorphTargets:D,
+numMorphNormals:G});x=v instanceof THREE.Face3?3:4;if(r.geometryGroups[A].vertices+x>65535){B[y].counter=B[y].counter+1;A=B[y].hash+"_"+B[y].counter;r.geometryGroups[A]===void 0&&(r.geometryGroups[A]={faces3:[],faces4:[],materialIndex:t,vertices:0,numMorphTargets:D,numMorphNormals:G})}v instanceof THREE.Face3?r.geometryGroups[A].faces3.push(s):r.geometryGroups[A].faces4.push(s);r.geometryGroups[A].vertices=r.geometryGroups[A].vertices+x}r.geometryGroupsList=[];var M=void 0;for(M in r.geometryGroups){r.geometryGroups[M].id=
+O++;r.geometryGroupsList.push(r.geometryGroups[M])}}for(k in j.geometryGroups){l=j.geometryGroups[k];if(!l.__webglVertexBuffer){var S=l;S.__webglVertexBuffer=i.createBuffer();S.__webglNormalBuffer=i.createBuffer();S.__webglTangentBuffer=i.createBuffer();S.__webglColorBuffer=i.createBuffer();S.__webglUVBuffer=i.createBuffer();S.__webglUV2Buffer=i.createBuffer();S.__webglSkinVertexABuffer=i.createBuffer();S.__webglSkinVertexBBuffer=i.createBuffer();S.__webglSkinIndicesBuffer=i.createBuffer();S.__webglSkinWeightsBuffer=
+i.createBuffer();S.__webglFaceBuffer=i.createBuffer();S.__webglLineBuffer=i.createBuffer();var H=void 0,I=void 0;if(S.numMorphTargets){S.__webglMorphTargetsBuffers=[];H=0;for(I=S.numMorphTargets;H<I;H++)S.__webglMorphTargetsBuffers.push(i.createBuffer())}if(S.numMorphNormals){S.__webglMorphNormalsBuffers=[];H=0;for(I=S.numMorphNormals;H<I;H++)S.__webglMorphNormalsBuffers.push(i.createBuffer())}C.info.memory.geometries++;var F=l,N=g,L=N.geometry,Z=F.faces3,$=F.faces4,T=Z.length*3+$.length*4,Q=Z.length*
+1+$.length*2,P=Z.length*3+$.length*4,R=c(N,F),aa=e(R),Y=d(R),fa=R.vertexColors?R.vertexColors:false;F.__vertexArray=new Float32Array(T*3);if(Y)F.__normalArray=new Float32Array(T*3);if(L.hasTangents)F.__tangentArray=new Float32Array(T*4);if(fa)F.__colorArray=new Float32Array(T*3);if(aa){if(L.faceUvs.length>0||L.faceVertexUvs.length>0)F.__uvArray=new Float32Array(T*2);if(L.faceUvs.length>1||L.faceVertexUvs.length>1)F.__uv2Array=new Float32Array(T*2)}if(N.geometry.skinWeights.length&&N.geometry.skinIndices.length){F.__skinVertexAArray=
+new Float32Array(T*4);F.__skinVertexBArray=new Float32Array(T*4);F.__skinIndexArray=new Float32Array(T*4);F.__skinWeightArray=new Float32Array(T*4)}F.__faceArray=new Uint16Array(Q*3);F.__lineArray=new Uint16Array(P*2);var ca=void 0,ha=void 0;if(F.numMorphTargets){F.__morphTargetsArrays=[];ca=0;for(ha=F.numMorphTargets;ca<ha;ca++)F.__morphTargetsArrays.push(new Float32Array(T*3))}if(F.numMorphNormals){F.__morphNormalsArrays=[];ca=0;for(ha=F.numMorphNormals;ca<ha;ca++)F.__morphNormalsArrays.push(new Float32Array(T*
+3))}F.__webglFaceCount=Q*3;F.__webglLineCount=P*2;if(R.attributes){if(F.__webglCustomAttributesList===void 0)F.__webglCustomAttributesList=[];var Oa=void 0;for(Oa in R.attributes){var Sa=R.attributes[Oa],oa={},la;for(la in Sa)oa[la]=Sa[la];if(!oa.__webglInitialized||oa.createUniqueBuffers){oa.__webglInitialized=true;var Ma=1;oa.type==="v2"?Ma=2:oa.type==="v3"?Ma=3:oa.type==="v4"?Ma=4:oa.type==="c"&&(Ma=3);oa.size=Ma;oa.array=new Float32Array(T*Ma);oa.buffer=i.createBuffer();oa.buffer.belongsToAttribute=
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+true;j.colorsNeedUpdate=true}}else if(g instanceof THREE.ParticleSystem){j=g.geometry;if(!j.__webglVertexBuffer){var ab=j;ab.__webglVertexBuffer=i.createBuffer();ab.__webglColorBuffer=i.createBuffer();C.info.geometries++;var Za=j,Lb=g,mb=Za.vertices.length;Za.__vertexArray=new Float32Array(mb*3);Za.__colorArray=new Float32Array(mb*3);Za.__sortArray=[];Za.__webglParticleCount=mb;b(Za,Lb);j.verticesNeedUpdate=true;j.colorsNeedUpdate=true}}}if(!g.__webglActive){if(g instanceof THREE.Mesh){j=g.geometry;
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-Wa)}}}if(Wb.length){F=0;for(Q=ja.length;F<Q;F++){O=Aa[ja[F]];xb=Wb[O.a];yb=Wb[O.b];zb=Wb[O.c];ua[K]=xb.x;ua[K+1]=xb.y;ua[K+2]=xb.z;ua[K+3]=xb.w;ua[K+4]=yb.x;ua[K+5]=yb.y;ua[K+6]=yb.z;ua[K+7]=yb.w;ua[K+8]=zb.x;ua[K+9]=zb.y;ua[K+10]=zb.z;ua[K+11]=zb.w;Ab=gc[O.a];Bb=gc[O.b];Cb=gc[O.c];ta[K]=Ab.x;ta[K+1]=Ab.y;ta[K+2]=Ab.z;ta[K+3]=Ab.w;ta[K+4]=Bb.x;ta[K+5]=Bb.y;ta[K+6]=Bb.z;ta[K+7]=Bb.w;ta[K+8]=Cb.x;ta[K+9]=Cb.y;ta[K+10]=Cb.z;ta[K+11]=Cb.w;Ob=ec[O.a];Pb=ec[O.b];Qb=ec[O.c];ra[K]=Ob.x;ra[K+1]=Ob.y;ra[K+
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-Qb.x;ra[K+9]=Qb.y;ra[K+10]=Qb.z;ra[K+11]=1;ra[K+12]=Gc.x;ra[K+13]=Gc.y;ra[K+14]=Gc.z;ra[K+15]=1;Rb=fc[O.a];Sb=fc[O.b];Tb=fc[O.c];Hc=fc[O.d];sa[K]=Rb.x;sa[K+1]=Rb.y;sa[K+2]=Rb.z;sa[K+3]=1;sa[K+4]=Sb.x;sa[K+5]=Sb.y;sa[K+6]=Sb.z;sa[K+7]=1;sa[K+8]=Tb.x;sa[K+9]=Tb.y;sa[K+10]=Tb.z;sa[K+11]=1;sa[K+12]=Hc.x;sa[K+13]=Hc.y;sa[K+14]=Hc.z;sa[K+15]=1;K=K+16}if(K>0){i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinVertexABuffer);i.bufferData(i.ARRAY_BUFFER,ra,Wa);i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinVertexBBuffer);
-i.bufferData(i.ARRAY_BUFFER,sa,Wa);i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinIndicesBuffer);i.bufferData(i.ARRAY_BUFFER,ta,Wa);i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinWeightsBuffer);i.bufferData(i.ARRAY_BUFFER,ua,Wa)}}if(sd&&Tc){F=0;for(Q=ja.length;F<Q;F++){O=Aa[ja[F]];mb=O.vertexColors;Fc=O.color;if(mb.length===3&&Tc===THREE.VertexColors){ub=mb[0];vb=mb[1];wb=mb[2]}else wb=vb=ub=Fc;Ia[za]=ub.r;Ia[za+1]=ub.g;Ia[za+2]=ub.b;Ia[za+3]=vb.r;Ia[za+4]=vb.g;Ia[za+5]=vb.b;Ia[za+6]=wb.r;Ia[za+7]=wb.g;Ia[za+
-8]=wb.b;za=za+9}F=0;for(Q=ka.length;F<Q;F++){O=Aa[ka[F]];mb=O.vertexColors;Fc=O.color;if(mb.length===4&&Tc===THREE.VertexColors){ub=mb[0];vb=mb[1];wb=mb[2];sc=mb[3]}else sc=wb=vb=ub=Fc;Ia[za]=ub.r;Ia[za+1]=ub.g;Ia[za+2]=ub.b;Ia[za+3]=vb.r;Ia[za+4]=vb.g;Ia[za+5]=vb.b;Ia[za+6]=wb.r;Ia[za+7]=wb.g;Ia[za+8]=wb.b;Ia[za+9]=sc.r;Ia[za+10]=sc.g;Ia[za+11]=sc.b;za=za+12}if(za>0){i.bindBuffer(i.ARRAY_BUFFER,ca.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Ia,Wa)}}if(rd&&Ra.hasTangents){F=0;for(Q=ja.length;F<
-Q;F++){O=Aa[ja[F]];Fb=O.vertexTangents;ob=Fb[0];pb=Fb[1];qb=Fb[2];qa[na]=ob.x;qa[na+1]=ob.y;qa[na+2]=ob.z;qa[na+3]=ob.w;qa[na+4]=pb.x;qa[na+5]=pb.y;qa[na+6]=pb.z;qa[na+7]=pb.w;qa[na+8]=qb.x;qa[na+9]=qb.y;qa[na+10]=qb.z;qa[na+11]=qb.w;na=na+12}F=0;for(Q=ka.length;F<Q;F++){O=Aa[ka[F]];Fb=O.vertexTangents;ob=Fb[0];pb=Fb[1];qb=Fb[2];qc=Fb[3];qa[na]=ob.x;qa[na+1]=ob.y;qa[na+2]=ob.z;qa[na+3]=ob.w;qa[na+4]=pb.x;qa[na+5]=pb.y;qa[na+6]=pb.z;qa[na+7]=pb.w;qa[na+8]=qb.x;qa[na+9]=qb.y;qa[na+10]=qb.z;qa[na+11]=
-qb.w;qa[na+12]=qc.x;qa[na+13]=qc.y;qa[na+14]=qc.z;qa[na+15]=qc.w;na=na+16}i.bindBuffer(i.ARRAY_BUFFER,ca.__webglTangentBuffer);i.bufferData(i.ARRAY_BUFFER,qa,Wa)}if(qd&&cd){F=0;for(Q=ja.length;F<Q;F++){O=Aa[ja[F]];jc=O.vertexNormals;Nb=O.normal;if(jc.length===3&&Ec)for(ia=0;ia<3;ia++){Ub=jc[ia];eb[Na]=Ub.x;eb[Na+1]=Ub.y;eb[Na+2]=Ub.z;Na=Na+3}else for(ia=0;ia<3;ia++){eb[Na]=Nb.x;eb[Na+1]=Nb.y;eb[Na+2]=Nb.z;Na=Na+3}}F=0;for(Q=ka.length;F<Q;F++){O=Aa[ka[F]];jc=O.vertexNormals;Nb=O.normal;if(jc.length===
-4&&Ec)for(ia=0;ia<4;ia++){Ub=jc[ia];eb[Na]=Ub.x;eb[Na+1]=Ub.y;eb[Na+2]=Ub.z;Na=Na+3}else for(ia=0;ia<4;ia++){eb[Na]=Nb.x;eb[Na+1]=Nb.y;eb[Na+2]=Nb.z;Na=Na+3}}i.bindBuffer(i.ARRAY_BUFFER,ca.__webglNormalBuffer);i.bufferData(i.ARRAY_BUFFER,eb,Wa)}if(gd&&Xc&&dd){F=0;for(Q=ja.length;F<Q;F++){kb=ja[F];O=Aa[kb];kc=Xc[kb];if(kc!==void 0)for(ia=0;ia<3;ia++){mc=kc[ia];vc[Hb]=mc.u;vc[Hb+1]=mc.v;Hb=Hb+2}}F=0;for(Q=ka.length;F<Q;F++){kb=ka[F];O=Aa[kb];kc=Xc[kb];if(kc!==void 0)for(ia=0;ia<4;ia++){mc=kc[ia];vc[Hb]=
-mc.u;vc[Hb+1]=mc.v;Hb=Hb+2}}if(Hb>0){i.bindBuffer(i.ARRAY_BUFFER,ca.__webglUVBuffer);i.bufferData(i.ARRAY_BUFFER,vc,Wa)}}if(gd&&Yc&&dd){F=0;for(Q=ja.length;F<Q;F++){kb=ja[F];O=Aa[kb];lc=Yc[kb];if(lc!==void 0)for(ia=0;ia<3;ia++){nc=lc[ia];wc[Ib]=nc.u;wc[Ib+1]=nc.v;Ib=Ib+2}}F=0;for(Q=ka.length;F<Q;F++){kb=ka[F];O=Aa[kb];lc=Yc[kb];if(lc!==void 0)for(ia=0;ia<4;ia++){nc=lc[ia];wc[Ib]=nc.u;wc[Ib+1]=nc.v;Ib=Ib+2}}if(Ib>0){i.bindBuffer(i.ARRAY_BUFFER,ca.__webglUV2Buffer);i.bufferData(i.ARRAY_BUFFER,wc,Wa)}}if(pd){F=
-0;for(Q=ja.length;F<Q;F++){O=Aa[ja[F]];Db[db]=xa;Db[db+1]=xa+1;Db[db+2]=xa+2;db=db+3;Ya[Qa]=xa;Ya[Qa+1]=xa+1;Ya[Qa+2]=xa;Ya[Qa+3]=xa+2;Ya[Qa+4]=xa+1;Ya[Qa+5]=xa+2;Qa=Qa+6;xa=xa+3}F=0;for(Q=ka.length;F<Q;F++){O=Aa[ka[F]];Db[db]=xa;Db[db+1]=xa+1;Db[db+2]=xa+3;Db[db+3]=xa+1;Db[db+4]=xa+2;Db[db+5]=xa+3;db=db+6;Ya[Qa]=xa;Ya[Qa+1]=xa+1;Ya[Qa+2]=xa;Ya[Qa+3]=xa+3;Ya[Qa+4]=xa+1;Ya[Qa+5]=xa+2;Ya[Qa+6]=xa+2;Ya[Qa+7]=xa+3;Qa=Qa+8;xa=xa+4}i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,ca.__webglFaceBuffer);i.bufferData(i.ELEMENT_ARRAY_BUFFER,
-Db,Wa);i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,ca.__webglLineBuffer);i.bufferData(i.ELEMENT_ARRAY_BUFFER,Ya,Wa)}if(Wc){ia=0;for(ed=Wc.length;ia<ed;ia++){w=Wc[ia];if(w.__original.needsUpdate){A=0;if(w.size===1)if(w.boundTo===void 0||w.boundTo==="vertices"){F=0;for(Q=ja.length;F<Q;F++){O=Aa[ja[F]];w.array[A]=w.value[O.a];w.array[A+1]=w.value[O.b];w.array[A+2]=w.value[O.c];A=A+3}F=0;for(Q=ka.length;F<Q;F++){O=Aa[ka[F]];w.array[A]=w.value[O.a];w.array[A+1]=w.value[O.b];w.array[A+2]=w.value[O.c];w.array[A+
-3]=w.value[O.d];A=A+4}}else{if(w.boundTo==="faces"){F=0;for(Q=ja.length;F<Q;F++){Xa=w.value[ja[F]];w.array[A]=Xa;w.array[A+1]=Xa;w.array[A+2]=Xa;A=A+3}F=0;for(Q=ka.length;F<Q;F++){Xa=w.value[ka[F]];w.array[A]=Xa;w.array[A+1]=Xa;w.array[A+2]=Xa;w.array[A+3]=Xa;A=A+4}}}else if(w.size===2)if(w.boundTo===void 0||w.boundTo==="vertices"){F=0;for(Q=ja.length;F<Q;F++){O=Aa[ja[F]];U=w.value[O.a];V=w.value[O.b];W=w.value[O.c];w.array[A]=U.x;w.array[A+1]=U.y;w.array[A+2]=V.x;w.array[A+3]=V.y;w.array[A+4]=W.x;
-w.array[A+5]=W.y;A=A+6}F=0;for(Q=ka.length;F<Q;F++){O=Aa[ka[F]];U=w.value[O.a];V=w.value[O.b];W=w.value[O.c];ma=w.value[O.d];w.array[A]=U.x;w.array[A+1]=U.y;w.array[A+2]=V.x;w.array[A+3]=V.y;w.array[A+4]=W.x;w.array[A+5]=W.y;w.array[A+6]=ma.x;w.array[A+7]=ma.y;A=A+8}}else{if(w.boundTo==="faces"){F=0;for(Q=ja.length;F<Q;F++){W=V=U=Xa=w.value[ja[F]];w.array[A]=U.x;w.array[A+1]=U.y;w.array[A+2]=V.x;w.array[A+3]=V.y;w.array[A+4]=W.x;w.array[A+5]=W.y;A=A+6}F=0;for(Q=ka.length;F<Q;F++){ma=W=V=U=Xa=w.value[ka[F]];
-w.array[A]=U.x;w.array[A+1]=U.y;w.array[A+2]=V.x;w.array[A+3]=V.y;w.array[A+4]=W.x;w.array[A+5]=W.y;w.array[A+6]=ma.x;w.array[A+7]=ma.y;A=A+8}}}else if(w.size===3){var da;da=w.type==="c"?["r","g","b"]:["x","y","z"];if(w.boundTo===void 0||w.boundTo==="vertices"){F=0;for(Q=ja.length;F<Q;F++){O=Aa[ja[F]];U=w.value[O.a];V=w.value[O.b];W=w.value[O.c];w.array[A]=U[da[0]];w.array[A+1]=U[da[1]];w.array[A+2]=U[da[2]];w.array[A+3]=V[da[0]];w.array[A+4]=V[da[1]];w.array[A+5]=V[da[2]];w.array[A+6]=W[da[0]];w.array[A+
-7]=W[da[1]];w.array[A+8]=W[da[2]];A=A+9}F=0;for(Q=ka.length;F<Q;F++){O=Aa[ka[F]];U=w.value[O.a];V=w.value[O.b];W=w.value[O.c];ma=w.value[O.d];w.array[A]=U[da[0]];w.array[A+1]=U[da[1]];w.array[A+2]=U[da[2]];w.array[A+3]=V[da[0]];w.array[A+4]=V[da[1]];w.array[A+5]=V[da[2]];w.array[A+6]=W[da[0]];w.array[A+7]=W[da[1]];w.array[A+8]=W[da[2]];w.array[A+9]=ma[da[0]];w.array[A+10]=ma[da[1]];w.array[A+11]=ma[da[2]];A=A+12}}else if(w.boundTo==="faces"){F=0;for(Q=ja.length;F<Q;F++){W=V=U=Xa=w.value[ja[F]];w.array[A]=
-U[da[0]];w.array[A+1]=U[da[1]];w.array[A+2]=U[da[2]];w.array[A+3]=V[da[0]];w.array[A+4]=V[da[1]];w.array[A+5]=V[da[2]];w.array[A+6]=W[da[0]];w.array[A+7]=W[da[1]];w.array[A+8]=W[da[2]];A=A+9}F=0;for(Q=ka.length;F<Q;F++){ma=W=V=U=Xa=w.value[ka[F]];w.array[A]=U[da[0]];w.array[A+1]=U[da[1]];w.array[A+2]=U[da[2]];w.array[A+3]=V[da[0]];w.array[A+4]=V[da[1]];w.array[A+5]=V[da[2]];w.array[A+6]=W[da[0]];w.array[A+7]=W[da[1]];w.array[A+8]=W[da[2]];w.array[A+9]=ma[da[0]];w.array[A+10]=ma[da[1]];w.array[A+11]=
-ma[da[2]];A=A+12}}}else if(w.size===4)if(w.boundTo===void 0||w.boundTo==="vertices"){F=0;for(Q=ja.length;F<Q;F++){O=Aa[ja[F]];U=w.value[O.a];V=w.value[O.b];W=w.value[O.c];w.array[A]=U.x;w.array[A+1]=U.y;w.array[A+2]=U.z;w.array[A+3]=U.w;w.array[A+4]=V.x;w.array[A+5]=V.y;w.array[A+6]=V.z;w.array[A+7]=V.w;w.array[A+8]=W.x;w.array[A+9]=W.y;w.array[A+10]=W.z;w.array[A+11]=W.w;A=A+12}F=0;for(Q=ka.length;F<Q;F++){O=Aa[ka[F]];U=w.value[O.a];V=w.value[O.b];W=w.value[O.c];ma=w.value[O.d];w.array[A]=U.x;w.array[A+
-1]=U.y;w.array[A+2]=U.z;w.array[A+3]=U.w;w.array[A+4]=V.x;w.array[A+5]=V.y;w.array[A+6]=V.z;w.array[A+7]=V.w;w.array[A+8]=W.x;w.array[A+9]=W.y;w.array[A+10]=W.z;w.array[A+11]=W.w;w.array[A+12]=ma.x;w.array[A+13]=ma.y;w.array[A+14]=ma.z;w.array[A+15]=ma.w;A=A+16}}else if(w.boundTo==="faces"){F=0;for(Q=ja.length;F<Q;F++){W=V=U=Xa=w.value[ja[F]];w.array[A]=U.x;w.array[A+1]=U.y;w.array[A+2]=U.z;w.array[A+3]=U.w;w.array[A+4]=V.x;w.array[A+5]=V.y;w.array[A+6]=V.z;w.array[A+7]=V.w;w.array[A+8]=W.x;w.array[A+
-9]=W.y;w.array[A+10]=W.z;w.array[A+11]=W.w;A=A+12}F=0;for(Q=ka.length;F<Q;F++){ma=W=V=U=Xa=w.value[ka[F]];w.array[A]=U.x;w.array[A+1]=U.y;w.array[A+2]=U.z;w.array[A+3]=U.w;w.array[A+4]=V.x;w.array[A+5]=V.y;w.array[A+6]=V.z;w.array[A+7]=V.w;w.array[A+8]=W.x;w.array[A+9]=W.y;w.array[A+10]=W.z;w.array[A+11]=W.w;w.array[A+12]=ma.x;w.array[A+13]=ma.y;w.array[A+14]=ma.z;w.array[A+15]=ma.w;A=A+16}}i.bindBuffer(i.ARRAY_BUFFER,w.buffer);i.bufferData(i.ARRAY_BUFFER,w.array,Wa)}}}if(od){delete ca.__inittedArrays;
-delete ca.__colorArray;delete ca.__normalArray;delete ca.__tangentArray;delete ca.__uvArray;delete ca.__uv2Array;delete ca.__faceArray;delete ca.__vertexArray;delete ca.__lineArray;delete ca.__skinVertexAArray;delete ca.__skinVertexBArray;delete ca.__skinIndexArray;delete ca.__skinWeightArray}}}}ea.verticesNeedUpdate=false;ea.morphTargetsNeedUpdate=false;ea.elementsNeedUpdate=false;ea.uvsNeedUpdate=false;ea.normalsNeedUpdate=false;ea.colorsNeedUpdate=false;ea.tangetsNeedUpdate=false;Ua.attributes&&
-p(Ua)}else if(lb instanceof THREE.Ribbon){if(ea.verticesNeedUpdate||ea.colorsNeedUpdate){var Yb=ea,hd=i.DYNAMIC_DRAW,xc=void 0,yc=void 0,Jc=void 0,Zb=void 0,Kc=void 0,id=Yb.vertices,jd=Yb.colors,ud=id.length,vd=jd.length,Lc=Yb.__vertexArray,Mc=Yb.__colorArray,wd=Yb.colorsNeedUpdate;if(Yb.verticesNeedUpdate){for(xc=0;xc<ud;xc++){Jc=id[xc];Zb=xc*3;Lc[Zb]=Jc.x;Lc[Zb+1]=Jc.y;Lc[Zb+2]=Jc.z}i.bindBuffer(i.ARRAY_BUFFER,Yb.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Lc,hd)}if(wd){for(yc=0;yc<vd;yc++){Kc=
-jd[yc];Zb=yc*3;Mc[Zb]=Kc.r;Mc[Zb+1]=Kc.g;Mc[Zb+2]=Kc.b}i.bindBuffer(i.ARRAY_BUFFER,Yb.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Mc,hd)}}ea.verticesNeedUpdate=false;ea.colorsNeedUpdate=false}else if(lb instanceof THREE.Line){Ua=c(lb,gb);$a=Ua.attributes&&m(Ua);if(ea.verticesNeedUpdate||ea.colorsNeedUpdate||$a){var Jb=ea,Zc=i.DYNAMIC_DRAW,zc=void 0,Ac=void 0,Nc=void 0,va=void 0,Oc=void 0,kd=Jb.vertices,ld=Jb.colors,xd=kd.length,yd=ld.length,Pc=Jb.__vertexArray,Qc=Jb.__colorArray,zd=Jb.colorsNeedUpdate,
-$c=Jb.__webglCustomAttributesList,Rc=void 0,md=void 0,La=void 0,oc=void 0,Va=void 0,pa=void 0;if(Jb.verticesNeedUpdate){for(zc=0;zc<xd;zc++){Nc=kd[zc];va=zc*3;Pc[va]=Nc.x;Pc[va+1]=Nc.y;Pc[va+2]=Nc.z}i.bindBuffer(i.ARRAY_BUFFER,Jb.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Pc,Zc)}if(zd){for(Ac=0;Ac<yd;Ac++){Oc=ld[Ac];va=Ac*3;Qc[va]=Oc.r;Qc[va+1]=Oc.g;Qc[va+2]=Oc.b}i.bindBuffer(i.ARRAY_BUFFER,Jb.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Qc,Zc)}if($c){Rc=0;for(md=$c.length;Rc<md;Rc++){pa=
+g.__webglActive=true}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var bb=a.__objectsRemoved[0],jb=a;bb instanceof THREE.Mesh||bb instanceof THREE.ParticleSystem||bb instanceof THREE.Ribbon||bb instanceof THREE.Line?q(jb.__webglObjects,bb):bb instanceof THREE.Sprite?n(jb.__webglSprites,bb):bb instanceof THREE.LensFlare?n(jb.__webglFlares,bb):(bb instanceof THREE.ImmediateRenderObject||bb.immediateRenderCallback)&&q(jb.__webglObjectsImmediate,bb);bb.__webglActive=false;a.__objectsRemoved.splice(0,
+1)}for(var gb=0,ob=a.__webglObjects.length;gb<ob;gb++){var kb=a.__webglObjects[gb].object,ga=kb.geometry,$a=void 0,fb=void 0,Ua=void 0;if(kb instanceof THREE.Mesh)if(ga instanceof THREE.BufferGeometry){ga.verticesNeedUpdate=false;ga.elementsNeedUpdate=false;ga.uvsNeedUpdate=false;ga.normalsNeedUpdate=false;ga.colorsNeedUpdate=false}else{for(var nb=0,ac=ga.geometryGroupsList.length;nb<ac;nb++){$a=ga.geometryGroupsList[nb];Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);if(ga.verticesNeedUpdate||ga.morphTargetsNeedUpdate||
+ga.elementsNeedUpdate||ga.uvsNeedUpdate||ga.normalsNeedUpdate||ga.colorsNeedUpdate||ga.tangetsNeedUpdate||fb){var da=$a,nd=kb,Wa=i.DYNAMIC_DRAW,od=!ga.dynamic,cc=Ua;if(da.__inittedArrays){var cd=d(cc),Tc=cc.vertexColors?cc.vertexColors:false,dd=e(cc),Ec=cd===THREE.SmoothShading,E=void 0,U=void 0,ib=void 0,K=void 0,jc=void 0,Ob=void 0,lb=void 0,Fc=void 0,Gb=void 0,kc=void 0,lc=void 0,V=void 0,W=void 0,X=void 0,ma=void 0,pb=void 0,qb=void 0,rb=void 0,qc=void 0,sb=void 0,tb=void 0,ub=void 0,rc=void 0,
+vb=void 0,wb=void 0,xb=void 0,sc=void 0,yb=void 0,zb=void 0,Ab=void 0,tc=void 0,Bb=void 0,Cb=void 0,Db=void 0,uc=void 0,Pb=void 0,Qb=void 0,Rb=void 0,Gc=void 0,Sb=void 0,Tb=void 0,Ub=void 0,Hc=void 0,ia=void 0,ed=void 0,Vb=void 0,mc=void 0,nc=void 0,Ga=void 0,fd=void 0,Ea=void 0,Fa=void 0,Wb=void 0,Hb=void 0,xa=0,Ca=0,Ib=0,Jb=0,cb=0,Na=0,na=0,Qa=0,za=0,J=0,ba=0,z=0,Xa=void 0,Ha=da.__vertexArray,vc=da.__uvArray,wc=da.__uv2Array,db=da.__normalArray,qa=da.__tangentArray,Ia=da.__colorArray,ra=da.__skinVertexAArray,
+sa=da.__skinVertexBArray,ta=da.__skinIndexArray,ua=da.__skinWeightArray,Uc=da.__morphTargetsArrays,Vc=da.__morphNormalsArrays,Wc=da.__webglCustomAttributesList,w=void 0,Eb=da.__faceArray,Ya=da.__lineArray,Ra=nd.geometry,pd=Ra.elementsNeedUpdate,gd=Ra.uvsNeedUpdate,qd=Ra.normalsNeedUpdate,rd=Ra.tangetsNeedUpdate,sd=Ra.colorsNeedUpdate,td=Ra.morphTargetsNeedUpdate,dc=Ra.vertices,ja=da.faces3,ka=da.faces4,Aa=Ra.faces,Xc=Ra.faceVertexUvs[0],Yc=Ra.faceVertexUvs[1],ec=Ra.skinVerticesA,fc=Ra.skinVerticesB,
+gc=Ra.skinIndices,Xb=Ra.skinWeights,Yb=Ra.morphTargets,Ic=Ra.morphNormals;if(Ra.verticesNeedUpdate){E=0;for(U=ja.length;E<U;E++){K=Aa[ja[E]];V=dc[K.a];W=dc[K.b];X=dc[K.c];Ha[Ca]=V.x;Ha[Ca+1]=V.y;Ha[Ca+2]=V.z;Ha[Ca+3]=W.x;Ha[Ca+4]=W.y;Ha[Ca+5]=W.z;Ha[Ca+6]=X.x;Ha[Ca+7]=X.y;Ha[Ca+8]=X.z;Ca=Ca+9}E=0;for(U=ka.length;E<U;E++){K=Aa[ka[E]];V=dc[K.a];W=dc[K.b];X=dc[K.c];ma=dc[K.d];Ha[Ca]=V.x;Ha[Ca+1]=V.y;Ha[Ca+2]=V.z;Ha[Ca+3]=W.x;Ha[Ca+4]=W.y;Ha[Ca+5]=W.z;Ha[Ca+6]=X.x;Ha[Ca+7]=X.y;Ha[Ca+8]=X.z;Ha[Ca+9]=ma.x;
+Ha[Ca+10]=ma.y;Ha[Ca+11]=ma.z;Ca=Ca+12}i.bindBuffer(i.ARRAY_BUFFER,da.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Ha,Wa)}if(td){Ga=0;for(fd=Yb.length;Ga<fd;Ga++){E=ba=0;for(U=ja.length;E<U;E++){Wb=ja[E];K=Aa[Wb];V=Yb[Ga].vertices[K.a];W=Yb[Ga].vertices[K.b];X=Yb[Ga].vertices[K.c];Ea=Uc[Ga];Ea[ba]=V.x;Ea[ba+1]=V.y;Ea[ba+2]=V.z;Ea[ba+3]=W.x;Ea[ba+4]=W.y;Ea[ba+5]=W.z;Ea[ba+6]=X.x;Ea[ba+7]=X.y;Ea[ba+8]=X.z;if(cc.morphNormals){if(Ec){Hb=Ic[Ga].vertexNormals[Wb];sb=Hb.a;tb=Hb.b;ub=Hb.c}else ub=tb=
+sb=Ic[Ga].faceNormals[Wb];Fa=Vc[Ga];Fa[ba]=sb.x;Fa[ba+1]=sb.y;Fa[ba+2]=sb.z;Fa[ba+3]=tb.x;Fa[ba+4]=tb.y;Fa[ba+5]=tb.z;Fa[ba+6]=ub.x;Fa[ba+7]=ub.y;Fa[ba+8]=ub.z}ba=ba+9}E=0;for(U=ka.length;E<U;E++){Wb=ka[E];K=Aa[Wb];V=Yb[Ga].vertices[K.a];W=Yb[Ga].vertices[K.b];X=Yb[Ga].vertices[K.c];ma=Yb[Ga].vertices[K.d];Ea=Uc[Ga];Ea[ba]=V.x;Ea[ba+1]=V.y;Ea[ba+2]=V.z;Ea[ba+3]=W.x;Ea[ba+4]=W.y;Ea[ba+5]=W.z;Ea[ba+6]=X.x;Ea[ba+7]=X.y;Ea[ba+8]=X.z;Ea[ba+9]=ma.x;Ea[ba+10]=ma.y;Ea[ba+11]=ma.z;if(cc.morphNormals){if(Ec){Hb=
+Ic[Ga].vertexNormals[Wb];sb=Hb.a;tb=Hb.b;ub=Hb.c;rc=Hb.d}else rc=ub=tb=sb=Ic[Ga].faceNormals[Wb];Fa=Vc[Ga];Fa[ba]=sb.x;Fa[ba+1]=sb.y;Fa[ba+2]=sb.z;Fa[ba+3]=tb.x;Fa[ba+4]=tb.y;Fa[ba+5]=tb.z;Fa[ba+6]=ub.x;Fa[ba+7]=ub.y;Fa[ba+8]=ub.z;Fa[ba+9]=rc.x;Fa[ba+10]=rc.y;Fa[ba+11]=rc.z}ba=ba+12}i.bindBuffer(i.ARRAY_BUFFER,da.__webglMorphTargetsBuffers[Ga]);i.bufferData(i.ARRAY_BUFFER,Uc[Ga],Wa);if(cc.morphNormals){i.bindBuffer(i.ARRAY_BUFFER,da.__webglMorphNormalsBuffers[Ga]);i.bufferData(i.ARRAY_BUFFER,Vc[Ga],
+Wa)}}}if(Xb.length){E=0;for(U=ja.length;E<U;E++){K=Aa[ja[E]];yb=Xb[K.a];zb=Xb[K.b];Ab=Xb[K.c];ua[J]=yb.x;ua[J+1]=yb.y;ua[J+2]=yb.z;ua[J+3]=yb.w;ua[J+4]=zb.x;ua[J+5]=zb.y;ua[J+6]=zb.z;ua[J+7]=zb.w;ua[J+8]=Ab.x;ua[J+9]=Ab.y;ua[J+10]=Ab.z;ua[J+11]=Ab.w;Bb=gc[K.a];Cb=gc[K.b];Db=gc[K.c];ta[J]=Bb.x;ta[J+1]=Bb.y;ta[J+2]=Bb.z;ta[J+3]=Bb.w;ta[J+4]=Cb.x;ta[J+5]=Cb.y;ta[J+6]=Cb.z;ta[J+7]=Cb.w;ta[J+8]=Db.x;ta[J+9]=Db.y;ta[J+10]=Db.z;ta[J+11]=Db.w;Pb=ec[K.a];Qb=ec[K.b];Rb=ec[K.c];ra[J]=Pb.x;ra[J+1]=Pb.y;ra[J+
+2]=Pb.z;ra[J+3]=1;ra[J+4]=Qb.x;ra[J+5]=Qb.y;ra[J+6]=Qb.z;ra[J+7]=1;ra[J+8]=Rb.x;ra[J+9]=Rb.y;ra[J+10]=Rb.z;ra[J+11]=1;Sb=fc[K.a];Tb=fc[K.b];Ub=fc[K.c];sa[J]=Sb.x;sa[J+1]=Sb.y;sa[J+2]=Sb.z;sa[J+3]=1;sa[J+4]=Tb.x;sa[J+5]=Tb.y;sa[J+6]=Tb.z;sa[J+7]=1;sa[J+8]=Ub.x;sa[J+9]=Ub.y;sa[J+10]=Ub.z;sa[J+11]=1;J=J+12}E=0;for(U=ka.length;E<U;E++){K=Aa[ka[E]];yb=Xb[K.a];zb=Xb[K.b];Ab=Xb[K.c];tc=Xb[K.d];ua[J]=yb.x;ua[J+1]=yb.y;ua[J+2]=yb.z;ua[J+3]=yb.w;ua[J+4]=zb.x;ua[J+5]=zb.y;ua[J+6]=zb.z;ua[J+7]=zb.w;ua[J+8]=Ab.x;
+ua[J+9]=Ab.y;ua[J+10]=Ab.z;ua[J+11]=Ab.w;ua[J+12]=tc.x;ua[J+13]=tc.y;ua[J+14]=tc.z;ua[J+15]=tc.w;Bb=gc[K.a];Cb=gc[K.b];Db=gc[K.c];uc=gc[K.d];ta[J]=Bb.x;ta[J+1]=Bb.y;ta[J+2]=Bb.z;ta[J+3]=Bb.w;ta[J+4]=Cb.x;ta[J+5]=Cb.y;ta[J+6]=Cb.z;ta[J+7]=Cb.w;ta[J+8]=Db.x;ta[J+9]=Db.y;ta[J+10]=Db.z;ta[J+11]=Db.w;ta[J+12]=uc.x;ta[J+13]=uc.y;ta[J+14]=uc.z;ta[J+15]=uc.w;Pb=ec[K.a];Qb=ec[K.b];Rb=ec[K.c];Gc=ec[K.d];ra[J]=Pb.x;ra[J+1]=Pb.y;ra[J+2]=Pb.z;ra[J+3]=1;ra[J+4]=Qb.x;ra[J+5]=Qb.y;ra[J+6]=Qb.z;ra[J+7]=1;ra[J+8]=
+Rb.x;ra[J+9]=Rb.y;ra[J+10]=Rb.z;ra[J+11]=1;ra[J+12]=Gc.x;ra[J+13]=Gc.y;ra[J+14]=Gc.z;ra[J+15]=1;Sb=fc[K.a];Tb=fc[K.b];Ub=fc[K.c];Hc=fc[K.d];sa[J]=Sb.x;sa[J+1]=Sb.y;sa[J+2]=Sb.z;sa[J+3]=1;sa[J+4]=Tb.x;sa[J+5]=Tb.y;sa[J+6]=Tb.z;sa[J+7]=1;sa[J+8]=Ub.x;sa[J+9]=Ub.y;sa[J+10]=Ub.z;sa[J+11]=1;sa[J+12]=Hc.x;sa[J+13]=Hc.y;sa[J+14]=Hc.z;sa[J+15]=1;J=J+16}if(J>0){i.bindBuffer(i.ARRAY_BUFFER,da.__webglSkinVertexABuffer);i.bufferData(i.ARRAY_BUFFER,ra,Wa);i.bindBuffer(i.ARRAY_BUFFER,da.__webglSkinVertexBBuffer);
