Fix for undefined resetBlendWeights method Exception
Removing both THREE.AnimationHandler.play and THREE.AnimationHandler.stop as they include "keyframe animation" in global THREE.AnimationHandler.update routine, which expects resetBlendWeights method that's missing for keyframe animations. I also don't see any use for it, as whole animation lifecycle is in this case handled inside KeyFrameAnimation.
In the end this causes undefined method exceptions in AnimationHandler.js#L208
if used in coonection with both KeyFrameAnimation and AnimationHandler for skinnned meshes.