Browse Source

bump three to r98

Gregg Tavares 6 years ago
parent
commit
b174c9813d
56 changed files with 98 additions and 98 deletions
  1. 10 10
      threejs/background.html
  2. 2 2
      threejs/lessons/threejs-cameras.md
  3. 3 3
      threejs/lessons/threejs-fog.md
  4. 6 6
      threejs/lessons/threejs-lights.md
  5. 2 2
      threejs/lessons/threejs-materials.md
  6. 2 2
      threejs/lessons/threejs-primitives.md
  7. 2 2
      threejs/lessons/threejs-textures.md
  8. 2 2
      threejs/threejs-cameras-logarithmic-depth-buffer.html
  9. 2 2
      threejs/threejs-cameras-orthographic-2-scenes.html
  10. 2 2
      threejs/threejs-cameras-orthographic-canvas-top-left-origin.html
  11. 2 2
      threejs/threejs-cameras-perspective-2-scenes.html
  12. 2 2
      threejs/threejs-cameras-perspective.html
  13. 2 2
      threejs/threejs-cameras-z-fighting.html
  14. 1 1
      threejs/threejs-fog-gui.html
  15. 1 1
      threejs/threejs-fog.html
  16. 1 1
      threejs/threejs-fundamentals-3-cubes.html
  17. 1 1
      threejs/threejs-fundamentals-with-animation.html
  18. 1 1
      threejs/threejs-fundamentals-with-light.html
  19. 1 1
      threejs/threejs-fundamentals.html
  20. 2 2
      threejs/threejs-lights-ambient.html
  21. 2 2
      threejs/threejs-lights-directional-w-helper.html
  22. 2 2
      threejs/threejs-lights-directional.html
  23. 2 2
      threejs/threejs-lights-hemisphere.html
  24. 2 2
      threejs/threejs-lights-point-physically-correct.html
  25. 2 2
      threejs/threejs-lights-point.html
  26. 3 3
      threejs/threejs-lights-rectarea.html
  27. 2 2
      threejs/threejs-lights-spot-w-helper.html
  28. 1 1
      threejs/threejs-primitives-text.html
  29. 1 1
      threejs/threejs-primitives.html
  30. 1 1
      threejs/threejs-responsive-editor.html
  31. 1 1
      threejs/threejs-responsive-hd-dpi.html
  32. 1 1
      threejs/threejs-responsive-no-resize.html
  33. 1 1
      threejs/threejs-responsive-paragraph.html
  34. 1 1
      threejs/threejs-responsive-update-camera.html
  35. 1 1
      threejs/threejs-responsive.html
  36. 1 1
      threejs/threejs-scenegraph-car.html
  37. 1 1
      threejs/threejs-scenegraph-sun-earth-moon-axes-grids.html
  38. 1 1
      threejs/threejs-scenegraph-sun-earth-moon-axes.html
  39. 1 1
      threejs/threejs-scenegraph-sun-earth-moon.html
  40. 1 1
      threejs/threejs-scenegraph-sun-earth-orbit-fixed.html
  41. 1 1
      threejs/threejs-scenegraph-sun-earth-orbit.html
  42. 1 1
      threejs/threejs-scenegraph-sun-earth.html
  43. 1 1
      threejs/threejs-scenegraph-sun.html
  44. 2 2
      threejs/threejs-shadows-directional-light-shadow-acne.html
  45. 2 2
      threejs/threejs-shadows-directional-light-with-camera-gui.html
  46. 2 2
      threejs/threejs-shadows-directional-light-with-camera-helper.html
  47. 2 2
      threejs/threejs-shadows-directional-light.html
  48. 1 1
      threejs/threejs-shadows-fake.html
  49. 2 2
      threejs/threejs-shadows-point-light.html
  50. 2 2
      threejs/threejs-shadows-spot-light-with-camera-gui.html
  51. 2 2
      threejs/threejs-shadows-spot-light-with-shadow-radius.html
  52. 1 1
      threejs/threejs-textured-cube-6-textures.html
  53. 1 1
      threejs/threejs-textured-cube-adjust.html
  54. 1 1
      threejs/threejs-textured-cube-wait-for-all-textures.html
  55. 1 1
      threejs/threejs-textured-cube-wait-for-texture.html
  56. 1 1
      threejs/threejs-textured-cube.html

+ 10 - 10
threejs/background.html

@@ -21,16 +21,16 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
-<script src="resources/threejs/r94/js/shaders/SSAOShader.js"></script>
-<script src="resources/threejs/r94/js/shaders/CopyShader.js"></script>
-<script src="resources/threejs/r94/js/postprocessing/EffectComposer.js"></script>
-<script src="resources/threejs/r94/js/postprocessing/RenderPass.js"></script>
-<script src="resources/threejs/r94/js/postprocessing/ShaderPass.js"></script>
-<script src="resources/threejs/r94/js/postprocessing/MaskPass.js"></script>
-<script src="resources/threejs/r94/js/postprocessing/SSAOPass.js"></script>
-<script src="resources/threejs/r94/js/loaders/GLTFLoader.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/js/shaders/SSAOShader.js"></script>
+<script src="resources/threejs/r98/js/shaders/CopyShader.js"></script>
+<script src="resources/threejs/r98/js/postprocessing/EffectComposer.js"></script>
+<script src="resources/threejs/r98/js/postprocessing/RenderPass.js"></script>
+<script src="resources/threejs/r98/js/postprocessing/ShaderPass.js"></script>
+<script src="resources/threejs/r98/js/postprocessing/MaskPass.js"></script>
+<script src="resources/threejs/r98/js/postprocessing/SSAOPass.js"></script>
+<script src="resources/threejs/r98/js/loaders/GLTFLoader.js"></script>
 <script>
 'use strict';
 