+i.bufferData(i.ARRAY_BUFFER,sa,Wa);i.bindBuffer(i.ARRAY_BUFFER,da.__webglSkinIndicesBuffer);i.bufferData(i.ARRAY_BUFFER,ta,Wa);i.bindBuffer(i.ARRAY_BUFFER,da.__webglSkinWeightsBuffer);i.bufferData(i.ARRAY_BUFFER,ua,Wa)}}if(sd&&Tc){E=0;for(U=ja.length;E<U;E++){K=Aa[ja[E]];lb=K.vertexColors;Fc=K.color;if(lb.length===3&&Tc===THREE.VertexColors){vb=lb[0];wb=lb[1];xb=lb[2]}else xb=wb=vb=Fc;Ia[za]=vb.r;Ia[za+1]=vb.g;Ia[za+2]=vb.b;Ia[za+3]=wb.r;Ia[za+4]=wb.g;Ia[za+5]=wb.b;Ia[za+6]=xb.r;Ia[za+7]=xb.g;Ia[za+
+8]=xb.b;za=za+9}E=0;for(U=ka.length;E<U;E++){K=Aa[ka[E]];lb=K.vertexColors;Fc=K.color;if(lb.length===4&&Tc===THREE.VertexColors){vb=lb[0];wb=lb[1];xb=lb[2];sc=lb[3]}else sc=xb=wb=vb=Fc;Ia[za]=vb.r;Ia[za+1]=vb.g;Ia[za+2]=vb.b;Ia[za+3]=wb.r;Ia[za+4]=wb.g;Ia[za+5]=wb.b;Ia[za+6]=xb.r;Ia[za+7]=xb.g;Ia[za+8]=xb.b;Ia[za+9]=sc.r;Ia[za+10]=sc.g;Ia[za+11]=sc.b;za=za+12}if(za>0){i.bindBuffer(i.ARRAY_BUFFER,da.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Ia,Wa)}}if(rd&&Ra.hasTangents){E=0;for(U=ja.length;E<
+U;E++){K=Aa[ja[E]];Gb=K.vertexTangents;pb=Gb[0];qb=Gb[1];rb=Gb[2];qa[na]=pb.x;qa[na+1]=pb.y;qa[na+2]=pb.z;qa[na+3]=pb.w;qa[na+4]=qb.x;qa[na+5]=qb.y;qa[na+6]=qb.z;qa[na+7]=qb.w;qa[na+8]=rb.x;qa[na+9]=rb.y;qa[na+10]=rb.z;qa[na+11]=rb.w;na=na+12}E=0;for(U=ka.length;E<U;E++){K=Aa[ka[E]];Gb=K.vertexTangents;pb=Gb[0];qb=Gb[1];rb=Gb[2];qc=Gb[3];qa[na]=pb.x;qa[na+1]=pb.y;qa[na+2]=pb.z;qa[na+3]=pb.w;qa[na+4]=qb.x;qa[na+5]=qb.y;qa[na+6]=qb.z;qa[na+7]=qb.w;qa[na+8]=rb.x;qa[na+9]=rb.y;qa[na+10]=rb.z;qa[na+11]=
+rb.w;qa[na+12]=qc.x;qa[na+13]=qc.y;qa[na+14]=qc.z;qa[na+15]=qc.w;na=na+16}i.bindBuffer(i.ARRAY_BUFFER,da.__webglTangentBuffer);i.bufferData(i.ARRAY_BUFFER,qa,Wa)}if(qd&&cd){E=0;for(U=ja.length;E<U;E++){K=Aa[ja[E]];jc=K.vertexNormals;Ob=K.normal;if(jc.length===3&&Ec)for(ia=0;ia<3;ia++){Vb=jc[ia];db[Na]=Vb.x;db[Na+1]=Vb.y;db[Na+2]=Vb.z;Na=Na+3}else for(ia=0;ia<3;ia++){db[Na]=Ob.x;db[Na+1]=Ob.y;db[Na+2]=Ob.z;Na=Na+3}}E=0;for(U=ka.length;E<U;E++){K=Aa[ka[E]];jc=K.vertexNormals;Ob=K.normal;if(jc.length===
+4&&Ec)for(ia=0;ia<4;ia++){Vb=jc[ia];db[Na]=Vb.x;db[Na+1]=Vb.y;db[Na+2]=Vb.z;Na=Na+3}else for(ia=0;ia<4;ia++){db[Na]=Ob.x;db[Na+1]=Ob.y;db[Na+2]=Ob.z;Na=Na+3}}i.bindBuffer(i.ARRAY_BUFFER,da.__webglNormalBuffer);i.bufferData(i.ARRAY_BUFFER,db,Wa)}if(gd&&Xc&&dd){E=0;for(U=ja.length;E<U;E++){ib=ja[E];K=Aa[ib];kc=Xc[ib];if(kc!==void 0)for(ia=0;ia<3;ia++){mc=kc[ia];vc[Ib]=mc.u;vc[Ib+1]=mc.v;Ib=Ib+2}}E=0;for(U=ka.length;E<U;E++){ib=ka[E];K=Aa[ib];kc=Xc[ib];if(kc!==void 0)for(ia=0;ia<4;ia++){mc=kc[ia];vc[Ib]=
+mc.u;vc[Ib+1]=mc.v;Ib=Ib+2}}if(Ib>0){i.bindBuffer(i.ARRAY_BUFFER,da.__webglUVBuffer);i.bufferData(i.ARRAY_BUFFER,vc,Wa)}}if(gd&&Yc&&dd){E=0;for(U=ja.length;E<U;E++){ib=ja[E];K=Aa[ib];lc=Yc[ib];if(lc!==void 0)for(ia=0;ia<3;ia++){nc=lc[ia];wc[Jb]=nc.u;wc[Jb+1]=nc.v;Jb=Jb+2}}E=0;for(U=ka.length;E<U;E++){ib=ka[E];K=Aa[ib];lc=Yc[ib];if(lc!==void 0)for(ia=0;ia<4;ia++){nc=lc[ia];wc[Jb]=nc.u;wc[Jb+1]=nc.v;Jb=Jb+2}}if(Jb>0){i.bindBuffer(i.ARRAY_BUFFER,da.__webglUV2Buffer);i.bufferData(i.ARRAY_BUFFER,wc,Wa)}}if(pd){E=
+0;for(U=ja.length;E<U;E++){K=Aa[ja[E]];Eb[cb]=xa;Eb[cb+1]=xa+1;Eb[cb+2]=xa+2;cb=cb+3;Ya[Qa]=xa;Ya[Qa+1]=xa+1;Ya[Qa+2]=xa;Ya[Qa+3]=xa+2;Ya[Qa+4]=xa+1;Ya[Qa+5]=xa+2;Qa=Qa+6;xa=xa+3}E=0;for(U=ka.length;E<U;E++){K=Aa[ka[E]];Eb[cb]=xa;Eb[cb+1]=xa+1;Eb[cb+2]=xa+3;Eb[cb+3]=xa+1;Eb[cb+4]=xa+2;Eb[cb+5]=xa+3;cb=cb+6;Ya[Qa]=xa;Ya[Qa+1]=xa+1;Ya[Qa+2]=xa;Ya[Qa+3]=xa+3;Ya[Qa+4]=xa+1;Ya[Qa+5]=xa+2;Ya[Qa+6]=xa+2;Ya[Qa+7]=xa+3;Qa=Qa+8;xa=xa+4}i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,da.__webglFaceBuffer);i.bufferData(i.ELEMENT_ARRAY_BUFFER,
+Eb,Wa);i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,da.__webglLineBuffer);i.bufferData(i.ELEMENT_ARRAY_BUFFER,Ya,Wa)}if(Wc){ia=0;for(ed=Wc.length;ia<ed;ia++){w=Wc[ia];if(w.__original.needsUpdate){z=0;if(w.size===1)if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(U=ja.length;E<U;E++){K=Aa[ja[E]];w.array[z]=w.value[K.a];w.array[z+1]=w.value[K.b];w.array[z+2]=w.value[K.c];z=z+3}E=0;for(U=ka.length;E<U;E++){K=Aa[ka[E]];w.array[z]=w.value[K.a];w.array[z+1]=w.value[K.b];w.array[z+2]=w.value[K.c];w.array[z+
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+ma[ea[2]];z=z+12}}}else if(w.size===4)if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(U=ja.length;E<U;E++){K=Aa[ja[E]];V=w.value[K.a];W=w.value[K.b];X=w.value[K.c];w.array[z]=V.x;w.array[z+1]=V.y;w.array[z+2]=V.z;w.array[z+3]=V.w;w.array[z+4]=W.x;w.array[z+5]=W.y;w.array[z+6]=W.z;w.array[z+7]=W.w;w.array[z+8]=X.x;w.array[z+9]=X.y;w.array[z+10]=X.z;w.array[z+11]=X.w;z=z+12}E=0;for(U=ka.length;E<U;E++){K=Aa[ka[E]];V=w.value[K.a];W=w.value[K.b];X=w.value[K.c];ma=w.value[K.d];w.array[z]=V.x;w.array[z+
+1]=V.y;w.array[z+2]=V.z;w.array[z+3]=V.w;w.array[z+4]=W.x;w.array[z+5]=W.y;w.array[z+6]=W.z;w.array[z+7]=W.w;w.array[z+8]=X.x;w.array[z+9]=X.y;w.array[z+10]=X.z;w.array[z+11]=X.w;w.array[z+12]=ma.x;w.array[z+13]=ma.y;w.array[z+14]=ma.z;w.array[z+15]=ma.w;z=z+16}}else if(w.boundTo==="faces"){E=0;for(U=ja.length;E<U;E++){X=W=V=Xa=w.value[ja[E]];w.array[z]=V.x;w.array[z+1]=V.y;w.array[z+2]=V.z;w.array[z+3]=V.w;w.array[z+4]=W.x;w.array[z+5]=W.y;w.array[z+6]=W.z;w.array[z+7]=W.w;w.array[z+8]=X.x;w.array[z+
+9]=X.y;w.array[z+10]=X.z;w.array[z+11]=X.w;z=z+12}E=0;for(U=ka.length;E<U;E++){ma=X=W=V=Xa=w.value[ka[E]];w.array[z]=V.x;w.array[z+1]=V.y;w.array[z+2]=V.z;w.array[z+3]=V.w;w.array[z+4]=W.x;w.array[z+5]=W.y;w.array[z+6]=W.z;w.array[z+7]=W.w;w.array[z+8]=X.x;w.array[z+9]=X.y;w.array[z+10]=X.z;w.array[z+11]=X.w;w.array[z+12]=ma.x;w.array[z+13]=ma.y;w.array[z+14]=ma.z;w.array[z+15]=ma.w;z=z+16}}i.bindBuffer(i.ARRAY_BUFFER,w.buffer);i.bufferData(i.ARRAY_BUFFER,w.array,Wa)}}}if(od){delete da.__inittedArrays;
+delete da.__colorArray;delete da.__normalArray;delete da.__tangentArray;delete da.__uvArray;delete da.__uv2Array;delete da.__faceArray;delete da.__vertexArray;delete da.__lineArray;delete da.__skinVertexAArray;delete da.__skinVertexBArray;delete da.__skinIndexArray;delete da.__skinWeightArray}}}}ga.verticesNeedUpdate=false;ga.morphTargetsNeedUpdate=false;ga.elementsNeedUpdate=false;ga.uvsNeedUpdate=false;ga.normalsNeedUpdate=false;ga.colorsNeedUpdate=false;ga.tangetsNeedUpdate=false;Ua.attributes&&
+p(Ua)}else if(kb instanceof THREE.Ribbon){if(ga.verticesNeedUpdate||ga.colorsNeedUpdate){var Zb=ga,hd=i.DYNAMIC_DRAW,xc=void 0,yc=void 0,Jc=void 0,$b=void 0,Kc=void 0,id=Zb.vertices,jd=Zb.colors,ud=id.length,vd=jd.length,Lc=Zb.__vertexArray,Mc=Zb.__colorArray,wd=Zb.colorsNeedUpdate;if(Zb.verticesNeedUpdate){for(xc=0;xc<ud;xc++){Jc=id[xc];$b=xc*3;Lc[$b]=Jc.x;Lc[$b+1]=Jc.y;Lc[$b+2]=Jc.z}i.bindBuffer(i.ARRAY_BUFFER,Zb.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Lc,hd)}if(wd){for(yc=0;yc<vd;yc++){Kc=
+jd[yc];$b=yc*3;Mc[$b]=Kc.r;Mc[$b+1]=Kc.g;Mc[$b+2]=Kc.b}i.bindBuffer(i.ARRAY_BUFFER,Zb.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Mc,hd)}}ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false}else if(kb instanceof THREE.Line){Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);if(ga.verticesNeedUpdate||ga.colorsNeedUpdate||fb){var Kb=ga,Zc=i.DYNAMIC_DRAW,zc=void 0,Ac=void 0,Nc=void 0,va=void 0,Oc=void 0,kd=Kb.vertices,ld=Kb.colors,xd=kd.length,yd=ld.length,Pc=Kb.__vertexArray,Qc=Kb.__colorArray,zd=Kb.colorsNeedUpdate,
+$c=Kb.__webglCustomAttributesList,Rc=void 0,md=void 0,La=void 0,oc=void 0,Va=void 0,pa=void 0;if(Kb.verticesNeedUpdate){for(zc=0;zc<xd;zc++){Nc=kd[zc];va=zc*3;Pc[va]=Nc.x;Pc[va+1]=Nc.y;Pc[va+2]=Nc.z}i.bindBuffer(i.ARRAY_BUFFER,Kb.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Pc,Zc)}if(zd){for(Ac=0;Ac<yd;Ac++){Oc=ld[Ac];va=Ac*3;Qc[va]=Oc.r;Qc[va+1]=Oc.g;Qc[va+2]=Oc.b}i.bindBuffer(i.ARRAY_BUFFER,Kb.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Qc,Zc)}if($c){Rc=0;for(md=$c.length;Rc<md;Rc++){pa=
 $c[Rc];if(pa.needsUpdate&&(pa.boundTo===void 0||pa.boundTo==="vertices")){va=0;oc=pa.value.length;if(pa.size===1)for(La=0;La<oc;La++)pa.array[La]=pa.value[La];else if(pa.size===2)for(La=0;La<oc;La++){Va=pa.value[La];pa.array[va]=Va.x;pa.array[va+1]=Va.y;va=va+2}else if(pa.size===3)if(pa.type==="c")for(La=0;La<oc;La++){Va=pa.value[La];pa.array[va]=Va.r;pa.array[va+1]=Va.g;pa.array[va+2]=Va.b;va=va+3}else for(La=0;La<oc;La++){Va=pa.value[La];pa.array[va]=Va.x;pa.array[va+1]=Va.y;pa.array[va+2]=Va.z;
-va=va+3}else if(pa.size===4)for(La=0;La<oc;La++){Va=pa.value[La];pa.array[va]=Va.x;pa.array[va+1]=Va.y;pa.array[va+2]=Va.z;pa.array[va+3]=Va.w;va=va+4}i.bindBuffer(i.ARRAY_BUFFER,pa.buffer);i.bufferData(i.ARRAY_BUFFER,pa.array,Zc)}}}}ea.verticesNeedUpdate=false;ea.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}else if(lb instanceof THREE.ParticleSystem){Ua=c(lb,gb);$a=Ua.attributes&&m(Ua);(ea.verticesNeedUpdate||ea.colorsNeedUpdate||lb.sortParticles||$a)&&f(ea,i.DYNAMIC_DRAW,lb);ea.verticesNeedUpdate=
-false;ea.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}}};this.initMaterial=function(a,b,c,d){var e,f,g;a instanceof THREE.MeshDepthMaterial?g="depth":a instanceof THREE.MeshNormalMaterial?g="normal":a instanceof THREE.MeshBasicMaterial?g="basic":a instanceof THREE.MeshLambertMaterial?g="lambert":a instanceof THREE.MeshPhongMaterial?g="phong":a instanceof THREE.LineBasicMaterial?g="basic":a instanceof THREE.ParticleBasicMaterial&&(g="particle_basic");if(g){var h=THREE.ShaderLib[g];a.uniforms=THREE.UniformsUtils.clone(h.uniforms);
-a.vertexShader=h.vertexShader;a.fragmentShader=h.fragmentShader}var k,j,l,m,n;k=m=n=h=0;for(j=b.length;k<j;k++){l=b[k];if(!l.onlyShadow){l instanceof THREE.DirectionalLight&&m++;l instanceof THREE.PointLight&&n++;l instanceof THREE.SpotLight&&h++}}if(n+h+m<=I){j=m;l=n;m=h}else{j=Math.ceil(I*m/(n+m));m=l=I-j}var o=0,h=0;for(n=b.length;h<n;h++){k=b[h];if(k.castShadow){k instanceof THREE.SpotLight&&o++;k instanceof THREE.DirectionalLight&&!k.shadowCascade&&o++}}var p=50;if(d!==void 0&&d instanceof THREE.SkinnedMesh)p=
+va=va+3}else if(pa.size===4)for(La=0;La<oc;La++){Va=pa.value[La];pa.array[va]=Va.x;pa.array[va+1]=Va.y;pa.array[va+2]=Va.z;pa.array[va+3]=Va.w;va=va+4}i.bindBuffer(i.ARRAY_BUFFER,pa.buffer);i.bufferData(i.ARRAY_BUFFER,pa.array,Zc)}}}}ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}else if(kb instanceof THREE.ParticleSystem){Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);(ga.verticesNeedUpdate||ga.colorsNeedUpdate||kb.sortParticles||fb)&&f(ga,i.DYNAMIC_DRAW,kb);ga.verticesNeedUpdate=
+false;ga.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}}};this.initMaterial=function(a,b,c,d){var e,f,g;a instanceof THREE.MeshDepthMaterial?g="depth":a instanceof THREE.MeshNormalMaterial?g="normal":a instanceof THREE.MeshBasicMaterial?g="basic":a instanceof THREE.MeshLambertMaterial?g="lambert":a instanceof THREE.MeshPhongMaterial?g="phong":a instanceof THREE.LineBasicMaterial?g="basic":a instanceof THREE.ParticleBasicMaterial&&(g="particle_basic");if(g){var h=THREE.ShaderLib[g];a.uniforms=THREE.UniformsUtils.clone(h.uniforms);
+a.vertexShader=h.vertexShader;a.fragmentShader=h.fragmentShader}var k,j,l,m,n;k=m=n=h=0;for(j=b.length;k<j;k++){l=b[k];if(!l.onlyShadow){l instanceof THREE.DirectionalLight&&m++;l instanceof THREE.PointLight&&n++;l instanceof THREE.SpotLight&&h++}}if(n+h+m<=Q){j=m;l=n;m=h}else{j=Math.ceil(Q*m/(n+m));m=l=Q-j}var o=0,h=0;for(n=b.length;h<n;h++){k=b[h];if(k.castShadow){k instanceof THREE.SpotLight&&o++;k instanceof THREE.DirectionalLight&&!k.shadowCascade&&o++}}var p=50;if(d!==void 0&&d instanceof THREE.SkinnedMesh)p=
 d.bones.length;var q;a:{k=a.fragmentShader;n=a.vertexShader;var h=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,maxBones:p,morphTargets:a.morphTargets,morphNormals:a.morphNormals,maxMorphTargets:this.maxMorphTargets,maxMorphNormals:this.maxMorphNormals,maxDirLights:j,maxPointLights:l,maxSpotLights:m,maxShadows:o,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,
-shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:d&&d.doubleSided},r,d=[];if(g)d.push(g);else{d.push(k);d.push(n)}for(r in c){d.push(r);d.push(c[r])}g=d.join();r=0;for(d=X.length;r<d;r++){j=X[r];if(j.code===g){j.usedTimes++;q=j.program;break a}}r=i.createProgram();d=["precision "+v+" float;",ib>0?"#define VERTEX_TEXTURES":"",H.gammaInput?"#define GAMMA_INPUT":
-"",H.gammaOutput?"#define GAMMA_OUTPUT":"",H.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":
+shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:d&&d.doubleSided},r,d=[];if(g)d.push(g);else{d.push(k);d.push(n)}for(r in c){d.push(r);d.push(c[r])}g=d.join();r=0;for(d=P.length;r<d;r++){j=P[r];if(j.code===g){j.usedTimes++;q=j.program;break a}}r=i.createProgram();d=["precision "+u+" float;",$a>0?"#define VERTEX_TEXTURES":"",C.gammaInput?"#define GAMMA_INPUT":
+"",C.gammaOutput?"#define GAMMA_OUTPUT":"",C.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":
 "",c.morphNormals?"#define USE_MORPHNORMALS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\n#ifdef USE_MORPHNORMALS\nattribute vec3 morphNormal0;\nattribute vec3 morphNormal1;\nattribute vec3 morphNormal2;\nattribute vec3 morphNormal3;\n#else\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
-j=["precision "+v+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",H.gammaInput?"#define GAMMA_INPUT":"",H.gammaOutput?"#define GAMMA_OUTPUT":"",H.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":
+j=["precision "+u+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",C.gammaInput?"#define GAMMA_INPUT":"",C.gammaOutput?"#define GAMMA_OUTPUT":"",C.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":
 "",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");
 k=y("fragment",j+k);d=y("vertex",d+n);i.attachShader(r,d);i.attachShader(r,k);i.linkProgram(r);i.getProgramParameter(r,i.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+i.getProgramParameter(r,i.VALIDATE_STATUS)+", gl error ["+i.getError()+"]");i.deleteShader(k);i.deleteShader(d);r.uniforms={};r.attributes={};var s,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","boneGlobalMatrices","morphTargetInfluences"];for(s in h)d.push(s);
-s=d;d=0;for(h=s.length;d<h;d++){n=s[d];r.uniforms[n]=i.getUniformLocation(r,n)}d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(s=0;s<c.maxMorphTargets;s++)d.push("morphTarget"+s);for(s=0;s<c.maxMorphNormals;s++)d.push("morphNormal"+s);for(q in b)d.push(q);q=d;s=0;for(b=q.length;s<b;s++){c=q[s];r.attributes[c]=i.getAttribLocation(r,c)}r.id=M++;X.push({program:r,code:g,usedTimes:1});H.info.memory.programs=X.length;q=r}a.program=q;q=a.program.attributes;
+s=d;d=0;for(h=s.length;d<h;d++){n=s[d];r.uniforms[n]=i.getUniformLocation(r,n)}d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(s=0;s<c.maxMorphTargets;s++)d.push("morphTarget"+s);for(s=0;s<c.maxMorphNormals;s++)d.push("morphNormal"+s);for(q in b)d.push(q);q=d;s=0;for(b=q.length;s<b;s++){c=q[s];r.attributes[c]=i.getAttribLocation(r,c)}r.id=L++;P.push({program:r,code:g,usedTimes:1});C.info.memory.programs=P.length;q=r}a.program=q;q=a.program.attributes;
 q.position>=0&&i.enableVertexAttribArray(q.position);q.color>=0&&i.enableVertexAttribArray(q.color);q.normal>=0&&i.enableVertexAttribArray(q.normal);q.tangent>=0&&i.enableVertexAttribArray(q.tangent);if(a.skinning&&q.skinVertexA>=0&&q.skinVertexB>=0&&q.skinIndex>=0&&q.skinWeight>=0){i.enableVertexAttribArray(q.skinVertexA);i.enableVertexAttribArray(q.skinVertexB);i.enableVertexAttribArray(q.skinIndex);i.enableVertexAttribArray(q.skinWeight)}if(a.attributes)for(f in a.attributes)q[f]!==void 0&&q[f]>=
 0&&i.enableVertexAttribArray(q[f]);if(a.morphTargets){a.numSupportedMorphTargets=0;b="morphTarget";for(f=0;f<this.maxMorphTargets;f++){s=b+f;if(q[s]>=0){i.enableVertexAttribArray(q[s]);a.numSupportedMorphTargets++}}}if(a.morphNormals){a.numSupportedMorphNormals=0;b="morphNormal";for(f=0;f<this.maxMorphNormals;f++){s=b+f;if(q[s]>=0){i.enableVertexAttribArray(q[s]);a.numSupportedMorphNormals++}}}a.uniformsList=[];for(e in a.uniforms)a.uniformsList.push([a.uniforms[e],e])};this.setFaceCulling=function(a,
-b){if(a){!b||b==="ccw"?i.frontFace(i.CCW):i.frontFace(i.CW);a==="back"?i.cullFace(i.BACK):a==="front"?i.cullFace(i.FRONT):i.cullFace(i.FRONT_AND_BACK);i.enable(i.CULL_FACE)}else i.disable(i.CULL_FACE)};this.setObjectFaces=function(a){if(Y!==a.doubleSided){a.doubleSided?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE);Y=a.doubleSided}if(T!==a.flipSided){a.flipSided?i.frontFace(i.CW):i.frontFace(i.CCW);T=a.flipSided}};this.setDepthTest=function(a){if(Oa!==a){a?i.enable(i.DEPTH_TEST):i.disable(i.DEPTH_TEST);
-Oa=a}};this.setDepthWrite=function(a){if(oa!==a){i.depthMask(a);oa=a}};this.setBlending=function(a,b,c,d){if(a!==$){switch(a){case THREE.NoBlending:i.disable(i.BLEND);break;case THREE.AdditiveBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.SRC_ALPHA,i.ONE);break;case THREE.SubtractiveBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,i.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,
-i.SRC_COLOR);break;case THREE.CustomBlending:i.enable(i.BLEND);break;default:i.enable(i.BLEND);i.blendEquationSeparate(i.FUNC_ADD,i.FUNC_ADD);i.blendFuncSeparate(i.SRC_ALPHA,i.ONE_MINUS_SRC_ALPHA,i.ONE,i.ONE_MINUS_SRC_ALPHA)}$=a}if(a===THREE.CustomBlending){if(b!==ga){i.blendEquation(C(b));ga=b}if(c!==Sa||d!==Ma){i.blendFunc(C(c),C(d));Sa=c;Ma=d}}else Ma=Sa=ga=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=i.createTexture();H.info.memory.textures++}i.activeTexture(i.TEXTURE0+
-b);i.bindTexture(i.TEXTURE_2D,a.__webglTexture);i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=C(a.format),f=C(a.type);s(i.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?i.texImage2D(i.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):i.texImage2D(i.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&i.generateMipmap(i.TEXTURE_2D);a.needsUpdate=false;if(a.onUpdate)a.onUpdate()}else{i.activeTexture(i.TEXTURE0+b);i.bindTexture(i.TEXTURE_2D,
-a.__webglTexture)}};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=true;if(a.stencilBuffer===void 0)a.stencilBuffer=true;a.__webglTexture=i.createTexture();var c=(a.width&a.width-1)===0&&(a.height&a.height-1)===0,d=C(a.format),e=C(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];i.bindTexture(i.TEXTURE_CUBE_MAP,a.__webglTexture);s(i.TEXTURE_CUBE_MAP,a,c);for(var f=0;f<6;f++){a.__webglFramebuffer[f]=
+b){if(a){!b||b==="ccw"?i.frontFace(i.CCW):i.frontFace(i.CW);a==="back"?i.cullFace(i.BACK):a==="front"?i.cullFace(i.FRONT):i.cullFace(i.FRONT_AND_BACK);i.enable(i.CULL_FACE)}else i.disable(i.CULL_FACE)};this.setObjectFaces=function(a){if(S!==a.doubleSided){a.doubleSided?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE);S=a.doubleSided}if($!==a.flipSided){a.flipSided?i.frontFace(i.CW):i.frontFace(i.CCW);$=a.flipSided}};this.setDepthTest=function(a){if(Oa!==a){a?i.enable(i.DEPTH_TEST):i.disable(i.DEPTH_TEST);
+Oa=a}};this.setDepthWrite=function(a){if(oa!==a){i.depthMask(a);oa=a}};this.setBlending=function(a,b,c,d){if(a!==Z){switch(a){case THREE.NoBlending:i.disable(i.BLEND);break;case THREE.AdditiveBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.SRC_ALPHA,i.ONE);break;case THREE.SubtractiveBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,i.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,
+i.SRC_COLOR);break;case THREE.CustomBlending:i.enable(i.BLEND);break;default:i.enable(i.BLEND);i.blendEquationSeparate(i.FUNC_ADD,i.FUNC_ADD);i.blendFuncSeparate(i.SRC_ALPHA,i.ONE_MINUS_SRC_ALPHA,i.ONE,i.ONE_MINUS_SRC_ALPHA)}Z=a}if(a===THREE.CustomBlending){if(b!==ha){i.blendEquation(D(b));ha=b}if(c!==Sa||d!==Ma){i.blendFunc(D(c),D(d));Sa=c;Ma=d}}else Ma=Sa=ha=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=i.createTexture();C.info.memory.textures++}i.activeTexture(i.TEXTURE0+
+b);i.bindTexture(i.TEXTURE_2D,a.__webglTexture);i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=D(a.format),f=D(a.type);s(i.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?i.texImage2D(i.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):i.texImage2D(i.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&i.generateMipmap(i.TEXTURE_2D);a.needsUpdate=false;if(a.onUpdate)a.onUpdate()}else{i.activeTexture(i.TEXTURE0+b);i.bindTexture(i.TEXTURE_2D,
+a.__webglTexture)}};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=true;if(a.stencilBuffer===void 0)a.stencilBuffer=true;a.__webglTexture=i.createTexture();var c=(a.width&a.width-1)===0&&(a.height&a.height-1)===0,d=D(a.format),e=D(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];i.bindTexture(i.TEXTURE_CUBE_MAP,a.__webglTexture);s(i.TEXTURE_CUBE_MAP,a,c);for(var f=0;f<6;f++){a.__webglFramebuffer[f]=
 i.createFramebuffer();a.__webglRenderbuffer[f]=i.createRenderbuffer();i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+f,0,d,a.width,a.height,0,d,e,null);var g=a,h=i.TEXTURE_CUBE_MAP_POSITIVE_X+f;i.bindFramebuffer(i.FRAMEBUFFER,a.__webglFramebuffer[f]);i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,h,g.__webglTexture,0);x(a.__webglRenderbuffer[f],a)}c&&i.generateMipmap(i.TEXTURE_CUBE_MAP)}else{a.__webglFramebuffer=i.createFramebuffer();a.__webglRenderbuffer=i.createRenderbuffer();i.bindTexture(i.TEXTURE_2D,
 a.__webglTexture);s(i.TEXTURE_2D,a,c);i.texImage2D(i.TEXTURE_2D,0,d,a.width,a.height,0,d,e,null);d=i.TEXTURE_2D;i.bindFramebuffer(i.FRAMEBUFFER,a.__webglFramebuffer);i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,d,a.__webglTexture,0);x(a.__webglRenderbuffer,a);c&&i.generateMipmap(i.TEXTURE_2D)}b?i.bindTexture(i.TEXTURE_CUBE_MAP,null):i.bindTexture(i.TEXTURE_2D,null);i.bindRenderbuffer(i.RENDERBUFFER,null);i.bindFramebuffer(i.FRAMEBUFFER,null)}if(a){b=b?a.__webglFramebuffer[a.activeCubeFace]:
