|
@@ -7,19 +7,19 @@ THREE.WebGLState = function ( gl, paramThreeToGL ) {
|
|
|
var newAttributes = new Uint8Array( 16 );
|
|
|
var enabledAttributes = new Uint8Array( 16 );
|
|
|
|
|
|
- var currentBlending = - 1;
|
|
|
- var currentBlendEquation = - 1;
|
|
|
- var currentBlendSrc = - 1;
|
|
|
- var currentBlendDst = - 1;
|
|
|
- var currentBlendEquationAlpha = - 1;
|
|
|
- var currentBlendSrcAlpha = - 1;
|
|
|
- var currentBlendDstAlpha = - 1;
|
|
|
+ var currentBlending = null;
|
|
|
+ var currentBlendEquation = null;
|
|
|
+ var currentBlendSrc = null;
|
|
|
+ var currentBlendDst = null;
|
|
|
+ var currentBlendEquationAlpha = null;
|
|
|
+ var currentBlendSrcAlpha = null;
|
|
|
+ var currentBlendDstAlpha = null;
|
|
|
|
|
|
- var currentDepthTest = - 1;
|
|
|
- var currentDepthWrite = - 1;
|
|
|
+ var currentDepthTest = null;
|
|
|
+ var currentDepthWrite = null;
|
|
|
|
|
|
- var currentDoubleSided = - 1;
|
|
|
- var currentFlipSided = - 1;
|
|
|
+ var currentDoubleSided = null;
|
|
|
+ var currentFlipSided = null;
|
|
|
|
|
|
var currentLineWidth = null;
|
|
|
|
|
@@ -268,11 +268,11 @@ THREE.WebGLState = function ( gl, paramThreeToGL ) {
|
|
|
|
|
|
}
|
|
|
|
|
|
- currentBlending = - 1;
|
|
|
- currentDepthTest = - 1;
|
|
|
- currentDepthWrite = - 1;
|
|
|
- currentDoubleSided = - 1;
|
|
|
- currentFlipSided = - 1;
|
|
|
+ currentBlending = null;
|
|
|
+ currentDepthTest = null;
|
|
|
+ currentDepthWrite = null;
|
|
|
+ currentDoubleSided = null;
|
|
|
+ currentFlipSided = null;
|
|
|
|
|
|
};
|
|
|
|