+ 2 - 2
threejs/lessons/threejs-cameras.md

@@ -595,7 +595,7 @@ That's the fundamentals of cameras. We'll cover a few common ways to move camera
 in other articles. For now lets move on to [shadows](threejs-shadows.html).
 
 <canvas id="c"></canvas>
-<script src="../resources/threejs/r94/three.min.js"></script>
-<script src="../resources/threejs/r94/js/controls/TrackballControls.js"></script>
+<script src="../resources/threejs/r98/three.min.js"></script>
+<script src="../resources/threejs/r98/js/controls/TrackballControls.js"></script>
 <script src="resources/threejs-lesson-utils.js"></script>
 <script src="resources/threejs-cameras.js"></script>

+ 3 - 3
threejs/lessons/threejs-fog.md

@@ -271,8 +271,8 @@ By turing fog of on the materials for the house we can fix that issue.
 </div>
 
 <canvas id="c"></canvas>
-<script src="../resources/threejs/r94/three.min.js"></script>
-<script src="../resources/threejs/r94/js/controls/TrackballControls.js"></script>
-<script src="../resources/threejs/r94/js/loaders/GLTFLoader.js"></script>
+<script src="../resources/threejs/r98/three.min.js"></script>
+<script src="../resources/threejs/r98/js/controls/TrackballControls.js"></script>
+<script src="../resources/threejs/r98/js/loaders/GLTFLoader.js"></script>
 <script src="resources/threejs-lesson-utils.js"></script>
 <script src="resources/threejs-fog.js"></script>

+ 6 - 6
threejs/lessons/threejs-lights.md

@@ -28,8 +28,8 @@ an optional feature of three.js so first we need to include them
 in our page
 
 ```javascript
-<script src="resources/threejs/r94/three.min.js"></script>
-+<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
++<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 ```
 
 Then we can use them. We pass the `OrbitControls` a camera to 
@@ -475,8 +475,8 @@ The `RectAreaLight` only works with the `MeshStandardMaterai` and the
 To use the `RectAreaLight` we need to include some extra three.js optional data
 