-a.__webglFramebuffer;c=a.width;a=a.height;e=d=0}else{b=null;c=$a;a=nb;d=Kb;e=gb}if(b!==J){i.bindFramebuffer(i.FRAMEBUFFER,b);i.viewport(d,e,c,a);J=b}ab=c;Ba=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
+a.__webglFramebuffer;c=a.width;a=a.height;e=d=0}else{b=null;c=jb;a=nb;d=Lb;e=mb}if(b!==aa){i.bindFramebuffer(i.FRAMEBUFFER,b);i.viewport(d,e,c,a);aa=b}ab=c;Ba=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
 THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=c.wrapS!==void 0?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==void 0?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==void 0?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==void 0?c.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=c.format!==void 0?c.format:THREE.RGBAFormat;this.type=c.type!==void 0?c.type:
 THREE.UnsignedByteType;this.depthBuffer=c.depthBuffer!==void 0?c.depthBuffer:true;this.stencilBuffer=c.stencilBuffer!==void 0?c.stencilBuffer:true;this.generateMipmaps=true};
 THREE.WebGLRenderTarget.prototype.clone=function(){var a=new THREE.WebGLRenderTarget(this.width,this.height);a.wrapS=this.wrapS;a.wrapT=this.wrapT;a.magFilter=this.magFilter;a.minFilter=this.minFilter;a.offset.copy(this.offset);a.repeat.copy(this.repeat);a.format=this.format;a.type=this.type;a.depthBuffer=this.depthBuffer;a.stencilBuffer=this.stencilBuffer;return a};THREE.WebGLRenderTargetCube=function(a,b,c){THREE.WebGLRenderTarget.call(this,a,b,c);this.activeCubeFace=0};
@@ -421,7 +421,7 @@ THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this
 THREE.ColorUtils={adjustHSV:function(a,b,c,d){var e=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,e);e.h=THREE.Math.clamp(e.h+b,0,1);e.s=THREE.Math.clamp(e.s+c,0,1);e.v=THREE.Math.clamp(e.v+d,0,1);a.setHSV(e.h,e.s,e.v)},rgbToHsv:function(a,b){var c=a.r,d=a.g,e=a.b,f=Math.max(Math.max(c,d),e),g=Math.min(Math.min(c,d),e);if(g===f)g=c=0;else{var h=f-g,g=h/f,c=(c===f?(d-e)/h:d===f?2+(e-c)/h:4+(c-d)/h)/6;c<0&&(c=c+1);c>1&&(c=c-1)}b===void 0&&(b={h:0,s:0,v:0});b.h=c;b.s=g;b.v=f;return b}};
 THREE.ColorUtils.__hsv={h:0,s:0,v:0};
 THREE.GeometryUtils={merge:function(a,b){for(var c,d,e=a.vertices.length,f=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,h=f.vertices,k=a.faces,j=f.faces,l=a.faceVertexUvs[0],o=f.faceVertexUvs[0],m={},p=0;p<a.materials.length;p++)m[a.materials[p].id]=p;if(b instanceof THREE.Mesh){b.matrixAutoUpdate&&b.updateMatrix();c=b.matrix;d=new THREE.Matrix4;d.extractRotation(c,b.scale)}for(var p=0,q=h.length;p<q;p++){var n=h[p].clone();c&&c.multiplyVector3(n);g.push(n)}p=0;for(q=j.length;p<q;p++){var g=
-j[p],r,u,t=g.vertexNormals,y=g.vertexColors;g instanceof THREE.Face3?r=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(r=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));r.normal.copy(g.normal);d&&d.multiplyVector3(r.normal);h=0;for(n=t.length;h<n;h++){u=t[h].clone();d&&d.multiplyVector3(u);r.vertexNormals.push(u)}r.color.copy(g.color);h=0;for(n=y.length;h<n;h++){u=y[h];r.vertexColors.push(u.clone())}if(g.materialIndex!==void 0){h=f.materials[g.materialIndex];n=h.id;y=m[n];if(y===void 0){y=
+j[p],r,v,t=g.vertexNormals,y=g.vertexColors;g instanceof THREE.Face3?r=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(r=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));r.normal.copy(g.normal);d&&d.multiplyVector3(r.normal);h=0;for(n=t.length;h<n;h++){v=t[h].clone();d&&d.multiplyVector3(v);r.vertexNormals.push(v)}r.color.copy(g.color);h=0;for(n=y.length;h<n;h++){v=y[h];r.vertexColors.push(v.clone())}if(g.materialIndex!==void 0){h=f.materials[g.materialIndex];n=h.id;y=m[n];if(y===void 0){y=
 a.materials.length;m[n]=y;a.materials.push(h)}r.materialIndex=y}r.centroid.copy(g.centroid);c&&c.multiplyVector3(r.centroid);k.push(r)}p=0;for(q=o.length;p<q;p++){c=o[p];d=[];h=0;for(n=c.length;h<n;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();a=0;for(c=d.length;a<c;a++)b.vertices.push(d[a].clone());a=0;for(c=e.length;a<c;a++)b.faces.push(e[a].clone());a=0;
 for(c=f.length;a<c;a++){for(var d=f[a],e=[],g=0,h=d.length;g<h;g++)e.push(new THREE.UV(d[g].u,d[g].v));b.faceVertexUvs[0].push(e)}return b},randomPointInTriangle:function(a,b,c){var d,e,f,g=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();e=THREE.GeometryUtils.random();if(d+e>1){d=1-d;e=1-e}f=1-d-e;g.copy(a);g.multiplyScalar(d);h.copy(b);h.multiplyScalar(e);g.addSelf(h);h.copy(c);h.multiplyScalar(f);g.addSelf(h);return g},randomPointInFace:function(a,b,c){var d,e,f;if(a instanceof
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@@ -431,20 +431,20 @@ var b=a.boundingBox,c=new THREE.Vector3;c.add(b.min,b.max);c.multiplyScalar(-0.5
 c;b++)h[b]=[];b=0;for(c=a.faces.length;b<c;b++){d=a.faces[b];if(d instanceof THREE.Face4){e=d.a;var k=d.b,j=d.c,l=d.d,o=new THREE.Face3,m=new THREE.Face3;o.color.copy(d.color);m.color.copy(d.color);o.materialIndex=d.materialIndex;m.materialIndex=d.materialIndex;o.a=e;o.b=k;o.c=l;m.a=k;m.b=j;m.c=l;if(d.vertexColors.length===4){o.vertexColors[0]=d.vertexColors[0].clone();o.vertexColors[1]=d.vertexColors[1].clone();o.vertexColors[2]=d.vertexColors[3].clone();m.vertexColors[0]=d.vertexColors[1].clone();
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-h=f.b;k=f.c;g=a.vertices[g];h=a.vertices[h];k=a.vertices[k];b.push(g.clone());b.push(h.clone());b.push(k.clone());f.a=e;f.b=e+1;f.c=e+2}}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,e,f,g,h,k,j,l,o,m,p,q,n,r,u,t,y,s,x=[],G=[];c=0;for(d=a.faceVertexUvs.length;c<d;c++)G[c]=[];c=0;for(d=a.faces.length;c<d;c++){e=a.faces[c];if(e instanceof THREE.Face3){f=e.a;g=e.b;h=e.c;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];p=j.distanceTo(l);q=l.distanceTo(o);m=j.distanceTo(o);if(p>
+h=f.b;k=f.c;g=a.vertices[g];h=a.vertices[h];k=a.vertices[k];b.push(g.clone());b.push(h.clone());b.push(k.clone());f.a=e;f.b=e+1;f.c=e+2}}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,e,f,g,h,k,j,l,o,m,p,q,n,r,v,t,y,s,x=[],H=[];c=0;for(d=a.faceVertexUvs.length;c<d;c++)H[c]=[];c=0;for(d=a.faces.length;c<d;c++){e=a.faces[c];if(e instanceof THREE.Face3){f=e.a;g=e.b;h=e.c;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];p=j.distanceTo(l);q=l.distanceTo(o);m=j.distanceTo(o);if(p>
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-0){l=s.clone();l.lerpSelf(h,0.5);j=[s.clone(),l.clone(),y.clone()];h=[l.clone(),h.clone(),y.clone()]}else if(e===1){l=h.clone();l.lerpSelf(y,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),y.clone(),s.clone()]}else{l=s.clone();l.lerpSelf(y,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),h.clone(),y.clone()]}G[f].push(j,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)G[f].push(a.faceVertexUvs[f][c])}}else{f=e.a;g=e.b;h=e.c;k=e.d;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];m=
-a.vertices[k];p=j.distanceTo(l);q=l.distanceTo(o);n=o.distanceTo(m);r=j.distanceTo(m);if(p>b||q>b||n>b||r>b){u=a.vertices.length;t=a.vertices.length+1;y=e.clone();s=e.clone();if(p>=q&&p>=n&&p>=r||n>=q&&n>=p&&n>=r){p=j.clone();p.lerpSelf(l,0.5);l=o.clone();l.lerpSelf(m,0.5);y.a=f;y.b=u;y.c=t;y.d=k;s.a=u;s.b=g;s.c=h;s.d=t;if(e.vertexNormals.length===4){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);g=e.vertexNormals[2].clone();g.lerpSelf(e.vertexNormals[3],0.5);y.vertexNormals[1].copy(f);
-y.vertexNormals[2].copy(g);s.vertexNormals[0].copy(f);s.vertexNormals[3].copy(g)}if(e.vertexColors.length===4){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);g=e.vertexColors[2].clone();g.lerpSelf(e.vertexColors[3],0.5);y.vertexColors[1].copy(f);y.vertexColors[2].copy(g);s.vertexColors[0].copy(f);s.vertexColors[3].copy(g)}e=0}else{p=l.clone();p.lerpSelf(o,0.5);l=m.clone();l.lerpSelf(j,0.5);y.a=f;y.b=g;y.c=u;y.d=t;s.a=t;s.b=u;s.c=h;s.d=k;if(e.vertexNormals.length===4){f=e.vertexNormals[1].clone();
+0){l=s.clone();l.lerpSelf(h,0.5);j=[s.clone(),l.clone(),y.clone()];h=[l.clone(),h.clone(),y.clone()]}else if(e===1){l=h.clone();l.lerpSelf(y,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),y.clone(),s.clone()]}else{l=s.clone();l.lerpSelf(y,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),h.clone(),y.clone()]}H[f].push(j,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)H[f].push(a.faceVertexUvs[f][c])}}else{f=e.a;g=e.b;h=e.c;k=e.d;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];m=
+a.vertices[k];p=j.distanceTo(l);q=l.distanceTo(o);n=o.distanceTo(m);r=j.distanceTo(m);if(p>b||q>b||n>b||r>b){v=a.vertices.length;t=a.vertices.length+1;y=e.clone();s=e.clone();if(p>=q&&p>=n&&p>=r||n>=q&&n>=p&&n>=r){p=j.clone();p.lerpSelf(l,0.5);l=o.clone();l.lerpSelf(m,0.5);y.a=f;y.b=v;y.c=t;y.d=k;s.a=v;s.b=g;s.c=h;s.d=t;if(e.vertexNormals.length===4){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);g=e.vertexNormals[2].clone();g.lerpSelf(e.vertexNormals[3],0.5);y.vertexNormals[1].copy(f);
+y.vertexNormals[2].copy(g);s.vertexNormals[0].copy(f);s.vertexNormals[3].copy(g)}if(e.vertexColors.length===4){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);g=e.vertexColors[2].clone();g.lerpSelf(e.vertexColors[3],0.5);y.vertexColors[1].copy(f);y.vertexColors[2].copy(g);s.vertexColors[0].copy(f);s.vertexColors[3].copy(g)}e=0}else{p=l.clone();p.lerpSelf(o,0.5);l=m.clone();l.lerpSelf(j,0.5);y.a=f;y.b=g;y.c=v;y.d=t;s.a=t;s.b=v;s.c=h;s.d=k;if(e.vertexNormals.length===4){f=e.vertexNormals[1].clone();
 f.lerpSelf(e.vertexNormals[2],0.5);g=e.vertexNormals[3].clone();g.lerpSelf(e.vertexNormals[0],0.5);y.vertexNormals[2].copy(f);y.vertexNormals[3].copy(g);s.vertexNormals[0].copy(g);s.vertexNormals[1].copy(f)}if(e.vertexColors.length===4){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);g=e.vertexColors[3].clone();g.lerpSelf(e.vertexColors[0],0.5);y.vertexColors[2].copy(f);y.vertexColors[3].copy(g);s.vertexColors[0].copy(g);s.vertexColors[1].copy(f)}e=1}x.push(y,s);a.vertices.push(p,l);
-f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){j=a.faceVertexUvs[f][c];s=j[0];h=j[1];y=j[2];j=j[3];if(e===0){l=s.clone();l.lerpSelf(h,0.5);o=y.clone();o.lerpSelf(j,0.5);s=[s.clone(),l.clone(),o.clone(),j.clone()];h=[l.clone(),h.clone(),y.clone(),o.clone()]}else{l=h.clone();l.lerpSelf(y,0.5);o=j.clone();o.lerpSelf(s,0.5);s=[s.clone(),h.clone(),l.clone(),o.clone()];h=[o.clone(),l.clone(),y.clone(),j.clone()]}G[f].push(s,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)G[f].push(a.faceVertexUvs[f][c])}}}a.faces=
-x;a.faceVertexUvs=G}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
+f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){j=a.faceVertexUvs[f][c];s=j[0];h=j[1];y=j[2];j=j[3];if(e===0){l=s.clone();l.lerpSelf(h,0.5);o=y.clone();o.lerpSelf(j,0.5);s=[s.clone(),l.clone(),o.clone(),j.clone()];h=[l.clone(),h.clone(),y.clone(),o.clone()]}else{l=h.clone();l.lerpSelf(y,0.5);o=j.clone();o.lerpSelf(s,0.5);s=[s.clone(),h.clone(),l.clone(),o.clone()];h=[o.clone(),l.clone(),y.clone(),j.clone()]}H[f].push(s,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)H[f].push(a.faceVertexUvs[f][c])}}}a.faces=
+x;a.faceVertexUvs=H}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
 THREE.ImageUtils={crossOrigin:"anonymous",loadTexture:function(a,b,c){var d=new Image,e=new THREE.Texture(d,b);d.onload=function(){e.needsUpdate=true;c&&c(this)};d.crossOrigin=this.crossOrigin;d.src=a;return e},loadTextureCube:function(a,b,c){var d,e=[],f=new THREE.Texture(e,b),b=e.loadCount=0;for(d=a.length;b<d;++b){e[b]=new Image;e[b].onload=function(){e.loadCount=e.loadCount+1;if(e.loadCount===6)f.needsUpdate=true;c&&c(this)};e[b].crossOrigin=this.crossOrigin;e[b].src=a[b]}return f},getNormalMap:function(a,
-b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,e).data,k=g.createImageData(d,e),j=k.data,l=0;l<d;l++)for(var o=0;o<e;o++){var m=o-1<0?0:o-1,p=o+1>e-1?e-1:o+1,q=l-1<0?0:l-1,n=l+1>d-1?d-1:l+1,r=[],u=[0,0,h[(o*d+l)*4]/255*b];r.push([-1,0,h[(o*d+q)*4]/255*b]);r.push([-1,-1,h[(m*d+q)*4]/255*b]);r.push([0,
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-r[1]/m.length;r[2]=r[2]/m.length;u=(o*d+l)*4;j[u]=(r[0]+1)/2*255|0;j[u+1]=(r[1]+0.5)*255|0;j[u+2]=r[2]*255|0;j[u+3]=255}g.putImageData(k,0,0);return f},generateDataTexture:function(a,b,c){for(var d=a*b,e=new Uint8Array(3*d),f=Math.floor(c.r*255),g=Math.floor(c.g*255),c=Math.floor(c.b*255),h=0;h<d;h++){e[h*3]=f;e[h*3+1]=g;e[h*3+2]=c}a=new THREE.DataTexture(e,a,b,THREE.RGBFormat);a.needsUpdate=true;return a}};
+b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,e).data,k=g.createImageData(d,e),j=k.data,l=0;l<d;l++)for(var o=0;o<e;o++){var m=o-1<0?0:o-1,p=o+1>e-1?e-1:o+1,q=l-1<0?0:l-1,n=l+1>d-1?d-1:l+1,r=[],v=[0,0,h[(o*d+l)*4]/255*b];r.push([-1,0,h[(o*d+q)*4]/255*b]);r.push([-1,-1,h[(m*d+q)*4]/255*b]);r.push([0,
+-1,h[(m*d+l)*4]/255*b]);r.push([1,-1,h[(m*d+n)*4]/255*b]);r.push([1,0,h[(o*d+n)*4]/255*b]);r.push([1,1,h[(p*d+n)*4]/255*b]);r.push([0,1,h[(p*d+l)*4]/255*b]);r.push([-1,1,h[(p*d+q)*4]/255*b]);m=[];q=r.length;for(p=0;p<q;p++){var n=r[p],t=r[(p+1)%q],n=[n[0]-v[0],n[1]-v[1],n[2]-v[2]],t=[t[0]-v[0],t[1]-v[1],t[2]-v[2]];m.push(c([n[1]*t[2]-n[2]*t[1],n[2]*t[0]-n[0]*t[2],n[0]*t[1]-n[1]*t[0]]))}r=[0,0,0];for(p=0;p<m.length;p++){r[0]=r[0]+m[p][0];r[1]=r[1]+m[p][1];r[2]=r[2]+m[p][2]}r[0]=r[0]/m.length;r[1]=
+r[1]/m.length;r[2]=r[2]/m.length;v=(o*d+l)*4;j[v]=(r[0]+1)/2*255|0;j[v+1]=(r[1]+0.5)*255|0;j[v+2]=r[2]*255|0;j[v+3]=255}g.putImageData(k,0,0);return f},generateDataTexture:function(a,b,c){for(var d=a*b,e=new Uint8Array(3*d),f=Math.floor(c.r*255),g=Math.floor(c.g*255),c=Math.floor(c.b*255),h=0;h<d;h++){e[h*3]=f;e[h*3+1]=g;e[h*3+2]=c}a=new THREE.DataTexture(e,a,b,THREE.RGBFormat);a.needsUpdate=true;return a}};
 THREE.SceneUtils={showHierarchy:function(a,b){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=b})},traverseHierarchy:function(a,b){var c,d,e=a.children.length;for(d=0;d<e;d++){c=a.children[d];b(c);THREE.SceneUtils.traverseHierarchy(c,b)}},createMultiMaterialObject:function(a,b){var c,d=b.length,e=new THREE.Object3D;for(c=0;c<d;c++){var f=new THREE.Mesh(a,b[c]);e.add(f)}return e},cloneObject:function(a){var b;if(a instanceof THREE.MorphAnimMesh){b=new THREE.MorphAnimMesh(a.geometry,a.material);
 b.duration=a.duration;b.mirroredLoop=a.mirroredLoop;b.time=a.time;b.lastKeyframe=a.lastKeyframe;b.currentKeyframe=a.currentKeyframe;b.direction=a.direction;b.directionBackwards=a.directionBackwards}else if(a instanceof THREE.SkinnedMesh)b=new THREE.SkinnedMesh(a.geometry,a.material);else if(a instanceof THREE.Mesh)b=new THREE.Mesh(a.geometry,a.material);else if(a instanceof THREE.Line)b=new THREE.Line(a.geometry,a.material,a.type);else if(a instanceof THREE.Ribbon)b=new THREE.Ribbon(a.geometry,a.material);
 else if(a instanceof THREE.ParticleSystem){b=new THREE.ParticleSystem(a.geometry,a.material);b.sortParticles=a.sortParticles}else if(a instanceof THREE.Particle)b=new THREE.Particle(a.material);else if(a instanceof THREE.Sprite){b=new THREE.Sprite({});b.color.copy(a.color);b.map=a.map;b.blending=a.blending;b.useScreenCoordinates=a.useScreenCoordinates;b.mergeWith3D=a.mergeWith3D;b.affectedByDistance=a.affectedByDistance;b.scaleByViewport=a.scaleByViewport;b.alignment=a.alignment;b.rotation3d.copy(a.rotation3d);
@@ -480,7 +480,7 @@ THREE.ClosedSplineCurve3=THREE.Curve.create(function(a){this.points=a==void 0?[]
 d[c[1]].z,d[c[2]].z,d[c[3]].z,e);return b});THREE.CurvePath=function(){this.curves=[];this.bends=[];this.autoClose=false};THREE.CurvePath.prototype=new THREE.Curve;THREE.CurvePath.prototype.constructor=THREE.CurvePath;THREE.CurvePath.prototype.add=function(a){this.curves.push(a)};THREE.CurvePath.prototype.checkConnection=function(){};
 THREE.CurvePath.prototype.closePath=function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-1].getPoint(1);a.equals(b)||this.curves.push(new THREE.LineCurve(b,a))};THREE.CurvePath.prototype.getPoint=function(a){for(var b=a*this.getLength(),c=this.getCurveLengths(),a=0;a<c.length;){if(c[a]>=b){b=c[a]-b;a=this.curves[a];b=1-b/a.getLength();return a.getPointAt(b)}a++}return null};THREE.CurvePath.prototype.getLength=function(){var a=this.getCurveLengths();return a[a.length-1]};
 THREE.CurvePath.prototype.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length==this.curves.length)return this.cacheLengths;var a=[],b=0,c,d=this.curves.length;for(c=0;c<d;c++){b=b+this.curves[c].getLength();a.push(b)}return this.cacheLengths=a};
-THREE.CurvePath.prototype.getBoundingBox=function(){var a=this.getPoints(),b,c,d,e;b=c=Number.NEGATIVE_INFINITY;d=e=Number.POSITIVE_INFINITY;var f,g,h,k;k=new THREE.Vector2;g=0;for(h=a.length;g<h;g++){f=a[g];if(f.x>b)b=f.x;else if(f.x<d)d=f.x;if(f.y>c)c=f.y;else if(f.y<c)e=f.y;k.addSelf(f.x,f.y)}return{minX:d,minY:e,maxX:b,maxY:c,centroid:k.divideScalar(h)}};THREE.CurvePath.prototype.createPointsGeometry=function(a){return this.createGeometry(this.getPoints(a,true))};
+THREE.CurvePath.prototype.getBoundingBox=function(){var a=this.getPoints(),b,c,d,e;b=c=Number.NEGATIVE_INFINITY;d=e=Number.POSITIVE_INFINITY;var f,g,h,k;k=new THREE.Vector2;g=0;for(h=a.length;g<h;g++){f=a[g];if(f.x>b)b=f.x;else if(f.x<d)d=f.x;if(f.y>c)c=f.y;else if(f.y<e)e=f.y;k.addSelf(f.x,f.y)}return{minX:d,minY:e,maxX:b,maxY:c,centroid:k.divideScalar(h)}};THREE.CurvePath.prototype.createPointsGeometry=function(a){return this.createGeometry(this.getPoints(a,true))};
 THREE.CurvePath.prototype.createSpacedPointsGeometry=function(a){return this.createGeometry(this.getSpacedPoints(a,true))};THREE.CurvePath.prototype.createGeometry=function(a){for(var b=new THREE.Geometry,c=0;c<a.length;c++)b.vertices.push(new THREE.Vector3(a[c].x,a[c].y,0));return b};THREE.CurvePath.prototype.addWrapPath=function(a){this.bends.push(a)};
 THREE.CurvePath.prototype.getTransformedPoints=function(a,b){var c=this.getPoints(a),d,e;if(!b)b=this.bends;d=0;for(e=b.length;d<e;d++)c=this.getWrapPoints(c,b[d]);return c};THREE.CurvePath.prototype.getTransformedSpacedPoints=function(a,b){var c=this.getSpacedPoints(a),d,e;if(!b)b=this.bends;d=0;for(e=b.length;d<e;d++)c=this.getWrapPoints(c,b[d]);return c};
 THREE.CurvePath.prototype.getWrapPoints=function(a,b){var c=this.getBoundingBox(),d,e,f,g,h,k;d=0;for(e=a.length;d<e;d++){f=a[d];g=f.x;h=f.y;k=g/c.maxX;k=b.getUtoTmapping(k,g);g=b.getPoint(k);h=b.getNormalVector(k).multiplyScalar(h);f.x=g.x+h.x;f.y=g.y+h.y}return a};
@@ -556,7 +556,7 @@ this.moveRight&&this.object.translateX(b);this.moveUp&&this.object.translateY(b)
 Math.sin(this.theta);b=1;this.constrainVertical&&(b=Math.PI/(this.verticalMax-this.verticalMin));this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a*b;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=THREE.Math.mapLinear(this.phi,0,Math.PI,this.verticalMin,this.verticalMax);b=this.target;c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+
 100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(b)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),false);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),false);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),false);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),false);this.domElement.addEventListener("keyup",
 c(this,this.onKeyUp),false)};
-THREE.PathControls=function(a,b){function c(a){return(a=a*2)<1?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),r=g.length,u=0;f=r-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<r-1;f++){u=d*h.chunks[f]/h.total;b.keys[f]={time:u,pos:g[f]}}e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
+THREE.PathControls=function(a,b){function c(a){return(a=a*2)<1?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),r=g.length,v=0;f=r-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<r-1;f++){v=d*h.chunks[f]/h.total;b.keys[f]={time:v,pos:g[f]}}e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
 return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,false)}function f(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++){d=c/(a.points.length*b);d=a.getPoint(d);e.vertices[c]=new THREE.Vector3(d.x,d.y,d.z)}return e}this.object=a;this.domElement=b!==void 0?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=true;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;
 this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=
 this.domElement.offsetHeight/2;this.domElement.setAttribute("tabindex",-1)}var g=Math.PI*2,h=Math.PI/180;this.update=function(a){var b;if(this.lookHorizontal)this.lon=this.lon+this.mouseX*this.lookSpeed*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*this.lookSpeed*a;this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%g;this.phi=a>=0?a:a+g;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;
@@ -590,23 +590,24 @@ b.addSelf(c.object.up.clone().setLength(a.y));c.object.position.addSelf(b);c.tar
 c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();c.object.position.add(c.target,g);c.checkDistances();c.object.lookAt(c.target);if(d.distanceTo(c.object.position)>0){c.dispatchEvent(p);d.copy(c.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",function(a){if(c.enabled){if(e){h=k=c.getMouseProjectionOnBall(a.clientX,a.clientY);j=l=c.getMouseOnScreen(a.clientX,a.clientY);o=
 m=c.getMouseOnScreen(a.clientX,a.clientY);e=false}f!==-1&&(f===0&&!c.noRotate?k=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?l=c.getMouseOnScreen(a.clientX,a.clientY):f===2&&!c.noPan&&(m=c.getMouseOnScreen(a.clientX,a.clientY)))}},false);this.domElement.addEventListener("mousedown",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();if(f===-1){f=a.button;f===0&&!c.noRotate?h=k=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?j=l=c.getMouseOnScreen(a.clientX,
