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WebGLRenderer docs: getCurrentRenderTarget -> getRenderTarget

Daniel Hritzkiv 7 жил өмнө
parent
commit
b2055e208d

+ 1 - 1
docs/api/renderers/WebGLRenderer.html

@@ -358,7 +358,7 @@
 		<h3>[method:WebGLContextAttributes getContextAttributes]()</h3>
 		<h3>[method:WebGLContextAttributes getContextAttributes]()</h3>
 		<div>Returns an object that describes the attributes set on the WebGL context when it was created.</div>
 		<div>Returns an object that describes the attributes set on the WebGL context when it was created.</div>
 
 
-		<h3>[method:RenderTarget getCurrentRenderTarget](  )</h3>
+		<h3>[method:RenderTarget getRenderTarget]()</h3>
 		<div>Returns the current RenderTarget, if any.</div>
 		<div>Returns the current RenderTarget, if any.</div>
 
 
 		<h3>[method:Number getMaxAnisotropy]()</h3>
 		<h3>[method:Number getMaxAnisotropy]()</h3>