|
@@ -370,6 +370,8 @@ function WebGLProgram( renderer, extensions, code, material, shader, parameters,
|
|
|
'precision ' + parameters.precision + ' float;',
|
|
|
'precision ' + parameters.precision + ' int;',
|
|
|
|
|
|
+ ( parameters.precision === 'highp' ) ? '#define HIGH_PRECISION' : '',
|
|
|
+
|
|
|
'#define SHADER_NAME ' + shader.name,
|
|
|
|
|
|
customDefines,
|
|
@@ -488,6 +490,8 @@ function WebGLProgram( renderer, extensions, code, material, shader, parameters,
|
|
|
'precision ' + parameters.precision + ' float;',
|
|
|
'precision ' + parameters.precision + ' int;',
|
|
|
|
|
|
+ ( parameters.precision === 'highp' ) ? '#define HIGH_PRECISION' : '',
|
|
|
+
|
|
|
'#define SHADER_NAME ' + shader.name,
|
|
|
|
|
|
customDefines,
|