 a.clientY):this.noPan||(o=m=c.getMouseOnScreen(a.clientX,a.clientY))}}},false);this.domElement.addEventListener("mouseup",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();f=-1}},false);window.addEventListener("keydown",function(a){if(c.enabled&&f===-1){a.keyCode===c.keys[0]&&!c.noRotate?f=0:a.keyCode===c.keys[1]&&!c.noZoom?f=1:a.keyCode===c.keys[2]&&!c.noPan&&(f=2);f!==-1&&(e=true)}},false);window.addEventListener("keyup",function(){c.enabled&&f!==-1&&(f=-1)},false)};
-THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function k(a,b,c,g,h,k,l,m){var n,o=d||1,p=e||1,q=h/2,r=k/2,t=j.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){n="y";p=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){n="x";o=f||1}var u=o+1,i=p+1,y=h/o,M=k/p,ba=new THREE.Vector3;ba[n]=l>0?1:-1;for(h=0;h<i;h++)for(k=0;k<u;k++){var J=new THREE.Vector3;J[a]=(k*y-q)*c;J[b]=(h*M-r)*g;J[n]=l;j.vertices.push(J)}for(h=0;h<p;h++)for(k=0;k<o;k++){a=new THREE.Face4(k+
-u*h+t,k+u*(h+1)+t,k+1+u*(h+1)+t,k+1+u*h+t);a.normal.copy(ba);a.vertexNormals.push(ba.clone(),ba.clone(),ba.clone(),ba.clone());a.materialIndex=m;j.faces.push(a);j.faceVertexUvs[0].push([new THREE.UV(k/o,h/p),new THREE.UV(k/o,(h+1)/p),new THREE.UV((k+1)/o,(h+1)/p),new THREE.UV((k+1)/o,h/p)])}}THREE.Geometry.call(this);var j=this,l=a/2,o=b/2,m=c/2,p,q,n,r,u,t;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(p=0;p<6;p++)this.materials.push(g)}p=0;r=1;q=2;u=3;n=4;t=5}else this.materials=
-[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var y in h)this.sides[y]!==void 0&&(this.sides[y]=h[y]);this.sides.px&&k("z","y",-1,-1,c,b,l,p);this.sides.nx&&k("z","y",1,-1,c,b,-l,r);this.sides.py&&k("x","z",1,1,a,c,o,q);this.sides.ny&&k("x","z",1,-1,a,c,-o,u);this.sides.pz&&k("x","y",1,-1,a,b,m,n);this.sides.nz&&k("x","y",-1,-1,a,b,-m,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
+THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function k(a,b,c,g,h,k,l,m){var n,o=d||1,p=e||1,q=h/2,r=k/2,t=j.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){n="y";p=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){n="x";o=f||1}var v=o+1,i=p+1,y=h/o,L=k/p,T=new THREE.Vector3;T[n]=l>0?1:-1;for(h=0;h<i;h++)for(k=0;k<v;k++){var aa=new THREE.Vector3;aa[a]=(k*y-q)*c;aa[b]=(h*L-r)*g;aa[n]=l;j.vertices.push(aa)}for(h=0;h<p;h++)for(k=0;k<o;k++){a=new THREE.Face4(k+
+v*h+t,k+v*(h+1)+t,k+1+v*(h+1)+t,k+1+v*h+t);a.normal.copy(T);a.vertexNormals.push(T.clone(),T.clone(),T.clone(),T.clone());a.materialIndex=m;j.faces.push(a);j.faceVertexUvs[0].push([new THREE.UV(k/o,h/p),new THREE.UV(k/o,(h+1)/p),new THREE.UV((k+1)/o,(h+1)/p),new THREE.UV((k+1)/o,h/p)])}}THREE.Geometry.call(this);var j=this,l=a/2,o=b/2,m=c/2,p,q,n,r,v,t;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(p=0;p<6;p++)this.materials.push(g)}p=0;r=1;q=2;v=3;n=4;t=5}else this.materials=
+[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var y in h)this.sides[y]!==void 0&&(this.sides[y]=h[y]);this.sides.px&&k("z","y",-1,-1,c,b,l,p);this.sides.nx&&k("z","y",1,-1,c,b,-l,r);this.sides.py&&k("x","z",1,1,a,c,o,q);this.sides.ny&&k("x","z",1,-1,a,c,-o,v);this.sides.pz&&k("x","y",1,-1,a,b,m,n);this.sides.nz&&k("x","y",-1,-1,a,b,-m,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
 THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
 THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=a!==void 0?a:20,b=b!==void 0?b:20,c=c!==void 0?c:100,g=c/2,d=d||8,e=e||1,h,k,j=[],l=[];for(k=0;k<=e;k++){var o=[],m=[],p=k/e,q=p*(b-a)+a;for(h=0;h<=d;h++){var n=h/d,r=new THREE.Vector3;r.x=q*Math.sin(n*Math.PI*2);r.y=-p*c+g;r.z=q*Math.cos(n*Math.PI*2);this.vertices.push(r);o.push(this.vertices.length-1);m.push(new THREE.UV(n,p))}j.push(o);l.push(m)}c=(b-a)/c;for(h=0;h<d;h++){if(a!==0){o=this.vertices[j[0][h]].clone();m=this.vertices[j[0][h+
-1]].clone()}else{o=this.vertices[j[1][h]].clone();m=this.vertices[j[1][h+1]].clone()}o.setY(Math.sqrt(o.x*o.x+o.z*o.z)*c).normalize();m.setY(Math.sqrt(m.x*m.x+m.z*m.z)*c).normalize();for(k=0;k<e;k++){var p=j[k][h],q=j[k+1][h],n=j[k+1][h+1],r=j[k][h+1],u=o.clone(),t=o.clone(),y=m.clone(),s=m.clone(),x=l[k][h].clone(),G=l[k+1][h].clone(),C=l[k+1][h+1].clone(),z=l[k][h+1].clone();this.faces.push(new THREE.Face4(p,q,n,r,[u,t,y,s]));this.faceVertexUvs[0].push([x,G,C,z])}}if(!f&&a>0){this.vertices.push(new THREE.Vector3(0,
-g,0));for(h=0;h<d;h++){p=j[0][h];q=j[0][h+1];n=this.vertices.length-1;u=new THREE.Vector3(0,1,0);t=new THREE.Vector3(0,1,0);y=new THREE.Vector3(0,1,0);x=l[0][h].clone();G=l[0][h+1].clone();C=new THREE.UV(G.u,0);this.faces.push(new THREE.Face3(p,q,n,[u,t,y]));this.faceVertexUvs[0].push([x,G,C])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){p=j[k][h+1];q=j[k][h];n=this.vertices.length-1;u=new THREE.Vector3(0,-1,0);t=new THREE.Vector3(0,-1,0);y=new THREE.Vector3(0,-1,0);
-x=l[k][h+1].clone();G=l[k][h].clone();C=new THREE.UV(G.u,1);this.faces.push(new THREE.Face3(p,q,n,[u,t,y]));this.faceVertexUvs[0].push([x,G,C])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
+1]].clone()}else{o=this.vertices[j[1][h]].clone();m=this.vertices[j[1][h+1]].clone()}o.setY(Math.sqrt(o.x*o.x+o.z*o.z)*c).normalize();m.setY(Math.sqrt(m.x*m.x+m.z*m.z)*c).normalize();for(k=0;k<e;k++){var p=j[k][h],q=j[k+1][h],n=j[k+1][h+1],r=j[k][h+1],v=o.clone(),t=o.clone(),y=m.clone(),s=m.clone(),x=l[k][h].clone(),H=l[k+1][h].clone(),D=l[k+1][h+1].clone(),A=l[k][h+1].clone();this.faces.push(new THREE.Face4(p,q,n,r,[v,t,y,s]));this.faceVertexUvs[0].push([x,H,D,A])}}if(!f&&a>0){this.vertices.push(new THREE.Vector3(0,
+g,0));for(h=0;h<d;h++){p=j[0][h];q=j[0][h+1];n=this.vertices.length-1;v=new THREE.Vector3(0,1,0);t=new THREE.Vector3(0,1,0);y=new THREE.Vector3(0,1,0);x=l[0][h].clone();H=l[0][h+1].clone();D=new THREE.UV(H.u,0);this.faces.push(new THREE.Face3(p,q,n,[v,t,y]));this.faceVertexUvs[0].push([x,H,D])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){p=j[k][h+1];q=j[k][h];n=this.vertices.length-1;v=new THREE.Vector3(0,-1,0);t=new THREE.Vector3(0,-1,0);y=new THREE.Vector3(0,-1,0);
+x=l[k][h+1].clone();H=l[k][h].clone();D=new THREE.UV(H.u,1);this.faces.push(new THREE.Face3(p,q,n,[v,t,y]));this.faceVertexUvs[0].push([x,H,D])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
 THREE.ExtrudeGeometry=function(a,b){if(typeof a!=="undefined"){THREE.Geometry.call(this);a=a instanceof Array?a:[a];this.shapebb=a[a.length-1].getBoundingBox();this.addShapeList(a,b);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;THREE.ExtrudeGeometry.prototype.addShapeList=function(a,b){for(var c=a.length,d=0;d<c;d++)this.addShape(a[d],b)};
 THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
-h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);if(f===0){console.log("Either infinite or no solutions!");g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions.")}g=g/f;if(g<0){b=Math.atan2(b.y-a.y,b.x-a.x);a=Math.atan2(c.y-a.y,c.x-a.x);b>a&&(a=a+Math.PI*2);c=(b+a)/2;a=-Math.cos(c);c=-Math.sin(c);return new THREE.Vector2(a,c)}return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(c,d){var e,f;for(J=c.length;--J>=0;){e=J;f=J-1;f<0&&(f=
-c.length-1);for(var g=0,h=m+l*2,g=0;g<h;g++){var i=X*g,k=X*(g+1),j=d+e+i,i=d+f+i,n=d+f+k,k=d+e+k,o=c,p=g,q=h,j=j+D,i=i+D,n=n+D,k=k+D;E.faces.push(new THREE.Face4(j,i,n,k,null,null,t));j=P.generateSideWallUV(E,a,o,b,j,i,n,k,p,q);E.faceVertexUvs[0].push(j)}}}function f(a,b,c){E.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+D;d=d+D;e=e+D;E.faces.push(new THREE.Face3(c,d,e,null,null,u));c=f?P.generateBottomUV(E,a,b,c,d,e):P.generateTopUV(E,a,b,c,d,e);E.faceVertexUvs[0].push(c)}var h=
-b.amount!==void 0?b.amount:100,k=b.bevelThickness!==void 0?b.bevelThickness:6,j=b.bevelSize!==void 0?b.bevelSize:k-2,l=b.bevelSegments!==void 0?b.bevelSegments:3,o=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,p=b.bendPath,q=b.extrudePath,n,r=false,u=b.material,t=b.extrudeMaterial,y,s,x,G;if(q){n=q.getSpacedPoints(m);r=true;o=false;y=new THREE.TubeGeometry.FrenetFrames(q,m,false);s=new THREE.Vector3;x=new THREE.Vector3;G=new THREE.Vector3}if(!o)j=k=l=0;var C,z,v,E=this,
-D=this.vertices.length;p&&a.addWrapPath(p);var q=a.extractPoints(),p=q.shape,N=q.holes;if(q=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();z=0;for(v=N.length;z<v;z++){C=N[z];THREE.Shape.Utils.isClockWise(C)&&(N[z]=C.reverse())}q=false}var S=THREE.Shape.Utils.triangulateShape(p,N),R=p;z=0;for(v=N.length;z<v;z++){C=N[z];p=p.concat(C)}var B,L,I,H,i,X=p.length,M,ba=S.length,q=[],J=0;I=R.length;B=I-1;for(L=J+1;J<I;J++,B++,L++){B===I&&(B=0);L===I&&(L=0);q[J]=d(R[J],R[B],R[L])}var fa=[],Z,ha=q.concat();
-z=0;for(v=N.length;z<v;z++){C=N[z];Z=[];J=0;I=C.length;B=I-1;for(L=J+1;J<I;J++,B++,L++){B===I&&(B=0);L===I&&(L=0);Z[J]=d(C[J],C[B],C[L])}fa.push(Z);ha=ha.concat(Z)}for(B=0;B<l;B++){I=B/l;H=k*(1-I);L=j*Math.sin(I*Math.PI/2);J=0;for(I=R.length;J<I;J++){i=c(R[J],q[J],L);f(i.x,i.y,-H)}z=0;for(v=N.length;z<v;z++){C=N[z];Z=fa[z];J=0;for(I=C.length;J<I;J++){i=c(C[J],Z[J],L);f(i.x,i.y,-H)}}}L=j;for(J=0;J<X;J++){i=o?c(p[J],ha[J],L):p[J];if(r){x.copy(y.normals[0]).multiplyScalar(i.x);s.copy(y.binormals[0]).multiplyScalar(i.y);
-G.copy(n[0]).addSelf(x).addSelf(s);f(G.x,G.y,G.z)}else f(i.x,i.y,0)}for(I=1;I<=m;I++)for(J=0;J<X;J++){i=o?c(p[J],ha[J],L):p[J];if(r){x.copy(y.normals[I]).multiplyScalar(i.x);s.copy(y.binormals[I]).multiplyScalar(i.y);G.copy(n[I]).addSelf(x).addSelf(s);f(G.x,G.y,G.z)}else f(i.x,i.y,h/m*I)}for(B=l-1;B>=0;B--){I=B/l;H=k*(1-I);L=j*Math.sin(I*Math.PI/2);J=0;for(I=R.length;J<I;J++){i=c(R[J],q[J],L);f(i.x,i.y,h+H)}z=0;for(v=N.length;z<v;z++){C=N[z];Z=fa[z];J=0;for(I=C.length;J<I;J++){i=c(C[J],Z[J],L);r?
-f(i.x,i.y+n[m-1].y,n[m-1].x+H):f(i.x,i.y,h+H)}}}var P=THREE.ExtrudeGeometry.WorldUVGenerator;(function(){if(o){var a;a=X*0;for(J=0;J<ba;J++){M=S[J];g(M[2]+a,M[1]+a,M[0]+a,true)}a=m+l*2;a=X*a;for(J=0;J<ba;J++){M=S[J];g(M[0]+a,M[1]+a,M[2]+a,false)}}else{for(J=0;J<ba;J++){M=S[J];g(M[2],M[1],M[0],true)}for(J=0;J<ba;J++){M=S[J];g(M[0]+X*m,M[1]+X*m,M[2]+X*m,false)}}})();(function(){var a=0;e(R,a);a=a+R.length;z=0;for(v=N.length;z<v;z++){C=N[z];e(C,a);a=a+C.length}})()};
+h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);if(f===0){console.log("Either infinite or no solutions!");g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions.")}g=g/f;if(g<0){b=Math.atan2(b.y-a.y,b.x-a.x);a=Math.atan2(c.y-a.y,c.x-a.x);b>a&&(a=a+Math.PI*2);c=(b+a)/2;a=-Math.cos(c);c=-Math.sin(c);return new THREE.Vector2(a,c)}return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(c,d){var e,f;for(M=c.length;--M>=0;){e=M;f=M-1;f<0&&(f=
+c.length-1);for(var g=0,h=m+l*2,g=0;g<h;g++){var i=L*g,k=L*(g+1),j=d+e+i,i=d+f+i,n=d+f+k,k=d+e+k,o=c,p=g,q=h,r=e,s=f,j=j+N,i=i+N,n=n+N,k=k+N;I.faces.push(new THREE.Face4(j,i,n,k,null,null,t));j=y.generateSideWallUV(I,a,o,b,j,i,n,k,p,q,r,s);I.faceVertexUvs[0].push(j)}}}function f(a,b,c){I.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+N;d=d+N;e=e+N;I.faces.push(new THREE.Face3(c,d,e,null,null,v));c=f?y.generateBottomUV(I,a,b,c,d,e):y.generateTopUV(I,a,b,c,d,e);I.faceVertexUvs[0].push(c)}
+var h=b.amount!==void 0?b.amount:100,k=b.bevelThickness!==void 0?b.bevelThickness:6,j=b.bevelSize!==void 0?b.bevelSize:k-2,l=b.bevelSegments!==void 0?b.bevelSegments:3,o=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,p=b.bendPath,q=b.extrudePath,n,r=false,v=b.material,t=b.extrudeMaterial,y=b.UVGenerator!==void 0?b.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,s,x,H,D;if(q){n=q.getSpacedPoints(m);r=true;o=false;s=b.frames!==void 0?b.frames:new THREE.TubeGeometry.FrenetFrames(q,
+m,false);x=new THREE.Vector3;H=new THREE.Vector3;D=new THREE.Vector3}if(!o)j=k=l=0;var A,u,G,I=this,N=this.vertices.length;p&&a.addWrapPath(p);var q=a.extractPoints(),p=q.shape,R=q.holes;if(q=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();u=0;for(G=R.length;u<G;u++){A=R[u];THREE.Shape.Utils.isClockWise(A)&&(R[u]=A.reverse())}q=false}var Y=THREE.Shape.Utils.triangulateShape(p,R),B=p;u=0;for(G=R.length;u<G;u++){A=R[u];p=p.concat(A)}var F,Q,C,i,P,L=p.length,T,aa=Y.length,q=[],M=0;C=B.length;F=C-1;
+for(Q=M+1;M<C;M++,F++,Q++){F===C&&(F=0);Q===C&&(Q=0);q[M]=d(B[M],B[F],B[Q])}var ca=[],fa,O=q.concat();u=0;for(G=R.length;u<G;u++){A=R[u];fa=[];M=0;C=A.length;F=C-1;for(Q=M+1;M<C;M++,F++,Q++){F===C&&(F=0);Q===C&&(Q=0);fa[M]=d(A[M],A[F],A[Q])}ca.push(fa);O=O.concat(fa)}for(F=0;F<l;F++){C=F/l;i=k*(1-C);Q=j*Math.sin(C*Math.PI/2);M=0;for(C=B.length;M<C;M++){P=c(B[M],q[M],Q);f(P.x,P.y,-i)}u=0;for(G=R.length;u<G;u++){A=R[u];fa=ca[u];M=0;for(C=A.length;M<C;M++){P=c(A[M],fa[M],Q);f(P.x,P.y,-i)}}}Q=j;for(M=
+0;M<L;M++){P=o?c(p[M],O[M],Q):p[M];if(r){H.copy(s.normals[0]).multiplyScalar(P.x);x.copy(s.binormals[0]).multiplyScalar(P.y);D.copy(n[0]).addSelf(H).addSelf(x);f(D.x,D.y,D.z)}else f(P.x,P.y,0)}for(C=1;C<=m;C++)for(M=0;M<L;M++){P=o?c(p[M],O[M],Q):p[M];if(r){H.copy(s.normals[C]).multiplyScalar(P.x);x.copy(s.binormals[C]).multiplyScalar(P.y);D.copy(n[C]).addSelf(H).addSelf(x);f(D.x,D.y,D.z)}else f(P.x,P.y,h/m*C)}for(F=l-1;F>=0;F--){C=F/l;i=k*(1-C);Q=j*Math.sin(C*Math.PI/2);M=0;for(C=B.length;M<C;M++){P=
+c(B[M],q[M],Q);f(P.x,P.y,h+i)}u=0;for(G=R.length;u<G;u++){A=R[u];fa=ca[u];M=0;for(C=A.length;M<C;M++){P=c(A[M],fa[M],Q);r?f(P.x,P.y+n[m-1].y,n[m-1].x+i):f(P.x,P.y,h+i)}}}(function(){if(o){var a;a=L*0;for(M=0;M<aa;M++){T=Y[M];g(T[2]+a,T[1]+a,T[0]+a,true)}a=m+l*2;a=L*a;for(M=0;M<aa;M++){T=Y[M];g(T[0]+a,T[1]+a,T[2]+a,false)}}else{for(M=0;M<aa;M++){T=Y[M];g(T[2],T[1],T[0],true)}for(M=0;M<aa;M++){T=Y[M];g(T[0]+L*m,T[1]+L*m,T[2]+L*m,false)}}})();(function(){var a=0;e(B,a);a=a+B.length;u=0;for(G=R.length;u<
+G;u++){A=R[u];e(A,a);a=a+A.length}})()};
 THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(a,b,c,d,e,f){b=a.vertices[e].x;e=a.vertices[e].y;c=a.vertices[f].x;f=a.vertices[f].y;return[new THREE.UV(a.vertices[d].x,1-a.vertices[d].y),new THREE.UV(b,1-e),new THREE.UV(c,1-f)]},generateBottomUV:function(a,b,c,d,e,f){return this.generateTopUV(a,b,c,d,e,f)},generateSideWallUV:function(a,b,c,d,e,f,g,h){var b=a.vertices[e].x,c=a.vertices[e].y,e=a.vertices[e].z,d=a.vertices[f].x,k=a.vertices[f].y,f=a.vertices[f].z,j=a.vertices[g].x,l=
 a.vertices[g].y,g=a.vertices[g].z,o=a.vertices[h].x,m=a.vertices[h].y,a=a.vertices[h].z;return Math.abs(c-k)<0.01?[new THREE.UV(b,e),new THREE.UV(d,f),new THREE.UV(j,g),new THREE.UV(o,a)]:[new THREE.UV(c,e),new THREE.UV(k,f),new THREE.UV(l,g),new THREE.UV(m,a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;
 THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
@@ -615,16 +616,16 @@ THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);for(var b=b||12,c=
 THREE.PlaneGeometry=function(a,b,c,d){THREE.Geometry.call(this);for(var e=a/2,f=b/2,c=c||1,d=d||1,g=c+1,h=d+1,k=a/c,j=b/d,l=new THREE.Vector3(0,1,0),a=0;a<h;a++)for(b=0;b<g;b++)this.vertices.push(new THREE.Vector3(b*k-e,0,a*j-f));for(a=0;a<d;a++)for(b=0;b<c;b++){e=new THREE.Face4(b+g*a,b+g*(a+1),b+1+g*(a+1),b+1+g*a);e.normal.copy(l);e.vertexNormals.push(l.clone(),l.clone(),l.clone(),l.clone());this.faces.push(e);this.faceVertexUvs[0].push([new THREE.UV(b/c,a/d),new THREE.UV(b/c,(a+1)/d),new THREE.UV((b+
 1)/c,(a+1)/d),new THREE.UV((b+1)/c,a/d)])}this.computeCentroids()};THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
 THREE.SphereGeometry=function(a,b,c,d,e,f,g){THREE.Geometry.call(this);var a=a||50,d=d!==void 0?d:0,e=e!==void 0?e:Math.PI*2,f=f!==void 0?f:0,g=g!==void 0?g:Math.PI,b=Math.max(3,Math.floor(b)||8),c=Math.max(2,Math.floor(c)||6),h,k,j=[],l=[];for(k=0;k<=c;k++){var o=[],m=[];for(h=0;h<=b;h++){var p=h/b,q=k/c,n=new THREE.Vector3;n.x=-a*Math.cos(d+p*e)*Math.sin(f+q*g);n.y=a*Math.cos(f+q*g);n.z=a*Math.sin(d+p*e)*Math.sin(f+q*g);this.vertices.push(n);o.push(this.vertices.length-1);m.push(new THREE.UV(p,
-q))}j.push(o);l.push(m)}for(k=0;k<c;k++)for(h=0;h<b;h++){var d=j[k][h+1],e=j[k][h],f=j[k+1][h],g=j[k+1][h+1],o=this.vertices[d].clone().normalize(),m=this.vertices[e].clone().normalize(),p=this.vertices[f].clone().normalize(),q=this.vertices[g].clone().normalize(),n=l[k][h+1].clone(),r=l[k][h].clone(),u=l[k+1][h].clone(),t=l[k+1][h+1].clone();if(Math.abs(this.vertices[d].y)==a){this.faces.push(new THREE.Face3(d,f,g,[o,p,q]));this.faceVertexUvs[0].push([n,u,t])}else if(Math.abs(this.vertices[f].y)==
-a){this.faces.push(new THREE.Face3(d,e,f,[o,m,p]));this.faceVertexUvs[0].push([n,r,u])}else{this.faces.push(new THREE.Face4(d,e,f,g,[o,m,p,q]));this.faceVertexUvs[0].push([n,r,u,t])}}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
+q))}j.push(o);l.push(m)}for(k=0;k<c;k++)for(h=0;h<b;h++){var d=j[k][h+1],e=j[k][h],f=j[k+1][h],g=j[k+1][h+1],o=this.vertices[d].clone().normalize(),m=this.vertices[e].clone().normalize(),p=this.vertices[f].clone().normalize(),q=this.vertices[g].clone().normalize(),n=l[k][h+1].clone(),r=l[k][h].clone(),v=l[k+1][h].clone(),t=l[k+1][h+1].clone();if(Math.abs(this.vertices[d].y)==a){this.faces.push(new THREE.Face3(d,f,g,[o,p,q]));this.faceVertexUvs[0].push([n,v,t])}else if(Math.abs(this.vertices[f].y)==
+a){this.faces.push(new THREE.Face3(d,e,f,[o,m,p]));this.faceVertexUvs[0].push([n,r,v])}else{this.faces.push(new THREE.Face4(d,e,f,g,[o,m,p,q]));this.faceVertexUvs[0].push([n,r,v,t])}}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
 THREE.TextGeometry=function(a,b){var c=(new THREE.TextPath(a,b)).toShapes();b.amount=b.height!==void 0?b.height:50;if(b.bevelThickness===void 0)b.bevelThickness=10;if(b.bevelSize===void 0)b.bevelSize=8;if(b.bevelEnabled===void 0)b.bevelEnabled=false;if(b.bend){var d=c[c.length-1].getBoundingBox().maxX;b.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(d/2,120),new THREE.Vector2(d,0))}THREE.ExtrudeGeometry.call(this,c,b)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;
 THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
 THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b=this.getFace(),c=this.size/b.resolution,d=
-0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,k,j,l,o,m,p,q,n,r,u=b.glyphs[a]||b.glyphs["?"];if(u){if(u.o){b=u._cachedOutline||(u._cachedOutline=u.o.split(" "));j=b.length;for(a=0;a<j;){k=b[a++];switch(k){case "m":k=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(k,l));e.moveTo(k,l);break;case "l":k=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(k,
+0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,k,j,l,o,m,p,q,n,r,v=b.glyphs[a]||b.glyphs["?"];if(v){if(v.o){b=v._cachedOutline||(v._cachedOutline=v.o.split(" "));j=b.length;for(a=0;a<j;){k=b[a++];switch(k){case "m":k=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(k,l));e.moveTo(k,l);break;case "l":k=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(k,
 l));e.lineTo(k,l);break;case "q":k=b[a++]*c+d;l=b[a++]*c;p=b[a++]*c+d;q=b[a++]*c;e.quadraticCurveTo(p,q,k,l);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){var t=g/h,y=THREE.Shape.Utils.b2(t,o,p,k),t=THREE.Shape.Utils.b2(t,m,q,l);f.push(new THREE.Vector2(y,t))}}break;case "b":k=b[a++]*c+d;l=b[a++]*c;p=b[a++]*c+d;q=b[a++]*-c;n=b[a++]*c+d;r=b[a++]*-c;e.bezierCurveTo(k,l,p,q,n,r);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){t=g/h;y=THREE.Shape.Utils.b3(t,o,p,
-n,k);t=THREE.Shape.Utils.b3(t,m,q,r,l);f.push(new THREE.Vector2(y,t))}}}}}return{offset:u.ha*c,points:f,path:e}}}};
-(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],k,j,l;if(b(a)>0)for(j=0;j<e;j++)g[j]=j;else for(j=0;j<e;j++)g[j]=e-1-j;var o=2*e;for(j=e-1;e>2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");break}k=j;e<=k&&(k=0);j=k+1;e<=j&&(j=0);l=j+1;e<=l&&(l=0);var m;a:{m=a;var p=k,q=j,n=l,r=e,u=g,t=void 0,y=void 0,s=void 0,x=void 0,G=void 0,
-C=void 0,z=void 0,v=void 0,E=void 0,y=m[u[p]].x,s=m[u[p]].y,x=m[u[q]].x,G=m[u[q]].y,C=m[u[n]].x,z=m[u[n]].y;if(1.0E-10>(x-y)*(z-s)-(G-s)*(C-y))m=false;else{for(t=0;t<r;t++)if(!(t==p||t==q||t==n)){var v=m[u[t]].x,E=m[u[t]].y,D=void 0,N=void 0,S=void 0,R=void 0,B=void 0,L=void 0,I=void 0,H=void 0,i=void 0,X=void 0,M=void 0,ba=void 0,D=S=B=void 0,D=C-x,N=z-G,S=y-C,R=s-z,B=x-y,L=G-s,I=v-y,H=E-s,i=v-x,X=E-G,M=v-C,ba=E-z,D=D*X-N*i,B=B*H-L*I,S=S*ba-R*M;if(D>=0&&S>=0&&B>=0){m=false;break a}}m=true}}if(m){f.push([a[g[k]],
+n,k);t=THREE.Shape.Utils.b3(t,m,q,r,l);f.push(new THREE.Vector2(y,t))}}}}}return{offset:v.ha*c,points:f,path:e}}}};
+(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],k,j,l;if(b(a)>0)for(j=0;j<e;j++)g[j]=j;else for(j=0;j<e;j++)g[j]=e-1-j;var o=2*e;for(j=e-1;e>2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");break}k=j;e<=k&&(k=0);j=k+1;e<=j&&(j=0);l=j+1;e<=l&&(l=0);var m;a:{m=a;var p=k,q=j,n=l,r=e,v=g,t=void 0,y=void 0,s=void 0,x=void 0,H=void 0,
+D=void 0,A=void 0,u=void 0,G=void 0,y=m[v[p]].x,s=m[v[p]].y,x=m[v[q]].x,H=m[v[q]].y,D=m[v[n]].x,A=m[v[n]].y;if(1.0E-10>(x-y)*(A-s)-(H-s)*(D-y))m=false;else{for(t=0;t<r;t++)if(!(t==p||t==q||t==n)){var u=m[v[t]].x,G=m[v[t]].y,I=void 0,N=void 0,R=void 0,Y=void 0,B=void 0,F=void 0,Q=void 0,C=void 0,i=void 0,P=void 0,L=void 0,T=void 0,I=R=B=void 0,I=D-x,N=A-H,R=y-D,Y=s-A,B=x-y,F=H-s,Q=u-y,C=G-s,i=u-x,P=G-H,L=u-D,T=G-A,I=I*P-N*i,B=B*C-F*Q,R=R*T-Y*L;if(I>=0&&R>=0&&B>=0){m=false;break a}}m=true}}if(m){f.push([a[g[k]],
 a[g[j]],a[g[l]]]);h.push([g[k],g[j],g[l]]);k=j;for(l=j+1;l<e;k++,l++)g[k]=g[l];e--;o=2*e}}return d?h:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
 THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||Math.PI*2;e=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var f=d/this.segmentsT*this.arc,g=c/this.segmentsR*Math.PI*2;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(f);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(f);h.z=