 ```html
-<script src="resources/threejs/r94/three.min.js"></script>
-+<script src="resources/threejs/r94/js/lights/RectAreaLightUniformsLib.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
++<script src="resources/threejs/r98/js/lights/RectAreaLightUniformsLib.js"></script>
 ```
 
 If you forget the data the light will still work but it will look funny so
@@ -571,7 +571,7 @@ possible to achieve your goals.
 Next up let's go over [dealing with cameras](threejs-cameras.html).
 
 <canvas id="c"></canvas>
-<script src="../resources/threejs/r94/three.min.js"></script>
-<script src="../resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="../resources/threejs/r98/three.min.js"></script>
+<script src="../resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="resources/threejs-lesson-utils.js"></script>
 <script src="resources/threejs-lights.js"></script>

+ 2 - 2
threejs/lessons/threejs-materials.md

@@ -303,8 +303,8 @@ switch from using one to using the other.
 </div>
 
 <canvas id="c"></canvas>
-<script src="../resources/threejs/r94/three.min.js"></script>
-<script src="../resources/threejs/r94/js/controls/TrackballControls.js"></script>
+<script src="../resources/threejs/r98/three.min.js"></script>
+<script src="../resources/threejs/r98/js/controls/TrackballControls.js"></script>
 <script src="resources/threejs-lesson-utils.js"></script>
 <script src="resources/threejs-materials.js"></script>
 

+ 2 - 2
threejs/lessons/threejs-primitives.md

@@ -339,8 +339,8 @@ Next up let's go over [how three's scene graph works and how
 to use it](threejs-scenegraph.html).
 
 <canvas id="c"></canvas>
-<script src="../resources/threejs/r94/three.min.js"></script>
-<script src="../resources/threejs/r94/js/controls/TrackballControls.js"></script>
+<script src="../resources/threejs/r98/three.min.js"></script>
+<script src="../resources/threejs/r98/js/controls/TrackballControls.js"></script>
 <script src="resources/threejs-lesson-utils.js"></script>
 <script src="resources/threejs-primitives.js"></script>
 <style>

+ 2 - 2
threejs/lessons/threejs-textures.md

@@ -619,8 +619,8 @@ roughness
 -->
 
 <canvas id="c"></canvas>
-<script src="../resources/threejs/r94/three.min.js"></script>
-<script src="../resources/threejs/r94/js/controls/TrackballControls.js"></script>
+<script src="../resources/threejs/r98/three.min.js"></script>
+<script src="../resources/threejs/r98/js/controls/TrackballControls.js"></script>
 <script src="resources/threejs-lesson-utils.js"></script>
 <script src="resources/threejs-textures.js"></script>
 <style>

+ 2 - 2
threejs/threejs-cameras-logarithmic-depth-buffer.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-cameras-orthographic-2-scenes.html

@@ -36,8 +36,8 @@
        <div id="view2" tabindex="2"></div>
     </div>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-cameras-orthographic-canvas-top-left-origin.html

@@ -32,8 +32,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-cameras-perspective-2-scenes.html

@@ -36,8 +36,8 @@
        <div id="view2" tabindex="2"></div>
     </div>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-cameras-perspective.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-cameras-z-fighting.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 1 - 1
threejs/threejs-fog-gui.html

@@ -20,7 +20,7 @@
     <canvas id="c"></canvas>
   </body>
 <script src="../3rdparty/dat.gui.min.js"></script>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-fog.html

@@ -19,7 +19,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-fundamentals-3-cubes.html

@@ -9,7 +9,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-fundamentals-with-animation.html

@@ -9,7 +9,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-fundamentals-with-light.html

@@ -9,7 +9,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-fundamentals.html

@@ -9,7 +9,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 2 - 2
threejs/threejs-lights-ambient.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-lights-directional-w-helper.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-lights-directional.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-lights-hemisphere.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-lights-point-physically-correct.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-lights-point.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 3 - 3
threejs/threejs-lights-rectarea.html

@@ -20,9 +20,9 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/lights/RectAreaLightUniformsLib.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/lights/RectAreaLightUniformsLib.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-lights-spot-w-helper.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 1 - 1
threejs/threejs-primitives-text.html

@@ -19,7 +19,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-primitives.html

@@ -19,7 +19,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-responsive-editor.html

@@ -47,7 +47,7 @@
       </div>
     </div>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script src="threejs-responsive.js"></script>
 <script src="../3rdparty/split.min.js"></script>
 <script>

+ 1 - 1
threejs/threejs-responsive-hd-dpi.html

@@ -20,7 +20,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-responsive-no-resize.html

@@ -20,7 +20,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-responsive-paragraph.html

@@ -29,7 +29,7 @@ magna id sem faucibus sollicitudin.  Proin nunc mi, rutrum et elementum
 ut, auctor eget massa.
 </p>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script src="threejs-responsive.js"></script>
 </html>
 

+ 1 - 1
threejs/threejs-responsive-update-camera.html

@@ -20,7 +20,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-responsive.html

@@ -19,7 +19,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-scenegraph-car.html

@@ -19,7 +19,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script src="resources/threejs-lessons-helper.js"></script> <!-- you can and should delete this script. it is only used on the site to help with errors -->
 <script>
 'use strict';

+ 1 - 1
threejs/threejs-scenegraph-sun-earth-moon-axes-grids.html

@@ -46,7 +46,7 @@
     <div id="ui"></div>
   </body>
 <script src="../3rdparty/dat.gui.min.js"></script>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-scenegraph-sun-earth-moon-axes.html

@@ -19,7 +19,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-scenegraph-sun-earth-moon.html

@@ -19,7 +19,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-scenegraph-sun-earth-orbit-fixed.html

@@ -19,7 +19,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-scenegraph-sun-earth-orbit.html

@@ -19,7 +19,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-scenegraph-sun-earth.html

@@ -19,7 +19,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-scenegraph-sun.html

@@ -19,7 +19,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 2 - 2
threejs/threejs-shadows-directional-light-shadow-acne.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-shadows-directional-light-with-camera-gui.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-shadows-directional-light-with-camera-helper.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-shadows-directional-light.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 1 - 1
threejs/threejs-shadows-fake.html

@@ -20,7 +20,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 2 - 2
threejs/threejs-shadows-point-light.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-shadows-spot-light-with-camera-gui.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 2 - 2
threejs/threejs-shadows-spot-light-with-shadow-radius.html

@@ -20,8 +20,8 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
-<script src="resources/threejs/r94/js/controls/OrbitControls.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
+<script src="resources/threejs/r98/js/controls/OrbitControls.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 1 - 1
threejs/threejs-textured-cube-6-textures.html

@@ -19,7 +19,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-textured-cube-adjust.html

@@ -19,7 +19,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script src="../3rdparty/dat.gui.min.js"></script>
 <script>
 'use strict';

+ 1 - 1
threejs/threejs-textured-cube-wait-for-all-textures.html

@@ -44,7 +44,7 @@
       <div class="progress"><div class="progressbar"></div></div>
     </div>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-textured-cube-wait-for-texture.html

@@ -19,7 +19,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';
 

+ 1 - 1
threejs/threejs-textured-cube.html

@@ -19,7 +19,7 @@
   <body>
     <canvas id="c"></canvas>
   </body>
-<script src="resources/threejs/r94/three.min.js"></script>
+<script src="resources/threejs/r98/three.min.js"></script>
 <script>
 'use strict';