 this.tube*Math.sin(g);this.vertices.push(h);a.push(new THREE.UV(d/this.segmentsT,1-c/this.segmentsR));b.push(h.clone().subSelf(e).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var e=(this.segmentsT+1)*c+d-1,f=(this.segmentsT+1)*(c-1)+d-1,g=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,k=new THREE.Face4(e,f,g,h,[b[e],b[f],b[g],b[h]]);k.normal.addSelf(b[e]);k.normal.addSelf(b[f]);k.normal.addSelf(b[g]);k.normal.addSelf(b[h]);k.normal.normalize();this.faces.push(k);
@@ -660,13 +661,13 @@ THREE.CameraHelper.prototype.update=function(){function a(a,d,e,f){THREE.CameraH
 THREE.SubdivisionModifier=function(a){this.subdivisions=a===void 0?1:a;this.useOldVertexColors=false;this.supportUVs=true;this.debug=false};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;b-- >0;)this.smooth(a)};
 THREE.SubdivisionModifier.prototype.smooth=function(a){function b(){m.debug&&console.log.apply(console,arguments)}function c(){console&&console.log.apply(console,arguments)}function d(a,c,d,e,g,h,i){var k=new THREE.Face4(a,c,d,e,null,g.color,g.material);if(m.useOldVertexColors){k.vertexColors=[];for(var j,n,p,q=0;q<4;q++){p=h[q];j=new THREE.Color;j.setRGB(0,0,0);for(var r=0;r<p.length;r++){n=g.vertexColors[p[r]-1];j.r=j.r+n.r;j.g=j.g+n.g;j.b=j.b+n.b}j.r=j.r/p.length;j.g=j.g/p.length;j.b=j.b/p.length;
 k.vertexColors[q]=j}}l.push(k);if(m.supportUVs){g=[f(a,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?o.push(g):b("d :( ",e+":"+i):b("c :( ",d+":"+i):b("b :( ",c+":"+i):b("a :( ",a+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(a,d){var e=a+":"+d,f=t[e];if(!f){a>=y&&a<y+q.length?b("face pt"):b("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in t?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,t[e]):t[e]=d}function h(a,
-b){S[a]===void 0&&(S[a]=[]);S[a].push(b)}function k(a,b,c){R[a]===void 0&&(R[a]={});R[a][b]=c}var j=[],l=[],o=[],m=this,p=a.vertices,q=a.faces,j=p.concat(),n=[],r={},u={},t={},y=p.length,s,x,G,C,z,v=a.faceVertexUvs[0],E;b("originalFaces, uvs, originalVerticesLength",q.length,v.length,y);if(m.supportUVs){s=0;for(x=v.length;s<x;s++){G=0;for(C=v[s].length;G<C;G++){E=q[s]["abcd".charAt(G)];g(E,s,v[s][G])}}}if(v.length==0)m.supportUVs=false;s=0;for(z in t)s++;if(!s){m.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",
-t,"vs",v.length);s=0;for(x=q.length;s<x;s++){z=q[s];n.push(z.centroid);j.push(z.centroid);if(m.supportUVs){v=new THREE.UV;if(z instanceof THREE.Face3){v.u=f(z.a,s).u+f(z.b,s).u+f(z.c,s).u;v.v=f(z.a,s).v+f(z.b,s).v+f(z.c,s).v;v.u=v.u/3;v.v=v.v/3}else if(z instanceof THREE.Face4){v.u=f(z.a,s).u+f(z.b,s).u+f(z.c,s).u+f(z.d,s).u;v.v=f(z.a,s).v+f(z.b,s).v+f(z.c,s).v+f(z.d,s).v;v.u=v.u/4;v.v=v.v/4}g(y+s,"",v)}}b("-- added UVs for new Faces",t);x=function(a){function b(a,c){h[a]===void 0&&(h[a]=[]);h[a].push(c)}
-var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(a);E=0;var D,N,S={},R={};for(s in x){v=x[s];D=s.split("_");N=D[0];D=D[1];h(N,[N,D]);h(D,[N,D]);G=0;for(C=v.length;G<C;G++){z=v[G];k(N,z,s);k(D,z,s)}v.length<2&&(u[s]=true)}b("vertexEdgeMap",S,"vertexFaceMap",R);for(s in x){v=
-x[s];z=v[0];C=v[1];D=s.split("_");N=D[0];D=D[1];v=new THREE.Vector3;if(u[s]){v.addSelf(p[N]);v.addSelf(p[D]);v.multiplyScalar(0.5)}else{v.addSelf(n[z]);v.addSelf(n[C]);v.addSelf(p[N]);v.addSelf(p[D]);v.multiplyScalar(0.25)}r[s]=y+q.length+E;j.push(v);E++;if(m.supportUVs){v=new THREE.UV;v.u=f(N,z).u+f(D,z).u;v.v=f(N,z).v+f(D,z).v;v.u=v.u/2;v.v=v.v/2;g(r[s],z,v);if(!u[s]){v=new THREE.UV;v.u=f(N,C).u+f(D,C).u;v.v=f(N,C).v+f(D,C).v;v.u=v.u/2;v.v=v.v/2;g(r[s],C,v)}}}b("-- Step 2 done");var B,L;C=["123",
-"12","2","23"];D=["123","23","3","31"];var I=["123","31","1","12"],H=["1234","12","2","23"],i=["1234","23","3","34"],X=["1234","34","4","41"],M=["1234","41","1","12"];s=0;for(x=n.length;s<x;s++){z=q[s];v=y+s;if(z instanceof THREE.Face3){E=e(z.a,z.b);N=e(z.b,z.c);B=e(z.c,z.a);d(v,r[E],z.b,r[N],z,C,s);d(v,r[N],z.c,r[B],z,D,s);d(v,r[B],z.a,r[E],z,I,s)}else if(z instanceof THREE.Face4){E=e(z.a,z.b);N=e(z.b,z.c);B=e(z.c,z.d);L=e(z.d,z.a);d(v,r[E],z.b,r[N],z,H,s);d(v,r[N],z.c,r[B],z,i,s);d(v,r[B],z.d,r[L],
-z,X,s);d(v,r[L],z.a,r[E],z,M,s)}else b("face should be a face!",z)}r=new THREE.Vector3;z=new THREE.Vector3;s=0;for(x=p.length;s<x;s++)if(S[s]!==void 0){r.set(0,0,0);z.set(0,0,0);N=new THREE.Vector3(0,0,0);v=0;for(G in R[s]){r.addSelf(n[G]);v++}C=0;E=S[s].length;for(G=0;G<E;G++)u[e(S[s][G][0],S[s][G][1])]&&C++;if(C!=2){r.divideScalar(v);for(G=0;G<E;G++){v=S[s][G];v=p[v[0]].clone().addSelf(p[v[1]]).divideScalar(2);z.addSelf(v)}z.divideScalar(E);N.addSelf(p[s]);N.multiplyScalar(E-3);N.addSelf(r);N.addSelf(z.multiplyScalar(2));
-N.divideScalar(E);j[s]=N}}a.vertices=j;a.faces=l;a.faceVertexUvs[0]=o;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=new THREE.Object3D;THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;
+b){R[a]===void 0&&(R[a]=[]);R[a].push(b)}function k(a,b,c){Y[a]===void 0&&(Y[a]={});Y[a][b]=c}var j=[],l=[],o=[],m=this,p=a.vertices,q=a.faces,j=p.concat(),n=[],r={},v={},t={},y=p.length,s,x,H,D,A,u=a.faceVertexUvs[0],G;b("originalFaces, uvs, originalVerticesLength",q.length,u.length,y);if(m.supportUVs){s=0;for(x=u.length;s<x;s++){H=0;for(D=u[s].length;H<D;H++){G=q[s]["abcd".charAt(H)];g(G,s,u[s][H])}}}if(u.length==0)m.supportUVs=false;s=0;for(A in t)s++;if(!s){m.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",
+t,"vs",u.length);s=0;for(x=q.length;s<x;s++){A=q[s];n.push(A.centroid);j.push(A.centroid);if(m.supportUVs){u=new THREE.UV;if(A instanceof THREE.Face3){u.u=f(A.a,s).u+f(A.b,s).u+f(A.c,s).u;u.v=f(A.a,s).v+f(A.b,s).v+f(A.c,s).v;u.u=u.u/3;u.v=u.v/3}else if(A instanceof THREE.Face4){u.u=f(A.a,s).u+f(A.b,s).u+f(A.c,s).u+f(A.d,s).u;u.v=f(A.a,s).v+f(A.b,s).v+f(A.c,s).v+f(A.d,s).v;u.u=u.u/4;u.v=u.v/4}g(y+s,"",u)}}b("-- added UVs for new Faces",t);x=function(a){function b(a,c){h[a]===void 0&&(h[a]=[]);h[a].push(c)}
+var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(a);G=0;var I,N,R={},Y={};for(s in x){u=x[s];I=s.split("_");N=I[0];I=I[1];h(N,[N,I]);h(I,[N,I]);H=0;for(D=u.length;H<D;H++){A=u[H];k(N,A,s);k(I,A,s)}u.length<2&&(v[s]=true)}b("vertexEdgeMap",R,"vertexFaceMap",Y);for(s in x){u=
+x[s];A=u[0];D=u[1];I=s.split("_");N=I[0];I=I[1];u=new THREE.Vector3;if(v[s]){u.addSelf(p[N]);u.addSelf(p[I]);u.multiplyScalar(0.5)}else{u.addSelf(n[A]);u.addSelf(n[D]);u.addSelf(p[N]);u.addSelf(p[I]);u.multiplyScalar(0.25)}r[s]=y+q.length+G;j.push(u);G++;if(m.supportUVs){u=new THREE.UV;u.u=f(N,A).u+f(I,A).u;u.v=f(N,A).v+f(I,A).v;u.u=u.u/2;u.v=u.v/2;g(r[s],A,u);if(!v[s]){u=new THREE.UV;u.u=f(N,D).u+f(I,D).u;u.v=f(N,D).v+f(I,D).v;u.u=u.u/2;u.v=u.v/2;g(r[s],D,u)}}}b("-- Step 2 done");var B,F;D=["123",
+"12","2","23"];I=["123","23","3","31"];var Q=["123","31","1","12"],C=["1234","12","2","23"],i=["1234","23","3","34"],P=["1234","34","4","41"],L=["1234","41","1","12"];s=0;for(x=n.length;s<x;s++){A=q[s];u=y+s;if(A instanceof THREE.Face3){G=e(A.a,A.b);N=e(A.b,A.c);B=e(A.c,A.a);d(u,r[G],A.b,r[N],A,D,s);d(u,r[N],A.c,r[B],A,I,s);d(u,r[B],A.a,r[G],A,Q,s)}else if(A instanceof THREE.Face4){G=e(A.a,A.b);N=e(A.b,A.c);B=e(A.c,A.d);F=e(A.d,A.a);d(u,r[G],A.b,r[N],A,C,s);d(u,r[N],A.c,r[B],A,i,s);d(u,r[B],A.d,r[F],
+A,P,s);d(u,r[F],A.a,r[G],A,L,s)}else b("face should be a face!",A)}r=new THREE.Vector3;A=new THREE.Vector3;s=0;for(x=p.length;s<x;s++)if(R[s]!==void 0){r.set(0,0,0);A.set(0,0,0);N=new THREE.Vector3(0,0,0);u=0;for(H in Y[s]){r.addSelf(n[H]);u++}D=0;G=R[s].length;for(H=0;H<G;H++)v[e(R[s][H][0],R[s][H][1])]&&D++;if(D!=2){r.divideScalar(u);for(H=0;H<G;H++){u=R[s][H];u=p[u[0]].clone().addSelf(p[u[1]]).divideScalar(2);A.addSelf(u)}A.divideScalar(G);N.addSelf(p[s]);N.multiplyScalar(G-3);N.addSelf(r);N.addSelf(A.multiplyScalar(2));
+N.divideScalar(G);j[s]=N}}a.vertices=j;a.faces=l;a.faceVertexUvs[0]=o;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=new THREE.Object3D;THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;
 THREE.LensFlare=function(a,b,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;a!==void 0&&this.add(a,b,c,d,e)};THREE.LensFlare.prototype=new THREE.Object3D;THREE.LensFlare.prototype.constructor=THREE.LensFlare;THREE.LensFlare.prototype.supr=THREE.Object3D.prototype;
 THREE.LensFlare.prototype.add=function(a,b,c,d,e,f){b===void 0&&(b=-1);c===void 0&&(c=0);f===void 0&&(f=1);e===void 0&&(e=new THREE.Color(16777215));if(d===void 0)d=THREE.NormalBlending;c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:f,color:e,blending:d})};
 THREE.LensFlare.prototype.updateLensFlares=function(){var a,b=this.lensFlares.length,c,d=-this.positionScreen.x*2,e=-this.positionScreen.y*2;for(a=0;a<b;a++){c=this.lensFlares[a];c.x=this.positionScreen.x+d*c.distance;c.y=this.positionScreen.y+e*c.distance;c.wantedRotation=c.x*Math.PI*0.25;c.rotation=c.rotation+(c.wantedRotation-c.rotation)*0.25}};
@@ -682,29 +683,29 @@ THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.creat
 0;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=-1;d[q++]=1;d[q++]=0;d[q++]=1;q=0;e[q++]=0;e[q++]=1;e[q++]=2;e[q++]=0;e[q++]=2;e[q++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();k=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
 b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,k);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
 b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);if(b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)<=0){j=false;l=a(THREE.ShaderFlares.lensFlare)}else{j=true;l=a(THREE.ShaderFlares.lensFlareVertexTexture)}o={};m={};o.vertex=b.getAttribLocation(l,"position");o.uv=b.getAttribLocation(l,"uv");m.renderType=b.getUniformLocation(l,"renderType");m.map=b.getUniformLocation(l,"map");m.occlusionMap=b.getUniformLocation(l,"occlusionMap");m.opacity=b.getUniformLocation(l,"opacity");m.color=b.getUniformLocation(l,
-"color");m.scale=b.getUniformLocation(l,"scale");m.rotation=b.getUniformLocation(l,"rotation");m.screenPosition=b.getUniformLocation(l,"screenPosition");p=false};this.render=function(a,d,e,u){var a=a.__webglFlares,t=a.length;if(t){var y=new THREE.Vector3,s=u/e,x=e*0.5,G=u*0.5,C=16/u,z=new THREE.Vector2(C*s,C),v=new THREE.Vector3(1,1,0),E=new THREE.Vector2(1,1),D=m,C=o;b.useProgram(l);if(!p){b.enableVertexAttribArray(o.vertex);b.enableVertexAttribArray(o.uv);p=true}b.uniform1i(D.occlusionMap,0);b.uniform1i(D.map,
-1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(C.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(C.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var N,S,R,B,L;for(N=0;N<t;N++){C=16/u;z.set(C*s,C);B=a[N];y.set(B.matrixWorld.elements[12],B.matrixWorld.elements[13],B.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(y);d.projectionMatrix.multiplyVector3(y);v.copy(y);E.x=v.x*x+x;E.y=v.y*G+G;if(j||E.x>0&&E.x<e&&E.y>0&&
-E.y<u){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,E.x-8,E.y-8,16,16,0);b.uniform1i(D.renderType,0);b.uniform2f(D.scale,z.x,z.y);b.uniform3f(D.screenPosition,v.x,v.y,v.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,k);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,E.x-8,E.y-8,16,16,0);b.uniform1i(D.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);
-b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);B.positionScreen.copy(v);B.customUpdateCallback?B.customUpdateCallback(B):B.updateLensFlares();b.uniform1i(D.renderType,2);b.enable(b.BLEND);S=0;for(R=B.lensFlares.length;S<R;S++){L=B.lensFlares[S];if(L.opacity>0.0010&&L.scale>0.0010){v.x=L.x;v.y=L.y;v.z=L.z;C=L.size*L.scale/u;z.x=C*s;z.y=C;b.uniform3f(D.screenPosition,v.x,v.y,v.z);b.uniform2f(D.scale,z.x,z.y);b.uniform1f(D.rotation,L.rotation);b.uniform1f(D.opacity,L.opacity);
-b.uniform3f(D.color,L.color.r,L.color.g,L.color.b);c.setBlending(L.blending,L.blendEquation,L.blendSrc,L.blendDst);c.setTexture(L.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
+"color");m.scale=b.getUniformLocation(l,"scale");m.rotation=b.getUniformLocation(l,"rotation");m.screenPosition=b.getUniformLocation(l,"screenPosition");p=false};this.render=function(a,d,e,v){var a=a.__webglFlares,t=a.length;if(t){var y=new THREE.Vector3,s=v/e,x=e*0.5,H=v*0.5,D=16/v,A=new THREE.Vector2(D*s,D),u=new THREE.Vector3(1,1,0),G=new THREE.Vector2(1,1),I=m,D=o;b.useProgram(l);if(!p){b.enableVertexAttribArray(o.vertex);b.enableVertexAttribArray(o.uv);p=true}b.uniform1i(I.occlusionMap,0);b.uniform1i(I.map,
+1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(D.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(D.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var N,R,Y,B,F;for(N=0;N<t;N++){D=16/v;A.set(D*s,D);B=a[N];y.set(B.matrixWorld.elements[12],B.matrixWorld.elements[13],B.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(y);d.projectionMatrix.multiplyVector3(y);u.copy(y);G.x=u.x*x+x;G.y=u.y*H+H;if(j||G.x>0&&G.x<e&&G.y>0&&
+G.y<v){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,G.x-8,G.y-8,16,16,0);b.uniform1i(I.renderType,0);b.uniform2f(I.scale,A.x,A.y);b.uniform3f(I.screenPosition,u.x,u.y,u.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,k);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,G.x-8,G.y-8,16,16,0);b.uniform1i(I.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);
+b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);B.positionScreen.copy(u);B.customUpdateCallback?B.customUpdateCallback(B):B.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);R=0;for(Y=B.lensFlares.length;R<Y;R++){F=B.lensFlares[R];if(F.opacity>0.0010&&F.scale>0.0010){u.x=F.x;u.y=F.y;u.z=F.z;D=F.size*F.scale/v;A.x=D*s;A.y=D;b.uniform3f(I.screenPosition,u.x,u.y,u.z);b.uniform2f(I.scale,A.x,A.y);b.uniform1f(I.rotation,F.rotation);b.uniform1f(I.opacity,F.opacity);
+b.uniform3f(I.color,F.color.r,F.color.g,F.color.b);c.setBlending(F.blending,F.blendEquation,F.blendSrc,F.blendDst);c.setTexture(F.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
 THREE.ShadowMapPlugin=function(){var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4,g=new THREE.Vector3,h=new THREE.Vector3;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
-function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(k,j){var l,o,m,p,q,n,r,u,t,y=[];p=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);a.enable(a.CULL_FACE);b.shadowMapCullFrontFaces?a.cullFace(a.FRONT):a.cullFace(a.BACK);b.setDepthTest(true);l=0;for(o=k.__lights.length;l<o;l++){m=k.__lights[l];if(m.castShadow)if(m instanceof THREE.DirectionalLight&&m.shadowCascade)for(q=0;q<m.shadowCascadeCount;q++){var s;if(m.shadowCascadeArray[q])s=m.shadowCascadeArray[q];
+function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(k,j){var l,o,m,p,q,n,r,v,t,y=[];p=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);a.enable(a.CULL_FACE);b.shadowMapCullFrontFaces?a.cullFace(a.FRONT):a.cullFace(a.BACK);b.setDepthTest(true);l=0;for(o=k.__lights.length;l<o;l++){m=k.__lights[l];if(m.castShadow)if(m instanceof THREE.DirectionalLight&&m.shadowCascade)for(q=0;q<m.shadowCascadeCount;q++){var s;if(m.shadowCascadeArray[q])s=m.shadowCascadeArray[q];
 else{t=m;r=q;s=new THREE.DirectionalLight;s.isVirtual=true;s.onlyShadow=true;s.castShadow=true;s.shadowCameraNear=t.shadowCameraNear;s.shadowCameraFar=t.shadowCameraFar;s.shadowCameraLeft=t.shadowCameraLeft;s.shadowCameraRight=t.shadowCameraRight;s.shadowCameraBottom=t.shadowCameraBottom;s.shadowCameraTop=t.shadowCameraTop;s.shadowCameraVisible=t.shadowCameraVisible;s.shadowDarkness=t.shadowDarkness;s.shadowBias=t.shadowCascadeBias[r];s.shadowMapWidth=t.shadowCascadeWidth[r];s.shadowMapHeight=t.shadowCascadeHeight[r];
-s.pointsWorld=[];s.pointsFrustum=[];u=s.pointsWorld;n=s.pointsFrustum;for(var x=0;x<8;x++){u[x]=new THREE.Vector3;n[x]=new THREE.Vector3}u=t.shadowCascadeNearZ[r];t=t.shadowCascadeFarZ[r];n[0].set(-1,-1,u);n[1].set(1,-1,u);n[2].set(-1,1,u);n[3].set(1,1,u);n[4].set(-1,-1,t);n[5].set(1,-1,t);n[6].set(-1,1,t);n[7].set(1,1,t);s.originalCamera=j;n=new THREE.Gyroscope;n.position=m.shadowCascadeOffset;n.add(s);n.add(s.target);j.add(n);m.shadowCascadeArray[q]=s;console.log("Created virtualLight",s)}r=m;u=
-q;t=r.shadowCascadeArray[u];t.position.copy(r.position);t.target.position.copy(r.target.position);t.lookAt(t.target);t.shadowCameraVisible=r.shadowCameraVisible;t.shadowDarkness=r.shadowDarkness;t.shadowBias=r.shadowCascadeBias[u];n=r.shadowCascadeNearZ[u];r=r.shadowCascadeFarZ[u];t=t.pointsFrustum;t[0].z=n;t[1].z=n;t[2].z=n;t[3].z=n;t[4].z=r;t[5].z=r;t[6].z=r;t[7].z=r;y[p]=s;p++}else{y[p]=m;p++}}l=0;for(o=y.length;l<o;l++){m=y[l];if(!m.shadowMap){m.shadowMap=new THREE.WebGLRenderTarget(m.shadowMapWidth,
+s.pointsWorld=[];s.pointsFrustum=[];v=s.pointsWorld;n=s.pointsFrustum;for(var x=0;x<8;x++){v[x]=new THREE.Vector3;n[x]=new THREE.Vector3}v=t.shadowCascadeNearZ[r];t=t.shadowCascadeFarZ[r];n[0].set(-1,-1,v);n[1].set(1,-1,v);n[2].set(-1,1,v);n[3].set(1,1,v);n[4].set(-1,-1,t);n[5].set(1,-1,t);n[6].set(-1,1,t);n[7].set(1,1,t);s.originalCamera=j;n=new THREE.Gyroscope;n.position=m.shadowCascadeOffset;n.add(s);n.add(s.target);j.add(n);m.shadowCascadeArray[q]=s;console.log("Created virtualLight",s)}r=m;v=
+q;t=r.shadowCascadeArray[v];t.position.copy(r.position);t.target.position.copy(r.target.position);t.lookAt(t.target);t.shadowCameraVisible=r.shadowCameraVisible;t.shadowDarkness=r.shadowDarkness;t.shadowBias=r.shadowCascadeBias[v];n=r.shadowCascadeNearZ[v];r=r.shadowCascadeFarZ[v];t=t.pointsFrustum;t[0].z=n;t[1].z=n;t[2].z=n;t[3].z=n;t[4].z=r;t[5].z=r;t[6].z=r;t[7].z=r;y[p]=s;p++}else{y[p]=m;p++}}l=0;for(o=y.length;l<o;l++){m=y[l];if(!m.shadowMap){m.shadowMap=new THREE.WebGLRenderTarget(m.shadowMapWidth,
 m.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat});m.shadowMapSize=new THREE.Vector2(m.shadowMapWidth,m.shadowMapHeight);m.shadowMatrix=new THREE.Matrix4}if(!m.shadowCamera){if(m instanceof THREE.SpotLight)m.shadowCamera=new THREE.PerspectiveCamera(m.shadowCameraFov,m.shadowMapWidth/m.shadowMapHeight,m.shadowCameraNear,m.shadowCameraFar);else if(m instanceof THREE.DirectionalLight)m.shadowCamera=new THREE.OrthographicCamera(m.shadowCameraLeft,m.shadowCameraRight,
 m.shadowCameraTop,m.shadowCameraBottom,m.shadowCameraNear,m.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}k.add(m.shadowCamera);b.autoUpdateScene&&k.updateMatrixWorld()}if(m.shadowCameraVisible&&!m.cameraHelper){m.cameraHelper=new THREE.CameraHelper(m.shadowCamera);m.shadowCamera.add(m.cameraHelper)}if(m.isVirtual&&s.originalCamera==j){q=j;p=m.shadowCamera;n=m.pointsFrustum;t=m.pointsWorld;g.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(r=
-0;r<8;r++){u=t[r];u.copy(n[r]);THREE.ShadowMapPlugin.__projector.unprojectVector(u,q);p.matrixWorldInverse.multiplyVector3(u);if(u.x<g.x)g.x=u.x;if(u.x>h.x)h.x=u.x;if(u.y<g.y)g.y=u.y;if(u.y>h.y)h.y=u.y;if(u.z<g.z)g.z=u.z;if(u.z>h.z)h.z=u.z}p.left=g.x;p.right=h.x;p.top=h.y;p.bottom=g.y;p.updateProjectionMatrix()}p=m.shadowMap;n=m.shadowMatrix;q=m.shadowCamera;q.position.copy(m.matrixWorld.getPosition());q.lookAt(m.target.matrixWorld.getPosition());q.updateMatrixWorld();q.matrixWorldInverse.getInverse(q.matrixWorld);
+0;r<8;r++){v=t[r];v.copy(n[r]);THREE.ShadowMapPlugin.__projector.unprojectVector(v,q);p.matrixWorldInverse.multiplyVector3(v);if(v.x<g.x)g.x=v.x;if(v.x>h.x)h.x=v.x;if(v.y<g.y)g.y=v.y;if(v.y>h.y)h.y=v.y;if(v.z<g.z)g.z=v.z;if(v.z>h.z)h.z=v.z}p.left=g.x;p.right=h.x;p.top=h.y;p.bottom=g.y;p.updateProjectionMatrix()}p=m.shadowMap;n=m.shadowMatrix;q=m.shadowCamera;q.position.copy(m.matrixWorld.getPosition());q.lookAt(m.target.matrixWorld.getPosition());q.updateMatrixWorld();q.matrixWorldInverse.getInverse(q.matrixWorld);
 if(m.cameraHelper)m.cameraHelper.lines.visible=m.shadowCameraVisible;m.shadowCameraVisible&&m.cameraHelper.update();n.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);n.multiplySelf(q.projectionMatrix);n.multiplySelf(q.matrixWorldInverse);if(!q._viewMatrixArray)q._viewMatrixArray=new Float32Array(16);if(!q._projectionMatrixArray)q._projectionMatrixArray=new Float32Array(16);q.matrixWorldInverse.flattenToArray(q._viewMatrixArray);q.projectionMatrix.flattenToArray(q._projectionMatrixArray);f.multiply(q.projectionMatrix,
-q.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(p);b.clear();t=k.__webglObjects;m=0;for(p=t.length;m<p;m++){r=t[m];n=r.object;r.render=false;if(n.visible&&n.castShadow&&(!(n instanceof THREE.Mesh)||!n.frustumCulled||e.contains(n))){n._modelViewMatrix.multiply(q.matrixWorldInverse,n.matrixWorld);r.render=true}}m=0;for(p=t.length;m<p;m++){r=t[m];if(r.render){n=r.object;r=r.buffer;u=n.customDepthMaterial?n.customDepthMaterial:n.geometry.morphTargets.length?d:c;r instanceof THREE.BufferGeometry?
-b.renderBufferDirect(q,k.__lights,null,u,r,n):b.renderBuffer(q,k.__lights,null,u,r,n)}}t=k.__webglObjectsImmediate;m=0;for(p=t.length;m<p;m++){r=t[m];n=r.object;if(n.visible&&n.castShadow){n._modelViewMatrix.multiply(q.matrixWorldInverse,n.matrixWorld);b.renderImmediateObject(q,k.__lights,null,c,n)}}}l=b.getClearColor();o=b.getClearAlpha();a.clearColor(l.r,l.g,l.b,o);a.enable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.BACK)}};THREE.ShadowMapPlugin.__projector=new THREE.Projector;
+q.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(p);b.clear();t=k.__webglObjects;m=0;for(p=t.length;m<p;m++){r=t[m];n=r.object;r.render=false;if(n.visible&&n.castShadow&&(!(n instanceof THREE.Mesh)||!n.frustumCulled||e.contains(n))){n._modelViewMatrix.multiply(q.matrixWorldInverse,n.matrixWorld);r.render=true}}m=0;for(p=t.length;m<p;m++){r=t[m];if(r.render){n=r.object;r=r.buffer;v=n.customDepthMaterial?n.customDepthMaterial:n.geometry.morphTargets.length?d:c;r instanceof THREE.BufferGeometry?
+b.renderBufferDirect(q,k.__lights,null,v,r,n):b.renderBuffer(q,k.__lights,null,v,r,n)}}t=k.__webglObjectsImmediate;m=0;for(p=t.length;m<p;m++){r=t[m];n=r.object;if(n.visible&&n.castShadow){n._modelViewMatrix.multiply(q.matrixWorldInverse,n.matrixWorld);b.renderImmediateObject(q,k.__lights,null,c,n)}}}l=b.getClearColor();o=b.getClearAlpha();a.clearColor(l.r,l.g,l.b,o);a.enable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.BACK)}};THREE.ShadowMapPlugin.__projector=new THREE.Projector;
 THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,e,f,g,h,k,j,l;this.init=function(a){b=a.context;c=a;d=new Float32Array(16);e=new Uint16Array(6);a=0;d[a++]=-1;d[a++]=-1;d[a++]=0;d[a++]=1;d[a++]=1;d[a++]=-1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=0;d[a++]=-1;d[a++]=1;d[a++]=0;a=d[a++]=0;e[a++]=0;e[a++]=1;e[a++]=2;e[a++]=0;e[a++]=2;e[a++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
 g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,m=b.createProgram(),p=b.createShader(b.FRAGMENT_SHADER),q=b.createShader(b.VERTEX_SHADER);b.shaderSource(p,a.fragmentShader);b.shaderSource(q,a.vertexShader);b.compileShader(p);b.compileShader(q);b.attachShader(m,p);b.attachShader(m,q);b.linkProgram(m);h=m;k={};j={};k.position=b.getAttribLocation(h,"position");k.uv=b.getAttribLocation(h,"uv");j.uvOffset=b.getUniformLocation(h,"uvOffset");j.uvScale=b.getUniformLocation(h,
 "uvScale");j.rotation=b.getUniformLocation(h,"rotation");j.scale=b.getUniformLocation(h,"scale");j.alignment=b.getUniformLocation(h,"alignment");j.color=b.getUniformLocation(h,"color");j.map=b.getUniformLocation(h,"map");j.opacity=b.getUniformLocation(h,"opacity");j.useScreenCoordinates=b.getUniformLocation(h,"useScreenCoordinates");j.affectedByDistance=b.getUniformLocation(h,"affectedByDistance");j.screenPosition=b.getUniformLocation(h,"screenPosition");j.modelViewMatrix=b.getUniformLocation(h,"modelViewMatrix");
-j.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");l=false};this.render=function(d,e,p,q){var d=d.__webglSprites,n=d.length;if(n){var r=k,u=j,t=q/p,p=p*0.5,y=q*0.5,s=true;b.useProgram(h);if(!l){b.enableVertexAttribArray(r.position);b.enableVertexAttribArray(r.uv);l=true}b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(true);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(r.position,2,b.FLOAT,false,16,0);b.vertexAttribPointer(r.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
-g);b.uniformMatrix4fv(u.projectionMatrix,false,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(u.map,0);for(var x,G=[],r=0;r<n;r++){x=d[r];if(x.visible&&x.opacity!==0)if(x.useScreenCoordinates)x.z=-x.position.z;else{x._modelViewMatrix.multiply(e.matrixWorldInverse,x.matrixWorld);x.z=-x._modelViewMatrix.elements[14]}}d.sort(a);for(r=0;r<n;r++){x=d[r];if(x.visible&&x.opacity!==0&&x.map&&x.map.image&&x.map.image.width){if(x.useScreenCoordinates){b.uniform1i(u.useScreenCoordinates,1);
-b.uniform3f(u.screenPosition,(x.position.x-p)/p,(y-x.position.y)/y,Math.max(0,Math.min(1,x.position.z)))}else{b.uniform1i(u.useScreenCoordinates,0);b.uniform1i(u.affectedByDistance,x.affectedByDistance?1:0);b.uniformMatrix4fv(u.modelViewMatrix,false,x._modelViewMatrix.elements)}e=x.map.image.width/(x.scaleByViewport?q:1);G[0]=e*t*x.scale.x;G[1]=e*x.scale.y;b.uniform2f(u.uvScale,x.uvScale.x,x.uvScale.y);b.uniform2f(u.uvOffset,x.uvOffset.x,x.uvOffset.y);b.uniform2f(u.alignment,x.alignment.x,x.alignment.y);
-b.uniform1f(u.opacity,x.opacity);b.uniform3f(u.color,x.color.r,x.color.g,x.color.b);b.uniform1f(u.rotation,x.rotation);b.uniform2fv(u.scale,G);if(x.mergeWith3D&&!s){b.enable(b.DEPTH_TEST);s=true}else if(!x.mergeWith3D&&s){b.disable(b.DEPTH_TEST);s=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
+j.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");l=false};this.render=function(d,e,p,q){var d=d.__webglSprites,n=d.length;if(n){var r=k,v=j,t=q/p,p=p*0.5,y=q*0.5,s=true;b.useProgram(h);if(!l){b.enableVertexAttribArray(r.position);b.enableVertexAttribArray(r.uv);l=true}b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(true);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(r.position,2,b.FLOAT,false,16,0);b.vertexAttribPointer(r.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
+g);b.uniformMatrix4fv(v.projectionMatrix,false,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(v.map,0);for(var x,H=[],r=0;r<n;r++){x=d[r];if(x.visible&&x.opacity!==0)if(x.useScreenCoordinates)x.z=-x.position.z;else{x._modelViewMatrix.multiply(e.matrixWorldInverse,x.matrixWorld);x.z=-x._modelViewMatrix.elements[14]}}d.sort(a);for(r=0;r<n;r++){x=d[r];if(x.visible&&x.opacity!==0&&x.map&&x.map.image&&x.map.image.width){if(x.useScreenCoordinates){b.uniform1i(v.useScreenCoordinates,1);
+b.uniform3f(v.screenPosition,(x.position.x-p)/p,(y-x.position.y)/y,Math.max(0,Math.min(1,x.position.z)))}else{b.uniform1i(v.useScreenCoordinates,0);b.uniform1i(v.affectedByDistance,x.affectedByDistance?1:0);b.uniformMatrix4fv(v.modelViewMatrix,false,x._modelViewMatrix.elements)}e=x.map.image.width/(x.scaleByViewport?q:1);H[0]=e*t*x.scale.x;H[1]=e*x.scale.y;b.uniform2f(v.uvScale,x.uvScale.x,x.uvScale.y);b.uniform2f(v.uvOffset,x.uvOffset.x,x.uvOffset.y);b.uniform2f(v.alignment,x.alignment.x,x.alignment.y);
+b.uniform1f(v.opacity,x.opacity);b.uniform3f(v.color,x.color.r,x.color.g,x.color.b);b.uniform1f(v.rotation,x.rotation);b.uniform2fv(v.scale,H);if(x.mergeWith3D&&!s){b.enable(b.DEPTH_TEST);s=true}else if(!x.mergeWith3D&&s){b.disable(b.DEPTH_TEST);s=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
 THREE.DepthPassPlugin=function(){this.enabled=false;this.renderTarget=null;var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
 function(a,b){this.enabled&&this.update(a,b)};this.update=function(g,h){var k,j,l,o,m,p;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.setDepthTest(true);b.autoUpdateScene&&g.updateMatrixWorld();if(!h._viewMatrixArray)h._viewMatrixArray=new Float32Array(16);if(!h._projectionMatrixArray)h._projectionMatrixArray=new Float32Array(16);h.matrixWorldInverse.getInverse(h.matrixWorld);h.matrixWorldInverse.flattenToArray(h._viewMatrixArray);h.projectionMatrix.flattenToArray(h._projectionMatrixArray);f.multiply(h.projectionMatrix,
 h.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(this.renderTarget);b.clear();p=g.__webglObjects;k=0;for(j=p.length;k<j;k++){l=p[k];m=l.object;l.render=false;if(m.visible&&(!(m instanceof THREE.Mesh)||!m.frustumCulled||e.contains(m))){m._modelViewMatrix.multiply(h.matrixWorldInverse,m.matrixWorld);l.render=true}}k=0;for(j=p.length;k<j;k++){l=p[k];if(l.render){m=l.object;l=l.buffer;b.setObjectFaces(m);o=m.customDepthMaterial?m.customDepthMaterial:m.geometry.morphTargets.length?d:c;l instanceof

+ 48 - 47
build/custom/ThreeExtras.js

@@ -2,8 +2,8 @@
 'use strict';THREE.ColorUtils={adjustHSV:function(b,a,c,d){var e=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(b,e);e.h=THREE.Math.clamp(e.h+a,0,1);e.s=THREE.Math.clamp(e.s+c,0,1);e.v=THREE.Math.clamp(e.v+d,0,1);b.setHSV(e.h,e.s,e.v)},rgbToHsv:function(b,a){var c=b.r,d=b.g,e=b.b,f=Math.max(Math.max(c,d),e),g=Math.min(Math.min(c,d),e);if(g===f)g=c=0;else{var h=f-g,g=h/f,c=(c===f?(d-e)/h:d===f?2+(e-c)/h:4+(c-d)/h)/6;0>c&&(c+=1);1<c&&(c-=1)}void 0===a&&(a={h:0,s:0,v:0});a.h=c;a.s=g;a.v=f;return a}};
 THREE.ColorUtils.__hsv={h:0,s:0,v:0};
 THREE.GeometryUtils={merge:function(b,a){for(var c,d,e=b.vertices.length,f=a instanceof THREE.Mesh?a.geometry:a,g=b.vertices,h=f.vertices,i=b.faces,j=f.faces,l=b.faceVertexUvs[0],n=f.faceVertexUvs[0],k={},m=0;m<b.materials.length;m++)k[b.materials[m].id]=m;a instanceof THREE.Mesh&&(a.matrixAutoUpdate&&a.updateMatrix(),c=a.matrix,d=new THREE.Matrix4,d.extractRotation(c,a.scale));for(var m=0,o=h.length;m<o;m++){var q=h[m].clone();c&&c.multiplyVector3(q);g.push(q)}m=0;for(o=j.length;m<o;m++){var g=j[m],
-r,s,t=g.vertexNormals,v=g.vertexColors;g instanceof THREE.Face3?r=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(r=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));r.normal.copy(g.normal);d&&d.multiplyVector3(r.normal);h=0;for(q=t.length;h<q;h++)s=t[h].clone(),d&&d.multiplyVector3(s),r.vertexNormals.push(s);r.color.copy(g.color);h=0;for(q=v.length;h<q;h++)s=v[h],r.vertexColors.push(s.clone());void 0!==g.materialIndex&&(h=f.materials[g.materialIndex],q=h.id,v=k[q],void 0===v&&(v=b.materials.length,
-k[q]=v,b.materials.push(h)),r.materialIndex=v);r.centroid.copy(g.centroid);c&&c.multiplyVector3(r.centroid);i.push(r)}m=0;for(o=n.length;m<o;m++){c=n[m];d=[];h=0;for(q=c.length;h<q;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(b){var a=new THREE.Geometry,c,d=b.vertices,e=b.faces,f=b.faceVertexUvs[0];b.materials&&(a.materials=b.materials.slice());b=0;for(c=d.length;b<c;b++)a.vertices.push(d[b].clone());b=0;for(c=e.length;b<c;b++)a.faces.push(e[b].clone());b=0;for(c=f.length;b<
+r,s,t=g.vertexNormals,w=g.vertexColors;g instanceof THREE.Face3?r=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(r=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));r.normal.copy(g.normal);d&&d.multiplyVector3(r.normal);h=0;for(q=t.length;h<q;h++)s=t[h].clone(),d&&d.multiplyVector3(s),r.vertexNormals.push(s);r.color.copy(g.color);h=0;for(q=w.length;h<q;h++)s=w[h],r.vertexColors.push(s.clone());void 0!==g.materialIndex&&(h=f.materials[g.materialIndex],q=h.id,w=k[q],void 0===w&&(w=b.materials.length,
+k[q]=w,b.materials.push(h)),r.materialIndex=w);r.centroid.copy(g.centroid);c&&c.multiplyVector3(r.centroid);i.push(r)}m=0;for(o=n.length;m<o;m++){c=n[m];d=[];h=0;for(q=c.length;h<q;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(b){var a=new THREE.Geometry,c,d=b.vertices,e=b.faces,f=b.faceVertexUvs[0];b.materials&&(a.materials=b.materials.slice());b=0;for(c=d.length;b<c;b++)a.vertices.push(d[b].clone());b=0;for(c=e.length;b<c;b++)a.faces.push(e[b].clone());b=0;for(c=f.length;b<
 c;b++){for(var d=f[b],e=[],g=0,h=d.length;g<h;g++)e.push(new THREE.UV(d[g].u,d[g].v));a.faceVertexUvs[0].push(e)}return a},randomPointInTriangle:function(b,a,c){var d,e,f,g=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();e=THREE.GeometryUtils.random();1<d+e&&(d=1-d,e=1-e);f=1-d-e;g.copy(b);g.multiplyScalar(d);h.copy(a);h.multiplyScalar(e);g.addSelf(h);h.copy(c);h.multiplyScalar(f);g.addSelf(h);return g},randomPointInFace:function(b,a,c){var d,e,f;if(b instanceof THREE.Face3)return d=
 a.vertices[b.a],e=a.vertices[b.b],f=a.vertices[b.c],THREE.GeometryUtils.randomPointInTriangle(d,e,f);if(b instanceof THREE.Face4){d=a.vertices[b.a];e=a.vertices[b.b];f=a.vertices[b.c];var a=a.vertices[b.d],g;c?b._area1&&b._area2?(c=b._area1,g=b._area2):(c=THREE.GeometryUtils.triangleArea(d,e,a),g=THREE.GeometryUtils.triangleArea(e,f,a),b._area1=c,b._area2=g):(c=THREE.GeometryUtils.triangleArea(d,e,a),g=THREE.GeometryUtils.triangleArea(e,f,a));return THREE.GeometryUtils.random()*(c+g)<c?THREE.GeometryUtils.randomPointInTriangle(d,
 e,a):THREE.GeometryUtils.randomPointInTriangle(e,f,a)}},randomPointsInGeometry:function(b,a){function c(a){function b(c,d){if(d<c)return c;var e=c+Math.floor((d-c)/2);return j[e]>a?b(c,e-1):j[e]<a?b(e+1,d):e}return b(0,j.length-1)}var d,e,f=b.faces,g=b.vertices,h=f.length,i=0,j=[],l,n,k,m;for(e=0;e<h;e++)d=f[e],d instanceof THREE.Face3?(l=g[d.a],n=g[d.b],k=g[d.c],d._area=THREE.GeometryUtils.triangleArea(l,n,k)):d instanceof THREE.Face4&&(l=g[d.a],n=g[d.b],k=g[d.c],m=g[d.d],d._area1=THREE.GeometryUtils.triangleArea(l,
@@ -12,15 +12,15 @@ a.max);c.multiplyScalar(-0.5);b.applyMatrix((new THREE.Matrix4).makeTranslation(
 b.faces[a],d instanceof THREE.Face4){e=d.a;var i=d.b,j=d.c,l=d.d,n=new THREE.Face3,k=new THREE.Face3;n.color.copy(d.color);k.color.copy(d.color);n.materialIndex=d.materialIndex;k.materialIndex=d.materialIndex;n.a=e;n.b=i;n.c=l;k.a=i;k.b=j;k.c=l;4===d.vertexColors.length&&(n.vertexColors[0]=d.vertexColors[0].clone(),n.vertexColors[1]=d.vertexColors[1].clone(),n.vertexColors[2]=d.vertexColors[3].clone(),k.vertexColors[0]=d.vertexColors[1].clone(),k.vertexColors[1]=d.vertexColors[2].clone(),k.vertexColors[2]=
 d.vertexColors[3].clone());f.push(n,k);d=0;for(e=b.faceVertexUvs.length;d<e;d++)b.faceVertexUvs[d].length&&(n=b.faceVertexUvs[d][a],i=n[1],j=n[2],l=n[3],n=[n[0].clone(),i.clone(),l.clone()],i=[i.clone(),j.clone(),l.clone()],h[d].push(n,i));d=0;for(e=b.faceUvs.length;d<e;d++)b.faceUvs[d].length&&(i=b.faceUvs[d][a],g[d].push(i,i))}else{f.push(d);d=0;for(e=b.faceUvs.length;d<e;d++)g[d].push(b.faceUvs[d]);d=0;for(e=b.faceVertexUvs.length;d<e;d++)h[d].push(b.faceVertexUvs[d])}b.faces=f;b.faceUvs=g;b.faceVertexUvs=
 h;b.computeCentroids();b.computeFaceNormals();b.computeVertexNormals();b.hasTangents&&b.computeTangents()},explode:function(b){for(var a=[],c=0,d=b.faces.length;c<d;c++){var e=a.length,f=b.faces[c];if(f instanceof THREE.Face4){var g=f.a,h=f.b,i=f.c,g=b.vertices[g],h=b.vertices[h],i=b.vertices[i],j=b.vertices[f.d];a.push(g.clone());a.push(h.clone());a.push(i.clone());a.push(j.clone());f.a=e;f.b=e+1;f.c=e+2;f.d=e+3}else g=f.a,h=f.b,i=f.c,g=b.vertices[g],h=b.vertices[h],i=b.vertices[i],a.push(g.clone()),
-a.push(h.clone()),a.push(i.clone()),f.a=e,f.b=e+1,f.c=e+2}b.vertices=a;delete b.__tmpVertices},tessellate:function(b,a){var c,d,e,f,g,h,i,j,l,n,k,m,o,q,r,s,t,v,p,x=[],A=[];c=0;for(d=b.faceVertexUvs.length;c<d;c++)A[c]=[];c=0;for(d=b.faces.length;c<d;c++)if(e=b.faces[c],e instanceof THREE.Face3)if(f=e.a,g=e.b,h=e.c,j=b.vertices[f],l=b.vertices[g],n=b.vertices[h],m=j.distanceTo(l),o=l.distanceTo(n),k=j.distanceTo(n),m>a||o>a||k>a){i=b.vertices.length;v=e.clone();p=e.clone();m>=o&&m>=k?(j=j.clone(),
-j.lerpSelf(l,0.5),v.a=f,v.b=i,v.c=h,p.a=i,p.b=g,p.c=h,3===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),f.lerpSelf(e.vertexNormals[1],0.5),v.vertexNormals[1].copy(f),p.vertexNormals[0].copy(f)),3===e.vertexColors.length&&(f=e.vertexColors[0].clone(),f.lerpSelf(e.vertexColors[1],0.5),v.vertexColors[1].copy(f),p.vertexColors[0].copy(f)),e=0):o>=m&&o>=k?(j=l.clone(),j.lerpSelf(n,0.5),v.a=f,v.b=g,v.c=i,p.a=i,p.b=h,p.c=f,3===e.vertexNormals.length&&(f=e.vertexNormals[1].clone(),f.lerpSelf(e.vertexNormals[2],
-0.5),v.vertexNormals[2].copy(f),p.vertexNormals[0].copy(f),p.vertexNormals[1].copy(e.vertexNormals[2]),p.vertexNormals[2].copy(e.vertexNormals[0])),3===e.vertexColors.length&&(f=e.vertexColors[1].clone(),f.lerpSelf(e.vertexColors[2],0.5),v.vertexColors[2].copy(f),p.vertexColors[0].copy(f),p.vertexColors[1].copy(e.vertexColors[2]),p.vertexColors[2].copy(e.vertexColors[0])),e=1):(j=j.clone(),j.lerpSelf(n,0.5),v.a=f,v.b=g,v.c=i,p.a=i,p.b=g,p.c=h,3===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),
-f.lerpSelf(e.vertexNormals[2],0.5),v.vertexNormals[2].copy(f),p.vertexNormals[0].copy(f)),3===e.vertexColors.length&&(f=e.vertexColors[0].clone(),f.lerpSelf(e.vertexColors[2],0.5),v.vertexColors[2].copy(f),p.vertexColors[0].copy(f)),e=2);x.push(v,p);b.vertices.push(j);f=0;for(g=b.faceVertexUvs.length;f<g;f++)b.faceVertexUvs[f].length&&(j=b.faceVertexUvs[f][c],p=j[0],h=j[1],v=j[2],0===e?(l=p.clone(),l.lerpSelf(h,0.5),j=[p.clone(),l.clone(),v.clone()],h=[l.clone(),h.clone(),v.clone()]):1===e?(l=h.clone(),
-l.lerpSelf(v,0.5),j=[p.clone(),h.clone(),l.clone()],h=[l.clone(),v.clone(),p.clone()]):(l=p.clone(),l.lerpSelf(v,0.5),j=[p.clone(),h.clone(),l.clone()],h=[l.clone(),h.clone(),v.clone()]),A[f].push(j,h))}else{x.push(e);f=0;for(g=b.faceVertexUvs.length;f<g;f++)A[f].push(b.faceVertexUvs[f][c])}else if(f=e.a,g=e.b,h=e.c,i=e.d,j=b.vertices[f],l=b.vertices[g],n=b.vertices[h],k=b.vertices[i],m=j.distanceTo(l),o=l.distanceTo(n),q=n.distanceTo(k),r=j.distanceTo(k),m>a||o>a||q>a||r>a){s=b.vertices.length;t=
-b.vertices.length+1;v=e.clone();p=e.clone();m>=o&&m>=q&&m>=r||q>=o&&q>=m&&q>=r?(m=j.clone(),m.lerpSelf(l,0.5),l=n.clone(),l.lerpSelf(k,0.5),v.a=f,v.b=s,v.c=t,v.d=i,p.a=s,p.b=g,p.c=h,p.d=t,4===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),f.lerpSelf(e.vertexNormals[1],0.5),g=e.vertexNormals[2].clone(),g.lerpSelf(e.vertexNormals[3],0.5),v.vertexNormals[1].copy(f),v.vertexNormals[2].copy(g),p.vertexNormals[0].copy(f),p.vertexNormals[3].copy(g)),4===e.vertexColors.length&&(f=e.vertexColors[0].clone(),
-f.lerpSelf(e.vertexColors[1],0.5),g=e.vertexColors[2].clone(),g.lerpSelf(e.vertexColors[3],0.5),v.vertexColors[1].copy(f),v.vertexColors[2].copy(g),p.vertexColors[0].copy(f),p.vertexColors[3].copy(g)),e=0):(m=l.clone(),m.lerpSelf(n,0.5),l=k.clone(),l.lerpSelf(j,0.5),v.a=f,v.b=g,v.c=s,v.d=t,p.a=t,p.b=s,p.c=h,p.d=i,4===e.vertexNormals.length&&(f=e.vertexNormals[1].clone(),f.lerpSelf(e.vertexNormals[2],0.5),g=e.vertexNormals[3].clone(),g.lerpSelf(e.vertexNormals[0],0.5),v.vertexNormals[2].copy(f),v.vertexNormals[3].copy(g),
-p.vertexNormals[0].copy(g),p.vertexNormals[1].copy(f)),4===e.vertexColors.length&&(f=e.vertexColors[1].clone(),f.lerpSelf(e.vertexColors[2],0.5),g=e.vertexColors[3].clone(),g.lerpSelf(e.vertexColors[0],0.5),v.vertexColors[2].copy(f),v.vertexColors[3].copy(g),p.vertexColors[0].copy(g),p.vertexColors[1].copy(f)),e=1);x.push(v,p);b.vertices.push(m,l);f=0;for(g=b.faceVertexUvs.length;f<g;f++)b.faceVertexUvs[f].length&&(j=b.faceVertexUvs[f][c],p=j[0],h=j[1],v=j[2],j=j[3],0===e?(l=p.clone(),l.lerpSelf(h,
-0.5),n=v.clone(),n.lerpSelf(j,0.5),p=[p.clone(),l.clone(),n.clone(),j.clone()],h=[l.clone(),h.clone(),v.clone(),n.clone()]):(l=h.clone(),l.lerpSelf(v,0.5),n=j.clone(),n.lerpSelf(p,0.5),p=[p.clone(),h.clone(),l.clone(),n.clone()],h=[n.clone(),l.clone(),v.clone(),j.clone()]),A[f].push(p,h))}else{x.push(e);f=0;for(g=b.faceVertexUvs.length;f<g;f++)A[f].push(b.faceVertexUvs[f][c])}b.faces=x;b.faceVertexUvs=A}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
+a.push(h.clone()),a.push(i.clone()),f.a=e,f.b=e+1,f.c=e+2}b.vertices=a;delete b.__tmpVertices},tessellate:function(b,a){var c,d,e,f,g,h,i,j,l,n,k,m,o,q,r,s,t,w,p,x=[],z=[];c=0;for(d=b.faceVertexUvs.length;c<d;c++)z[c]=[];c=0;for(d=b.faces.length;c<d;c++)if(e=b.faces[c],e instanceof THREE.Face3)if(f=e.a,g=e.b,h=e.c,j=b.vertices[f],l=b.vertices[g],n=b.vertices[h],m=j.distanceTo(l),o=l.distanceTo(n),k=j.distanceTo(n),m>a||o>a||k>a){i=b.vertices.length;w=e.clone();p=e.clone();m>=o&&m>=k?(j=j.clone(),
+j.lerpSelf(l,0.5),w.a=f,w.b=i,w.c=h,p.a=i,p.b=g,p.c=h,3===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),f.lerpSelf(e.vertexNormals[1],0.5),w.vertexNormals[1].copy(f),p.vertexNormals[0].copy(f)),3===e.vertexColors.length&&(f=e.vertexColors[0].clone(),f.lerpSelf(e.vertexColors[1],0.5),w.vertexColors[1].copy(f),p.vertexColors[0].copy(f)),e=0):o>=m&&o>=k?(j=l.clone(),j.lerpSelf(n,0.5),w.a=f,w.b=g,w.c=i,p.a=i,p.b=h,p.c=f,3===e.vertexNormals.length&&(f=e.vertexNormals[1].clone(),f.lerpSelf(e.vertexNormals[2],
+0.5),w.vertexNormals[2].copy(f),p.vertexNormals[0].copy(f),p.vertexNormals[1].copy(e.vertexNormals[2]),p.vertexNormals[2].copy(e.vertexNormals[0])),3===e.vertexColors.length&&(f=e.vertexColors[1].clone(),f.lerpSelf(e.vertexColors[2],0.5),w.vertexColors[2].copy(f),p.vertexColors[0].copy(f),p.vertexColors[1].copy(e.vertexColors[2]),p.vertexColors[2].copy(e.vertexColors[0])),e=1):(j=j.clone(),j.lerpSelf(n,0.5),w.a=f,w.b=g,w.c=i,p.a=i,p.b=g,p.c=h,3===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),
+f.lerpSelf(e.vertexNormals[2],0.5),w.vertexNormals[2].copy(f),p.vertexNormals[0].copy(f)),3===e.vertexColors.length&&(f=e.vertexColors[0].clone(),f.lerpSelf(e.vertexColors[2],0.5),w.vertexColors[2].copy(f),p.vertexColors[0].copy(f)),e=2);x.push(w,p);b.vertices.push(j);f=0;for(g=b.faceVertexUvs.length;f<g;f++)b.faceVertexUvs[f].length&&(j=b.faceVertexUvs[f][c],p=j[0],h=j[1],w=j[2],0===e?(l=p.clone(),l.lerpSelf(h,0.5),j=[p.clone(),l.clone(),w.clone()],h=[l.clone(),h.clone(),w.clone()]):1===e?(l=h.clone(),
+l.lerpSelf(w,0.5),j=[p.clone(),h.clone(),l.clone()],h=[l.clone(),w.clone(),p.clone()]):(l=p.clone(),l.lerpSelf(w,0.5),j=[p.clone(),h.clone(),l.clone()],h=[l.clone(),h.clone(),w.clone()]),z[f].push(j,h))}else{x.push(e);f=0;for(g=b.faceVertexUvs.length;f<g;f++)z[f].push(b.faceVertexUvs[f][c])}else if(f=e.a,g=e.b,h=e.c,i=e.d,j=b.vertices[f],l=b.vertices[g],n=b.vertices[h],k=b.vertices[i],m=j.distanceTo(l),o=l.distanceTo(n),q=n.distanceTo(k),r=j.distanceTo(k),m>a||o>a||q>a||r>a){s=b.vertices.length;t=
+b.vertices.length+1;w=e.clone();p=e.clone();m>=o&&m>=q&&m>=r||q>=o&&q>=m&&q>=r?(m=j.clone(),m.lerpSelf(l,0.5),l=n.clone(),l.lerpSelf(k,0.5),w.a=f,w.b=s,w.c=t,w.d=i,p.a=s,p.b=g,p.c=h,p.d=t,4===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),f.lerpSelf(e.vertexNormals[1],0.5),g=e.vertexNormals[2].clone(),g.lerpSelf(e.vertexNormals[3],0.5),w.vertexNormals[1].copy(f),w.vertexNormals[2].copy(g),p.vertexNormals[0].copy(f),p.vertexNormals[3].copy(g)),4===e.vertexColors.length&&(f=e.vertexColors[0].clone(),
+f.lerpSelf(e.vertexColors[1],0.5),g=e.vertexColors[2].clone(),g.lerpSelf(e.vertexColors[3],0.5),w.vertexColors[1].copy(f),w.vertexColors[2].copy(g),p.vertexColors[0].copy(f),p.vertexColors[3].copy(g)),e=0):(m=l.clone(),m.lerpSelf(n,0.5),l=k.clone(),l.lerpSelf(j,0.5),w.a=f,w.b=g,w.c=s,w.d=t,p.a=t,p.b=s,p.c=h,p.d=i,4===e.vertexNormals.length&&(f=e.vertexNormals[1].clone(),f.lerpSelf(e.vertexNormals[2],0.5),g=e.vertexNormals[3].clone(),g.lerpSelf(e.vertexNormals[0],0.5),w.vertexNormals[2].copy(f),w.vertexNormals[3].copy(g),
+p.vertexNormals[0].copy(g),p.vertexNormals[1].copy(f)),4===e.vertexColors.length&&(f=e.vertexColors[1].clone(),f.lerpSelf(e.vertexColors[2],0.5),g=e.vertexColors[3].clone(),g.lerpSelf(e.vertexColors[0],0.5),w.vertexColors[2].copy(f),w.vertexColors[3].copy(g),p.vertexColors[0].copy(g),p.vertexColors[1].copy(f)),e=1);x.push(w,p);b.vertices.push(m,l);f=0;for(g=b.faceVertexUvs.length;f<g;f++)b.faceVertexUvs[f].length&&(j=b.faceVertexUvs[f][c],p=j[0],h=j[1],w=j[2],j=j[3],0===e?(l=p.clone(),l.lerpSelf(h,
+0.5),n=w.clone(),n.lerpSelf(j,0.5),p=[p.clone(),l.clone(),n.clone(),j.clone()],h=[l.clone(),h.clone(),w.clone(),n.clone()]):(l=h.clone(),l.lerpSelf(w,0.5),n=j.clone(),n.lerpSelf(p,0.5),p=[p.clone(),h.clone(),l.clone(),n.clone()],h=[n.clone(),l.clone(),w.clone(),j.clone()]),z[f].push(p,h))}else{x.push(e);f=0;for(g=b.faceVertexUvs.length;f<g;f++)z[f].push(b.faceVertexUvs[f][c])}b.faces=x;b.faceVertexUvs=z}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
 THREE.ImageUtils={crossOrigin:"anonymous",loadTexture:function(b,a,c){var d=new Image,e=new THREE.Texture(d,a);d.onload=function(){e.needsUpdate=!0;c&&c(this)};d.crossOrigin=this.crossOrigin;d.src=b;return e},loadTextureCube:function(b,a,c){var d,e=[],f=new THREE.Texture(e,a),a=e.loadCount=0;for(d=b.length;a<d;++a)e[a]=new Image,e[a].onload=function(){e.loadCount+=1;6===e.loadCount&&(f.needsUpdate=!0);c&&c(this)},e[a].crossOrigin=this.crossOrigin,e[a].src=b[a];return f},getNormalMap:function(b,a){var c=
 function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},a=a|1,d=b.width,e=b.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(b,0,0);for(var h=g.getImageData(0,0,d,e).data,i=g.createImageData(d,e),j=i.data,l=0;l<d;l++)for(var n=0;n<e;n++){var k=0>n-1?0:n-1,m=n+1>e-1?e-1:n+1,o=0>l-1?0:l-1,q=l+1>d-1?d-1:l+1,r=[],s=[0,0,h[4*(n*d+l)]/255*a];r.push([-1,0,h[4*(n*d+o)]/255*a]);r.push([-1,-1,h[4*(k*d+o)]/255*a]);r.push([0,
 -1,h[4*(k*d+l)]/255*a]);r.push([1,-1,h[4*(k*d+q)]/255*a]);r.push([1,0,h[4*(n*d+q)]/255*a]);r.push([1,1,h[4*(m*d+q)]/255*a]);r.push([0,1,h[4*(m*d+l)]/255*a]);r.push([-1,1,h[4*(m*d+o)]/255*a]);k=[];o=r.length;for(m=0;m<o;m++){var q=r[m],t=r[(m+1)%o],q=[q[0]-s[0],q[1]-s[1],q[2]-s[2]],t=[t[0]-s[0],t[1]-s[1],t[2]-s[2]];k.push(c([q[1]*t[2]-q[2]*t[1],q[2]*t[0]-q[0]*t[2],q[0]*t[1]-q[1]*t[0]]))}r=[0,0,0];for(m=0;m<k.length;m++)r[0]+=k[m][0],r[1]+=k[m][1],r[2]+=k[m][2];r[0]/=k.length;r[1]/=k.length;r[2]/=k.length;
@@ -60,7 +60,7 @@ THREE.ClosedSplineCurve3=THREE.Curve.create(function(b){this.points=b==void 0?[]
 d[c[1]].z,d[c[2]].z,d[c[3]].z,e);return a});THREE.CurvePath=function(){this.curves=[];this.bends=[];this.autoClose=false};THREE.CurvePath.prototype=new THREE.Curve;THREE.CurvePath.prototype.constructor=THREE.CurvePath;THREE.CurvePath.prototype.add=function(b){this.curves.push(b)};THREE.CurvePath.prototype.checkConnection=function(){};
 THREE.CurvePath.prototype.closePath=function(){var b=this.curves[0].getPoint(0),a=this.curves[this.curves.length-1].getPoint(1);b.equals(a)||this.curves.push(new THREE.LineCurve(a,b))};THREE.CurvePath.prototype.getPoint=function(b){for(var a=b*this.getLength(),c=this.getCurveLengths(),b=0;b<c.length;){if(c[b]>=a){a=c[b]-a;b=this.curves[b];a=1-a/b.getLength();return b.getPointAt(a)}b++}return null};THREE.CurvePath.prototype.getLength=function(){var b=this.getCurveLengths();return b[b.length-1]};
 THREE.CurvePath.prototype.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length==this.curves.length)return this.cacheLengths;var b=[],a=0,c,d=this.curves.length;for(c=0;c<d;c++){a=a+this.curves[c].getLength();b.push(a)}return this.cacheLengths=b};
-THREE.CurvePath.prototype.getBoundingBox=function(){var b=this.getPoints(),a,c,d,e;a=c=Number.NEGATIVE_INFINITY;d=e=Number.POSITIVE_INFINITY;var f,g,h,i;i=new THREE.Vector2;g=0;for(h=b.length;g<h;g++){f=b[g];if(f.x>a)a=f.x;else if(f.x<d)d=f.x;if(f.y>c)c=f.y;else if(f.y<c)e=f.y;i.addSelf(f.x,f.y)}return{minX:d,minY:e,maxX:a,maxY:c,centroid:i.divideScalar(h)}};THREE.CurvePath.prototype.createPointsGeometry=function(b){return this.createGeometry(this.getPoints(b,true))};
+THREE.CurvePath.prototype.getBoundingBox=function(){var b=this.getPoints(),a,c,d,e;a=c=Number.NEGATIVE_INFINITY;d=e=Number.POSITIVE_INFINITY;var f,g,h,i;i=new THREE.Vector2;g=0;for(h=b.length;g<h;g++){f=b[g];if(f.x>a)a=f.x;else if(f.x<d)d=f.x;if(f.y>c)c=f.y;else if(f.y<e)e=f.y;i.addSelf(f.x,f.y)}return{minX:d,minY:e,maxX:a,maxY:c,centroid:i.divideScalar(h)}};THREE.CurvePath.prototype.createPointsGeometry=function(b){return this.createGeometry(this.getPoints(b,true))};
 THREE.CurvePath.prototype.createSpacedPointsGeometry=function(b){return this.createGeometry(this.getSpacedPoints(b,true))};THREE.CurvePath.prototype.createGeometry=function(b){for(var a=new THREE.Geometry,c=0;c<b.length;c++)a.vertices.push(new THREE.Vector3(b[c].x,b[c].y,0));return a};THREE.CurvePath.prototype.addWrapPath=function(b){this.bends.push(b)};
 THREE.CurvePath.prototype.getTransformedPoints=function(b,a){var c=this.getPoints(b),d,e;if(!a)a=this.bends;d=0;for(e=a.length;d<e;d++)c=this.getWrapPoints(c,a[d]);return c};THREE.CurvePath.prototype.getTransformedSpacedPoints=function(b,a){var c=this.getSpacedPoints(b),d,e;if(!a)a=this.bends;d=0;for(e=a.length;d<e;d++)c=this.getWrapPoints(c,a[d]);return c};
 THREE.CurvePath.prototype.getWrapPoints=function(b,a){var c=this.getBoundingBox(),d,e,f,g,h,i;d=0;for(e=b.length;d<e;d++){f=b[d];g=f.x;h=f.y;i=g/c.maxX;i=a.getUtoTmapping(i,g);g=a.getPoint(i);h=a.getNormalVector(i).multiplyScalar(h);f.x=g.x+h.x;f.y=g.y+h.y}return b};
@@ -170,23 +170,24 @@ b.addSelf(c.object.up.clone().setLength(a.y));c.object.position.addSelf(b);c.tar
 c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();c.object.position.add(c.target,g);c.checkDistances();c.object.lookAt(c.target);if(d.distanceTo(c.object.position)>0){c.dispatchEvent(m);d.copy(c.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",function(a){if(c.enabled){if(e){h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY);j=l=c.getMouseOnScreen(a.clientX,a.clientY);n=
 k=c.getMouseOnScreen(a.clientX,a.clientY);e=false}f!==-1&&(f===0&&!c.noRotate?i=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?l=c.getMouseOnScreen(a.clientX,a.clientY):f===2&&!c.noPan&&(k=c.getMouseOnScreen(a.clientX,a.clientY)))}},false);this.domElement.addEventListener("mousedown",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();if(f===-1){f=a.button;f===0&&!c.noRotate?h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?j=l=c.getMouseOnScreen(a.clientX,
 a.clientY):this.noPan||(n=k=c.getMouseOnScreen(a.clientX,a.clientY))}}},false);this.domElement.addEventListener("mouseup",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();f=-1}},false);window.addEventListener("keydown",function(a){if(c.enabled&&f===-1){a.keyCode===c.keys[0]&&!c.noRotate?f=0:a.keyCode===c.keys[1]&&!c.noZoom?f=1:a.keyCode===c.keys[2]&&!c.noPan&&(f=2);f!==-1&&(e=true)}},false);window.addEventListener("keyup",function(){c.enabled&&f!==-1&&(f=-1)},false)};
-THREE.CubeGeometry=function(b,a,c,d,e,f,g,h){function i(a,b,c,g,h,i,k,l){var m,n=d||1,o=e||1,q=h/2,r=i/2,s=j.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")m="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){m="y";o=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){m="x";n=f||1}var t=n+1,v=o+1,L=h/n,J=i/o,M=new THREE.Vector3;M[m]=k>0?1:-1;for(h=0;h<v;h++)for(i=0;i<t;i++){var y=new THREE.Vector3;y[a]=(i*L-q)*c;y[b]=(h*J-r)*g;y[m]=k;j.vertices.push(y)}for(h=0;h<o;h++)for(i=0;i<n;i++){a=new THREE.Face4(i+
-t*h+s,i+t*(h+1)+s,i+1+t*(h+1)+s,i+1+t*h+s);a.normal.copy(M);a.vertexNormals.push(M.clone(),M.clone(),M.clone(),M.clone());a.materialIndex=l;j.faces.push(a);j.faceVertexUvs[0].push([new THREE.UV(i/n,h/o),new THREE.UV(i/n,(h+1)/o),new THREE.UV((i+1)/n,(h+1)/o),new THREE.UV((i+1)/n,h/o)])}}THREE.Geometry.call(this);var j=this,l=b/2,n=a/2,k=c/2,m,o,q,r,s,t;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(m=0;m<6;m++)this.materials.push(g)}m=0;r=1;o=2;s=3;q=4;t=5}else this.materials=
-[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var v in h)this.sides[v]!==void 0&&(this.sides[v]=h[v]);this.sides.px&&i("z","y",-1,-1,c,a,l,m);this.sides.nx&&i("z","y",1,-1,c,a,-l,r);this.sides.py&&i("x","z",1,1,b,c,n,o);this.sides.ny&&i("x","z",1,-1,b,c,-n,s);this.sides.pz&&i("x","y",1,-1,b,a,k,q);this.sides.nz&&i("x","y",-1,-1,b,a,-k,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
+THREE.CubeGeometry=function(b,a,c,d,e,f,g,h){function i(a,b,c,g,h,i,k,l){var m,n=d||1,o=e||1,q=h/2,r=i/2,s=j.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")m="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){m="y";o=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){m="x";n=f||1}var t=n+1,w=o+1,I=h/n,M=i/o,J=new THREE.Vector3;J[m]=k>0?1:-1;for(h=0;h<w;h++)for(i=0;i<t;i++){var O=new THREE.Vector3;O[a]=(i*I-q)*c;O[b]=(h*M-r)*g;O[m]=k;j.vertices.push(O)}for(h=0;h<o;h++)for(i=0;i<n;i++){a=new THREE.Face4(i+
+t*h+s,i+t*(h+1)+s,i+1+t*(h+1)+s,i+1+t*h+s);a.normal.copy(J);a.vertexNormals.push(J.clone(),J.clone(),J.clone(),J.clone());a.materialIndex=l;j.faces.push(a);j.faceVertexUvs[0].push([new THREE.UV(i/n,h/o),new THREE.UV(i/n,(h+1)/o),new THREE.UV((i+1)/n,(h+1)/o),new THREE.UV((i+1)/n,h/o)])}}THREE.Geometry.call(this);var j=this,l=b/2,n=a/2,k=c/2,m,o,q,r,s,t;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(m=0;m<6;m++)this.materials.push(g)}m=0;r=1;o=2;s=3;q=4;t=5}else this.materials=
+[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var w in h)this.sides[w]!==void 0&&(this.sides[w]=h[w]);this.sides.px&&i("z","y",-1,-1,c,a,l,m);this.sides.nx&&i("z","y",1,-1,c,a,-l,r);this.sides.py&&i("x","z",1,1,b,c,n,o);this.sides.ny&&i("x","z",1,-1,b,c,-n,s);this.sides.pz&&i("x","y",1,-1,b,a,k,q);this.sides.nz&&i("x","y",-1,-1,b,a,-k,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
 THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
 THREE.CylinderGeometry=function(b,a,c,d,e,f){THREE.Geometry.call(this);var b=b!==void 0?b:20,a=a!==void 0?a:20,c=c!==void 0?c:100,g=c/2,d=d||8,e=e||1,h,i,j=[],l=[];for(i=0;i<=e;i++){var n=[],k=[],m=i/e,o=m*(a-b)+b;for(h=0;h<=d;h++){var q=h/d,r=new THREE.Vector3;r.x=o*Math.sin(q*Math.PI*2);r.y=-m*c+g;r.z=o*Math.cos(q*Math.PI*2);this.vertices.push(r);n.push(this.vertices.length-1);k.push(new THREE.UV(q,m))}j.push(n);l.push(k)}c=(a-b)/c;for(h=0;h<d;h++){if(b!==0){n=this.vertices[j[0][h]].clone();k=this.vertices[j[0][h+
-1]].clone()}else{n=this.vertices[j[1][h]].clone();k=this.vertices[j[1][h+1]].clone()}n.setY(Math.sqrt(n.x*n.x+n.z*n.z)*c).normalize();k.setY(Math.sqrt(k.x*k.x+k.z*k.z)*c).normalize();for(i=0;i<e;i++){var m=j[i][h],o=j[i+1][h],q=j[i+1][h+1],r=j[i][h+1],s=n.clone(),t=n.clone(),v=k.clone(),p=k.clone(),x=l[i][h].clone(),A=l[i+1][h].clone(),z=l[i+1][h+1].clone(),u=l[i][h+1].clone();this.faces.push(new THREE.Face4(m,o,q,r,[s,t,v,p]));this.faceVertexUvs[0].push([x,A,z,u])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,
-g,0));for(h=0;h<d;h++){m=j[0][h];o=j[0][h+1];q=this.vertices.length-1;s=new THREE.Vector3(0,1,0);t=new THREE.Vector3(0,1,0);v=new THREE.Vector3(0,1,0);x=l[0][h].clone();A=l[0][h+1].clone();z=new THREE.UV(A.u,0);this.faces.push(new THREE.Face3(m,o,q,[s,t,v]));this.faceVertexUvs[0].push([x,A,z])}}if(!f&&a>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){m=j[i][h+1];o=j[i][h];q=this.vertices.length-1;s=new THREE.Vector3(0,-1,0);t=new THREE.Vector3(0,-1,0);v=new THREE.Vector3(0,-1,0);
-x=l[i][h+1].clone();A=l[i][h].clone();z=new THREE.UV(A.u,1);this.faces.push(new THREE.Face3(m,o,q,[s,t,v]));this.faceVertexUvs[0].push([x,A,z])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
+1]].clone()}else{n=this.vertices[j[1][h]].clone();k=this.vertices[j[1][h+1]].clone()}n.setY(Math.sqrt(n.x*n.x+n.z*n.z)*c).normalize();k.setY(Math.sqrt(k.x*k.x+k.z*k.z)*c).normalize();for(i=0;i<e;i++){var m=j[i][h],o=j[i+1][h],q=j[i+1][h+1],r=j[i][h+1],s=n.clone(),t=n.clone(),w=k.clone(),p=k.clone(),x=l[i][h].clone(),z=l[i+1][h].clone(),A=l[i+1][h+1].clone(),v=l[i][h+1].clone();this.faces.push(new THREE.Face4(m,o,q,r,[s,t,w,p]));this.faceVertexUvs[0].push([x,z,A,v])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,
+g,0));for(h=0;h<d;h++){m=j[0][h];o=j[0][h+1];q=this.vertices.length-1;s=new THREE.Vector3(0,1,0);t=new THREE.Vector3(0,1,0);w=new THREE.Vector3(0,1,0);x=l[0][h].clone();z=l[0][h+1].clone();A=new THREE.UV(z.u,0);this.faces.push(new THREE.Face3(m,o,q,[s,t,w]));this.faceVertexUvs[0].push([x,z,A])}}if(!f&&a>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){m=j[i][h+1];o=j[i][h];q=this.vertices.length-1;s=new THREE.Vector3(0,-1,0);t=new THREE.Vector3(0,-1,0);w=new THREE.Vector3(0,-1,0);
+x=l[i][h+1].clone();z=l[i][h].clone();A=new THREE.UV(z.u,1);this.faces.push(new THREE.Face3(m,o,q,[s,t,w]));this.faceVertexUvs[0].push([x,z,A])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
 THREE.ExtrudeGeometry=function(b,a){if(typeof b!=="undefined"){THREE.Geometry.call(this);b=b instanceof Array?b:[b];this.shapebb=b[b.length-1].getBoundingBox();this.addShapeList(b,a);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;THREE.ExtrudeGeometry.prototype.addShapeList=function(b,a){for(var c=b.length,d=0;d<c;d++)this.addShape(b[d],a)};
 THREE.ExtrudeGeometry.prototype.addShape=function(b,a){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
 h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);if(f===0){console.log("Either infinite or no solutions!");g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions.")}g=g/f;if(g<0){b=Math.atan2(b.y-a.y,b.x-a.x);a=Math.atan2(c.y-a.y,c.x-a.x);b>a&&(a=a+Math.PI*2);c=(b+a)/2;a=-Math.cos(c);c=-Math.sin(c);a=new THREE.Vector2(a,c)}else a=d.multiplyScalar(g).addSelf(h).subSelf(a).clone();return a}function e(c,d){var e,f;for(y=c.length;--y>=0;){e=y;f=y-1;f<0&&
-(f=c.length-1);for(var g=0,h=k+l*2,g=0;g<h;g++){var i=L*g,j=L*(g+1),m=d+e+i,i=d+f+i,n=d+f+j,j=d+e+j,o=c,q=g,p=h,m=m+C,i=i+C,n=n+C,j=j+C;F.faces.push(new THREE.Face4(m,i,n,j,null,null,t));m=Q.generateSideWallUV(F,b,o,a,m,i,n,j,q,p);F.faceVertexUvs[0].push(m)}}}function f(a,b,c){F.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+C;d=d+C;e=e+C;F.faces.push(new THREE.Face3(c,d,e,null,null,s));c=f?Q.generateBottomUV(F,b,a,c,d,e):Q.generateTopUV(F,b,a,c,d,e);F.faceVertexUvs[0].push(c)}var h=
-a.amount!==void 0?a.amount:100,i=a.bevelThickness!==void 0?a.bevelThickness:6,j=a.bevelSize!==void 0?a.bevelSize:i-2,l=a.bevelSegments!==void 0?a.bevelSegments:3,n=a.bevelEnabled!==void 0?a.bevelEnabled:true,k=a.steps!==void 0?a.steps:1,m=a.bendPath,o=a.extrudePath,q,r=false,s=a.material,t=a.extrudeMaterial,v,p,x,A;if(o){q=o.getSpacedPoints(k);r=true;n=false;v=new THREE.TubeGeometry.FrenetFrames(o,k,false);p=new THREE.Vector3;x=new THREE.Vector3;A=new THREE.Vector3}if(!n)j=i=l=0;var z,u,w,F=this,
-C=this.vertices.length;m&&b.addWrapPath(m);var o=b.extractPoints(),m=o.shape,B=o.holes;if(o=!THREE.Shape.Utils.isClockWise(m)){m=m.reverse();u=0;for(w=B.length;u<w;u++){z=B[u];THREE.Shape.Utils.isClockWise(z)&&(B[u]=z.reverse())}o=false}var I=THREE.Shape.Utils.triangulateShape(m,B),K=m;u=0;for(w=B.length;u<w;u++){z=B[u];m=m.concat(z)}var E,D,G,N,H,L=m.length,J,M=I.length,o=[],y=0;G=K.length;E=G-1;for(D=y+1;y<G;y++,E++,D++){E===G&&(E=0);D===G&&(D=0);o[y]=d(K[y],K[E],K[D])}var R=[],O,P=o.concat();u=
-0;for(w=B.length;u<w;u++){z=B[u];O=[];y=0;G=z.length;E=G-1;for(D=y+1;y<G;y++,E++,D++){E===G&&(E=0);D===G&&(D=0);O[y]=d(z[y],z[E],z[D])}R.push(O);P=P.concat(O)}for(E=0;E<l;E++){G=E/l;N=i*(1-G);D=j*Math.sin(G*Math.PI/2);y=0;for(G=K.length;y<G;y++){H=c(K[y],o[y],D);f(H.x,H.y,-N)}u=0;for(w=B.length;u<w;u++){z=B[u];O=R[u];y=0;for(G=z.length;y<G;y++){H=c(z[y],O[y],D);f(H.x,H.y,-N)}}}D=j;for(y=0;y<L;y++){H=n?c(m[y],P[y],D):m[y];if(r){x.copy(v.normals[0]).multiplyScalar(H.x);p.copy(v.binormals[0]).multiplyScalar(H.y);
-A.copy(q[0]).addSelf(x).addSelf(p);f(A.x,A.y,A.z)}else f(H.x,H.y,0)}for(G=1;G<=k;G++)for(y=0;y<L;y++){H=n?c(m[y],P[y],D):m[y];if(r){x.copy(v.normals[G]).multiplyScalar(H.x);p.copy(v.binormals[G]).multiplyScalar(H.y);A.copy(q[G]).addSelf(x).addSelf(p);f(A.x,A.y,A.z)}else f(H.x,H.y,h/k*G)}for(E=l-1;E>=0;E--){G=E/l;N=i*(1-G);D=j*Math.sin(G*Math.PI/2);y=0;for(G=K.length;y<G;y++){H=c(K[y],o[y],D);f(H.x,H.y,h+N)}u=0;for(w=B.length;u<w;u++){z=B[u];O=R[u];y=0;for(G=z.length;y<G;y++){H=c(z[y],O[y],D);r?f(H.x,
-H.y+q[k-1].y,q[k-1].x+N):f(H.x,H.y,h+N)}}}var Q=THREE.ExtrudeGeometry.WorldUVGenerator;(function(){if(n){var a;a=L*0;for(y=0;y<M;y++){J=I[y];g(J[2]+a,J[1]+a,J[0]+a,true)}a=k+l*2;a=L*a;for(y=0;y<M;y++){J=I[y];g(J[0]+a,J[1]+a,J[2]+a,false)}}else{for(y=0;y<M;y++){J=I[y];g(J[2],J[1],J[0],true)}for(y=0;y<M;y++){J=I[y];g(J[0]+L*k,J[1]+L*k,J[2]+L*k,false)}}})();(function(){var a=0;e(K,a);a=a+K.length;u=0;for(w=B.length;u<w;u++){z=B[u];e(z,a);a=a+z.length}})()};
+(f=c.length-1);for(var g=0,h=k+l*2,g=0;g<h;g++){var i=M*g,j=M*(g+1),m=d+e+i,i=d+f+i,n=d+f+j,j=d+e+j,o=c,q=g,p=h,r=e,s=f,m=m+E,i=i+E,n=n+E,j=j+E;B.faces.push(new THREE.Face4(m,i,n,j,null,null,t));m=w.generateSideWallUV(B,b,o,a,m,i,n,j,q,p,r,s);B.faceVertexUvs[0].push(m)}}}function f(a,b,c){B.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+E;d=d+E;e=e+E;B.faces.push(new THREE.Face3(c,d,e,null,null,s));c=f?w.generateBottomUV(B,b,a,c,d,e):w.generateTopUV(B,b,a,c,d,e);B.faceVertexUvs[0].push(c)}
+var h=a.amount!==void 0?a.amount:100,i=a.bevelThickness!==void 0?a.bevelThickness:6,j=a.bevelSize!==void 0?a.bevelSize:i-2,l=a.bevelSegments!==void 0?a.bevelSegments:3,n=a.bevelEnabled!==void 0?a.bevelEnabled:true,k=a.steps!==void 0?a.steps:1,m=a.bendPath,o=a.extrudePath,q,r=false,s=a.material,t=a.extrudeMaterial,w=a.UVGenerator!==void 0?a.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,p,x,z,A;if(o){q=o.getSpacedPoints(k);r=true;n=false;p=a.frames!==void 0?a.frames:new THREE.TubeGeometry.FrenetFrames(o,
+k,false);x=new THREE.Vector3;z=new THREE.Vector3;A=new THREE.Vector3}if(!n)j=i=l=0;var v,u,C,B=this,E=this.vertices.length;m&&b.addWrapPath(m);var o=b.extractPoints(),m=o.shape,G=o.holes;if(o=!THREE.Shape.Utils.isClockWise(m)){m=m.reverse();u=0;for(C=G.length;u<C;u++){v=G[u];THREE.Shape.Utils.isClockWise(v)&&(G[u]=v.reverse())}o=false}var L=THREE.Shape.Utils.triangulateShape(m,G),H=m;u=0;for(C=G.length;u<C;u++){v=G[u];m=m.concat(v)}var D,K,F,N,I,M=m.length,J,O=L.length,o=[],y=0;F=H.length;D=F-1;for(K=
+y+1;y<F;y++,D++,K++){D===F&&(D=0);K===F&&(K=0);o[y]=d(H[y],H[D],H[K])}var R=[],P,Q=o.concat();u=0;for(C=G.length;u<C;u++){v=G[u];P=[];y=0;F=v.length;D=F-1;for(K=y+1;y<F;y++,D++,K++){D===F&&(D=0);K===F&&(K=0);P[y]=d(v[y],v[D],v[K])}R.push(P);Q=Q.concat(P)}for(D=0;D<l;D++){F=D/l;N=i*(1-F);K=j*Math.sin(F*Math.PI/2);y=0;for(F=H.length;y<F;y++){I=c(H[y],o[y],K);f(I.x,I.y,-N)}u=0;for(C=G.length;u<C;u++){v=G[u];P=R[u];y=0;for(F=v.length;y<F;y++){I=c(v[y],P[y],K);f(I.x,I.y,-N)}}}K=j;for(y=0;y<M;y++){I=n?
+c(m[y],Q[y],K):m[y];if(r){z.copy(p.normals[0]).multiplyScalar(I.x);x.copy(p.binormals[0]).multiplyScalar(I.y);A.copy(q[0]).addSelf(z).addSelf(x);f(A.x,A.y,A.z)}else f(I.x,I.y,0)}for(F=1;F<=k;F++)for(y=0;y<M;y++){I=n?c(m[y],Q[y],K):m[y];if(r){z.copy(p.normals[F]).multiplyScalar(I.x);x.copy(p.binormals[F]).multiplyScalar(I.y);A.copy(q[F]).addSelf(z).addSelf(x);f(A.x,A.y,A.z)}else f(I.x,I.y,h/k*F)}for(D=l-1;D>=0;D--){F=D/l;N=i*(1-F);K=j*Math.sin(F*Math.PI/2);y=0;for(F=H.length;y<F;y++){I=c(H[y],o[y],
+K);f(I.x,I.y,h+N)}u=0;for(C=G.length;u<C;u++){v=G[u];P=R[u];y=0;for(F=v.length;y<F;y++){I=c(v[y],P[y],K);r?f(I.x,I.y+q[k-1].y,q[k-1].x+N):f(I.x,I.y,h+N)}}}(function(){if(n){var a;a=M*0;for(y=0;y<O;y++){J=L[y];g(J[2]+a,J[1]+a,J[0]+a,true)}a=k+l*2;a=M*a;for(y=0;y<O;y++){J=L[y];g(J[0]+a,J[1]+a,J[2]+a,false)}}else{for(y=0;y<O;y++){J=L[y];g(J[2],J[1],J[0],true)}for(y=0;y<O;y++){J=L[y];g(J[0]+M*k,J[1]+M*k,J[2]+M*k,false)}}})();(function(){var a=0;e(H,a);a=a+H.length;u=0;for(C=G.length;u<C;u++){v=G[u];e(v,
+a);a=a+v.length}})()};
 THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(b,a,c,d,e,f){a=b.vertices[e].x;e=b.vertices[e].y;c=b.vertices[f].x;f=b.vertices[f].y;return[new THREE.UV(b.vertices[d].x,1-b.vertices[d].y),new THREE.UV(a,1-e),new THREE.UV(c,1-f)]},generateBottomUV:function(b,a,c,d,e,f){return this.generateTopUV(b,a,c,d,e,f)},generateSideWallUV:function(b,a,c,d,e,f,g,h){var a=b.vertices[e].x,c=b.vertices[e].y,e=b.vertices[e].z,d=b.vertices[f].x,i=b.vertices[f].y,f=b.vertices[f].z,j=b.vertices[g].x,l=
 b.vertices[g].y,g=b.vertices[g].z,n=b.vertices[h].x,k=b.vertices[h].y,b=b.vertices[h].z;return Math.abs(c-i)<0.01?[new THREE.UV(a,e),new THREE.UV(d,f),new THREE.UV(j,g),new THREE.UV(n,b)]:[new THREE.UV(c,e),new THREE.UV(i,f),new THREE.UV(l,g),new THREE.UV(k,b)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;
 THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
@@ -201,10 +202,10 @@ THREE.TextGeometry=function(b,a){var c=(new THREE.TextPath(b,a)).toShapes();a.am
 THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
 THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(b){var a=b.familyName.toLowerCase();this.faces[a]=this.faces[a]||{};this.faces[a][b.cssFontWeight]=this.faces[a][b.cssFontWeight]||{};this.faces[a][b.cssFontWeight][b.cssFontStyle]=b;return this.faces[a][b.cssFontWeight][b.cssFontStyle]=b},drawText:function(b){for(var a=this.getFace(),c=this.size/a.resolution,d=
 0,e=(""+b).split(""),f=e.length,g=[],b=0;b<f;b++){var h=new THREE.Path,h=this.extractGlyphPoints(e[b],a,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(b,a,c,d,e){var f=[],g,h,i,j,l,n,k,m,o,q,r,s=a.glyphs[b]||a.glyphs["?"];if(s){if(s.o){a=s._cachedOutline||(s._cachedOutline=s.o.split(" "));j=a.length;for(b=0;b<j;){i=a[b++];switch(i){case "m":i=a[b++]*c+d;l=a[b++]*c;f.push(new THREE.Vector2(i,l));e.moveTo(i,l);break;case "l":i=a[b++]*c+d;l=a[b++]*c;f.push(new THREE.Vector2(i,
-l));e.lineTo(i,l);break;case "q":i=a[b++]*c+d;l=a[b++]*c;m=a[b++]*c+d;o=a[b++]*c;e.quadraticCurveTo(m,o,i,l);if(g=f[f.length-1]){n=g.x;k=g.y;g=1;for(h=this.divisions;g<=h;g++){var t=g/h,v=THREE.Shape.Utils.b2(t,n,m,i),t=THREE.Shape.Utils.b2(t,k,o,l);f.push(new THREE.Vector2(v,t))}}break;case "b":i=a[b++]*c+d;l=a[b++]*c;m=a[b++]*c+d;o=a[b++]*-c;q=a[b++]*c+d;r=a[b++]*-c;e.bezierCurveTo(i,l,m,o,q,r);if(g=f[f.length-1]){n=g.x;k=g.y;g=1;for(h=this.divisions;g<=h;g++){t=g/h;v=THREE.Shape.Utils.b3(t,n,m,
-q,i);t=THREE.Shape.Utils.b3(t,k,o,r,l);f.push(new THREE.Vector2(v,t))}}}}}return{offset:s.ha*c,points:f,path:e}}}};
-(function(b){var a=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};b.Triangulate=function(b,d){var e=b.length;if(e<3)return null;var f=[],g=[],h=[],i,j,l;if(a(b)>0)for(j=0;j<e;j++)g[j]=j;else for(j=0;j<e;j++)g[j]=e-1-j;var n=2*e;for(j=e-1;e>2;){if(n--<=0){console.log("Warning, unable to triangulate polygon!");break}i=j;e<=i&&(i=0);j=i+1;e<=j&&(j=0);l=j+1;e<=l&&(l=0);var k;a:{k=b;var m=i,o=j,q=l,r=e,s=g,t=void 0,v=void 0,p=void 0,x=void 0,A=void 0,
-z=void 0,u=void 0,w=void 0,F=void 0,v=k[s[m]].x,p=k[s[m]].y,x=k[s[o]].x,A=k[s[o]].y,z=k[s[q]].x,u=k[s[q]].y;if(1.0E-10>(x-v)*(u-p)-(A-p)*(z-v))k=false;else{for(t=0;t<r;t++)if(!(t==m||t==o||t==q)){var w=k[s[t]].x,F=k[s[t]].y,C=void 0,B=void 0,I=void 0,K=void 0,E=void 0,D=void 0,G=void 0,N=void 0,H=void 0,L=void 0,J=void 0,M=void 0,C=I=E=void 0,C=z-x,B=u-A,I=v-z,K=p-u,E=x-v,D=A-p,G=w-v,N=F-p,H=w-x,L=F-A,J=w-z,M=F-u,C=C*L-B*H,E=E*N-D*G,I=I*M-K*J;if(C>=0&&I>=0&&E>=0){k=false;break a}}k=true}}if(k){f.push([b[g[i]],
+l));e.lineTo(i,l);break;case "q":i=a[b++]*c+d;l=a[b++]*c;m=a[b++]*c+d;o=a[b++]*c;e.quadraticCurveTo(m,o,i,l);if(g=f[f.length-1]){n=g.x;k=g.y;g=1;for(h=this.divisions;g<=h;g++){var t=g/h,w=THREE.Shape.Utils.b2(t,n,m,i),t=THREE.Shape.Utils.b2(t,k,o,l);f.push(new THREE.Vector2(w,t))}}break;case "b":i=a[b++]*c+d;l=a[b++]*c;m=a[b++]*c+d;o=a[b++]*-c;q=a[b++]*c+d;r=a[b++]*-c;e.bezierCurveTo(i,l,m,o,q,r);if(g=f[f.length-1]){n=g.x;k=g.y;g=1;for(h=this.divisions;g<=h;g++){t=g/h;w=THREE.Shape.Utils.b3(t,n,m,
+q,i);t=THREE.Shape.Utils.b3(t,k,o,r,l);f.push(new THREE.Vector2(w,t))}}}}}return{offset:s.ha*c,points:f,path:e}}}};
+(function(b){var a=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};b.Triangulate=function(b,d){var e=b.length;if(e<3)return null;var f=[],g=[],h=[],i,j,l;if(a(b)>0)for(j=0;j<e;j++)g[j]=j;else for(j=0;j<e;j++)g[j]=e-1-j;var n=2*e;for(j=e-1;e>2;){if(n--<=0){console.log("Warning, unable to triangulate polygon!");break}i=j;e<=i&&(i=0);j=i+1;e<=j&&(j=0);l=j+1;e<=l&&(l=0);var k;a:{k=b;var m=i,o=j,q=l,r=e,s=g,t=void 0,w=void 0,p=void 0,x=void 0,z=void 0,
+A=void 0,v=void 0,u=void 0,C=void 0,w=k[s[m]].x,p=k[s[m]].y,x=k[s[o]].x,z=k[s[o]].y,A=k[s[q]].x,v=k[s[q]].y;if(1.0E-10>(x-w)*(v-p)-(z-p)*(A-w))k=false;else{for(t=0;t<r;t++)if(!(t==m||t==o||t==q)){var u=k[s[t]].x,C=k[s[t]].y,B=void 0,E=void 0,G=void 0,L=void 0,H=void 0,D=void 0,K=void 0,F=void 0,N=void 0,I=void 0,M=void 0,J=void 0,B=G=H=void 0,B=A-x,E=v-z,G=w-A,L=p-v,H=x-w,D=z-p,K=u-w,F=C-p,N=u-x,I=C-z,M=u-A,J=C-v,B=B*I-E*N,H=H*F-D*K,G=G*J-L*M;if(B>=0&&G>=0&&H>=0){k=false;break a}}k=true}}if(k){f.push([b[g[i]],
 b[g[j]],b[g[l]]]);h.push([g[i],g[j],g[l]]);i=j;for(l=j+1;l<e;i++,l++)g[i]=g[l];e--;n=2*e}}return d?h:f};b.Triangulate.area=a;return b})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
 THREE.TorusGeometry=function(b,a,c,d,e){THREE.Geometry.call(this);this.radius=b||100;this.tube=a||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||Math.PI*2;e=new THREE.Vector3;b=[];a=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var f=d/this.segmentsT*this.arc,g=c/this.segmentsR*Math.PI*2;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(f);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(f);h.z=
 this.tube*Math.sin(g);this.vertices.push(h);b.push(new THREE.UV(d/this.segmentsT,1-c/this.segmentsR));a.push(h.clone().subSelf(e).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var e=(this.segmentsT+1)*c+d-1,f=(this.segmentsT+1)*(c-1)+d-1,g=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,i=new THREE.Face4(e,f,g,h,[a[e],a[f],a[g],a[h]]);i.normal.addSelf(a[e]);i.normal.addSelf(a[f]);i.normal.addSelf(a[g]);i.normal.addSelf(a[h]);i.normal.normalize();this.faces.push(i);
@@ -239,14 +240,14 @@ THREE.CameraHelper.prototype.update=function(){function b(b,d,e,f){THREE.CameraH
 1);b("f2",1,-1,1);b("f3",-1,1,1);b("f4",1,1,1);b("u1",0.7,1.1,-1);b("u2",-0.7,1.1,-1);b("u3",0,2,-1);b("cf1",-1,0,1);b("cf2",1,0,1);b("cf3",0,-1,1);b("cf4",0,1,1);b("cn1",-1,0,-1);b("cn2",1,0,-1);b("cn3",0,-1,-1);b("cn4",0,1,-1);this.lineGeometry.verticesNeedUpdate=true};THREE.CameraHelper.__projector=new THREE.Projector;THREE.CameraHelper.__v=new THREE.Vector3;THREE.CameraHelper.__c=new THREE.Camera;
 THREE.SubdivisionModifier=function(b){this.subdivisions=b===void 0?1:b;this.useOldVertexColors=false;this.supportUVs=true;this.debug=false};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(b){for(var a=this.subdivisions;a-- >0;)this.smooth(b)};
 THREE.SubdivisionModifier.prototype.smooth=function(b){function a(){k.debug&&console.log.apply(console,arguments)}function c(){console&&console.log.apply(console,arguments)}function d(b,c,d,e,g,h,i){var j=new THREE.Face4(b,c,d,e,null,g.color,g.material);if(k.useOldVertexColors){j.vertexColors=[];for(var m,o,q,p=0;p<4;p++){q=h[p];m=new THREE.Color;m.setRGB(0,0,0);for(var r=0;r<q.length;r++){o=g.vertexColors[q[r]-1];m.r=m.r+o.r;m.g=m.g+o.g;m.b=m.b+o.b}m.r=m.r/q.length;m.g=m.g/q.length;m.b=m.b/q.length;
-j.vertexColors[p]=m}}l.push(j);if(k.supportUVs){g=[f(b,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?n.push(g):a("d :( ",e+":"+i):a("c :( ",d+":"+i):a("b :( ",c+":"+i):a("a :( ",b+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(b,d){var e=b+":"+d,f=t[e];if(!f){b>=v&&b<v+o.length?a("face pt"):a("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in t?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,t[e]):t[e]=d}function h(a,
-b){I[a]===void 0&&(I[a]=[]);I[a].push(b)}function i(a,b,c){K[a]===void 0&&(K[a]={});K[a][b]=c}var j=[],l=[],n=[],k=this,m=b.vertices,o=b.faces,j=m.concat(),q=[],r={},s={},t={},v=m.length,p,x,A,z,u,w=b.faceVertexUvs[0],F;a("originalFaces, uvs, originalVerticesLength",o.length,w.length,v);if(k.supportUVs){p=0;for(x=w.length;p<x;p++){A=0;for(z=w[p].length;A<z;A++){F=o[p]["abcd".charAt(A)];g(F,p,w[p][A])}}}if(w.length==0)k.supportUVs=false;p=0;for(u in t)p++;if(!p){k.supportUVs=false;a("no uvs")}a("-- Original Faces + Vertices UVs completed",
-t,"vs",w.length);p=0;for(x=o.length;p<x;p++){u=o[p];q.push(u.centroid);j.push(u.centroid);if(k.supportUVs){w=new THREE.UV;if(u instanceof THREE.Face3){w.u=f(u.a,p).u+f(u.b,p).u+f(u.c,p).u;w.v=f(u.a,p).v+f(u.b,p).v+f(u.c,p).v;w.u=w.u/3;w.v=w.v/3}else if(u instanceof THREE.Face4){w.u=f(u.a,p).u+f(u.b,p).u+f(u.c,p).u+f(u.d,p).u;w.v=f(u.a,p).v+f(u.b,p).v+f(u.c,p).v+f(u.d,p).v;w.u=w.u/4;w.v=w.v/4}g(v+p,"",w)}}a("-- added UVs for new Faces",t);x=function(a){function b(a,c){h[a]===void 0&&(h[a]=[]);h[a].push(c)}
-var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(b);F=0;var C,B,I={},K={};for(p in x){w=x[p];C=p.split("_");B=C[0];C=C[1];h(B,[B,C]);h(C,[B,C]);A=0;for(z=w.length;A<z;A++){u=w[A];i(B,u,p);i(C,u,p)}w.length<2&&(s[p]=true)}a("vertexEdgeMap",I,"vertexFaceMap",K);for(p in x){w=
-x[p];u=w[0];z=w[1];C=p.split("_");B=C[0];C=C[1];w=new THREE.Vector3;if(s[p]){w.addSelf(m[B]);w.addSelf(m[C]);w.multiplyScalar(0.5)}else{w.addSelf(q[u]);w.addSelf(q[z]);w.addSelf(m[B]);w.addSelf(m[C]);w.multiplyScalar(0.25)}r[p]=v+o.length+F;j.push(w);F++;if(k.supportUVs){w=new THREE.UV;w.u=f(B,u).u+f(C,u).u;w.v=f(B,u).v+f(C,u).v;w.u=w.u/2;w.v=w.v/2;g(r[p],u,w);if(!s[p]){w=new THREE.UV;w.u=f(B,z).u+f(C,z).u;w.v=f(B,z).v+f(C,z).v;w.u=w.u/2;w.v=w.v/2;g(r[p],z,w)}}}a("-- Step 2 done");var E,D;z=["123",
-"12","2","23"];C=["123","23","3","31"];var G=["123","31","1","12"],N=["1234","12","2","23"],H=["1234","23","3","34"],L=["1234","34","4","41"],J=["1234","41","1","12"];p=0;for(x=q.length;p<x;p++){u=o[p];w=v+p;if(u instanceof THREE.Face3){F=e(u.a,u.b);B=e(u.b,u.c);E=e(u.c,u.a);d(w,r[F],u.b,r[B],u,z,p);d(w,r[B],u.c,r[E],u,C,p);d(w,r[E],u.a,r[F],u,G,p)}else if(u instanceof THREE.Face4){F=e(u.a,u.b);B=e(u.b,u.c);E=e(u.c,u.d);D=e(u.d,u.a);d(w,r[F],u.b,r[B],u,N,p);d(w,r[B],u.c,r[E],u,H,p);d(w,r[E],u.d,r[D],
-u,L,p);d(w,r[D],u.a,r[F],u,J,p)}else a("face should be a face!",u)}r=new THREE.Vector3;u=new THREE.Vector3;p=0;for(x=m.length;p<x;p++)if(I[p]!==void 0){r.set(0,0,0);u.set(0,0,0);B=new THREE.Vector3(0,0,0);w=0;for(A in K[p]){r.addSelf(q[A]);w++}z=0;F=I[p].length;for(A=0;A<F;A++)s[e(I[p][A][0],I[p][A][1])]&&z++;if(z!=2){r.divideScalar(w);for(A=0;A<F;A++){w=I[p][A];w=m[w[0]].clone().addSelf(m[w[1]]).divideScalar(2);u.addSelf(w)}u.divideScalar(F);B.addSelf(m[p]);B.multiplyScalar(F-3);B.addSelf(r);B.addSelf(u.multiplyScalar(2));
-B.divideScalar(F);j[p]=B}}b.vertices=j;b.faces=l;b.faceVertexUvs[0]=n;delete b.__tmpVertices;b.computeCentroids();b.computeFaceNormals();b.computeVertexNormals()};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=new THREE.Object3D;THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;
+j.vertexColors[p]=m}}l.push(j);if(k.supportUVs){g=[f(b,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?n.push(g):a("d :( ",e+":"+i):a("c :( ",d+":"+i):a("b :( ",c+":"+i):a("a :( ",b+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(b,d){var e=b+":"+d,f=t[e];if(!f){b>=w&&b<w+o.length?a("face pt"):a("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in t?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,t[e]):t[e]=d}function h(a,
+b){G[a]===void 0&&(G[a]=[]);G[a].push(b)}function i(a,b,c){L[a]===void 0&&(L[a]={});L[a][b]=c}var j=[],l=[],n=[],k=this,m=b.vertices,o=b.faces,j=m.concat(),q=[],r={},s={},t={},w=m.length,p,x,z,A,v,u=b.faceVertexUvs[0],C;a("originalFaces, uvs, originalVerticesLength",o.length,u.length,w);if(k.supportUVs){p=0;for(x=u.length;p<x;p++){z=0;for(A=u[p].length;z<A;z++){C=o[p]["abcd".charAt(z)];g(C,p,u[p][z])}}}if(u.length==0)k.supportUVs=false;p=0;for(v in t)p++;if(!p){k.supportUVs=false;a("no uvs")}a("-- Original Faces + Vertices UVs completed",
+t,"vs",u.length);p=0;for(x=o.length;p<x;p++){v=o[p];q.push(v.centroid);j.push(v.centroid);if(k.supportUVs){u=new THREE.UV;if(v instanceof THREE.Face3){u.u=f(v.a,p).u+f(v.b,p).u+f(v.c,p).u;u.v=f(v.a,p).v+f(v.b,p).v+f(v.c,p).v;u.u=u.u/3;u.v=u.v/3}else if(v instanceof THREE.Face4){u.u=f(v.a,p).u+f(v.b,p).u+f(v.c,p).u+f(v.d,p).u;u.v=f(v.a,p).v+f(v.b,p).v+f(v.c,p).v+f(v.d,p).v;u.u=u.u/4;u.v=u.v/4}g(w+p,"",u)}}a("-- added UVs for new Faces",t);x=function(a){function b(a,c){h[a]===void 0&&(h[a]=[]);h[a].push(c)}
+var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(b);C=0;var B,E,G={},L={};for(p in x){u=x[p];B=p.split("_");E=B[0];B=B[1];h(E,[E,B]);h(B,[E,B]);z=0;for(A=u.length;z<A;z++){v=u[z];i(E,v,p);i(B,v,p)}u.length<2&&(s[p]=true)}a("vertexEdgeMap",G,"vertexFaceMap",L);for(p in x){u=
+x[p];v=u[0];A=u[1];B=p.split("_");E=B[0];B=B[1];u=new THREE.Vector3;if(s[p]){u.addSelf(m[E]);u.addSelf(m[B]);u.multiplyScalar(0.5)}else{u.addSelf(q[v]);u.addSelf(q[A]);u.addSelf(m[E]);u.addSelf(m[B]);u.multiplyScalar(0.25)}r[p]=w+o.length+C;j.push(u);C++;if(k.supportUVs){u=new THREE.UV;u.u=f(E,v).u+f(B,v).u;u.v=f(E,v).v+f(B,v).v;u.u=u.u/2;u.v=u.v/2;g(r[p],v,u);if(!s[p]){u=new THREE.UV;u.u=f(E,A).u+f(B,A).u;u.v=f(E,A).v+f(B,A).v;u.u=u.u/2;u.v=u.v/2;g(r[p],A,u)}}}a("-- Step 2 done");var H,D;A=["123",
+"12","2","23"];B=["123","23","3","31"];var K=["123","31","1","12"],F=["1234","12","2","23"],N=["1234","23","3","34"],I=["1234","34","4","41"],M=["1234","41","1","12"];p=0;for(x=q.length;p<x;p++){v=o[p];u=w+p;if(v instanceof THREE.Face3){C=e(v.a,v.b);E=e(v.b,v.c);H=e(v.c,v.a);d(u,r[C],v.b,r[E],v,A,p);d(u,r[E],v.c,r[H],v,B,p);d(u,r[H],v.a,r[C],v,K,p)}else if(v instanceof THREE.Face4){C=e(v.a,v.b);E=e(v.b,v.c);H=e(v.c,v.d);D=e(v.d,v.a);d(u,r[C],v.b,r[E],v,F,p);d(u,r[E],v.c,r[H],v,N,p);d(u,r[H],v.d,r[D],
+v,I,p);d(u,r[D],v.a,r[C],v,M,p)}else a("face should be a face!",v)}r=new THREE.Vector3;v=new THREE.Vector3;p=0;for(x=m.length;p<x;p++)if(G[p]!==void 0){r.set(0,0,0);v.set(0,0,0);E=new THREE.Vector3(0,0,0);u=0;for(z in L[p]){r.addSelf(q[z]);u++}A=0;C=G[p].length;for(z=0;z<C;z++)s[e(G[p][z][0],G[p][z][1])]&&A++;if(A!=2){r.divideScalar(u);for(z=0;z<C;z++){u=G[p][z];u=m[u[0]].clone().addSelf(m[u[1]]).divideScalar(2);v.addSelf(u)}v.divideScalar(C);E.addSelf(m[p]);E.multiplyScalar(C-3);E.addSelf(r);E.addSelf(v.multiplyScalar(2));
+E.divideScalar(C);j[p]=E}}b.vertices=j;b.faces=l;b.faceVertexUvs[0]=n;delete b.__tmpVertices;b.computeCentroids();b.computeFaceNormals();b.computeVertexNormals()};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=new THREE.Object3D;THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;
 THREE.LensFlare=function(b,a,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;b!==void 0&&this.add(b,a,c,d,e)};THREE.LensFlare.prototype=new THREE.Object3D;THREE.LensFlare.prototype.constructor=THREE.LensFlare;THREE.LensFlare.prototype.supr=THREE.Object3D.prototype;
 THREE.LensFlare.prototype.add=function(b,a,c,d,e,f){a===void 0&&(a=-1);c===void 0&&(c=0);f===void 0&&(f=1);e===void 0&&(e=new THREE.Color(16777215));if(d===void 0)d=THREE.NormalBlending;c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:b,size:a,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:f,color:e,blending:d})};
 THREE.LensFlare.prototype.updateLensFlares=function(){var b,a=this.lensFlares.length,c,d=-this.positionScreen.x*2,e=-this.positionScreen.y*2;for(b=0;b<a;b++){c=this.lensFlares[b];c.x=this.positionScreen.x+d*c.distance;c.y=this.positionScreen.y+e*c.distance;c.wantedRotation=c.x*Math.PI*0.25;c.rotation=c.rotation+(c.wantedRotation-c.rotation)*0.25}};
@@ -262,16 +263,16 @@ THREE.LensFlarePlugin=function(){function b(b){var c=a.createProgram(),d=a.creat
 0;d[o++]=1;d[o++]=1;d[o++]=1;d[o++]=1;d[o++]=-1;d[o++]=1;d[o++]=0;d[o++]=1;o=0;e[o++]=0;e[o++]=1;e[o++]=2;e[o++]=0;e[o++]=2;e[o++]=3;f=a.createBuffer();g=a.createBuffer();a.bindBuffer(a.ARRAY_BUFFER,f);a.bufferData(a.ARRAY_BUFFER,d,a.STATIC_DRAW);a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,g);a.bufferData(a.ELEMENT_ARRAY_BUFFER,e,a.STATIC_DRAW);h=a.createTexture();i=a.createTexture();a.bindTexture(a.TEXTURE_2D,h);a.texImage2D(a.TEXTURE_2D,0,a.RGB,16,16,0,a.RGB,a.UNSIGNED_BYTE,null);a.texParameteri(a.TEXTURE_2D,
 a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE);a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE);a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.NEAREST);a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.NEAREST);a.bindTexture(a.TEXTURE_2D,i);a.texImage2D(a.TEXTURE_2D,0,a.RGBA,16,16,0,a.RGBA,a.UNSIGNED_BYTE,null);a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE);a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE);a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.NEAREST);
 a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.NEAREST);if(a.getParameter(a.MAX_VERTEX_TEXTURE_IMAGE_UNITS)<=0){j=false;l=b(THREE.ShaderFlares.lensFlare)}else{j=true;l=b(THREE.ShaderFlares.lensFlareVertexTexture)}n={};k={};n.vertex=a.getAttribLocation(l,"position");n.uv=a.getAttribLocation(l,"uv");k.renderType=a.getUniformLocation(l,"renderType");k.map=a.getUniformLocation(l,"map");k.occlusionMap=a.getUniformLocation(l,"occlusionMap");k.opacity=a.getUniformLocation(l,"opacity");k.color=a.getUniformLocation(l,
-"color");k.scale=a.getUniformLocation(l,"scale");k.rotation=a.getUniformLocation(l,"rotation");k.screenPosition=a.getUniformLocation(l,"screenPosition");m=false};this.render=function(b,d,e,s){var b=b.__webglFlares,t=b.length;if(t){var v=new THREE.Vector3,p=s/e,x=e*0.5,A=s*0.5,z=16/s,u=new THREE.Vector2(z*p,z),w=new THREE.Vector3(1,1,0),F=new THREE.Vector2(1,1),C=k,z=n;a.useProgram(l);if(!m){a.enableVertexAttribArray(n.vertex);a.enableVertexAttribArray(n.uv);m=true}a.uniform1i(C.occlusionMap,0);a.uniform1i(C.map,
-1);a.bindBuffer(a.ARRAY_BUFFER,f);a.vertexAttribPointer(z.vertex,2,a.FLOAT,false,16,0);a.vertexAttribPointer(z.uv,2,a.FLOAT,false,16,8);a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,g);a.disable(a.CULL_FACE);a.depthMask(false);var B,I,K,E,D;for(B=0;B<t;B++){z=16/s;u.set(z*p,z);E=b[B];v.set(E.matrixWorld.elements[12],E.matrixWorld.elements[13],E.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(v);d.projectionMatrix.multiplyVector3(v);w.copy(v);F.x=w.x*x+x;F.y=w.y*A+A;if(j||F.x>0&&F.x<e&&F.y>0&&
-F.y<s){a.activeTexture(a.TEXTURE1);a.bindTexture(a.TEXTURE_2D,h);a.copyTexImage2D(a.TEXTURE_2D,0,a.RGB,F.x-8,F.y-8,16,16,0);a.uniform1i(C.renderType,0);a.uniform2f(C.scale,u.x,u.y);a.uniform3f(C.screenPosition,w.x,w.y,w.z);a.disable(a.BLEND);a.enable(a.DEPTH_TEST);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0);a.activeTexture(a.TEXTURE0);a.bindTexture(a.TEXTURE_2D,i);a.copyTexImage2D(a.TEXTURE_2D,0,a.RGBA,F.x-8,F.y-8,16,16,0);a.uniform1i(C.renderType,1);a.disable(a.DEPTH_TEST);a.activeTexture(a.TEXTURE1);
-a.bindTexture(a.TEXTURE_2D,h);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0);E.positionScreen.copy(w);E.customUpdateCallback?E.customUpdateCallback(E):E.updateLensFlares();a.uniform1i(C.renderType,2);a.enable(a.BLEND);I=0;for(K=E.lensFlares.length;I<K;I++){D=E.lensFlares[I];if(D.opacity>0.0010&&D.scale>0.0010){w.x=D.x;w.y=D.y;w.z=D.z;z=D.size*D.scale/s;u.x=z*p;u.y=z;a.uniform3f(C.screenPosition,w.x,w.y,w.z);a.uniform2f(C.scale,u.x,u.y);a.uniform1f(C.rotation,D.rotation);a.uniform1f(C.opacity,D.opacity);
-a.uniform3f(C.color,D.color.r,D.color.g,D.color.b);c.setBlending(D.blending,D.blendEquation,D.blendSrc,D.blendDst);c.setTexture(D.texture,1);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0)}}}}a.enable(a.CULL_FACE);a.enable(a.DEPTH_TEST);a.depthMask(true)}}};
+"color");k.scale=a.getUniformLocation(l,"scale");k.rotation=a.getUniformLocation(l,"rotation");k.screenPosition=a.getUniformLocation(l,"screenPosition");m=false};this.render=function(b,d,e,s){var b=b.__webglFlares,t=b.length;if(t){var w=new THREE.Vector3,p=s/e,x=e*0.5,z=s*0.5,A=16/s,v=new THREE.Vector2(A*p,A),u=new THREE.Vector3(1,1,0),C=new THREE.Vector2(1,1),B=k,A=n;a.useProgram(l);if(!m){a.enableVertexAttribArray(n.vertex);a.enableVertexAttribArray(n.uv);m=true}a.uniform1i(B.occlusionMap,0);a.uniform1i(B.map,
+1);a.bindBuffer(a.ARRAY_BUFFER,f);a.vertexAttribPointer(A.vertex,2,a.FLOAT,false,16,0);a.vertexAttribPointer(A.uv,2,a.FLOAT,false,16,8);a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,g);a.disable(a.CULL_FACE);a.depthMask(false);var E,G,L,H,D;for(E=0;E<t;E++){A=16/s;v.set(A*p,A);H=b[E];w.set(H.matrixWorld.elements[12],H.matrixWorld.elements[13],H.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(w);d.projectionMatrix.multiplyVector3(w);u.copy(w);C.x=u.x*x+x;C.y=u.y*z+z;if(j||C.x>0&&C.x<e&&C.y>0&&
+C.y<s){a.activeTexture(a.TEXTURE1);a.bindTexture(a.TEXTURE_2D,h);a.copyTexImage2D(a.TEXTURE_2D,0,a.RGB,C.x-8,C.y-8,16,16,0);a.uniform1i(B.renderType,0);a.uniform2f(B.scale,v.x,v.y);a.uniform3f(B.screenPosition,u.x,u.y,u.z);a.disable(a.BLEND);a.enable(a.DEPTH_TEST);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0);a.activeTexture(a.TEXTURE0);a.bindTexture(a.TEXTURE_2D,i);a.copyTexImage2D(a.TEXTURE_2D,0,a.RGBA,C.x-8,C.y-8,16,16,0);a.uniform1i(B.renderType,1);a.disable(a.DEPTH_TEST);a.activeTexture(a.TEXTURE1);
+a.bindTexture(a.TEXTURE_2D,h);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0);H.positionScreen.copy(u);H.customUpdateCallback?H.customUpdateCallback(H):H.updateLensFlares();a.uniform1i(B.renderType,2);a.enable(a.BLEND);G=0;for(L=H.lensFlares.length;G<L;G++){D=H.lensFlares[G];if(D.opacity>0.0010&&D.scale>0.0010){u.x=D.x;u.y=D.y;u.z=D.z;A=D.size*D.scale/s;v.x=A*p;v.y=A;a.uniform3f(B.screenPosition,u.x,u.y,u.z);a.uniform2f(B.scale,v.x,v.y);a.uniform1f(B.rotation,D.rotation);a.uniform1f(B.opacity,D.opacity);
+a.uniform3f(B.color,D.color.r,D.color.g,D.color.b);c.setBlending(D.blending,D.blendEquation,D.blendSrc,D.blendDst);c.setTexture(D.texture,1);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0)}}}}a.enable(a.CULL_FACE);a.enable(a.DEPTH_TEST);a.depthMask(true)}}};
 THREE.ShadowMapPlugin=function(){var b,a,c,d,e=new THREE.Frustum,f=new THREE.Matrix4,g=new THREE.Vector3,h=new THREE.Vector3;this.init=function(e){b=e.context;a=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
-function(b,c){a.shadowMapEnabled&&a.shadowMapAutoUpdate&&this.update(b,c)};this.update=function(i,j){var l,n,k,m,o,q,r,s,t,v=[];m=0;b.clearColor(1,1,1,1);b.disable(b.BLEND);b.enable(b.CULL_FACE);a.shadowMapCullFrontFaces?b.cullFace(b.FRONT):b.cullFace(b.BACK);a.setDepthTest(true);l=0;for(n=i.__lights.length;l<n;l++){k=i.__lights[l];if(k.castShadow)if(k instanceof THREE.DirectionalLight&&k.shadowCascade)for(o=0;o<k.shadowCascadeCount;o++){var p;if(k.shadowCascadeArray[o])p=k.shadowCascadeArray[o];
+function(b,c){a.shadowMapEnabled&&a.shadowMapAutoUpdate&&this.update(b,c)};this.update=function(i,j){var l,n,k,m,o,q,r,s,t,w=[];m=0;b.clearColor(1,1,1,1);b.disable(b.BLEND);b.enable(b.CULL_FACE);a.shadowMapCullFrontFaces?b.cullFace(b.FRONT):b.cullFace(b.BACK);a.setDepthTest(true);l=0;for(n=i.__lights.length;l<n;l++){k=i.__lights[l];if(k.castShadow)if(k instanceof THREE.DirectionalLight&&k.shadowCascade)for(o=0;o<k.shadowCascadeCount;o++){var p;if(k.shadowCascadeArray[o])p=k.shadowCascadeArray[o];
 else{t=k;r=o;p=new THREE.DirectionalLight;p.isVirtual=true;p.onlyShadow=true;p.castShadow=true;p.shadowCameraNear=t.shadowCameraNear;p.shadowCameraFar=t.shadowCameraFar;p.shadowCameraLeft=t.shadowCameraLeft;p.shadowCameraRight=t.shadowCameraRight;p.shadowCameraBottom=t.shadowCameraBottom;p.shadowCameraTop=t.shadowCameraTop;p.shadowCameraVisible=t.shadowCameraVisible;p.shadowDarkness=t.shadowDarkness;p.shadowBias=t.shadowCascadeBias[r];p.shadowMapWidth=t.shadowCascadeWidth[r];p.shadowMapHeight=t.shadowCascadeHeight[r];
 p.pointsWorld=[];p.pointsFrustum=[];s=p.pointsWorld;q=p.pointsFrustum;for(var x=0;x<8;x++){s[x]=new THREE.Vector3;q[x]=new THREE.Vector3}s=t.shadowCascadeNearZ[r];t=t.shadowCascadeFarZ[r];q[0].set(-1,-1,s);q[1].set(1,-1,s);q[2].set(-1,1,s);q[3].set(1,1,s);q[4].set(-1,-1,t);q[5].set(1,-1,t);q[6].set(-1,1,t);q[7].set(1,1,t);p.originalCamera=j;q=new THREE.Gyroscope;q.position=k.shadowCascadeOffset;q.add(p);q.add(p.target);j.add(q);k.shadowCascadeArray[o]=p;console.log("Created virtualLight",p)}r=k;s=
-o;t=r.shadowCascadeArray[s];t.position.copy(r.position);t.target.position.copy(r.target.position);t.lookAt(t.target);t.shadowCameraVisible=r.shadowCameraVisible;t.shadowDarkness=r.shadowDarkness;t.shadowBias=r.shadowCascadeBias[s];q=r.shadowCascadeNearZ[s];r=r.shadowCascadeFarZ[s];t=t.pointsFrustum;t[0].z=q;t[1].z=q;t[2].z=q;t[3].z=q;t[4].z=r;t[5].z=r;t[6].z=r;t[7].z=r;v[m]=p;m++}else{v[m]=k;m++}}l=0;for(n=v.length;l<n;l++){k=v[l];if(!k.shadowMap){k.shadowMap=new THREE.WebGLRenderTarget(k.shadowMapWidth,
+o;t=r.shadowCascadeArray[s];t.position.copy(r.position);t.target.position.copy(r.target.position);t.lookAt(t.target);t.shadowCameraVisible=r.shadowCameraVisible;t.shadowDarkness=r.shadowDarkness;t.shadowBias=r.shadowCascadeBias[s];q=r.shadowCascadeNearZ[s];r=r.shadowCascadeFarZ[s];t=t.pointsFrustum;t[0].z=q;t[1].z=q;t[2].z=q;t[3].z=q;t[4].z=r;t[5].z=r;t[6].z=r;t[7].z=r;w[m]=p;m++}else{w[m]=k;m++}}l=0;for(n=w.length;l<n;l++){k=w[l];if(!k.shadowMap){k.shadowMap=new THREE.WebGLRenderTarget(k.shadowMapWidth,
 k.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat});k.shadowMapSize=new THREE.Vector2(k.shadowMapWidth,k.shadowMapHeight);k.shadowMatrix=new THREE.Matrix4}if(!k.shadowCamera){if(k instanceof THREE.SpotLight)k.shadowCamera=new THREE.PerspectiveCamera(k.shadowCameraFov,k.shadowMapWidth/k.shadowMapHeight,k.shadowCameraNear,k.shadowCameraFar);else if(k instanceof THREE.DirectionalLight)k.shadowCamera=new THREE.OrthographicCamera(k.shadowCameraLeft,k.shadowCameraRight,
 k.shadowCameraTop,k.shadowCameraBottom,k.shadowCameraNear,k.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}i.add(k.shadowCamera);a.autoUpdateScene&&i.updateMatrixWorld()}if(k.shadowCameraVisible&&!k.cameraHelper){k.cameraHelper=new THREE.CameraHelper(k.shadowCamera);k.shadowCamera.add(k.cameraHelper)}if(k.isVirtual&&p.originalCamera==j){o=j;m=k.shadowCamera;q=k.pointsFrustum;t=k.pointsWorld;g.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(r=
 0;r<8;r++){s=t[r];s.copy(q[r]);THREE.ShadowMapPlugin.__projector.unprojectVector(s,o);m.matrixWorldInverse.multiplyVector3(s);if(s.x<g.x)g.x=s.x;if(s.x>h.x)h.x=s.x;if(s.y<g.y)g.y=s.y;if(s.y>h.y)h.y=s.y;if(s.z<g.z)g.z=s.z;if(s.z>h.z)h.z=s.z}m.left=g.x;m.right=h.x;m.top=h.y;m.bottom=g.y;m.updateProjectionMatrix()}m=k.shadowMap;q=k.shadowMatrix;o=k.shadowCamera;o.position.copy(k.matrixWorld.getPosition());o.lookAt(k.target.matrixWorld.getPosition());o.updateMatrixWorld();o.matrixWorldInverse.getInverse(o.matrixWorld);
@@ -281,10 +282,10 @@ a.renderBufferDirect(o,i.__lights,null,s,r,q):a.renderBuffer(o,i.__lights,null,s
 THREE.SpritePlugin=function(){function b(a,b){return b.z-a.z}var a,c,d,e,f,g,h,i,j,l;this.init=function(b){a=b.context;c=b;d=new Float32Array(16);e=new Uint16Array(6);b=0;d[b++]=-1;d[b++]=-1;d[b++]=0;d[b++]=1;d[b++]=1;d[b++]=-1;d[b++]=1;d[b++]=1;d[b++]=1;d[b++]=1;d[b++]=1;d[b++]=0;d[b++]=-1;d[b++]=1;d[b++]=0;b=d[b++]=0;e[b++]=0;e[b++]=1;e[b++]=2;e[b++]=0;e[b++]=2;e[b++]=3;f=a.createBuffer();g=a.createBuffer();a.bindBuffer(a.ARRAY_BUFFER,f);a.bufferData(a.ARRAY_BUFFER,d,a.STATIC_DRAW);a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,
 g);a.bufferData(a.ELEMENT_ARRAY_BUFFER,e,a.STATIC_DRAW);var b=THREE.ShaderSprite.sprite,k=a.createProgram(),m=a.createShader(a.FRAGMENT_SHADER),o=a.createShader(a.VERTEX_SHADER);a.shaderSource(m,b.fragmentShader);a.shaderSource(o,b.vertexShader);a.compileShader(m);a.compileShader(o);a.attachShader(k,m);a.attachShader(k,o);a.linkProgram(k);h=k;i={};j={};i.position=a.getAttribLocation(h,"position");i.uv=a.getAttribLocation(h,"uv");j.uvOffset=a.getUniformLocation(h,"uvOffset");j.uvScale=a.getUniformLocation(h,
 "uvScale");j.rotation=a.getUniformLocation(h,"rotation");j.scale=a.getUniformLocation(h,"scale");j.alignment=a.getUniformLocation(h,"alignment");j.color=a.getUniformLocation(h,"color");j.map=a.getUniformLocation(h,"map");j.opacity=a.getUniformLocation(h,"opacity");j.useScreenCoordinates=a.getUniformLocation(h,"useScreenCoordinates");j.affectedByDistance=a.getUniformLocation(h,"affectedByDistance");j.screenPosition=a.getUniformLocation(h,"screenPosition");j.modelViewMatrix=a.getUniformLocation(h,"modelViewMatrix");
-j.projectionMatrix=a.getUniformLocation(h,"projectionMatrix");l=false};this.render=function(d,e,m,o){var d=d.__webglSprites,q=d.length;if(q){var r=i,s=j,t=o/m,m=m*0.5,v=o*0.5,p=true;a.useProgram(h);if(!l){a.enableVertexAttribArray(r.position);a.enableVertexAttribArray(r.uv);l=true}a.disable(a.CULL_FACE);a.enable(a.BLEND);a.depthMask(true);a.bindBuffer(a.ARRAY_BUFFER,f);a.vertexAttribPointer(r.position,2,a.FLOAT,false,16,0);a.vertexAttribPointer(r.uv,2,a.FLOAT,false,16,8);a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,
-g);a.uniformMatrix4fv(s.projectionMatrix,false,e._projectionMatrixArray);a.activeTexture(a.TEXTURE0);a.uniform1i(s.map,0);for(var x,A=[],r=0;r<q;r++){x=d[r];if(x.visible&&x.opacity!==0)if(x.useScreenCoordinates)x.z=-x.position.z;else{x._modelViewMatrix.multiply(e.matrixWorldInverse,x.matrixWorld);x.z=-x._modelViewMatrix.elements[14]}}d.sort(b);for(r=0;r<q;r++){x=d[r];if(x.visible&&x.opacity!==0&&x.map&&x.map.image&&x.map.image.width){if(x.useScreenCoordinates){a.uniform1i(s.useScreenCoordinates,1);
-a.uniform3f(s.screenPosition,(x.position.x-m)/m,(v-x.position.y)/v,Math.max(0,Math.min(1,x.position.z)))}else{a.uniform1i(s.useScreenCoordinates,0);a.uniform1i(s.affectedByDistance,x.affectedByDistance?1:0);a.uniformMatrix4fv(s.modelViewMatrix,false,x._modelViewMatrix.elements)}e=x.map.image.width/(x.scaleByViewport?o:1);A[0]=e*t*x.scale.x;A[1]=e*x.scale.y;a.uniform2f(s.uvScale,x.uvScale.x,x.uvScale.y);a.uniform2f(s.uvOffset,x.uvOffset.x,x.uvOffset.y);a.uniform2f(s.alignment,x.alignment.x,x.alignment.y);
-a.uniform1f(s.opacity,x.opacity);a.uniform3f(s.color,x.color.r,x.color.g,x.color.b);a.uniform1f(s.rotation,x.rotation);a.uniform2fv(s.scale,A);if(x.mergeWith3D&&!p){a.enable(a.DEPTH_TEST);p=true}else if(!x.mergeWith3D&&p){a.disable(a.DEPTH_TEST);p=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0)}}a.enable(a.CULL_FACE);a.enable(a.DEPTH_TEST);a.depthMask(true)}}};
+j.projectionMatrix=a.getUniformLocation(h,"projectionMatrix");l=false};this.render=function(d,e,m,o){var d=d.__webglSprites,q=d.length;if(q){var r=i,s=j,t=o/m,m=m*0.5,w=o*0.5,p=true;a.useProgram(h);if(!l){a.enableVertexAttribArray(r.position);a.enableVertexAttribArray(r.uv);l=true}a.disable(a.CULL_FACE);a.enable(a.BLEND);a.depthMask(true);a.bindBuffer(a.ARRAY_BUFFER,f);a.vertexAttribPointer(r.position,2,a.FLOAT,false,16,0);a.vertexAttribPointer(r.uv,2,a.FLOAT,false,16,8);a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,
+g);a.uniformMatrix4fv(s.projectionMatrix,false,e._projectionMatrixArray);a.activeTexture(a.TEXTURE0);a.uniform1i(s.map,0);for(var x,z=[],r=0;r<q;r++){x=d[r];if(x.visible&&x.opacity!==0)if(x.useScreenCoordinates)x.z=-x.position.z;else{x._modelViewMatrix.multiply(e.matrixWorldInverse,x.matrixWorld);x.z=-x._modelViewMatrix.elements[14]}}d.sort(b);for(r=0;r<q;r++){x=d[r];if(x.visible&&x.opacity!==0&&x.map&&x.map.image&&x.map.image.width){if(x.useScreenCoordinates){a.uniform1i(s.useScreenCoordinates,1);
+a.uniform3f(s.screenPosition,(x.position.x-m)/m,(w-x.position.y)/w,Math.max(0,Math.min(1,x.position.z)))}else{a.uniform1i(s.useScreenCoordinates,0);a.uniform1i(s.affectedByDistance,x.affectedByDistance?1:0);a.uniformMatrix4fv(s.modelViewMatrix,false,x._modelViewMatrix.elements)}e=x.map.image.width/(x.scaleByViewport?o:1);z[0]=e*t*x.scale.x;z[1]=e*x.scale.y;a.uniform2f(s.uvScale,x.uvScale.x,x.uvScale.y);a.uniform2f(s.uvOffset,x.uvOffset.x,x.uvOffset.y);a.uniform2f(s.alignment,x.alignment.x,x.alignment.y);
+a.uniform1f(s.opacity,x.opacity);a.uniform3f(s.color,x.color.r,x.color.g,x.color.b);a.uniform1f(s.rotation,x.rotation);a.uniform2fv(s.scale,z);if(x.mergeWith3D&&!p){a.enable(a.DEPTH_TEST);p=true}else if(!x.mergeWith3D&&p){a.disable(a.DEPTH_TEST);p=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0)}}a.enable(a.CULL_FACE);a.enable(a.DEPTH_TEST);a.depthMask(true)}}};
 THREE.DepthPassPlugin=function(){this.enabled=false;this.renderTarget=null;var b,a,c,d,e=new THREE.Frustum,f=new THREE.Matrix4;this.init=function(e){b=e.context;a=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
 function(a,b){this.enabled&&this.update(a,b)};this.update=function(g,h){var i,j,l,n,k,m;b.clearColor(1,1,1,1);b.disable(b.BLEND);a.setDepthTest(true);a.autoUpdateScene&&g.updateMatrixWorld();if(!h._viewMatrixArray)h._viewMatrixArray=new Float32Array(16);if(!h._projectionMatrixArray)h._projectionMatrixArray=new Float32Array(16);h.matrixWorldInverse.getInverse(h.matrixWorld);h.matrixWorldInverse.flattenToArray(h._viewMatrixArray);h.projectionMatrix.flattenToArray(h._projectionMatrixArray);f.multiply(h.projectionMatrix,
 h.matrixWorldInverse);e.setFromMatrix(f);a.setRenderTarget(this.renderTarget);a.clear();m=g.__webglObjects;i=0;for(j=m.length;i<j;i++){l=m[i];k=l.object;l.render=false;if(k.visible&&(!(k instanceof THREE.Mesh)||!k.frustumCulled||e.contains(k))){k._modelViewMatrix.multiply(h.matrixWorldInverse,k.matrixWorld);l.render=true}}i=0;for(j=m.length;i<j;i++){l=m[i];if(l.render){k=l.object;l=l.buffer;a.setObjectFaces(k);n=k.customDepthMaterial?k.customDepthMaterial:k.geometry.morphTargets.length?d:c;l instanceof